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pleaserenameme

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Feb 19th, 2015
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Lua 2.71 KB | None | 0 0
  1. SandboxVars =
  2. {
  3.     Zombies = 3,             --normal is at 3, ranges of insane to none [1-5]
  4.     Distribution = 1,        --no 0's as modifiers, urban focused is [1], the other option must be [2] for uniform
  5.     WaterShutModifier = 365, --in-game days until shutdown, this is an in-game year.
  6.     ElecShutModifier = 365,
  7.     Alarm = 3,       --never [1] "rare" as 3, to very often [6]
  8.     LockedHouses = 4,        --never [1] to very often [6]
  9.     FoodRotSpeed = 5,        --very fast [1] to very slow [5]
  10.     FridgeFactor = 5,        --very low [1] to very effective refridgeration [5]
  11.     LootRespawn = 5,         --from none, daily, weekly, monthly, to bi-monthly [5]
  12.     ZombieRespawn = 3,       --zombie respawn rate, none, everyday, every week [3], every month, every 2 months
  13.     TimeSinceApo = 1,        --I set this at 0 months since apocalypse, setting goes from 0 to 12.
  14.     Temperature = 3,         --temperature from very cold to very hot, [3] at normal
  15.     Rain = 3,                --rain from dry to very rainy, [3] at normal
  16.     ErosionSpeed = 3,        --veryfast (20 days), fast (50), [3] normal (100), slow (200), very slow (500)
  17.     Farming = 1,             --[1]veryfast, fast, normal[3], slow, veryslow
  18.     NatureAbundance = 3,     --very poor, poor, normal, abundant, very abundant
  19.     FoodLoot = 4,            --extremly rare, rare, normal, [4] common, abundant
  20.     WeaponLoot = 3,          --extremly rare, rare, [3] normal, common, abundant
  21.     OtherLoot = 3,           --extremly rare, rare, [3] normal, common, abundant
  22.     XpMultiplier = 8,        --seems like decimal point can be used, i chose 8.0
  23.     StatsDecrease = 3,       --very fast, fast, [3] normal, slow, very slow
  24.     DayLength = 3,           --[1]15min, 30min, [3]1hr, 2hr, 3hr, 4hr, 5hr, 12hr, [9]realtime
  25.     StartMonth = 7,          --[1]january --- [12] december
  26.     StartTime = 2,           --[1]7am, [2]9am, 12pm, 2pm, 5pm, 9pm, 12am, 2am, [9]5am
  27.  
  28.     ZombieLore =
  29.     {                    --these are the default 'proper zombies' setting
  30.         Speed = 3,           --sprinters, fast shamblers, [3]shamblers
  31.         Strength = 2,        --superhuman, human, weak
  32.         Toughness = 2,       --tough, [2]normal, fragile
  33.         Transmission = 1,    --[1]blood+saliva, everyone is infected, none
  34.         Mortality = 5,       -- [1]instant, 0-30 sec, 0-1 min, 0-12 hr, [5]2-3 days, [6]1-2 weeks
  35.         Reanimate = 3,       -- instant, 0-30sec, [3]0-1min, 0-12 hrs, 2-3 days, 1-2 weeks
  36.         Cognition = 3,       -- navigate+use doors, navigate, [3]basic navigation
  37.         Memory = 2,          -- long, [2] normal, short, none
  38.         Decomp = 1,          -- [1] slow + weakens, slows, weakens, no effect
  39.         Sight = 2,           -- eagle-eyed, [2]normal, poor
  40.         Hearing = 2,         -- pinpoint, [2]normal, poor
  41.         Smell = 2,           -- bloodhound, [2]normal, poor
  42.     }
  43. }
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