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- Charisma (Aerodactyl) @ Focus Sash
- Ability: Unnerve
- EVs: 252 Atk / 4 SpA / 252 Spe
- Naive Nature
- - Taunt
- - Stealth Rock
- - Earthquake
- - Fire Fang
- Connoisseur (Chandelure) @ Choice Specs
- Ability: Flash Fire
- EVs: 248 HP / 252 SpA / 8 SpD
- Modest Nature
- - Fire Blast
- - Shadow Ball
- - Trick
- - Energy Ball
- Charlatan (Feraligatr) @ Life Orb
- Ability: Sheer Force
- EVs: 252 Atk / 4 SpD / 252 Spe
- Adamant Nature
- - Dragon Dance
- - Waterfall
- - Crunch
- - Ice Punch
- Cursory (Hydreigon) @ Life Orb
- Ability: Levitate
- EVs: 252 SpA / 4 SpD / 252 Spe
- Timid Nature
- - Dark Pulse
- - Earth Power
- - Draco Meteor
- - Roost
- Cerebral (Cobalion) @ Leftovers
- Ability: Justified
- EVs: 252 Atk / 4 SpD / 252 Spe
- Jolly Nature
- - Swords Dance
- - Iron Head
- - Close Combat
- - Stone Edge
- Catholic (Roserade) @ Black Sludge
- Ability: Natural Cure
- EVs: 252 HP / 200 SpA / 4 SpD / 52 Spe
- Modest Nature
- - Aromatherapy
- - Giga Drain
- - Sludge Bomb
- - Hidden Power [Fire]
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