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- if (isnil ("runonce")) then
- {
- runonce = true;
- };
- if (runonce) then
- {
- player_queued =
- {
- _id = _this select 0;
- myplayeruid = _id;
- titleText ["","BLACK FADED",0];
- setAperture 0;
- _alive = _this select 1;
- if (!_alive) then
- {
- clientNew = [13,[1,0,0],_id];
- publicVariableServer "clientNew";
- }
- else
- {
- clientReady = _id;
- publicVariableServer "clientReady";
- };
- };
- runonce = false;
- whitelist = [];
- whitelist = profileNamespace getVariable ["whitelist",[]];
- isUnderRoof = {_swag = 1337;_swag};
- keybindz2 = {
- switch (_this) do {
- case 184: {
- closedialog 0;
- createDialog "RscDisplayRemoteMissions";
- sleep 1;
- ["<t shadow='1'shadowColor='#ff0000'color='#000000'>" + "[FHaX] Let The Body's Hit The Floor" + "</t>",0,0,0,0,5] spawn changeme_drawit2;
- lbAdd [101, "ESP"];
- lbAdd [101, "BODY ESP"];
- lbAdd [101, "WRECK ESP"];
- lbAdd [101, "Dupe Body"];
- lbAdd [101, "Fly"];
- lbAdd [101, "Fast Walk"];
- lbAdd [101,"Head Shake"];
- lbAdd [101, "The Storm"];
- lbAdd [101, "Zombie shield"];
- lbAdd [101, "Crash Server"];
- lbAdd [101, "View Gear"];
- lbAdd [101, "Remove Building"];
- lbAdd [101, "Item Filter"];
- lbAdd [101, "Free Cam"];
- lbAdd [101, "No Recoil"];
- lbAdd [101, "No Grass"];
- lbAdd [101, "Attachto [T]"];
- lbAdd [101, "Spectate [T]"];
- lbAdd [101, "Shoot em [T]"];
- lbAdd [101, "Break Leg [T]"];
- lbAdd [101, "Knock em out [T]"];
- lbAdd [101, "Remove Weapon[T]"];
- lbClear 104;
- lbadd [104, "All Players"];
- ctrlShow [1013, false];
- ctrlShow [1015, false];
- ctrlShow [134, false];
- ctrlShow [1002, false];
- ctrlShow [132, false];
- ctrlShow [109, false];
- ctrlShow [1004, false];
- ctrlShow [1006, false];
- ctrlShow [131, false];
- ctrlShow [1085, false];
- ctrlShow [1086, false];
- ctrlShow [1011, false];
- ctrlShow [123, false];
- ctrlShow [1, false];
- ctrlShow [2, false];
- ctrlShow [1082, false];
- ctrlShow [130, false];
- ctrlSetText [1010, " Scripts"];
- ctrlSetText [1008, " Players"];
- ctrlSetText [1012, " Items:"];
- ctrlSetText [1000, "FHaX Menu"];
- _display = (findDisplay 17);
- _control = _display displayCtrl 101;
- _control ctrlSetPosition [safezoneX + 0.21 * safezoneW, safezoneY + 0.12 * safezoneH, safezoneW * 0.275, safezoneH * 0.79];
- _control ctrlSetEventHandler ["LBDblClick", "[lbtext [101, (lbCurSel 101)]] spawn changeme_ran;"];
- _control ctrlCommit 0;
- [] spawn
- {
- _display = (findDisplay 17);
- _control = _display displayCtrl 103;
- _control ctrlSetPosition [safezoneX + 0.02 * safezoneW, safezoneY + 0.925 * safezoneH, safezoneW * 0.05, safezoneH * 0.05];
- _control ctrlsettext "Add";
- buttonSetAction [103,'[lbtext [104, (lbCurSel 104)]] spawn changeme_addtowhitelist;'];
- _control ctrlCommit 0;
- };
- [] spawn
- {
- _display = (findDisplay 17);
- _control = _display displayCtrl 102;
- _control ctrlSetEventHandler ["LBDblClick", "[lbtext [102, (lbCurSel 102)]] spawn changeme_teleport;"];
- _entities = (positionCameraToWorld [0,0,0]) nearObjects 1000;
- {
- if ((_x != player) && !(_x isKindOf "Man")) then
- {
- _typeof = toArray typeof _x;
- _typeof resize 5;
- _typeof;
- _typeof = toString _typeof;
- if ((_typeof != "land_") && (_typeof != "#crat") && (_typeof != "") && (_typeof != "#part")) then
- {
- _index = _control lbAdd format ["%1",typeOf _x ];
- };
- };
- } forEach _entities;
- lbsort _control;
- };
- _entities = (positionCameraToWorld [0,0,0] nearObjects ["SurvivorBase",1000]);
- {
- if ((name _x != "unknown entity") && (alive _x)) then
- {
- _display = (findDisplay 17);
- _control = _display displayCtrl 104;
- _control ctrlSetPosition [safezoneX + 0.025 * safezoneW, safezoneY + 0.12 * safezoneH, safezoneW * 0.18, safezoneH * 0.79];
- _control ctrlSetEventHandler ["LBDblClick", "[lbtext [104, (lbCurSel 104)]] spawn changeme_target;"];
- _control ctrlCommit 0;
- _index = _control lbAdd (name _x);
- _control lbSetPicture [_index, "\DZ\ui\data\map\vehicleicons\iconMan_ca.paa"];
- _hand = primaryWeapon _x;
- _wName = getText(configFile >> "cfgWeapons" >> _hand >> "displayName");
- if (_wName != "") then
- {
- _control lbSetPicture [_index, "\DZ\ui\data\igui\cfg\islandmap\iconplayer_ca.paa"];
- };
- if (name _x == targetname ) then
- {
- _control lbSetPicture [_index, "\DZ\ui\data\igui\cfg\PeripheralVision\bloodTexture_ca.paa"];
- };
- _found = [getplayeruid _x,str whitelist] call InString;
- if (_found) then
- {
- _control lbSetPicture [_index, "\DZ\ui\data\map\vehicleicons\iconTank_ca.paa"];
- };
- };
- } forEach _entities;
- [] spawn {
- waitUntil {(58 in (toArray (ctrlText ((findDisplay 24) displayCtrl 101))))};
- _text = ctrlText ((findDisplay 24) displayCtrl 101);[] spawn compile _text;((findDisplay 24) displayCtrl 101) ctrlSetText '';(findDisplay 24) closeDisplay 0;
- };
- };
- };
- };
- nuke = false;
- [] spawn
- {
- while {!(isNull (findDisplay 12))} do
- {
- sleep 5;
- playerarray = [];
- _entities = (positionCameraToWorld [0,0,0] nearObjects ["SurvivorBase",1000]);
- {
- if ((alive _x) && (_x != player)) then
- {
- playerarray = playerarray + [_x];
- };
- }foreach _entities;
- };
- };
- changeme_nukezz =
- {
- nuke = !nuke;taskhint ["nuke = " + str nuke, [1, 0, 0, 1], "taskCurrent"];
- };
- changeme_russia =
- {
- _array = _this select 0;
- _penis = _array select 1;
- _penis2 = _array select 2;
- _display = (findDisplay 12);
- _control = _display displayCtrl 51;
- _WorldCoord = _control ctrlMapScreenToWorld [_penis,_penis2];
- if (nuke) then
- {
- _bullet = "laserbombcore" createvehiclelocal [_WorldCoord select 0, _WorldCoord select 1, 5];
- _bullet setVelocity [0, 0, -50000];
- systemchat str [_WorldCoord select 0, _WorldCoord select 1, 5];
- };
- };
- (findDisplay 46) displayAddEventHandler ['KeyDown', 'if ((_this select 1) == 0x4C) then
- {
- createdialog "RscDisplayMainMap";
- waitUntil {!(isNull (findDisplay 12))};
- (findDisplay 12 displayCtrl 51) ctrlAddEventHandler ["Draw","
- (_this select 0) drawLine [
- getPos player,
- playerarray select 0 modeltoworld [0,0,1.20],
- [0,0,1,1]
- ];
- "];
- (findDisplay 12 displayCtrl 51) ctrlAddEventHandler ["Draw","
- (_this select 0) drawLine [
- getPos player,
- playerarray select 1 modeltoworld [0,0,1.20],
- [0,0,1,1]
- ];
- "];
- (findDisplay 12 displayCtrl 51) ctrlAddEventHandler ["Draw","
- (_this select 0) drawLine [
- getPos player,
- playerarray select 2 modeltoworld [0,0,1.20],
- [0,0,1,1]
- ];
- "];
- (findDisplay 12 displayCtrl 51) ctrlAddEventHandler ["Draw","
- (_this select 0) drawLine [
- getPos player,
- playerarray select 3 modeltoworld [0,0,1.20],
- [0,0,1,1]
- ];
- "];
- (findDisplay 12 displayCtrl 51) ctrlAddEventHandler ["Draw","
- (_this select 0) drawLine [
- getPos player,
- playerarray select 4 modeltoworld [0,0,1.20],
- [0,0,1,1]
- ];
- "];
- (findDisplay 12 displayCtrl 51) ctrlAddEventHandler ["Draw","
- (_this select 0) drawLine [
- getPos player,
- playerarray select 5 modeltoworld [0,0,1.20],
- [0,0,1,1]
- ];
- "];
- (findDisplay 12 displayCtrl 51) ctrlAddEventHandler ["Draw","
- (_this select 0) drawLine [
- getPos player,
- playerarray select 6 modeltoworld [0,0,1.20],
- [0,0,1,1]
- ];
- "];
- (findDisplay 12 displayCtrl 51) ctrlAddEventHandler ["Draw","
- (_this select 0) drawLine [
- getPos player,
- playerarray select 7 modeltoworld [0,0,1.20],
- [0,0,1,1]
- ];
- "];
- (findDisplay 12 displayCtrl 51) ctrlAddEventHandler ["Draw","
- (_this select 0) drawLine [
- getPos player,
- playerarray select 8 modeltoworld [0,0,1.20],
- [0,0,1,1]
- ];
- "];
- (findDisplay 12 displayCtrl 51) ctrlAddEventHandler ["Draw","
- (_this select 0) drawLine [
- getPos player,
- playerarray select 9 modeltoworld [0,0,1.20],
- [0,0,1,1]
- ];
- "];
- (findDisplay 12 displayCtrl 51) ctrlAddEventHandler ["Draw","
- (_this select 0) drawLine [
- getPos player,
- playerarray select 10 modeltoworld [0,0,1.20],
- [0,0,1,1]
- ];
- "];
- (findDisplay 12 displayCtrl 51) ctrlAddEventHandler ["Draw","
- (_this select 0) drawLine [
- getPos player,
- playerarray select 11 modeltoworld [0,0,1.20],
- [0,0,1,1]
- ];
- "];
- (findDisplay 12 displayCtrl 51) ctrlAddEventHandler ["Draw","
- (_this select 0) drawLine [
- getPos player,
- playerarray select 12 modeltoworld [0,0,1.20],
- [0,0,1,1]
- ];
- "];
- (findDisplay 12 displayCtrl 51) ctrlAddEventHandler ["Draw","
- (_this select 0) drawLine [
- getPos player,
- playerarray select 13 modeltoworld [0,0,1.20],
- [0,0,1,1]
- ];
- "];
- (findDisplay 12 displayCtrl 51) ctrlAddEventHandler ["Draw","
- (_this select 0) drawLine [
- getPos player,
- playerarray select 14 modeltoworld [0,0,1.20],
- [0,0,1,1]
- ];
- "];
- (findDisplay 12 displayCtrl 51) ctrlAddEventHandler ["Draw","
- (_this select 0) drawLine [
- getPos player,
- playerarray select 15 modeltoworld [0,0,1.20],
- [0,0,1,1]
- ];
- "];
- (findDisplay 12 displayCtrl 51) ctrlAddEventHandler ["Draw","
- (_this select 0) drawLine [
- getPos player,
- playerarray select 16 modeltoworld [0,0,1.20],
- [0,0,1,1]
- ];
- "];
- (findDisplay 12 displayCtrl 51) ctrlAddEventHandler ["Draw","
- (_this select 0) drawLine [
- getPos player,
- playerarray select 0 modeltoworld [0,0,1.20],
- [0,0,1,1]
- ];
- "];
- (findDisplay 12 displayCtrl 51) ctrlAddEventHandler ["Draw","
- (_this select 0) drawLine [
- getPos player,
- playerarray select 17 modeltoworld [0,0,1.20],
- [0,0,1,1]
- ];
- "];
- (findDisplay 12 displayCtrl 51) ctrlAddEventHandler ["Draw","
- (_this select 0) drawLine [
- getPos player,
- playerarray select 18 modeltoworld [0,0,1.20],
- [0,0,1,1]
- ];
- "];
- (findDisplay 12 displayCtrl 51) ctrlAddEventHandler ["Draw","
- (_this select 0) drawLine [
- getPos player,
- playerarray select 19 modeltoworld [0,0,1.20],
- [0,0,1,1]
- ];
- "];
- (findDisplay 12 displayCtrl 51) ctrlAddEventHandler ["Draw","
- (_this select 0) drawLine [
- getPos player,
- playerarray select 20 modeltoworld [0,0,1.20],
- [0,0,1,1]
- ];
- "];
- for "_i" from 100 to 5000 do {
- ctrlShow [_i, false];
- };
- _display = (findDisplay 12);
- _control = _display displayCtrl 51;
- _control ctrlSetEventHandler ["mousemoving","[_this] spawn changeme_russia;"];
- _control ctrlSetEventHandler ["mousebuttondblclick","[] spawn changeme_nukezz;"];
- }'];
- waituntil {!isnull (finddisplay 46)};
- (findDisplay 46) displayAddEventHandler ["KeyDown","_this select 1 call keybindz2;false;"];
- keybindz = {
- switch (_this) do {
- case 42: {
- if (changeme_fastwalk == 1) then
- {
- changeme_pos = [(getPos player select 0)+5*sin(getdir player),(getPos player select 1)+5*cos(getdir player)];
- player setpos changeme_pos;
- };
- };
- };
- };
- waituntil {!isnull (finddisplay 46)};
- (findDisplay 46) displayAddEventHandler ["KeyDown","_this select 1 call keybindz;false;"];
- InString =
- {
- private ["_needle","_haystack","_needleLen","_hay","_found"];
- _needle = [_this, 0, "", [""]] call BIS_fnc_param;
- _haystack = toArray ([_this, 1, "", [""]] call BIS_fnc_param);
- _needleLen = count toArray _needle;
- _hay = +_haystack;
- _hay resize _needleLen;
- _found = false;
- for "_i" from _needleLen to count _haystack do
- {
- if (toString _hay == _needle) exitWith {_found = true};
- _hay set [_needleLen, _haystack select _i];
- _hay set [0, "x"];
- _hay = _hay - ["x"]
- };
- _found
- };
- fonzy_fnc_selectrandom = {
- if (count _this > 0) then {
- _this select (floor random (count _this));
- } else {
- ["Array has no elements."] call bis_fnc_error;
- nil
- };
- };
- changeme_swag =
- {
- if !(drawing_text) then
- {
- _control = (uinamespace getvariable "BIS_RscMissionScreen") displayctrl 1300;
- _len = count (toArray (ctrltext _control));
- _ammount = _len - 1;
- _ns = toArray (ctrltext _control);
- _ns resize _ammount;
- _ns;
- _ns = toString _ns;
- _control ctrlsetstructuredtext parsetext format ["<t shadow='1'shadowColor='#ff0000'color='#000000'>%1</t>",_ns];
- playsound "counter";
- };
- };
- changeme_drawit2 = {
- disableserialization;
- (_this select 4) cutrsc ["RscMissionScreen","plain down"];
- _control = (uinamespace getvariable "BIS_RscMissionScreen") displayctrl 1300;
- _control ctrlsetstructuredtext parsetext (_this select 0);
- sleep 0.15;
- call changeme_swag;
- sleep 0.15;
- call changeme_swag;
- sleep 0.15;
- call changeme_swag;
- sleep 0.15;
- call changeme_swag;
- sleep 0.15;
- call changeme_swag;
- sleep 0.15;
- call changeme_swag;
- sleep 0.15;
- call changeme_swag;
- sleep 0.15;
- call changeme_swag;
- sleep 0.15;
- call changeme_swag;
- sleep 0.15;
- call changeme_swag;
- sleep 0.15;
- call changeme_swag;
- sleep 0.15;
- call changeme_swag;
- sleep 0.15;
- call changeme_swag;
- sleep 0.15;
- call changeme_swag;
- sleep 0.15;
- call changeme_swag;
- sleep 0.15;
- call changeme_swag;
- sleep 0.15;
- call changeme_swag;
- sleep 0.15;
- call changeme_swag;
- sleep 0.15;
- call changeme_swag;
- sleep 0.15;
- call changeme_swag;
- sleep 0.15;
- call changeme_swag;
- sleep 0.15;
- call changeme_swag;
- sleep 0.15;
- call changeme_swag;
- sleep 0.15;
- call changeme_swag;
- sleep 0.15;
- call changeme_swag;
- sleep 0.15;
- call changeme_swag;
- sleep 0.15;
- call changeme_swag;
- sleep 0.15;
- call changeme_swag;
- sleep 2;
- _control ctrlSetText "";
- };
- inanglesector =
- {
- private["_dir1","_dir2","_dir3","_small","_large","_x","_y","_r"];
- _r = false;
- _small = (_this select 1) - ((_this select 2) / 2);
- _large = (_this select 1) + ((_this select 2) / 2);
- _x = ((_this select 3) select 0) - ((_this select 0) select 0);
- _y = ((_this select 3) select 1) - ((_this select 0) select 1);
- _dir1 = _x atan2 _y;
- if (_dir1 < 0) then {_dir1 = _dir1 + 360};
- _dir2 = _dir1 - 360;
- _dir3 = _dir1 + 360;
- if ((_dir1 >= _small && _dir1 <= _large) || (_dir2 >= _small && _dir2 <= _large) || (_dir3 >= _small && _dir3 <= _large)) then {_r = true};
- _r
- };
- changeme_cansee =
- {
- _unit1 = _this select 0;
- _unit2 = _this select 1;
- changeme_eyeDir = {
- _eval = (eyeDirection _this);
- _edir = (_eval select 0) atan2 (_eval select 1);
- if (_edir < 0) then {_edir = 360 + _edir};
- _edir
- };
- _canSee = false;
- _inView = [position _unit1, _unit1 call changeme_eyeDir, 120, position _unit2] call inAngleSector;
- if (_inView) then
- {
- if (! terrainIntersectASL [eyePos _unit1, eyePos _unit2]) then
- {
- if (count (lineIntersectsWith [eyePos _unit1, eyePos _unit2, _unit1, _unit2]) == 0) then
- {
- _canSee = true;
- };
- };
- };
- _canSee
- };
- changeme_aimbot =
- {
- _pos1 = _this select 0;
- _pos2 = _this select 1;
- if(typename _pos1 == "OBJECT") then {_pos1 = _pos1 modeltoworld [0,0,0]};
- if(typename _pos2 == "OBJECT") then {_pos2 = _pos2 modeltoworld [0,0,0]};
- _ret = ((_pos2 select 0) - (_pos1 select 0)) atan2 ((_pos2 select 1) - (_pos1 select 1));
- _ret = _ret % 360;
- _ret
- };
- changeme_addtowhitelist =
- {
- _name = _this select 0;
- _entities = (positionCameraToWorld [0,0,0] nearObjects ["SurvivorBase",1000]);
- {
- if (name _x == _name) then
- {
- whitelist = whitelist + [getplayeruid _x];
- systemchat format ["Adding %1 to the whitelist",_name];
- profileNamespace setVariable ["whitelist",whitelist];saveProfileNamespace;
- };
- } forEach _entities;
- };
- changeme_drawit = {
- disableserialization;
- drawing_text = true;
- (_this select 4) cutrsc ["RscMissionScreen","plain down"];
- _control = (uinamespace getvariable "BIS_RscMissionScreen") displayctrl 1300;
- _control ctrlsetstructuredtext parsetext (_this select 0);
- sleep 5;
- drawing_text = false;
- _control ctrlSetText "";
- };
- changeme_teleport =
- {
- _itemname = _this select 0;
- itemname = _itemname;
- _itemname2 = "Teleporting " + itemname;
- ["<t size='1.3' color='#00E0FD'>" + _itemname2 + "</t>",0,0,0,0,5] spawn changeme_drawit;
- _entities = (positionCameraToWorld [0,0,0]) nearObjects 1000;
- {
- if ((_x != player) && !(_x isKindOf "Man") && (typeOf _x == itemname)) then
- {
- _pos = player modelToWorld [round ((random 1)),round ((random 1)),0];
- _x setpos _pos;
- };
- } forEach _entities;
- };
- changeme_filteritems = {
- closedialog 0;
- sleep 1;
- lbclear 102;
- _itemname = _this select 0;
- _display = (findDisplay 17);
- _control = _display displayCtrl 102;
- _control ctrlSetEventHandler ["LBDblClick", "[lbtext [102, (lbCurSel 102)]] spawn changeme_teleport;"];
- _entities = (positionCameraToWorld [0,0,0]) nearObjects 1000;
- {
- if ((_x != player) && !(_x isKindOf "Man")) then
- {
- _found = [_itemname,typeof _x] call InString;
- if (_found) then
- {
- _typeof = toArray typeof _x;
- _typeof resize 5;
- _typeof;
- _typeof = toString _typeof;
- if ((_typeof != "land_") && (_typeof != "#crat") && (_typeof != "") && (_typeof != "#part")) then
- {
- _index = _control lbAdd format ["%1",typeOf _x ];
- };
- };
- };
- } forEach _entities;
- };
- changeme_target =
- {
- _target = _this select 0;
- targetname = _target;
- _target2 = "Target = " + _target;
- ["<t size='1.3' color='#00E0FD'>" + _target2 + "</t>",0,0,0,0,5] spawn changeme_drawit;
- };
- changeme_ran =
- {
- _scriptname = _this select 0;
- _scriptname2 = "Ran " + _scriptname;
- systemchat _scriptname2;
- if (_scriptname == "Bullet Velocity") then
- {
- if (isnil ("Bullet")) then
- {
- Bullet = false;
- };
- if (Bullet) then
- {
- ["<t size='1.3' color='#00E0FD'>" + "Bullet Velocity Off" + "</t>",0,0,0,0,5] spawn changeme_drawit;
- Bullet = false;
- player removeAllEventHandlers "Fired";
- }else{
- ["<t size='1.3' color='#00E0FD'>" + "Bullet Velocity On" + "</t>",0,0,0,0,5] spawn changeme_drawit;
- Bullet = true;
- player addEventHandler ["fired",{ (_this select 6) setpos targetpos;}];
- };
- };
- if (_scriptname == "Break Leg [T]") then
- {
- _entities = (positionCameraToWorld [0,0,0] nearObjects ["SurvivorBase",1000]);
- {
- if (name _x == targetname) then
- {
- _anim = animationState _x;
- _bodyPosition = getText(configFile >> "CfgMovesMaleSdr2" >> "states" >> _anim >> "bodyPosition");
- if (_bodyposition == "prone") then
- {
- systemchat "prone";
- pos = _x modeltoworld [-.10,-0.3,.65];
- };
- if (_bodyposition == "kneel") then
- {
- systemchat "kneel";
- pos = _x modeltoworld [-.10,.05,.65];
- };
- if (_bodyposition == "stand") then
- {
- systemchat "stand";
- pos = _x modeltoworld [-.10,.10,.65];
- };
- _bullet = "a_composite" createvehiclelocal pos;
- _bullet setVelocity [0, 0, -50000];
- };
- }foreach _entities;
- };
- if (_scriptname == "Item Filter") then
- {
- createdialog "RscDisplayNote";
- ctrlSetText [1300, "Item Filter"];
- buttonSetAction [1600, "[ctrlText ((findDisplay 120) displayCtrl 1400)] spawn changeme_filteritems;"];
- };
- if (_scriptname == "Fly") then
- {
- if (isnil ("fly_toggle")) then
- {
- fly_toggle = false;
- };
- if (fly_toggle) then
- {
- ["<t size='1.3' color='#00E0FD'>" + "Fly Off" + "</t>",0,0,0,0,5] spawn changeme_drawit;
- fly_toggle = false;
- }else{
- ["<t size='1.3' color='#00E0FD'>" + "Fly On" + "</t>",0,0,0,0,5] spawn changeme_drawit;
- fly_toggle = true;
- };
- if(fly_toggle) then {
- _pos = getposatl player;
- fly_dir = getdir player;
- fly_x = _pos select 0;
- fly_y = _pos select 1;
- fly_z = _pos select 2;
- fly_distance = 8;
- fly_wait = 0.001;
- [] spawn {
- _wait = false;
- while{fly_toggle} do {
- playeraction "startSwim";
- if(_wait) then {uiSleep fly_wait;_wait = false;};
- if(inputAction "moveForward" > 0) then {
- fly_x = fly_x+fly_distance*sin(fly_dir);
- fly_y = fly_y+fly_distance*cos(fly_dir);
- _wait = true;
- };
- if(inputAction "moveBack" > 0) then {
- _distance = fly_distance * -1;
- fly_x = fly_x+_distance*sin(fly_dir);
- fly_y = fly_y+_distance*cos(fly_dir);
- _wait = true;
- };
- if(inputAction "evasiveLeft" > 0) then {
- fly_dir = fly_dir - 5;
- _wait = true;
- };
- if(inputAction "evasiveRight" > 0) then {
- fly_dir = fly_dir + 5;
- _wait = true;
- };
- if(inputAction "prevAction" > 0) then {
- fly_z = fly_z + fly_distance;
- _wait = true;
- };
- if(inputAction "nextAction" > 0) then {
- fly_z = (fly_z - fly_distance) max 0;
- _wait = true;
- };
- };
- };
- while{fly_toggle} do {
- player setPosATL [fly_x,fly_y,fly_z];
- player setDIR fly_dir;
- player setVelocity [0,0,0.1];
- };
- };
- };
- if (_scriptname == "Aimbot") then
- {
- if (isnil ("changeme_aimboton")) then
- {
- changeme_aimboton = false;
- };
- if (changeme_aimboton) then
- {
- ["<t size='1.3' color='#00E0FD'>" + "Aimbot Off" + "</t>",0,0,0,0,5] spawn changeme_drawit;
- changeme_aimboton = false;
- }else{
- ["<t size='1.3' color='#00E0FD'>" + "Aimbot On" + "</t>",0,0,0,0,5] spawn changeme_drawit;
- changeme_aimboton = true;
- };
- if (isnil ("changeme_aimbotnorun")) then
- {
- changeme_aimbotnorun = "swag";
- (findDisplay 46) displayAddEventHandler ['KeyDown', 'if ((_this select 1) == 0x0F) then
- {
- _changeme_targetlist = (positionCameraToWorld [0,0,0]) nearEntities ["SurvivorBase",200];
- _changeme_target = _changeme_targetlist select 1;
- if ((isplayer _changeme_target) && (alive _changeme_target) && (changeme_aimboton)) then
- {
- _canzee = [player, _changeme_target] call changeme_cansee;
- if (_canzee) then
- {
- hint "can see";
- _changeme_aimpro = [player, _changeme_target] call changeme_aimbot;
- player setDir _changeme_aimpro;
- }else{
- hint "cant see";
- };
- };
- }'];
- };
- };
- if (_scriptname == "The Storm") then
- {
- systemchat "Choose a side Left/Right";
- [] spawn {
- waitUntil {sleep 1;((ctrlText ((findDisplay 24) displayCtrl 101)) == 'right')};
- disableSerialization;((findDisplay 24) displayCtrl 101) ctrlSetText '';(findDisplay 24) closeDisplay 0;
- [] spawn
- {
- systemchat "Nuking the right side of the map";
- amount = 0;
- for "_i" from 0 to 8000 do {
- sleep 0.3;
- amount = amount + 30;
- _pos = [6100,1737.67 + amount,0];
- _pos2 = [6100 + 40,1737.67 + amount,0];
- _pos3 = [6100 + 80,1737.67 + amount,0];
- _pos4 = [6100 + 120,1737.67 + amount,0];
- _pos5 = [6100 + 160,1737.67 + amount,0];
- _pos6 = [6100 + 200,1737.67 + amount,0];
- _pos7 = [6100 + 240,1737.67 + amount,0];
- _pos8 = [6100 + 280,1737.67 + amount,0];
- _pos9 = [6100 + 320,1737.67 + amount,0];
- _pos10 = [6100 + 360,1737.67 + amount,0];
- _pos11 = [6100 + 400,1737.67 + amount,0];
- _pos12 = [6100 + 440,1737.67 + amount,0];
- _pos13 = [6100 + 480,1737.67 + amount,0];
- _pos14 = [6100 + 520,1737.67 + amount,0];
- _pos15 = [6100 + 560,1737.67 + amount,0];
- _pos16 = [6100 + 600,1737.67 + amount,0];
- _pos17 = [6100 + 640,1737.67 + amount,0];
- _pos18 = [6100 + 680,1737.67 + amount,0];
- _pos19 = [6100 + 720,1737.67 + amount,0];
- _pos20 = [6100 + 760,1737.67 + amount,0];
- _pos21 = [6100 + 800,1737.67 + amount,0];
- _pos22 = [6100 + 840,1737.67 + amount,0];
- _pos23 = [6100 + 880,1737.67 + amount,0];
- _pos24 = [6100 + 920,1737.67 + amount,0];
- _pos25 = [6100 + 960,1737.67 + amount,0];
- _pos26 = [6100 + 1000,1737.67 + amount,0];
- _pos27 = [6100 + 1040,1737.67 + amount,0];
- _pos28 = [6100 + 1080,1737.67 + amount,0];
- _pos29 = [6100 + 1120,1737.67 + amount,0];
- _pos30 = [6100 + 1160,1737.67 + amount,0];
- _pos31 = [6100 + 1200,1737.67 + amount,0];
- _pos32 = [6100 + 1240,1737.67 + amount,0];
- _pos33 = [6100 + 1280,1737.67 + amount,0];
- _pos34 = [6100 + 1320,1737.67 + amount,0];
- _pos35 = [6100 + 1360,1737.67 + amount,0];
- _pos36 = [6100 + 1400,1737.67 + amount,0];
- _pos37 = [6100 + 1440,1737.67 + amount,0];
- _pos38 = [6100 + 1480,1737.67 + amount,0];
- _pos39 = [6100 + 1520,1737.67 + amount,0];
- _pos40 = [6100 + 1560,1737.67 + amount,0];
- _pos41 = [6100 + 1600,1737.67 + amount,0];
- _pos42 = [6100 + 1640,1737.67 + amount,0];
- _pos43 = [6100 + 1680,1737.67 + amount,0];
- _pos44 = [6100 + 1720,1737.67 + amount,0];
- _pos45 = [6100 + 1760,1737.67 + amount,0];
- _pos46 = [6100 + 1800,1737.67 + amount,0];
- _pos47 = [6100 + 1840,1737.67 + amount,0];
- _pos48 = [6100 + 1880,1737.67 + amount,0];
- _pos49 = [6100 + 1920,1737.67 + amount,0];
- _pos50 = [6100 + 1960,1737.67 + amount,0];
- _pos51 = [6100 + 2000,1737.67 + amount,0];
- _pos52 = [6100 + 2040,1737.67 + amount,0];
- _pos53 = [6100 + 2080,1737.67 + amount,0];
- _pos54 = [6100 + 2120,1737.67 + amount,0];
- _pos55 = [6100 + 2160,1737.67 + amount,0];
- _pos56 = [6100 + 2200,1737.67 + amount,0];
- _pos57 = [6100 + 2240,1737.67 + amount,0];
- _pos58 = [6100 + 2280,1737.67 + amount,0];
- _pos59 = [6100 + 2320,1737.67 + amount,0];
- _pos60 = [6100 + 2360,1737.67 + amount,0];
- _pos61 = [6100 + 2400,1737.67 + amount,0];
- _pos62 = [6100 + 2440,1737.67 + amount,0];
- _pos63 = [6100 + 2480,1737.67 + amount,0];
- _pos64 = [6100 + 2520,1737.67 + amount,0];
- _pos65 = [6100 + 2560,1737.67 + amount,0];
- _pos66 = [6100 + 2600,1737.67 + amount,0];
- _pos67 = [6100 + 2640,1737.67 + amount,0];
- _pos68 = [6100 + 2680,1737.67 + amount,0];
- _pos69 = [6100 + 2720,1737.67 + amount,0];
- _pos70 = [6100 + 2760,1737.67 + amount,0];
- _pos71 = [6100 + 2800,1737.67 + amount,0];
- _pos72 = [6100 + 2840,1737.67 + amount,0];
- _pos73 = [6100 + 2880,1737.67 + amount,0];
- _pos74 = [6100 + 2920,1737.67 + amount,0];
- _pos75 = [6100 + 2960,1737.67 + amount,0];
- _pos76 = [6100 + 3000,1737.67 + amount,0];
- _pos77 = [6100 + 3040,1737.67 + amount,0];
- _pos78 = [6100 + 3080,1737.67 + amount,0];
- _pos79 = [6100 + 3120,1737.67 + amount,0];
- _pos80 = [6100 + 3160,1737.67 + amount,0];
- _pos81 = [6100 + 3220,1737.67 + amount,0];
- _pos82 = [6100 + 3260,1737.67 + amount,0];
- _pos83 = [6100 + 3300,1737.67 + amount,0];
- _pos84 = [6100 + 3340,1737.67 + amount,0];
- _pos85 = [6100 + 3380,1737.67 + amount,0];
- _pos86 = [6100 + 3420,1737.67 + amount,0];
- _pos87 = [6100 + 3460,1737.67 + amount,0];
- _pos88 = [6100 + 3500,1737.67 + amount,0];
- _pos89 = [6100 + 3540,1737.67 + amount,0];
- _pos90 = [6100 + 3580,1737.67 + amount,0];
- _pos91 = [6100 + 3600,1737.67 + amount,0];
- _pos92 = [6100 + 3640,1737.67 + amount,0];
- _pos93 = [6100 + 3680,1737.67 + amount,0];
- _pos94 = [6100 + 3720,1737.67 + amount,0];
- _pos95 = [6100 + 3760,1737.67 + amount,0];
- _pos96 = [6100 + 3800,1737.67 + amount,0];
- _pos97 = [6100 + 3840,1737.67 + amount,0];
- _pos98 = [6100 + 3880,1737.67 + amount,0];
- _pos99 = [6100 + 3920,1737.67 + amount,0];
- _pos100 = [6100 + 3960,1737.67 + amount,0];
- _pos101 = [6100 + 4000,1737.67 + amount,0];
- _pos102 = [6100 + 4040,1737.67 + amount,0];
- _pos103 = [6100 + 4080,1737.67 + amount,0];
- _pos104 = [6100 + 4120,1737.67 + amount,0];
- _pos105 = [6100 + 4160,1737.67 + amount,0];
- _pos106 = [6100 + 4200,1737.67 + amount,0];
- _pos107 = [6100 + 4240,1737.67 + amount,0];
- _pos108 = [6100 + 4280,1737.67 + amount,0];
- _pos109 = [6100 + 4320,1737.67 + amount,0];
- _pos110 = [6100 + 4360,1737.67 + amount,0];
- _pos111 = [6100 + 4400,1737.67 + amount,0];
- _pos112 = [6100 + 4440,1737.67 + amount,0];
- _pos113 = [6100 + 4480,1737.67 + amount,0];
- _pos114 = [6100 + 4520,1737.67 + amount,0];
- _pos115 = [6100 + 4560,1737.67 + amount,0];
- _pos116 = [6100 + 4600,1737.67 + amount,0];
- _pos117 = [6100 + 4640,1737.67 + amount,0];
- _pos118 = [6100 + 4680,1737.67 + amount,0];
- _pos119 = [6100 + 4720,1737.67 + amount,0];
- _pos120 = [6100 + 4760,1737.67 + amount,0];
- _pos121 = [6100 + 4800,1737.67 + amount,0];
- _pos122 = [6100 + 4840,1737.67 + amount,0];
- _pos123 = [6100 + 4880,1737.67 + amount,0];
- _pos124 = [6100 + 4920,1737.67 + amount,0];
- _pos125 = [6100 + 4960,1737.67 + amount,0];
- _pos126 = [6100 + 5000,1737.67 + amount,0];
- _pos127 = [6100 + 5040,1737.67 + amount,0];
- _pos128 = [6100 + 5080,1737.67 + amount,0];
- _pos129 = [6100 + 5120,1737.67 + amount,0];
- _pos130 = [6100 + 5160,1737.67 + amount,0];
- _pos131 = [6100 + 5200,1737.67 + amount,0];
- _pos132 = [6100 + 5240,1737.67 + amount,0];
- _pos133 = [6100 + 5280,1737.67 + amount,0];
- _pos134 = [6100 + 5320,1737.67 + amount,0];
- _pos135 = [6100 + 5360,1737.67 + amount,0];
- _pos136 = [6100 + 5400,1737.67 + amount,0];
- _pos137 = [6100 + 5440,1737.67 + amount,0];
- _pos138 = [6100 + 5480,1737.67 + amount,0];
- _pos139 = [6100 + 5520,1737.67 + amount,0];
- _pos140 = [6100 + 5560,1737.67 + amount,0];
- _pos141 = [6100 + 5600,1737.67 + amount,0];
- _pos142 = [6100 + 5640,1737.67 + amount,0];
- _pos143 = [6100 + 5680,1737.67 + amount,0];
- _pos144 = [6100 + 5720,1737.67 + amount,0];
- _pos145 = [6100 + 5760,1737.67 + amount,0];
- _pos146 = [6100 + 5800,1737.67 + amount,0];
- _pos147 = [6100 + 5840,1737.67 + amount,0];
- _pos148 = [6100 + 5880,1737.67 + amount,0];
- _pos149 = [6100 + 5920,1737.67 + amount,0];
- _pos150 = [6100 + 5960,1737.67 + amount,0];
- _pos151 = [6100 + 6000,1737.67 + amount,0];
- _pos152 = [6100 + 6040,1737.67 + amount,0];
- _pos153 = [6100 + 6080,1737.67 + amount,0];
- _pos154 = [6100 + 6120,1737.67 + amount,0];
- _pos155 = [6100 + 6160,1737.67 + amount,0];
- _pos156 = [6100 + 6200,1737.67 + amount,0];
- _pos157 = [6100 + 6240,1737.67 + amount,0];
- _pos158 = [6100 + 6280,1737.67 + amount,0];
- _pos159 = [6100 + 6320,1737.67 + amount,0];
- _pos160 = [6100 + 6360,1737.67 + amount,0];
- _pos161 = [6100 + 6400,1737.67 + amount,0];
- _pos162 = [6100 + 6440,1737.67 + amount,0];
- _pos163 = [6100 + 6480,1737.67 + amount,0];
- _pos164 = [6100 + 6520,1737.67 + amount,0];
- _pos165 = [6100 + 6540,1737.67 + amount,0];
- _pos166 = [6100 + 6580,1737.67 + amount,0];
- _pos167 = [6100 + 6620,1737.67 + amount,0];
- _pos168 = [6100 + 6660,1737.67 + amount,0];
- _pos169 = [6100 + 6700,1737.67 + amount,0];
- _pos170 = [6100 + 6740,1737.67 + amount,0];
- _pos171 = [6100 + 6780,1737.67 + amount,0];
- _pos172 = [6100 + 6820,1737.67 + amount,0];
- _pos173 = [6100 + 6860,1737.67 + amount,0];
- _pos174 = [6100 + 6900,1737.67 + amount,0];
- _pos175 = [6100 + 6940,1737.67 + amount,0];
- _pos176 = [6100 + 6980,1737.67 + amount,0];
- _pos177 = [6100 + 7020,1737.67 + amount,0];
- _pos178 = [6100 + 7060,1737.67 + amount,0];
- _pos179 = [6100 + 7100,1737.67 + amount,0];
- _pos180 = [6100 + 7140,1737.67 + amount,0];
- _pos181 = [6100 + 7180,1737.67 + amount,0];
- _pos182 = [6100 + 7220,1737.67 + amount,0];
- _pos183 = [6100 + 7260,1737.67 + amount,0];
- _pos184 = [6100 + 7300,1737.67 + amount,0];
- _pos185 = [6100 + 7330,1737.67 + amount,0];
- _pos186 = [6100 + 7360,1737.67 + amount,0];
- _pos187 = [6100 + 7400,1737.67 + amount,0];
- _pos188 = [6100 + 7440,1737.67 + amount,0];
- _pos189 = [6100 + 7480,1737.67 + amount,0];
- _pos190 = [6100 + 7520,1737.67 + amount,0];
- _pos191 = [6100 + 7560,1737.67 + amount,0];
- _pos192 = [6100 + 7600,1737.67 + amount,0];
- _pos193 = [6100 + 7640,1737.67 + amount,0];
- _pos194 = [6100 + 7680,1737.67 + amount,0];
- _pos195 = [6100 + 7720,1737.67 + amount,0];
- _pos196 = [6100 + 7760,1737.67 + amount,0];
- _pos197 = [6100 + 7800,1737.67 + amount,0];
- _pos198 = [6100 + 7840,1737.67 + amount,0];
- _pos199 = [6100 + 7880,1737.67 + amount,0];
- _pos200 = [6100 + 7920,1737.67 + amount,0];
- _bullet = "LaserBombCore" createvehiclelocal _pos;
- _bullet setVelocity [0, 0, -50000];
- _bullet = "LaserBombCore" createvehiclelocal _pos2;
- _bullet setVelocity [0, 0, -50000];
- _bullet = "LaserBombCore" createvehiclelocal _pos3;
- _bullet setVelocity [0, 0, -50000];
- _bullet = "LaserBombCore" createvehiclelocal _pos4;
- _bullet setVelocity [0, 0, -50000];
- _bullet = "LaserBombCore" createvehiclelocal _pos5;
- _bullet setVelocity [0, 0, -50000];
- _bullet = "LaserBombCore" createvehiclelocal _pos6;
- _bullet setVelocity [0, 0, -50000];
- _bullet = "LaserBombCore" createvehiclelocal _pos7;
- _bullet setVelocity [0, 0, -50000];
- _bullet = "LaserBombCore" createvehiclelocal _pos8;
- _bullet setVelocity [0, 0, -50000];
- _bullet = "LaserBombCore" createvehiclelocal _pos9;
- _bullet setVelocity [0, 0, -50000];
- _bullet = "LaserBombCore" createvehiclelocal _pos10;
- _bullet setVelocity [0, 0, -50000];
- _bullet = "LaserBombCore" createvehiclelocal _pos11;
- _bullet setVelocity [0, 0, -50000];
- _bullet = "LaserBombCore" createvehiclelocal _pos12;
- _bullet setVelocity [0, 0, -50000];
- _bullet = "LaserBombCore" createvehiclelocal _pos13;
- _bullet setVelocity [0, 0, -50000];
- _bullet = "LaserBombCore" createvehiclelocal _pos14;
- _bullet setVelocity [0, 0, -50000];
- _bullet = "LaserBombCore" createvehiclelocal _pos15;
- _bullet setVelocity [0, 0, -50000];
- _bullet = "LaserBombCore" createvehiclelocal _pos16;
- _bullet setVelocity [0, 0, -50000];
- _bullet = "LaserBombCore" createvehiclelocal _pos17;
- _bullet setVelocity [0, 0, -50000];
- _bullet = "LaserBombCore" createvehiclelocal _pos18;
- _bullet setVelocity [0, 0, -50000];
- _bullet = "LaserBombCore" createvehiclelocal _pos19;
- _bullet setVelocity [0, 0, -50000];
- _bullet = "LaserBombCore" createvehiclelocal _pos20;
- _bullet setVelocity [0, 0, -50000];
- _bullet = "LaserBombCore" createvehiclelocal _pos21;
- _bullet setVelocity [0, 0, -50000];
- _bullet = "LaserBombCore" createvehiclelocal _pos22;
- _bullet setVelocity [0, 0, -50000];
- _bullet = "LaserBombCore" createvehiclelocal _pos23;
- _bullet setVelocity [0, 0, -50000];
- _bullet = "LaserBombCore" createvehiclelocal _pos24;
- _bullet setVelocity [0, 0, -50000];
- _bullet = "LaserBombCore" createvehiclelocal _pos25;
- _bullet setVelocity [0, 0, -50000];
- _bullet = "LaserBombCore" createvehiclelocal _pos26;
- _bullet setVelocity [0, 0, -50000];
- _bullet = "LaserBombCore" createvehiclelocal _pos27;
- _bullet setVelocity [0, 0, -50000];
- _bullet = "LaserBombCore" createvehiclelocal _pos28;
- _bullet setVelocity [0, 0, -50000];
- _bullet = "LaserBombCore" createvehiclelocal _pos29;
- _bullet setVelocity [0, 0, -50000];
- _bullet = "LaserBombCore" createvehiclelocal _pos30;
- _bullet setVelocity [0, 0, -50000];
- _bullet = "LaserBombCore" createvehiclelocal _pos31;
- _bullet setVelocity [0, 0, -50000];
- _bullet = "LaserBombCore" createvehiclelocal _pos32;
- _bullet setVelocity [0, 0, -50000];
- _bullet = "LaserBombCore" createvehiclelocal _pos33;
- _bullet setVelocity [0, 0, -50000];
- _bullet = "LaserBombCore" createvehiclelocal _pos34;
- _bullet setVelocity [0, 0, -50000];
- _bullet = "LaserBombCore" createvehiclelocal _pos35;
- _bullet setVelocity [0, 0, -50000];
- _bullet = "LaserBombCore" createvehiclelocal _pos36;
- _bullet setVelocity [0, 0, -50000];
- _bullet = "LaserBombCore" createvehiclelocal _pos37;
- _bullet setVelocity [0, 0, -50000];
- _bullet = "LaserBombCore" createvehiclelocal _pos38;
- _bullet setVelocity [0, 0, -50000];
- _bullet = "LaserBombCore" createvehiclelocal _pos39;
- _bullet setVelocity [0, 0, -50000];
- _bullet = "LaserBombCore" createvehiclelocal _pos40;
- _bullet setVelocity [0, 0, -50000];
- _bullet = "LaserBombCore" createvehiclelocal _pos41;
- _bullet setVelocity [0, 0, -50000];
- _bullet = "LaserBombCore" createvehiclelocal _pos42;
- _bullet setVelocity [0, 0, -50000];
- _bullet = "LaserBombCore" createvehiclelocal _pos43;
- _bullet setVelocity [0, 0, -50000];
- _bullet = "LaserBombCore" createvehiclelocal _pos44;
- _bullet setVelocity [0, 0, -50000];
- _bullet = "LaserBombCore" createvehiclelocal _pos45;
- _bullet setVelocity [0, 0, -50000];
- _bullet = "LaserBombCore" createvehiclelocal _pos46;
- _bullet setVelocity [0, 0, -50000];
- _bullet = "LaserBombCore" createvehiclelocal _pos47;
- _bullet setVelocity [0, 0, -50000];
- _bullet = "LaserBombCore" createvehiclelocal _pos48;
- _bullet setVelocity [0, 0, -50000];
- _bullet = "LaserBombCore" createvehiclelocal _pos49;
- _bullet setVelocity [0, 0, -50000];
- _bullet = "LaserBombCore" createvehiclelocal _pos50;
- _bullet setVelocity [0, 0, -50000];
- _bullet = "LaserBombCore" createvehiclelocal _pos51;
- _bullet setVelocity [0, 0, -50000];
- _bullet = "LaserBombCore" createvehiclelocal _pos52;
- _bullet setVelocity [0, 0, -50000];
- _bullet = "LaserBombCore" createvehiclelocal _pos53;
- _bullet setVelocity [0, 0, -50000];
- _bullet = "LaserBombCore" createvehiclelocal _pos54;
- _bullet setVelocity [0, 0, -50000];
- _bullet = "LaserBombCore" createvehiclelocal _pos55;
- _bullet setVelocity [0, 0, -50000];
- _bullet = "LaserBombCore" createvehiclelocal _pos56;
- _bullet setVelocity [0, 0, -50000];
- _bullet = "LaserBombCore" createvehiclelocal _pos57;
- _bullet setVelocity [0, 0, -50000];
- _bullet = "LaserBombCore" createvehiclelocal _pos58;
- _bullet setVelocity [0, 0, -50000];
- _bullet = "LaserBombCore" createvehiclelocal _pos59;
- _bullet setVelocity [0, 0, -50000];
- _bullet = "LaserBombCore" createvehiclelocal _pos60;
- _bullet setVelocity [0, 0, -50000];
- _bullet = "LaserBombCore" createvehiclelocal _pos61;
- _bullet setVelocity [0, 0, -50000];
- _bullet = "LaserBombCore" createvehiclelocal _pos62;
- _bullet setVelocity [0, 0, -50000];
- _bullet = "LaserBombCore" createvehiclelocal _pos63;
- _bullet setVelocity [0, 0, -50000];
- _bullet = "LaserBombCore" createvehiclelocal _pos64;
- _bullet setVelocity [0, 0, -50000];
- _bullet = "LaserBombCore" createvehiclelocal _pos65;
- _bullet setVelocity [0, 0, -50000];
- _bullet = "LaserBombCore" createvehiclelocal _pos66;
- _bullet setVelocity [0, 0, -50000];
- _bullet = "LaserBombCore" createvehiclelocal _pos67;
- _bullet setVelocity [0, 0, -50000];
- _bullet = "LaserBombCore" createvehiclelocal _pos68;
- _bullet setVelocity [0, 0, -50000];
- _bullet = "LaserBombCore" createvehiclelocal _pos69;
- _bullet setVelocity [0, 0, -50000];
- _bullet = "LaserBombCore" createvehiclelocal _pos70;
- _bullet setVelocity [0, 0, -50000];
- _bullet = "LaserBombCore" createvehiclelocal _pos71;
- _bullet setVelocity [0, 0, -50000];
- _bullet = "LaserBombCore" createvehiclelocal _pos72;
- _bullet setVelocity [0, 0, -50000];
- _bullet = "LaserBombCore" createvehiclelocal _pos73;
- _bullet setVelocity [0, 0, -50000];
- _bullet = "LaserBombCore" createvehiclelocal _pos74;
- _bullet setVelocity [0, 0, -50000];
- _bullet = "LaserBombCore" createvehiclelocal _pos75;
- _bullet setVelocity [0, 0, -50000];
- _bullet = "LaserBombCore" createvehiclelocal _pos76;
- _bullet setVelocity [0, 0, -50000];
- _bullet = "LaserBombCore" createvehiclelocal _pos77;
- _bullet setVelocity [0, 0, -50000];
- _bullet = "LaserBombCore" createvehiclelocal _pos78;
- _bullet setVelocity [0, 0, -50000];
- _bullet = "LaserBombCore" createvehiclelocal _pos79;
- _bullet setVelocity [0, 0, -50000];
- _bullet = "LaserBombCore" createvehiclelocal _pos80;
- _bullet setVelocity [0, 0, -50000];
- _bullet = "LaserBombCore" createvehiclelocal _pos81;
- _bullet setVelocity [0, 0, -50000];
- _bullet = "LaserBombCore" createvehiclelocal _pos82;
- _bullet setVelocity [0, 0, -50000];
- _bullet = "LaserBombCore" createvehiclelocal _pos83;
- _bullet setVelocity [0, 0, -50000];
- _bullet = "LaserBombCore" createvehiclelocal _pos84;
- _bullet setVelocity [0, 0, -50000];
- _bullet = "LaserBombCore" createvehiclelocal _pos85;
- _bullet setVelocity [0, 0, -50000];
- _bullet = "LaserBombCore" createvehiclelocal _pos86;
- _bullet setVelocity [0, 0, -50000];
- _bullet = "LaserBombCore" createvehiclelocal _pos87;
- _bullet setVelocity [0, 0, -50000];
- _bullet = "LaserBombCore" createvehiclelocal _pos88;
- _bullet setVelocity [0, 0, -50000];
- _bullet = "LaserBombCore" createvehiclelocal _pos89;
- _bullet setVelocity [0, 0, -50000];
- _bullet = "LaserBombCore" createvehiclelocal _pos90;
- _bullet setVelocity [0, 0, -50000];
- _bullet = "LaserBombCore" createvehiclelocal _pos91;
- _bullet setVelocity [0, 0, -50000];
- _bullet = "LaserBombCore" createvehiclelocal _pos92;
- _bullet setVelocity [0, 0, -50000];
- _bullet = "LaserBombCore" createvehiclelocal _pos93;
- _bullet setVelocity [0, 0, -50000];
- _bullet = "LaserBombCore" createvehiclelocal _pos94;
- _bullet setVelocity [0, 0, -50000];
- _bullet = "LaserBombCore" createvehiclelocal _pos95;
- _bullet setVelocity [0, 0, -50000];
- _bullet = "LaserBombCore" createvehiclelocal _pos96;
- _bullet setVelocity [0, 0, -50000];
- _bullet = "LaserBombCore" createvehiclelocal _pos97;
- _bullet setVelocity [0, 0, -50000];
- _bullet = "LaserBombCore" createvehiclelocal _pos98;
- _bullet setVelocity [0, 0, -50000];
- _bullet = "LaserBombCore" createvehiclelocal _pos99;
- _bullet setVelocity [0, 0, -50000];
- _bullet = "LaserBombCore" createvehiclelocal _pos100;
- _bullet setVelocity [0, 0, -50000];
- _bullet = "LaserBombCore" createvehiclelocal _pos102;
- _bullet setVelocity [0, 0, -50000];
- _bullet = "LaserBombCore" createvehiclelocal _pos103;
- _bullet setVelocity [0, 0, -50000];
- _bullet = "LaserBombCore" createvehiclelocal _pos104;
- _bullet setVelocity [0, 0, -50000];
- _bullet = "LaserBombCore" createvehiclelocal _pos105;
- _bullet setVelocity [0, 0, -50000];
- _bullet = "LaserBombCore" createvehiclelocal _pos106;
- _bullet setVelocity [0, 0, -50000];
- _bullet = "LaserBombCore" createvehiclelocal _pos107;
- _bullet setVelocity [0, 0, -50000];
- _bullet = "LaserBombCore" createvehiclelocal _pos108;
- _bullet setVelocity [0, 0, -50000];
- _bullet = "LaserBombCore" createvehiclelocal _pos109;
- _bullet setVelocity [0, 0, -50000];
- _bullet = "LaserBombCore" createvehiclelocal _pos110;
- _bullet setVelocity [0, 0, -50000];
- _bullet = "LaserBombCore" createvehiclelocal _pos111;
- _bullet setVelocity [0, 0, -50000];
- _bullet = "LaserBombCore" createvehiclelocal _pos112;
- _bullet setVelocity [0, 0, -50000];
- _bullet = "LaserBombCore" createvehiclelocal _pos113;
- _bullet setVelocity [0, 0, -50000];
- _bullet = "LaserBombCore" createvehiclelocal _pos114;
- _bullet setVelocity [0, 0, -50000];
- _bullet = "LaserBombCore" createvehiclelocal _pos115;
- _bullet setVelocity [0, 0, -50000];
- _bullet = "LaserBombCore" createvehiclelocal _pos116;
- _bullet setVelocity [0, 0, -50000];
- _bullet = "LaserBombCore" createvehiclelocal _pos117;
- _bullet setVelocity [0, 0, -50000];
- _bullet = "LaserBombCore" createvehiclelocal _pos118;
- _bullet setVelocity [0, 0, -50000];
- _bullet = "LaserBombCore" createvehiclelocal _pos119;
- _bullet setVelocity [0, 0, -50000];
- _bullet = "LaserBombCore" createvehiclelocal _pos120;
- _bullet setVelocity [0, 0, -50000];
- _bullet = "LaserBombCore" createvehiclelocal _pos121;
- _bullet setVelocity [0, 0, -50000];
- _bullet = "LaserBombCore" createvehiclelocal _pos122;
- _bullet setVelocity [0, 0, -50000];
- _bullet = "LaserBombCore" createvehiclelocal _pos123;
- _bullet setVelocity [0, 0, -50000];
- _bullet = "LaserBombCore" createvehiclelocal _pos124;
- _bullet setVelocity [0, 0, -50000];
- _bullet = "LaserBombCore" createvehiclelocal _pos125;
- _bullet setVelocity [0, 0, -50000];
- _bullet = "LaserBombCore" createvehiclelocal _pos126;
- _bullet setVelocity [0, 0, -50000];
- _bullet = "LaserBombCore" createvehiclelocal _pos127;
- _bullet setVelocity [0, 0, -50000];
- _bullet = "LaserBombCore" createvehiclelocal _pos128;
- _bullet setVelocity [0, 0, -50000];
- _bullet = "LaserBombCore" createvehiclelocal _pos129;
- _bullet setVelocity [0, 0, -50000];
- _bullet = "LaserBombCore" createvehiclelocal _pos130;
- _bullet setVelocity [0, 0, -50000];
- _bullet = "LaserBombCore" createvehiclelocal _pos131;
- _bullet setVelocity [0, 0, -50000];
- _bullet = "LaserBombCore" createvehiclelocal _pos132;
- _bullet setVelocity [0, 0, -50000];
- _bullet = "LaserBombCore" createvehiclelocal _pos133;
- _bullet setVelocity [0, 0, -50000];
- _bullet = "LaserBombCore" createvehiclelocal _pos134;
- _bullet setVelocity [0, 0, -50000];
- _bullet = "LaserBombCore" createvehiclelocal _pos135;
- _bullet setVelocity [0, 0, -50000];
- _bullet = "LaserBombCore" createvehiclelocal _pos136;
- _bullet setVelocity [0, 0, -50000];
- _bullet = "LaserBombCore" createvehiclelocal _pos137;
- _bullet setVelocity [0, 0, -50000];
- _bullet = "LaserBombCore" createvehiclelocal _pos138;
- _bullet setVelocity [0, 0, -50000];
- _bullet = "LaserBombCore" createvehiclelocal _pos139;
- _bullet setVelocity [0, 0, -50000];
- _bullet = "LaserBombCore" createvehiclelocal _pos140;
- _bullet setVelocity [0, 0, -50000];
- _bullet = "LaserBombCore" createvehiclelocal _pos141;
- _bullet setVelocity [0, 0, -50000];
- _bullet = "LaserBombCore" createvehiclelocal _pos142;
- _bullet setVelocity [0, 0, -50000];
- _bullet = "LaserBombCore" createvehiclelocal _pos143;
- _bullet setVelocity [0, 0, -50000];
- _bullet = "LaserBombCore" createvehiclelocal _pos144;
- _bullet setVelocity [0, 0, -50000];
- _bullet = "LaserBombCore" createvehiclelocal _pos145;
- _bullet setVelocity [0, 0, -50000];
- _bullet = "LaserBombCore" createvehiclelocal _pos146;
- _bullet setVelocity [0, 0, -50000];
- _bullet = "LaserBombCore" createvehiclelocal _pos147;
- _bullet setVelocity [0, 0, -50000];
- _bullet = "LaserBombCore" createvehiclelocal _pos148;
- _bullet setVelocity [0, 0, -50000];
- _bullet = "LaserBombCore" createvehiclelocal _pos149;
- _bullet setVelocity [0, 0, -50000];
- _bullet = "LaserBombCore" createvehiclelocal _pos150;
- _bullet setVelocity [0, 0, -50000];
- _bullet = "LaserBombCore" createvehiclelocal _pos151;
- _bullet setVelocity [0, 0, -50000];
- _bullet = "LaserBombCore" createvehiclelocal _pos152;
- _bullet setVelocity [0, 0, -50000];
- _bullet = "LaserBombCore" createvehiclelocal _pos153;
- _bullet setVelocity [0, 0, -50000];
- _bullet = "LaserBombCore" createvehiclelocal _pos154;
- _bullet setVelocity [0, 0, -50000];
- _bullet = "LaserBombCore" createvehiclelocal _pos155;
- _bullet setVelocity [0, 0, -50000];
- _bullet = "LaserBombCore" createvehiclelocal _pos156;
- _bullet setVelocity [0, 0, -50000];
- _bullet = "LaserBombCore" createvehiclelocal _pos157;
- _bullet setVelocity [0, 0, -50000];
- _bullet = "LaserBombCore" createvehiclelocal _pos158;
- _bullet setVelocity [0, 0, -50000];
- _bullet = "LaserBombCore" createvehiclelocal _pos159;
- _bullet setVelocity [0, 0, -50000];
- _bullet = "LaserBombCore" createvehiclelocal _pos160;
- _bullet setVelocity [0, 0, -50000];
- _bullet = "LaserBombCore" createvehiclelocal _pos161;
- _bullet setVelocity [0, 0, -50000];
- _bullet = "LaserBombCore" createvehiclelocal _pos162;
- _bullet setVelocity [0, 0, -50000];
- _bullet = "LaserBombCore" createvehiclelocal _pos163;
- _bullet setVelocity [0, 0, -50000];
- _bullet = "LaserBombCore" createvehiclelocal _pos164;
- _bullet setVelocity [0, 0, -50000];
- _bullet = "LaserBombCore" createvehiclelocal _pos165;
- _bullet setVelocity [0, 0, -50000];
- _bullet = "LaserBombCore" createvehiclelocal _pos166;
- _bullet setVelocity [0, 0, -50000];
- _bullet = "LaserBombCore" createvehiclelocal _pos167;
- _bullet setVelocity [0, 0, -50000];
- _bullet = "LaserBombCore" createvehiclelocal _pos168;
- _bullet setVelocity [0, 0, -50000];
- _bullet = "LaserBombCore" createvehiclelocal _pos169;
- _bullet setVelocity [0, 0, -50000];
- _bullet = "LaserBombCore" createvehiclelocal _pos170;
- _bullet setVelocity [0, 0, -50000];
- _bullet = "LaserBombCore" createvehiclelocal _pos171;
- _bullet setVelocity [0, 0, -50000];
- _bullet = "LaserBombCore" createvehiclelocal _pos172;
- _bullet setVelocity [0, 0, -50000];
- _bullet = "LaserBombCore" createvehiclelocal _pos173;
- _bullet setVelocity [0, 0, -50000];
- _bullet = "LaserBombCore" createvehiclelocal _pos174;
- _bullet setVelocity [0, 0, -50000];
- _bullet = "LaserBombCore" createvehiclelocal _pos175;
- _bullet setVelocity [0, 0, -50000];
- _bullet = "LaserBombCore" createvehiclelocal _pos176;
- _bullet setVelocity [0, 0, -50000];
- _bullet = "LaserBombCore" createvehiclelocal _pos177;
- _bullet setVelocity [0, 0, -50000];
- _bullet = "LaserBombCore" createvehiclelocal _pos178;
- _bullet setVelocity [0, 0, -50000];
- _bullet = "LaserBombCore" createvehiclelocal _pos179;
- _bullet setVelocity [0, 0, -50000];
- _bullet = "LaserBombCore" createvehiclelocal _pos180;
- _bullet setVelocity [0, 0, -50000];
- _bullet = "LaserBombCore" createvehiclelocal _pos181;
- _bullet setVelocity [0, 0, -50000];
- _bullet = "LaserBombCore" createvehiclelocal _pos182;
- _bullet setVelocity [0, 0, -50000];
- _bullet = "LaserBombCore" createvehiclelocal _pos183;
- _bullet setVelocity [0, 0, -50000];
- _bullet = "LaserBombCore" createvehiclelocal _pos184;
- _bullet setVelocity [0, 0, -50000];
- _bullet = "LaserBombCore" createvehiclelocal _pos185;
- _bullet setVelocity [0, 0, -50000];
- _bullet = "LaserBombCore" createvehiclelocal _pos186;
- _bullet setVelocity [0, 0, -50000];
- _bullet = "LaserBombCore" createvehiclelocal _pos187;
- _bullet setVelocity [0, 0, -50000];
- _bullet = "LaserBombCore" createvehiclelocal _pos188;
- _bullet setVelocity [0, 0, -50000];
- _bullet = "LaserBombCore" createvehiclelocal _pos189;
- _bullet setVelocity [0, 0, -50000];
- _bullet = "LaserBombCore" createvehiclelocal _pos190;
- _bullet setVelocity [0, 0, -50000];
- _bullet = "LaserBombCore" createvehiclelocal _pos191;
- _bullet setVelocity [0, 0, -50000];
- _bullet = "LaserBombCore" createvehiclelocal _pos192;
- _bullet setVelocity [0, 0, -50000];
- _bullet = "LaserBombCore" createvehiclelocal _pos193;
- _bullet setVelocity [0, 0, -50000];
- _bullet = "LaserBombCore" createvehiclelocal _pos194;
- _bullet setVelocity [0, 0, -50000];
- _bullet = "LaserBombCore" createvehiclelocal _pos195;
- _bullet setVelocity [0, 0, -50000];
- _bullet = "LaserBombCore" createvehiclelocal _pos196;
- _bullet setVelocity [0, 0, -50000];
- _bullet = "LaserBombCore" createvehiclelocal _pos197;
- _bullet setVelocity [0, 0, -50000];
- _bullet = "LaserBombCore" createvehiclelocal _pos198;
- _bullet setVelocity [0, 0, -50000];
- _bullet = "LaserBombCore" createvehiclelocal _pos199;
- _bullet setVelocity [0, 0, -50000];
- _bullet = "LaserBombCore" createvehiclelocal _pos200;
- _bullet setVelocity [0, 0, -50000];
- };
- };
- };
- [] spawn {
- waitUntil {sleep 1;((ctrlText ((findDisplay 24) displayCtrl 101)) == 'left')};
- disableSerialization;((findDisplay 24) displayCtrl 101) ctrlSetText '';(findDisplay 24) closeDisplay 0;
- [] spawn
- {
- systemchat "Nuking the left side of the map";
- amount = 0;
- for "_i" from 0 to 8000 do {
- sleep 0.3;
- amount = amount + 30;
- _pos = [0,1737.67 + amount,0];
- _pos2 = [0 + 40,1737.67 + amount,0];
- _pos3 = [0 + 80,1737.67 + amount,0];
- _pos4 = [0 + 120,1737.67 + amount,0];
- _pos5 = [0 + 160,1737.67 + amount,0];
- _pos6 = [0 + 200,1737.67 + amount,0];
- _pos7 = [0 + 240,1737.67 + amount,0];
- _pos8 = [0 + 280,1737.67 + amount,0];
- _pos9 = [0 + 320,1737.67 + amount,0];
- _pos10 = [0 + 360,1737.67 + amount,0];
- _pos11 = [0 + 400,1737.67 + amount,0];
- _pos12 = [0 + 440,1737.67 + amount,0];
- _pos13 = [0 + 480,1737.67 + amount,0];
- _pos14 = [0 + 520,1737.67 + amount,0];
- _pos15 = [0 + 560,1737.67 + amount,0];
- _pos16 = [0 + 600,1737.67 + amount,0];
- _pos17 = [0 + 640,1737.67 + amount,0];
- _pos18 = [0 + 680,1737.67 + amount,0];
- _pos19 = [0 + 720,1737.67 + amount,0];
- _pos20 = [0 + 760,1737.67 + amount,0];
- _pos21 = [0 + 800,1737.67 + amount,0];
- _pos22 = [0 + 840,1737.67 + amount,0];
- _pos23 = [0 + 880,1737.67 + amount,0];
- _pos24 = [0 + 920,1737.67 + amount,0];
- _pos25 = [0 + 960,1737.67 + amount,0];
- _pos26 = [0 + 1000,1737.67 + amount,0];
- _pos27 = [0 + 1040,1737.67 + amount,0];
- _pos28 = [0 + 1080,1737.67 + amount,0];
- _pos29 = [0 + 1120,1737.67 + amount,0];
- _pos30 = [0 + 1160,1737.67 + amount,0];
- _pos31 = [0 + 1200,1737.67 + amount,0];
- _pos32 = [0 + 1240,1737.67 + amount,0];
- _pos33 = [0 + 1280,1737.67 + amount,0];
- _pos34 = [0 + 1320,1737.67 + amount,0];
- _pos35 = [0 + 1360,1737.67 + amount,0];
- _pos36 = [0 + 1400,1737.67 + amount,0];
- _pos37 = [0 + 1440,1737.67 + amount,0];
- _pos38 = [0 + 1480,1737.67 + amount,0];
- _pos39 = [0 + 1520,1737.67 + amount,0];
- _pos40 = [0 + 1560,1737.67 + amount,0];
- _pos41 = [0 + 1600,1737.67 + amount,0];
- _pos42 = [0 + 1640,1737.67 + amount,0];
- _pos43 = [0 + 1680,1737.67 + amount,0];
- _pos44 = [0 + 1720,1737.67 + amount,0];
- _pos45 = [0 + 1760,1737.67 + amount,0];
- _pos46 = [0 + 1800,1737.67 + amount,0];
- _pos47 = [0 + 1840,1737.67 + amount,0];
- _pos48 = [0 + 1880,1737.67 + amount,0];
- _pos49 = [0 + 1920,1737.67 + amount,0];
- _pos50 = [0 + 1960,1737.67 + amount,0];
- _pos51 = [0 + 2000,1737.67 + amount,0];
- _pos52 = [0 + 2040,1737.67 + amount,0];
- _pos53 = [0 + 2080,1737.67 + amount,0];
- _pos54 = [0 + 2120,1737.67 + amount,0];
- _pos55 = [0 + 2160,1737.67 + amount,0];
- _pos56 = [0 + 2200,1737.67 + amount,0];
- _pos57 = [0 + 2240,1737.67 + amount,0];
- _pos58 = [0 + 2280,1737.67 + amount,0];
- _pos59 = [0 + 2320,1737.67 + amount,0];
- _pos60 = [0 + 2360,1737.67 + amount,0];
- _pos61 = [0 + 2400,1737.67 + amount,0];
- _pos62 = [0 + 2440,1737.67 + amount,0];
- _pos63 = [0 + 2480,1737.67 + amount,0];
- _pos64 = [0 + 2520,1737.67 + amount,0];
- _pos65 = [0 + 2560,1737.67 + amount,0];
- _pos66 = [0 + 2600,1737.67 + amount,0];
- _pos67 = [0 + 2640,1737.67 + amount,0];
- _pos68 = [0 + 2680,1737.67 + amount,0];
- _pos69 = [0 + 2720,1737.67 + amount,0];
- _pos70 = [0 + 2760,1737.67 + amount,0];
- _pos71 = [0 + 2800,1737.67 + amount,0];
- _pos72 = [0 + 2840,1737.67 + amount,0];
- _pos73 = [0 + 2880,1737.67 + amount,0];
- _pos74 = [0 + 2920,1737.67 + amount,0];
- _pos75 = [0 + 2960,1737.67 + amount,0];
- _pos76 = [0 + 3000,1737.67 + amount,0];
- _pos77 = [0 + 3040,1737.67 + amount,0];
- _pos78 = [0 + 3080,1737.67 + amount,0];
- _pos79 = [0 + 3120,1737.67 + amount,0];
- _pos80 = [0 + 3160,1737.67 + amount,0];
- _pos81 = [0 + 3220,1737.67 + amount,0];
- _pos82 = [0 + 3260,1737.67 + amount,0];
- _pos83 = [0 + 3300,1737.67 + amount,0];
- _pos84 = [0 + 3340,1737.67 + amount,0];
- _pos85 = [0 + 3380,1737.67 + amount,0];
- _pos86 = [0 + 3420,1737.67 + amount,0];
- _pos87 = [0 + 3460,1737.67 + amount,0];
- _pos88 = [0 + 3500,1737.67 + amount,0];
- _pos89 = [0 + 3540,1737.67 + amount,0];
- _pos90 = [0 + 3580,1737.67 + amount,0];
- _pos91 = [0 + 3600,1737.67 + amount,0];
- _pos92 = [0 + 3640,1737.67 + amount,0];
- _pos93 = [0 + 3680,1737.67 + amount,0];
- _pos94 = [0 + 3720,1737.67 + amount,0];
- _pos95 = [0 + 3760,1737.67 + amount,0];
- _pos96 = [0 + 3800,1737.67 + amount,0];
- _pos97 = [0 + 3840,1737.67 + amount,0];
- _pos98 = [0 + 3880,1737.67 + amount,0];
- _pos99 = [0 + 3920,1737.67 + amount,0];
- _pos100 = [0 + 3960,1737.67 + amount,0];
- _pos101 = [0 + 4000,1737.67 + amount,0];
- _pos102 = [0 + 4040,1737.67 + amount,0];
- _pos103 = [0 + 4080,1737.67 + amount,0];
- _pos104 = [0 + 4120,1737.67 + amount,0];
- _pos105 = [0 + 4160,1737.67 + amount,0];
- _pos106 = [0 + 4200,1737.67 + amount,0];
- _pos107 = [0 + 4240,1737.67 + amount,0];
- _pos108 = [0 + 4280,1737.67 + amount,0];
- _pos109 = [0 + 4320,1737.67 + amount,0];
- _pos110 = [0 + 4360,1737.67 + amount,0];
- _pos111 = [0 + 4400,1737.67 + amount,0];
- _pos112 = [0 + 4440,1737.67 + amount,0];
- _pos113 = [0 + 4480,1737.67 + amount,0];
- _pos114 = [0 + 4520,1737.67 + amount,0];
- _pos115 = [0 + 4560,1737.67 + amount,0];
- _pos116 = [0 + 4600,1737.67 + amount,0];
- _pos117 = [0 + 4640,1737.67 + amount,0];
- _pos118 = [0 + 4680,1737.67 + amount,0];
- _pos119 = [0 + 4720,1737.67 + amount,0];
- _pos120 = [0 + 4760,1737.67 + amount,0];
- _pos121 = [0 + 4800,1737.67 + amount,0];
- _pos122 = [0 + 4840,1737.67 + amount,0];
- _pos123 = [0 + 4880,1737.67 + amount,0];
- _pos124 = [0 + 4920,1737.67 + amount,0];
- _pos125 = [0 + 4960,1737.67 + amount,0];
- _pos126 = [0 + 5000,1737.67 + amount,0];
- _pos127 = [0 + 5040,1737.67 + amount,0];
- _pos128 = [0 + 5080,1737.67 + amount,0];
- _pos129 = [0 + 5120,1737.67 + amount,0];
- _pos130 = [0 + 5160,1737.67 + amount,0];
- _pos131 = [0 + 5200,1737.67 + amount,0];
- _pos132 = [0 + 5240,1737.67 + amount,0];
- _pos133 = [0 + 5280,1737.67 + amount,0];
- _pos134 = [0 + 5320,1737.67 + amount,0];
- _pos135 = [0 + 5360,1737.67 + amount,0];
- _pos136 = [0 + 5400,1737.67 + amount,0];
- _pos137 = [0 + 5440,1737.67 + amount,0];
- _pos138 = [0 + 5480,1737.67 + amount,0];
- _pos139 = [0 + 5520,1737.67 + amount,0];
- _pos140 = [0 + 5560,1737.67 + amount,0];
- _pos141 = [0 + 5600,1737.67 + amount,0];
- _pos142 = [0 + 5640,1737.67 + amount,0];
- _pos143 = [0 + 5680,1737.67 + amount,0];
- _pos144 = [0 + 5720,1737.67 + amount,0];
- _pos145 = [0 + 5760,1737.67 + amount,0];
- _pos146 = [0 + 5800,1737.67 + amount,0];
- _pos147 = [0 + 5840,1737.67 + amount,0];
- _pos148 = [0 + 5880,1737.67 + amount,0];
- _pos149 = [0 + 5920,1737.67 + amount,0];
- _pos150 = [0 + 5960,1737.67 + amount,0];
- _pos151 = [0 + 6000,1737.67 + amount,0];
- _pos152 = [0 + 6040,1737.67 + amount,0];
- _pos153 = [0 + 6080,1737.67 + amount,0];
- _pos154 = [0 + 6120,1737.67 + amount,0];
- _pos155 = [0 + 6160,1737.67 + amount,0];
- _pos156 = [0 + 6200,1737.67 + amount,0];
- _pos157 = [0 + 6240,1737.67 + amount,0];
- _pos158 = [0 + 6280,1737.67 + amount,0];
- _pos159 = [0 + 6320,1737.67 + amount,0];
- _pos160 = [0 + 6360,1737.67 + amount,0];
- _pos161 = [0 + 6400,1737.67 + amount,0];
- _pos162 = [0 + 6440,1737.67 + amount,0];
- _pos163 = [0 + 6480,1737.67 + amount,0];
- _pos164 = [0 + 6520,1737.67 + amount,0];
- _pos165 = [0 + 6540,1737.67 + amount,0];
- _pos166 = [0 + 6580,1737.67 + amount,0];
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- _pos169 = [0 + 6700,1737.67 + amount,0];
- _pos170 = [0 + 6740,1737.67 + amount,0];
- _pos171 = [0 + 6780,1737.67 + amount,0];
- _pos172 = [0 + 6820,1737.67 + amount,0];
- _pos173 = [0 + 6860,1737.67 + amount,0];
- _pos174 = [0 + 6900,1737.67 + amount,0];
- _pos175 = [0 + 6940,1737.67 + amount,0];
- _pos176 = [0 + 6980,1737.67 + amount,0];
- _pos177 = [0 + 7020,1737.67 + amount,0];
- _pos178 = [0 + 7060,1737.67 + amount,0];
- _pos179 = [0 + 7100,1737.67 + amount,0];
- _pos180 = [0 + 7140,1737.67 + amount,0];
- _pos181 = [0 + 7180,1737.67 + amount,0];
- _pos182 = [0 + 7220,1737.67 + amount,0];
- _pos183 = [0 + 7260,1737.67 + amount,0];
- _pos184 = [0 + 7300,1737.67 + amount,0];
- _pos185 = [0 + 7330,1737.67 + amount,0];
- _pos186 = [0 + 7360,1737.67 + amount,0];
- _pos187 = [0 + 7400,1737.67 + amount,0];
- _pos188 = [0 + 7440,1737.67 + amount,0];
- _pos189 = [0 + 7480,1737.67 + amount,0];
- _pos190 = [0 + 7520,1737.67 + amount,0];
- _pos191 = [0 + 7560,1737.67 + amount,0];
- _pos192 = [0 + 7600,1737.67 + amount,0];
- _pos193 = [0 + 7640,1737.67 + amount,0];
- _pos194 = [0 + 7680,1737.67 + amount,0];
- _pos195 = [0 + 7720,1737.67 + amount,0];
- _pos196 = [0 + 7760,1737.67 + amount,0];
- _pos197 = [0 + 7800,1737.67 + amount,0];
- _pos198 = [0 + 7840,1737.67 + amount,0];
- _pos199 = [0 + 7880,1737.67 + amount,0];
- _pos200 = [0 + 7920,1737.67 + amount,0];
- _bullet = "LaserBombCore" createvehiclelocal _pos;
- _bullet setVelocity [0, 0, -50000];
- _bullet = "LaserBombCore" createvehiclelocal _pos2;
- _bullet setVelocity [0, 0, -50000];
- _bullet = "LaserBombCore" createvehiclelocal _pos3;
- _bullet setVelocity [0, 0, -50000];
- _bullet = "LaserBombCore" createvehiclelocal _pos4;
- _bullet setVelocity [0, 0, -50000];
- _bullet = "LaserBombCore" createvehiclelocal _pos5;
- _bullet setVelocity [0, 0, -50000];
- _bullet = "LaserBombCore" createvehiclelocal _pos6;
- _bullet setVelocity [0, 0, -50000];
- _bullet = "LaserBombCore" createvehiclelocal _pos7;
- _bullet setVelocity [0, 0, -50000];
- _bullet = "LaserBombCore" createvehiclelocal _pos8;
- _bullet setVelocity [0, 0, -50000];
- _bullet = "LaserBombCore" createvehiclelocal _pos9;
- _bullet setVelocity [0, 0, -50000];
- _bullet = "LaserBombCore" createvehiclelocal _pos10;
- _bullet setVelocity [0, 0, -50000];
- _bullet = "LaserBombCore" createvehiclelocal _pos11;
- _bullet setVelocity [0, 0, -50000];
- _bullet = "LaserBombCore" createvehiclelocal _pos12;
- _bullet setVelocity [0, 0, -50000];
- _bullet = "LaserBombCore" createvehiclelocal _pos13;
- _bullet setVelocity [0, 0, -50000];
- _bullet = "LaserBombCore" createvehiclelocal _pos14;
- _bullet setVelocity [0, 0, -50000];
- _bullet = "LaserBombCore" createvehiclelocal _pos15;
- _bullet setVelocity [0, 0, -50000];
- _bullet = "LaserBombCore" createvehiclelocal _pos16;
- _bullet setVelocity [0, 0, -50000];
- _bullet = "LaserBombCore" createvehiclelocal _pos17;
- _bullet setVelocity [0, 0, -50000];
- _bullet = "LaserBombCore" createvehiclelocal _pos18;
- _bullet setVelocity [0, 0, -50000];
- _bullet = "LaserBombCore" createvehiclelocal _pos19;
- _bullet setVelocity [0, 0, -50000];
- _bullet = "LaserBombCore" createvehiclelocal _pos20;
- _bullet setVelocity [0, 0, -50000];
- _bullet = "LaserBombCore" createvehiclelocal _pos21;
- _bullet setVelocity [0, 0, -50000];
- _bullet = "LaserBombCore" createvehiclelocal _pos22;
- _bullet setVelocity [0, 0, -50000];
- _bullet = "LaserBombCore" createvehiclelocal _pos23;
- _bullet setVelocity [0, 0, -50000];
- _bullet = "LaserBombCore" createvehiclelocal _pos24;
- _bullet setVelocity [0, 0, -50000];
- _bullet = "LaserBombCore" createvehiclelocal _pos25;
- _bullet setVelocity [0, 0, -50000];
- _bullet = "LaserBombCore" createvehiclelocal _pos26;
- _bullet setVelocity [0, 0, -50000];
- _bullet = "LaserBombCore" createvehiclelocal _pos27;
- _bullet setVelocity [0, 0, -50000];
- _bullet = "LaserBombCore" createvehiclelocal _pos28;
- _bullet setVelocity [0, 0, -50000];
- _bullet = "LaserBombCore" createvehiclelocal _pos29;
- _bullet setVelocity [0, 0, -50000];
- _bullet = "LaserBombCore" createvehiclelocal _pos30;
- _bullet setVelocity [0, 0, -50000];
- _bullet = "LaserBombCore" createvehiclelocal _pos31;
- _bullet setVelocity [0, 0, -50000];
- _bullet = "LaserBombCore" createvehiclelocal _pos32;
- _bullet setVelocity [0, 0, -50000];
- _bullet = "LaserBombCore" createvehiclelocal _pos33;
- _bullet setVelocity [0, 0, -50000];
- _bullet = "LaserBombCore" createvehiclelocal _pos34;
- _bullet setVelocity [0, 0, -50000];
- _bullet = "LaserBombCore" createvehiclelocal _pos35;
- _bullet setVelocity [0, 0, -50000];
- _bullet = "LaserBombCore" createvehiclelocal _pos36;
- _bullet setVelocity [0, 0, -50000];
- _bullet = "LaserBombCore" createvehiclelocal _pos37;
- _bullet setVelocity [0, 0, -50000];
- _bullet = "LaserBombCore" createvehiclelocal _pos38;
- _bullet setVelocity [0, 0, -50000];
- _bullet = "LaserBombCore" createvehiclelocal _pos39;
- _bullet setVelocity [0, 0, -50000];
- _bullet = "LaserBombCore" createvehiclelocal _pos40;
- _bullet setVelocity [0, 0, -50000];
- _bullet = "LaserBombCore" createvehiclelocal _pos41;
- _bullet setVelocity [0, 0, -50000];
- _bullet = "LaserBombCore" createvehiclelocal _pos42;
- _bullet setVelocity [0, 0, -50000];
- _bullet = "LaserBombCore" createvehiclelocal _pos43;
- _bullet setVelocity [0, 0, -50000];
- _bullet = "LaserBombCore" createvehiclelocal _pos44;
- _bullet setVelocity [0, 0, -50000];
- _bullet = "LaserBombCore" createvehiclelocal _pos45;
- _bullet setVelocity [0, 0, -50000];
- _bullet = "LaserBombCore" createvehiclelocal _pos46;
- _bullet setVelocity [0, 0, -50000];
- _bullet = "LaserBombCore" createvehiclelocal _pos47;
- _bullet setVelocity [0, 0, -50000];
- _bullet = "LaserBombCore" createvehiclelocal _pos48;
- _bullet setVelocity [0, 0, -50000];
- _bullet = "LaserBombCore" createvehiclelocal _pos49;
- _bullet setVelocity [0, 0, -50000];
- _bullet = "LaserBombCore" createvehiclelocal _pos50;
- _bullet setVelocity [0, 0, -50000];
- _bullet = "LaserBombCore" createvehiclelocal _pos51;
- _bullet setVelocity [0, 0, -50000];
- _bullet = "LaserBombCore" createvehiclelocal _pos52;
- _bullet setVelocity [0, 0, -50000];
- _bullet = "LaserBombCore" createvehiclelocal _pos53;
- _bullet setVelocity [0, 0, -50000];
- _bullet = "LaserBombCore" createvehiclelocal _pos54;
- _bullet setVelocity [0, 0, -50000];
- _bullet = "LaserBombCore" createvehiclelocal _pos55;
- _bullet setVelocity [0, 0, -50000];
- _bullet = "LaserBombCore" createvehiclelocal _pos56;
- _bullet setVelocity [0, 0, -50000];
- _bullet = "LaserBombCore" createvehiclelocal _pos57;
- _bullet setVelocity [0, 0, -50000];
- _bullet = "LaserBombCore" createvehiclelocal _pos58;
- _bullet setVelocity [0, 0, -50000];
- _bullet = "LaserBombCore" createvehiclelocal _pos59;
- _bullet setVelocity [0, 0, -50000];
- _bullet = "LaserBombCore" createvehiclelocal _pos60;
- _bullet setVelocity [0, 0, -50000];
- _bullet = "LaserBombCore" createvehiclelocal _pos61;
- _bullet setVelocity [0, 0, -50000];
- _bullet = "LaserBombCore" createvehiclelocal _pos62;
- _bullet setVelocity [0, 0, -50000];
- _bullet = "LaserBombCore" createvehiclelocal _pos63;
- _bullet setVelocity [0, 0, -50000];
- _bullet = "LaserBombCore" createvehiclelocal _pos64;
- _bullet setVelocity [0, 0, -50000];
- _bullet = "LaserBombCore" createvehiclelocal _pos65;
- _bullet setVelocity [0, 0, -50000];
- _bullet = "LaserBombCore" createvehiclelocal _pos66;
- _bullet setVelocity [0, 0, -50000];
- _bullet = "LaserBombCore" createvehiclelocal _pos67;
- _bullet setVelocity [0, 0, -50000];
- _bullet = "LaserBombCore" createvehiclelocal _pos68;
- _bullet setVelocity [0, 0, -50000];
- _bullet = "LaserBombCore" createvehiclelocal _pos69;
- _bullet setVelocity [0, 0, -50000];
- _bullet = "LaserBombCore" createvehiclelocal _pos70;
- _bullet setVelocity [0, 0, -50000];
- _bullet = "LaserBombCore" createvehiclelocal _pos71;
- _bullet setVelocity [0, 0, -50000];
- _bullet = "LaserBombCore" createvehiclelocal _pos72;
- _bullet setVelocity [0, 0, -50000];
- _bullet = "LaserBombCore" createvehiclelocal _pos73;
- _bullet setVelocity [0, 0, -50000];
- _bullet = "LaserBombCore" createvehiclelocal _pos74;
- _bullet setVelocity [0, 0, -50000];
- _bullet = "LaserBombCore" createvehiclelocal _pos75;
- _bullet setVelocity [0, 0, -50000];
- _bullet = "LaserBombCore" createvehiclelocal _pos76;
- _bullet setVelocity [0, 0, -50000];
- _bullet = "LaserBombCore" createvehiclelocal _pos77;
- _bullet setVelocity [0, 0, -50000];
- _bullet = "LaserBombCore" createvehiclelocal _pos78;
- _bullet setVelocity [0, 0, -50000];
- _bullet = "LaserBombCore" createvehiclelocal _pos79;
- _bullet setVelocity [0, 0, -50000];
- _bullet = "LaserBombCore" createvehiclelocal _pos80;
- _bullet setVelocity [0, 0, -50000];
- _bullet = "LaserBombCore" createvehiclelocal _pos81;
- _bullet setVelocity [0, 0, -50000];
- _bullet = "LaserBombCore" createvehiclelocal _pos82;
- _bullet setVelocity [0, 0, -50000];
- _bullet = "LaserBombCore" createvehiclelocal _pos83;
- _bullet setVelocity [0, 0, -50000];
- _bullet = "LaserBombCore" createvehiclelocal _pos84;
- _bullet setVelocity [0, 0, -50000];
- _bullet = "LaserBombCore" createvehiclelocal _pos85;
- _bullet setVelocity [0, 0, -50000];
- _bullet = "LaserBombCore" createvehiclelocal _pos86;
- _bullet setVelocity [0, 0, -50000];
- _bullet = "LaserBombCore" createvehiclelocal _pos87;
- _bullet setVelocity [0, 0, -50000];
- _bullet = "LaserBombCore" createvehiclelocal _pos88;
- _bullet setVelocity [0, 0, -50000];
- _bullet = "LaserBombCore" createvehiclelocal _pos89;
- _bullet setVelocity [0, 0, -50000];
- _bullet = "LaserBombCore" createvehiclelocal _pos90;
- _bullet setVelocity [0, 0, -50000];
- _bullet = "LaserBombCore" createvehiclelocal _pos91;
- _bullet setVelocity [0, 0, -50000];
- _bullet = "LaserBombCore" createvehiclelocal _pos92;
- _bullet setVelocity [0, 0, -50000];
- _bullet = "LaserBombCore" createvehiclelocal _pos93;
- _bullet setVelocity [0, 0, -50000];
- _bullet = "LaserBombCore" createvehiclelocal _pos94;
- _bullet setVelocity [0, 0, -50000];
- _bullet = "LaserBombCore" createvehiclelocal _pos95;
- _bullet setVelocity [0, 0, -50000];
- _bullet = "LaserBombCore" createvehiclelocal _pos96;
- _bullet setVelocity [0, 0, -50000];
- _bullet = "LaserBombCore" createvehiclelocal _pos97;
- _bullet setVelocity [0, 0, -50000];
- _bullet = "LaserBombCore" createvehiclelocal _pos98;
- _bullet setVelocity [0, 0, -50000];
- _bullet = "LaserBombCore" createvehiclelocal _pos99;
- _bullet setVelocity [0, 0, -50000];
- _bullet = "LaserBombCore" createvehiclelocal _pos100;
- _bullet setVelocity [0, 0, -50000];
- _bullet = "LaserBombCore" createvehiclelocal _pos102;
- _bullet setVelocity [0, 0, -50000];
- _bullet = "LaserBombCore" createvehiclelocal _pos103;
- _bullet setVelocity [0, 0, -50000];
- _bullet = "LaserBombCore" createvehiclelocal _pos104;
- _bullet setVelocity [0, 0, -50000];
- _bullet = "LaserBombCore" createvehiclelocal _pos105;
- _bullet setVelocity [0, 0, -50000];
- _bullet = "LaserBombCore" createvehiclelocal _pos106;
- _bullet setVelocity [0, 0, -50000];
- _bullet = "LaserBombCore" createvehiclelocal _pos107;
- _bullet setVelocity [0, 0, -50000];
- _bullet = "LaserBombCore" createvehiclelocal _pos108;
- _bullet setVelocity [0, 0, -50000];
- _bullet = "LaserBombCore" createvehiclelocal _pos109;
- _bullet setVelocity [0, 0, -50000];
- _bullet = "LaserBombCore" createvehiclelocal _pos110;
- _bullet setVelocity [0, 0, -50000];
- _bullet = "LaserBombCore" createvehiclelocal _pos111;
- _bullet setVelocity [0, 0, -50000];
- _bullet = "LaserBombCore" createvehiclelocal _pos112;
- _bullet setVelocity [0, 0, -50000];
- _bullet = "LaserBombCore" createvehiclelocal _pos113;
- _bullet setVelocity [0, 0, -50000];
- _bullet = "LaserBombCore" createvehiclelocal _pos114;
- _bullet setVelocity [0, 0, -50000];
- _bullet = "LaserBombCore" createvehiclelocal _pos115;
- _bullet setVelocity [0, 0, -50000];
- _bullet = "LaserBombCore" createvehiclelocal _pos116;
- _bullet setVelocity [0, 0, -50000];
- _bullet = "LaserBombCore" createvehiclelocal _pos117;
- _bullet setVelocity [0, 0, -50000];
- _bullet = "LaserBombCore" createvehiclelocal _pos118;
- _bullet setVelocity [0, 0, -50000];
- _bullet = "LaserBombCore" createvehiclelocal _pos119;
- _bullet setVelocity [0, 0, -50000];
- _bullet = "LaserBombCore" createvehiclelocal _pos120;
- _bullet setVelocity [0, 0, -50000];
- _bullet = "LaserBombCore" createvehiclelocal _pos121;
- _bullet setVelocity [0, 0, -50000];
- _bullet = "LaserBombCore" createvehiclelocal _pos122;
- _bullet setVelocity [0, 0, -50000];
- _bullet = "LaserBombCore" createvehiclelocal _pos123;
- _bullet setVelocity [0, 0, -50000];
- _bullet = "LaserBombCore" createvehiclelocal _pos124;
- _bullet setVelocity [0, 0, -50000];
- _bullet = "LaserBombCore" createvehiclelocal _pos125;
- _bullet setVelocity [0, 0, -50000];
- _bullet = "LaserBombCore" createvehiclelocal _pos126;
- _bullet setVelocity [0, 0, -50000];
- _bullet = "LaserBombCore" createvehiclelocal _pos127;
- _bullet setVelocity [0, 0, -50000];
- _bullet = "LaserBombCore" createvehiclelocal _pos128;
- _bullet setVelocity [0, 0, -50000];
- _bullet = "LaserBombCore" createvehiclelocal _pos129;
- _bullet setVelocity [0, 0, -50000];
- _bullet = "LaserBombCore" createvehiclelocal _pos130;
- _bullet setVelocity [0, 0, -50000];
- _bullet = "LaserBombCore" createvehiclelocal _pos131;
- _bullet setVelocity [0, 0, -50000];
- _bullet = "LaserBombCore" createvehiclelocal _pos132;
- _bullet setVelocity [0, 0, -50000];
- _bullet = "LaserBombCore" createvehiclelocal _pos133;
- _bullet setVelocity [0, 0, -50000];
- _bullet = "LaserBombCore" createvehiclelocal _pos134;
- _bullet setVelocity [0, 0, -50000];
- _bullet = "LaserBombCore" createvehiclelocal _pos135;
- _bullet setVelocity [0, 0, -50000];
- _bullet = "LaserBombCore" createvehiclelocal _pos136;
- _bullet setVelocity [0, 0, -50000];
- _bullet = "LaserBombCore" createvehiclelocal _pos137;
- _bullet setVelocity [0, 0, -50000];
- _bullet = "LaserBombCore" createvehiclelocal _pos138;
- _bullet setVelocity [0, 0, -50000];
- _bullet = "LaserBombCore" createvehiclelocal _pos139;
- _bullet setVelocity [0, 0, -50000];
- _bullet = "LaserBombCore" createvehiclelocal _pos140;
- _bullet setVelocity [0, 0, -50000];
- _bullet = "LaserBombCore" createvehiclelocal _pos141;
- _bullet setVelocity [0, 0, -50000];
- _bullet = "LaserBombCore" createvehiclelocal _pos142;
- _bullet setVelocity [0, 0, -50000];
- _bullet = "LaserBombCore" createvehiclelocal _pos143;
- _bullet setVelocity [0, 0, -50000];
- _bullet = "LaserBombCore" createvehiclelocal _pos144;
- _bullet setVelocity [0, 0, -50000];
- _bullet = "LaserBombCore" createvehiclelocal _pos145;
- _bullet setVelocity [0, 0, -50000];
- _bullet = "LaserBombCore" createvehiclelocal _pos146;
- _bullet setVelocity [0, 0, -50000];
- _bullet = "LaserBombCore" createvehiclelocal _pos147;
- _bullet setVelocity [0, 0, -50000];
- _bullet = "LaserBombCore" createvehiclelocal _pos148;
- _bullet setVelocity [0, 0, -50000];
- _bullet = "LaserBombCore" createvehiclelocal _pos149;
- _bullet setVelocity [0, 0, -50000];
- _bullet = "LaserBombCore" createvehiclelocal _pos150;
- _bullet setVelocity [0, 0, -50000];
- _bullet = "LaserBombCore" createvehiclelocal _pos151;
- _bullet setVelocity [0, 0, -50000];
- _bullet = "LaserBombCore" createvehiclelocal _pos152;
- _bullet setVelocity [0, 0, -50000];
- _bullet = "LaserBombCore" createvehiclelocal _pos153;
- _bullet setVelocity [0, 0, -50000];
- _bullet = "LaserBombCore" createvehiclelocal _pos154;
- _bullet setVelocity [0, 0, -50000];
- _bullet = "LaserBombCore" createvehiclelocal _pos155;
- _bullet setVelocity [0, 0, -50000];
- _bullet = "LaserBombCore" createvehiclelocal _pos156;
- _bullet setVelocity [0, 0, -50000];
- _bullet = "LaserBombCore" createvehiclelocal _pos157;
- _bullet setVelocity [0, 0, -50000];
- _bullet = "LaserBombCore" createvehiclelocal _pos158;
- _bullet setVelocity [0, 0, -50000];
- _bullet = "LaserBombCore" createvehiclelocal _pos159;
- _bullet setVelocity [0, 0, -50000];
- _bullet = "LaserBombCore" createvehiclelocal _pos160;
- _bullet setVelocity [0, 0, -50000];
- _bullet = "LaserBombCore" createvehiclelocal _pos161;
- _bullet setVelocity [0, 0, -50000];
- _bullet = "LaserBombCore" createvehiclelocal _pos162;
- _bullet setVelocity [0, 0, -50000];
- _bullet = "LaserBombCore" createvehiclelocal _pos163;
- _bullet setVelocity [0, 0, -50000];
- _bullet = "LaserBombCore" createvehiclelocal _pos164;
- _bullet setVelocity [0, 0, -50000];
- _bullet = "LaserBombCore" createvehiclelocal _pos165;
- _bullet setVelocity [0, 0, -50000];
- _bullet = "LaserBombCore" createvehiclelocal _pos166;
- _bullet setVelocity [0, 0, -50000];
- _bullet = "LaserBombCore" createvehiclelocal _pos167;
- _bullet setVelocity [0, 0, -50000];
- _bullet = "LaserBombCore" createvehiclelocal _pos168;
- _bullet setVelocity [0, 0, -50000];
- _bullet = "LaserBombCore" createvehiclelocal _pos169;
- _bullet setVelocity [0, 0, -50000];
- _bullet = "LaserBombCore" createvehiclelocal _pos170;
- _bullet setVelocity [0, 0, -50000];
- _bullet = "LaserBombCore" createvehiclelocal _pos171;
- _bullet setVelocity [0, 0, -50000];
- _bullet = "LaserBombCore" createvehiclelocal _pos172;
- _bullet setVelocity [0, 0, -50000];
- _bullet = "LaserBombCore" createvehiclelocal _pos173;
- _bullet setVelocity [0, 0, -50000];
- _bullet = "LaserBombCore" createvehiclelocal _pos174;
- _bullet setVelocity [0, 0, -50000];
- _bullet = "LaserBombCore" createvehiclelocal _pos175;
- _bullet setVelocity [0, 0, -50000];
- _bullet = "LaserBombCore" createvehiclelocal _pos176;
- _bullet setVelocity [0, 0, -50000];
- _bullet = "LaserBombCore" createvehiclelocal _pos177;
- _bullet setVelocity [0, 0, -50000];
- _bullet = "LaserBombCore" createvehiclelocal _pos178;
- _bullet setVelocity [0, 0, -50000];
- _bullet = "LaserBombCore" createvehiclelocal _pos179;
- _bullet setVelocity [0, 0, -50000];
- _bullet = "LaserBombCore" createvehiclelocal _pos180;
- _bullet setVelocity [0, 0, -50000];
- _bullet = "LaserBombCore" createvehiclelocal _pos181;
- _bullet setVelocity [0, 0, -50000];
- _bullet = "LaserBombCore" createvehiclelocal _pos182;
- _bullet setVelocity [0, 0, -50000];
- _bullet = "LaserBombCore" createvehiclelocal _pos183;
- _bullet setVelocity [0, 0, -50000];
- _bullet = "LaserBombCore" createvehiclelocal _pos184;
- _bullet setVelocity [0, 0, -50000];
- _bullet = "LaserBombCore" createvehiclelocal _pos185;
- _bullet setVelocity [0, 0, -50000];
- _bullet = "LaserBombCore" createvehiclelocal _pos186;
- _bullet setVelocity [0, 0, -50000];
- _bullet = "LaserBombCore" createvehiclelocal _pos187;
- _bullet setVelocity [0, 0, -50000];
- _bullet = "LaserBombCore" createvehiclelocal _pos188;
- _bullet setVelocity [0, 0, -50000];
- _bullet = "LaserBombCore" createvehiclelocal _pos189;
- _bullet setVelocity [0, 0, -50000];
- _bullet = "LaserBombCore" createvehiclelocal _pos190;
- _bullet setVelocity [0, 0, -50000];
- _bullet = "LaserBombCore" createvehiclelocal _pos191;
- _bullet setVelocity [0, 0, -50000];
- _bullet = "LaserBombCore" createvehiclelocal _pos192;
- _bullet setVelocity [0, 0, -50000];
- _bullet = "LaserBombCore" createvehiclelocal _pos193;
- _bullet setVelocity [0, 0, -50000];
- _bullet = "LaserBombCore" createvehiclelocal _pos194;
- _bullet setVelocity [0, 0, -50000];
- _bullet = "LaserBombCore" createvehiclelocal _pos195;
- _bullet setVelocity [0, 0, -50000];
- _bullet = "LaserBombCore" createvehiclelocal _pos196;
- _bullet setVelocity [0, 0, -50000];
- _bullet = "LaserBombCore" createvehiclelocal _pos197;
- _bullet setVelocity [0, 0, -50000];
- _bullet = "LaserBombCore" createvehiclelocal _pos198;
- _bullet setVelocity [0, 0, -50000];
- _bullet = "LaserBombCore" createvehiclelocal _pos199;
- _bullet setVelocity [0, 0, -50000];
- _bullet = "LaserBombCore" createvehiclelocal _pos200;
- _bullet setVelocity [0, 0, -50000];
- };
- };
- };
- };
- if (_scriptname == "Zombie shield") then
- {
- if (isNil "standaloneisgayZombies") then {standaloneisgayZombies = 0;};
- if (standaloneisgayZombies == 0) then {
- ["<t size='1.3' color='#00E0FD'>" + "Zombie shield On" + "</t>",0,0,0,0,5] spawn changeme_drawit;
- standaloneisgayZombies = 1;
- } else {
- ["<t size='1.3' color='#00E0FD'>" + "Zombie shield OFF" + "</t>",0,0,0,0,5] spawn changeme_drawit;
- standaloneisgayZombies = 0;
- };
- while {standaloneisgayZombies == 1} do {
- _pos = getPos player;
- _standaloneisgayNear = _pos nearEntities ["ZombieBase",400];
- _standaloneisgayCount = count _standaloneisgayNear;
- for "_i" from 0 to (_standaloneisgayCount - 1) do
- {
- _standaloneisgayZombie = _standaloneisgayNear select _i;
- _pos = _standaloneisgayZombie modeltoworld [0,0,1.20];
- _bullet = "B_762x51_Ball" createvehiclelocal _pos;
- _bullet setVelocity [0, 0, -50000];
- _bullet2 = "B_762x51_Ball" createvehiclelocal _pos;
- _bullet2 setVelocity [0, 0, -50000];
- _bullet3 = "B_762x51_Ball" createvehiclelocal _pos;
- _bullet3 setVelocity [0, 0, -50000];
- _bullet4 = "B_762x51_Ball" createvehiclelocal _pos;
- _bullet4 setVelocity [0, 0, -50000];
- _bullet5 = "B_762x51_Ball" createvehiclelocal _pos;
- _bullet5 setVelocity [0, 0, -50000];
- _bullet6 = "B_762x51_Ball" createvehiclelocal _pos;
- _bullet6 setVelocity [0, 0, -50000];
- _bullet7 = "B_762x51_Ball" createvehiclelocal _pos;
- _bullet7 setVelocity [0, 0, -50000];
- };
- sleep 4;
- };
- };
- if (_scriptname == "Free Cam") then
- {
- cameraOn exec (getText (configFile >> "cameraScriptFree"));
- };
- if (_scriptname == "Map") then
- {
- createdialog "RscDisplayArcadeMap";
- };
- if (_scriptname == "TP Body's") then
- {
- _entities = (positionCameraToWorld [0,0,0] nearObjects ["SurvivorBase",1000]);
- {
- if ((name _x == "unknown entity") && !(alive _x)) then
- {
- _pos = player modelToWorld [round ((random 5)),round ((random 5)),0];
- _x setpos _pos;
- };
- } forEach _entities;
- };
- if (_scriptname == "Remove Building") then
- {
- if (isnil ("changeme_showbuild")) then
- {
- changeme_showbuild = 0;
- };
- if (changeme_showbuild == 0) then
- {
- ["<t size='1.3' color='#00E0FD'>" + "Remove Building On" + "</t>",0,0,0,0,5] spawn changeme_drawit;
- changeme_showbuild = 1;
- }
- else
- {
- ["<t size='1.3' color='#00E0FD'>" + "Remove Building Off" + "</t>",0,0,0,0,5] spawn changeme_drawit;
- changeme_showbuild = 0;
- };
- while {changeme_showbuild == 1} do
- {
- _entities = (positionCameraToWorld [0,0,0]) nearObjects 1000;
- {
- if ((_x != player) && !(_x isKindOf "Man")) then
- {
- _typeof = toArray typeof _x;
- _typeof resize 4;
- _typeof;
- _typeof = toString _typeof;
- if (_typeof == "land") then
- {
- hideObject _x;
- };
- };
- } forEach _entities;
- sleep 5;
- };
- while {changeme_showbuild == 0} do
- {
- _entities = (positionCameraToWorld [0,0,0]) nearObjects 1000;
- {
- if ((_x != player) && !(_x isKindOf "Man")) then
- {
- _typeof = toArray typeof _x;
- _typeof resize 4;
- _typeof;
- _typeof = toString _typeof;
- if (_typeof == "land") then
- {
- _x hideObject false;
- };
- };
- } forEach _entities;
- sleep 5;
- };
- };
- if (_scriptname == "Fuck Em Up[T]") then
- {
- if (isnil ("changeme_fuckemup2")) then
- {
- changeme_fuckemup2 = 0;
- };
- if (changeme_fuckemup2 == 0) then
- {
- ["<t size='1.3' color='#00E0FD'>" + "Fuck Em Up On" + "</t>",0,0,0,0,5] spawn changeme_drawit;
- changeme_fuckemup2 = 1;
- }
- else
- {
- ["<t size='1.3' color='#00E0FD'>" + "Fuck Em Up Off" + "</t>",0,0,0,0,5] spawn changeme_drawit;
- changeme_fuckemup2 = 0;
- };
- while {changeme_fuckemup2 == 1} do
- {
- _entities = (positionCameraToWorld [0,0,0] nearObjects ["SurvivorBase",1000]);
- {
- if ((_x != player) && (alive _x) && (name _x == targetname)) then
- {
- _pos = player modelToWorld [0,1,0];
- _x setpos _pos;
- };
- } forEach _entities;
- };
- };
- if (_scriptname == "Fast Walk") then
- {
- if (isNil 'changeme_fastwalk') then
- {
- changeme_fastwalk = 0;
- };
- if (changeme_fastwalk == 0) then
- {
- changeme_fastwalk = 1;
- ["<t size='1.3' color='#00E0FD'>" + "Fast Walk On" + "</t>",0,0,0,0,5] spawn changeme_drawit;
- } else {
- changeme_fastwalk = 0;
- ["<t size='1.3' color='#00E0FD'>" + "Fast Walk Off" + "</t>",0,0,0,0,5] spawn changeme_drawit;
- };
- };
- if (_scriptname == "Remove Weapon[T]") then
- {
- if (isNil 'changeme_removewep') then
- {
- changeme_removewep = 0;
- };
- if (changeme_removewep == 0) then
- {
- ["<t size='1.3' color='#00E0FD'>" + "Remove Weapon On" + "</t>",0,0,0,0,5] spawn changeme_drawit;
- changeme_removewep = 1;
- } else {
- ["<t size='1.3' color='#00E0FD'>" + "Remove Weapon Off" + "</t>",0,0,0,0,5] spawn changeme_drawit;
- changeme_removewep = 0;
- };
- while {changeme_removewep == 1} do
- {
- if (targetname == "All Players") then
- {
- _entities = (positionCameraToWorld [0,0,0] nearObjects ["SurvivorBase",200]);
- {
- _found = [getplayeruid _x,str whitelist] call InString;
- if (!(_found) && (alive _x) && (getplayeruid _x != "")) then
- {
- dropItems = _x;publicVariableServer 'dropItems';
- };
- } forEach _entities;
- }else{
- _entities = (positionCameraToWorld [0,0,0] nearObjects ["SurvivorBase",1000]);
- {
- if (name _x == targetname) then
- {
- dropItems = _x;publicVariableServer 'dropItems';
- };
- } forEach _entities;
- };
- };
- };
- if (_scriptname == "View Gear") then
- {
- _entities = (positionCameraToWorld [0,0,0] nearObjects ["SurvivorBase",1000]);
- {
- if (name _x == targetname) then
- {
- createGearDialog [(_x), "RscDisplayGear"];
- };
- } forEach _entities;
- };
- if (_scriptname == "Spectate [T]") then
- {
- _entities = (positionCameraToWorld [0,0,0] nearObjects ["SurvivorBase",1000]);
- {
- if(name _x == targetname) then
- {
- vehicle _x switchCamera "EXTERNAL";
- systemchat format ["Spectating %1, press F10 to cancel", name _x];
- };
- } forEach _entities;
- (findDisplay 46) displayAddEventHandler ['KeyDown', 'if ((_this select 1) == 0x44) then {vehicle player switchCamera "EXTERNAL";}'];
- };
- if (_scriptname == "No Recoil") then
- {
- if (isnil ("changeme_norecoil")) then
- {
- changeme_norecoil = 0;
- };
- if (changeme_norecoil==0) then
- {
- ["<t size='1.3' color='#00E0FD'>" + "No Recoil On" + "</t>",0,0,0,0,5] spawn changeme_drawit;
- player setUnitRecoilCoefficient 0;
- changeme_norecoil = 1;
- }
- else
- {
- ["<t size='1.3' color='#00E0FD'>" + "No Recoil Off" + "</t>",0,0,0,0,5] spawn changeme_drawit;
- player setUnitRecoilCoefficient 1;
- changeme_norecoil = 0;
- };
- };
- if (_scriptname == "Fuck em up") then
- {
- if (isnil ("changeme_fuckemup")) then
- {
- changeme_fuckemup = 0;
- };
- if (changeme_fuckemup == 0) then
- {
- ["<t size='1.3' color='#00E0FD'>" + "Fuck Em Up On" + "</t>",0,0,0,0,5] spawn changeme_drawit;
- changeme_fuckemup = 1;
- }
- else
- {
- ["<t size='1.3' color='#00E0FD'>" + "Fuck Em Up Off" + "</t>",0,0,0,0,5] spawn changeme_drawit;
- changeme_fuckemup = 0;
- };
- while {changeme_fuckemup == 1} do
- {
- _entities = (positionCameraToWorld [0,0,0] nearObjects ["SurvivorBase",1000]);
- {
- if ((_x != player) && (alive _x)) then
- {
- _pos = player modelToWorld [0,1,0];
- _x setpos _pos;
- };
- } forEach _entities;
- };
- };
- if (_scriptname == "Tp Items") then
- {
- _entities = (positionCameraToWorld [0,0,0]) nearObjects 1000;
- {
- if ((_x != player) && !(_x isKindOf "Man")) then
- {
- _pos = player modelToWorld [round ((random 5)),round ((random 5)),0];
- _x setpos _pos;
- };
- } forEach _entities;
- };
- if (_scriptname == "BODY ESP") then
- {
- changeme_toggleesp2 = {
- tarDis2 = 1000;
- if (isNil 'changeme_espon2') then
- {
- changeme_espon2 = 0;
- };
- if (changeme_espon2 == 0) then
- {
- changeme_espon2 = 1;
- ["<t size='1.3' color='#00E0FD'>" + "BODY ESP ON" + "</t>",0,0,0,0,5] spawn changeme_drawit;
- _a = [];
- while {changeme_espon2 == 1} do
- {
- _entities = (positionCameraToWorld [0,0,0] nearObjects ["SurvivorBase",1050]);
- _count = count _entities;
- {
- if (((_x in _a) && (alive _x)) or ((_x in _a) && ((positionCameraToWorld [0,0,0] distance _x) > tarDis2))) then {_a = _a - [_x];};
- if ((_x != player) && (name _x != '') && !(_x in _a) && (name _X == "UnKnown Entity") && ((positionCameraToWorld [0,0,0] distance _x) <= tarDis2)) then
- {
- _a = _a + [_x];
- [_x] spawn changeme_drawesp2;
- sleep 1;
- };
- } forEach _entities;
- sleep 10;
- };
- } else {
- changeme_espon2 = 0;
- ["<t size='1.3' color='#00E0FD'>" + "BODY ESP OFF" + "</t>",0,0,0,0,5] spawn changeme_drawit;
- };
- };
- changeme_drawesp2 = {
- disableSerialization;
- if (isNil 'changeme_espcount2') then {changeme_espcount2 = 2733;};
- changeme_espcount2 cutRsc ['RscDynamicText', 'PLAIN'];
- changeme_espcount2 = changeme_espcount2 + 1;
- _ctrl = ((uiNamespace getvariable 'BIS_dynamicText') displayctrl 9999);
- _ctrl ctrlShow true; _ctrl ctrlEnable true; _ctrl ctrlSetFade 0;
- _unit = _this select 0;
- while {!(alive _unit) && ((positionCameraToWorld [0,0,0] distance _unit) < tarDis2)} do
- {
- if (changeme_espon2 == 0) exitWith {_ctrl ctrlShow false; _ctrl ctrlEnable false;};
- _pos = [(getPosATL _unit) select 0, (getPosATL _unit) select 1, ((getPosATL _unit) select 2) + 2];
- _pos2D = WorldToScreen _pos;
- _hand = primaryWeapon _unit;
- _wName = getText(configFile >> "cfgWeapons" >> _hand >> "displayName");
- if (_wName == "") then
- {
- _wName = typeof itemInHands _unit;
- };
- if ((count _pos2D > 0) && (name _unit == "UnKnown Entity") ) then
- {
- _ctrl ctrlSetPosition [(_pos2D select 0) - (safezoneW / 2), (_pos2D select 1), safezoneW, safezoneH];
- _text = parseText format ['<t size=''0.35'' color=''#ff0000''>Body (%1m) <br/>Wep: %2</t>', round (positionCameraToWorld [0,0,0] distance _unit),_wName];
- _ctrl ctrlSetStructuredText _text;
- _ctrl ctrlCommit 0;
- };
- sleep 0.05;
- };
- _ctrl ctrlShow false;
- _ctrl ctrlEnable false;
- };
- [] spawn changeme_toggleesp2;
- };
- if (_scriptname == "ESP") then
- {
- changeme_toggleesp = {
- tarDis = 1000;
- if (isNil 'changeme_espon') then
- {
- changeme_espon = 0;
- };
- if (changeme_espon == 0) then
- {
- changeme_espon = 1;
- ["<t size='1.3' color='#00E0FD'>" + "ESP ON" + "</t>",0,0,0,0,5] spawn changeme_drawit;
- _a = [];
- while {changeme_espon == 1} do
- {
- _entities = (positionCameraToWorld [0,0,0] nearObjects ["SurvivorBase",1050]);
- _count = count _entities;
- {
- if (((_x in _a) && !(alive _x)) or ((_x in _a) && ((positionCameraToWorld [0,0,0] distance _x) > tarDis))) then {_a = _a - [_x];};
- if ((_x != player) && (name _x != '') && !(_x in _a) && (name _X != "UnKnown Entity") && ((positionCameraToWorld [0,0,0] distance _x) <= tarDis)) then
- {
- _a = _a + [_x];
- [_x] spawn changeme_drawesp;
- sleep 1;
- };
- } forEach _entities;
- sleep 10;
- };
- } else {
- changeme_espon = 0;
- ["<t size='1.3' color='#00E0FD'>" + "ESP OFF" + "</t>",0,0,0,0,5] spawn changeme_drawit;
- };
- };
- changeme_drawesp = {
- disableSerialization;
- if (isNil 'changeme_espcount') then {changeme_espcount = 2733;};
- changeme_espcount cutRsc ['RscTime', 'PLAIN'];
- changeme_espcount = changeme_espcount + 1;
- _ctrl = ((uiNamespace getvariable 'BIS_InfoTime') displayctrl 112301);
- _ctrl ctrlShow true; _ctrl ctrlEnable true; _ctrl ctrlSetFade 0;
- _unit = _this select 0;
- while {(alive _unit) && ((positionCameraToWorld [0,0,0] distance _unit) < tarDis)} do
- {
- if (changeme_espon == 0) exitWith {_ctrl ctrlShow false; _ctrl ctrlEnable false;};
- _pos = [(getPosATL _unit) select 0, (getPosATL _unit) select 1, ((getPosATL _unit) select 2) + 2];
- _pos2D = WorldToScreen _pos;
- _health = round(((_unit getVariable['blood',0])/5000)*100);
- _hand = primaryWeapon _unit;
- _special = "";
- if (getplayeruid _unit == "76561198112083899") then
- {
- _special = "Deadly Slob";
- };
- if (getplayeruid _unit == "76561197980412665") then
- {
- _special = "ElloHime";
- };
- if (getplayeruid _unit == "76561198076826765") then
- {
- _special = "Terrorist";
- };
- if (getplayeruid _unit == "76561198045155785") then
- {
- _special = "Deluxe";
- };
- if (getplayeruid _unit == "76561198028049906") then
- {
- _special = "Shizzle";
- };
- if (getplayeruid _unit == "76561198076671959") then
- {
- _special = "Aurandra";
- };
- if (getplayeruid _unit == "76561198079236524") then
- {
- _special = "Play 420";
- };
- if (getplayeruid _unit == "76561198019326016") then
- {
- _special = "Teamge0";
- };
- if (getplayeruid _unit == "76561198039266658") then
- {
- _special = "Famou5ivan";
- };
- if (getplayeruid _unit == "76561198121987923") then
- {
- _special = "Syndicate???";
- };
- if (getplayeruid _unit == "76561198070224802") then
- {
- _special = "DekonReighn"
- };
- if (getplayeruid _unit == "76561197967275153") then
- {
- _special = "Clam Taco";
- };
- if (getplayeruid _unit == "76561198024407638") then
- {
- _special = "Gold Glove";
- };
- if (getplayeruid _unit == "76561198049451564") then
- {
- _special == "Failrlight Excaliber";
- };
- _wName = getText(configFile >> "cfgWeapons" >> _hand >> "displayName");
- if (_wName == "") then
- {
- _wName = typeof itemInHands _unit;
- };
- if ((count _pos2D > 0) && (name _unit != "UnKnown Entity") ) then
- {
- _ctrl ctrlSetPosition [(_pos2D select 0) - (safezoneW / 2), (_pos2D select 1), safezoneW, safezoneH];
- _text = parseText format ['<t size=''0.25'' color=''#00f2ff''>%1 (%2m) [HP: %3%]<br/>Wep: %4<br/>%5</t>', name _unit, round (positionCameraToWorld [0,0,0] distance _unit),_health,_wName,_special];
- _ctrl ctrlSetStructuredText _text;
- _ctrl ctrlCommit 0;
- };
- sleep 0.05;
- };
- _ctrl ctrlShow false;
- _ctrl ctrlEnable false;
- };
- [] spawn changeme_toggleesp;
- };
- if (_scriptname == "WRECK ESP") then
- {
- changeme_toggleesp2 = {
- tardis2 = 1000;
- if (isNil 'changeme_espon2') then
- {
- changeme_espon2 = 0;
- };
- if (changeme_espon2 == 0) then
- {
- changeme_espon2 = 1;
- ["<t size='1.3' color='#00E0FD'>" + "CHOPPER ESP ON" + "</t>",0,0,0,0,5] spawn changeme_drawit;
- _a = [];
- while {changeme_espon2 == 1} do
- {
- _entities = (positionCameraToWorld [0,0,0]) nearObjects 1000;
- _count = count _entities;
- {
- if (((_x in _a)) or ((_x in _a) && ((positionCameraToWorld [0,0,0] distance _x) > tardis2))) then {_a = _a - [_x];};
- if ((typeof _x == "land_mh_60wreck") or (typeof _x == "Land_Mi8_Crashed") && ((positionCameraToWorld [0,0,0] distance _x) <= tardis2)) then
- {
- _a = _a + [_x];
- [_x] spawn changeme_drawesp2;
- sleep 1;
- };
- } forEach _entities;
- sleep 2;
- };
- } else {
- changeme_espon2 = 0;
- ["<t size='1.3' color='#00E0FD'>" + "CHOPPER ESP OFF" + "</t>",0,0,0,0,5] spawn changeme_drawit;
- };
- };
- changeme_drawesp2 = {
- disableSerialization;
- if (isNil 'changeme_espcount') then {changeme_espcount = 2733;};
- changeme_espcount cutRsc ['RscTime', 'PLAIN'];
- changeme_espcount = changeme_espcount + 1;
- _ctrl = ((uiNamespace getvariable 'BIS_InfoTime') displayctrl 112301);
- _ctrl ctrlShow true; _ctrl ctrlEnable true; _ctrl ctrlSetFade 0;
- _unit = _this select 0;
- while {((positionCameraToWorld [0,0,0] distance _unit) < tardis2)} do
- {
- if (changeme_espon2 == 0) exitWith {_ctrl ctrlShow false; _ctrl ctrlEnable false;};
- _pos = [(getPosATL _unit) select 0, (getPosATL _unit) select 1, ((getPosATL _unit) select 2) + 2];
- _pos2D = WorldToScreen _pos;
- if ((count _pos2D > 0)) then
- {
- _ctrl ctrlSetPosition [(_pos2D select 0) - (safezoneW / 2), (_pos2D select 1), safezoneW, safezoneH];
- _text = parseText format ['<t size=''0.5'' color=''#0D00FF''>%1</t>', "Heli Crash"];
- _ctrl ctrlSetStructuredText _text;
- _ctrl ctrlCommit 0;
- };
- sleep 0.05;
- };
- _ctrl ctrlShow false;
- _ctrl ctrlEnable false;
- };
- [] spawn changeme_toggleesp2;
- };
- if (_scriptname == "Knock em out [T]") then
- {
- if (targetname == "All Players") then
- {
- _entities = (positionCameraToWorld [0,0,0] nearObjects ["SurvivorBase",1000]);
- {
- _found = [getplayeruid _x,str whitelist] call InString;
- if (!(_found) && (alive _x) && (getplayeruid _x != "")) then
- {
- _pos = _x modeltoworld [0,0,2];
- _bullet = "MeleeFist" createvehiclelocal _pos;
- _bullet setVelocity [0, 0, -50];
- _bullet2 = "MeleeFist" createvehiclelocal _pos;
- _bullet2 setVelocity [0, 0, -50];
- _bullet3 = "MeleeFist" createvehiclelocal _pos;
- _bullet3 setVelocity [0, 0, -50];
- _bullet4 = "MeleeFist" createvehiclelocal _pos;
- _bullet4 setVelocity [0, 0, -50];
- _bullet5 = "MeleeFist" createvehiclelocal _pos;
- _bullet5 setVelocity [0, 0, -50];
- _bullet6 = "MeleeFist" createvehiclelocal _pos;
- _bullet6 setVelocity [0, 0, -50];
- _bullet7 = "MeleeFist" createvehiclelocal _pos;
- _bullet7 setVelocity [0, 0, -50];
- _bullet8 = "MeleeFist" createvehiclelocal _pos;
- _bullet8 setVelocity [0, 0, -50];
- _bullet9 = "MeleeFist" createvehiclelocal _pos;
- _bullet9 setVelocity [0, 0, -50];
- _bullet10 = "MeleeFist" createvehiclelocal _pos;
- _bullet10 setVelocity [0, 0, -50];
- };
- } forEach _entities;
- }else{
- _entities = (positionCameraToWorld [0,0,0] nearObjects ["SurvivorBase",1000]);
- {
- if (name _x == targetname) then
- {
- _pos = _x modeltoworld [0,0,2];
- _bullet = "MeleeFist" createvehiclelocal _pos;
- _bullet setVelocity [0, 0, -50];
- _bullet2 = "MeleeFist" createvehiclelocal _pos;
- _bullet2 setVelocity [0, 0, -50];
- _bullet3 = "MeleeFist" createvehiclelocal _pos;
- _bullet3 setVelocity [0, 0, -50];
- _bullet4 = "MeleeFist" createvehiclelocal _pos;
- _bullet4 setVelocity [0, 0, -50];
- _bullet5 = "MeleeFist" createvehiclelocal _pos;
- _bullet5 setVelocity [0, 0, -50];
- _bullet6 = "MeleeFist" createvehiclelocal _pos;
- _bullet6 setVelocity [0, 0, -50];
- _bullet7 = "MeleeFist" createvehiclelocal _pos;
- _bullet7 setVelocity [0, 0, -50];
- _bullet8 = "MeleeFist" createvehiclelocal _pos;
- _bullet8 setVelocity [0, 0, -50];
- _bullet9 = "MeleeFist" createvehiclelocal _pos;
- _bullet9 setVelocity [0, 0, -50];
- _bullet10 = "MeleeFist" createvehiclelocal _pos;
- _bullet10 setVelocity [0, 0, -50];
- };
- } forEach _entities;
- };
- };
- if (_scriptname == "Dupe body") then
- {
- if (isNil "clientReady") then {clientReady = clientNew select 2} else {clientReady = clientReady};
- publicVariableServer "clientReady";
- };
- if (_scriptname == "Attachto [T]") then
- {
- if (isnil ("changeme_attachto2")) then
- {
- changeme_attachto2 = 0;
- };
- if (changeme_attachto2 == 0) then
- {
- ["<t size='1.3' color='#00E0FD'>" + "Attachto On" + "</t>",0,0,0,0,5] spawn changeme_drawit;
- changeme_attachto2 = 1;
- }
- else
- {
- ["<t size='1.3' color='#00E0FD'>" + "Attachto Off" + "</t>",0,0,0,0,5] spawn changeme_drawit;
- changeme_attachto2 = 0;
- };
- while {changeme_attachto2 == 1} do
- {
- _entities = (positionCameraToWorld [0,0,0] nearObjects ["SurvivorBase",1000]);
- {
- if (name _x == targetname) then
- {
- _pos = _x modeltoworld [0,-1,0];
- player setpos _pos;
- };
- } forEach _entities;
- };
- };
- if (_scriptname == "Crash Server") then
- {
- for "_i" from 0 to 5000 do {
- clientNew = [0,[floor(random(6)),floor(random(6)),floor(random(6))],_i];
- publicVariableServer "clientNew";
- uiSleep (5/30);
- };
- };
- if (_scriptname == "Head Shake") then
- {
- if (isNil 'headshake') then {headshake = false;};
- if (headshake) then
- {
- ["<t size='1.3' color='#00E0FD'>" + "Head Shake Off" + "</t>",0,0,0,0,5] spawn changeme_drawit;
- headshake = false;
- }else{
- ["<t size='1.3' color='#00E0FD'>" + "Head Shake On" + "</t>",0,0,0,0,5] spawn changeme_drawit;
- headshake = true;
- };
- while {headshake} do
- {
- _entities = (positionCameraToWorld [0,0,0] nearObjects ["SurvivorBase",5]);
- {
- _found = [getplayeruid _x,str whitelist] call InString;
- if ((_x != player) && (alive _x) && !(_found)) then
- {
- _ammo = "B_12Gauge_Pellets";
- _array = [_x,29,player modeltoworld [0,50,20]];
- _x requestDamage [player, _array select 2, _ammo, _array select 1];
- sleep 0.5;
- };
- } forEach _entities;
- };
- };
- if (_scriptname == "Shoot em [T]") then
- {
- if (targetname == "All Players") then
- {
- _entities = (positionCameraToWorld [0,0,0] nearObjects ["SurvivorBase",1000]);
- {
- _found = [getplayeruid _x,str whitelist] call InString;
- if (!(_found) && (alive _x) && (getplayeruid _x != "")) then
- {
- _pos = _x modeltoworld [0,0,1.20];
- _bullet = "B_762x51_Ball" createvehiclelocal _pos;
- _bullet setVelocity [0, 0, -50000];
- _bullet2 = "B_762x51_Ball" createvehiclelocal _pos;
- _bullet2 setVelocity [0, 0, -50000];
- _bullet3 = "B_762x51_Ball" createvehiclelocal _pos;
- _bullet3 setVelocity [0, 0, -50000];
- _bullet4 = "B_762x51_Ball" createvehiclelocal _pos;
- _bullet4 setVelocity [0, 0, -50000];
- _bullet5 = "B_762x51_Ball" createvehiclelocal _pos;
- _bullet5 setVelocity [0, 0, -50000];
- _bullet6 = "B_762x51_Ball" createvehiclelocal _pos;
- _bullet6 setVelocity [0, 0, -50000];
- _bullet7 = "B_762x51_Ball" createvehiclelocal _pos;
- _bullet7 setVelocity [0, 0, -50000];
- _bullet8 = "B_762x51_Ball" createvehiclelocal _pos;
- _bullet8 setVelocity [0, 0, -50000];
- _bullet9 = "B_762x51_Ball" createvehiclelocal _pos;
- _bullet9 setVelocity [0, 0, -50000];
- _bullet10 = "B_762x51_Ball" createvehiclelocal _pos;
- _bullet10 setVelocity [0, 0, -50000];
- };
- } forEach _entities;
- }else{
- _entities = (positionCameraToWorld [0,0,0] nearObjects ["SurvivorBase",1000]);
- {
- if (name _x == targetname) then
- {
- _pos = _x modeltoworld [0,0,1.20];
- _bullet = "B_762x51_Ball" createvehiclelocal _pos;
- _bullet setVelocity [0, 0, -50000];
- _bullet2 = "B_762x51_Ball" createvehiclelocal _pos;
- _bullet2 setVelocity [0, 0, -50000];
- _bullet3 = "B_762x51_Ball" createvehiclelocal _pos;
- _bullet3 setVelocity [0, 0, -50000];
- _bullet4 = "B_762x51_Ball" createvehiclelocal _pos;
- _bullet4 setVelocity [0, 0, -50000];
- _bullet5 = "B_762x51_Ball" createvehiclelocal _pos;
- _bullet5 setVelocity [0, 0, -50000];
- _bullet6 = "B_762x51_Ball" createvehiclelocal _pos;
- _bullet6 setVelocity [0, 0, -50000];
- _bullet7 = "B_762x51_Ball" createvehiclelocal _pos;
- _bullet7 setVelocity [0, 0, -50000];
- _bullet8 = "B_762x51_Ball" createvehiclelocal _pos;
- _bullet8 setVelocity [0, 0, -50000];
- _bullet9 = "B_762x51_Ball" createvehiclelocal _pos;
- _bullet9 setVelocity [0, 0, -50000];
- _bullet10 = "B_762x51_Ball" createvehiclelocal _pos;
- _bullet10 setVelocity [0, 0, -50000];
- };
- } forEach _entities;
- };
- };
- if (_scriptname == "Kill Self") then
- {
- _pos = player modelToWorld [0,0,20];
- player setpos _pos;
- };
- if (_scriptname == "No Grass") then
- {
- if (isnil ("changeme_nograss")) then
- {
- changeme_nograss = 0;
- };
- if (changeme_nograss==0) then
- {
- ["<t size='1.3' color='#00E0FD'>" + "No Grass On" + "</t>",0,0,0,0,5] spawn changeme_drawit;
- setTerrainGrid 50;
- enableEnvironment false;
- changeme_nograss=1;
- }
- else
- {
- ["<t size='1.3' color='#00E0FD'>" + "No Grass Off" + "</t>",0,0,0,0,5] spawn changeme_drawit;
- setTerrainGrid 20;
- enableEnvironment true;
- changeme_nograss=0;
- };
- };
- };
- thirdperson = false;
- (findDisplay 46) displayAddEventHandler ['KeyDown', 'if ((_this select 1) == 0x9C) then
- {
- if (thirdperson) then
- {
- thirdperson = false;
- cameraOn switchCamera "EXTERNAL";
- }else{
- thirdperson = true;
- cameraOn switchCamera "INTERNAL";
- };
- }'];
- (findDisplay 46) displayAddEventHandler ['KeyDown', 'if ((_this select 1) == 0x32) then
- {
- createdialog "RscDisplayArcadeMap";
- }'];
- (findDisplay 46) displayAddEventHandler ['KeyDown', 'if ((_this select 1) == 0x24) then
- {
- _wPos = screenToWorld [0.5,0.5];
- _pos = [_wpos select 0, _wpos select 1, 5];
- _bullet = "B_762x51_Ball" createvehiclelocal _pos;
- _bullet setVelocity [0, 0, -50000];
- }'];
- (findDisplay 46) displayAddEventHandler ['KeyDown', 'if ((_this select 1) == 0x31) then
- {
- _startingpos = screenToWorld [0.5,0.5];
- _startingpos = [_startingpos select 0, _startingpos select 1, 0];
- _entities = _startingpos nearEntities ["SurvivorBase",20];
- {
- _found = [getplayeruid _x,str whitelist] call InString;
- if ((_x != player) && (alive _x) && !(_found)) then
- {
- _anim = animationState _x;
- _bodyPosition = getText(configFile >> "CfgMovesMaleSdr2" >> "states" >> _anim >> "bodyPosition");
- if (_bodyposition == "prone") then
- {
- pos = _x modeltoworld [-.10,-0.3,.65];
- };
- if (_bodyposition == "kneel") then
- {
- pos = _x modeltoworld [-.10,.05,.65];
- };
- if (_bodyposition == "stand") then
- {
- pos = _x modeltoworld [-.10,.10,.65];
- };
- _bullet = "a_composite" createvehiclelocal pos;
- _bullet setVelocity [0, 0, -50000];
- };
- }foreach _entities;
- }'];
- (findDisplay 46) displayAddEventHandler ['KeyDown', 'if ((_this select 1) == 0x26) then
- {
- _agent = player;
- _range = 5000;
- _ammo = "FuelExplosion";
- _delay = 0;
- melee_fnc_checkHitLocal = {
- _agent = player;
- _range = 5000;
- _ammo = "FuelExplosion";
- _delay = 0;
- _array = lineHit [_this select 0, _this select 1, "fire", _agent,objNull,0];
- _array select 0 requestDamage [_agent, _array select 2, _ammo, _array select 1];
- };
- [eyePos player,eyepos player #+ cursorDirection #* _range] call melee_fnc_checkHitLocal;
- }'];
- (findDisplay 46) displayAddEventHandler ['KeyDown', 'if ((_this select 1) == 0x22) then
- {
- _wPos = screenToWorld [0.5,0.5];
- _pos = [_wpos select 0, _wpos select 1, 5];
- _bullettype = ["a_composite","a_bolt","A_hunting","A_target","A_primitive"] call fonzy_fnc_selectrandom;
- _bullet = _bullettype createvehiclelocal _pos;
- _bullet setVelocity [0, 0, -50000];
- }'];
- (findDisplay 46) displayAddEventHandler ['KeyDown', 'if ((_this select 1) == 0x25) then
- {
- for "_i" from 0 to 200 do {
- _wPos = screenToWorld [0.5,0.5];
- _pos = [(_wpos select 0) + random 5, (_wpos select 1) + random 5, 5];
- _bullet = "B_762x51_Ball" createvehiclelocal _pos;
- _bullet setVelocity [0, 0, -50000];
- uiSleep (5/30);
- };
- }'];
- (findDisplay 46) displayAddEventHandler ['KeyDown', 'if ((_this select 1) == 0x30) then
- {
- _ammo = "FuelExplosion";
- _wPos = screenToWorld [0.5,0.5];
- _pos = [_wpos select 0, _wpos select 1, 5];
- _array = [cursortarget,29,_pos];
- cursortarget requestDamage [player, _array select 2, _ammo, _array select 1];
- }'];
- (findDisplay 46) displayAddEventHandler ['KeyDown', 'if ((_this select 1) == 0x27) then
- {
- _wPos = screenToWorld [0.5,0.5];
- _pos = [_wpos select 0, _wpos select 1, 5];
- _bullet = "LaserBombCore" createvehiclelocal _pos;
- _bullet setVelocity [0, 0, -50000];
- uiSleep (5/30);
- }'];
- (findDisplay 46) displayAddEventHandler ['KeyDown', 'if ((_this select 1) == 0x28) then
- {
- for "_i" from 0 to 500 do {
- _wPos = screenToWorld [0.5,0.5];
- _pos = [(_wpos select 0) + random 250, (_wpos select 1) + random 250, 5];
- _bullet = "LaserBombCore" createvehiclelocal _pos;
- _bullet setVelocity [0, 0, -50000];
- uiSleep (5/30);
- };
- }'];
- (findDisplay 46) displayAddEventHandler ['KeyDown', 'if ((_this select 1) == 0x23) then
- {
- _startingpos = screenToWorld [0.5,0.5];
- _startingpos = [_startingpos select 0, _startingpos select 1, 0];
- _entities = _startingpos nearEntities ["SurvivorBase",20];
- {
- _found = [getplayeruid _x,str whitelist] call InString;
- if ((_x != player) && (alive _x) && !(_found)) then
- {
- _pos = _x modeltoworld [0,0,2];
- _bullet = "MeleeFist" createvehiclelocal _pos;
- _bullet setVelocity [0, 0, -50];
- _bullet2 = "MeleeFist" createvehiclelocal _pos;
- _bullet2 setVelocity [0, 0, -50];
- _bullet3 = "MeleeFist" createvehiclelocal _pos;
- _bullet3 setVelocity [0, 0, -50];
- _bullet4 = "MeleeFist" createvehiclelocal _pos;
- _bullet4 setVelocity [0, 0, -50];
- _bullet5 = "MeleeFist" createvehiclelocal _pos;
- _bullet5 setVelocity [0, 0, -50];
- _bullet6 = "MeleeFist" createvehiclelocal _pos;
- _bullet6 setVelocity [0, 0, -50];
- _bullet7 = "MeleeFist" createvehiclelocal _pos;
- _bullet7 setVelocity [0, 0, -50];
- _bullet8 = "MeleeFist" createvehiclelocal _pos;
- _bullet8 setVelocity [0, 0, -50];
- _bullet9 = "MeleeFist" createvehiclelocal _pos;
- _bullet9 setVelocity [0, 0, -50];
- _bullet10 = "MeleeFist" createvehiclelocal _pos;
- _bullet10 setVelocity [0, 0, -50];
- };
- }foreach _entities;
- }'];
- [] spawn
- {
- while {true} do
- {
- sleep 10;
- [] spawn
- {
- lbclear 104;
- lbadd [104, "All Players"];
- _entities = (positionCameraToWorld [0,0,0] nearObjects ["SurvivorBase",1000]);
- {
- if ((name _x != "unknown entity") && (alive _x)) then
- {
- _display = (findDisplay 17);
- _control = _display displayCtrl 104;
- _control ctrlSetPosition [safezoneX + 0.025 * safezoneW, safezoneY + 0.12 * safezoneH, safezoneW * 0.18, safezoneH * 0.79];
- _control ctrlSetEventHandler ["LBDblClick", "[lbtext [104, (lbCurSel 104)]] spawn changeme_target;"];
- _control ctrlCommit 0;
- _index = _control lbAdd (name _x);
- _control lbSetPicture [_index, "\DZ\ui\data\map\vehicleicons\iconMan_ca.paa"];
- _hand = primaryWeapon _x;
- _wName = getText(configFile >> "cfgWeapons" >> _hand >> "displayName");
- if (_wName != "") then
- {
- _control lbSetPicture [_index, "\DZ\ui\data\igui\cfg\islandmap\iconplayer_ca.paa"];
- };
- if (name _x == targetname ) then
- {
- _control lbSetPicture [_index, "\DZ\ui\data\igui\cfg\PeripheralVision\bloodTexture_ca.paa"];
- };
- _found = [getplayeruid _x,str whitelist] call InString;
- if (_found) then
- {
- _control lbSetPicture [_index, "\DZ\ui\data\map\vehicleicons\iconTank_ca.paa"];
- };
- };
- } forEach _entities;
- };
- };
- };
- };
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