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Jan 3rd, 2016
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  1. 01:03:34: Open Broadcaster Software v0.657b - 32bit (´・ω・`)
  2. 01:03:34: -------------------------------
  3. 01:03:34: CPU Name: Intel(R) Core(TM) i5-4670S CPU @ 3.10GHz
  4. 01:03:34: CPU Speed: 3100MHz
  5. 01:03:34: Physical Memory: 4095MB Total, 4095MB Free
  6. 01:03:34: stepping id: 3, model 60, family 6, type 0, extmodel 1, extfamily 0, HTT 1, logical cores 4, total cores 4
  7. 01:03:34: monitor 1: pos={0, 0}, size={1920, 1080}
  8. 01:03:34: Windows Version: 10.0 Build 10586 (revision 0)
  9. 01:03:34: Aero is Enabled
  10. 01:03:34: -------------------------------
  11. 01:03:34: OBS Modules:
  12. 01:03:34: Base Address Module
  13. 01:03:34: 00B60000 OBS.exe
  14. 01:03:34: 67AA0000 OBSApi.dll
  15. 01:03:34: 657A0000 DShowPlugin.dll
  16. 01:03:34: 65770000 GraphicsCapture.dll
  17. 01:03:34: 65740000 NoiseGate.dll
  18. 01:03:34: 68C10000 PSVPlugin.dll
  19. 01:03:34: 65720000 scenesw.dll
  20. 01:03:34: ------------------------------------------
  21. 01:03:34: Adapter 1
  22. 01:03:34: Video Adapter: NVIDIA GeForce GTX 970
  23. 01:03:34: Video Adapter Dedicated Video Memory: 3221225472
  24. 01:03:34: Video Adapter Shared System Memory: 1073676288
  25. 01:03:34: Video Adapter Output 1: pos={0, 0}, size={1920, 1080}, attached=true
  26. 01:03:34: =====Stream Start: 2016-01-03, 01:03:34===============================================
  27. 01:03:34: Multithreaded optimizations: On
  28. 01:03:34: Base resolution: 1920x1080
  29. 01:03:34: Output resolution: 1280x720
  30. 01:03:34: ------------------------------------------
  31. 01:03:34: Loading up D3D10 on NVIDIA GeForce GTX 970 (Adapter 1)...
  32. 01:03:34: ------------------------------------------
  33. 01:03:34: Audio Format: 48000 Hz
  34. 01:03:34: ------------------------------------------
  35. 01:03:34: Audio Channels: 2 Ch
  36. 01:03:34: Playback device Default
  37. 01:03:34: ------------------------------------------
  38. 01:03:34: Using desktop audio input: Speakers (Realtek High Definition Audio)
  39. 01:03:34: Global Audio time adjust: 0
  40. 01:03:35: ------------------------------------------
  41. 01:03:35: Using auxilary audio input: VoiceMeeter Output (VB-Audio VoiceMeeter VAIO)
  42. 01:03:35: Mic time offset: 0
  43. 01:03:35: ------------------------------------------
  44. 01:03:35: Audio Encoding: AAC
  45. 01:03:35: bitrate: 96
  46. 01:03:35: Using graphics capture
  47. 01:03:35: Scene buffering time set to 700
  48. 01:03:35: ------------------------------------------
  49. 01:03:35: Video Encoding: x264
  50. 01:03:35: fps: 30
  51. 01:03:35: width: 1280, height: 720
  52. 01:03:35: preset: veryfast
  53. 01:03:35: profile: main
  54. 01:03:35: keyint: 60
  55. 01:03:35: CBR: yes
  56. 01:03:35: CFR: yes
  57. 01:03:35: max bitrate: 2000
  58. 01:03:35: buffer size: 2000
  59. 01:03:35: ------------------------------------------
  60. 01:03:36: Using RTMP service: Twitch
  61. 01:03:36: Server selection: rtmp://live-mia.twitch.tv/app
  62. 01:03:36: Interface: Intel(R) Ethernet Connection I217-V (ethernet, 1000 mbps)
  63. 01:03:36: FlushBufferedVideo: Flushing 7 packets over 200 ms
  64. 01:03:36: Completed handshake with rtmp://live-mia.twitch.tv/app in 215 ms.
  65. 01:03:36: Total frames encoded: 30, total frames duplicated: 0 (0.00%)
  66. 01:03:36: Total frames rendered: 48, number of late frames: 0 (0.00%) (it's okay for some frames to be late)
  67. 01:03:36: librtmp error: RTMPSockBuf_Fill, recv returned -1. GetSockError(): 10053 (An established connection was aborted by the software in your host machine.)
  68. 01:03:36: Connection to rtmp://live-mia.twitch.tv/app failed: Could not access the specified channel or stream key. This could be because the key/channel is invalid, or because the server still thinks you are logged in.
  69. 01:03:36:
  70. 01:03:36: RTMPSockBuf_Fill, recv returned -1. GetSockError(): 10053 (An established connection was aborted by the software in your host machine.)
  71. 01:03:36:
  72. 01:03:36: ~RTMPPublisher: Packet flush completed in 0 ms
  73. 01:03:36: Number of times waited to send: 0, Waited for a total of 0 bytes
  74. 01:03:36: Number of b-frames dropped: 0 (0%), Number of p-frames dropped: 0 (0%), Total 0 (0%)
  75. 01:03:36: Number of bytes sent: 0
  76. 01:03:36:
  77. 01:03:36: Profiler time results:
  78. 01:03:36:
  79. 01:03:36: ==============================================================
  80. 01:03:36: video thread frame - [100%] [avg time: 0.714 ms] [children: 34.5%] [unaccounted: 65.5%]
  81. 01:03:36: | scene->Preprocess - [0.14%] [avg time: 0.001 ms]
  82. 01:03:36: | GPU download and conversion - [34.3%] [avg time: 0.245 ms] [children: 32.1%] [unaccounted: 2.24%]
  83. 01:03:36: | | flush - [30.8%] [avg time: 0.22 ms]
  84. 01:03:36: | | CopyResource - [0.84%] [avg time: 0.006 ms]
  85. 01:03:36: | | conversion to 4:2:0 - [0.42%] [avg time: 0.003 ms]
  86. 01:03:36: Convert444Threads - [100%] [avg time: 0.715 ms] [children: 99.2%] [unaccounted: 0.839%]
  87. 01:03:36: | Convert444toNV12 - [99.2%] [avg time: 0.709 ms]
  88. 01:03:36: encoder thread frame - [100%] [avg time: 1.334 ms] [children: 0.45%] [unaccounted: 99.6%]
  89. 01:03:36: | sending stuff out - [0.45%] [avg time: 0.006 ms]
  90. 01:03:36: ==============================================================
  91. 01:03:36:
  92. 01:03:36:
  93. 01:03:36: Profiler CPU results:
  94. 01:03:36:
  95. 01:03:36: ==============================================================
  96. 01:03:36: video thread frame - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  97. 01:03:36: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  98. 01:03:36: | GPU download and conversion - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  99. 01:03:36: | | flush - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  100. 01:03:36: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  101. 01:03:36: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  102. 01:03:36: Convert444Threads - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 2]
  103. 01:03:36: | Convert444toNV12 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 2]
  104. 01:03:36: encoder thread frame - [cpu time: avg 0.679 ms, total 15.625 ms] [avg calls per frame: 1]
  105. 01:03:36: | sending stuff out - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  106. 01:03:36: ==============================================================
  107. 01:03:36:
  108. 01:03:36: =====Stream End: 2016-01-03, 01:03:36=================================================
  109. 01:03:44: No Intel graphics adapter visible in QSVHelper.exe, Optimus problem?
  110. 01:03:44: CUDA loaded successfully
  111. 01:03:44: 1 CUDA capable devices found
  112. 01:03:44: [ GPU #0 - < GeForce GTX 970 > has Compute SM 5.2, NVENC Available ]
  113. 01:18:12: =====Stream Start: 2016-01-03, 01:18:12===============================================
  114. 01:18:12: Multithreaded optimizations: On
  115. 01:18:12: Base resolution: 1920x1080
  116. 01:18:12: Output resolution: 1280x720
  117. 01:18:12: ------------------------------------------
  118. 01:18:12: Loading up D3D10 on NVIDIA GeForce GTX 970 (Adapter 1)...
  119. 01:18:12: ------------------------------------------
  120. 01:18:12: Audio Format: 48000 Hz
  121. 01:18:12: ------------------------------------------
  122. 01:18:12: Audio Channels: 2 Ch
  123. 01:18:12: Playback device Default
  124. 01:18:12: ------------------------------------------
  125. 01:18:12: Using desktop audio input: Speakers (Realtek High Definition Audio)
  126. 01:18:12: Global Audio time adjust: 0
  127. 01:18:12: ------------------------------------------
  128. 01:18:12: Using auxilary audio input: VoiceMeeter Output (VB-Audio VoiceMeeter VAIO)
  129. 01:18:12: Mic time offset: 0
  130. 01:18:12: ------------------------------------------
  131. 01:18:12: Audio Encoding: AAC
  132. 01:18:12: bitrate: 96
  133. 01:18:12: Using Window Capture
  134. 01:18:12: Scene buffering time set to 700
  135. 01:18:12: ------------------------------------------
  136. 01:18:12: Video Encoding: x264
  137. 01:18:12: fps: 30
  138. 01:18:12: width: 1280, height: 720
  139. 01:18:12: preset: veryfast
  140. 01:18:12: profile: main
  141. 01:18:12: keyint: 60
  142. 01:18:12: CBR: yes
  143. 01:18:12: CFR: yes
  144. 01:18:12: max bitrate: 2700
  145. 01:18:12: buffer size: 2700
  146. 01:18:12: ------------------------------------------
  147. 01:18:14: Using RTMP service: Twitch
  148. 01:18:14: Server selection: rtmp://live-mia.twitch.tv/app
  149. 01:18:14: Interface: Intel(R) Ethernet Connection I217-V (ethernet, 1000 mbps)
  150. 01:18:14: Completed handshake with rtmp://live-mia.twitch.tv/app in 198 ms.
  151. 01:18:14: SO_SNDBUF was at 65536
  152. 01:18:16: RTMPPublisher::SocketLoop: Increasing send buffer to ISB 131072 (buffer: 0 / 357376)
  153. 01:18:17: RTMPPublisher::SocketLoop: Increasing send buffer to ISB 262144 (buffer: 0 / 357376)
  154. 01:20:55: Using graphics capture
  155. 01:20:55: Trying to hook process: League of Legends.exe
  156. 01:20:55: SharedTexCapture hooked
  157. 01:36:58: FlushBufferedVideo: Flushing 3 packets over 67 ms
  158. 01:36:58: Total frames encoded: 33758, total frames duplicated: 4 (0.01%)
  159. 01:36:58: Total frames rendered: 33780, number of late frames: 2 (0.01%) (it's okay for some frames to be late)
  160. 01:36:58:
  161. 01:36:58: Profiler time results:
  162. 01:36:58:
  163. 01:36:58: ==============================================================
  164. 01:36:58: video thread frame - [100%] [avg time: 0.76 ms] [children: 30.3%] [unaccounted: 69.7%]
  165. 01:36:58: | scene->Preprocess - [3.42%] [avg time: 0.026 ms]
  166. 01:36:58: | GPU download and conversion - [26.8%] [avg time: 0.204 ms] [children: 25.1%] [unaccounted: 1.71%]
  167. 01:36:58: | | flush - [23.9%] [avg time: 0.182 ms]
  168. 01:36:58: | | CopyResource - [0.789%] [avg time: 0.006 ms]
  169. 01:36:58: | | conversion to 4:2:0 - [0.395%] [avg time: 0.003 ms]
  170. 01:36:58: Convert444Threads - [100%] [avg time: 0.569 ms] [children: 98.8%] [unaccounted: 1.23%]
  171. 01:36:58: | Convert444toNV12 - [98.8%] [avg time: 0.562 ms]
  172. 01:36:58: encoder thread frame - [100%] [avg time: 1.169 ms] [children: 8.13%] [unaccounted: 91.9%]
  173. 01:36:58: | sending stuff out - [8.13%] [avg time: 0.095 ms]
  174. 01:36:58: ==============================================================
  175. 01:36:58:
  176. 01:36:58:
  177. 01:36:58: Profiler CPU results:
  178. 01:36:58:
  179. 01:36:58: ==============================================================
  180. 01:36:58: video thread frame - [cpu time: avg 0.216 ms, total 7312.5 ms] [avg calls per frame: 1]
  181. 01:36:58: | scene->Preprocess - [cpu time: avg 0 ms, total 15.625 ms] [avg calls per frame: 1]
  182. 01:36:58: | GPU download and conversion - [cpu time: avg 0.078 ms, total 2656.25 ms] [avg calls per frame: 1]
  183. 01:36:58: | | flush - [cpu time: avg 0.06 ms, total 2046.88 ms] [avg calls per frame: 1]
  184. 01:36:58: | | CopyResource - [cpu time: avg 0.007 ms, total 250 ms] [avg calls per frame: 1]
  185. 01:36:58: | | conversion to 4:2:0 - [cpu time: avg 0.003 ms, total 109.375 ms] [avg calls per frame: 1]
  186. 01:36:58: Convert444Threads - [cpu time: avg 0.513 ms, total 34640.6 ms] [avg calls per frame: 2]
  187. 01:36:58: | Convert444toNV12 - [cpu time: avg 0.508 ms, total 34328.1 ms] [avg calls per frame: 2]
  188. 01:36:58: encoder thread frame - [cpu time: avg 0.588 ms, total 19875 ms] [avg calls per frame: 1]
  189. 01:36:58: | sending stuff out - [cpu time: avg 0.037 ms, total 1281.25 ms] [avg calls per frame: 1]
  190. 01:36:58: ==============================================================
  191. 01:36:58:
  192. 01:36:58: =====Stream End: 2016-01-03, 01:36:58=================================================
  193. 01:36:58: ~RTMPPublisher: Packet flush completed in 132 ms
  194. 01:36:59: ~RTMPPublisher: Send thread terminated in 1 ms
  195. 01:36:59: RTMPPublisher::SocketLoop: Graceful loop exit
  196. 01:36:59: ~RTMPPublisher: Socket thread terminated in 0 ms
  197. 01:36:59: ~RTMPPublisher: Final socket shutdown completed in 162 ms
  198. 01:36:59: Average send payload: 6798 bytes, average send interval: 19 ms
  199. 01:36:59: Number of times waited to send: 0, Waited for a total of 0 bytes
  200. 01:36:59: Number of b-frames dropped: 0 (0%), Number of p-frames dropped: 0 (0%), Total 0 (0%)
  201. 01:36:59: Number of bytes sent: 393725412
  202. 01:38:04: =====Stream Start: 2016-01-03, 01:38:04===============================================
  203. 01:38:04: Multithreaded optimizations: On
  204. 01:38:04: Base resolution: 1920x1080
  205. 01:38:04: Output resolution: 1280x720
  206. 01:38:04: ------------------------------------------
  207. 01:38:04: Loading up D3D10 on NVIDIA GeForce GTX 970 (Adapter 1)...
  208. 01:38:04: ------------------------------------------
  209. 01:38:04: Audio Format: 48000 Hz
  210. 01:38:04: ------------------------------------------
  211. 01:38:04: Audio Channels: 2 Ch
  212. 01:38:04: Playback device Default
  213. 01:38:04: ------------------------------------------
  214. 01:38:04: Using desktop audio input: Speakers (Realtek High Definition Audio)
  215. 01:38:04: Global Audio time adjust: 0
  216. 01:38:04: ------------------------------------------
  217. 01:38:05: Using auxilary audio input: VoiceMeeter Output (VB-Audio VoiceMeeter VAIO)
  218. 01:38:05: Mic time offset: 0
  219. 01:38:05: ------------------------------------------
  220. 01:38:05: Audio Encoding: AAC
  221. 01:38:05: bitrate: 96
  222. 01:38:05: Using graphics capture
  223. 01:38:05: Trying to hook process: League of Legends.exe
  224. 01:38:05: Scene buffering time set to 700
  225. 01:38:05: ------------------------------------------
  226. 01:38:05: Video Encoding: x264
  227. 01:38:05: fps: 30
  228. 01:38:05: width: 1280, height: 720
  229. 01:38:05: preset: veryfast
  230. 01:38:05: profile: main
  231. 01:38:05: keyint: 60
  232. 01:38:05: CBR: yes
  233. 01:38:05: CFR: yes
  234. 01:38:05: max bitrate: 2700
  235. 01:38:05: buffer size: 2700
  236. 01:38:05: ------------------------------------------
  237. 01:38:05: SharedTexCapture hooked
  238. 01:38:06: Using RTMP service: Twitch
  239. 01:38:06: Server selection: rtmp://live-mia.twitch.tv/app
  240. 01:38:06: Interface: Intel(R) Ethernet Connection I217-V (ethernet, 1000 mbps)
  241. 01:38:06: Completed handshake with rtmp://live-mia.twitch.tv/app in 202 ms.
  242. 01:38:07: SO_SNDBUF was at 65536
  243. 01:38:08: RTMPPublisher::SocketLoop: Increasing send buffer to ISB 131072 (buffer: 11729 / 357376)
  244. 01:38:10: RTMPPublisher::SocketLoop: Increasing send buffer to ISB 262144 (buffer: 0 / 357376)
  245. 01:38:55: FlushBufferedVideo: Flushing 3 packets over 67 ms
  246. 01:38:55: Total frames encoded: 1479, total frames duplicated: 0 (0.00%)
  247. 01:38:55: Total frames rendered: 1502, number of late frames: 1 (0.07%) (it's okay for some frames to be late)
  248. 01:38:55:
  249. 01:38:55: Profiler time results:
  250. 01:38:55:
  251. 01:38:55: ==============================================================
  252. 01:38:55: video thread frame - [100%] [avg time: 0.787 ms] [children: 29.2%] [unaccounted: 70.8%]
  253. 01:38:55: | scene->Preprocess - [0.254%] [avg time: 0.002 ms]
  254. 01:38:55: | GPU download and conversion - [29%] [avg time: 0.228 ms] [children: 27.2%] [unaccounted: 1.78%]
  255. 01:38:55: | | flush - [26%] [avg time: 0.205 ms]
  256. 01:38:55: | | CopyResource - [0.762%] [avg time: 0.006 ms]
  257. 01:38:55: | | conversion to 4:2:0 - [0.381%] [avg time: 0.003 ms]
  258. 01:38:55: Convert444Threads - [100%] [avg time: 0.577 ms] [children: 98.8%] [unaccounted: 1.21%]
  259. 01:38:55: | Convert444toNV12 - [98.8%] [avg time: 0.57 ms]
  260. 01:38:55: encoder thread frame - [100%] [avg time: 1.182 ms] [children: 8.54%] [unaccounted: 91.5%]
  261. 01:38:55: | sending stuff out - [8.54%] [avg time: 0.101 ms]
  262. 01:38:55: ==============================================================
  263. 01:38:55:
  264. 01:38:55:
  265. 01:38:55: Profiler CPU results:
  266. 01:38:55:
  267. 01:38:55: ==============================================================
  268. 01:38:55: video thread frame - [cpu time: avg 0.239 ms, total 359.375 ms] [avg calls per frame: 1]
  269. 01:38:55: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  270. 01:38:55: | GPU download and conversion - [cpu time: avg 0.083 ms, total 125 ms] [avg calls per frame: 1]
  271. 01:38:55: | | flush - [cpu time: avg 0.062 ms, total 93.75 ms] [avg calls per frame: 1]
  272. 01:38:55: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  273. 01:38:55: | | conversion to 4:2:0 - [cpu time: avg 0.01 ms, total 15.625 ms] [avg calls per frame: 1]
  274. 01:38:55: Convert444Threads - [cpu time: avg 0.602 ms, total 1781.25 ms] [avg calls per frame: 2]
  275. 01:38:55: | Convert444toNV12 - [cpu time: avg 0.597 ms, total 1765.63 ms] [avg calls per frame: 2]
  276. 01:38:55: encoder thread frame - [cpu time: avg 0.645 ms, total 953.125 ms] [avg calls per frame: 1]
  277. 01:38:55: | sending stuff out - [cpu time: avg 0.042 ms, total 62.5 ms] [avg calls per frame: 1]
  278. 01:38:55: ==============================================================
  279. 01:38:55:
  280. 01:38:55: =====Stream End: 2016-01-03, 01:38:55=================================================
  281. 01:38:55: ~RTMPPublisher: Packet flush completed in 127 ms
  282. 01:38:55: ~RTMPPublisher: Send thread terminated in 0 ms
  283. 01:38:55: RTMPPublisher::SocketLoop: Graceful loop exit
  284. 01:38:55: ~RTMPPublisher: Socket thread terminated in 0 ms
  285. 01:38:55: ~RTMPPublisher: Final socket shutdown completed in 183 ms
  286. 01:38:55: Average send payload: 6543 bytes, average send interval: 18 ms
  287. 01:38:55: Number of times waited to send: 0, Waited for a total of 0 bytes
  288. 01:38:55: Number of b-frames dropped: 0 (0%), Number of p-frames dropped: 0 (0%), Total 0 (0%)
  289. 01:38:55: Number of bytes sent: 16562356
  290. 01:39:02: =====Stream Start: 2016-01-03, 01:39:02===============================================
  291. 01:39:02: Multithreaded optimizations: On
  292. 01:39:02: Base resolution: 1920x1080
  293. 01:39:02: Output resolution: 1280x720
  294. 01:39:02: ------------------------------------------
  295. 01:39:02: Loading up D3D10 on NVIDIA GeForce GTX 970 (Adapter 1)...
  296. 01:39:03: ------------------------------------------
  297. 01:39:03: Audio Format: 48000 Hz
  298. 01:39:03: ------------------------------------------
  299. 01:39:03: Audio Channels: 2 Ch
  300. 01:39:03: Playback device Default
  301. 01:39:03: ------------------------------------------
  302. 01:39:03: Using desktop audio input: Speakers (Realtek High Definition Audio)
  303. 01:39:03: Global Audio time adjust: 0
  304. 01:39:03: ------------------------------------------
  305. 01:39:03: Using auxilary audio input: VoiceMeeter Output (VB-Audio VoiceMeeter VAIO)
  306. 01:39:03: Mic time offset: 0
  307. 01:39:03: ------------------------------------------
  308. 01:39:03: Audio Encoding: AAC
  309. 01:39:03: bitrate: 96
  310. 01:39:03: Using graphics capture
  311. 01:39:03: Trying to hook process: League of Legends.exe
  312. 01:39:03: Scene buffering time set to 700
  313. 01:39:03: ------------------------------------------
  314. 01:39:03: Video Encoding: x264
  315. 01:39:03: fps: 60
  316. 01:39:03: width: 1280, height: 720
  317. 01:39:03: preset: veryfast
  318. 01:39:03: profile: main
  319. 01:39:03: keyint: 120
  320. 01:39:03: CBR: yes
  321. 01:39:03: CFR: yes
  322. 01:39:03: max bitrate: 2700
  323. 01:39:03: buffer size: 2700
  324. 01:39:03: ------------------------------------------
  325. 01:39:03: SharedTexCapture hooked
  326. 01:39:04: Using RTMP service: Twitch
  327. 01:39:04: Server selection: rtmp://live-mia.twitch.tv/app
  328. 01:39:04: Interface: Intel(R) Ethernet Connection I217-V (ethernet, 1000 mbps)
  329. 01:39:05: Completed handshake with rtmp://live-mia.twitch.tv/app in 190 ms.
  330. 01:39:05: SO_SNDBUF was at 65536
  331. 01:39:08: RTMPPublisher::SocketLoop: Increasing send buffer to ISB 131072 (buffer: 48692 / 357376)
  332. 01:39:09: RTMPPublisher::SocketLoop: Increasing send buffer to ISB 262144 (buffer: 0 / 357376)
  333. 01:44:35: FlushBufferedVideo: Flushing 27 packets over 433 ms
  334. 01:44:36: Total frames encoded: 19925, total frames duplicated: 133 (0.67%)
  335. 01:44:36: Number of frames skipped due to encoder lag: 44 (0.22%)
  336. 01:44:36: Total frames rendered: 19895, number of late frames: 17 (0.09%) (it's okay for some frames to be late)
  337. 01:44:36:
  338. 01:44:36: Profiler time results:
  339. 01:44:36:
  340. 01:44:36: ==============================================================
  341. 01:44:36: video thread frame - [100%] [avg time: 0.829 ms] [children: 30%] [unaccounted: 70%]
  342. 01:44:36: | scene->Preprocess - [0.241%] [avg time: 0.002 ms]
  343. 01:44:36: | GPU download and conversion - [29.8%] [avg time: 0.247 ms] [children: 28.6%] [unaccounted: 1.21%]
  344. 01:44:36: | | flush - [27.4%] [avg time: 0.227 ms]
  345. 01:44:36: | | CopyResource - [0.844%] [avg time: 0.007 ms]
  346. 01:44:36: | | conversion to 4:2:0 - [0.362%] [avg time: 0.003 ms]
  347. 01:44:36: Convert444Threads - [100%] [avg time: 0.577 ms] [children: 98.6%] [unaccounted: 1.39%]
  348. 01:44:36: | Convert444toNV12 - [98.6%] [avg time: 0.569 ms]
  349. 01:44:36: encoder thread frame - [100%] [avg time: 1.689 ms] [children: 4.85%] [unaccounted: 95.1%]
  350. 01:44:36: | sending stuff out - [4.85%] [avg time: 0.082 ms]
  351. 01:44:36: ==============================================================
  352. 01:44:36:
  353. 01:44:36:
  354. 01:44:36: Profiler CPU results:
  355. 01:44:36:
  356. 01:44:36: ==============================================================
  357. 01:44:36: video thread frame - [cpu time: avg 0.35 ms, total 6968.75 ms] [avg calls per frame: 1]
  358. 01:44:36: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  359. 01:44:36: | GPU download and conversion - [cpu time: avg 0.114 ms, total 2281.25 ms] [avg calls per frame: 1]
  360. 01:44:36: | | flush - [cpu time: avg 0.078 ms, total 1562.5 ms] [avg calls per frame: 1]
  361. 01:44:36: | | CopyResource - [cpu time: avg 0.016 ms, total 328.125 ms] [avg calls per frame: 1]
  362. 01:44:36: | | conversion to 4:2:0 - [cpu time: avg 0.009 ms, total 187.5 ms] [avg calls per frame: 1]
  363. 01:44:36: Convert444Threads - [cpu time: avg 0.524 ms, total 20828.1 ms] [avg calls per frame: 2]
  364. 01:44:36: | Convert444toNV12 - [cpu time: avg 0.518 ms, total 20593.8 ms] [avg calls per frame: 2]
  365. 01:44:36: encoder thread frame - [cpu time: avg 0.743 ms, total 14796.9 ms] [avg calls per frame: 1]
  366. 01:44:36: | sending stuff out - [cpu time: avg 0.023 ms, total 468.75 ms] [avg calls per frame: 1]
  367. 01:44:36: ==============================================================
  368. 01:44:36:
  369. 01:44:36: =====Stream End: 2016-01-03, 01:44:36=================================================
  370. 01:44:36: ~RTMPPublisher: Packet flush completed in 94 ms
  371. 01:44:36: ~RTMPPublisher: Send thread terminated in 0 ms
  372. 01:44:36: RTMPPublisher::SocketLoop: Graceful loop exit
  373. 01:44:36: ~RTMPPublisher: Socket thread terminated in 0 ms
  374. 01:44:36: ~RTMPPublisher: Final socket shutdown completed in 156 ms
  375. 01:44:36: Average send payload: 5511 bytes, average send interval: 15 ms
  376. 01:44:36: Number of times waited to send: 0, Waited for a total of 0 bytes
  377. 01:44:36: Number of b-frames dropped: 0 (0%), Number of p-frames dropped: 0 (0%), Total 0 (0%)
  378. 01:44:36: Number of bytes sent: 115821357
  379. 01:44:39: =====Stream Start: 2016-01-03, 01:44:39===============================================
  380. 01:44:39: Multithreaded optimizations: On
  381. 01:44:39: Base resolution: 1920x1080
  382. 01:44:39: Output resolution: 1280x720
  383. 01:44:39: ------------------------------------------
  384. 01:44:39: Loading up D3D10 on NVIDIA GeForce GTX 970 (Adapter 1)...
  385. 01:44:40: ------------------------------------------
  386. 01:44:40: Audio Format: 48000 Hz
  387. 01:44:40: ------------------------------------------
  388. 01:44:40: Audio Channels: 2 Ch
  389. 01:44:40: Playback device Default
  390. 01:44:40: ------------------------------------------
  391. 01:44:40: Using desktop audio input: Speakers (Realtek High Definition Audio)
  392. 01:44:40: Global Audio time adjust: 0
  393. 01:44:40: ------------------------------------------
  394. 01:44:40: Using auxilary audio input: VoiceMeeter Output (VB-Audio VoiceMeeter VAIO)
  395. 01:44:40: Mic time offset: 0
  396. 01:44:40: ------------------------------------------
  397. 01:44:40: Audio Encoding: AAC
  398. 01:44:40: bitrate: 96
  399. 01:44:40: Using graphics capture
  400. 01:44:40: Trying to hook process: League of Legends.exe
  401. 01:44:40: Scene buffering time set to 700
  402. 01:44:40: ------------------------------------------
  403. 01:44:40: Video Encoding: x264
  404. 01:44:40: fps: 60
  405. 01:44:40: width: 1280, height: 720
  406. 01:44:40: preset: veryfast
  407. 01:44:40: profile: main
  408. 01:44:40: keyint: 120
  409. 01:44:40: CBR: yes
  410. 01:44:40: CFR: yes
  411. 01:44:40: max bitrate: 2700
  412. 01:44:40: buffer size: 2700
  413. 01:44:40: ------------------------------------------
  414. 01:44:40: SharedTexCapture hooked
  415. 01:44:41: Using RTMP service: Twitch
  416. 01:44:41: Server selection: rtmp://live-mia.twitch.tv/app
  417. 01:44:41: Interface: Intel(R) Ethernet Connection I217-V (ethernet, 1000 mbps)
  418. 01:44:41: Completed handshake with rtmp://live-mia.twitch.tv/app in 220 ms.
  419. 01:44:42: SO_SNDBUF was at 65536
  420. 01:44:45: RTMPPublisher::SocketLoop: Increasing send buffer to ISB 131072 (buffer: 53453 / 357376)
  421. 01:44:47: RTMPPublisher::SocketLoop: Increasing send buffer to ISB 262144 (buffer: 0 / 357376)
  422. 01:47:25: Exit signal received, terminating capture
  423. 01:47:37: Using Window Capture
  424. 01:48:36: FlushBufferedVideo: Flushing 27 packets over 433 ms
  425. 01:48:37: Total frames encoded: 14186, total frames duplicated: 49 (0.35%)
  426. 01:48:37: Number of frames skipped due to encoder lag: 8 (0.06%)
  427. 01:48:37: Total frames rendered: 14201, number of late frames: 3 (0.02%) (it's okay for some frames to be late)
  428. 01:48:37:
  429. 01:48:37: Profiler time results:
  430. 01:48:37:
  431. 01:48:37: ==============================================================
  432. 01:48:37: video thread frame - [100%] [avg time: 0.846 ms] [children: 33.8%] [unaccounted: 66.2%]
  433. 01:48:37: | scene->Preprocess - [6.74%] [avg time: 0.057 ms]
  434. 01:48:37: | GPU download and conversion - [27.1%] [avg time: 0.229 ms] [children: 25.8%] [unaccounted: 1.3%]
  435. 01:48:37: | | flush - [24.7%] [avg time: 0.209 ms]
  436. 01:48:37: | | CopyResource - [0.709%] [avg time: 0.006 ms]
  437. 01:48:37: | | conversion to 4:2:0 - [0.355%] [avg time: 0.003 ms]
  438. 01:48:37: Convert444Threads - [100%] [avg time: 0.549 ms] [children: 98.9%] [unaccounted: 1.09%]
  439. 01:48:37: | Convert444toNV12 - [98.9%] [avg time: 0.543 ms]
  440. 01:48:37: encoder thread frame - [100%] [avg time: 1.392 ms] [children: 4.81%] [unaccounted: 95.2%]
  441. 01:48:37: | sending stuff out - [4.81%] [avg time: 0.067 ms]
  442. 01:48:37: ==============================================================
  443. 01:48:37:
  444. 01:48:37:
  445. 01:48:37: Profiler CPU results:
  446. 01:48:37:
  447. 01:48:37: ==============================================================
  448. 01:48:37: video thread frame - [cpu time: avg 0.236 ms, total 3359.38 ms] [avg calls per frame: 1]
  449. 01:48:37: | scene->Preprocess - [cpu time: avg 0.001 ms, total 15.625 ms] [avg calls per frame: 1]
  450. 01:48:37: | GPU download and conversion - [cpu time: avg 0.061 ms, total 875 ms] [avg calls per frame: 1]
  451. 01:48:37: | | flush - [cpu time: avg 0.039 ms, total 562.5 ms] [avg calls per frame: 1]
  452. 01:48:37: | | CopyResource - [cpu time: avg 0.012 ms, total 171.875 ms] [avg calls per frame: 1]
  453. 01:48:37: | | conversion to 4:2:0 - [cpu time: avg 0.001 ms, total 15.625 ms] [avg calls per frame: 1]
  454. 01:48:37: Convert444Threads - [cpu time: avg 0.438 ms, total 12406.3 ms] [avg calls per frame: 2]
  455. 01:48:37: | Convert444toNV12 - [cpu time: avg 0.434 ms, total 12296.9 ms] [avg calls per frame: 2]
  456. 01:48:37: encoder thread frame - [cpu time: avg 0.699 ms, total 9906.25 ms] [avg calls per frame: 1]
  457. 01:48:37: | sending stuff out - [cpu time: avg 0.011 ms, total 156.25 ms] [avg calls per frame: 1]
  458. 01:48:37: ==============================================================
  459. 01:48:37:
  460. 01:48:37: =====Stream End: 2016-01-03, 01:48:37=================================================
  461. 01:48:37: ~RTMPPublisher: Packet flush completed in 82 ms
  462. 01:48:37: ~RTMPPublisher: Send thread terminated in 1 ms
  463. 01:48:37: RTMPPublisher::SocketLoop: Graceful loop exit
  464. 01:48:37: ~RTMPPublisher: Socket thread terminated in 0 ms
  465. 01:48:37: ~RTMPPublisher: Final socket shutdown completed in 334 ms
  466. 01:48:37: Average send payload: 5417 bytes, average send interval: 15 ms
  467. 01:48:37: Number of times waited to send: 0, Waited for a total of 0 bytes
  468. 01:48:37: Number of b-frames dropped: 0 (0%), Number of p-frames dropped: 0 (0%), Total 0 (0%)
  469. 01:48:37: Number of bytes sent: 81638165
  470. 01:50:43: =====Stream Start: 2016-01-03, 01:50:43===============================================
  471. 01:50:43: Multithreaded optimizations: On
  472. 01:50:43: Base resolution: 1920x1080
  473. 01:50:43: Output resolution: 1280x720
  474. 01:50:43: ------------------------------------------
  475. 01:50:43: Loading up D3D10 on NVIDIA GeForce GTX 970 (Adapter 1)...
  476. 01:50:43: ------------------------------------------
  477. 01:50:43: Audio Format: 48000 Hz
  478. 01:50:43: ------------------------------------------
  479. 01:50:43: Audio Channels: 2 Ch
  480. 01:50:43: Playback device Default
  481. 01:50:43: ------------------------------------------
  482. 01:50:43: Using desktop audio input: Speakers (Realtek High Definition Audio)
  483. 01:50:43: Global Audio time adjust: 0
  484. 01:50:43: ------------------------------------------
  485. 01:50:43: Using auxilary audio input: VoiceMeeter Output (VB-Audio VoiceMeeter VAIO)
  486. 01:50:43: Mic time offset: 0
  487. 01:50:43: ------------------------------------------
  488. 01:50:43: Audio Encoding: AAC
  489. 01:50:43: bitrate: 96
  490. 01:50:43: Using Window Capture
  491. 01:50:43: Scene buffering time set to 700
  492. 01:50:43: ------------------------------------------
  493. 01:50:43: Video Encoding: x264
  494. 01:50:43: fps: 60
  495. 01:50:43: width: 1280, height: 720
  496. 01:50:43: preset: veryfast
  497. 01:50:43: profile: main
  498. 01:50:43: keyint: 120
  499. 01:50:43: CBR: yes
  500. 01:50:43: CFR: yes
  501. 01:50:43: max bitrate: 2700
  502. 01:50:43: buffer size: 2700
  503. 01:50:43: ------------------------------------------
  504. 01:51:02: Using graphics capture
  505. 01:51:08: FlushBufferedVideo: Flushing 27 packets over 433 ms
  506. 01:51:09: Total frames encoded: 1476, total frames duplicated: 0 (0.00%)
  507. 01:51:09: Total frames rendered: 1499, number of late frames: 1 (0.07%) (it's okay for some frames to be late)
  508. 01:51:09:
  509. 01:51:09: Profiler time results:
  510. 01:51:09:
  511. 01:51:09: ==============================================================
  512. 01:51:09: video thread frame - [100%] [avg time: 0.538 ms] [children: 40%] [unaccounted: 60%]
  513. 01:51:09: | scene->Preprocess - [28.1%] [avg time: 0.151 ms]
  514. 01:51:09: | GPU download and conversion - [11.9%] [avg time: 0.064 ms] [children: 10.8%] [unaccounted: 1.12%]
  515. 01:51:09: | | flush - [9.67%] [avg time: 0.052 ms]
  516. 01:51:09: | | CopyResource - [0.743%] [avg time: 0.004 ms]
  517. 01:51:09: | | conversion to 4:2:0 - [0.372%] [avg time: 0.002 ms]
  518. 01:51:09: Convert444Threads - [100%] [avg time: 0.432 ms] [children: 99.1%] [unaccounted: 0.926%]
  519. 01:51:09: | Convert444toNV12 - [99.1%] [avg time: 0.428 ms]
  520. 01:51:09: encoder thread frame - [100%] [avg time: 0.822 ms] [children: 0.122%] [unaccounted: 99.9%]
  521. 01:51:09: | sending stuff out - [0.122%] [avg time: 0.001 ms]
  522. 01:51:09: ==============================================================
  523. 01:51:09:
  524. 01:51:09:
  525. 01:51:09: Profiler CPU results:
  526. 01:51:09:
  527. 01:51:09: ==============================================================
  528. 01:51:09: video thread frame - [cpu time: avg 0.604 ms, total 906.25 ms] [avg calls per frame: 1]
  529. 01:51:09: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  530. 01:51:09: | GPU download and conversion - [cpu time: avg 0.489 ms, total 734.375 ms] [avg calls per frame: 1]
  531. 01:51:09: | | flush - [cpu time: avg 0.396 ms, total 593.75 ms] [avg calls per frame: 1]
  532. 01:51:09: | | CopyResource - [cpu time: avg 0.043 ms, total 62.5 ms] [avg calls per frame: 1]
  533. 01:51:09: | | conversion to 4:2:0 - [cpu time: avg 0.032 ms, total 46.875 ms] [avg calls per frame: 1]
  534. 01:51:09: Convert444Threads - [cpu time: avg 0.765 ms, total 2218.75 ms] [avg calls per frame: 2]
  535. 01:51:09: | Convert444toNV12 - [cpu time: avg 0.759 ms, total 2203.13 ms] [avg calls per frame: 2]
  536. 01:51:09: encoder thread frame - [cpu time: avg 0.312 ms, total 453.125 ms] [avg calls per frame: 1]
  537. 01:51:09: | sending stuff out - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  538. 01:51:09: ==============================================================
  539. 01:51:09:
  540. 01:51:09: =====Stream End: 2016-01-03, 01:51:09=================================================
  541. 01:59:17: =====Stream Start: 2016-01-03, 01:59:17===============================================
  542. 01:59:17: Multithreaded optimizations: On
  543. 01:59:17: Base resolution: 1920x1080
  544. 01:59:17: Output resolution: 1280x720
  545. 01:59:17: ------------------------------------------
  546. 01:59:17: Loading up D3D10 on NVIDIA GeForce GTX 970 (Adapter 1)...
  547. 01:59:17: ------------------------------------------
  548. 01:59:17: Audio Format: 48000 Hz
  549. 01:59:17: ------------------------------------------
  550. 01:59:17: Audio Channels: 2 Ch
  551. 01:59:17: Playback device Default
  552. 01:59:17: ------------------------------------------
  553. 01:59:17: Using desktop audio input: Speakers (Realtek High Definition Audio)
  554. 01:59:17: Global Audio time adjust: 0
  555. 01:59:17: ------------------------------------------
  556. 01:59:17: Using auxilary audio input: VoiceMeeter Output (VB-Audio VoiceMeeter VAIO)
  557. 01:59:17: Mic time offset: 0
  558. 01:59:17: ------------------------------------------
  559. 01:59:17: Audio Encoding: AAC
  560. 01:59:17: bitrate: 96
  561. 01:59:17: Using graphics capture
  562. 01:59:17: Scene buffering time set to 700
  563. 01:59:17: ------------------------------------------
  564. 01:59:17: Video Encoding: x264
  565. 01:59:17: fps: 60
  566. 01:59:17: width: 1280, height: 720
  567. 01:59:17: preset: veryfast
  568. 01:59:17: profile: main
  569. 01:59:17: keyint: 120
  570. 01:59:17: CBR: yes
  571. 01:59:17: CFR: yes
  572. 01:59:17: max bitrate: 2700
  573. 01:59:17: buffer size: 2700
  574. 01:59:17: ------------------------------------------
  575. 02:00:14: FlushBufferedVideo: Flushing 27 packets over 434 ms
  576. 02:00:15: Total frames encoded: 3402, total frames duplicated: 0 (0.00%)
  577. 02:00:15: Total frames rendered: 3426, number of late frames: 1 (0.03%) (it's okay for some frames to be late)
  578. 02:00:15:
  579. 02:00:15: Profiler time results:
  580. 02:00:15:
  581. 02:00:15: ==============================================================
  582. 02:00:15: video thread frame - [100%] [avg time: 0.46 ms] [children: 17.8%] [unaccounted: 82.2%]
  583. 02:00:15: | scene->Preprocess - [0.217%] [avg time: 0.001 ms]
  584. 02:00:15: | GPU download and conversion - [17.6%] [avg time: 0.081 ms] [children: 16.1%] [unaccounted: 1.52%]
  585. 02:00:15: | | flush - [14.6%] [avg time: 0.067 ms]
  586. 02:00:15: | | CopyResource - [1.09%] [avg time: 0.005 ms]
  587. 02:00:15: | | conversion to 4:2:0 - [0.435%] [avg time: 0.002 ms]
  588. 02:00:15: Convert444Threads - [100%] [avg time: 0.475 ms] [children: 99.2%] [unaccounted: 0.842%]
  589. 02:00:15: | Convert444toNV12 - [99.2%] [avg time: 0.471 ms]
  590. 02:00:15: encoder thread frame - [100%] [avg time: 0.862 ms] [children: 0.116%] [unaccounted: 99.9%]
  591. 02:00:15: | sending stuff out - [0.116%] [avg time: 0.001 ms]
  592. 02:00:15: ==============================================================
  593. 02:00:15:
  594. 02:00:15:
  595. 02:00:15: Profiler CPU results:
  596. 02:00:15:
  597. 02:00:15: ==============================================================
  598. 02:00:15: video thread frame - [cpu time: avg 0.045 ms, total 156.25 ms] [avg calls per frame: 1]
  599. 02:00:15: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  600. 02:00:15: | GPU download and conversion - [cpu time: avg 0.041 ms, total 140.625 ms] [avg calls per frame: 1]
  601. 02:00:15: | | flush - [cpu time: avg 0.027 ms, total 93.75 ms] [avg calls per frame: 1]
  602. 02:00:15: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  603. 02:00:15: | | conversion to 4:2:0 - [cpu time: avg 0.013 ms, total 46.875 ms] [avg calls per frame: 1]
  604. 02:00:15: Convert444Threads - [cpu time: avg 0.374 ms, total 2531.25 ms] [avg calls per frame: 2]
  605. 02:00:15: | Convert444toNV12 - [cpu time: avg 0.372 ms, total 2515.63 ms] [avg calls per frame: 2]
  606. 02:00:15: encoder thread frame - [cpu time: avg 0.574 ms, total 1937.5 ms] [avg calls per frame: 1]
  607. 02:00:15: | sending stuff out - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  608. 02:00:15: ==============================================================
  609. 02:00:15:
  610. 02:00:15: =====Stream End: 2016-01-03, 02:00:15=================================================
  611. 02:00:25: =====Stream Start: 2016-01-03, 02:00:25===============================================
  612. 02:00:25: Multithreaded optimizations: On
  613. 02:00:25: Base resolution: 1920x1080
  614. 02:00:25: Output resolution: 1280x720
  615. 02:00:25: ------------------------------------------
  616. 02:00:25: Loading up D3D10 on NVIDIA GeForce GTX 970 (Adapter 1)...
  617. 02:00:25: ------------------------------------------
  618. 02:00:25: Audio Format: 48000 Hz
  619. 02:00:25: ------------------------------------------
  620. 02:00:25: Audio Channels: 2 Ch
  621. 02:00:25: Playback device Default
  622. 02:00:25: ------------------------------------------
  623. 02:00:25: Using desktop audio input: Speakers (Realtek High Definition Audio)
  624. 02:00:25: Global Audio time adjust: 0
  625. 02:00:25: ------------------------------------------
  626. 02:00:25: Using auxilary audio input: VoiceMeeter Output (VB-Audio VoiceMeeter VAIO)
  627. 02:00:25: Mic time offset: 0
  628. 02:00:25: ------------------------------------------
  629. 02:00:25: Audio Encoding: AAC
  630. 02:00:25: bitrate: 96
  631. 02:00:25: Using graphics capture
  632. 02:00:25: Using Window Capture
  633. 02:00:25: Scene buffering time set to 700
  634. 02:00:25: ------------------------------------------
  635. 02:00:25: Video Encoding: x264
  636. 02:00:25: fps: 60
  637. 02:00:25: width: 1280, height: 720
  638. 02:00:25: preset: veryfast
  639. 02:00:25: profile: main
  640. 02:00:25: keyint: 120
  641. 02:00:25: CBR: yes
  642. 02:00:25: CFR: yes
  643. 02:00:25: max bitrate: 2700
  644. 02:00:25: buffer size: 2700
  645. 02:00:25: ------------------------------------------
  646. 02:00:27: Using RTMP service: Twitch
  647. 02:00:27: Server selection: rtmp://live-mia.twitch.tv/app
  648. 02:00:27: Interface: Intel(R) Ethernet Connection I217-V (ethernet, 1000 mbps)
  649. 02:00:27: Completed handshake with rtmp://live-mia.twitch.tv/app in 208 ms.
  650. 02:00:27: SO_SNDBUF was at 65536
  651. 02:00:30: RTMPPublisher::SocketLoop: Increasing send buffer to ISB 131072 (buffer: 83093 / 357376)
  652. 02:00:32: RTMPPublisher::SocketLoop: Increasing send buffer to ISB 262144 (buffer: 34145 / 357376)
  653. 02:08:13: Trying to hook process: League of Legends.exe
  654. 02:08:18: SharedTexCapture hooked
  655. 02:36:39: Exit signal received, terminating capture
  656. 02:41:10: Using text output
  657. 02:44:21: SharedTexCapture hooked
  658. 03:15:57: Exit signal received, terminating capture
  659. 03:24:36: SharedTexCapture hooked
  660. 03:53:17: Exit signal received, terminating capture
  661. 04:02:52: SharedTexCapture hooked
  662. 04:24:48: Exit signal received, terminating capture
  663. 04:34:03: SharedTexCapture hooked
  664. 04:35:44: FlushBufferedVideo: Flushing 27 packets over 434 ms
  665. 04:35:44: Total frames encoded: 559101, total frames duplicated: 17478 (3.13%)
  666. 04:35:44: Number of frames skipped due to encoder lag: 5151 (0.92%)
  667. 04:35:44: Total frames rendered: 553559, number of late frames: 841 (0.15%) (it's okay for some frames to be late)
  668. 04:35:44: ~RTMPPublisher: Packet flush completed in 92 ms
  669. 04:35:44: ~RTMPPublisher: Send thread terminated in 2 ms
  670. 04:35:44: RTMPPublisher::SocketLoop: Graceful loop exit
  671. 04:35:44: ~RTMPPublisher: Socket thread terminated in 0 ms
  672. 04:35:44:
  673. 04:35:44: Profiler time results:
  674. 04:35:44:
  675. 04:35:44: ==============================================================
  676. 04:35:44: video thread frame - [100%] [avg time: 0.791 ms] [children: 64.9%] [unaccounted: 35.1%]
  677. 04:35:44: | scene->Preprocess - [25.2%] [avg time: 0.199 ms]
  678. 04:35:44: | GPU download and conversion - [39.7%] [avg time: 0.314 ms] [children: 37.4%] [unaccounted: 2.28%]
  679. 04:35:44: | | flush - [36%] [avg time: 0.285 ms]
  680. 04:35:44: | | CopyResource - [0.885%] [avg time: 0.007 ms]
  681. 04:35:44: | | conversion to 4:2:0 - [0.506%] [avg time: 0.004 ms]
  682. 04:35:44: Convert444Threads - [100%] [avg time: 0.532 ms] [children: 98.9%] [unaccounted: 1.13%]
  683. 04:35:44: | Convert444toNV12 - [98.9%] [avg time: 0.526 ms]
  684. 04:35:44: encoder thread frame - [100%] [avg time: 2.475 ms] [children: 2.83%] [unaccounted: 97.2%]
  685. 04:35:44: | sending stuff out - [2.83%] [avg time: 0.07 ms]
  686. 04:35:44: ==============================================================
  687. 04:35:44:
  688. 04:35:44:
  689. 04:35:44: Profiler CPU results:
  690. 04:35:44:
  691. 04:35:44: ==============================================================
  692. 04:35:44: video thread frame - [cpu time: avg 0.229 ms, total 127047 ms] [avg calls per frame: 1]
  693. 04:35:44: | scene->Preprocess - [cpu time: avg 0.024 ms, total 13421.9 ms] [avg calls per frame: 1]
  694. 04:35:44: | GPU download and conversion - [cpu time: avg 0.054 ms, total 30390.6 ms] [avg calls per frame: 1]
  695. 04:35:44: | | flush - [cpu time: avg 0.045 ms, total 25046.9 ms] [avg calls per frame: 1]
  696. 04:35:44: | | CopyResource - [cpu time: avg 0.003 ms, total 1875 ms] [avg calls per frame: 1]
  697. 04:35:44: | | conversion to 4:2:0 - [cpu time: avg 0.001 ms, total 937.5 ms] [avg calls per frame: 1]
  698. 04:35:44: Convert444Threads - [cpu time: avg 0.439 ms, total 486063 ms] [avg calls per frame: 2]
  699. 04:35:44: | Convert444toNV12 - [cpu time: avg 0.436 ms, total 483297 ms] [avg calls per frame: 2]
  700. 04:35:44: encoder thread frame - [cpu time: avg 0.752 ms, total 420453 ms] [avg calls per frame: 1]
  701. 04:35:44: | sending stuff out - [cpu time: avg 0.016 ms, total 9187.5 ms] [avg calls per frame: 1]
  702. 04:35:44: ==============================================================
  703. 04:35:44:
  704. 04:35:44: =====Stream End: 2016-01-03, 04:35:44=================================================
  705. 04:35:44: ~RTMPPublisher: Final socket shutdown completed in 156 ms
  706. 04:35:44: Average send payload: 5493 bytes, average send interval: 15 ms
  707. 04:35:44: Number of times waited to send: 0, Waited for a total of 0 bytes
  708. 04:35:44: Number of b-frames dropped: 0 (0%), Number of p-frames dropped: 0 (0%), Total 0 (0%)
  709. 04:35:44: Number of bytes sent: 3275958883
  710. 04:35:51: =====Stream Start: 2016-01-03, 04:35:51===============================================
  711. 04:35:51: Multithreaded optimizations: On
  712. 04:35:51: Base resolution: 1920x1080
  713. 04:35:51: Output resolution: 1280x720
  714. 04:35:51: ------------------------------------------
  715. 04:35:51: Loading up D3D10 on NVIDIA GeForce GTX 970 (Adapter 1)...
  716. 04:35:52: ------------------------------------------
  717. 04:35:52: Audio Format: 48000 Hz
  718. 04:35:52: ------------------------------------------
  719. 04:35:52: Audio Channels: 2 Ch
  720. 04:35:52: Playback device Default
  721. 04:35:52: ------------------------------------------
  722. 04:35:52: Using desktop audio input: Speakers (Realtek High Definition Audio)
  723. 04:35:52: Global Audio time adjust: 0
  724. 04:35:52: ------------------------------------------
  725. 04:35:52: Using auxilary audio input: VoiceMeeter Output (VB-Audio VoiceMeeter VAIO)
  726. 04:35:52: Mic time offset: 0
  727. 04:35:52: ------------------------------------------
  728. 04:35:52: Audio Encoding: AAC
  729. 04:35:52: bitrate: 96
  730. 04:35:52: Using graphics capture
  731. 04:35:52: Using Window Capture
  732. 04:35:52: Trying to hook process: League of Legends.exe
  733. 04:35:52: Scene buffering time set to 700
  734. 04:35:52: ------------------------------------------
  735. 04:35:52: Video Encoding: x264
  736. 04:35:52: fps: 45
  737. 04:35:52: width: 1280, height: 720
  738. 04:35:52: preset: veryfast
  739. 04:35:52: profile: main
  740. 04:35:52: keyint: 90
  741. 04:35:52: CBR: yes
  742. 04:35:52: CFR: yes
  743. 04:35:52: max bitrate: 2700
  744. 04:35:52: buffer size: 2700
  745. 04:35:52: ------------------------------------------
  746. 04:35:52: SharedTexCapture hooked
  747. 04:35:53: Using RTMP service: Twitch
  748. 04:35:53: Server selection: rtmp://live-mia.twitch.tv/app
  749. 04:35:53: Interface: Intel(R) Ethernet Connection I217-V (ethernet, 1000 mbps)
  750. 04:35:54: Completed handshake with rtmp://live-mia.twitch.tv/app in 232 ms.
  751. 04:35:54: SO_SNDBUF was at 65536
  752. 04:35:57: RTMPPublisher::SocketLoop: Increasing send buffer to ISB 131072 (buffer: 50562 / 357376)
  753. 04:35:57: RTMPPublisher::SocketLoop: Increasing send buffer to ISB 262144 (buffer: 0 / 357376)
  754. 04:38:52: FlushBufferedVideo: Flushing 15 packets over 311 ms
  755. 04:38:52: Total frames encoded: 8078, total frames duplicated: 2427 (30.04%)
  756. 04:38:52: Number of frames skipped due to encoder lag: 2217 (27.44%)
  757. 04:38:52: Total frames rendered: 5849, number of late frames: 70 (1.20%) (it's okay for some frames to be late)
  758. 04:38:52:
  759. 04:38:52: Profiler time results:
  760. 04:38:52:
  761. 04:38:52: ==============================================================
  762. 04:38:52: video thread frame - [100%] [avg time: 1.213 ms] [children: 42.9%] [unaccounted: 57.1%]
  763. 04:38:52: | scene->Preprocess - [15.7%] [avg time: 0.19 ms]
  764. 04:38:52: | GPU download and conversion - [27.2%] [avg time: 0.33 ms] [children: 25.9%] [unaccounted: 1.32%]
  765. 04:38:52: | | flush - [24.2%] [avg time: 0.294 ms]
  766. 04:38:52: | | CopyResource - [0.907%] [avg time: 0.011 ms]
  767. 04:38:52: | | conversion to 4:2:0 - [0.742%] [avg time: 0.009 ms]
  768. 04:38:52: Convert444Threads - [100%] [avg time: 0.616 ms] [children: 98.7%] [unaccounted: 1.3%]
  769. 04:38:52: | Convert444toNV12 - [98.7%] [avg time: 0.608 ms]
  770. 04:38:52: encoder thread frame - [100%] [avg time: 9.194 ms] [children: 1.21%] [unaccounted: 98.8%]
  771. 04:38:52: | sending stuff out - [1.21%] [avg time: 0.111 ms]
  772. 04:38:52: ==============================================================
  773. 04:38:52:
  774. 04:38:52:
  775. 04:38:52: Profiler CPU results:
  776. 04:38:52:
  777. 04:38:52: ==============================================================
  778. 04:38:52: video thread frame - [cpu time: avg 0.483 ms, total 2828.13 ms] [avg calls per frame: 1]
  779. 04:38:52: | scene->Preprocess - [cpu time: avg 0.045 ms, total 265.625 ms] [avg calls per frame: 1]
  780. 04:38:52: | GPU download and conversion - [cpu time: avg 0.048 ms, total 281.25 ms] [avg calls per frame: 1]
  781. 04:38:52: | | flush - [cpu time: avg 0.029 ms, total 171.875 ms] [avg calls per frame: 1]
  782. 04:38:52: | | CopyResource - [cpu time: avg 0.01 ms, total 62.5 ms] [avg calls per frame: 1]
  783. 04:38:52: | | conversion to 4:2:0 - [cpu time: avg 0.002 ms, total 15.625 ms] [avg calls per frame: 1]
  784. 04:38:52: Convert444Threads - [cpu time: avg 0.489 ms, total 5687.5 ms] [avg calls per frame: 2]
  785. 04:38:52: | Convert444toNV12 - [cpu time: avg 0.486 ms, total 5656.25 ms] [avg calls per frame: 2]
  786. 04:38:52: encoder thread frame - [cpu time: avg 0.994 ms, total 8015.63 ms] [avg calls per frame: 1]
  787. 04:38:52: | sending stuff out - [cpu time: avg 0.038 ms, total 312.5 ms] [avg calls per frame: 1]
  788. 04:38:52: ==============================================================
  789. 04:38:52:
  790. 04:38:52: =====Stream End: 2016-01-03, 04:38:52=================================================
  791. 04:38:52: ~RTMPPublisher: Packet flush completed in 93 ms
  792. 04:38:52: ~RTMPPublisher: Send thread terminated in 0 ms
  793. 04:38:52: RTMPPublisher::SocketLoop: Graceful loop exit
  794. 04:38:52: ~RTMPPublisher: Socket thread terminated in 1 ms
  795. 04:38:52: ~RTMPPublisher: Final socket shutdown completed in 171 ms
  796. 04:38:52: Average send payload: 6035 bytes, average send interval: 17 ms
  797. 04:38:52: Number of times waited to send: 0, Waited for a total of 0 bytes
  798. 04:38:52: Number of b-frames dropped: 0 (0%), Number of p-frames dropped: 0 (0%), Total 0 (0%)
  799. 04:38:52: Number of bytes sent: 62499155
  800. 04:42:04: =====Stream Start: 2016-01-03, 04:42:04===============================================
  801. 04:42:04: Multithreaded optimizations: On
  802. 04:42:04: Base resolution: 1920x1080
  803. 04:42:04: Output resolution: 1280x720
  804. 04:42:04: ------------------------------------------
  805. 04:42:04: Loading up D3D10 on NVIDIA GeForce GTX 970 (Adapter 1)...
  806. 04:42:05: ------------------------------------------
  807. 04:42:05: Audio Format: 48000 Hz
  808. 04:42:05: ------------------------------------------
  809. 04:42:05: Audio Channels: 2 Ch
  810. 04:42:05: Playback device Default
  811. 04:42:05: ------------------------------------------
  812. 04:42:05: Using desktop audio input: Speakers (Realtek High Definition Audio)
  813. 04:42:05: Global Audio time adjust: 0
  814. 04:42:05: ------------------------------------------
  815. 04:42:05: Using auxilary audio input: VoiceMeeter Output (VB-Audio VoiceMeeter VAIO)
  816. 04:42:05: Mic time offset: 0
  817. 04:42:05: ------------------------------------------
  818. 04:42:05: Audio Encoding: AAC
  819. 04:42:05: bitrate: 96
  820. 04:42:05: Using graphics capture
  821. 04:42:05: Using Window Capture
  822. 04:42:05: Trying to hook process: League of Legends.exe
  823. 04:42:05: Scene buffering time set to 700
  824. 04:42:06: ------------------------------------------
  825. 04:42:06: Video Encoding: x264
  826. 04:42:06: fps: 30
  827. 04:42:06: width: 1280, height: 720
  828. 04:42:06: preset: veryfast
  829. 04:42:06: profile: main
  830. 04:42:06: keyint: 60
  831. 04:42:06: CBR: yes
  832. 04:42:06: CFR: yes
  833. 04:42:06: max bitrate: 2700
  834. 04:42:06: buffer size: 2700
  835. 04:42:06: ------------------------------------------
  836. 04:42:06: SharedTexCapture hooked
  837. 04:42:07: Using RTMP service: Twitch
  838. 04:42:07: Server selection: rtmp://live-mia.twitch.tv/app
  839. 04:42:07: Interface: Intel(R) Ethernet Connection I217-V (ethernet, 1000 mbps)
  840. 04:42:07: Completed handshake with rtmp://live-mia.twitch.tv/app in 189 ms.
  841. 04:42:08: SO_SNDBUF was at 65536
  842. 04:42:09: RTMPPublisher::SocketLoop: Increasing send buffer to ISB 131072 (buffer: 703 / 357376)
  843. 04:42:11: RTMPPublisher::SocketLoop: Increasing send buffer to ISB 262144 (buffer: 0 / 357376)
  844. 04:49:01: FlushBufferedVideo: Flushing 3 packets over 67 ms
  845. 04:49:01: Total frames encoded: 12444, total frames duplicated: 1651 (13.27%)
  846. 04:49:01: Number of frames skipped due to encoder lag: 1464 (11.76%)
  847. 04:49:01: Total frames rendered: 10976, number of late frames: 92 (0.84%) (it's okay for some frames to be late)
  848. 04:49:01:
  849. 04:49:01: Profiler time results:
  850. 04:49:01:
  851. 04:49:01: ==============================================================
  852. 04:49:01: video thread frame - [100%] [avg time: 1.165 ms] [children: 40.7%] [unaccounted: 59.3%]
  853. 04:49:01: | scene->Preprocess - [14.2%] [avg time: 0.166 ms]
  854. 04:49:01: | GPU download and conversion - [26.4%] [avg time: 0.308 ms] [children: 25.2%] [unaccounted: 1.2%]
  855. 04:49:01: | | flush - [23.9%] [avg time: 0.278 ms]
  856. 04:49:01: | | CopyResource - [0.858%] [avg time: 0.01 ms]
  857. 04:49:01: | | conversion to 4:2:0 - [0.515%] [avg time: 0.006 ms]
  858. 04:49:01: Convert444Threads - [100%] [avg time: 0.611 ms] [children: 98.7%] [unaccounted: 1.31%]
  859. 04:49:01: | Convert444toNV12 - [98.7%] [avg time: 0.603 ms]
  860. 04:49:01: encoder thread frame - [100%] [avg time: 7.117 ms] [children: 2.02%] [unaccounted: 98%]
  861. 04:49:01: | sending stuff out - [2.02%] [avg time: 0.144 ms]
  862. 04:49:01: ==============================================================
  863. 04:49:01:
  864. 04:49:01:
  865. 04:49:01: Profiler CPU results:
  866. 04:49:01:
  867. 04:49:01: ==============================================================
  868. 04:49:01: video thread frame - [cpu time: avg 0.502 ms, total 5515.63 ms] [avg calls per frame: 1]
  869. 04:49:01: | scene->Preprocess - [cpu time: avg 0.045 ms, total 500 ms] [avg calls per frame: 1]
  870. 04:49:01: | GPU download and conversion - [cpu time: avg 0.051 ms, total 562.5 ms] [avg calls per frame: 1]
  871. 04:49:01: | | flush - [cpu time: avg 0.037 ms, total 406.25 ms] [avg calls per frame: 1]
  872. 04:49:01: | | CopyResource - [cpu time: avg 0.005 ms, total 62.5 ms] [avg calls per frame: 1]
  873. 04:49:01: | | conversion to 4:2:0 - [cpu time: avg 0.002 ms, total 31.25 ms] [avg calls per frame: 1]
  874. 04:49:01: Convert444Threads - [cpu time: avg 0.401 ms, total 8796.88 ms] [avg calls per frame: 2]
  875. 04:49:01: | Convert444toNV12 - [cpu time: avg 0.4 ms, total 8765.63 ms] [avg calls per frame: 2]
  876. 04:49:01: encoder thread frame - [cpu time: avg 0.896 ms, total 11156.3 ms] [avg calls per frame: 1]
  877. 04:49:01: | sending stuff out - [cpu time: avg 0.022 ms, total 281.25 ms] [avg calls per frame: 1]
  878. 04:49:01: ==============================================================
  879. 04:49:01:
  880. 04:49:01: =====Stream End: 2016-01-03, 04:49:01=================================================
  881. 04:49:01: ~RTMPPublisher: Packet flush completed in 134 ms
  882. 04:49:01: ~RTMPPublisher: Send thread terminated in 0 ms
  883. 04:49:01: RTMPPublisher::SocketLoop: Graceful loop exit
  884. 04:49:01: ~RTMPPublisher: Socket thread terminated in 0 ms
  885. 04:49:01: ~RTMPPublisher: Final socket shutdown completed in 207 ms
  886. 04:49:01: Average send payload: 6571 bytes, average send interval: 18 ms
  887. 04:49:01: Number of times waited to send: 0, Waited for a total of 0 bytes
  888. 04:49:01: Number of b-frames dropped: 0 (0%), Number of p-frames dropped: 0 (0%), Total 0 (0%)
  889. 04:49:01: Number of bytes sent: 145065109
  890. 04:49:02: Terminating 0x1528
  891. 04:49:02: Terminating 0x23ec
  892. 04:49:02: Terminating 0x1ba0
  893. 04:49:02: Terminating 0x23b8
  894. 04:49:02: Terminating 0x2390
  895. 04:49:02: Terminating 0xea4
  896. 04:49:02: Terminating 0x22ec
  897. 04:49:02: Terminating 0x608
  898. 04:49:02: Terminating 0x117c
  899. 04:49:02: Terminating 0x1888
  900.  
  901.  
  902. Last game capture log:
  903. 2016-01-03, 04:33:58: we're booting up:
  904. 04:33:58: CaptureThread: attached to process League of Legends.exe
  905. 04:33:58: D3D9 Present
  906. 04:33:58: DXGI Present
  907. 04:33:58: GL Present
  908. 04:33:58: DirectDraw capture: Windows 8 not supported yet
  909. 04:33:58: (half life scientist) everything.. seems to be in order
  910. 04:34:03: D3D9EndScene called
  911. 04:34:03: D3DPRESENT_PARAMETERS {
  912. 04:34:03: BackBufferWidth: 1920
  913. 04:34:03: BackBufferHeight: 1080
  914. 04:34:03: BackBufferFormat: D3DFMT_X8R8G8B8
  915. 04:34:03: BackBufferCount: 1
  916. 04:34:03: MultiSampleType: D3DMULTISAMPLE_NONE
  917. 04:34:03: MultiSampleQuality: 0
  918. 04:34:03: SwapEffect: D3DSWAPEFFECT_DISCARD
  919. 04:34:03: hDeviceWindow: 4981796
  920. 04:34:03: Windowed: true
  921. 04:34:03: EnableAutoDepthStencil: false
  922. 04:34:03: AutoDepthStencilFormat: D3DFMT_D24S8
  923. 04:34:03: Flags: None
  924. 04:34:03: FullScreen_RefreshRateInHz: 0
  925. 04:34:03: PresentationInterval: 2147483648
  926. 04:34:03: };
  927. 04:34:03: successfully set up d3d9 hooks
  928. 04:34:03: D3D9Present called
  929. 04:34:03: DoD3D9GPUHook: success
  930. 04:34:04: D3DSURFACE_DESC {
  931. 04:34:04: Format: D3DFMT_X8R8G8B8
  932. 04:34:04: Type: D3DRTYPE_SURFACE
  933. 04:34:04: Usage: D3DUSAGE_RENDERTARGET
  934. 04:34:04: Pool: D3DPOOL_DEFAULT
  935. 04:34:04: MultiSampleType: D3DMULTISAMPLE_NONE
  936. 04:34:04: MultiSampleQuality: 0
  937. 04:34:04: Width: 1920
  938. 04:34:04: Height: 1080
  939. 04:34:04: };
  940. 04:34:04: successfully capturing d3d9 frames via GPU
  941. 04:35:44: ---------------------- Cleared D3D9 Capture ----------------------
  942. 04:35:44: received restart event, capturing
  943. 04:35:45: DoD3D9GPUHook: success
  944. 04:35:45: D3D9EndScene called
  945. 04:35:45: D3D9Present called
  946. 04:35:47: DirectDraw capture: Windows 8 not supported yet
  947. 04:35:52: D3DSURFACE_DESC {
  948. 04:35:52: Format: D3DFMT_X8R8G8B8
  949. 04:35:52: Type: D3DRTYPE_SURFACE
  950. 04:35:52: Usage: D3DUSAGE_RENDERTARGET
  951. 04:35:52: Pool: D3DPOOL_DEFAULT
  952. 04:35:52: MultiSampleType: D3DMULTISAMPLE_NONE
  953. 04:35:52: MultiSampleQuality: 0
  954. 04:35:52: Width: 1920
  955. 04:35:52: Height: 1080
  956. 04:35:52: };
  957. 04:35:52: successfully capturing d3d9 frames via GPU
  958. 04:38:52: ---------------------- Cleared D3D9 Capture ----------------------
  959. 04:38:52: received restart event, capturing
  960. 04:38:53: DoD3D9GPUHook: success
  961. 04:38:53: D3D9EndScene called
  962. 04:38:53: D3D9Present called
  963. 04:38:55: DirectDraw capture: Windows 8 not supported yet
  964. 04:42:06: D3DSURFACE_DESC {
  965. 04:42:06: Format: D3DFMT_X8R8G8B8
  966. 04:42:06: Type: D3DRTYPE_SURFACE
  967. 04:42:06: Usage: D3DUSAGE_RENDERTARGET
  968. 04:42:06: Pool: D3DPOOL_DEFAULT
  969. 04:42:06: MultiSampleType: D3DMULTISAMPLE_NONE
  970. 04:42:06: MultiSampleQuality: 0
  971. 04:42:06: Width: 1920
  972. 04:42:06: Height: 1080
  973. 04:42:06: };
  974. 04:42:06: successfully capturing d3d9 frames via GPU
  975. 04:49:01: ---------------------- Cleared D3D9 Capture ----------------------
  976. 04:49:01: received restart event, capturing
  977. 04:49:02: DoD3D9GPUHook: success
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