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- options:
- tag: &5&lPuszka Pandory
- command /pandora [<text>]:
- trigger:
- if player has 1600 cobblestone:
- add 1 dragon egg named "&5&lPuszka Pandory" to player
- send "{@tag}&6Gratulacje&3zakupiles puszke pandory"
- remove 1600 cobblestone from the player
- if arg 1 is "komendy":
- send "&6{@tag}&7/pandora- po wpisaniu tej komendy jeżeli gracz ma 25 stacków cobblestone zabiera je i daje puszkę pandory"
- send "&6{@tag}&7/pandora autor- pow wpisaniu tej komendy pojawiaja sie autorzy skryptu"
- else:
- send "{@tag}<pink>Aby zakupic puszke pandory potrzebujesz &3(25 stackow cobbla)"
- on rightclick on a dragon egg:
- set block to air
- play 3 of effect "hugeexplosion" with data 1 at the player
- loop 2 times:
- create a fake explosion
- broadcast "&3%player% &4otworzyl puszke pandory !"
- set {los} to a random integer between 1 and 20
- {los} is 1:
- drop 10 diamond
- {los} is 2:
- drop 16 bookshelf
- {los} is 3:
- spawn 1 zombie at the player
- equip the last spawned entity with all diamond armour of protection 10
- set the last spawned entity's max health to 100
- {los} is 4:
- drop 32 emerald
- {los} is 5:
- drop 64 iron ingot
- {los} is 6:
- drop 128 coal
- {los} is 7:
- drop dragon egg named "&5&lPuszka Pandory"
- {los} is 14:
- make player execute command "/kick %player% Nagroda!"
- {los} is 15:
- apply absorption 100 to the player for 1740 seconds
- wait 10 seconds
- send "<pink>Jaja se robiłem :3"
- make player execute command "/effect %player% clear"
- drop 10 sponge
- on script load:
- register new shaped recipe for dragon egg named "&5&lPuszka Pandory" using sponge, sponge, sponge, sponge, diamond block, sponge, sponge, sponge, sponge
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