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- script.Parent.CoinFlip.StartBet.MouseButton1Down:connect(function()
- if script.Parent.CoinFlip.BetAmount.Bet.Value >= 1 then
- if script.Parent.CoinFlip["H/T"].Value ~= "" then
- script.Parent.CoinFlip.BetAmount.Visible = false
- script.Parent.CoinFlip.BetTitle.Visible = false
- script.Parent.CoinFlip.StartBet.Visible = false
- script.Parent.CoinFlip.Heads.Visible = false
- script.Parent.CoinFlip.Tails.Visible = false
- script.Parent.CoinFlip.Exit.Visible = false
- script.Parent.CoinFlip.Stats.Visible = true
- script.Parent.CoinFlip.Stats.Animate.Disabled = false
- game.ReplicatedStorage.Bet:FireServer({"Bet", script.Parent.CoinFlip.BetAmount.Bet.Value, script.Parent.CoinFlip["H/T"].Value})
- script.Parent.CoinFlip.Coin.Text = ""
- wait(5)
- script.Parent.CoinFlip.Stats.Animate.Disabled = true
- script.Parent.CoinFlip.Coin.Visible = true
- local chance = math.random(1,100)
- if game.Players.LocalPlayer:FindFirstChild("WinEveryTime") ~= nil then
- if game.Players.LocalPlayer:FindFirstChild("WinEveryTime").Value == true then
- script.Parent.CoinFlip.Stats.Text = script.Parent.CoinFlip["H/T"].Value
- if script.Parent.CoinFlip["H/T"].Value == "Heads" then
- script.Parent.CoinFlip.Coin.Text = "H"
- else
- script.Parent.CoinFlip.Coin.Text = "T"
- end
- if script.Parent.CoinFlip["H/T"].Value == "Heads" then
- script.Parent.CoinFlip["Win/Loss"].Visible = true
- script.Parent.CoinFlip["Win/Loss"].BackgroundColor3 = Color3.fromRGB(0, 202, 0)
- script.Parent.CoinFlip["Win/Loss"].Text = "You Won " .. script.Parent.CoinFlip.BetAmount.Bet.Value * 2 .. " Credits!"
- game.ReplicatedStorage.Bet:FireServer({"Winnings", script.Parent.CoinFlip.BetAmount.Bet.Value, script.Parent.CoinFlip["H/T"].Value})
- else
- script.Parent.CoinFlip["Win/Loss"].Visible = true
- script.Parent.CoinFlip["Win/Loss"].BackgroundColor3 = Color3.fromRGB(0, 202, 0)
- script.Parent.CoinFlip["Win/Loss"].Text = "You Won " .. script.Parent.CoinFlip.BetAmount.Bet.Value * 2 .. " Credits!"
- game.ReplicatedStorage.Bet:FireServer({"Winnings", script.Parent.CoinFlip.BetAmount.Bet.Value, script.Parent.CoinFlip["H/T"].Value})
- end
- else
- if chance >= 50 then
- script.Parent.CoinFlip.Stats.Text = "Heads"
- script.Parent.CoinFlip.Coin.Text = "H"
- if script.Parent.CoinFlip["H/T"].Value == "Heads" then
- script.Parent.CoinFlip["Win/Loss"].Visible = true
- script.Parent.CoinFlip["Win/Loss"].BackgroundColor3 = Color3.fromRGB(0, 202, 0)
- script.Parent.CoinFlip["Win/Loss"].Text = "You Won " .. script.Parent.CoinFlip.BetAmount.Bet.Value * 2 .. " Credits!"
- game.ReplicatedStorage.Bet:FireServer({"Winnings", script.Parent.CoinFlip.BetAmount.Bet.Value, script.Parent.CoinFlip["H/T"].Value})
- else
- script.Parent.CoinFlip["Win/Loss"].Visible = true
- script.Parent.CoinFlip["Win/Loss"].BackgroundColor3 = Color3.fromRGB(170, 0, 0)
- script.Parent.CoinFlip["Win/Loss"].Text = "You Lost " .. script.Parent.CoinFlip.BetAmount.Bet.Value .. " Credits :/"
- game.ReplicatedStorage.Bet:FireServer({"Losses", script.Parent.CoinFlip.BetAmount.Bet.Value, script.Parent.CoinFlip["H/T"].Value})
- end
- else
- script.Parent.CoinFlip.Stats.Text = "Tails"
- script.Parent.CoinFlip.Coin.Text = "T"
- if script.Parent.CoinFlip["H/T"].Value == "Tails" then
- script.Parent.CoinFlip["Win/Loss"].Visible = true
- script.Parent.CoinFlip["Win/Loss"].BackgroundColor3 = Color3.fromRGB(0, 202, 0)
- script.Parent.CoinFlip["Win/Loss"].Text = "You Won " .. script.Parent.CoinFlip.BetAmount.Bet.Value * 2 .. " Credits!"
- game.ReplicatedStorage.Bet:FireServer({"Winnings", script.Parent.CoinFlip.BetAmount.Bet.Value, script.Parent.CoinFlip["H/T"].Value})
- else
- script.Parent.CoinFlip["Win/Loss"].Visible = true
- script.Parent.CoinFlip["Win/Loss"].BackgroundColor3 = Color3.fromRGB(170, 0, 0)
- script.Parent.CoinFlip["Win/Loss"].Text = "You Loss " .. script.Parent.CoinFlip.BetAmount.Bet.Value .. " Credits :/"
- game.ReplicatedStorage.Bet:FireServer({"Losses", script.Parent.CoinFlip.BetAmount.Bet.Value, script.Parent.CoinFlip["H/T"].Value})
- end
- end
- end
- elseif chance >= 50 then
- script.Parent.CoinFlip.Stats.Text = "Heads"
- script.Parent.CoinFlip.Coin.Text = "H"
- if script.Parent.CoinFlip["H/T"].Value == "Heads" then
- script.Parent.CoinFlip["Win/Loss"].Visible = true
- script.Parent.CoinFlip["Win/Loss"].BackgroundColor3 = Color3.fromRGB(0, 202, 0)
- script.Parent.CoinFlip["Win/Loss"].Text = "You Won " .. script.Parent.CoinFlip.BetAmount.Bet.Value * 2 .. " Credits!"
- game.ReplicatedStorage.Bet:FireServer({"Winnings", script.Parent.CoinFlip.BetAmount.Bet.Value, script.Parent.CoinFlip["H/T"].Value})
- else
- script.Parent.CoinFlip["Win/Loss"].Visible = true
- script.Parent.CoinFlip["Win/Loss"].BackgroundColor3 = Color3.fromRGB(170, 0, 0)
- script.Parent.CoinFlip["Win/Loss"].Text = "You Lost " .. script.Parent.CoinFlip.BetAmount.Bet.Value .. " Credits :/"
- game.ReplicatedStorage.Bet:FireServer({"Losses", script.Parent.CoinFlip.BetAmount.Bet.Value, script.Parent.CoinFlip["H/T"].Value})
- end
- else
- script.Parent.CoinFlip.Stats.Text = "Tails"
- script.Parent.CoinFlip.Coin.Text = "T"
- if script.Parent.CoinFlip["H/T"].Value == "Tails" then
- script.Parent.CoinFlip["Win/Loss"].Visible = true
- script.Parent.CoinFlip["Win/Loss"].BackgroundColor3 = Color3.fromRGB(0, 202, 0)
- script.Parent.CoinFlip["Win/Loss"].Text = "You Won " .. script.Parent.CoinFlip.BetAmount.Bet.Value * 2 .. " Credits!"
- game.ReplicatedStorage.Bet:FireServer({"Winnings", script.Parent.CoinFlip.BetAmount.Bet.Value, script.Parent.CoinFlip["H/T"].Value})
- else
- script.Parent.CoinFlip["Win/Loss"].Visible = true
- script.Parent.CoinFlip["Win/Loss"].BackgroundColor3 = Color3.fromRGB(170, 0, 0)
- script.Parent.CoinFlip["Win/Loss"].Text = "You Loss " .. script.Parent.CoinFlip.BetAmount.Bet.Value .. " Credits :/"
- game.ReplicatedStorage.Bet:FireServer({"Losses", script.Parent.CoinFlip.BetAmount.Bet.Value, script.Parent.CoinFlip["H/T"].Value})
- end
- end
- wait(5)
- script.Parent.CoinFlip:TweenPosition(UDim2.new(0.35, 0, -0.35, 0), "In", "Back", 1)
- wait(0.5)
- script.Parent.Open:TweenPosition(UDim2.new(0, 0, 0.465, 0), "In", "Back", 1)
- script.Parent.InvOpen:TweenPosition(UDim2.new(0, 0, 0.65, 0), "In", "Back", 1)
- wait(0.5)
- script.Parent.CoinFlip["H/T"].Value = ""
- script.Parent.CoinFlip.Coin.Text = ""
- script.Parent.CoinFlip.BetAmount.Text = "0"
- script.Parent.CoinFlip.BetAmount.Bet.Value = 0
- script.Parent.CoinFlip.Heads.BackgroundColor3 = Color3.fromRGB(0, 170, 255)
- script.Parent.CoinFlip.Tails.BackgroundColor3 = Color3.fromRGB(0, 170, 255)
- script.Parent.CoinFlip.BetAmount.Visible = false
- script.Parent.CoinFlip.BetTitle.Visible = false
- script.Parent.CoinFlip.StartBet.Visible = false
- script.Parent.CoinFlip.Heads.Visible = false
- script.Parent.CoinFlip.Tails.Visible = false
- script.Parent.CoinFlip.Stats.Visible = false
- script.Parent.CoinFlip.Stats.Text = "Spinning"
- script.Parent.CoinFlip.Exit.Visible = false
- script.Parent.CoinFlip["Win/Loss"].Visible = false
- script.Parent.CoinFlip.Coin.Visible = false
- script.Parent.CoinFlip.Visible = false
- end
- end
- end)
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