Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- # all attributes are CaSe sensitive,
- # but a fallback has been implemented if you'd use lower case characters
- # the following attributes use the names of the available materials in bukkit
- # here is a list of material types:
- # https://hub.spigotmc.org/javadocs/bukkit/org/bukkit/Material.html
- boots: IRON_BOOTS
- leggings: IRON_LEGGINGS
- chestplate: IRON_CHESTPLATE
- helmet: IRON_HELMET
- mainhand: DIAMOND_SWORD
- offhand: SHIELD
- # the following attribute is the entity type, only living entities are aloud
- # here is a list of entity types:
- # https://hub.spigotmc.org/javadocs/bukkit/org/bukkit/entity/EntityType.html
- type: PIG_ZOMBIE
- # additional details and messages
- # you can add as many textformatting wildcards as you'd like,
- # here is a list of all the textformatting options:
- # http://minecraft.gamepedia.com/Formatting_codes
- name: Cop
- init: The cops have been dispatched to your location
- backup: Looks like you got away this time
- succes: Looks like you got away this time
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement