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Sep 1st, 2013
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  1. # Add more folders to ship with the application, here
  2. folder_01.source = qml/Rename_Files
  3. folder_01.target = qml
  4. DEPLOYMENTFOLDERS = folder_01
  5.  
  6. # Additional import path used to resolve QML modules in Creator's code model
  7. QML_IMPORT_PATH =
  8.  
  9. # If your application uses the Qt Mobility libraries, uncomment the following
  10. # lines and add the respective components to the MOBILITY variable.
  11. # CONFIG += mobility
  12. # MOBILITY +=
  13.  
  14. # The .cpp file which was generated for your project. Feel free to hack it.
  15. SOURCES += main.cpp \
  16. renamer.cpp
  17.  
  18. #INCLUDEPATH += C:\MinGW\include
  19.  
  20. # Installation path
  21. # target.path =
  22.  
  23. # Please do not modify the following two lines. Required for deployment.
  24. include(qtquick2applicationviewer/qtquick2applicationviewer.pri)
  25. qtcAddDeployment()
  26.  
  27. HEADERS += \
  28. renamer.h
  29.  
  30. #LIBS += -lboost_system -lboost_filesystem
  31. #LIBS += "-LC:\MinGW\lib" -lboost_system -lboost_filesystem
  32. #QMAKE_CXXFLAGS += -std=c++11
  33. QMAKE_CXXFLAGS += -std=gnu++0x
  34.  
  35. OTHER_FILES += \
  36. images/file_renamer_icon_128x128.png \
  37. images/file_renamer_icon_64x64.png \
  38. images/file_browser_icon_128x128.png \
  39. images/file_browser_icon_64x64.png
  40.  
  41. win32 {
  42. INCLUDEPATH += C:/MinGW/include/boost
  43. LIBS += -LC:/MinGW/lib \
  44. -lboost_filesystem \
  45. -lboost_system
  46. }
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