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Jul 5th, 2013
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  1. Gauging: StartGauging
  2. Gauging: starting init
  3. Gauging: interface
  4. ==> BuildSettings: Sets to default
  5. ==> BuildSettings: New settings applied
  6. Gauging: load build settings
  7. Gauging: periods
  8. Gauging: nations
  9. Gauging: preprocessor
  10. Init encounters complete.
  11. Gauging: enc
  12. Gauging: cann
  13. Gauging: ships
  14. Gauging: islands
  15. Init weathers complete. 0 weathers found.
  16. Gauging: weather
  17. InitModels: Total number of models: 856
  18. Gauging: models
  19. InitSounds (English): created 59 entries.
  20. InitMusic: created 73 entries.
  21. InitGreetings: created 257 entries.
  22. InitTalks: created 20 entries.
  23. Gauging: Aliases
  24. Gauging: sound
  25. Gauging: goods
  26. Gauging: Storylines
  27. Gauging: Profiles
  28. Main_LogoVideo() 0
  29. PauseAllSounds
  30. proc_break_video()
  31. ResumeAllSounds
  32. Main_LogoVideo() -1
  33. Gauging: initgame start
  34. Gauging: createlayers
  35. Gauging: stores
  36. Gauging: sound
  37. Gauging: delete sea env
  38. Gauging: wdmap
  39. Gauging: islands
  40. Number of locations: 748
  41. Gauging: locations
  42. Gauging: dialogs
  43. Gauging: teleport
  44. bool CreateParticleEntity()
  45. Gauging: particles
  46. Items initialization complete. Loaded 1239 items.
  47. Gauging: items
  48. Gauging: char
  49. Gauging: quests
  50. Gauging: sea ai groups
  51. Gauging: questmapenc
  52. Gauging: landenc
  53. Gauging: towns
  54. ==> BuildSettings: New settings applied
  55. ==> BuildSettings: New settings applied
  56. Gauging: load options
  57. InitSounds (English): created 59 entries.
  58. InitMusic: created 73 entries.
  59. InitGreetings: created 257 entries.
  60. InitTalks: created 20 entries.
  61. Gauging: Aliases
  62. Gauging: infoshow
  63. Gauging: initgame done
  64. Init character names complete.
  65. SETTING MUSIC: music_main_menu
  66. proc_break_video()
  67. proc_break_video()
  68. proc_break_video()
  69. proc_break_video()
  70. proc_break_video()
  71. proc_break_video()
  72. proc_break_video()
  73. proc_break_video()
  74. proc_break_video()
  75. proc_break_video()
  76. proc_break_video()
  77. proc_break_video()
  78. proc_break_video()
  79. proc_break_video()
  80. proc_break_video()
  81. proc_break_video()
  82. proc_break_video()
  83. proc_break_video()
  84. proc_break_video()
  85. proc_break_video()
  86. proc_break_video()
  87. proc_break_video()
  88. proc_break_video()
  89. proc_break_video()
  90. proc_break_video()
  91. proc_break_video()
  92. proc_break_video()
  93. proc_break_video()
  94. proc_break_video()
  95. proc_break_video()
  96. proc_break_video()
  97. proc_break_video()
  98. proc_break_video()
  99. proc_break_video()
  100. proc_break_video()
  101. proc_break_video()
  102. proc_break_video()
  103. proc_break_video()
  104. proc_break_video()
  105. proc_break_video()
  106. proc_break_video()
  107. proc_break_video()
  108. proc_break_video()
  109. proc_break_video()
  110. proc_break_video()
  111. proc_break_video()
  112. proc_break_video()
  113. proc_break_video()
  114. proc_break_video()
  115. proc_break_video()
  116. proc_break_video()
  117. proc_break_video()
  118. proc_break_video()
  119. proc_break_video()
  120. proc_break_video()
  121. proc_break_video()
  122. proc_break_video()
  123. proc_break_video()
  124. proc_break_video()
  125. proc_break_video()
  126. proc_break_video()
  127. proc_break_video()
  128. proc_break_video()
  129. proc_break_video()
  130. proc_break_video()
  131. Done loading
  132. bool CreateParticleEntity()
  133. SEA: SeaLogin begin
  134. ** Whr: CreateWeatherEnvironment - iCurWeatherhour = 10, theHour = 10
  135. SEA: sealogin loading island QuebradasCostillas
  136. Set temporary group OurGroup coords: x=-1136.3, z=729.75, ay=0.95409
  137. Set temporary group tmpgrp_OurGroup_1 coords: x=-1236.3, z=618.34, ay=1.5202
  138. Set temporary group tmpgrp_OurGroup_2 coords: x=-1346., z=531.77, ay=0.42938
  139. Set temporary group CrQuebradasCostillas1 coords: x=-1.9441, z=98.105, ay=-0.14037
  140. Set temporary group tmpgrp_CrQuebradasCostillas1_1 coords: x=-4.2183, z=-28.16, ay=-0.23083
  141. Set temporary group CrQuebradasCostillas3 coords: x=-1432.5, z=-1254.2, ay=-1.8738
  142. Set temporary group tmpgrp_CrQuebradasCostillas3_1 coords: x=-1415.1, z=-1125.4, ay=-2.0777
  143. Set temporary group CrQuebradasCostillas5 coords: x=-0.2008, z=14.347, ay=3.7249e-002
  144. Set temporary group tmpgrp_CrQuebradasCostillas5_1 coords: x=0.41201, z=-107.97, ay=9.3787e-002
  145. SEA: added ships
  146. move to x=-1605.6300049, z=-561.6220093
  147. move to x=-1808.7900391, z=-39.8386002
  148. move to x=10000.0000000, z=10000.0000000
  149. SEA: Set tasks
  150. updated AISea
  151. Seafoam done
  152. Telescope initiated
  153. SETTING MUSIC: music_spokplavanie
  154. ResumeAllSounds
  155. SEA: SeaLogin end
  156. ==> BuildSettings: New settings applied
  157. ==> BuildSettings: New settings applied
  158. BattleInterface DoSetFlags: 0
  159. procGetRiggingData: n=-2, chr.id=Blaze, ship.type=HMS_Endeavour, nation=-1, ShipFlagsQuantity=4, bShipWithoutPennants=0
  160. CurrentFlag=1, ShipFlagsQuantity=4, FlagType=E
  161. procGetRiggingData: n=-2, chr.id=Blaze, ship.type=HMS_Endeavour, nation=-1, ShipFlagsQuantity=4, bShipWithoutPennants=0
  162. CurrentFlag=2, ShipFlagsQuantity=4, FlagType=P
  163. FlagType==FLAG_PENNANT && n == SHIP_FLAG
  164. procGetRiggingData: n=-3, chr.id=Blaze, ship.type=HMS_Endeavour, nation=-1, ShipFlagsQuantity=4, bShipWithoutPennants=0
  165. CurrentFlag=3, ShipFlagsQuantity=4, FlagType=E
  166. FlagType==FLAG_ENSIGN && n == SHIP_PENNANT
  167. procGetRiggingData: n=-3, chr.id=Blaze, ship.type=HMS_Endeavour, nation=-1, ShipFlagsQuantity=4, bShipWithoutPennants=0
  168. CurrentFlag=4, ShipFlagsQuantity=4, FlagType=P
  169. BattleInterface DoSetFlags: 1
  170. procGetRiggingData: n=-2, chr.id=Enc_Officer_0, ship.type=Shnyava2, nation=-1, ShipFlagsQuantity=6, bShipWithoutPennants=0
  171. CurrentFlag=1, ShipFlagsQuantity=6, FlagType=P
  172. FlagType==FLAG_PENNANT && n == SHIP_FLAG
  173. procGetRiggingData: n=-2, chr.id=Enc_Officer_0, ship.type=Shnyava2, nation=-1, ShipFlagsQuantity=6, bShipWithoutPennants=0
  174. CurrentFlag=2, ShipFlagsQuantity=6, FlagType=P
  175. FlagType==FLAG_PENNANT && n == SHIP_FLAG
  176. procGetRiggingData: n=-2, chr.id=Enc_Officer_0, ship.type=Shnyava2, nation=-1, ShipFlagsQuantity=6, bShipWithoutPennants=0
  177. CurrentFlag=3, ShipFlagsQuantity=6, FlagType=E
  178. procGetRiggingData: n=-3, chr.id=Enc_Officer_0, ship.type=Shnyava2, nation=-1, ShipFlagsQuantity=6, bShipWithoutPennants=0
  179. CurrentFlag=4, ShipFlagsQuantity=6, FlagType=P
  180. procGetRiggingData: n=-3, chr.id=Enc_Officer_0, ship.type=Shnyava2, nation=-1, ShipFlagsQuantity=6, bShipWithoutPennants=0
  181. CurrentFlag=5, ShipFlagsQuantity=6, FlagType=P
  182. procGetRiggingData: n=-3, chr.id=Enc_Officer_0, ship.type=Shnyava2, nation=-1, ShipFlagsQuantity=6, bShipWithoutPennants=0
  183. CurrentFlag=6, ShipFlagsQuantity=6, FlagType=E
  184. FlagType==FLAG_ENSIGN && n == SHIP_PENNANT
  185. BattleInterface DoSetFlags: 2
  186. procGetRiggingData: n=-2, chr.id=Enc_Officer_1, ship.type=Brig2, nation=-1, ShipFlagsQuantity=4, bShipWithoutPennants=0
  187. CurrentFlag=1, ShipFlagsQuantity=4, FlagType=P
  188. FlagType==FLAG_PENNANT && n == SHIP_FLAG
  189. procGetRiggingData: n=-2, chr.id=Enc_Officer_1, ship.type=Brig2, nation=-1, ShipFlagsQuantity=4, bShipWithoutPennants=0
  190. CurrentFlag=2, ShipFlagsQuantity=4, FlagType=E
  191. procGetRiggingData: n=-3, chr.id=Enc_Officer_1, ship.type=Brig2, nation=-1, ShipFlagsQuantity=4, bShipWithoutPennants=0
  192. CurrentFlag=3, ShipFlagsQuantity=4, FlagType=P
  193. procGetRiggingData: n=-3, chr.id=Enc_Officer_1, ship.type=Brig2, nation=-1, ShipFlagsQuantity=4, bShipWithoutPennants=0
  194. CurrentFlag=4, ShipFlagsQuantity=4, FlagType=E
  195. FlagType==FLAG_ENSIGN && n == SHIP_PENNANT
  196. BattleInterface DoSetFlags: 3
  197. procGetRiggingData: n=-2, chr.id=CrQuebradasCostillas1, ship.type=HMS_Sophie, nation=0, ShipFlagsQuantity=4, bShipWithoutPennants=0
  198. CurrentFlag=1, ShipFlagsQuantity=4, FlagType=P
  199. FlagType==FLAG_PENNANT && n == SHIP_FLAG
  200. procGetRiggingData: n=-2, chr.id=CrQuebradasCostillas1, ship.type=HMS_Sophie, nation=0, ShipFlagsQuantity=4, bShipWithoutPennants=0
  201. CurrentFlag=2, ShipFlagsQuantity=4, FlagType=E
  202. procGetRiggingData: n=-3, chr.id=CrQuebradasCostillas1, ship.type=HMS_Sophie, nation=0, ShipFlagsQuantity=4, bShipWithoutPennants=0
  203. CurrentFlag=3, ShipFlagsQuantity=4, FlagType=P
  204. procGetRiggingData: n=-3, chr.id=CrQuebradasCostillas1, ship.type=HMS_Sophie, nation=0, ShipFlagsQuantity=4, bShipWithoutPennants=0
  205. CurrentFlag=4, ShipFlagsQuantity=4, FlagType=E
  206. FlagType==FLAG_ENSIGN && n == SHIP_PENNANT
  207. BattleInterface DoSetFlags: 4
  208. procGetRiggingData: n=-2, chr.id=CrQuebradasCostillas2, ship.type=Brig1, nation=0, ShipFlagsQuantity=4, bShipWithoutPennants=0
  209. CurrentFlag=1, ShipFlagsQuantity=4, FlagType=P
  210. FlagType==FLAG_PENNANT && n == SHIP_FLAG
  211. procGetRiggingData: n=-2, chr.id=CrQuebradasCostillas2, ship.type=Brig1, nation=0, ShipFlagsQuantity=4, bShipWithoutPennants=0
  212. CurrentFlag=2, ShipFlagsQuantity=4, FlagType=E
  213. procGetRiggingData: n=-3, chr.id=CrQuebradasCostillas2, ship.type=Brig1, nation=0, ShipFlagsQuantity=4, bShipWithoutPennants=0
  214. CurrentFlag=3, ShipFlagsQuantity=4, FlagType=P
  215. procGetRiggingData: n=-3, chr.id=CrQuebradasCostillas2, ship.type=Brig1, nation=0, ShipFlagsQuantity=4, bShipWithoutPennants=0
  216. CurrentFlag=4, ShipFlagsQuantity=4, FlagType=E
  217. FlagType==FLAG_ENSIGN && n == SHIP_PENNANT
  218. BattleInterface DoSetFlags: 5
  219. procGetRiggingData: n=-2, chr.id=CrQuebradasCostillas3, ship.type=HMS_Speedy, nation=0, ShipFlagsQuantity=6, bShipWithoutPennants=0
  220. CurrentFlag=1, ShipFlagsQuantity=6, FlagType=P
  221. FlagType==FLAG_PENNANT && n == SHIP_FLAG
  222. procGetRiggingData: n=-2, chr.id=CrQuebradasCostillas3, ship.type=HMS_Speedy, nation=0, ShipFlagsQuantity=6, bShipWithoutPennants=0
  223. CurrentFlag=2, ShipFlagsQuantity=6, FlagType=P
  224. FlagType==FLAG_PENNANT && n == SHIP_FLAG
  225. procGetRiggingData: n=-2, chr.id=CrQuebradasCostillas3, ship.type=HMS_Speedy, nation=0, ShipFlagsQuantity=6, bShipWithoutPennants=0
  226. CurrentFlag=3, ShipFlagsQuantity=6, FlagType=E
  227. procGetRiggingData: n=-3, chr.id=CrQuebradasCostillas3, ship.type=HMS_Speedy, nation=0, ShipFlagsQuantity=6, bShipWithoutPennants=0
  228. CurrentFlag=4, ShipFlagsQuantity=6, FlagType=P
  229. procGetRiggingData: n=-3, chr.id=CrQuebradasCostillas3, ship.type=HMS_Speedy, nation=0, ShipFlagsQuantity=6, bShipWithoutPennants=0
  230. CurrentFlag=5, ShipFlagsQuantity=6, FlagType=P
  231. procGetRiggingData: n=-3, chr.id=CrQuebradasCostillas3, ship.type=HMS_Speedy, nation=0, ShipFlagsQuantity=6, bShipWithoutPennants=0
  232. CurrentFlag=6, ShipFlagsQuantity=6, FlagType=E
  233. FlagType==FLAG_ENSIGN && n == SHIP_PENNANT
  234. BattleInterface DoSetFlags: 6
  235. procGetRiggingData: n=-2, chr.id=CrQuebradasCostillas4, ship.type=Cutter1, nation=0, ShipFlagsQuantity=4, bShipWithoutPennants=0
  236. CurrentFlag=1, ShipFlagsQuantity=4, FlagType=P
  237. FlagType==FLAG_PENNANT && n == SHIP_FLAG
  238. procGetRiggingData: n=-2, chr.id=CrQuebradasCostillas4, ship.type=Cutter1, nation=0, ShipFlagsQuantity=4, bShipWithoutPennants=0
  239. CurrentFlag=2, ShipFlagsQuantity=4, FlagType=E
  240. procGetRiggingData: n=-3, chr.id=CrQuebradasCostillas4, ship.type=Cutter1, nation=0, ShipFlagsQuantity=4, bShipWithoutPennants=0
  241. CurrentFlag=3, ShipFlagsQuantity=4, FlagType=P
  242. procGetRiggingData: n=-3, chr.id=CrQuebradasCostillas4, ship.type=Cutter1, nation=0, ShipFlagsQuantity=4, bShipWithoutPennants=0
  243. CurrentFlag=4, ShipFlagsQuantity=4, FlagType=E
  244. FlagType==FLAG_ENSIGN && n == SHIP_PENNANT
  245. Sea_FirstInit done
  246. BattleInterface DoSetFlags: 7
  247. procGetRiggingData: n=-2, chr.id=CrQuebradasCostillas5, ship.type=Yacht2, nation=0, ShipFlagsQuantity=6, bShipWithoutPennants=0
  248. CurrentFlag=1, ShipFlagsQuantity=6, FlagType=P
  249. FlagType==FLAG_PENNANT && n == SHIP_FLAG
  250. procGetRiggingData: n=-2, chr.id=CrQuebradasCostillas5, ship.type=Yacht2, nation=0, ShipFlagsQuantity=6, bShipWithoutPennants=0
  251. CurrentFlag=2, ShipFlagsQuantity=6, FlagType=P
  252. FlagType==FLAG_PENNANT && n == SHIP_FLAG
  253. procGetRiggingData: n=-2, chr.id=CrQuebradasCostillas5, ship.type=Yacht2, nation=0, ShipFlagsQuantity=6, bShipWithoutPennants=0
  254. CurrentFlag=3, ShipFlagsQuantity=6, FlagType=E
  255. procGetRiggingData: n=-3, chr.id=CrQuebradasCostillas5, ship.type=Yacht2, nation=0, ShipFlagsQuantity=6, bShipWithoutPennants=0
  256. CurrentFlag=4, ShipFlagsQuantity=6, FlagType=P
  257. procGetRiggingData: n=-3, chr.id=CrQuebradasCostillas5, ship.type=Yacht2, nation=0, ShipFlagsQuantity=6, bShipWithoutPennants=0
  258. CurrentFlag=5, ShipFlagsQuantity=6, FlagType=P
  259. procGetRiggingData: n=-3, chr.id=CrQuebradasCostillas5, ship.type=Yacht2, nation=0, ShipFlagsQuantity=6, bShipWithoutPennants=0
  260. CurrentFlag=6, ShipFlagsQuantity=6, FlagType=E
  261. FlagType==FLAG_ENSIGN && n == SHIP_PENNANT
  262. BattleInterface DoSetFlags: 8
  263. procGetRiggingData: n=-2, chr.id=CrQuebradasCostillas6, ship.type=Barque2, nation=0, ShipFlagsQuantity=4, bShipWithoutPennants=0
  264. CurrentFlag=1, ShipFlagsQuantity=4, FlagType=P
  265. FlagType==FLAG_PENNANT && n == SHIP_FLAG
  266. procGetRiggingData: n=-2, chr.id=CrQuebradasCostillas6, ship.type=Barque2, nation=0, ShipFlagsQuantity=4, bShipWithoutPennants=0
  267. CurrentFlag=2, ShipFlagsQuantity=4, FlagType=E
  268. procGetRiggingData: n=-3, chr.id=CrQuebradasCostillas6, ship.type=Barque2, nation=0, ShipFlagsQuantity=4, bShipWithoutPennants=0
  269. CurrentFlag=3, ShipFlagsQuantity=4, FlagType=P
  270. procGetRiggingData: n=-3, chr.id=CrQuebradasCostillas6, ship.type=Barque2, nation=0, ShipFlagsQuantity=4, bShipWithoutPennants=0
  271. CurrentFlag=4, ShipFlagsQuantity=4, FlagType=E
  272. FlagType==FLAG_ENSIGN && n == SHIP_PENNANT
  273. SETTING MUSIC: music_spokplavanie
  274. ResumeAllSounds
  275. PauseAllSounds
  276. SETTING MUSIC: music_map
  277. ResumeAllSounds
  278. PauseAllSounds
  279. SEA: SeaLogin begin
  280. ** Whr: CreateWeatherEnvironment - iCurWeatherNum = 250, theDay = 254
  281. ** Whr: CreateWeatherEnvironment - iCurWeatherhour = 10, theHour = 14
  282. !gWeatherInit Whr_Generator() - Initialized
  283. SEA: sealogin loading island IslaMuelle
  284. SEA: added pchar to sea
  285. SEA: Did CRs
  286. SEA: Did any groups
  287. SEA: added ships
  288. SEA: Set tasks
  289. updated AISea
  290. Seafoam done
  291. Telescope initiated
  292. SETTING MUSIC: music_spokplavanie
  293. ResumeAllSounds
  294. SEA: SeaLogin end
  295. BattleInterface DoSetFlags: 0
  296. procGetRiggingData: n=-2, chr.id=Blaze, ship.type=HMS_Endeavour, nation=-1, ShipFlagsQuantity=4, bShipWithoutPennants=0
  297. CurrentFlag=1, ShipFlagsQuantity=4, FlagType=E
  298. procGetRiggingData: n=-2, chr.id=Blaze, ship.type=HMS_Endeavour, nation=-1, ShipFlagsQuantity=4, bShipWithoutPennants=0
  299. CurrentFlag=2, ShipFlagsQuantity=4, FlagType=P
  300. FlagType==FLAG_PENNANT && n == SHIP_FLAG
  301. procGetRiggingData: n=-3, chr.id=Blaze, ship.type=HMS_Endeavour, nation=-1, ShipFlagsQuantity=4, bShipWithoutPennants=0
  302. CurrentFlag=3, ShipFlagsQuantity=4, FlagType=E
  303. FlagType==FLAG_ENSIGN && n == SHIP_PENNANT
  304. procGetRiggingData: n=-3, chr.id=Blaze, ship.type=HMS_Endeavour, nation=-1, ShipFlagsQuantity=4, bShipWithoutPennants=0
  305. CurrentFlag=4, ShipFlagsQuantity=4, FlagType=P
  306. BattleInterface DoSetFlags: 1
  307. procGetRiggingData: n=-2, chr.id=Enc_Officer_0, ship.type=Shnyava2, nation=-1, ShipFlagsQuantity=6, bShipWithoutPennants=0
  308. CurrentFlag=1, ShipFlagsQuantity=6, FlagType=P
  309. FlagType==FLAG_PENNANT && n == SHIP_FLAG
  310. procGetRiggingData: n=-2, chr.id=Enc_Officer_0, ship.type=Shnyava2, nation=-1, ShipFlagsQuantity=6, bShipWithoutPennants=0
  311. CurrentFlag=2, ShipFlagsQuantity=6, FlagType=P
  312. FlagType==FLAG_PENNANT && n == SHIP_FLAG
  313. procGetRiggingData: n=-2, chr.id=Enc_Officer_0, ship.type=Shnyava2, nation=-1, ShipFlagsQuantity=6, bShipWithoutPennants=0
  314. CurrentFlag=3, ShipFlagsQuantity=6, FlagType=E
  315. procGetRiggingData: n=-3, chr.id=Enc_Officer_0, ship.type=Shnyava2, nation=-1, ShipFlagsQuantity=6, bShipWithoutPennants=0
  316. CurrentFlag=4, ShipFlagsQuantity=6, FlagType=P
  317. procGetRiggingData: n=-3, chr.id=Enc_Officer_0, ship.type=Shnyava2, nation=-1, ShipFlagsQuantity=6, bShipWithoutPennants=0
  318. CurrentFlag=5, ShipFlagsQuantity=6, FlagType=P
  319. procGetRiggingData: n=-3, chr.id=Enc_Officer_0, ship.type=Shnyava2, nation=-1, ShipFlagsQuantity=6, bShipWithoutPennants=0
  320. CurrentFlag=6, ShipFlagsQuantity=6, FlagType=E
  321. FlagType==FLAG_ENSIGN && n == SHIP_PENNANT
  322. BattleInterface DoSetFlags: 2
  323. procGetRiggingData: n=-2, chr.id=Enc_Officer_1, ship.type=Brig2, nation=-1, ShipFlagsQuantity=4, bShipWithoutPennants=0
  324. CurrentFlag=1, ShipFlagsQuantity=4, FlagType=P
  325. FlagType==FLAG_PENNANT && n == SHIP_FLAG
  326. procGetRiggingData: n=-2, chr.id=Enc_Officer_1, ship.type=Brig2, nation=-1, ShipFlagsQuantity=4, bShipWithoutPennants=0
  327. CurrentFlag=2, ShipFlagsQuantity=4, FlagType=E
  328. procGetRiggingData: n=-3, chr.id=Enc_Officer_1, ship.type=Brig2, nation=-1, ShipFlagsQuantity=4, bShipWithoutPennants=0
  329. CurrentFlag=3, ShipFlagsQuantity=4, FlagType=P
  330. procGetRiggingData: n=-3, chr.id=Enc_Officer_1, ship.type=Brig2, nation=-1, ShipFlagsQuantity=4, bShipWithoutPennants=0
  331. CurrentFlag=4, ShipFlagsQuantity=4, FlagType=E
  332. FlagType==FLAG_ENSIGN && n == SHIP_PENNANT
  333. BattleInterface DoSetFlags: 3
  334. procGetRiggingData: n=-2, chr.id=CrIslaMuelle1, ship.type=SloopBermuda, nation=2, ShipFlagsQuantity=2, bShipWithoutPennants=0
  335. CurrentFlag=1, ShipFlagsQuantity=2, FlagType=E
  336. procGetRiggingData: n=-3, chr.id=CrIslaMuelle1, ship.type=SloopBermuda, nation=2, ShipFlagsQuantity=2, bShipWithoutPennants=0
  337. CurrentFlag=2, ShipFlagsQuantity=2, FlagType=E
  338. FlagType==FLAG_ENSIGN && n == SHIP_PENNANT
  339. BattleInterface DoSetFlags: 4
  340. procGetRiggingData: n=-2, chr.id=CrIslaMuelle2, ship.type=RN_Superbe, nation=2, ShipFlagsQuantity=8, bShipWithoutPennants=0
  341. CurrentFlag=1, ShipFlagsQuantity=8, FlagType=P
  342. FlagType==FLAG_PENNANT && n == SHIP_FLAG
  343. procGetRiggingData: n=-2, chr.id=CrIslaMuelle2, ship.type=RN_Superbe, nation=2, ShipFlagsQuantity=8, bShipWithoutPennants=0
  344. CurrentFlag=2, ShipFlagsQuantity=8, FlagType=E
  345. procGetRiggingData: n=-2, chr.id=CrIslaMuelle2, ship.type=RN_Superbe, nation=2, ShipFlagsQuantity=8, bShipWithoutPennants=0
  346. CurrentFlag=3, ShipFlagsQuantity=8, FlagType=E
  347. procGetRiggingData: n=-2, chr.id=CrIslaMuelle2, ship.type=RN_Superbe, nation=2, ShipFlagsQuantity=8, bShipWithoutPennants=0
  348. CurrentFlag=4, ShipFlagsQuantity=8, FlagType=P
  349. FlagType==FLAG_PENNANT && n == SHIP_FLAG
  350. procGetRiggingData: n=-3, chr.id=CrIslaMuelle2, ship.type=RN_Superbe, nation=2, ShipFlagsQuantity=8, bShipWithoutPennants=0
  351. CurrentFlag=5, ShipFlagsQuantity=8, FlagType=P
  352. procGetRiggingData: n=-3, chr.id=CrIslaMuelle2, ship.type=RN_Superbe, nation=2, ShipFlagsQuantity=8, bShipWithoutPennants=0
  353. CurrentFlag=6, ShipFlagsQuantity=8, FlagType=E
  354. FlagType==FLAG_ENSIGN && n == SHIP_PENNANT
  355. procGetRiggingData: n=-3, chr.id=CrIslaMuelle2, ship.type=RN_Superbe, nation=2, ShipFlagsQuantity=8, bShipWithoutPennants=0
  356. CurrentFlag=7, ShipFlagsQuantity=8, FlagType=E
  357. FlagType==FLAG_ENSIGN && n == SHIP_PENNANT
  358. procGetRiggingData: n=-3, chr.id=CrIslaMuelle2, ship.type=RN_Superbe, nation=2, ShipFlagsQuantity=8, bShipWithoutPennants=0
  359. CurrentFlag=8, ShipFlagsQuantity=8, FlagType=P
  360. BattleInterface DoSetFlags: 5
  361. procGetRiggingData: n=-2, chr.id=CrIslaMuelle3, ship.type=Lugger4, nation=2, ShipFlagsQuantity=6, bShipWithoutPennants=0
  362. CurrentFlag=1, ShipFlagsQuantity=6, FlagType=P
  363. FlagType==FLAG_PENNANT && n == SHIP_FLAG
  364. procGetRiggingData: n=-2, chr.id=CrIslaMuelle3, ship.type=Lugger4, nation=2, ShipFlagsQuantity=6, bShipWithoutPennants=0
  365. CurrentFlag=2, ShipFlagsQuantity=6, FlagType=E
  366. procGetRiggingData: n=-2, chr.id=CrIslaMuelle3, ship.type=Lugger4, nation=2, ShipFlagsQuantity=6, bShipWithoutPennants=0
  367. CurrentFlag=3, ShipFlagsQuantity=6, FlagType=P
  368. FlagType==FLAG_PENNANT && n == SHIP_FLAG
  369. procGetRiggingData: n=-3, chr.id=CrIslaMuelle3, ship.type=Lugger4, nation=2, ShipFlagsQuantity=6, bShipWithoutPennants=0
  370. CurrentFlag=4, ShipFlagsQuantity=6, FlagType=P
  371. procGetRiggingData: n=-3, chr.id=CrIslaMuelle3, ship.type=Lugger4, nation=2, ShipFlagsQuantity=6, bShipWithoutPennants=0
  372. CurrentFlag=5, ShipFlagsQuantity=6, FlagType=E
  373. FlagType==FLAG_ENSIGN && n == SHIP_PENNANT
  374. procGetRiggingData: n=-3, chr.id=CrIslaMuelle3, ship.type=Lugger4, nation=2, ShipFlagsQuantity=6, bShipWithoutPennants=0
  375. CurrentFlag=6, ShipFlagsQuantity=6, FlagType=P
  376. BattleInterface DoSetFlags: 6
  377. procGetRiggingData: n=-2, chr.id=CrIslaMuelle4, ship.type=Barque2, nation=2, ShipFlagsQuantity=4, bShipWithoutPennants=0
  378. CurrentFlag=1, ShipFlagsQuantity=4, FlagType=P
  379. FlagType==FLAG_PENNANT && n == SHIP_FLAG
  380. procGetRiggingData: n=-2, chr.id=CrIslaMuelle4, ship.type=Barque2, nation=2, ShipFlagsQuantity=4, bShipWithoutPennants=0
  381. CurrentFlag=2, ShipFlagsQuantity=4, FlagType=E
  382. procGetRiggingData: n=-3, chr.id=CrIslaMuelle4, ship.type=Barque2, nation=2, ShipFlagsQuantity=4, bShipWithoutPennants=0
  383. CurrentFlag=3, ShipFlagsQuantity=4, FlagType=P
  384. procGetRiggingData: n=-3, chr.id=CrIslaMuelle4, ship.type=Barque2, nation=2, ShipFlagsQuantity=4, bShipWithoutPennants=0
  385. CurrentFlag=4, ShipFlagsQuantity=4, FlagType=E
  386. FlagType==FLAG_ENSIGN && n == SHIP_PENNANT
  387. Sea_FirstInit done
  388. BattleInterface DoSetFlags: 7
  389. procGetRiggingData: n=-2, chr.id=CrIslaMuelle5, ship.type=EdinburghTrader, nation=6, ShipFlagsQuantity=4, bShipWithoutPennants=0
  390. CurrentFlag=1, ShipFlagsQuantity=4, FlagType=E
  391. procGetRiggingData: n=-2, chr.id=CrIslaMuelle5, ship.type=EdinburghTrader, nation=6, ShipFlagsQuantity=4, bShipWithoutPennants=0
  392. CurrentFlag=2, ShipFlagsQuantity=4, FlagType=E
  393. procGetRiggingData: n=-3, chr.id=CrIslaMuelle5, ship.type=EdinburghTrader, nation=6, ShipFlagsQuantity=4, bShipWithoutPennants=0
  394. CurrentFlag=3, ShipFlagsQuantity=4, FlagType=E
  395. FlagType==FLAG_ENSIGN && n == SHIP_PENNANT
  396. procGetRiggingData: n=-3, chr.id=CrIslaMuelle5, ship.type=EdinburghTrader, nation=6, ShipFlagsQuantity=4, bShipWithoutPennants=0
  397. CurrentFlag=4, ShipFlagsQuantity=4, FlagType=E
  398. FlagType==FLAG_ENSIGN && n == SHIP_PENNANT
  399. BattleInterface DoSetFlags: 8
  400. procGetRiggingData: n=-2, chr.id=CrIslaMuelle6, ship.type=Lugger4, nation=6, ShipFlagsQuantity=6, bShipWithoutPennants=0
  401. CurrentFlag=1, ShipFlagsQuantity=6, FlagType=P
  402. FlagType==FLAG_PENNANT && n == SHIP_FLAG
  403. procGetRiggingData: n=-2, chr.id=CrIslaMuelle6, ship.type=Lugger4, nation=6, ShipFlagsQuantity=6, bShipWithoutPennants=0
  404. CurrentFlag=2, ShipFlagsQuantity=6, FlagType=E
  405. procGetRiggingData: n=-2, chr.id=CrIslaMuelle6, ship.type=Lugger4, nation=6, ShipFlagsQuantity=6, bShipWithoutPennants=0
  406. CurrentFlag=3, ShipFlagsQuantity=6, FlagType=P
  407. FlagType==FLAG_PENNANT && n == SHIP_FLAG
  408. procGetRiggingData: n=-3, chr.id=CrIslaMuelle6, ship.type=Lugger4, nation=6, ShipFlagsQuantity=6, bShipWithoutPennants=0
  409. CurrentFlag=4, ShipFlagsQuantity=6, FlagType=P
  410. procGetRiggingData: n=-3, chr.id=CrIslaMuelle6, ship.type=Lugger4, nation=6, ShipFlagsQuantity=6, bShipWithoutPennants=0
  411. CurrentFlag=5, ShipFlagsQuantity=6, FlagType=E
  412. FlagType==FLAG_ENSIGN && n == SHIP_PENNANT
  413. procGetRiggingData: n=-3, chr.id=CrIslaMuelle6, ship.type=Lugger4, nation=6, ShipFlagsQuantity=6, bShipWithoutPennants=0
  414. CurrentFlag=6, ShipFlagsQuantity=6, FlagType=P
  415. ** Whr: CreateWeatherEnvironment - iCurWeatherhour = 14, theHour = 15
  416. Whr_UpdateWeather finish weather update
  417. Directsail aborted during sail to
  418. PauseAllSounds
  419. locator_name = reload_1 lockedReloadLocator =
  420. reload_cur_island_index = 2
  421. reload_cur_location_index = -1
  422. reload_island_index = -1
  423. reload_location_index = 65
  424. Start reload
  425. PauseAllSounds
  426. ReloadStartFade
  427. ReloadEndFade
  428. ** Whr: CreateWeatherEnvironment - iCurWeatherhour = 15, theHour = 15
  429. Bnd: 0, Vag: 1, Sk: 0, Mo: 0, Mu: 0
  430. Equip Character Cisila with blade2+2 his nation: 2 blade nation=
  431. Equip Character Linda with blade3+2 his nation: 2 blade nation=1
  432. Equip Character Bonita with blade5+2 his nation: 2 blade nation=
  433. Equip Character Uiui with blade48 his nation: 2 blade nation=
  434. Equip Character Martin with blade48 his nation: 2 blade nation=
  435. Equip Character Lisandro with blade4+2 his nation: 2 blade nation=
  436. Equip Character Obecco with blade13 his nation: 2 blade nation=
  437. ItemLogic: On load location Muelle_port
  438. ItemLogic: found 0 buttons
  439. ItemLogic: Loaded model items\\potion
  440. trying to spawn item: 100gp with rarity=0.46817 itemProb=0.36
  441. trying to spawn item: indian11 with rarity=0.62424 itemProb=0.12
  442. trying to spawn item: book5 with rarity=0.84225 itemProb=0.12
  443. trying to spawn item: compass1 with rarity=0.11554 itemProb=0.24
  444. trying to spawn item: potion2 with rarity=0.21756 itemProb=6.e-002
  445. trying to spawn item: blade49-2 with rarity=0.86438 itemProb=0.2772
  446. trying to spawn item: blade28-2 with rarity=0.19986 itemProb=0.1188
  447. trying to spawn item: potion1 with rarity=0.92334 itemProb=0.18
  448. trying to spawn item: book6 with rarity=0.54727 itemProb=0.12
  449. trying to spawn item: potion2 with rarity=0.92297 itemProb=6.e-002
  450. trying to spawn item: blade11+1 with rarity=0.48111 itemProb=0.2988
  451. trying to spawn item: book13 with rarity=0.31934 itemProb=0.12
  452. trying to spawn item: jewelry1 with rarity=0.9566 itemProb=6.e-002
  453. trying to spawn item: blade49-1 with rarity=0.2417 itemProb=0.3486
  454. trying to spawn item: indian11 with rarity=0.991 itemProb=0.12
  455. trying to spawn item: indian1 with rarity=0.59436 itemProb=0.12
  456. trying to spawn item: bladeclub with rarity=0.19733 itemProb=0.24
  457. LandInterface DoSetFlags: 0
  458. procGetRiggingData: n=-2, chr.id=Blaze, ship.type=HMS_Endeavour, nation=-1, ShipFlagsQuantity=4, bShipWithoutPennants=0
  459. CurrentFlag=1, ShipFlagsQuantity=4, FlagType=E
  460. procGetRiggingData: n=-2, chr.id=Blaze, ship.type=HMS_Endeavour, nation=-1, ShipFlagsQuantity=4, bShipWithoutPennants=0
  461. CurrentFlag=2, ShipFlagsQuantity=4, FlagType=P
  462. FlagType==FLAG_PENNANT && n == SHIP_FLAG
  463. procGetRiggingData: n=-3, chr.id=Blaze, ship.type=HMS_Endeavour, nation=-1, ShipFlagsQuantity=4, bShipWithoutPennants=0
  464. CurrentFlag=3, ShipFlagsQuantity=4, FlagType=E
  465. FlagType==FLAG_ENSIGN && n == SHIP_PENNANT
  466. procGetRiggingData: n=-3, chr.id=Blaze, ship.type=HMS_Endeavour, nation=-1, ShipFlagsQuantity=4, bShipWithoutPennants=0
  467. CurrentFlag=4, ShipFlagsQuantity=4, FlagType=P
  468. LandInterface DoSetFlags: 1
  469. procGetRiggingData: n=-2, chr.id=Enc_Officer_0, ship.type=Shnyava2, nation=-1, ShipFlagsQuantity=6, bShipWithoutPennants=0
  470. CurrentFlag=1, ShipFlagsQuantity=6, FlagType=P
  471. FlagType==FLAG_PENNANT && n == SHIP_FLAG
  472. procGetRiggingData: n=-2, chr.id=Enc_Officer_0, ship.type=Shnyava2, nation=-1, ShipFlagsQuantity=6, bShipWithoutPennants=0
  473. CurrentFlag=2, ShipFlagsQuantity=6, FlagType=P
  474. FlagType==FLAG_PENNANT && n == SHIP_FLAG
  475. procGetRiggingData: n=-2, chr.id=Enc_Officer_0, ship.type=Shnyava2, nation=-1, ShipFlagsQuantity=6, bShipWithoutPennants=0
  476. CurrentFlag=3, ShipFlagsQuantity=6, FlagType=E
  477. procGetRiggingData: n=-3, chr.id=Enc_Officer_0, ship.type=Shnyava2, nation=-1, ShipFlagsQuantity=6, bShipWithoutPennants=0
  478. CurrentFlag=4, ShipFlagsQuantity=6, FlagType=P
  479. procGetRiggingData: n=-3, chr.id=Enc_Officer_0, ship.type=Shnyava2, nation=-1, ShipFlagsQuantity=6, bShipWithoutPennants=0
  480. CurrentFlag=5, ShipFlagsQuantity=6, FlagType=P
  481. procGetRiggingData: n=-3, chr.id=Enc_Officer_0, ship.type=Shnyava2, nation=-1, ShipFlagsQuantity=6, bShipWithoutPennants=0
  482. CurrentFlag=6, ShipFlagsQuantity=6, FlagType=E
  483. FlagType==FLAG_ENSIGN && n == SHIP_PENNANT
  484. LandInterface DoSetFlags: 2
  485. procGetRiggingData: n=-2, chr.id=Enc_Officer_1, ship.type=Brig2, nation=-1, ShipFlagsQuantity=4, bShipWithoutPennants=0
  486. CurrentFlag=1, ShipFlagsQuantity=4, FlagType=P
  487. FlagType==FLAG_PENNANT && n == SHIP_FLAG
  488. procGetRiggingData: n=-2, chr.id=Enc_Officer_1, ship.type=Brig2, nation=-1, ShipFlagsQuantity=4, bShipWithoutPennants=0
  489. CurrentFlag=2, ShipFlagsQuantity=4, FlagType=E
  490. procGetRiggingData: n=-3, chr.id=Enc_Officer_1, ship.type=Brig2, nation=-1, ShipFlagsQuantity=4, bShipWithoutPennants=0
  491. CurrentFlag=3, ShipFlagsQuantity=4, FlagType=P
  492. procGetRiggingData: n=-3, chr.id=Enc_Officer_1, ship.type=Brig2, nation=-1, ShipFlagsQuantity=4, bShipWithoutPennants=0
  493. CurrentFlag=4, ShipFlagsQuantity=4, FlagType=E
  494. FlagType==FLAG_ENSIGN && n == SHIP_PENNANT
  495. LandInterface DoSetFlags: 3
  496. procGetRiggingData: n=-2, chr.id=CrIslaMuelle1, ship.type=SloopBermuda, nation=2, ShipFlagsQuantity=2, bShipWithoutPennants=0
  497. CurrentFlag=1, ShipFlagsQuantity=2, FlagType=E
  498. procGetRiggingData: n=-3, chr.id=CrIslaMuelle1, ship.type=SloopBermuda, nation=2, ShipFlagsQuantity=2, bShipWithoutPennants=0
  499. CurrentFlag=2, ShipFlagsQuantity=2, FlagType=E
  500. FlagType==FLAG_ENSIGN && n == SHIP_PENNANT
  501. LandInterface DoSetFlags: 4
  502. procGetRiggingData: n=-2, chr.id=CrIslaMuelle2, ship.type=RN_Superbe, nation=2, ShipFlagsQuantity=8, bShipWithoutPennants=0
  503. CurrentFlag=1, ShipFlagsQuantity=8, FlagType=P
  504. FlagType==FLAG_PENNANT && n == SHIP_FLAG
  505. procGetRiggingData: n=-2, chr.id=CrIslaMuelle2, ship.type=RN_Superbe, nation=2, ShipFlagsQuantity=8, bShipWithoutPennants=0
  506. CurrentFlag=2, ShipFlagsQuantity=8, FlagType=E
  507. procGetRiggingData: n=-2, chr.id=CrIslaMuelle2, ship.type=RN_Superbe, nation=2, ShipFlagsQuantity=8, bShipWithoutPennants=0
  508. CurrentFlag=3, ShipFlagsQuantity=8, FlagType=E
  509. procGetRiggingData: n=-2, chr.id=CrIslaMuelle2, ship.type=RN_Superbe, nation=2, ShipFlagsQuantity=8, bShipWithoutPennants=0
  510. CurrentFlag=4, ShipFlagsQuantity=8, FlagType=P
  511. FlagType==FLAG_PENNANT && n == SHIP_FLAG
  512. procGetRiggingData: n=-3, chr.id=CrIslaMuelle2, ship.type=RN_Superbe, nation=2, ShipFlagsQuantity=8, bShipWithoutPennants=0
  513. CurrentFlag=5, ShipFlagsQuantity=8, FlagType=P
  514. procGetRiggingData: n=-3, chr.id=CrIslaMuelle2, ship.type=RN_Superbe, nation=2, ShipFlagsQuantity=8, bShipWithoutPennants=0
  515. CurrentFlag=6, ShipFlagsQuantity=8, FlagType=E
  516. FlagType==FLAG_ENSIGN && n == SHIP_PENNANT
  517. procGetRiggingData: n=-3, chr.id=CrIslaMuelle2, ship.type=RN_Superbe, nation=2, ShipFlagsQuantity=8, bShipWithoutPennants=0
  518. CurrentFlag=7, ShipFlagsQuantity=8, FlagType=E
  519. FlagType==FLAG_ENSIGN && n == SHIP_PENNANT
  520. procGetRiggingData: n=-3, chr.id=CrIslaMuelle2, ship.type=RN_Superbe, nation=2, ShipFlagsQuantity=8, bShipWithoutPennants=0
  521. CurrentFlag=8, ShipFlagsQuantity=8, FlagType=P
  522. LandInterface DoSetFlags: 5
  523. procGetRiggingData: n=-2, chr.id=CrIslaMuelle3, ship.type=Lugger4, nation=2, ShipFlagsQuantity=6, bShipWithoutPennants=0
  524. CurrentFlag=1, ShipFlagsQuantity=6, FlagType=P
  525. FlagType==FLAG_PENNANT && n == SHIP_FLAG
  526. procGetRiggingData: n=-2, chr.id=CrIslaMuelle3, ship.type=Lugger4, nation=2, ShipFlagsQuantity=6, bShipWithoutPennants=0
  527. CurrentFlag=2, ShipFlagsQuantity=6, FlagType=E
  528. procGetRiggingData: n=-2, chr.id=CrIslaMuelle3, ship.type=Lugger4, nation=2, ShipFlagsQuantity=6, bShipWithoutPennants=0
  529. CurrentFlag=3, ShipFlagsQuantity=6, FlagType=P
  530. FlagType==FLAG_PENNANT && n == SHIP_FLAG
  531. procGetRiggingData: n=-3, chr.id=CrIslaMuelle3, ship.type=Lugger4, nation=2, ShipFlagsQuantity=6, bShipWithoutPennants=0
  532. CurrentFlag=4, ShipFlagsQuantity=6, FlagType=P
  533. procGetRiggingData: n=-3, chr.id=CrIslaMuelle3, ship.type=Lugger4, nation=2, ShipFlagsQuantity=6, bShipWithoutPennants=0
  534. CurrentFlag=5, ShipFlagsQuantity=6, FlagType=E
  535. FlagType==FLAG_ENSIGN && n == SHIP_PENNANT
  536. procGetRiggingData: n=-3, chr.id=CrIslaMuelle3, ship.type=Lugger4, nation=2, ShipFlagsQuantity=6, bShipWithoutPennants=0
  537. CurrentFlag=6, ShipFlagsQuantity=6, FlagType=P
  538. LandInterface DoSetFlags: 6
  539. procGetRiggingData: n=-2, chr.id=CrIslaMuelle4, ship.type=Barque2, nation=2, ShipFlagsQuantity=4, bShipWithoutPennants=0
  540. CurrentFlag=1, ShipFlagsQuantity=4, FlagType=P
  541. FlagType==FLAG_PENNANT && n == SHIP_FLAG
  542. procGetRiggingData: n=-2, chr.id=CrIslaMuelle4, ship.type=Barque2, nation=2, ShipFlagsQuantity=4, bShipWithoutPennants=0
  543. CurrentFlag=2, ShipFlagsQuantity=4, FlagType=E
  544. procGetRiggingData: n=-3, chr.id=CrIslaMuelle4, ship.type=Barque2, nation=2, ShipFlagsQuantity=4, bShipWithoutPennants=0
  545. CurrentFlag=3, ShipFlagsQuantity=4, FlagType=P
  546. procGetRiggingData: n=-3, chr.id=CrIslaMuelle4, ship.type=Barque2, nation=2, ShipFlagsQuantity=4, bShipWithoutPennants=0
  547. CurrentFlag=4, ShipFlagsQuantity=4, FlagType=E
  548. FlagType==FLAG_ENSIGN && n == SHIP_PENNANT
  549. LandInterface DoSetFlags: 7
  550. procGetRiggingData: n=-2, chr.id=CrIslaMuelle5, ship.type=EdinburghTrader, nation=6, ShipFlagsQuantity=4, bShipWithoutPennants=0
  551. CurrentFlag=1, ShipFlagsQuantity=4, FlagType=E
  552. procGetRiggingData: n=-2, chr.id=CrIslaMuelle5, ship.type=EdinburghTrader, nation=6, ShipFlagsQuantity=4, bShipWithoutPennants=0
  553. CurrentFlag=2, ShipFlagsQuantity=4, FlagType=E
  554. procGetRiggingData: n=-3, chr.id=CrIslaMuelle5, ship.type=EdinburghTrader, nation=6, ShipFlagsQuantity=4, bShipWithoutPennants=0
  555. CurrentFlag=3, ShipFlagsQuantity=4, FlagType=E
  556. FlagType==FLAG_ENSIGN && n == SHIP_PENNANT
  557. procGetRiggingData: n=-3, chr.id=CrIslaMuelle5, ship.type=EdinburghTrader, nation=6, ShipFlagsQuantity=4, bShipWithoutPennants=0
  558. CurrentFlag=4, ShipFlagsQuantity=4, FlagType=E
  559. FlagType==FLAG_ENSIGN && n == SHIP_PENNANT
  560. LandInterface DoSetFlags: 8
  561. procGetRiggingData: n=-2, chr.id=CrIslaMuelle6, ship.type=Lugger4, nation=6, ShipFlagsQuantity=6, bShipWithoutPennants=0
  562. CurrentFlag=1, ShipFlagsQuantity=6, FlagType=P
  563. FlagType==FLAG_PENNANT && n == SHIP_FLAG
  564. procGetRiggingData: n=-2, chr.id=CrIslaMuelle6, ship.type=Lugger4, nation=6, ShipFlagsQuantity=6, bShipWithoutPennants=0
  565. CurrentFlag=2, ShipFlagsQuantity=6, FlagType=E
  566. procGetRiggingData: n=-2, chr.id=CrIslaMuelle6, ship.type=Lugger4, nation=6, ShipFlagsQuantity=6, bShipWithoutPennants=0
  567. CurrentFlag=3, ShipFlagsQuantity=6, FlagType=P
  568. FlagType==FLAG_PENNANT && n == SHIP_FLAG
  569. procGetRiggingData: n=-3, chr.id=CrIslaMuelle6, ship.type=Lugger4, nation=6, ShipFlagsQuantity=6, bShipWithoutPennants=0
  570. CurrentFlag=4, ShipFlagsQuantity=6, FlagType=P
  571. procGetRiggingData: n=-3, chr.id=CrIslaMuelle6, ship.type=Lugger4, nation=6, ShipFlagsQuantity=6, bShipWithoutPennants=0
  572. CurrentFlag=5, ShipFlagsQuantity=6, FlagType=E
  573. FlagType==FLAG_ENSIGN && n == SHIP_PENNANT
  574. procGetRiggingData: n=-3, chr.id=CrIslaMuelle6, ship.type=Lugger4, nation=6, ShipFlagsQuantity=6, bShipWithoutPennants=0
  575. CurrentFlag=6, ShipFlagsQuantity=6, FlagType=P
  576. SETTING MUSIC: music_spa_town
  577. locator_name = fakeReload lockedReloadLocator =
  578. reload_cur_island_index = -1
  579. reload_cur_location_index = 65
  580. reload_island_index = -1
  581. reload_location_index = 72
  582. Start reload
  583. PauseAllSounds
  584. ReloadStartFade
  585. ItemLogic: On unload location
  586. ReloadEndFade
  587. Bnd: 0, Vag: 0, Sk: 1, Mo: 0, Mu: 0
  588. ItemLogic: On load location Muelle_Store
  589. ItemLogic: found 0 buttons
  590. SETTING MUSIC: music_shop
  591. TRADING: Muelle_Store: Bought 700 Ebony for 216738
  592. TRADING: none: Bought 168 Ebony for 53925
  593. TRADING: none: Bought 186 Ebony for 60646
  594. locator_name = fakeReload lockedReloadLocator =
  595. reload_cur_island_index = -1
  596. reload_cur_location_index = 72
  597. reload_island_index = -1
  598. reload_location_index = 73
  599. Start reload
  600. PauseAllSounds
  601. ReloadStartFade
  602. ItemLogic: On unload location
  603. ReloadEndFade
  604. Bnd: 0.0000000, Vag: 0.5000000, Sk: 0, Mo: 0, Mu: 0
  605. Equip Character Esteuan with blade46+1 his nation: 2 blade nation=
  606. SetCharacterTask_GotoPoint -> locator 'stay1' in group 'tables' not found
  607. Template <goto> -> path not found chr.id = Muelle_officiant
  608. ItemLogic: On load location Muelle_Tavern
  609. ItemLogic: found 0 buttons
  610. SETTING MUSIC: music_tavern
  611. locator_name = fakeReload lockedReloadLocator =
  612. reload_cur_island_index = -1
  613. reload_cur_location_index = 73
  614. reload_island_index = -1
  615. reload_location_index = 74
  616. Start reload
  617. PauseAllSounds
  618. ReloadStartFade
  619. ItemLogic: On unload location
  620. ReloadEndFade
  621. ItemLogic: On load location Muelle_tavern_upstairs
  622. ItemLogic: found 0 buttons
  623. trying to spawn item: pistol1 with rarity=0.66727 itemProb=0.6
  624. trying to spawn item: medical1 with rarity=0.25803 itemProb=0.96
  625. trying to spawn item: medical2 with rarity=0.96927 itemProb=0.36
  626. trying to spawn item: pistol1-1 with rarity=6.4148e-002 itemProb=0.498
  627. trying to spawn item: blade3-1 with rarity=5.3436e-002 itemProb=0.8964
  628. SETTING MUSIC: music_gorod
  629. locator_name = reload1 lockedReloadLocator =
  630. reload_cur_island_index = -1
  631. reload_cur_location_index = 74
  632. reload_island_index = -1
  633. reload_location_index = 73
  634. Start reload
  635. PauseAllSounds
  636. ReloadStartFade
  637. ItemLogic: On unload location
  638. ReloadEndFade
  639. no sex found
  640. Equip Character Guillen with bladeC12-1 his nation: 2 blade nation=
  641. SetCharacterTask_GotoPoint -> locator 'stay1' in group 'tables' not found
  642. Template <goto> -> path not found chr.id = Muelle_officiant
  643. ItemLogic: On load location Muelle_Tavern
  644. ItemLogic: found 0 buttons
  645. SETTING MUSIC: music_tavern
  646. locator_name = fakeReload lockedReloadLocator =
  647. reload_cur_island_index = -1
  648. reload_cur_location_index = 73
  649. reload_island_index = -1
  650. reload_location_index = 72
  651. Start reload
  652. PauseAllSounds
  653. ReloadStartFade
  654. ItemLogic: On unload location
  655. ReloadEndFade
  656. Bnd: 0, Vag: 0, Sk: 1, Mo: 0, Mu: 0
  657. ItemLogic: On load location Muelle_Store
  658. ItemLogic: found 0 buttons
  659. SETTING MUSIC: music_shop
  660. locator_name = fakeReload lockedReloadLocator =
  661. reload_cur_island_index = -1
  662. reload_cur_location_index = 72
  663. reload_island_index = -1
  664. reload_location_index = 65
  665. Start reload
  666. PauseAllSounds
  667. ReloadStartFade
  668. ItemLogic: On unload location
  669. ReloadEndFade
  670. ** Whr: CreateWeatherEnvironment - iCurWeatherhour = 15, theHour = 12
  671. !gWeatherInit Whr_Generator() - Initialized
  672. Bnd: 0, Vag: 1, Sk: 0, Mo: 0, Mu: 0
  673. Equip Character Abril with blade11-1 his nation: 2 blade nation=0
  674. Equip Character Catalina with blade48+2 his nation: 2 blade nation=
  675. Equip Character Gitana with Minerscrow his nation: 2 blade nation=3
  676. Equip Character Uasco with bladeC6-1 his nation: 2 blade nation=
  677. Equip Character Laura with bladeC6 his nation: 2 blade nation=
  678. Equip Character Petrus with bladeC6 his nation: 2 blade nation=
  679. Equip Character Altulfo with blade2+1 his nation: 2 blade nation=
  680. ItemLogic: On load location Muelle_port
  681. ItemLogic: found 0 buttons
  682. ItemLogic: Loaded model items\\potion
  683. LandInterface DoSetFlags: 0
  684. procGetRiggingData: n=-2, chr.id=Blaze, ship.type=HMS_Endeavour, nation=-1, ShipFlagsQuantity=4, bShipWithoutPennants=0
  685. CurrentFlag=1, ShipFlagsQuantity=4, FlagType=E
  686. procGetRiggingData: n=-2, chr.id=Blaze, ship.type=HMS_Endeavour, nation=-1, ShipFlagsQuantity=4, bShipWithoutPennants=0
  687. CurrentFlag=2, ShipFlagsQuantity=4, FlagType=P
  688. FlagType==FLAG_PENNANT && n == SHIP_FLAG
  689. procGetRiggingData: n=-3, chr.id=Blaze, ship.type=HMS_Endeavour, nation=-1, ShipFlagsQuantity=4, bShipWithoutPennants=0
  690. CurrentFlag=3, ShipFlagsQuantity=4, FlagType=E
  691. FlagType==FLAG_ENSIGN && n == SHIP_PENNANT
  692. procGetRiggingData: n=-3, chr.id=Blaze, ship.type=HMS_Endeavour, nation=-1, ShipFlagsQuantity=4, bShipWithoutPennants=0
  693. CurrentFlag=4, ShipFlagsQuantity=4, FlagType=P
  694. LandInterface DoSetFlags: 1
  695. procGetRiggingData: n=-2, chr.id=Enc_Officer_0, ship.type=Shnyava2, nation=-1, ShipFlagsQuantity=6, bShipWithoutPennants=0
  696. CurrentFlag=1, ShipFlagsQuantity=6, FlagType=P
  697. FlagType==FLAG_PENNANT && n == SHIP_FLAG
  698. procGetRiggingData: n=-2, chr.id=Enc_Officer_0, ship.type=Shnyava2, nation=-1, ShipFlagsQuantity=6, bShipWithoutPennants=0
  699. CurrentFlag=2, ShipFlagsQuantity=6, FlagType=P
  700. FlagType==FLAG_PENNANT && n == SHIP_FLAG
  701. procGetRiggingData: n=-2, chr.id=Enc_Officer_0, ship.type=Shnyava2, nation=-1, ShipFlagsQuantity=6, bShipWithoutPennants=0
  702. CurrentFlag=3, ShipFlagsQuantity=6, FlagType=E
  703. procGetRiggingData: n=-3, chr.id=Enc_Officer_0, ship.type=Shnyava2, nation=-1, ShipFlagsQuantity=6, bShipWithoutPennants=0
  704. CurrentFlag=4, ShipFlagsQuantity=6, FlagType=P
  705. procGetRiggingData: n=-3, chr.id=Enc_Officer_0, ship.type=Shnyava2, nation=-1, ShipFlagsQuantity=6, bShipWithoutPennants=0
  706. CurrentFlag=5, ShipFlagsQuantity=6, FlagType=P
  707. procGetRiggingData: n=-3, chr.id=Enc_Officer_0, ship.type=Shnyava2, nation=-1, ShipFlagsQuantity=6, bShipWithoutPennants=0
  708. CurrentFlag=6, ShipFlagsQuantity=6, FlagType=E
  709. FlagType==FLAG_ENSIGN && n == SHIP_PENNANT
  710. LandInterface DoSetFlags: 2
  711. procGetRiggingData: n=-2, chr.id=Enc_Officer_1, ship.type=Brig2, nation=-1, ShipFlagsQuantity=4, bShipWithoutPennants=0
  712. CurrentFlag=1, ShipFlagsQuantity=4, FlagType=P
  713. FlagType==FLAG_PENNANT && n == SHIP_FLAG
  714. procGetRiggingData: n=-2, chr.id=Enc_Officer_1, ship.type=Brig2, nation=-1, ShipFlagsQuantity=4, bShipWithoutPennants=0
  715. CurrentFlag=2, ShipFlagsQuantity=4, FlagType=E
  716. procGetRiggingData: n=-3, chr.id=Enc_Officer_1, ship.type=Brig2, nation=-1, ShipFlagsQuantity=4, bShipWithoutPennants=0
  717. CurrentFlag=3, ShipFlagsQuantity=4, FlagType=P
  718. procGetRiggingData: n=-3, chr.id=Enc_Officer_1, ship.type=Brig2, nation=-1, ShipFlagsQuantity=4, bShipWithoutPennants=0
  719. CurrentFlag=4, ShipFlagsQuantity=4, FlagType=E
  720. FlagType==FLAG_ENSIGN && n == SHIP_PENNANT
  721. LandInterface DoSetFlags: 3
  722. procGetRiggingData: n=-2, chr.id=CrIslaMuelle1, ship.type=SloopBermuda, nation=2, ShipFlagsQuantity=2, bShipWithoutPennants=0
  723. CurrentFlag=1, ShipFlagsQuantity=2, FlagType=E
  724. procGetRiggingData: n=-3, chr.id=CrIslaMuelle1, ship.type=SloopBermuda, nation=2, ShipFlagsQuantity=2, bShipWithoutPennants=0
  725. CurrentFlag=2, ShipFlagsQuantity=2, FlagType=E
  726. FlagType==FLAG_ENSIGN && n == SHIP_PENNANT
  727. LandInterface DoSetFlags: 4
  728. procGetRiggingData: n=-2, chr.id=CrIslaMuelle2, ship.type=RN_Superbe, nation=2, ShipFlagsQuantity=8, bShipWithoutPennants=0
  729. CurrentFlag=1, ShipFlagsQuantity=8, FlagType=P
  730. FlagType==FLAG_PENNANT && n == SHIP_FLAG
  731. procGetRiggingData: n=-2, chr.id=CrIslaMuelle2, ship.type=RN_Superbe, nation=2, ShipFlagsQuantity=8, bShipWithoutPennants=0
  732. CurrentFlag=2, ShipFlagsQuantity=8, FlagType=E
  733. procGetRiggingData: n=-2, chr.id=CrIslaMuelle2, ship.type=RN_Superbe, nation=2, ShipFlagsQuantity=8, bShipWithoutPennants=0
  734. CurrentFlag=3, ShipFlagsQuantity=8, FlagType=E
  735. procGetRiggingData: n=-2, chr.id=CrIslaMuelle2, ship.type=RN_Superbe, nation=2, ShipFlagsQuantity=8, bShipWithoutPennants=0
  736. CurrentFlag=4, ShipFlagsQuantity=8, FlagType=P
  737. FlagType==FLAG_PENNANT && n == SHIP_FLAG
  738. procGetRiggingData: n=-3, chr.id=CrIslaMuelle2, ship.type=RN_Superbe, nation=2, ShipFlagsQuantity=8, bShipWithoutPennants=0
  739. CurrentFlag=5, ShipFlagsQuantity=8, FlagType=P
  740. procGetRiggingData: n=-3, chr.id=CrIslaMuelle2, ship.type=RN_Superbe, nation=2, ShipFlagsQuantity=8, bShipWithoutPennants=0
  741. CurrentFlag=6, ShipFlagsQuantity=8, FlagType=E
  742. FlagType==FLAG_ENSIGN && n == SHIP_PENNANT
  743. procGetRiggingData: n=-3, chr.id=CrIslaMuelle2, ship.type=RN_Superbe, nation=2, ShipFlagsQuantity=8, bShipWithoutPennants=0
  744. CurrentFlag=7, ShipFlagsQuantity=8, FlagType=E
  745. FlagType==FLAG_ENSIGN && n == SHIP_PENNANT
  746. procGetRiggingData: n=-3, chr.id=CrIslaMuelle2, ship.type=RN_Superbe, nation=2, ShipFlagsQuantity=8, bShipWithoutPennants=0
  747. CurrentFlag=8, ShipFlagsQuantity=8, FlagType=P
  748. LandInterface DoSetFlags: 5
  749. procGetRiggingData: n=-2, chr.id=CrIslaMuelle3, ship.type=Lugger4, nation=2, ShipFlagsQuantity=6, bShipWithoutPennants=0
  750. CurrentFlag=1, ShipFlagsQuantity=6, FlagType=P
  751. FlagType==FLAG_PENNANT && n == SHIP_FLAG
  752. procGetRiggingData: n=-2, chr.id=CrIslaMuelle3, ship.type=Lugger4, nation=2, ShipFlagsQuantity=6, bShipWithoutPennants=0
  753. CurrentFlag=2, ShipFlagsQuantity=6, FlagType=E
  754. procGetRiggingData: n=-2, chr.id=CrIslaMuelle3, ship.type=Lugger4, nation=2, ShipFlagsQuantity=6, bShipWithoutPennants=0
  755. CurrentFlag=3, ShipFlagsQuantity=6, FlagType=P
  756. FlagType==FLAG_PENNANT && n == SHIP_FLAG
  757. procGetRiggingData: n=-3, chr.id=CrIslaMuelle3, ship.type=Lugger4, nation=2, ShipFlagsQuantity=6, bShipWithoutPennants=0
  758. CurrentFlag=4, ShipFlagsQuantity=6, FlagType=P
  759. procGetRiggingData: n=-3, chr.id=CrIslaMuelle3, ship.type=Lugger4, nation=2, ShipFlagsQuantity=6, bShipWithoutPennants=0
  760. CurrentFlag=5, ShipFlagsQuantity=6, FlagType=E
  761. FlagType==FLAG_ENSIGN && n == SHIP_PENNANT
  762. procGetRiggingData: n=-3, chr.id=CrIslaMuelle3, ship.type=Lugger4, nation=2, ShipFlagsQuantity=6, bShipWithoutPennants=0
  763. CurrentFlag=6, ShipFlagsQuantity=6, FlagType=P
  764. LandInterface DoSetFlags: 6
  765. procGetRiggingData: n=-2, chr.id=CrIslaMuelle4, ship.type=Barque2, nation=2, ShipFlagsQuantity=4, bShipWithoutPennants=0
  766. CurrentFlag=1, ShipFlagsQuantity=4, FlagType=P
  767. FlagType==FLAG_PENNANT && n == SHIP_FLAG
  768. procGetRiggingData: n=-2, chr.id=CrIslaMuelle4, ship.type=Barque2, nation=2, ShipFlagsQuantity=4, bShipWithoutPennants=0
  769. CurrentFlag=2, ShipFlagsQuantity=4, FlagType=E
  770. procGetRiggingData: n=-3, chr.id=CrIslaMuelle4, ship.type=Barque2, nation=2, ShipFlagsQuantity=4, bShipWithoutPennants=0
  771. CurrentFlag=3, ShipFlagsQuantity=4, FlagType=P
  772. procGetRiggingData: n=-3, chr.id=CrIslaMuelle4, ship.type=Barque2, nation=2, ShipFlagsQuantity=4, bShipWithoutPennants=0
  773. CurrentFlag=4, ShipFlagsQuantity=4, FlagType=E
  774. FlagType==FLAG_ENSIGN && n == SHIP_PENNANT
  775. LandInterface DoSetFlags: 7
  776. procGetRiggingData: n=-2, chr.id=CrIslaMuelle5, ship.type=EdinburghTrader, nation=6, ShipFlagsQuantity=4, bShipWithoutPennants=0
  777. CurrentFlag=1, ShipFlagsQuantity=4, FlagType=E
  778. procGetRiggingData: n=-2, chr.id=CrIslaMuelle5, ship.type=EdinburghTrader, nation=6, ShipFlagsQuantity=4, bShipWithoutPennants=0
  779. CurrentFlag=2, ShipFlagsQuantity=4, FlagType=E
  780. procGetRiggingData: n=-3, chr.id=CrIslaMuelle5, ship.type=EdinburghTrader, nation=6, ShipFlagsQuantity=4, bShipWithoutPennants=0
  781. CurrentFlag=3, ShipFlagsQuantity=4, FlagType=E
  782. FlagType==FLAG_ENSIGN && n == SHIP_PENNANT
  783. procGetRiggingData: n=-3, chr.id=CrIslaMuelle5, ship.type=EdinburghTrader, nation=6, ShipFlagsQuantity=4, bShipWithoutPennants=0
  784. CurrentFlag=4, ShipFlagsQuantity=4, FlagType=E
  785. FlagType==FLAG_ENSIGN && n == SHIP_PENNANT
  786. LandInterface DoSetFlags: 8
  787. procGetRiggingData: n=-2, chr.id=CrIslaMuelle6, ship.type=Lugger4, nation=6, ShipFlagsQuantity=6, bShipWithoutPennants=0
  788. CurrentFlag=1, ShipFlagsQuantity=6, FlagType=P
  789. FlagType==FLAG_PENNANT && n == SHIP_FLAG
  790. procGetRiggingData: n=-2, chr.id=CrIslaMuelle6, ship.type=Lugger4, nation=6, ShipFlagsQuantity=6, bShipWithoutPennants=0
  791. CurrentFlag=2, ShipFlagsQuantity=6, FlagType=E
  792. procGetRiggingData: n=-2, chr.id=CrIslaMuelle6, ship.type=Lugger4, nation=6, ShipFlagsQuantity=6, bShipWithoutPennants=0
  793. CurrentFlag=3, ShipFlagsQuantity=6, FlagType=P
  794. FlagType==FLAG_PENNANT && n == SHIP_FLAG
  795. procGetRiggingData: n=-3, chr.id=CrIslaMuelle6, ship.type=Lugger4, nation=6, ShipFlagsQuantity=6, bShipWithoutPennants=0
  796. CurrentFlag=4, ShipFlagsQuantity=6, FlagType=P
  797. procGetRiggingData: n=-3, chr.id=CrIslaMuelle6, ship.type=Lugger4, nation=6, ShipFlagsQuantity=6, bShipWithoutPennants=0
  798. CurrentFlag=5, ShipFlagsQuantity=6, FlagType=E
  799. FlagType==FLAG_ENSIGN && n == SHIP_PENNANT
  800. procGetRiggingData: n=-3, chr.id=CrIslaMuelle6, ship.type=Lugger4, nation=6, ShipFlagsQuantity=6, bShipWithoutPennants=0
  801. CurrentFlag=6, ShipFlagsQuantity=6, FlagType=P
  802. SETTING MUSIC: music_spa_town
  803. locator_name = reload3_back lockedReloadLocator =
  804. reload_cur_island_index = -1
  805. reload_cur_location_index = 65
  806. reload_island_index = 2
  807. reload_location_index = -1
  808. Start reload
  809. PauseAllSounds
  810. ReloadStartFade
  811. ItemLogic: On unload location
  812. ReloadEndFade
  813. SEA: SeaLogin begin
  814. ** Whr: CreateWeatherEnvironment - iCurWeatherhour = 12, theHour = 12
  815. SEA: sealogin loading island IslaMuelle
  816. SEA: added pchar to sea
  817. SEA: Did CRs
  818. SEA: Did any groups
  819. SEA: added ships
  820. SEA: Set tasks
  821. updated AISea
  822. Seafoam done
  823. Telescope initiated
  824. SETTING MUSIC: music_spokplavanie
  825. ResumeAllSounds
  826. SEA: SeaLogin end
  827. BattleInterface DoSetFlags: 0
  828. procGetRiggingData: n=-2, chr.id=Blaze, ship.type=HMS_Endeavour, nation=-1, ShipFlagsQuantity=4, bShipWithoutPennants=0
  829. CurrentFlag=1, ShipFlagsQuantity=4, FlagType=E
  830. procGetRiggingData: n=-2, chr.id=Blaze, ship.type=HMS_Endeavour, nation=-1, ShipFlagsQuantity=4, bShipWithoutPennants=0
  831. CurrentFlag=2, ShipFlagsQuantity=4, FlagType=P
  832. FlagType==FLAG_PENNANT && n == SHIP_FLAG
  833. procGetRiggingData: n=-3, chr.id=Blaze, ship.type=HMS_Endeavour, nation=-1, ShipFlagsQuantity=4, bShipWithoutPennants=0
  834. CurrentFlag=3, ShipFlagsQuantity=4, FlagType=E
  835. FlagType==FLAG_ENSIGN && n == SHIP_PENNANT
  836. procGetRiggingData: n=-3, chr.id=Blaze, ship.type=HMS_Endeavour, nation=-1, ShipFlagsQuantity=4, bShipWithoutPennants=0
  837. CurrentFlag=4, ShipFlagsQuantity=4, FlagType=P
  838. BattleInterface DoSetFlags: 1
  839. procGetRiggingData: n=-2, chr.id=Enc_Officer_0, ship.type=Shnyava2, nation=-1, ShipFlagsQuantity=6, bShipWithoutPennants=0
  840. CurrentFlag=1, ShipFlagsQuantity=6, FlagType=P
  841. FlagType==FLAG_PENNANT && n == SHIP_FLAG
  842. procGetRiggingData: n=-2, chr.id=Enc_Officer_0, ship.type=Shnyava2, nation=-1, ShipFlagsQuantity=6, bShipWithoutPennants=0
  843. CurrentFlag=2, ShipFlagsQuantity=6, FlagType=P
  844. FlagType==FLAG_PENNANT && n == SHIP_FLAG
  845. procGetRiggingData: n=-2, chr.id=Enc_Officer_0, ship.type=Shnyava2, nation=-1, ShipFlagsQuantity=6, bShipWithoutPennants=0
  846. CurrentFlag=3, ShipFlagsQuantity=6, FlagType=E
  847. procGetRiggingData: n=-3, chr.id=Enc_Officer_0, ship.type=Shnyava2, nation=-1, ShipFlagsQuantity=6, bShipWithoutPennants=0
  848. CurrentFlag=4, ShipFlagsQuantity=6, FlagType=P
  849. procGetRiggingData: n=-3, chr.id=Enc_Officer_0, ship.type=Shnyava2, nation=-1, ShipFlagsQuantity=6, bShipWithoutPennants=0
  850. CurrentFlag=5, ShipFlagsQuantity=6, FlagType=P
  851. procGetRiggingData: n=-3, chr.id=Enc_Officer_0, ship.type=Shnyava2, nation=-1, ShipFlagsQuantity=6, bShipWithoutPennants=0
  852. CurrentFlag=6, ShipFlagsQuantity=6, FlagType=E
  853. FlagType==FLAG_ENSIGN && n == SHIP_PENNANT
  854. BattleInterface DoSetFlags: 2
  855. procGetRiggingData: n=-2, chr.id=Enc_Officer_1, ship.type=Brig2, nation=-1, ShipFlagsQuantity=4, bShipWithoutPennants=0
  856. CurrentFlag=1, ShipFlagsQuantity=4, FlagType=P
  857. FlagType==FLAG_PENNANT && n == SHIP_FLAG
  858. procGetRiggingData: n=-2, chr.id=Enc_Officer_1, ship.type=Brig2, nation=-1, ShipFlagsQuantity=4, bShipWithoutPennants=0
  859. CurrentFlag=2, ShipFlagsQuantity=4, FlagType=E
  860. procGetRiggingData: n=-3, chr.id=Enc_Officer_1, ship.type=Brig2, nation=-1, ShipFlagsQuantity=4, bShipWithoutPennants=0
  861. CurrentFlag=3, ShipFlagsQuantity=4, FlagType=P
  862. procGetRiggingData: n=-3, chr.id=Enc_Officer_1, ship.type=Brig2, nation=-1, ShipFlagsQuantity=4, bShipWithoutPennants=0
  863. CurrentFlag=4, ShipFlagsQuantity=4, FlagType=E
  864. FlagType==FLAG_ENSIGN && n == SHIP_PENNANT
  865. BattleInterface DoSetFlags: 3
  866. procGetRiggingData: n=-2, chr.id=CrIslaMuelle1, ship.type=SloopBermuda, nation=2, ShipFlagsQuantity=2, bShipWithoutPennants=0
  867. CurrentFlag=1, ShipFlagsQuantity=2, FlagType=E
  868. procGetRiggingData: n=-3, chr.id=CrIslaMuelle1, ship.type=SloopBermuda, nation=2, ShipFlagsQuantity=2, bShipWithoutPennants=0
  869. CurrentFlag=2, ShipFlagsQuantity=2, FlagType=E
  870. FlagType==FLAG_ENSIGN && n == SHIP_PENNANT
  871. BattleInterface DoSetFlags: 4
  872. procGetRiggingData: n=-2, chr.id=CrIslaMuelle2, ship.type=RN_Superbe, nation=2, ShipFlagsQuantity=8, bShipWithoutPennants=0
  873. CurrentFlag=1, ShipFlagsQuantity=8, FlagType=P
  874. FlagType==FLAG_PENNANT && n == SHIP_FLAG
  875. procGetRiggingData: n=-2, chr.id=CrIslaMuelle2, ship.type=RN_Superbe, nation=2, ShipFlagsQuantity=8, bShipWithoutPennants=0
  876. CurrentFlag=2, ShipFlagsQuantity=8, FlagType=E
  877. procGetRiggingData: n=-2, chr.id=CrIslaMuelle2, ship.type=RN_Superbe, nation=2, ShipFlagsQuantity=8, bShipWithoutPennants=0
  878. CurrentFlag=3, ShipFlagsQuantity=8, FlagType=E
  879. procGetRiggingData: n=-2, chr.id=CrIslaMuelle2, ship.type=RN_Superbe, nation=2, ShipFlagsQuantity=8, bShipWithoutPennants=0
  880. CurrentFlag=4, ShipFlagsQuantity=8, FlagType=P
  881. FlagType==FLAG_PENNANT && n == SHIP_FLAG
  882. procGetRiggingData: n=-3, chr.id=CrIslaMuelle2, ship.type=RN_Superbe, nation=2, ShipFlagsQuantity=8, bShipWithoutPennants=0
  883. CurrentFlag=5, ShipFlagsQuantity=8, FlagType=P
  884. procGetRiggingData: n=-3, chr.id=CrIslaMuelle2, ship.type=RN_Superbe, nation=2, ShipFlagsQuantity=8, bShipWithoutPennants=0
  885. CurrentFlag=6, ShipFlagsQuantity=8, FlagType=E
  886. FlagType==FLAG_ENSIGN && n == SHIP_PENNANT
  887. procGetRiggingData: n=-3, chr.id=CrIslaMuelle2, ship.type=RN_Superbe, nation=2, ShipFlagsQuantity=8, bShipWithoutPennants=0
  888. CurrentFlag=7, ShipFlagsQuantity=8, FlagType=E
  889. FlagType==FLAG_ENSIGN && n == SHIP_PENNANT
  890. procGetRiggingData: n=-3, chr.id=CrIslaMuelle2, ship.type=RN_Superbe, nation=2, ShipFlagsQuantity=8, bShipWithoutPennants=0
  891. CurrentFlag=8, ShipFlagsQuantity=8, FlagType=P
  892. BattleInterface DoSetFlags: 5
  893. procGetRiggingData: n=-2, chr.id=CrIslaMuelle3, ship.type=Lugger4, nation=2, ShipFlagsQuantity=6, bShipWithoutPennants=0
  894. CurrentFlag=1, ShipFlagsQuantity=6, FlagType=P
  895. FlagType==FLAG_PENNANT && n == SHIP_FLAG
  896. procGetRiggingData: n=-2, chr.id=CrIslaMuelle3, ship.type=Lugger4, nation=2, ShipFlagsQuantity=6, bShipWithoutPennants=0
  897. CurrentFlag=2, ShipFlagsQuantity=6, FlagType=E
  898. procGetRiggingData: n=-2, chr.id=CrIslaMuelle3, ship.type=Lugger4, nation=2, ShipFlagsQuantity=6, bShipWithoutPennants=0
  899. CurrentFlag=3, ShipFlagsQuantity=6, FlagType=P
  900. FlagType==FLAG_PENNANT && n == SHIP_FLAG
  901. procGetRiggingData: n=-3, chr.id=CrIslaMuelle3, ship.type=Lugger4, nation=2, ShipFlagsQuantity=6, bShipWithoutPennants=0
  902. CurrentFlag=4, ShipFlagsQuantity=6, FlagType=P
  903. procGetRiggingData: n=-3, chr.id=CrIslaMuelle3, ship.type=Lugger4, nation=2, ShipFlagsQuantity=6, bShipWithoutPennants=0
  904. CurrentFlag=5, ShipFlagsQuantity=6, FlagType=E
  905. FlagType==FLAG_ENSIGN && n == SHIP_PENNANT
  906. procGetRiggingData: n=-3, chr.id=CrIslaMuelle3, ship.type=Lugger4, nation=2, ShipFlagsQuantity=6, bShipWithoutPennants=0
  907. CurrentFlag=6, ShipFlagsQuantity=6, FlagType=P
  908. Sea_FirstInit done
  909. BattleInterface DoSetFlags: 6
  910. procGetRiggingData: n=-2, chr.id=CrIslaMuelle4, ship.type=Barque2, nation=2, ShipFlagsQuantity=4, bShipWithoutPennants=0
  911. CurrentFlag=1, ShipFlagsQuantity=4, FlagType=P
  912. FlagType==FLAG_PENNANT && n == SHIP_FLAG
  913. procGetRiggingData: n=-2, chr.id=CrIslaMuelle4, ship.type=Barque2, nation=2, ShipFlagsQuantity=4, bShipWithoutPennants=0
  914. CurrentFlag=2, ShipFlagsQuantity=4, FlagType=E
  915. procGetRiggingData: n=-3, chr.id=CrIslaMuelle4, ship.type=Barque2, nation=2, ShipFlagsQuantity=4, bShipWithoutPennants=0
  916. CurrentFlag=3, ShipFlagsQuantity=4, FlagType=P
  917. procGetRiggingData: n=-3, chr.id=CrIslaMuelle4, ship.type=Barque2, nation=2, ShipFlagsQuantity=4, bShipWithoutPennants=0
  918. CurrentFlag=4, ShipFlagsQuantity=4, FlagType=E
  919. FlagType==FLAG_ENSIGN && n == SHIP_PENNANT
  920. BattleInterface DoSetFlags: 7
  921. procGetRiggingData: n=-2, chr.id=CrIslaMuelle5, ship.type=EdinburghTrader, nation=6, ShipFlagsQuantity=4, bShipWithoutPennants=0
  922. CurrentFlag=1, ShipFlagsQuantity=4, FlagType=E
  923. procGetRiggingData: n=-2, chr.id=CrIslaMuelle5, ship.type=EdinburghTrader, nation=6, ShipFlagsQuantity=4, bShipWithoutPennants=0
  924. CurrentFlag=2, ShipFlagsQuantity=4, FlagType=E
  925. procGetRiggingData: n=-3, chr.id=CrIslaMuelle5, ship.type=EdinburghTrader, nation=6, ShipFlagsQuantity=4, bShipWithoutPennants=0
  926. CurrentFlag=3, ShipFlagsQuantity=4, FlagType=E
  927. FlagType==FLAG_ENSIGN && n == SHIP_PENNANT
  928. procGetRiggingData: n=-3, chr.id=CrIslaMuelle5, ship.type=EdinburghTrader, nation=6, ShipFlagsQuantity=4, bShipWithoutPennants=0
  929. CurrentFlag=4, ShipFlagsQuantity=4, FlagType=E
  930. FlagType==FLAG_ENSIGN && n == SHIP_PENNANT
  931. BattleInterface DoSetFlags: 8
  932. procGetRiggingData: n=-2, chr.id=CrIslaMuelle6, ship.type=Lugger4, nation=6, ShipFlagsQuantity=6, bShipWithoutPennants=0
  933. CurrentFlag=1, ShipFlagsQuantity=6, FlagType=P
  934. FlagType==FLAG_PENNANT && n == SHIP_FLAG
  935. procGetRiggingData: n=-2, chr.id=CrIslaMuelle6, ship.type=Lugger4, nation=6, ShipFlagsQuantity=6, bShipWithoutPennants=0
  936. CurrentFlag=2, ShipFlagsQuantity=6, FlagType=E
  937. procGetRiggingData: n=-2, chr.id=CrIslaMuelle6, ship.type=Lugger4, nation=6, ShipFlagsQuantity=6, bShipWithoutPennants=0
  938. CurrentFlag=3, ShipFlagsQuantity=6, FlagType=P
  939. FlagType==FLAG_PENNANT && n == SHIP_FLAG
  940. procGetRiggingData: n=-3, chr.id=CrIslaMuelle6, ship.type=Lugger4, nation=6, ShipFlagsQuantity=6, bShipWithoutPennants=0
  941. CurrentFlag=4, ShipFlagsQuantity=6, FlagType=P
  942. procGetRiggingData: n=-3, chr.id=CrIslaMuelle6, ship.type=Lugger4, nation=6, ShipFlagsQuantity=6, bShipWithoutPennants=0
  943. CurrentFlag=5, ShipFlagsQuantity=6, FlagType=E
  944. FlagType==FLAG_ENSIGN && n == SHIP_PENNANT
  945. procGetRiggingData: n=-3, chr.id=CrIslaMuelle6, ship.type=Lugger4, nation=6, ShipFlagsQuantity=6, bShipWithoutPennants=0
  946. CurrentFlag=6, ShipFlagsQuantity=6, FlagType=P
  947. SETTING MUSIC: music_spokplavanie
  948. ResumeAllSounds
  949. PauseAllSounds
  950. SETTING MUSIC: music_map
  951. ResumeAllSounds
  952. PauseAllSounds
  953. SEA: SeaLogin begin
  954. ** Whr: CreateWeatherEnvironment - iCurWeatherNum = 255, theDay = 260
  955. ** Whr: CreateWeatherEnvironment - iCurWeatherhour = 12, theHour = 15
  956. !gWeatherInit Whr_Generator() - Initialized
  957. SEA: sealogin loading island QuebradasCostillas
  958. SEA: added pchar to sea
  959. CARGO: Fantom_SetGoods rare chance silver shipment!
  960. SEA: Did CRs
  961. SEA: Did any groups
  962. SEA: added ships
  963. SEA: Set tasks
  964. updated AISea
  965. Seafoam done
  966. Telescope initiated
  967. SETTING MUSIC: music_spokplavanie
  968. ResumeAllSounds
  969. SEA: SeaLogin end
  970. BattleInterface DoSetFlags: 0
  971. procGetRiggingData: n=-2, chr.id=Blaze, ship.type=HMS_Endeavour, nation=-1, ShipFlagsQuantity=4, bShipWithoutPennants=0
  972. CurrentFlag=1, ShipFlagsQuantity=4, FlagType=E
  973. procGetRiggingData: n=-2, chr.id=Blaze, ship.type=HMS_Endeavour, nation=-1, ShipFlagsQuantity=4, bShipWithoutPennants=0
  974. CurrentFlag=2, ShipFlagsQuantity=4, FlagType=P
  975. FlagType==FLAG_PENNANT && n == SHIP_FLAG
  976. procGetRiggingData: n=-3, chr.id=Blaze, ship.type=HMS_Endeavour, nation=-1, ShipFlagsQuantity=4, bShipWithoutPennants=0
  977. CurrentFlag=3, ShipFlagsQuantity=4, FlagType=E
  978. FlagType==FLAG_ENSIGN && n == SHIP_PENNANT
  979. procGetRiggingData: n=-3, chr.id=Blaze, ship.type=HMS_Endeavour, nation=-1, ShipFlagsQuantity=4, bShipWithoutPennants=0
  980. CurrentFlag=4, ShipFlagsQuantity=4, FlagType=P
  981. BattleInterface DoSetFlags: 1
  982. procGetRiggingData: n=-2, chr.id=Enc_Officer_0, ship.type=Shnyava2, nation=-1, ShipFlagsQuantity=6, bShipWithoutPennants=0
  983. CurrentFlag=1, ShipFlagsQuantity=6, FlagType=P
  984. FlagType==FLAG_PENNANT && n == SHIP_FLAG
  985. procGetRiggingData: n=-2, chr.id=Enc_Officer_0, ship.type=Shnyava2, nation=-1, ShipFlagsQuantity=6, bShipWithoutPennants=0
  986. CurrentFlag=2, ShipFlagsQuantity=6, FlagType=P
  987. FlagType==FLAG_PENNANT && n == SHIP_FLAG
  988. procGetRiggingData: n=-2, chr.id=Enc_Officer_0, ship.type=Shnyava2, nation=-1, ShipFlagsQuantity=6, bShipWithoutPennants=0
  989. CurrentFlag=3, ShipFlagsQuantity=6, FlagType=E
  990. procGetRiggingData: n=-3, chr.id=Enc_Officer_0, ship.type=Shnyava2, nation=-1, ShipFlagsQuantity=6, bShipWithoutPennants=0
  991. CurrentFlag=4, ShipFlagsQuantity=6, FlagType=P
  992. procGetRiggingData: n=-3, chr.id=Enc_Officer_0, ship.type=Shnyava2, nation=-1, ShipFlagsQuantity=6, bShipWithoutPennants=0
  993. CurrentFlag=5, ShipFlagsQuantity=6, FlagType=P
  994. procGetRiggingData: n=-3, chr.id=Enc_Officer_0, ship.type=Shnyava2, nation=-1, ShipFlagsQuantity=6, bShipWithoutPennants=0
  995. CurrentFlag=6, ShipFlagsQuantity=6, FlagType=E
  996. FlagType==FLAG_ENSIGN && n == SHIP_PENNANT
  997. BattleInterface DoSetFlags: 2
  998. procGetRiggingData: n=-2, chr.id=Enc_Officer_1, ship.type=Brig2, nation=-1, ShipFlagsQuantity=4, bShipWithoutPennants=0
  999. CurrentFlag=1, ShipFlagsQuantity=4, FlagType=P
  1000. FlagType==FLAG_PENNANT && n == SHIP_FLAG
  1001. procGetRiggingData: n=-2, chr.id=Enc_Officer_1, ship.type=Brig2, nation=-1, ShipFlagsQuantity=4, bShipWithoutPennants=0
  1002. CurrentFlag=2, ShipFlagsQuantity=4, FlagType=E
  1003. procGetRiggingData: n=-3, chr.id=Enc_Officer_1, ship.type=Brig2, nation=-1, ShipFlagsQuantity=4, bShipWithoutPennants=0
  1004. CurrentFlag=3, ShipFlagsQuantity=4, FlagType=P
  1005. procGetRiggingData: n=-3, chr.id=Enc_Officer_1, ship.type=Brig2, nation=-1, ShipFlagsQuantity=4, bShipWithoutPennants=0
  1006. CurrentFlag=4, ShipFlagsQuantity=4, FlagType=E
  1007. FlagType==FLAG_ENSIGN && n == SHIP_PENNANT
  1008. BattleInterface DoSetFlags: 3
  1009. procGetRiggingData: n=-2, chr.id=CrQuebradasCostillas1, ship.type=Tartane50, nation=0, ShipFlagsQuantity=2, bShipWithoutPennants=0
  1010. CurrentFlag=1, ShipFlagsQuantity=2, FlagType=E
  1011. procGetRiggingData: n=-3, chr.id=CrQuebradasCostillas1, ship.type=Tartane50, nation=0, ShipFlagsQuantity=2, bShipWithoutPennants=0
  1012. CurrentFlag=2, ShipFlagsQuantity=2, FlagType=E
  1013. FlagType==FLAG_ENSIGN && n == SHIP_PENNANT
  1014. BattleInterface DoSetFlags: 4
  1015. procGetRiggingData: n=-2, chr.id=CrQuebradasCostillas2, ship.type=HMS_Bounty, nation=0, ShipFlagsQuantity=4, bShipWithoutPennants=0
  1016. CurrentFlag=1, ShipFlagsQuantity=4, FlagType=E
  1017. procGetRiggingData: n=-2, chr.id=CrQuebradasCostillas2, ship.type=HMS_Bounty, nation=0, ShipFlagsQuantity=4, bShipWithoutPennants=0
  1018. CurrentFlag=2, ShipFlagsQuantity=4, FlagType=E
  1019. procGetRiggingData: n=-3, chr.id=CrQuebradasCostillas2, ship.type=HMS_Bounty, nation=0, ShipFlagsQuantity=4, bShipWithoutPennants=0
  1020. CurrentFlag=3, ShipFlagsQuantity=4, FlagType=E
  1021. FlagType==FLAG_ENSIGN && n == SHIP_PENNANT
  1022. procGetRiggingData: n=-3, chr.id=CrQuebradasCostillas2, ship.type=HMS_Bounty, nation=0, ShipFlagsQuantity=4, bShipWithoutPennants=0
  1023. CurrentFlag=4, ShipFlagsQuantity=4, FlagType=E
  1024. FlagType==FLAG_ENSIGN && n == SHIP_PENNANT
  1025. BattleInterface DoSetFlags: 5
  1026. procGetRiggingData: n=-2, chr.id=CrQuebradasCostillas3, ship.type=Lugger1, nation=0, ShipFlagsQuantity=6, bShipWithoutPennants=0
  1027. CurrentFlag=1, ShipFlagsQuantity=6, FlagType=P
  1028. FlagType==FLAG_PENNANT && n == SHIP_FLAG
  1029. procGetRiggingData: n=-2, chr.id=CrQuebradasCostillas3, ship.type=Lugger1, nation=0, ShipFlagsQuantity=6, bShipWithoutPennants=0
  1030. CurrentFlag=2, ShipFlagsQuantity=6, FlagType=E
  1031. procGetRiggingData: n=-2, chr.id=CrQuebradasCostillas3, ship.type=Lugger1, nation=0, ShipFlagsQuantity=6, bShipWithoutPennants=0
  1032. CurrentFlag=3, ShipFlagsQuantity=6, FlagType=P
  1033. FlagType==FLAG_PENNANT && n == SHIP_FLAG
  1034. procGetRiggingData: n=-3, chr.id=CrQuebradasCostillas3, ship.type=Lugger1, nation=0, ShipFlagsQuantity=6, bShipWithoutPennants=0
  1035. CurrentFlag=4, ShipFlagsQuantity=6, FlagType=P
  1036. procGetRiggingData: n=-3, chr.id=CrQuebradasCostillas3, ship.type=Lugger1, nation=0, ShipFlagsQuantity=6, bShipWithoutPennants=0
  1037. CurrentFlag=5, ShipFlagsQuantity=6, FlagType=E
  1038. FlagType==FLAG_ENSIGN && n == SHIP_PENNANT
  1039. procGetRiggingData: n=-3, chr.id=CrQuebradasCostillas3, ship.type=Lugger1, nation=0, ShipFlagsQuantity=6, bShipWithoutPennants=0
  1040. CurrentFlag=6, ShipFlagsQuantity=6, FlagType=P
  1041. BattleInterface DoSetFlags: 6
  1042. procGetRiggingData: n=-2, chr.id=CrQuebradasCostillas4, ship.type=Sloop2, nation=0, ShipFlagsQuantity=2, bShipWithoutPennants=0
  1043. CurrentFlag=1, ShipFlagsQuantity=2, FlagType=E
  1044. procGetRiggingData: n=-3, chr.id=CrQuebradasCostillas4, ship.type=Sloop2, nation=0, ShipFlagsQuantity=2, bShipWithoutPennants=0
  1045. CurrentFlag=2, ShipFlagsQuantity=2, FlagType=E
  1046. FlagType==FLAG_ENSIGN && n == SHIP_PENNANT
  1047. Sea_FirstInit done
  1048. BattleInterface DoSetFlags: 7
  1049. procGetRiggingData: n=-2, chr.id=CrQuebradasCostillas5, ship.type=Barque2, nation=0, ShipFlagsQuantity=4, bShipWithoutPennants=0
  1050. CurrentFlag=1, ShipFlagsQuantity=4, FlagType=P
  1051. FlagType==FLAG_PENNANT && n == SHIP_FLAG
  1052. procGetRiggingData: n=-2, chr.id=CrQuebradasCostillas5, ship.type=Barque2, nation=0, ShipFlagsQuantity=4, bShipWithoutPennants=0
  1053. CurrentFlag=2, ShipFlagsQuantity=4, FlagType=E
  1054. procGetRiggingData: n=-3, chr.id=CrQuebradasCostillas5, ship.type=Barque2, nation=0, ShipFlagsQuantity=4, bShipWithoutPennants=0
  1055. CurrentFlag=3, ShipFlagsQuantity=4, FlagType=P
  1056. procGetRiggingData: n=-3, chr.id=CrQuebradasCostillas5, ship.type=Barque2, nation=0, ShipFlagsQuantity=4, bShipWithoutPennants=0
  1057. CurrentFlag=4, ShipFlagsQuantity=4, FlagType=E
  1058. FlagType==FLAG_ENSIGN && n == SHIP_PENNANT
  1059. BattleInterface DoSetFlags: 8
  1060. procGetRiggingData: n=-2, chr.id=CrQuebradasCostillas6, ship.type=Lugger3, nation=0, ShipFlagsQuantity=6, bShipWithoutPennants=0
  1061. CurrentFlag=1, ShipFlagsQuantity=6, FlagType=E
  1062. procGetRiggingData: n=-2, chr.id=CrQuebradasCostillas6, ship.type=Lugger3, nation=0, ShipFlagsQuantity=6, bShipWithoutPennants=0
  1063. CurrentFlag=2, ShipFlagsQuantity=6, FlagType=P
  1064. FlagType==FLAG_PENNANT && n == SHIP_FLAG
  1065. procGetRiggingData: n=-2, chr.id=CrQuebradasCostillas6, ship.type=Lugger3, nation=0, ShipFlagsQuantity=6, bShipWithoutPennants=0
  1066. CurrentFlag=3, ShipFlagsQuantity=6, FlagType=P
  1067. FlagType==FLAG_PENNANT && n == SHIP_FLAG
  1068. procGetRiggingData: n=-3, chr.id=CrQuebradasCostillas6, ship.type=Lugger3, nation=0, ShipFlagsQuantity=6, bShipWithoutPennants=0
  1069. CurrentFlag=4, ShipFlagsQuantity=6, FlagType=E
  1070. FlagType==FLAG_ENSIGN && n == SHIP_PENNANT
  1071. procGetRiggingData: n=-3, chr.id=CrQuebradasCostillas6, ship.type=Lugger3, nation=0, ShipFlagsQuantity=6, bShipWithoutPennants=0
  1072. CurrentFlag=5, ShipFlagsQuantity=6, FlagType=P
  1073. procGetRiggingData: n=-3, chr.id=CrQuebradasCostillas6, ship.type=Lugger3, nation=0, ShipFlagsQuantity=6, bShipWithoutPennants=0
  1074. CurrentFlag=6, ShipFlagsQuantity=6, FlagType=P
  1075. ** Whr: CreateWeatherEnvironment - iCurWeatherhour = 15, theHour = 16
  1076. Whr_UpdateWeather finish weather update
  1077. SETTING MUSIC: music_spokplavanie
  1078. ResumeAllSounds
  1079. PauseAllSounds
  1080. locator_name = reload_2 lockedReloadLocator =
  1081. reload_cur_island_index = 6
  1082. reload_cur_location_index = -1
  1083. reload_island_index = -1
  1084. reload_location_index = 160
  1085. Start reload
  1086. PauseAllSounds
  1087. ReloadStartFade
  1088. ReloadEndFade
  1089. ** Whr: CreateWeatherEnvironment - iCurWeatherhour = 16, theHour = 16
  1090. Bnd: 0, Vag: 1, Sk: 0, Mo: 0, Mu: 0
  1091. Equip Character Nadine with blade48-1 his nation: 0 blade nation=
  1092. Equip Character Sean with blade49-1 his nation: 0 blade nation=
  1093. Equip Character Sabina with blade4 his nation: 0 blade nation=
  1094. Equip Character Bartholomew with blade12+1 his nation: 0 blade nation=
  1095. Equip Character Lewis with blade2+2 his nation: 0 blade nation=
  1096. Equip Character Lewis with blade4+1 his nation: 0 blade nation=
  1097. Equip Character Nicholas with blade3+2 his nation: 0 blade nation=1
  1098. Equip Character Amelia with blade4+2 his nation: 0 blade nation=
  1099. Equip Character Lavinia with blade11-1 his nation: 0 blade nation=0
  1100. ItemLogic: On load location Charlestown_port
  1101. ItemLogic: found 0 buttons
  1102. LandInterface DoSetFlags: 0
  1103. procGetRiggingData: n=-2, chr.id=Blaze, ship.type=HMS_Endeavour, nation=-1, ShipFlagsQuantity=4, bShipWithoutPennants=0
  1104. CurrentFlag=1, ShipFlagsQuantity=4, FlagType=E
  1105. procGetRiggingData: n=-2, chr.id=Blaze, ship.type=HMS_Endeavour, nation=-1, ShipFlagsQuantity=4, bShipWithoutPennants=0
  1106. CurrentFlag=2, ShipFlagsQuantity=4, FlagType=P
  1107. FlagType==FLAG_PENNANT && n == SHIP_FLAG
  1108. procGetRiggingData: n=-3, chr.id=Blaze, ship.type=HMS_Endeavour, nation=-1, ShipFlagsQuantity=4, bShipWithoutPennants=0
  1109. CurrentFlag=3, ShipFlagsQuantity=4, FlagType=E
  1110. FlagType==FLAG_ENSIGN && n == SHIP_PENNANT
  1111. procGetRiggingData: n=-3, chr.id=Blaze, ship.type=HMS_Endeavour, nation=-1, ShipFlagsQuantity=4, bShipWithoutPennants=0
  1112. CurrentFlag=4, ShipFlagsQuantity=4, FlagType=P
  1113. LandInterface DoSetFlags: 1
  1114. procGetRiggingData: n=-2, chr.id=Enc_Officer_0, ship.type=Shnyava2, nation=-1, ShipFlagsQuantity=6, bShipWithoutPennants=0
  1115. CurrentFlag=1, ShipFlagsQuantity=6, FlagType=P
  1116. FlagType==FLAG_PENNANT && n == SHIP_FLAG
  1117. procGetRiggingData: n=-2, chr.id=Enc_Officer_0, ship.type=Shnyava2, nation=-1, ShipFlagsQuantity=6, bShipWithoutPennants=0
  1118. CurrentFlag=2, ShipFlagsQuantity=6, FlagType=P
  1119. FlagType==FLAG_PENNANT && n == SHIP_FLAG
  1120. procGetRiggingData: n=-2, chr.id=Enc_Officer_0, ship.type=Shnyava2, nation=-1, ShipFlagsQuantity=6, bShipWithoutPennants=0
  1121. CurrentFlag=3, ShipFlagsQuantity=6, FlagType=E
  1122. procGetRiggingData: n=-3, chr.id=Enc_Officer_0, ship.type=Shnyava2, nation=-1, ShipFlagsQuantity=6, bShipWithoutPennants=0
  1123. CurrentFlag=4, ShipFlagsQuantity=6, FlagType=P
  1124. procGetRiggingData: n=-3, chr.id=Enc_Officer_0, ship.type=Shnyava2, nation=-1, ShipFlagsQuantity=6, bShipWithoutPennants=0
  1125. CurrentFlag=5, ShipFlagsQuantity=6, FlagType=P
  1126. procGetRiggingData: n=-3, chr.id=Enc_Officer_0, ship.type=Shnyava2, nation=-1, ShipFlagsQuantity=6, bShipWithoutPennants=0
  1127. CurrentFlag=6, ShipFlagsQuantity=6, FlagType=E
  1128. FlagType==FLAG_ENSIGN && n == SHIP_PENNANT
  1129. LandInterface DoSetFlags: 2
  1130. procGetRiggingData: n=-2, chr.id=Enc_Officer_1, ship.type=Brig2, nation=-1, ShipFlagsQuantity=4, bShipWithoutPennants=0
  1131. CurrentFlag=1, ShipFlagsQuantity=4, FlagType=P
  1132. FlagType==FLAG_PENNANT && n == SHIP_FLAG
  1133. procGetRiggingData: n=-2, chr.id=Enc_Officer_1, ship.type=Brig2, nation=-1, ShipFlagsQuantity=4, bShipWithoutPennants=0
  1134. CurrentFlag=2, ShipFlagsQuantity=4, FlagType=E
  1135. procGetRiggingData: n=-3, chr.id=Enc_Officer_1, ship.type=Brig2, nation=-1, ShipFlagsQuantity=4, bShipWithoutPennants=0
  1136. CurrentFlag=3, ShipFlagsQuantity=4, FlagType=P
  1137. procGetRiggingData: n=-3, chr.id=Enc_Officer_1, ship.type=Brig2, nation=-1, ShipFlagsQuantity=4, bShipWithoutPennants=0
  1138. CurrentFlag=4, ShipFlagsQuantity=4, FlagType=E
  1139. FlagType==FLAG_ENSIGN && n == SHIP_PENNANT
  1140. SETTING MUSIC: music_eng_town
  1141. locator_name = fakeReload lockedReloadLocator =
  1142. reload_cur_island_index = -1
  1143. reload_cur_location_index = 160
  1144. reload_island_index = -1
  1145. reload_location_index = 170
  1146. Start reload
  1147. PauseAllSounds
  1148. ReloadStartFade
  1149. ItemLogic: On unload location
  1150. ReloadEndFade
  1151. Bnd: 0.0000000, Vag: 0.5000000, Sk: 0, Mo: 0, Mu: 0
  1152. Equip Character Sean with bladeC6 his nation: 0 blade nation=
  1153. SetCharacterTask_GotoPoint -> locator 'stay2' in group 'tables' not found
  1154. Template <goto> -> path not found chr.id = Charlestown_officiant
  1155. ItemLogic: On load location Charlestown_Tavern
  1156. ItemLogic: found 0 buttons
  1157. SETTING MUSIC: music_tavern
  1158. Selection Started. Island - QuebradasCostillas
  1159. Location QC_Shore1 Selected
  1160. locator_name = fakeReload lockedReloadLocator =
  1161. reload_cur_island_index = -1
  1162. reload_cur_location_index = 170
  1163. reload_island_index = -1
  1164. reload_location_index = 160
  1165. Start reload
  1166. PauseAllSounds
  1167. ReloadStartFade
  1168. ItemLogic: On unload location
  1169. ReloadEndFade
  1170. ** Whr: CreateWeatherEnvironment - iCurWeatherhour = 16, theHour = 16
  1171. Bnd: 0, Vag: 1, Sk: 0, Mo: 0, Mu: 0
  1172. Equip Character Aidan with blade4+2 his nation: 0 blade nation=
  1173. Equip Character Gilbert with blade36+1 his nation: 0 blade nation=
  1174. Equip Character Laura with blade36-1 his nation: 0 blade nation=
  1175. Equip Character Oswald with blade4+2 his nation: 0 blade nation=
  1176. Equip Character Radulfus with bladeC6-1 his nation: 0 blade nation=
  1177. Equip Character Fergus with blade4+1 his nation: 0 blade nation=
  1178. Equip Character Alan with blade36+1 his nation: 0 blade nation=
  1179. Equip Character Ewan with bladeC6 his nation: 0 blade nation=
  1180. Equip Character Colm with blade36-1 his nation: 0 blade nation=
  1181. Equip Character Letitia with blade4+1 his nation: 0 blade nation=
  1182. ItemLogic: On load location Charlestown_port
  1183. ItemLogic: found 0 buttons
  1184. LandInterface DoSetFlags: 0
  1185. procGetRiggingData: n=-2, chr.id=Blaze, ship.type=HMS_Endeavour, nation=-1, ShipFlagsQuantity=4, bShipWithoutPennants=0
  1186. CurrentFlag=1, ShipFlagsQuantity=4, FlagType=E
  1187. procGetRiggingData: n=-2, chr.id=Blaze, ship.type=HMS_Endeavour, nation=-1, ShipFlagsQuantity=4, bShipWithoutPennants=0
  1188. CurrentFlag=2, ShipFlagsQuantity=4, FlagType=P
  1189. FlagType==FLAG_PENNANT && n == SHIP_FLAG
  1190. procGetRiggingData: n=-3, chr.id=Blaze, ship.type=HMS_Endeavour, nation=-1, ShipFlagsQuantity=4, bShipWithoutPennants=0
  1191. CurrentFlag=3, ShipFlagsQuantity=4, FlagType=E
  1192. FlagType==FLAG_ENSIGN && n == SHIP_PENNANT
  1193. procGetRiggingData: n=-3, chr.id=Blaze, ship.type=HMS_Endeavour, nation=-1, ShipFlagsQuantity=4, bShipWithoutPennants=0
  1194. CurrentFlag=4, ShipFlagsQuantity=4, FlagType=P
  1195. LandInterface DoSetFlags: 1
  1196. procGetRiggingData: n=-2, chr.id=Enc_Officer_0, ship.type=Shnyava2, nation=-1, ShipFlagsQuantity=6, bShipWithoutPennants=0
  1197. CurrentFlag=1, ShipFlagsQuantity=6, FlagType=P
  1198. FlagType==FLAG_PENNANT && n == SHIP_FLAG
  1199. procGetRiggingData: n=-2, chr.id=Enc_Officer_0, ship.type=Shnyava2, nation=-1, ShipFlagsQuantity=6, bShipWithoutPennants=0
  1200. CurrentFlag=2, ShipFlagsQuantity=6, FlagType=P
  1201. FlagType==FLAG_PENNANT && n == SHIP_FLAG
  1202. procGetRiggingData: n=-2, chr.id=Enc_Officer_0, ship.type=Shnyava2, nation=-1, ShipFlagsQuantity=6, bShipWithoutPennants=0
  1203. CurrentFlag=3, ShipFlagsQuantity=6, FlagType=E
  1204. procGetRiggingData: n=-3, chr.id=Enc_Officer_0, ship.type=Shnyava2, nation=-1, ShipFlagsQuantity=6, bShipWithoutPennants=0
  1205. CurrentFlag=4, ShipFlagsQuantity=6, FlagType=P
  1206. procGetRiggingData: n=-3, chr.id=Enc_Officer_0, ship.type=Shnyava2, nation=-1, ShipFlagsQuantity=6, bShipWithoutPennants=0
  1207. CurrentFlag=5, ShipFlagsQuantity=6, FlagType=P
  1208. procGetRiggingData: n=-3, chr.id=Enc_Officer_0, ship.type=Shnyava2, nation=-1, ShipFlagsQuantity=6, bShipWithoutPennants=0
  1209. CurrentFlag=6, ShipFlagsQuantity=6, FlagType=E
  1210. FlagType==FLAG_ENSIGN && n == SHIP_PENNANT
  1211. LandInterface DoSetFlags: 2
  1212. procGetRiggingData: n=-2, chr.id=Enc_Officer_1, ship.type=Brig2, nation=-1, ShipFlagsQuantity=4, bShipWithoutPennants=0
  1213. CurrentFlag=1, ShipFlagsQuantity=4, FlagType=P
  1214. FlagType==FLAG_PENNANT && n == SHIP_FLAG
  1215. procGetRiggingData: n=-2, chr.id=Enc_Officer_1, ship.type=Brig2, nation=-1, ShipFlagsQuantity=4, bShipWithoutPennants=0
  1216. CurrentFlag=2, ShipFlagsQuantity=4, FlagType=E
  1217. procGetRiggingData: n=-3, chr.id=Enc_Officer_1, ship.type=Brig2, nation=-1, ShipFlagsQuantity=4, bShipWithoutPennants=0
  1218. CurrentFlag=3, ShipFlagsQuantity=4, FlagType=P
  1219. procGetRiggingData: n=-3, chr.id=Enc_Officer_1, ship.type=Brig2, nation=-1, ShipFlagsQuantity=4, bShipWithoutPennants=0
  1220. CurrentFlag=4, ShipFlagsQuantity=4, FlagType=E
  1221. FlagType==FLAG_ENSIGN && n == SHIP_PENNANT
  1222. SETTING MUSIC: music_eng_town
  1223. locator_name = reload1_back lockedReloadLocator =
  1224. reload_cur_island_index = -1
  1225. reload_cur_location_index = 160
  1226. reload_island_index = 6
  1227. reload_location_index = -1
  1228. Start reload
  1229. PauseAllSounds
  1230. ReloadStartFade
  1231. ItemLogic: On unload location
  1232. ReloadEndFade
  1233. SEA: SeaLogin begin
  1234. ** Whr: CreateWeatherEnvironment - iCurWeatherhour = 16, theHour = 16
  1235. SEA: sealogin loading island QuebradasCostillas
  1236. SEA: added pchar to sea
  1237. SEA: Did CRs
  1238. SEA: Did any groups
  1239. SEA: added ships
  1240. SEA: Set tasks
  1241. updated AISea
  1242. Seafoam done
  1243. Telescope initiated
  1244. SETTING MUSIC: music_spokplavanie
  1245. ResumeAllSounds
  1246. SEA: SeaLogin end
  1247. BattleInterface DoSetFlags: 0
  1248. procGetRiggingData: n=-2, chr.id=Blaze, ship.type=HMS_Endeavour, nation=-1, ShipFlagsQuantity=4, bShipWithoutPennants=0
  1249. CurrentFlag=1, ShipFlagsQuantity=4, FlagType=E
  1250. procGetRiggingData: n=-2, chr.id=Blaze, ship.type=HMS_Endeavour, nation=-1, ShipFlagsQuantity=4, bShipWithoutPennants=0
  1251. CurrentFlag=2, ShipFlagsQuantity=4, FlagType=P
  1252. FlagType==FLAG_PENNANT && n == SHIP_FLAG
  1253. procGetRiggingData: n=-3, chr.id=Blaze, ship.type=HMS_Endeavour, nation=-1, ShipFlagsQuantity=4, bShipWithoutPennants=0
  1254. CurrentFlag=3, ShipFlagsQuantity=4, FlagType=E
  1255. FlagType==FLAG_ENSIGN && n == SHIP_PENNANT
  1256. procGetRiggingData: n=-3, chr.id=Blaze, ship.type=HMS_Endeavour, nation=-1, ShipFlagsQuantity=4, bShipWithoutPennants=0
  1257. CurrentFlag=4, ShipFlagsQuantity=4, FlagType=P
  1258. BattleInterface DoSetFlags: 1
  1259. procGetRiggingData: n=-2, chr.id=Enc_Officer_0, ship.type=Shnyava2, nation=-1, ShipFlagsQuantity=6, bShipWithoutPennants=0
  1260. CurrentFlag=1, ShipFlagsQuantity=6, FlagType=P
  1261. FlagType==FLAG_PENNANT && n == SHIP_FLAG
  1262. procGetRiggingData: n=-2, chr.id=Enc_Officer_0, ship.type=Shnyava2, nation=-1, ShipFlagsQuantity=6, bShipWithoutPennants=0
  1263. CurrentFlag=2, ShipFlagsQuantity=6, FlagType=P
  1264. FlagType==FLAG_PENNANT && n == SHIP_FLAG
  1265. procGetRiggingData: n=-2, chr.id=Enc_Officer_0, ship.type=Shnyava2, nation=-1, ShipFlagsQuantity=6, bShipWithoutPennants=0
  1266. CurrentFlag=3, ShipFlagsQuantity=6, FlagType=E
  1267. procGetRiggingData: n=-3, chr.id=Enc_Officer_0, ship.type=Shnyava2, nation=-1, ShipFlagsQuantity=6, bShipWithoutPennants=0
  1268. CurrentFlag=4, ShipFlagsQuantity=6, FlagType=P
  1269. procGetRiggingData: n=-3, chr.id=Enc_Officer_0, ship.type=Shnyava2, nation=-1, ShipFlagsQuantity=6, bShipWithoutPennants=0
  1270. CurrentFlag=5, ShipFlagsQuantity=6, FlagType=P
  1271. procGetRiggingData: n=-3, chr.id=Enc_Officer_0, ship.type=Shnyava2, nation=-1, ShipFlagsQuantity=6, bShipWithoutPennants=0
  1272. CurrentFlag=6, ShipFlagsQuantity=6, FlagType=E
  1273. FlagType==FLAG_ENSIGN && n == SHIP_PENNANT
  1274. BattleInterface DoSetFlags: 2
  1275. procGetRiggingData: n=-2, chr.id=Enc_Officer_1, ship.type=Brig2, nation=-1, ShipFlagsQuantity=4, bShipWithoutPennants=0
  1276. CurrentFlag=1, ShipFlagsQuantity=4, FlagType=P
  1277. FlagType==FLAG_PENNANT && n == SHIP_FLAG
  1278. procGetRiggingData: n=-2, chr.id=Enc_Officer_1, ship.type=Brig2, nation=-1, ShipFlagsQuantity=4, bShipWithoutPennants=0
  1279. CurrentFlag=2, ShipFlagsQuantity=4, FlagType=E
  1280. procGetRiggingData: n=-3, chr.id=Enc_Officer_1, ship.type=Brig2, nation=-1, ShipFlagsQuantity=4, bShipWithoutPennants=0
  1281. CurrentFlag=3, ShipFlagsQuantity=4, FlagType=P
  1282. procGetRiggingData: n=-3, chr.id=Enc_Officer_1, ship.type=Brig2, nation=-1, ShipFlagsQuantity=4, bShipWithoutPennants=0
  1283. CurrentFlag=4, ShipFlagsQuantity=4, FlagType=E
  1284. FlagType==FLAG_ENSIGN && n == SHIP_PENNANT
  1285. BattleInterface DoSetFlags: 3
  1286. procGetRiggingData: n=-2, chr.id=CrQuebradasCostillas1, ship.type=Tartane50, nation=0, ShipFlagsQuantity=2, bShipWithoutPennants=0
  1287. CurrentFlag=1, ShipFlagsQuantity=2, FlagType=E
  1288. procGetRiggingData: n=-3, chr.id=CrQuebradasCostillas1, ship.type=Tartane50, nation=0, ShipFlagsQuantity=2, bShipWithoutPennants=0
  1289. CurrentFlag=2, ShipFlagsQuantity=2, FlagType=E
  1290. FlagType==FLAG_ENSIGN && n == SHIP_PENNANT
  1291. BattleInterface DoSetFlags: 4
  1292. procGetRiggingData: n=-2, chr.id=CrQuebradasCostillas2, ship.type=HMS_Bounty, nation=0, ShipFlagsQuantity=4, bShipWithoutPennants=0
  1293. CurrentFlag=1, ShipFlagsQuantity=4, FlagType=E
  1294. procGetRiggingData: n=-2, chr.id=CrQuebradasCostillas2, ship.type=HMS_Bounty, nation=0, ShipFlagsQuantity=4, bShipWithoutPennants=0
  1295. CurrentFlag=2, ShipFlagsQuantity=4, FlagType=E
  1296. procGetRiggingData: n=-3, chr.id=CrQuebradasCostillas2, ship.type=HMS_Bounty, nation=0, ShipFlagsQuantity=4, bShipWithoutPennants=0
  1297. CurrentFlag=3, ShipFlagsQuantity=4, FlagType=E
  1298. FlagType==FLAG_ENSIGN && n == SHIP_PENNANT
  1299. procGetRiggingData: n=-3, chr.id=CrQuebradasCostillas2, ship.type=HMS_Bounty, nation=0, ShipFlagsQuantity=4, bShipWithoutPennants=0
  1300. CurrentFlag=4, ShipFlagsQuantity=4, FlagType=E
  1301. FlagType==FLAG_ENSIGN && n == SHIP_PENNANT
  1302. BattleInterface DoSetFlags: 5
  1303. procGetRiggingData: n=-2, chr.id=CrQuebradasCostillas3, ship.type=Lugger1, nation=0, ShipFlagsQuantity=6, bShipWithoutPennants=0
  1304. CurrentFlag=1, ShipFlagsQuantity=6, FlagType=P
  1305. FlagType==FLAG_PENNANT && n == SHIP_FLAG
  1306. procGetRiggingData: n=-2, chr.id=CrQuebradasCostillas3, ship.type=Lugger1, nation=0, ShipFlagsQuantity=6, bShipWithoutPennants=0
  1307. CurrentFlag=2, ShipFlagsQuantity=6, FlagType=E
  1308. procGetRiggingData: n=-2, chr.id=CrQuebradasCostillas3, ship.type=Lugger1, nation=0, ShipFlagsQuantity=6, bShipWithoutPennants=0
  1309. CurrentFlag=3, ShipFlagsQuantity=6, FlagType=P
  1310. FlagType==FLAG_PENNANT && n == SHIP_FLAG
  1311. procGetRiggingData: n=-3, chr.id=CrQuebradasCostillas3, ship.type=Lugger1, nation=0, ShipFlagsQuantity=6, bShipWithoutPennants=0
  1312. CurrentFlag=4, ShipFlagsQuantity=6, FlagType=P
  1313. procGetRiggingData: n=-3, chr.id=CrQuebradasCostillas3, ship.type=Lugger1, nation=0, ShipFlagsQuantity=6, bShipWithoutPennants=0
  1314. CurrentFlag=5, ShipFlagsQuantity=6, FlagType=E
  1315. FlagType==FLAG_ENSIGN && n == SHIP_PENNANT
  1316. procGetRiggingData: n=-3, chr.id=CrQuebradasCostillas3, ship.type=Lugger1, nation=0, ShipFlagsQuantity=6, bShipWithoutPennants=0
  1317. CurrentFlag=6, ShipFlagsQuantity=6, FlagType=P
  1318. BattleInterface DoSetFlags: 6
  1319. procGetRiggingData: n=-2, chr.id=CrQuebradasCostillas4, ship.type=Sloop2, nation=0, ShipFlagsQuantity=2, bShipWithoutPennants=0
  1320. CurrentFlag=1, ShipFlagsQuantity=2, FlagType=E
  1321. procGetRiggingData: n=-3, chr.id=CrQuebradasCostillas4, ship.type=Sloop2, nation=0, ShipFlagsQuantity=2, bShipWithoutPennants=0
  1322. CurrentFlag=2, ShipFlagsQuantity=2, FlagType=E
  1323. FlagType==FLAG_ENSIGN && n == SHIP_PENNANT
  1324. Sea_FirstInit done
  1325. BattleInterface DoSetFlags: 7
  1326. procGetRiggingData: n=-2, chr.id=CrQuebradasCostillas5, ship.type=Barque2, nation=0, ShipFlagsQuantity=4, bShipWithoutPennants=0
  1327. CurrentFlag=1, ShipFlagsQuantity=4, FlagType=P
  1328. FlagType==FLAG_PENNANT && n == SHIP_FLAG
  1329. procGetRiggingData: n=-2, chr.id=CrQuebradasCostillas5, ship.type=Barque2, nation=0, ShipFlagsQuantity=4, bShipWithoutPennants=0
  1330. CurrentFlag=2, ShipFlagsQuantity=4, FlagType=E
  1331. procGetRiggingData: n=-3, chr.id=CrQuebradasCostillas5, ship.type=Barque2, nation=0, ShipFlagsQuantity=4, bShipWithoutPennants=0
  1332. CurrentFlag=3, ShipFlagsQuantity=4, FlagType=P
  1333. procGetRiggingData: n=-3, chr.id=CrQuebradasCostillas5, ship.type=Barque2, nation=0, ShipFlagsQuantity=4, bShipWithoutPennants=0
  1334. CurrentFlag=4, ShipFlagsQuantity=4, FlagType=E
  1335. FlagType==FLAG_ENSIGN && n == SHIP_PENNANT
  1336. BattleInterface DoSetFlags: 8
  1337. procGetRiggingData: n=-2, chr.id=CrQuebradasCostillas6, ship.type=Lugger3, nation=0, ShipFlagsQuantity=6, bShipWithoutPennants=0
  1338. CurrentFlag=1, ShipFlagsQuantity=6, FlagType=E
  1339. procGetRiggingData: n=-2, chr.id=CrQuebradasCostillas6, ship.type=Lugger3, nation=0, ShipFlagsQuantity=6, bShipWithoutPennants=0
  1340. CurrentFlag=2, ShipFlagsQuantity=6, FlagType=P
  1341. FlagType==FLAG_PENNANT && n == SHIP_FLAG
  1342. procGetRiggingData: n=-2, chr.id=CrQuebradasCostillas6, ship.type=Lugger3, nation=0, ShipFlagsQuantity=6, bShipWithoutPennants=0
  1343. CurrentFlag=3, ShipFlagsQuantity=6, FlagType=P
  1344. FlagType==FLAG_PENNANT && n == SHIP_FLAG
  1345. procGetRiggingData: n=-3, chr.id=CrQuebradasCostillas6, ship.type=Lugger3, nation=0, ShipFlagsQuantity=6, bShipWithoutPennants=0
  1346. CurrentFlag=4, ShipFlagsQuantity=6, FlagType=E
  1347. FlagType==FLAG_ENSIGN && n == SHIP_PENNANT
  1348. procGetRiggingData: n=-3, chr.id=CrQuebradasCostillas6, ship.type=Lugger3, nation=0, ShipFlagsQuantity=6, bShipWithoutPennants=0
  1349. CurrentFlag=5, ShipFlagsQuantity=6, FlagType=P
  1350. procGetRiggingData: n=-3, chr.id=CrQuebradasCostillas6, ship.type=Lugger3, nation=0, ShipFlagsQuantity=6, bShipWithoutPennants=0
  1351. CurrentFlag=6, ShipFlagsQuantity=6, FlagType=P
  1352. SETTING MUSIC: music_spokplavanie
  1353. ResumeAllSounds
  1354. ** Whr: CreateWeatherEnvironment - iCurWeatherhour = 16, theHour = 17
  1355. Whr_UpdateWeather finish weather update
  1356. Directsail aborted during sail to
  1357. PauseAllSounds
  1358. locator_name = reload_3 lockedReloadLocator =
  1359. reload_cur_island_index = 6
  1360. reload_cur_location_index = -1
  1361. reload_island_index = -1
  1362. reload_location_index = 182
  1363. Start reload
  1364. PauseAllSounds
  1365. ReloadStartFade
  1366. ReloadEndFade
  1367. ** Whr: CreateWeatherEnvironment - iCurWeatherhour = 17, theHour = 17
  1368. Bnd: 0, Vag: 0, Sk: 1, Mo: 0, Mu: 0
  1369. ItemLogic: On load location QC_Shore1
  1370. ItemLogic: found 0 buttons
  1371. ItemLogic: Loaded model ammo\\blade40
  1372. LandInterface DoSetFlags: 0
  1373. procGetRiggingData: n=-2, chr.id=Blaze, ship.type=HMS_Endeavour, nation=-1, ShipFlagsQuantity=4, bShipWithoutPennants=0
  1374. CurrentFlag=1, ShipFlagsQuantity=4, FlagType=E
  1375. procGetRiggingData: n=-2, chr.id=Blaze, ship.type=HMS_Endeavour, nation=-1, ShipFlagsQuantity=4, bShipWithoutPennants=0
  1376. CurrentFlag=2, ShipFlagsQuantity=4, FlagType=P
  1377. FlagType==FLAG_PENNANT && n == SHIP_FLAG
  1378. procGetRiggingData: n=-3, chr.id=Blaze, ship.type=HMS_Endeavour, nation=-1, ShipFlagsQuantity=4, bShipWithoutPennants=0
  1379. CurrentFlag=3, ShipFlagsQuantity=4, FlagType=E
  1380. FlagType==FLAG_ENSIGN && n == SHIP_PENNANT
  1381. procGetRiggingData: n=-3, chr.id=Blaze, ship.type=HMS_Endeavour, nation=-1, ShipFlagsQuantity=4, bShipWithoutPennants=0
  1382. CurrentFlag=4, ShipFlagsQuantity=4, FlagType=P
  1383. LandInterface DoSetFlags: 1
  1384. procGetRiggingData: n=-2, chr.id=Enc_Officer_0, ship.type=Shnyava2, nation=-1, ShipFlagsQuantity=6, bShipWithoutPennants=0
  1385. CurrentFlag=1, ShipFlagsQuantity=6, FlagType=P
  1386. FlagType==FLAG_PENNANT && n == SHIP_FLAG
  1387. procGetRiggingData: n=-2, chr.id=Enc_Officer_0, ship.type=Shnyava2, nation=-1, ShipFlagsQuantity=6, bShipWithoutPennants=0
  1388. CurrentFlag=2, ShipFlagsQuantity=6, FlagType=P
  1389. FlagType==FLAG_PENNANT && n == SHIP_FLAG
  1390. procGetRiggingData: n=-2, chr.id=Enc_Officer_0, ship.type=Shnyava2, nation=-1, ShipFlagsQuantity=6, bShipWithoutPennants=0
  1391. CurrentFlag=3, ShipFlagsQuantity=6, FlagType=E
  1392. procGetRiggingData: n=-3, chr.id=Enc_Officer_0, ship.type=Shnyava2, nation=-1, ShipFlagsQuantity=6, bShipWithoutPennants=0
  1393. CurrentFlag=4, ShipFlagsQuantity=6, FlagType=P
  1394. procGetRiggingData: n=-3, chr.id=Enc_Officer_0, ship.type=Shnyava2, nation=-1, ShipFlagsQuantity=6, bShipWithoutPennants=0
  1395. CurrentFlag=5, ShipFlagsQuantity=6, FlagType=P
  1396. procGetRiggingData: n=-3, chr.id=Enc_Officer_0, ship.type=Shnyava2, nation=-1, ShipFlagsQuantity=6, bShipWithoutPennants=0
  1397. CurrentFlag=6, ShipFlagsQuantity=6, FlagType=E
  1398. FlagType==FLAG_ENSIGN && n == SHIP_PENNANT
  1399. LandInterface DoSetFlags: 2
  1400. procGetRiggingData: n=-2, chr.id=Enc_Officer_1, ship.type=Brig2, nation=-1, ShipFlagsQuantity=4, bShipWithoutPennants=0
  1401. CurrentFlag=1, ShipFlagsQuantity=4, FlagType=P
  1402. FlagType==FLAG_PENNANT && n == SHIP_FLAG
  1403. procGetRiggingData: n=-2, chr.id=Enc_Officer_1, ship.type=Brig2, nation=-1, ShipFlagsQuantity=4, bShipWithoutPennants=0
  1404. CurrentFlag=2, ShipFlagsQuantity=4, FlagType=E
  1405. procGetRiggingData: n=-3, chr.id=Enc_Officer_1, ship.type=Brig2, nation=-1, ShipFlagsQuantity=4, bShipWithoutPennants=0
  1406. CurrentFlag=3, ShipFlagsQuantity=4, FlagType=P
  1407. procGetRiggingData: n=-3, chr.id=Enc_Officer_1, ship.type=Brig2, nation=-1, ShipFlagsQuantity=4, bShipWithoutPennants=0
  1408. CurrentFlag=4, ShipFlagsQuantity=4, FlagType=E
  1409. FlagType==FLAG_ENSIGN && n == SHIP_PENNANT
  1410. SETTING MUSIC: music_jungle
  1411. Contraband transfer was interrupted by Coastal Guards
  1412. FIRST CONTRABAND GOOD SELECTED TO TRADE IS: Ebony
  1413. FIRST CONTRABAND GOOD PRICE IS: 1392
  1414. CONTRABAND ONBOARD COUNTER HAS VALUE: 1
  1415. QUANTITY OF FIRST CONTRABAND GOOD ONBOARD: 700
  1416. INDEX OF FIRST CONTRABAND IS: 19
  1417. ONLY ONE CONTRABAND GOOD IS AVAILABLE
  1418. FUNCTION RemoveGeometryFromLocation reports: Current location ID is QC_Shore1 and geometry smg should be removed
  1419. FUNCTION RemoveGeometryFromLocation reports: Checking Geometry name for n = 1. It is smg
  1420. JOPA!
  1421. Equip Character Owen with blade20+2 his nation: 0 blade nation=
  1422. Equip Character Geffrey with blade1+2 his nation: 0 blade nation=
  1423. Equip Character Llewellyn with blade46+2 his nation: 0 blade nation=
  1424. Equip Character Duane with blade20 his nation: 0 blade nation=
  1425. Equip Character Bernard with blade36+2 his nation: 0 blade nation=
  1426. Equip Character Piers with blade49 his nation: 0 blade nation=
  1427. ÏÎßÂËÅÍÈÅ ÁÅÐÅÃÎÂÎÉ ÑÒÐÀÆÈ: Location fantom character <5>
  1428. Èíäåêñ òåêóùåãî îñòðîâà 6
  1429. Òåêóùèé îñòðîâ: QuebradasCostillas
  1430. Òåêóùàÿ íàöèÿ îñòðîâà: 0
  1431. ÍÀÖÈß ÊÀÏÈÒÀÍÀ0
  1432. Equip Character with blade19-1 his nation: 0 blade nation=
  1433. Equip Character with blade19+2 his nation: 0 blade nation=
  1434. Equip Character with blade46 his nation: 0 blade nation=
  1435. FUNCTION SetCoastalGuardPursuit Reports: Current PLayer Island is: QuebradasCostillas
  1436. QUEST Rand_CoastalPatrolAppear reports: Soldier Idx = 1855
  1437. locator_name = boat lockedReloadLocator =
  1438. reload_cur_island_index = -1
  1439. reload_cur_location_index = 182
  1440. reload_island_index = 6
  1441. reload_location_index = -1
  1442. Start reload
  1443. PauseAllSounds
  1444. ReloadStartFade
  1445. ItemLogic: On unload location
  1446. ReloadEndFade
  1447. SEA: SeaLogin begin
  1448. ** Whr: CreateWeatherEnvironment - iCurWeatherhour = 17, theHour = 17
  1449. SEA: sealogin loading island QuebradasCostillas
  1450. SEA: added pchar to sea
  1451. SEA: Did CRs
  1452. SEA: Error: Group Coastal_Guards, Island QuebradasCostillas
  1453. SEA: Error: Find locators Group , Locator
  1454. SEA: Did any groups
  1455. SEA: added ships
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