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Apr 25th, 2015
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  1. survival game like apoc
  2.  
  3. 5 classes based on range and 2 vip additions to those classes (cqc, mqc, lqc and explosives and something creative)
  4. big map like apoc
  5. instead of zombies there are wild creatures that all have different damage stats, health stats and speed stats
  6. players can set multiple traps (mines, bear traps, creative stuff, etc)
  7. you can pick up guns that you find as you travel like in apoc but if that gun isn't specific to your class then you can't use it
  8. everyone spawns with a starter gun that has the statistics of their class and the starter pistol
  9. everyone spawns with a knife as a melee weapon but you can find more melee weapons as you travel
  10. ammo is unlimited
  11. melee weapons can break after hitting any brick too many times (i.e, knife hitting a tree 30 times, the knife will break. creative melee hits tree 200 times, it will break.)
  12. if the melee hits a player it will not break
  13. if the melee hits no bricks and just roblox air it will not break
  14. weapons can jam (cooldown system like wij guns will be displayed under the ammo gui, must reload to fix the jam)
  15. certain wild creatures can be turned into companions (optional, still thinking about how it would work
  16.  
  17. just some basic ideas :^)
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