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- 11:30:04: 00000000EF800000 PSVPlugin.dll
- 11:30:04: ------------------------------------------
- 11:30:04: Adapter 1
- 11:30:04: Video Adapter: NVIDIA GeForce GTX 650 Ti BOOST
- 11:30:04: Video Adapter Dedicated Video Memory: 2086469632
- 11:30:04: Video Adapter Shared System Memory: 2147807232
- 11:30:04: Video Adapter Output 1: pos={0, 0}, size={1680, 1050}, attached=true
- 11:30:04: Video Adapter Output 2: pos={1680, 0}, size={1280, 1024}, attached=true
- 11:30:04: =====Stream Start: 2014-04-25, 11:30:04===============================================
- 11:30:04: Multithreaded optimizations: On
- 11:30:04: Base resolution: 1680x1050
- 11:30:04: Output resolution: 1680x1050
- 11:30:04: ------------------------------------------
- 11:30:04: Loading up D3D10 on NVIDIA GeForce GTX 650 Ti BOOST (Adapter 1)...
- 11:30:04: ------------------------------------------
- 11:30:04: Audio Format: 48000 Hz
- 11:30:04: ------------------------------------------
- 11:30:04: Audio Channels: 2 Ch
- 11:30:04: Playback device {0.0.0.00000000}.{246bad12-c813-4290-b8e3-fc238b6e88e5}
- 11:30:04: ------------------------------------------
- 11:30:04: Using desktop audio input: Speakers (Realtek High Definition Audio)
- 11:30:04: Global Audio time adjust: 0
- 11:30:04: ------------------------------------------
- 11:30:04: Using auxilary audio input: Microphone (Realtek High Definition Audio)
- 11:30:04: Mic time offset: 0
- 11:30:04: ------------------------------------------
- 11:30:04: Audio Encoding: AAC
- 11:30:04: bitrate: 128
- 11:30:04: Scene buffering time set to 700
- 11:30:04: ------------------------------------------
- 11:30:04: Video Encoding: x264
- 11:30:04: fps: 30
- 11:30:04: width: 1680, height: 1050
- 11:30:04: preset: veryfast
- 11:30:04: profile: high
- 11:30:04: keyint: 250
- 11:30:04: CBR: yes
- 11:30:04: CFR: yes
- 11:30:04: max bitrate: 1000
- 11:30:04: buffer size: 1000
- 11:30:04: ------------------------------------------
- 11:30:10: Total frames encoded: 155, total frames duplicated: 5 (3.23%)
- 11:30:10: Total frames rendered: 159, number of late frames: 0 (0.00%) (it's okay for some frames to be late)
- 11:30:11:
- 11:30:11: Profiler time results:
- 11:30:11:
- 11:30:11: ==============================================================
- 11:30:11: video thread frame - [100%] [avg time: 1.361 ms] [children: 65.8%] [unaccounted: 34.2%]
- 11:30:11: | scene->Preprocess - [0%] [avg time: 0 ms]
- 11:30:11: | GPU download and conversion - [65.8%] [avg time: 0.895 ms] [children: 3.97%] [unaccounted: 61.8%]
- 11:30:11: | | flush - [2.28%] [avg time: 0.031 ms]
- 11:30:11: | | CopyResource - [1.32%] [avg time: 0.018 ms]
- 11:30:11: | | conversion to 4:2:0 - [0.367%] [avg time: 0.005 ms]
- 11:30:11: Convert444Threads - [100%] [avg time: 0.582 ms] [children: 99.3%] [unaccounted: 0.687%]
- 11:30:11: | Convert444toNV12 - [99.3%] [avg time: 0.578 ms]
- 11:30:11: encoder thread frame - [100%] [avg time: 1.368 ms] [children: 0.0731%] [unaccounted: 99.9%]
- 11:30:11: | sending stuff out - [0.0731%] [avg time: 0.001 ms]
- 11:30:11: ==============================================================
- 11:30:11:
- 11:30:11:
- 11:30:11: Profiler CPU results:
- 11:30:11:
- 11:30:11: ==============================================================
- 11:30:11: video thread frame - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 11:30:11: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 11:30:11: | GPU download and conversion - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 11:30:11: | | flush - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 11:30:11: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 11:30:11: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 11:30:11: Convert444Threads - [cpu time: avg 0.635 ms, total 171.6 ms] [avg calls per frame: 2]
- 11:30:11: | Convert444toNV12 - [cpu time: avg 0.635 ms, total 171.6 ms] [avg calls per frame: 2]
- 11:30:11: encoder thread frame - [cpu time: avg 1.164 ms, total 156.001 ms] [avg calls per frame: 1]
- 11:30:11: | sending stuff out - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 11:30:11: ==============================================================
- 11:30:11:
- 11:30:11: =====Stream End: 2014-04-25, 11:30:11=================================================
- 11:31:07: =====Stream Start: 2014-04-25, 11:31:07===============================================
- 11:31:07: Multithreaded optimizations: On
- 11:31:07: Base resolution: 1680x1050
- 11:31:07: Output resolution: 1680x1050
- 11:31:07: ------------------------------------------
- 11:31:07: Loading up D3D10 on NVIDIA GeForce GTX 650 Ti BOOST (Adapter 1)...
- 11:31:07: ------------------------------------------
- 11:31:07: Audio Format: 48000 Hz
- 11:31:07: ------------------------------------------
- 11:31:07: Audio Channels: 2 Ch
- 11:31:07: Playback device {0.0.0.00000000}.{246bad12-c813-4290-b8e3-fc238b6e88e5}
- 11:31:07: ------------------------------------------
- 11:31:07: Using desktop audio input: Speakers (Realtek High Definition Audio)
- 11:31:07: Global Audio time adjust: 0
- 11:31:07: ------------------------------------------
- 11:31:07: Using auxilary audio input: Microphone (Realtek High Definition Audio)
- 11:31:07: Mic time offset: 0
- 11:31:07: ------------------------------------------
- 11:31:07: Audio Encoding: AAC
- 11:31:07: bitrate: 128
- 11:31:07: Using graphics capture
- 11:31:07: Trying to hook process: WildStar64.exe
- Warning -- GraphicsCaptureSource::BeginScene: Failed to inject library, GetLastError = 5
- 11:31:07: Scene buffering time set to 700
- 11:31:07: ------------------------------------------
- 11:31:07: Video Encoding: x264
- 11:31:07: fps: 30
- 11:31:07: width: 1680, height: 1050
- 11:31:07: preset: veryfast
- 11:31:07: profile: high
- 11:31:07: keyint: 250
- 11:31:07: CBR: yes
- 11:31:07: CFR: yes
- 11:31:07: max bitrate: 1000
- 11:31:07: buffer size: 1000
- 11:31:07: ------------------------------------------
- 11:31:24: Total frames encoded: 496, total frames duplicated: 16 (3.23%)
- 11:31:24: Total frames rendered: 501, number of late frames: 1 (0.20%) (it's okay for some frames to be late)
- 11:31:25:
- 11:31:25: Profiler time results:
- 11:31:25:
- 11:31:25: ==============================================================
- 11:31:25: video thread frame - [100%] [avg time: 1.38 ms] [children: 70.5%] [unaccounted: 29.5%]
- 11:31:25: | scene->Preprocess - [0.0725%] [avg time: 0.001 ms]
- 11:31:25: | GPU download and conversion - [70.4%] [avg time: 0.972 ms] [children: 4.42%] [unaccounted: 66%]
- 11:31:25: | | flush - [2.83%] [avg time: 0.039 ms]
- 11:31:25: | | CopyResource - [1.52%] [avg time: 0.021 ms]
- 11:31:25: | | conversion to 4:2:0 - [0.0725%] [avg time: 0.001 ms]
- 11:31:25: Convert444Threads - [100%] [avg time: 0.568 ms] [children: 99.5%] [unaccounted: 0.528%]
- 11:31:25: | Convert444toNV12 - [99.5%] [avg time: 0.565 ms]
- 11:31:25: encoder thread frame - [100%] [avg time: 1.3 ms] [children: 0.0769%] [unaccounted: 99.9%]
- 11:31:25: | sending stuff out - [0.0769%] [avg time: 0.001 ms]
- 11:31:25: ==============================================================
- 11:31:25:
- 11:31:25:
- 11:31:25: Profiler CPU results:
- 11:31:25:
- 11:31:25: ==============================================================
- 11:31:25: video thread frame - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 11:31:25: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 11:31:25: | GPU download and conversion - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 11:31:25: | | flush - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 11:31:25: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 11:31:25: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 11:31:25: Convert444Threads - [cpu time: avg 0.426 ms, total 405.602 ms] [avg calls per frame: 2]
- 11:31:25: | Convert444toNV12 - [cpu time: avg 0.426 ms, total 405.602 ms] [avg calls per frame: 2]
- 11:31:25: encoder thread frame - [cpu time: avg 0.952 ms, total 452.402 ms] [avg calls per frame: 1]
- 11:31:25: | sending stuff out - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 11:31:25: ==============================================================
- 11:31:25:
- 11:31:25: =====Stream End: 2014-04-25, 11:31:25=================================================
- 11:32:03: =====Stream Start: 2014-04-25, 11:32:03===============================================
- 11:32:03: Multithreaded optimizations: On
- 11:32:03: Base resolution: 1680x1050
- 11:32:03: Output resolution: 1680x1050
- 11:32:03: ------------------------------------------
- 11:32:03: Loading up D3D10 on NVIDIA GeForce GTX 650 Ti BOOST (Adapter 1)...
- 11:32:03: ------------------------------------------
- 11:32:03: Audio Format: 48000 Hz
- 11:32:03: ------------------------------------------
- 11:32:03: Audio Channels: 2 Ch
- 11:32:03: Playback device {0.0.0.00000000}.{246bad12-c813-4290-b8e3-fc238b6e88e5}
- 11:32:03: ------------------------------------------
- 11:32:03: Using desktop audio input: Speakers (Realtek High Definition Audio)
- 11:32:03: Global Audio time adjust: 0
- 11:32:03: ------------------------------------------
- 11:32:03: Using auxilary audio input: Microphone (Realtek High Definition Audio)
- 11:32:03: Mic time offset: 0
- 11:32:03: ------------------------------------------
- 11:32:03: Audio Encoding: AAC
- 11:32:03: bitrate: 128
- 11:32:03: Using Window Capture
- 11:32:03: Scene buffering time set to 700
- 11:32:03: ------------------------------------------
- 11:32:03: Video Encoding: x264
- 11:32:03: fps: 30
- 11:32:03: width: 1680, height: 1050
- 11:32:03: preset: veryfast
- 11:32:03: profile: high
- 11:32:03: keyint: 250
- 11:32:03: CBR: yes
- 11:32:03: CFR: yes
- 11:32:03: max bitrate: 1000
- 11:32:03: buffer size: 1000
- 11:32:03: ------------------------------------------
- 11:32:31: Total frames encoded: 0, total frames duplicated: 0 (0.00%)
- 11:32:37: Total frames rendered: 1, number of late frames: 0 (0.00%) (it's okay for some frames to be late)
- 11:32:37:
- 11:32:37: Profiler time results:
- 11:32:37:
- 11:32:37: ==============================================================
- 11:32:37: video thread frame - [100%] [avg time: 33152.3 ms] [children: 100%] [unaccounted: 0.00146%]
- 11:32:37: | scene->Preprocess - [100%] [avg time: 33150.5 ms]
- 11:32:37: | GPU download and conversion - [0.00386%] [avg time: 1.28 ms] [children: 0.00385%] [unaccounted: 6.03e-006%]
- 11:32:37: | | flush - [0.00385%] [avg time: 1.278 ms]
- 11:32:37: ==============================================================
- 11:32:37:
- 11:32:37:
- 11:32:37: Profiler CPU results:
- 11:32:37:
- 11:32:37: ==============================================================
- 11:32:37: video thread frame - [cpu time: avg 31.2 ms, total 31.2 ms] [avg calls per frame: 1]
- 11:32:37: | scene->Preprocess - [cpu time: avg 31.2 ms, total 31.2 ms] [avg calls per frame: 1]
- 11:32:37: | GPU download and conversion - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 11:32:37: | | flush - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 11:32:37: ==============================================================
- 11:32:37:
- 11:32:37: =====Stream End: 2014-04-25, 11:32:37=================================================
- 11:33:14: =====Stream Start: 2014-04-25, 11:33:14===============================================
- 11:33:14: Multithreaded optimizations: On
- 11:33:14: Base resolution: 1680x1050
- 11:33:14: Output resolution: 1680x1050
- 11:33:14: ------------------------------------------
- 11:33:14: Loading up D3D10 on NVIDIA GeForce GTX 650 Ti BOOST (Adapter 1)...
- 11:33:14: ------------------------------------------
- 11:33:14: Audio Format: 48000 Hz
- 11:33:14: ------------------------------------------
- 11:33:14: Audio Channels: 2 Ch
- 11:33:14: Playback device {0.0.0.00000000}.{246bad12-c813-4290-b8e3-fc238b6e88e5}
- 11:33:14: ------------------------------------------
- 11:33:14: Using desktop audio input: Speakers (Realtek High Definition Audio)
- 11:33:14: Global Audio time adjust: 0
- 11:33:14: ------------------------------------------
- 11:33:14: Using auxilary audio input: Microphone (Realtek High Definition Audio)
- 11:33:14: Mic time offset: 0
- 11:33:14: ------------------------------------------
- 11:33:14: Audio Encoding: AAC
- 11:33:14: bitrate: 128
- 11:33:14: Using Window Capture
- 11:33:14: Scene buffering time set to 700
- 11:33:14: ------------------------------------------
- 11:33:14: Video Encoding: x264
- 11:33:14: fps: 30
- 11:33:14: width: 1680, height: 1050
- 11:33:14: preset: veryfast
- 11:33:14: profile: high
- 11:33:14: keyint: 250
- 11:33:14: CBR: yes
- 11:33:14: CFR: yes
- 11:33:14: max bitrate: 1000
- 11:33:14: buffer size: 1000
- 11:33:14: ------------------------------------------
- 11:33:21: Total frames encoded: 0, total frames duplicated: 0 (0.00%)
- 11:33:28: Total frames rendered: 1, number of late frames: 0 (0.00%) (it's okay for some frames to be late)
- 11:33:28:
- 11:33:28: Profiler time results:
- 11:33:28:
- 11:33:28: ==============================================================
- 11:33:28: video thread frame - [100%] [avg time: 14283.1 ms] [children: 100%] [unaccounted: 0.00218%]
- 11:33:28: | scene->Preprocess - [100%] [avg time: 14282.3 ms]
- 11:33:28: | GPU download and conversion - [0.00349%] [avg time: 0.499 ms] [children: 0.00348%] [unaccounted: 1.4e-005%]
- 11:33:28: | | flush - [0.00348%] [avg time: 0.497 ms]
- 11:33:28: ==============================================================
- 11:33:28:
- 11:33:28:
- 11:33:28: Profiler CPU results:
- 11:33:28:
- 11:33:28: ==============================================================
- 11:33:28: video thread frame - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 11:33:28: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 11:33:28: | GPU download and conversion - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 11:33:28: | | flush - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 11:33:28: ==============================================================
- 11:33:28:
- 11:33:28: =====Stream End: 2014-04-25, 11:33:28=================================================
- 11:34:15: =====Stream Start: 2014-04-25, 11:34:15===============================================
- 11:34:15: Multithreaded optimizations: On
- 11:34:15: Base resolution: 1680x1050
- 11:34:15: Output resolution: 1680x1050
- 11:34:15: ------------------------------------------
- 11:34:15: Loading up D3D10 on NVIDIA GeForce GTX 650 Ti BOOST (Adapter 1)...
- 11:34:15: ------------------------------------------
- 11:34:15: Audio Format: 48000 Hz
- 11:34:15: ------------------------------------------
- 11:34:15: Audio Channels: 2 Ch
- 11:34:15: Playback device {0.0.0.00000000}.{246bad12-c813-4290-b8e3-fc238b6e88e5}
- 11:34:15: ------------------------------------------
- 11:34:15: Using desktop audio input: Speakers (Realtek High Definition Audio)
- 11:34:15: Global Audio time adjust: 0
- 11:34:15: ------------------------------------------
- 11:34:15: Using auxilary audio input: Microphone (Realtek High Definition Audio)
- 11:34:15: Mic time offset: 0
- 11:34:15: ------------------------------------------
- 11:34:15: Audio Encoding: AAC
- 11:34:15: bitrate: 128
- 11:34:15: Using graphics capture
- 11:34:15: Trying to hook process: WildStar64.exe
- Warning -- GraphicsCaptureSource::BeginScene: Failed to inject library, GetLastError = 5
- 11:34:15: Scene buffering time set to 700
- 11:34:15: ------------------------------------------
- 11:34:15: Video Encoding: x264
- 11:34:15: fps: 30
- 11:34:15: width: 1680, height: 1050
- 11:34:15: preset: veryfast
- 11:34:15: profile: high
- 11:34:15: keyint: 250
- 11:34:15: CBR: yes
- 11:34:15: CFR: yes
- 11:34:15: max bitrate: 1000
- 11:34:15: buffer size: 1000
- 11:34:15: ------------------------------------------
- 11:34:32: Total frames encoded: 487, total frames duplicated: 0 (0.00%)
- 11:34:32: Total frames rendered: 491, number of late frames: 0 (0.00%) (it's okay for some frames to be late)
- 11:34:33:
- 11:34:33: Profiler time results:
- 11:34:33:
- 11:34:33: ==============================================================
- 11:34:33: video thread frame - [100%] [avg time: 0.445 ms] [children: 16%] [unaccounted: 84%]
- 11:34:33: | scene->Preprocess - [0.225%] [avg time: 0.001 ms]
- 11:34:33: | GPU download and conversion - [15.7%] [avg time: 0.07 ms] [children: 10.8%] [unaccounted: 4.94%]
- 11:34:33: | | flush - [6.74%] [avg time: 0.03 ms]
- 11:34:33: | | CopyResource - [3.6%] [avg time: 0.016 ms]
- 11:34:33: | | conversion to 4:2:0 - [0.449%] [avg time: 0.002 ms]
- 11:34:33: Convert444Threads - [100%] [avg time: 0.568 ms] [children: 99.3%] [unaccounted: 0.704%]
- 11:34:33: | Convert444toNV12 - [99.3%] [avg time: 0.564 ms]
- 11:34:33: encoder thread frame - [100%] [avg time: 1.316 ms] [children: 0.152%] [unaccounted: 99.8%]
- 11:34:33: | sending stuff out - [0.152%] [avg time: 0.002 ms]
- 11:34:33: ==============================================================
- 11:34:33:
- 11:34:33:
- 11:34:33: Profiler CPU results:
- 11:34:33:
- 11:34:33: ==============================================================
- 11:34:33: video thread frame - [cpu time: avg 0.031 ms, total 15.6 ms] [avg calls per frame: 1]
- 11:34:33: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 11:34:33: | GPU download and conversion - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 11:34:33: | | flush - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 11:34:33: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 11:34:33: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 11:34:33: Convert444Threads - [cpu time: avg 0.317 ms, total 296.401 ms] [avg calls per frame: 2]
- 11:34:33: | Convert444toNV12 - [cpu time: avg 0.317 ms, total 296.401 ms] [avg calls per frame: 2]
- 11:34:33: encoder thread frame - [cpu time: avg 0.97 ms, total 452.402 ms] [avg calls per frame: 1]
- 11:34:33: | sending stuff out - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 11:34:33: ==============================================================
- 11:34:33:
- 11:34:33: =====Stream End: 2014-04-25, 11:34:33=================================================
- 11:34:34: Using fixed low latency mode, factor 20
- 11:34:34: =====Stream Start: 2014-04-25, 11:34:34===============================================
- 11:34:34: Multithreaded optimizations: On
- 11:34:34: Base resolution: 1680x1050
- 11:34:34: Output resolution: 1680x1050
- 11:34:34: ------------------------------------------
- 11:34:34: Loading up D3D10 on NVIDIA GeForce GTX 650 Ti BOOST (Adapter 1)...
- 11:34:34: ------------------------------------------
- 11:34:34: Audio Format: 48000 Hz
- 11:34:34: ------------------------------------------
- 11:34:34: Audio Channels: 2 Ch
- 11:34:34: Playback device {0.0.0.00000000}.{246bad12-c813-4290-b8e3-fc238b6e88e5}
- 11:34:34: ------------------------------------------
- 11:34:34: Using desktop audio input: Speakers (Realtek High Definition Audio)
- 11:34:34: Global Audio time adjust: 0
- 11:34:34: ------------------------------------------
- 11:34:34: Using auxilary audio input: Microphone (Realtek High Definition Audio)
- 11:34:34: Mic time offset: 0
- 11:34:34: ------------------------------------------
- 11:34:34: Audio Encoding: AAC
- 11:34:34: bitrate: 128
- 11:34:34: Using graphics capture
- 11:34:34: Trying to hook process: WildStar64.exe
- Warning -- GraphicsCaptureSource::BeginScene: Failed to inject library, GetLastError = 5
- 11:34:34: Scene buffering time set to 700
- 11:34:34: ------------------------------------------
- 11:34:34: Video Encoding: x264
- 11:34:34: fps: 30
- 11:34:34: width: 1680, height: 1050
- 11:34:34: preset: veryfast
- 11:34:34: profile: high
- 11:34:34: keyint: 250
- 11:34:34: CBR: yes
- 11:34:34: CFR: yes
- 11:34:34: max bitrate: 1000
- 11:34:34: buffer size: 1000
- 11:34:34: ------------------------------------------
- 11:34:36: Connection to (null) failed: No server specified to connect to
- 11:34:37: Total frames encoded: 81, total frames duplicated: 0 (0.00%)
- 11:34:37: Total frames rendered: 86, number of late frames: 1 (1.16%) (it's okay for some frames to be late)
- 11:34:37: Number of times waited to send: 0, Waited for a total of 0 bytes
- 11:34:37: Number of b-frames dropped: 0 (0%), Number of p-frames dropped: 0 (0%), Total 0 (0%)
- 11:34:37: Number of bytes sent: 0
- 11:34:38:
- 11:34:38: Profiler time results:
- 11:34:38:
- 11:34:38: ==============================================================
- 11:34:38: video thread frame - [100%] [avg time: 0.646 ms] [children: 15.2%] [unaccounted: 84.8%]
- 11:34:38: | scene->Preprocess - [0.155%] [avg time: 0.001 ms]
- 11:34:38: | GPU download and conversion - [15%] [avg time: 0.097 ms] [children: 13.6%] [unaccounted: 1.39%]
- 11:34:38: | | flush - [6.19%] [avg time: 0.04 ms]
- 11:34:38: | | CopyResource - [1.55%] [avg time: 0.01 ms]
- 11:34:38: | | conversion to 4:2:0 - [5.88%] [avg time: 0.038 ms]
- 11:34:38: Convert444Threads - [100%] [avg time: 0.6 ms] [children: 99.3%] [unaccounted: 0.667%]
- 11:34:38: | Convert444toNV12 - [99.3%] [avg time: 0.596 ms]
- 11:34:38: encoder thread frame - [100%] [avg time: 1.168 ms] [children: 0.257%] [unaccounted: 99.7%]
- 11:34:38: | sending stuff out - [0.257%] [avg time: 0.003 ms]
- 11:34:38: ==============================================================
- 11:34:38:
- 11:34:38:
- 11:34:38: Profiler CPU results:
- 11:34:38:
- 11:34:38: ==============================================================
- 11:34:38: video thread frame - [cpu time: avg 0.362 ms, total 31.2 ms] [avg calls per frame: 1]
- 11:34:38: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 11:34:38: | GPU download and conversion - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 11:34:38: | | flush - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 11:34:38: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 11:34:38: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 11:34:38: Convert444Threads - [cpu time: avg 0.255 ms, total 31.2 ms] [avg calls per frame: 2]
- 11:34:38: | Convert444toNV12 - [cpu time: avg 0.255 ms, total 31.2 ms] [avg calls per frame: 2]
- 11:34:38: encoder thread frame - [cpu time: avg 1.3 ms, total 78 ms] [avg calls per frame: 1]
- 11:34:38: | sending stuff out - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 11:34:38: ==============================================================
- 11:34:38:
- 11:34:38: =====Stream End: 2014-04-25, 11:34:38=================================================
- 11:35:26: Settings::Video: Enabling Aero
- 11:35:29: =====Stream Start: 2014-04-25, 11:35:29===============================================
- 11:35:29: Multithreaded optimizations: On
- 11:35:29: Base resolution: 1680x1050
- 11:35:29: Output resolution: 1680x1050
- 11:35:29: ------------------------------------------
- 11:35:29: Loading up D3D10 on NVIDIA GeForce GTX 650 Ti BOOST (Adapter 1)...
- 11:35:30: ------------------------------------------
- 11:35:30: Audio Format: 48000 Hz
- 11:35:30: ------------------------------------------
- 11:35:30: Audio Channels: 2 Ch
- 11:35:30: Playback device {0.0.0.00000000}.{246bad12-c813-4290-b8e3-fc238b6e88e5}
- 11:35:30: ------------------------------------------
- 11:35:30: Using desktop audio input: Speakers (Realtek High Definition Audio)
- 11:35:30: Global Audio time adjust: 0
- 11:35:30: ------------------------------------------
- 11:35:30: Using auxilary audio input: Microphone (Realtek High Definition Audio)
- 11:35:30: Mic time offset: 0
- 11:35:30: ------------------------------------------
- 11:35:30: Audio Encoding: AAC
- 11:35:30: bitrate: 128
- 11:35:30: Using graphics capture
- 11:35:30: Trying to hook process: WildStar64.exe
- Warning -- GraphicsCaptureSource::BeginScene: Failed to inject library, GetLastError = 5
- 11:35:30: Scene buffering time set to 700
- 11:35:30: ------------------------------------------
- 11:35:30: Video Encoding: x264
- 11:35:30: fps: 30
- 11:35:30: width: 1680, height: 1050
- 11:35:30: preset: veryfast
- 11:35:30: profile: high
- 11:35:30: keyint: 250
- 11:35:30: CBR: yes
- 11:35:30: CFR: yes
- 11:35:30: max bitrate: 1000
- 11:35:30: buffer size: 1000
- 11:35:30: ------------------------------------------
- 11:35:31: Total frames encoded: 31, total frames duplicated: 0 (0.00%)
- 11:35:31: Total frames rendered: 51, number of late frames: 1 (1.96%) (it's okay for some frames to be late)
- 11:35:32:
- 11:35:32: Profiler time results:
- 11:35:32:
- 11:35:32: ==============================================================
- 11:35:32: video thread frame - [100%] [avg time: 0.646 ms] [children: 8.82%] [unaccounted: 91.2%]
- 11:35:32: | scene->Preprocess - [0.155%] [avg time: 0.001 ms]
- 11:35:32: | GPU download and conversion - [8.67%] [avg time: 0.056 ms] [children: 8.67%] [unaccounted: 0%]
- 11:35:32: | | flush - [4.64%] [avg time: 0.03 ms]
- 11:35:32: | | CopyResource - [3.72%] [avg time: 0.024 ms]
- 11:35:32: | | conversion to 4:2:0 - [0.31%] [avg time: 0.002 ms]
- 11:35:32: Convert444Threads - [100%] [avg time: 0.582 ms] [children: 99.3%] [unaccounted: 0.687%]
- 11:35:32: | Convert444toNV12 - [99.3%] [avg time: 0.578 ms]
- 11:35:32: encoder thread frame - [100%] [avg time: 1.927 ms] [children: 0.0519%] [unaccounted: 99.9%]
- 11:35:32: | sending stuff out - [0.0519%] [avg time: 0.001 ms]
- 11:35:32: ==============================================================
- 11:35:32:
- 11:35:32:
- 11:35:32: Profiler CPU results:
- 11:35:32:
- 11:35:32: ==============================================================
- 11:35:32: video thread frame - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 11:35:32: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 11:35:32: | GPU download and conversion - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 11:35:32: | | flush - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 11:35:32: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 11:35:32: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 11:35:32: Convert444Threads - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 2]
- 11:35:32: | Convert444toNV12 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 2]
- 11:35:32: encoder thread frame - [cpu time: avg 0.624 ms, total 15.6 ms] [avg calls per frame: 1]
- 11:35:32: | sending stuff out - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 11:35:32: ==============================================================
- 11:35:32:
- 11:35:32: =====Stream End: 2014-04-25, 11:35:32=================================================
- 11:35:32: Using fixed low latency mode, factor 20
- 11:35:32: =====Stream Start: 2014-04-25, 11:35:32===============================================
- 11:35:32: Multithreaded optimizations: On
- 11:35:32: Base resolution: 1680x1050
- 11:35:32: Output resolution: 1680x1050
- 11:35:32: ------------------------------------------
- 11:35:32: Loading up D3D10 on NVIDIA GeForce GTX 650 Ti BOOST (Adapter 1)...
- 11:35:33: ------------------------------------------
- 11:35:33: Audio Format: 48000 Hz
- 11:35:33: ------------------------------------------
- 11:35:33: Audio Channels: 2 Ch
- 11:35:33: Playback device {0.0.0.00000000}.{246bad12-c813-4290-b8e3-fc238b6e88e5}
- 11:35:33: ------------------------------------------
- 11:35:33: Using desktop audio input: Speakers (Realtek High Definition Audio)
- 11:35:33: Global Audio time adjust: 0
- 11:35:33: ------------------------------------------
- 11:35:33: Using auxilary audio input: Microphone (Realtek High Definition Audio)
- 11:35:33: Mic time offset: 0
- 11:35:33: ------------------------------------------
- 11:35:33: Audio Encoding: AAC
- 11:35:33: bitrate: 128
- 11:35:33: Using graphics capture
- 11:35:33: Trying to hook process: WildStar64.exe
- Warning -- GraphicsCaptureSource::BeginScene: Failed to inject library, GetLastError = 5
- 11:35:33: Scene buffering time set to 700
- 11:35:33: ------------------------------------------
- 11:35:33: Video Encoding: x264
- 11:35:33: fps: 30
- 11:35:33: width: 1680, height: 1050
- 11:35:33: preset: veryfast
- 11:35:33: profile: high
- 11:35:33: keyint: 250
- 11:35:33: CBR: yes
- 11:35:33: CFR: yes
- 11:35:33: max bitrate: 1000
- 11:35:33: buffer size: 1000
- 11:35:33: ------------------------------------------
- 11:35:35: librtmp error: Problem accessing the DNS. (addr: www.twitch.tv, error: 10022)
- 11:35:35: Connection to http://www.twitch.tv/baldylox/ failed: Could not connect to server
- 11:35:35:
- 11:35:35: Problem accessing the DNS. (addr: www.twitch.tv, error: 10022)
- 11:35:35:
- 11:35:36: Total frames encoded: 81, total frames duplicated: 0 (0.00%)
- 11:35:36: Total frames rendered: 86, number of late frames: 1 (1.16%) (it's okay for some frames to be late)
- 11:35:36: Number of times waited to send: 0, Waited for a total of 0 bytes
- 11:35:36: Number of b-frames dropped: 0 (0%), Number of p-frames dropped: 0 (0%), Total 0 (0%)
- 11:35:36: Number of bytes sent: 0
- 11:35:36:
- 11:35:36: Profiler time results:
- 11:35:36:
- 11:35:36: ==============================================================
- 11:35:36: video thread frame - [100%] [avg time: 0.655 ms] [children: 8.55%] [unaccounted: 91.5%]
- 11:35:36: | scene->Preprocess - [0.153%] [avg time: 0.001 ms]
- 11:35:36: | GPU download and conversion - [8.4%] [avg time: 0.055 ms] [children: 5.95%] [unaccounted: 2.44%]
- 11:35:36: | | flush - [4.27%] [avg time: 0.028 ms]
- 11:35:36: | | CopyResource - [1.53%] [avg time: 0.01 ms]
- 11:35:36: | | conversion to 4:2:0 - [0.153%] [avg time: 0.001 ms]
- 11:35:36: Convert444Threads - [100%] [avg time: 0.607 ms] [children: 99.3%] [unaccounted: 0.659%]
- 11:35:36: | Convert444toNV12 - [99.3%] [avg time: 0.603 ms]
- 11:35:36: encoder thread frame - [100%] [avg time: 1.243 ms] [children: 0.241%] [unaccounted: 99.8%]
- 11:35:36: | sending stuff out - [0.241%] [avg time: 0.003 ms]
- 11:35:36: ==============================================================
- 11:35:36:
- 11:35:36:
- 11:35:36: Profiler CPU results:
- 11:35:36:
- 11:35:36: ==============================================================
- 11:35:36: video thread frame - [cpu time: avg 0.181 ms, total 15.6 ms] [avg calls per frame: 1]
- 11:35:36: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 11:35:36: | GPU download and conversion - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 11:35:36: | | flush - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 11:35:36: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 11:35:36: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 11:35:36: Convert444Threads - [cpu time: avg 0.511 ms, total 62.4 ms] [avg calls per frame: 2]
- 11:35:36: | Convert444toNV12 - [cpu time: avg 0.511 ms, total 62.4 ms] [avg calls per frame: 2]
- 11:35:36: encoder thread frame - [cpu time: avg 1.04 ms, total 62.4 ms] [avg calls per frame: 1]
- 11:35:36: | sending stuff out - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 11:35:36: ==============================================================
- 11:35:36:
- 11:35:36: =====Stream End: 2014-04-25, 11:35:36=================================================
- 11:36:13: Settings::Video: Enabling Aero
- 11:38:36: Settings::Video: Enabling Aero
- 11:38:52: =====Stream Start: 2014-04-25, 11:38:52===============================================
- 11:38:52: Multithreaded optimizations: On
- 11:38:52: Base resolution: 1600x900
- 11:38:52: Output resolution: 532x300
- 11:38:52: ------------------------------------------
- 11:38:52: Loading up D3D10 on NVIDIA GeForce GTX 650 Ti BOOST (Adapter 1)...
- 11:38:52: ------------------------------------------
- 11:38:52: Audio Format: 48000 Hz
- 11:38:52: ------------------------------------------
- 11:38:52: Audio Channels: 2 Ch
- 11:38:52: Playback device {0.0.0.00000000}.{246bad12-c813-4290-b8e3-fc238b6e88e5}
- 11:38:52: ------------------------------------------
- 11:38:52: Using desktop audio input: Speakers (Realtek High Definition Audio)
- 11:38:52: Global Audio time adjust: 0
- 11:38:52: ------------------------------------------
- 11:38:52: Using auxilary audio input: Microphone (Realtek High Definition Audio)
- 11:38:52: Mic time offset: 0
- 11:38:52: ------------------------------------------
- 11:38:52: Audio Encoding: AAC
- 11:38:52: bitrate: 128
- 11:38:52: Using graphics capture
- 11:38:52: Trying to hook process: WildStar64.exe
- Warning -- GraphicsCaptureSource::BeginScene: Failed to inject library, GetLastError = 5
- 11:38:52: Scene buffering time set to 700
- 11:38:52: ------------------------------------------
- 11:38:52: Video Encoding: x264
- 11:38:52: fps: 30
- 11:38:52: width: 532, height: 300
- 11:38:52: preset: veryfast
- 11:38:52: profile: main
- 11:38:52: keyint: 60
- 11:38:52: CBR: yes
- 11:38:52: CFR: yes
- 11:38:52: max bitrate: 1000
- 11:38:52: buffer size: 1000
- 11:38:52: ------------------------------------------
- 11:38:56: Total frames encoded: 78, total frames duplicated: 0 (0.00%)
- 11:38:56: Total frames rendered: 83, number of late frames: 1 (1.20%) (it's okay for some frames to be late)
- 11:38:56:
- 11:38:56: Profiler time results:
- 11:38:56:
- 11:38:56: ==============================================================
- 11:38:56: video thread frame - [100%] [avg time: 0.571 ms] [children: 10.3%] [unaccounted: 89.7%]
- 11:38:56: | scene->Preprocess - [0.175%] [avg time: 0.001 ms]
- 11:38:56: | GPU download and conversion - [10.2%] [avg time: 0.058 ms] [children: 8.41%] [unaccounted: 1.75%]
- 11:38:56: | | flush - [4.73%] [avg time: 0.027 ms]
- 11:38:56: | | CopyResource - [3.15%] [avg time: 0.018 ms]
- 11:38:56: | | conversion to 4:2:0 - [0.525%] [avg time: 0.003 ms]
- 11:38:56: Convert444Threads - [100%] [avg time: 0.058 ms] [children: 96.6%] [unaccounted: 3.45%]
- 11:38:56: | Convert444toNV12 - [96.6%] [avg time: 0.056 ms]
- 11:38:56: encoder thread frame - [100%] [avg time: 0.206 ms] [children: 0%] [unaccounted: 100%]
- 11:38:56: | sending stuff out - [0%] [avg time: 0 ms]
- 11:38:56: ==============================================================
- 11:38:56:
- 11:38:56:
- 11:38:56: Profiler CPU results:
- 11:38:56:
- 11:38:56: ==============================================================
- 11:38:56: video thread frame - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 11:38:56: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 11:38:56: | GPU download and conversion - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 11:38:56: | | flush - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 11:38:56: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 11:38:56: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 11:38:56: Convert444Threads - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 2]
- 11:38:56: | Convert444toNV12 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 2]
- 11:38:56: encoder thread frame - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 11:38:56: | sending stuff out - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 11:38:56: ==============================================================
- 11:38:56:
- 11:38:56: =====Stream End: 2014-04-25, 11:38:56=================================================
- 11:38:56: Using fixed low latency mode, factor 20
- 11:38:56: =====Stream Start: 2014-04-25, 11:38:56===============================================
- 11:38:56: Multithreaded optimizations: On
- 11:38:56: Base resolution: 1600x900
- 11:38:56: Output resolution: 532x300
- 11:38:56: ------------------------------------------
- 11:38:56: Loading up D3D10 on NVIDIA GeForce GTX 650 Ti BOOST (Adapter 1)...
- 11:38:57: ------------------------------------------
- 11:38:57: Audio Format: 48000 Hz
- 11:38:57: ------------------------------------------
- 11:38:57: Audio Channels: 2 Ch
- 11:38:57: Playback device {0.0.0.00000000}.{246bad12-c813-4290-b8e3-fc238b6e88e5}
- 11:38:57: ------------------------------------------
- 11:38:57: Using desktop audio input: Speakers (Realtek High Definition Audio)
- 11:38:57: Global Audio time adjust: 0
- 11:38:57: ------------------------------------------
- 11:38:57: Using auxilary audio input: Microphone (Realtek High Definition Audio)
- 11:38:57: Mic time offset: 0
- 11:38:57: ------------------------------------------
- 11:38:57: Audio Encoding: AAC
- 11:38:57: bitrate: 128
- 11:38:57: Using graphics capture
- 11:38:57: Trying to hook process: WildStar64.exe
- Warning -- GraphicsCaptureSource::BeginScene: Failed to inject library, GetLastError = 5
- 11:38:57: Scene buffering time set to 700
- 11:38:57: ------------------------------------------
- 11:38:57: Video Encoding: x264
- 11:38:57: fps: 30
- 11:38:57: width: 532, height: 300
- 11:38:57: preset: veryfast
- 11:38:57: profile: main
- 11:38:57: keyint: 60
- 11:38:57: CBR: yes
- 11:38:57: CFR: yes
- 11:38:57: max bitrate: 1000
- 11:38:57: buffer size: 1000
- 11:38:57: ------------------------------------------
- 11:38:59: Using RTMP service: Twitch / Justin.tv
- 11:38:59: Server selection: rtmp://live.justin.tv/app
- 11:38:59: librtmp error: Problem accessing the DNS. (addr: live.justin.tv, error: 10022)
- 11:38:59: Connection to rtmp://live.justin.tv/app failed: Could not connect to server
- 11:38:59:
- 11:38:59: Problem accessing the DNS. (addr: live.justin.tv, error: 10022)
- 11:38:59:
- 11:39:00: Total frames encoded: 81, total frames duplicated: 0 (0.00%)
- 11:39:00: Total frames rendered: 86, number of late frames: 1 (1.16%) (it's okay for some frames to be late)
- 11:39:00: Number of times waited to send: 0, Waited for a total of 0 bytes
- 11:39:00: Number of b-frames dropped: 0 (0%), Number of p-frames dropped: 0 (0%), Total 0 (0%)
- 11:39:00: Number of bytes sent: 0
- 11:39:00:
- 11:39:00: Profiler time results:
- 11:39:00:
- 11:39:00: ==============================================================
- 11:39:00: video thread frame - [100%] [avg time: 0.694 ms] [children: 10.5%] [unaccounted: 89.5%]
- 11:39:00: | scene->Preprocess - [0.144%] [avg time: 0.001 ms]
- 11:39:00: | GPU download and conversion - [10.4%] [avg time: 0.072 ms] [children: 8.36%] [unaccounted: 2.02%]
- 11:39:00: | | flush - [4.76%] [avg time: 0.033 ms]
- 11:39:00: | | CopyResource - [2.02%] [avg time: 0.014 ms]
- 11:39:00: | | conversion to 4:2:0 - [1.59%] [avg time: 0.011 ms]
- 11:39:00: Convert444Threads - [100%] [avg time: 0.06 ms] [children: 96.7%] [unaccounted: 3.33%]
- 11:39:00: | Convert444toNV12 - [96.7%] [avg time: 0.058 ms]
- 11:39:00: encoder thread frame - [100%] [avg time: 0.2 ms] [children: 1%] [unaccounted: 99%]
- 11:39:00: | sending stuff out - [1%] [avg time: 0.002 ms]
- 11:39:00: ==============================================================
- 11:39:00:
- 11:39:00:
- 11:39:00: Profiler CPU results:
- 11:39:00:
- 11:39:00: ==============================================================
- 11:39:00: video thread frame - [cpu time: avg 0.181 ms, total 15.6 ms] [avg calls per frame: 1]
- 11:39:00: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 11:39:00: | GPU download and conversion - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 11:39:00: | | flush - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 11:39:00: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 11:39:00: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 11:39:00: Convert444Threads - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 2]
- 11:39:00: | Convert444toNV12 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 2]
- 11:39:00: encoder thread frame - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 11:39:00: | sending stuff out - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 11:39:00: ==============================================================
- 11:39:00:
- 11:39:00: =====Stream End: 2014-04-25, 11:39:00=================================================
- 11:43:31: Settings::Video: Enabling Aero
- 11:45:39: =====Stream Start: 2014-04-25, 11:45:39===============================================
- 11:45:39: Multithreaded optimizations: On
- 11:45:39: Base resolution: 1920x1080
- 11:45:39: Output resolution: 960x540
- 11:45:39: ------------------------------------------
- 11:45:39: Loading up D3D10 on NVIDIA GeForce GTX 650 Ti BOOST (Adapter 1)...
- 11:45:40: ------------------------------------------
- 11:45:40: Audio Format: 48000 Hz
- 11:45:40: ------------------------------------------
- 11:45:40: Audio Channels: 2 Ch
- 11:45:40: Playback device {0.0.0.00000000}.{246bad12-c813-4290-b8e3-fc238b6e88e5}
- 11:45:40: ------------------------------------------
- 11:45:40: Using desktop audio input: Speakers (Realtek High Definition Audio)
- 11:45:40: Global Audio time adjust: 0
- 11:45:40: ------------------------------------------
- 11:45:40: Using auxilary audio input: Microphone (Realtek High Definition Audio)
- 11:45:40: Mic time offset: 0
- 11:45:40: ------------------------------------------
- 11:45:40: Audio Encoding: AAC
- 11:45:40: bitrate: 128
- 11:45:40: Using graphics capture
- 11:45:40: Trying to hook process: WildStar64.exe
- Warning -- GraphicsCaptureSource::BeginScene: Failed to inject library, GetLastError = 5
- 11:45:40: Scene buffering time set to 400
- 11:45:40: ------------------------------------------
- 11:45:40: Video Encoding: x264
- 11:45:40: fps: 30
- 11:45:40: width: 960, height: 540
- 11:45:40: preset: veryfast
- 11:45:40: profile: main
- 11:45:40: keyint: 60
- 11:45:40: CBR: yes
- 11:45:40: CFR: yes
- 11:45:40: max bitrate: 2000
- 11:45:40: buffer size: 2000
- 11:45:40: ------------------------------------------
- 11:45:57: Total frames encoded: 498, total frames duplicated: 1 (0.20%)
- 11:45:57: Total frames rendered: 503, number of late frames: 1 (0.20%) (it's okay for some frames to be late)
- 11:45:57:
- 11:45:57: Profiler time results:
- 11:45:57:
- 11:45:57: ==============================================================
- 11:45:57: video thread frame - [100%] [avg time: 0.514 ms] [children: 13.6%] [unaccounted: 86.4%]
- 11:45:57: | scene->Preprocess - [0.195%] [avg time: 0.001 ms]
- 11:45:57: | GPU download and conversion - [13.4%] [avg time: 0.069 ms] [children: 8.75%] [unaccounted: 4.67%]
- 11:45:57: | | flush - [5.25%] [avg time: 0.027 ms]
- 11:45:57: | | CopyResource - [3.31%] [avg time: 0.017 ms]
- 11:45:57: | | conversion to 4:2:0 - [0.195%] [avg time: 0.001 ms]
- 11:45:57: Convert444Threads - [100%] [avg time: 0.165 ms] [children: 98.8%] [unaccounted: 1.21%]
- 11:45:57: | Convert444toNV12 - [98.8%] [avg time: 0.163 ms]
- 11:45:57: encoder thread frame - [100%] [avg time: 0.439 ms] [children: 0.228%] [unaccounted: 99.8%]
- 11:45:57: | sending stuff out - [0.228%] [avg time: 0.001 ms]
- 11:45:57: ==============================================================
- 11:45:57:
- 11:45:57:
- 11:45:57: Profiler CPU results:
- 11:45:57:
- 11:45:57: ==============================================================
- 11:45:57: video thread frame - [cpu time: avg 0.031 ms, total 15.6 ms] [avg calls per frame: 1]
- 11:45:57: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 11:45:57: | GPU download and conversion - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 11:45:57: | | flush - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 11:45:57: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 11:45:57: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 11:45:57: Convert444Threads - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 2]
- 11:45:57: | Convert444toNV12 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 2]
- 11:45:57: encoder thread frame - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 11:45:57: | sending stuff out - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 11:45:57: ==============================================================
- 11:45:57:
- 11:45:57: =====Stream End: 2014-04-25, 11:45:57=================================================
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