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it unlocks many cool features!
- survival game like apoc
- 5 classes based on range and 2 vip additions to those classes (cqc, mqc, lqc and explosives and something creative)
- big map like apoc
- instead of zombies there are wild creatures that all have different damage stats, health stats and speed stats
- players can set multiple traps (mines, bear traps, creative stuff, etc)
- you can pick up guns that you find as you travel like in apoc but if that gun isn't specific to your class then you can't use it
- everyone spawns with a starter gun that has the statistics of their class and the starter pistol
- everyone spawns with a knife as a melee weapon but you can find more melee weapons as you travel
- ammo is unlimited
- melee weapons can break after hitting any brick too many times (i.e, knife hitting a tree 30 times, the knife will break. creative melee hits tree 200 times, it will break.)
- if the melee hits a player it will not break
- if the melee hits no bricks and just roblox air it will not break
- weapons can jam (cooldown system like wij guns will be displayed under the ammo gui, must reload to fix the jam)
- certain wild creatures can be turned into companions (optional, still thinking about how it would work
- just some basic ideas :^)
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