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Rob Dint -- SA:MP Trucking Depot

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Apr 6th, 2015
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  1. //SA:MP Trucking Depot -- Map created by Rob Dint
  2.  
  3. //This code will create the new objects that are shown in the screenshots
  4. CreateDynamicObject(8546,221.8468800,1354.8559600,12.8675300,0.0000000,0.0000000,0.0600000); //
  5. CreateDynamicObject(8545,133.5348200,1368.1414800,14.3367800,0.0000000,0.0000000,89.7000700); //
  6. CreateDynamicObject(8883,279.1106600,1360.5560300,12.8677100,0.0000000,0.0000000,0.0000000); //
  7. CreateDynamicObject(8544,210.2122700,1454.1210900,14.8186400,0.0000000,0.0000000,-90.0000000); //
  8. CreateDynamicObject(8883,120.2876700,1424.0047600,13.1064700,0.0000000,0.0000000,0.1800000); //
  9. CreateDynamicObject(1365,143.7968900,1399.7303500,10.6617800,0.0000000,0.0000000,0.0000000); //
  10. CreateDynamicObject(1219,155.0074600,1384.1816400,9.7438900,0.0000000,0.0000000,3.0000000); //
  11. CreateDynamicObject(8883,266.0540200,1359.8563200,12.9331600,0.0000000,0.0000000,-180.1200600); //
  12. CreateDynamicObject(1220,155.5385300,1384.7707500,11.0543800,0.0000000,0.0000000,0.0000000); //
  13. CreateDynamicObject(1221,154.5270500,1383.6079100,10.3610900,0.0000000,0.0000000,2.7600000); //
  14. CreateDynamicObject(1221,154.4762900,1384.7128900,10.3611000,0.0000000,0.0000000,2.7600000); //
  15. CreateDynamicObject(1221,155.5675400,1383.6713900,10.3611000,0.0000000,0.0000000,3.9000000); //
  16. CreateDynamicObject(1221,155.5481400,1384.7974900,10.3611000,0.0000000,0.0000000,3.9000000); //
  17. CreateDynamicObject(1221,154.5270500,1383.6079100,11.2176400,0.0000000,0.0000000,-10.8600000); //
  18. CreateDynamicObject(1221,154.4813700,1384.6936000,11.2337500,0.0000000,0.0000000,-2.9400000); //
  19. CreateDynamicObject(1221,155.5481400,1384.7974900,10.3611000,0.0000000,0.0000000,3.9000000); //
  20. CreateDynamicObject(1221,155.5675400,1383.6713900,10.3611000,0.0000000,0.0000000,3.9000000); //
  21. CreateDynamicObject(1221,154.5270500,1383.6079100,11.2176400,0.0000000,0.0000000,-10.8600000); //
  22. CreateDynamicObject(1220,155.7337600,1388.1890900,10.2774900,0.0000000,0.0000000,0.0000000); //
  23. CreateDynamicObject(1221,154.4813700,1384.6936000,11.2337500,0.0000000,0.0000000,-2.9400000); //
  24. CreateDynamicObject(1219,155.0379000,1387.7620800,9.7438900,0.0000000,0.0000000,-2.3400000); //
  25. CreateDynamicObject(1221,154.4889100,1388.2606200,10.3384500,0.0000000,0.0000000,-2.2200000); //
  26. CreateDynamicObject(1221,154.4306900,1387.1667500,10.3414500,0.0000000,0.0000000,-1.4400000); //
  27. CreateDynamicObject(1221,155.5706000,1387.1881100,10.3414500,0.0000000,0.0000000,-1.4400000); //
  28. CreateDynamicObject(1221,154.4178600,1387.0957000,11.2357300,0.0000000,0.0000000,-11.5200000); //
  29. CreateDynamicObject(1221,154.5540300,1388.2454800,11.2357300,0.0000000,0.0000000,-9.2399900); //
  30. CreateDynamicObject(1358,253.7862900,1440.6640600,10.7608300,0.0000000,0.0000000,-270.2997700); //
  31. CreateDynamicObject(1219,253.5824900,1447.3432600,9.7737400,0.0000000,0.0000000,1.2000000); //
  32. CreateDynamicObject(1219,253.5824900,1447.3432600,10.1493400,0.0000000,0.0000000,1.2000000); //
  33. CreateDynamicObject(1219,253.5824900,1447.3432600,10.6090000,0.0000000,0.0000000,1.2000000); //
  34. CreateDynamicObject(1219,253.5824900,1447.3432600,11.0257900,0.0000000,0.0000000,1.2000000); //
  35. CreateDynamicObject(1219,253.5824900,1447.3432600,11.4822600,0.0000000,0.0000000,1.2000000); //
  36. CreateDynamicObject(1219,253.5824900,1447.3432600,11.8990500,0.0000000,0.0000000,1.2000000); //
  37. CreateDynamicObject(1219,253.5824900,1447.3432600,12.2959900,0.0000000,0.0000000,1.2000000); //
  38. CreateDynamicObject(1219,253.5902600,1450.1137700,9.7737400,0.0000000,0.0000000,1.2000000); //
  39. CreateDynamicObject(1219,253.5902600,1450.1137700,10.1832300,0.0000000,0.0000000,-8.7600000); //
  40. CreateDynamicObject(1219,253.6008500,1450.0124500,10.6014000,0.0000000,0.0000000,-3.4200000); //
  41. CreateDynamicObject(1219,253.6008500,1450.0124500,11.0195700,0.0000000,0.0000000,-3.4200000); //
  42. CreateDynamicObject(1219,253.5808600,1453.1090100,9.7737400,0.0000000,0.0000000,1.2000000); //
  43. CreateDynamicObject(1219,253.5808600,1453.1090100,10.1717400,0.0000000,0.0000000,1.2000000); //
  44. CreateDynamicObject(1219,253.5808600,1453.1090100,10.5706100,0.0000000,0.0000000,1.2000000); //
  45. CreateDynamicObject(1219,253.5808600,1453.1090100,10.9894300,0.0000000,0.0000000,1.2000000); //
  46. CreateDynamicObject(1219,253.5808600,1453.1090100,11.4082500,0.0000000,0.0000000,1.2000000); //
  47. CreateDynamicObject(1219,253.5808600,1453.1090100,11.8056400,0.0000000,0.0000000,1.2000000); //
  48. CreateDynamicObject(1219,253.5808600,1453.1090100,12.2056300,0.0000000,0.0000000,1.2000000); //
  49. CreateDynamicObject(1219,253.5808600,1453.1090100,12.6256300,0.0000000,0.0000000,1.2000000); //
  50. CreateDynamicObject(1219,253.5808600,1453.1090100,13.0254900,0.0000000,0.0000000,1.2000000); //
  51. CreateDynamicObject(1219,253.5808600,1453.1090100,13.4253400,0.0000000,0.0000000,1.2000000); //
  52. CreateDynamicObject(1219,253.5808600,1453.1090100,13.8252000,0.0000000,0.0000000,1.2000000); //
  53. CreateDynamicObject(1219,253.4745900,1456.3432600,9.7737400,0.0000000,0.0000000,1.2000000); //
  54. CreateDynamicObject(1219,253.4745900,1456.3432600,10.1888000,0.0000000,0.0000000,-25.0800000); //
  55. CreateDynamicObject(1219,253.4745900,1456.3432600,10.6038500,0.0000000,0.0000000,-25.0800000); //
  56. CreateDynamicObject(1219,253.4745900,1456.3432600,11.0189100,0.0000000,0.0000000,-5.1000000); //
  57. CreateDynamicObject(8885,236.8502700,1376.7297400,12.8034200,0.0000000,0.0000000,-89.6400300); //
  58. CreateDynamicObject(8885,227.7667100,1376.5882600,12.8034200,0.0000000,0.0000000,-89.6400300); //
  59. CreateDynamicObject(8885,218.8528000,1376.5515100,12.8034200,0.0000000,0.0000000,-89.6400300); //
  60. CreateDynamicObject(1358,177.8168600,1338.2489000,10.7799300,0.0000000,0.0000000,0.0000000); //
  61. CreateDynamicObject(1365,189.2285000,1339.0948500,10.6729100,0.0000000,0.0000000,-90.4200300); //
  62. CreateDynamicObject(1365,185.8225700,1339.0308800,10.6729100,0.0000000,0.0000000,-90.4200300); //
  63. CreateDynamicObject(1365,182.4110700,1339.0305200,10.6729100,0.0000000,0.0000000,-90.4200300); //
  64. CreateDynamicObject(1358,173.0204500,1338.1718800,10.6621400,0.0000000,0.0000000,0.0000000); //
  65. CreateDynamicObject(1358,168.3174900,1338.1187700,10.7903100,0.0000000,0.0000000,0.0000000); //
  66.  
  67.  
  68. //This code will remove the previous structure of buildings (Place in a filterscript)
  69. RemoveBuildingForPlayer(playerid, 3682, 247.9297, 1461.8594, 33.4141, 0.25);
  70. RemoveBuildingForPlayer(playerid, 3682, 192.2734, 1456.1250, 33.4141, 0.25);
  71. RemoveBuildingForPlayer(playerid, 3682, 199.7578, 1397.8828, 33.4141, 0.25);
  72. RemoveBuildingForPlayer(playerid, 3683, 133.7422, 1356.9922, 17.0938, 0.25);
  73. RemoveBuildingForPlayer(playerid, 3683, 166.7891, 1356.9922, 17.0938, 0.25);
  74. RemoveBuildingForPlayer(playerid, 3683, 166.7891, 1392.1563, 17.0938, 0.25);
  75. RemoveBuildingForPlayer(playerid, 3683, 133.7422, 1392.1563, 17.0938, 0.25);
  76. RemoveBuildingForPlayer(playerid, 3683, 166.7891, 1426.9141, 17.0938, 0.25);
  77. RemoveBuildingForPlayer(playerid, 3683, 133.7422, 1426.9141, 17.0938, 0.25);
  78. RemoveBuildingForPlayer(playerid, 3288, 221.5703, 1374.9688, 9.5859, 0.25);
  79. RemoveBuildingForPlayer(playerid, 3289, 212.0781, 1426.0313, 9.5859, 0.25);
  80. RemoveBuildingForPlayer(playerid, 3290, 218.2578, 1467.5391, 9.5859, 0.25);
  81. RemoveBuildingForPlayer(playerid, 3291, 246.5625, 1435.1953, 9.6875, 0.25);
  82. RemoveBuildingForPlayer(playerid, 3291, 246.5625, 1410.5391, 9.6875, 0.25);
  83. RemoveBuildingForPlayer(playerid, 3291, 246.5625, 1385.8906, 9.6875, 0.25);
  84. RemoveBuildingForPlayer(playerid, 3291, 246.5625, 1361.2422, 9.6875, 0.25);
  85. RemoveBuildingForPlayer(playerid, 3290, 190.9141, 1371.7734, 9.5859, 0.25);
  86. RemoveBuildingForPlayer(playerid, 3289, 183.7422, 1444.8672, 9.5859, 0.25);
  87. RemoveBuildingForPlayer(playerid, 3289, 222.5078, 1444.6953, 9.5859, 0.25);
  88. RemoveBuildingForPlayer(playerid, 3289, 221.1797, 1390.2969, 9.5859, 0.25);
  89. RemoveBuildingForPlayer(playerid, 3288, 223.1797, 1421.1875, 9.5859, 0.25);
  90. RemoveBuildingForPlayer(playerid, 3683, 133.7422, 1459.6406, 17.0938, 0.25);
  91. RemoveBuildingForPlayer(playerid, 3289, 207.5391, 1371.2422, 9.5859, 0.25);
  92. RemoveBuildingForPlayer(playerid, 3424, 220.6484, 1355.1875, 9.5859, 0.25);
  93. RemoveBuildingForPlayer(playerid, 3424, 221.7031, 1404.5078, 9.5859, 0.25);
  94. RemoveBuildingForPlayer(playerid, 3424, 210.4141, 1444.8438, 9.5859, 0.25);
  95. RemoveBuildingForPlayer(playerid, 3424, 262.5078, 1465.2031, 9.5859, 0.25);
  96. RemoveBuildingForPlayer(playerid, 3259, 220.6484, 1355.1875, 9.5859, 0.25);
  97. RemoveBuildingForPlayer(playerid, 3636, 133.7422, 1356.9922, 17.0938, 0.25);
  98. RemoveBuildingForPlayer(playerid, 3636, 166.7891, 1356.9922, 17.0938, 0.25);
  99. RemoveBuildingForPlayer(playerid, 3256, 190.9141, 1371.7734, 9.5859, 0.25);
  100. RemoveBuildingForPlayer(playerid, 3636, 166.7891, 1392.1563, 17.0938, 0.25);
  101. RemoveBuildingForPlayer(playerid, 3636, 133.7422, 1392.1563, 17.0938, 0.25);
  102. RemoveBuildingForPlayer(playerid, 3258, 207.5391, 1371.2422, 9.5859, 0.25);
  103. RemoveBuildingForPlayer(playerid, 3675, 205.6484, 1394.1328, 10.1172, 0.25);
  104. RemoveBuildingForPlayer(playerid, 3675, 205.6484, 1392.1563, 16.2969, 0.25);
  105. RemoveBuildingForPlayer(playerid, 3675, 205.6484, 1394.1328, 23.7813, 0.25);
  106. RemoveBuildingForPlayer(playerid, 3675, 207.3594, 1390.5703, 19.1484, 0.25);
  107. RemoveBuildingForPlayer(playerid, 3675, 206.5078, 1387.8516, 27.4922, 0.25);
  108. RemoveBuildingForPlayer(playerid, 3673, 199.7578, 1397.8828, 33.4141, 0.25);
  109. RemoveBuildingForPlayer(playerid, 3257, 221.5703, 1374.9688, 9.5859, 0.25);
  110. RemoveBuildingForPlayer(playerid, 3258, 221.1797, 1390.2969, 9.5859, 0.25);
  111. RemoveBuildingForPlayer(playerid, 3675, 203.9531, 1409.9141, 16.2969, 0.25);
  112. RemoveBuildingForPlayer(playerid, 3674, 199.3828, 1407.1172, 35.8984, 0.25);
  113. RemoveBuildingForPlayer(playerid, 3675, 204.6406, 1409.8516, 11.4063, 0.25);
  114. RemoveBuildingForPlayer(playerid, 3675, 206.5078, 1404.2344, 18.2969, 0.25);
  115. RemoveBuildingForPlayer(playerid, 3675, 206.5078, 1400.6563, 22.4688, 0.25);
  116. RemoveBuildingForPlayer(playerid, 3259, 221.7031, 1404.5078, 9.5859, 0.25);
  117. RemoveBuildingForPlayer(playerid, 3675, 207.3594, 1409.0000, 19.7578, 0.25);
  118. RemoveBuildingForPlayer(playerid, 3257, 223.1797, 1421.1875, 9.5859, 0.25);
  119. RemoveBuildingForPlayer(playerid, 3258, 212.0781, 1426.0313, 9.5859, 0.25);
  120. RemoveBuildingForPlayer(playerid, 3636, 166.7891, 1426.9141, 17.0938, 0.25);
  121. RemoveBuildingForPlayer(playerid, 3636, 133.7422, 1426.9141, 17.0938, 0.25);
  122. RemoveBuildingForPlayer(playerid, 3255, 246.5625, 1361.2422, 9.6875, 0.25);
  123. RemoveBuildingForPlayer(playerid, 3255, 246.5625, 1385.8906, 9.6875, 0.25);
  124. RemoveBuildingForPlayer(playerid, 3255, 246.5625, 1410.5391, 9.6875, 0.25);
  125. RemoveBuildingForPlayer(playerid, 3258, 183.7422, 1444.8672, 9.5859, 0.25);
  126. RemoveBuildingForPlayer(playerid, 3259, 210.4141, 1444.8438, 9.5859, 0.25);
  127. RemoveBuildingForPlayer(playerid, 3258, 222.5078, 1444.6953, 9.5859, 0.25);
  128. RemoveBuildingForPlayer(playerid, 16086, 232.2891, 1434.4844, 13.5000, 0.25);
  129. RemoveBuildingForPlayer(playerid, 3673, 192.2734, 1456.1250, 33.4141, 0.25);
  130. RemoveBuildingForPlayer(playerid, 3674, 183.0391, 1455.7500, 35.8984, 0.25);
  131. RemoveBuildingForPlayer(playerid, 3636, 133.7422, 1459.6406, 17.0938, 0.25);
  132. RemoveBuildingForPlayer(playerid, 3675, 196.0234, 1462.0156, 10.1172, 0.25);
  133. RemoveBuildingForPlayer(playerid, 3675, 198.0000, 1462.0156, 16.2969, 0.25);
  134. RemoveBuildingForPlayer(playerid, 3675, 196.0234, 1462.0156, 23.7813, 0.25);
  135. RemoveBuildingForPlayer(playerid, 3675, 180.2422, 1460.3203, 16.2969, 0.25);
  136. RemoveBuildingForPlayer(playerid, 3675, 180.3047, 1461.0078, 11.4063, 0.25);
  137. RemoveBuildingForPlayer(playerid, 3256, 218.2578, 1467.5391, 9.5859, 0.25);
  138. RemoveBuildingForPlayer(playerid, 3675, 199.5859, 1463.7266, 19.1484, 0.25);
  139. RemoveBuildingForPlayer(playerid, 3675, 181.1563, 1463.7266, 19.7578, 0.25);
  140. RemoveBuildingForPlayer(playerid, 3675, 185.9219, 1462.8750, 18.2969, 0.25);
  141. RemoveBuildingForPlayer(playerid, 3675, 202.3047, 1462.8750, 27.4922, 0.25);
  142. RemoveBuildingForPlayer(playerid, 3675, 189.5000, 1462.8750, 22.4688, 0.25);
  143. RemoveBuildingForPlayer(playerid, 3255, 246.5625, 1435.1953, 9.6875, 0.25);
  144. RemoveBuildingForPlayer(playerid, 3675, 254.6797, 1451.8281, 27.4922, 0.25);
  145. RemoveBuildingForPlayer(playerid, 3675, 253.8203, 1458.1094, 23.7813, 0.25);
  146. RemoveBuildingForPlayer(playerid, 3675, 255.5313, 1454.5469, 19.1484, 0.25);
  147. RemoveBuildingForPlayer(playerid, 3675, 253.8203, 1456.1328, 16.2969, 0.25);
  148. RemoveBuildingForPlayer(playerid, 3675, 253.8203, 1458.1094, 10.1172, 0.25);
  149. RemoveBuildingForPlayer(playerid, 3259, 262.5078, 1465.2031, 9.5859, 0.25);
  150. RemoveBuildingForPlayer(playerid, 3675, 254.6797, 1468.2109, 18.2969, 0.25);
  151. RemoveBuildingForPlayer(playerid, 3673, 247.9297, 1461.8594, 33.4141, 0.25);
  152. RemoveBuildingForPlayer(playerid, 3675, 254.6797, 1464.6328, 22.4688, 0.25);
  153. RemoveBuildingForPlayer(playerid, 3674, 247.5547, 1471.0938, 35.8984, 0.25);
  154. RemoveBuildingForPlayer(playerid, 3675, 255.5313, 1472.9766, 19.7578, 0.25);
  155. RemoveBuildingForPlayer(playerid, 3675, 252.8125, 1473.8281, 11.4063, 0.25);
  156. RemoveBuildingForPlayer(playerid, 3675, 252.1250, 1473.8906, 16.2969, 0.25);
  157. RemoveBuildingForPlayer(playerid, 16087, 358.6797, 1430.4531, 11.6172, 0.25);
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