Guest User

Untitled

a guest
May 1st, 2014
394
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 43.74 KB | None | 0 0
  1. 11:30:04: 00000000EF800000 PSVPlugin.dll
  2. 11:30:04: ------------------------------------------
  3. 11:30:04: Adapter 1
  4. 11:30:04: Video Adapter: NVIDIA GeForce GTX 650 Ti BOOST
  5. 11:30:04: Video Adapter Dedicated Video Memory: 2086469632
  6. 11:30:04: Video Adapter Shared System Memory: 2147807232
  7. 11:30:04: Video Adapter Output 1: pos={0, 0}, size={1680, 1050}, attached=true
  8. 11:30:04: Video Adapter Output 2: pos={1680, 0}, size={1280, 1024}, attached=true
  9. 11:30:04: =====Stream Start: 2014-04-25, 11:30:04===============================================
  10. 11:30:04: Multithreaded optimizations: On
  11. 11:30:04: Base resolution: 1680x1050
  12. 11:30:04: Output resolution: 1680x1050
  13. 11:30:04: ------------------------------------------
  14. 11:30:04: Loading up D3D10 on NVIDIA GeForce GTX 650 Ti BOOST (Adapter 1)...
  15. 11:30:04: ------------------------------------------
  16. 11:30:04: Audio Format: 48000 Hz
  17. 11:30:04: ------------------------------------------
  18. 11:30:04: Audio Channels: 2 Ch
  19. 11:30:04: Playback device {0.0.0.00000000}.{246bad12-c813-4290-b8e3-fc238b6e88e5}
  20. 11:30:04: ------------------------------------------
  21. 11:30:04: Using desktop audio input: Speakers (Realtek High Definition Audio)
  22. 11:30:04: Global Audio time adjust: 0
  23. 11:30:04: ------------------------------------------
  24. 11:30:04: Using auxilary audio input: Microphone (Realtek High Definition Audio)
  25. 11:30:04: Mic time offset: 0
  26. 11:30:04: ------------------------------------------
  27. 11:30:04: Audio Encoding: AAC
  28. 11:30:04: bitrate: 128
  29. 11:30:04: Scene buffering time set to 700
  30. 11:30:04: ------------------------------------------
  31. 11:30:04: Video Encoding: x264
  32. 11:30:04: fps: 30
  33. 11:30:04: width: 1680, height: 1050
  34. 11:30:04: preset: veryfast
  35. 11:30:04: profile: high
  36. 11:30:04: keyint: 250
  37. 11:30:04: CBR: yes
  38. 11:30:04: CFR: yes
  39. 11:30:04: max bitrate: 1000
  40. 11:30:04: buffer size: 1000
  41. 11:30:04: ------------------------------------------
  42. 11:30:10: Total frames encoded: 155, total frames duplicated: 5 (3.23%)
  43. 11:30:10: Total frames rendered: 159, number of late frames: 0 (0.00%) (it's okay for some frames to be late)
  44. 11:30:11:
  45. 11:30:11: Profiler time results:
  46. 11:30:11:
  47. 11:30:11: ==============================================================
  48. 11:30:11: video thread frame - [100%] [avg time: 1.361 ms] [children: 65.8%] [unaccounted: 34.2%]
  49. 11:30:11: | scene->Preprocess - [0%] [avg time: 0 ms]
  50. 11:30:11: | GPU download and conversion - [65.8%] [avg time: 0.895 ms] [children: 3.97%] [unaccounted: 61.8%]
  51. 11:30:11: | | flush - [2.28%] [avg time: 0.031 ms]
  52. 11:30:11: | | CopyResource - [1.32%] [avg time: 0.018 ms]
  53. 11:30:11: | | conversion to 4:2:0 - [0.367%] [avg time: 0.005 ms]
  54. 11:30:11: Convert444Threads - [100%] [avg time: 0.582 ms] [children: 99.3%] [unaccounted: 0.687%]
  55. 11:30:11: | Convert444toNV12 - [99.3%] [avg time: 0.578 ms]
  56. 11:30:11: encoder thread frame - [100%] [avg time: 1.368 ms] [children: 0.0731%] [unaccounted: 99.9%]
  57. 11:30:11: | sending stuff out - [0.0731%] [avg time: 0.001 ms]
  58. 11:30:11: ==============================================================
  59. 11:30:11:
  60. 11:30:11:
  61. 11:30:11: Profiler CPU results:
  62. 11:30:11:
  63. 11:30:11: ==============================================================
  64. 11:30:11: video thread frame - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  65. 11:30:11: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  66. 11:30:11: | GPU download and conversion - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  67. 11:30:11: | | flush - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  68. 11:30:11: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  69. 11:30:11: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  70. 11:30:11: Convert444Threads - [cpu time: avg 0.635 ms, total 171.6 ms] [avg calls per frame: 2]
  71. 11:30:11: | Convert444toNV12 - [cpu time: avg 0.635 ms, total 171.6 ms] [avg calls per frame: 2]
  72. 11:30:11: encoder thread frame - [cpu time: avg 1.164 ms, total 156.001 ms] [avg calls per frame: 1]
  73. 11:30:11: | sending stuff out - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  74. 11:30:11: ==============================================================
  75. 11:30:11:
  76. 11:30:11: =====Stream End: 2014-04-25, 11:30:11=================================================
  77. 11:31:07: =====Stream Start: 2014-04-25, 11:31:07===============================================
  78. 11:31:07: Multithreaded optimizations: On
  79. 11:31:07: Base resolution: 1680x1050
  80. 11:31:07: Output resolution: 1680x1050
  81. 11:31:07: ------------------------------------------
  82. 11:31:07: Loading up D3D10 on NVIDIA GeForce GTX 650 Ti BOOST (Adapter 1)...
  83. 11:31:07: ------------------------------------------
  84. 11:31:07: Audio Format: 48000 Hz
  85. 11:31:07: ------------------------------------------
  86. 11:31:07: Audio Channels: 2 Ch
  87. 11:31:07: Playback device {0.0.0.00000000}.{246bad12-c813-4290-b8e3-fc238b6e88e5}
  88. 11:31:07: ------------------------------------------
  89. 11:31:07: Using desktop audio input: Speakers (Realtek High Definition Audio)
  90. 11:31:07: Global Audio time adjust: 0
  91. 11:31:07: ------------------------------------------
  92. 11:31:07: Using auxilary audio input: Microphone (Realtek High Definition Audio)
  93. 11:31:07: Mic time offset: 0
  94. 11:31:07: ------------------------------------------
  95. 11:31:07: Audio Encoding: AAC
  96. 11:31:07: bitrate: 128
  97. 11:31:07: Using graphics capture
  98. 11:31:07: Trying to hook process: WildStar64.exe
  99. Warning -- GraphicsCaptureSource::BeginScene: Failed to inject library, GetLastError = 5
  100. 11:31:07: Scene buffering time set to 700
  101. 11:31:07: ------------------------------------------
  102. 11:31:07: Video Encoding: x264
  103. 11:31:07: fps: 30
  104. 11:31:07: width: 1680, height: 1050
  105. 11:31:07: preset: veryfast
  106. 11:31:07: profile: high
  107. 11:31:07: keyint: 250
  108. 11:31:07: CBR: yes
  109. 11:31:07: CFR: yes
  110. 11:31:07: max bitrate: 1000
  111. 11:31:07: buffer size: 1000
  112. 11:31:07: ------------------------------------------
  113. 11:31:24: Total frames encoded: 496, total frames duplicated: 16 (3.23%)
  114. 11:31:24: Total frames rendered: 501, number of late frames: 1 (0.20%) (it's okay for some frames to be late)
  115. 11:31:25:
  116. 11:31:25: Profiler time results:
  117. 11:31:25:
  118. 11:31:25: ==============================================================
  119. 11:31:25: video thread frame - [100%] [avg time: 1.38 ms] [children: 70.5%] [unaccounted: 29.5%]
  120. 11:31:25: | scene->Preprocess - [0.0725%] [avg time: 0.001 ms]
  121. 11:31:25: | GPU download and conversion - [70.4%] [avg time: 0.972 ms] [children: 4.42%] [unaccounted: 66%]
  122. 11:31:25: | | flush - [2.83%] [avg time: 0.039 ms]
  123. 11:31:25: | | CopyResource - [1.52%] [avg time: 0.021 ms]
  124. 11:31:25: | | conversion to 4:2:0 - [0.0725%] [avg time: 0.001 ms]
  125. 11:31:25: Convert444Threads - [100%] [avg time: 0.568 ms] [children: 99.5%] [unaccounted: 0.528%]
  126. 11:31:25: | Convert444toNV12 - [99.5%] [avg time: 0.565 ms]
  127. 11:31:25: encoder thread frame - [100%] [avg time: 1.3 ms] [children: 0.0769%] [unaccounted: 99.9%]
  128. 11:31:25: | sending stuff out - [0.0769%] [avg time: 0.001 ms]
  129. 11:31:25: ==============================================================
  130. 11:31:25:
  131. 11:31:25:
  132. 11:31:25: Profiler CPU results:
  133. 11:31:25:
  134. 11:31:25: ==============================================================
  135. 11:31:25: video thread frame - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  136. 11:31:25: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  137. 11:31:25: | GPU download and conversion - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  138. 11:31:25: | | flush - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  139. 11:31:25: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  140. 11:31:25: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  141. 11:31:25: Convert444Threads - [cpu time: avg 0.426 ms, total 405.602 ms] [avg calls per frame: 2]
  142. 11:31:25: | Convert444toNV12 - [cpu time: avg 0.426 ms, total 405.602 ms] [avg calls per frame: 2]
  143. 11:31:25: encoder thread frame - [cpu time: avg 0.952 ms, total 452.402 ms] [avg calls per frame: 1]
  144. 11:31:25: | sending stuff out - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  145. 11:31:25: ==============================================================
  146. 11:31:25:
  147. 11:31:25: =====Stream End: 2014-04-25, 11:31:25=================================================
  148. 11:32:03: =====Stream Start: 2014-04-25, 11:32:03===============================================
  149. 11:32:03: Multithreaded optimizations: On
  150. 11:32:03: Base resolution: 1680x1050
  151. 11:32:03: Output resolution: 1680x1050
  152. 11:32:03: ------------------------------------------
  153. 11:32:03: Loading up D3D10 on NVIDIA GeForce GTX 650 Ti BOOST (Adapter 1)...
  154. 11:32:03: ------------------------------------------
  155. 11:32:03: Audio Format: 48000 Hz
  156. 11:32:03: ------------------------------------------
  157. 11:32:03: Audio Channels: 2 Ch
  158. 11:32:03: Playback device {0.0.0.00000000}.{246bad12-c813-4290-b8e3-fc238b6e88e5}
  159. 11:32:03: ------------------------------------------
  160. 11:32:03: Using desktop audio input: Speakers (Realtek High Definition Audio)
  161. 11:32:03: Global Audio time adjust: 0
  162. 11:32:03: ------------------------------------------
  163. 11:32:03: Using auxilary audio input: Microphone (Realtek High Definition Audio)
  164. 11:32:03: Mic time offset: 0
  165. 11:32:03: ------------------------------------------
  166. 11:32:03: Audio Encoding: AAC
  167. 11:32:03: bitrate: 128
  168. 11:32:03: Using Window Capture
  169. 11:32:03: Scene buffering time set to 700
  170. 11:32:03: ------------------------------------------
  171. 11:32:03: Video Encoding: x264
  172. 11:32:03: fps: 30
  173. 11:32:03: width: 1680, height: 1050
  174. 11:32:03: preset: veryfast
  175. 11:32:03: profile: high
  176. 11:32:03: keyint: 250
  177. 11:32:03: CBR: yes
  178. 11:32:03: CFR: yes
  179. 11:32:03: max bitrate: 1000
  180. 11:32:03: buffer size: 1000
  181. 11:32:03: ------------------------------------------
  182. 11:32:31: Total frames encoded: 0, total frames duplicated: 0 (0.00%)
  183. 11:32:37: Total frames rendered: 1, number of late frames: 0 (0.00%) (it's okay for some frames to be late)
  184. 11:32:37:
  185. 11:32:37: Profiler time results:
  186. 11:32:37:
  187. 11:32:37: ==============================================================
  188. 11:32:37: video thread frame - [100%] [avg time: 33152.3 ms] [children: 100%] [unaccounted: 0.00146%]
  189. 11:32:37: | scene->Preprocess - [100%] [avg time: 33150.5 ms]
  190. 11:32:37: | GPU download and conversion - [0.00386%] [avg time: 1.28 ms] [children: 0.00385%] [unaccounted: 6.03e-006%]
  191. 11:32:37: | | flush - [0.00385%] [avg time: 1.278 ms]
  192. 11:32:37: ==============================================================
  193. 11:32:37:
  194. 11:32:37:
  195. 11:32:37: Profiler CPU results:
  196. 11:32:37:
  197. 11:32:37: ==============================================================
  198. 11:32:37: video thread frame - [cpu time: avg 31.2 ms, total 31.2 ms] [avg calls per frame: 1]
  199. 11:32:37: | scene->Preprocess - [cpu time: avg 31.2 ms, total 31.2 ms] [avg calls per frame: 1]
  200. 11:32:37: | GPU download and conversion - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  201. 11:32:37: | | flush - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  202. 11:32:37: ==============================================================
  203. 11:32:37:
  204. 11:32:37: =====Stream End: 2014-04-25, 11:32:37=================================================
  205. 11:33:14: =====Stream Start: 2014-04-25, 11:33:14===============================================
  206. 11:33:14: Multithreaded optimizations: On
  207. 11:33:14: Base resolution: 1680x1050
  208. 11:33:14: Output resolution: 1680x1050
  209. 11:33:14: ------------------------------------------
  210. 11:33:14: Loading up D3D10 on NVIDIA GeForce GTX 650 Ti BOOST (Adapter 1)...
  211. 11:33:14: ------------------------------------------
  212. 11:33:14: Audio Format: 48000 Hz
  213. 11:33:14: ------------------------------------------
  214. 11:33:14: Audio Channels: 2 Ch
  215. 11:33:14: Playback device {0.0.0.00000000}.{246bad12-c813-4290-b8e3-fc238b6e88e5}
  216. 11:33:14: ------------------------------------------
  217. 11:33:14: Using desktop audio input: Speakers (Realtek High Definition Audio)
  218. 11:33:14: Global Audio time adjust: 0
  219. 11:33:14: ------------------------------------------
  220. 11:33:14: Using auxilary audio input: Microphone (Realtek High Definition Audio)
  221. 11:33:14: Mic time offset: 0
  222. 11:33:14: ------------------------------------------
  223. 11:33:14: Audio Encoding: AAC
  224. 11:33:14: bitrate: 128
  225. 11:33:14: Using Window Capture
  226. 11:33:14: Scene buffering time set to 700
  227. 11:33:14: ------------------------------------------
  228. 11:33:14: Video Encoding: x264
  229. 11:33:14: fps: 30
  230. 11:33:14: width: 1680, height: 1050
  231. 11:33:14: preset: veryfast
  232. 11:33:14: profile: high
  233. 11:33:14: keyint: 250
  234. 11:33:14: CBR: yes
  235. 11:33:14: CFR: yes
  236. 11:33:14: max bitrate: 1000
  237. 11:33:14: buffer size: 1000
  238. 11:33:14: ------------------------------------------
  239. 11:33:21: Total frames encoded: 0, total frames duplicated: 0 (0.00%)
  240. 11:33:28: Total frames rendered: 1, number of late frames: 0 (0.00%) (it's okay for some frames to be late)
  241. 11:33:28:
  242. 11:33:28: Profiler time results:
  243. 11:33:28:
  244. 11:33:28: ==============================================================
  245. 11:33:28: video thread frame - [100%] [avg time: 14283.1 ms] [children: 100%] [unaccounted: 0.00218%]
  246. 11:33:28: | scene->Preprocess - [100%] [avg time: 14282.3 ms]
  247. 11:33:28: | GPU download and conversion - [0.00349%] [avg time: 0.499 ms] [children: 0.00348%] [unaccounted: 1.4e-005%]
  248. 11:33:28: | | flush - [0.00348%] [avg time: 0.497 ms]
  249. 11:33:28: ==============================================================
  250. 11:33:28:
  251. 11:33:28:
  252. 11:33:28: Profiler CPU results:
  253. 11:33:28:
  254. 11:33:28: ==============================================================
  255. 11:33:28: video thread frame - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  256. 11:33:28: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  257. 11:33:28: | GPU download and conversion - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  258. 11:33:28: | | flush - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  259. 11:33:28: ==============================================================
  260. 11:33:28:
  261. 11:33:28: =====Stream End: 2014-04-25, 11:33:28=================================================
  262. 11:34:15: =====Stream Start: 2014-04-25, 11:34:15===============================================
  263. 11:34:15: Multithreaded optimizations: On
  264. 11:34:15: Base resolution: 1680x1050
  265. 11:34:15: Output resolution: 1680x1050
  266. 11:34:15: ------------------------------------------
  267. 11:34:15: Loading up D3D10 on NVIDIA GeForce GTX 650 Ti BOOST (Adapter 1)...
  268. 11:34:15: ------------------------------------------
  269. 11:34:15: Audio Format: 48000 Hz
  270. 11:34:15: ------------------------------------------
  271. 11:34:15: Audio Channels: 2 Ch
  272. 11:34:15: Playback device {0.0.0.00000000}.{246bad12-c813-4290-b8e3-fc238b6e88e5}
  273. 11:34:15: ------------------------------------------
  274. 11:34:15: Using desktop audio input: Speakers (Realtek High Definition Audio)
  275. 11:34:15: Global Audio time adjust: 0
  276. 11:34:15: ------------------------------------------
  277. 11:34:15: Using auxilary audio input: Microphone (Realtek High Definition Audio)
  278. 11:34:15: Mic time offset: 0
  279. 11:34:15: ------------------------------------------
  280. 11:34:15: Audio Encoding: AAC
  281. 11:34:15: bitrate: 128
  282. 11:34:15: Using graphics capture
  283. 11:34:15: Trying to hook process: WildStar64.exe
  284. Warning -- GraphicsCaptureSource::BeginScene: Failed to inject library, GetLastError = 5
  285. 11:34:15: Scene buffering time set to 700
  286. 11:34:15: ------------------------------------------
  287. 11:34:15: Video Encoding: x264
  288. 11:34:15: fps: 30
  289. 11:34:15: width: 1680, height: 1050
  290. 11:34:15: preset: veryfast
  291. 11:34:15: profile: high
  292. 11:34:15: keyint: 250
  293. 11:34:15: CBR: yes
  294. 11:34:15: CFR: yes
  295. 11:34:15: max bitrate: 1000
  296. 11:34:15: buffer size: 1000
  297. 11:34:15: ------------------------------------------
  298. 11:34:32: Total frames encoded: 487, total frames duplicated: 0 (0.00%)
  299. 11:34:32: Total frames rendered: 491, number of late frames: 0 (0.00%) (it's okay for some frames to be late)
  300. 11:34:33:
  301. 11:34:33: Profiler time results:
  302. 11:34:33:
  303. 11:34:33: ==============================================================
  304. 11:34:33: video thread frame - [100%] [avg time: 0.445 ms] [children: 16%] [unaccounted: 84%]
  305. 11:34:33: | scene->Preprocess - [0.225%] [avg time: 0.001 ms]
  306. 11:34:33: | GPU download and conversion - [15.7%] [avg time: 0.07 ms] [children: 10.8%] [unaccounted: 4.94%]
  307. 11:34:33: | | flush - [6.74%] [avg time: 0.03 ms]
  308. 11:34:33: | | CopyResource - [3.6%] [avg time: 0.016 ms]
  309. 11:34:33: | | conversion to 4:2:0 - [0.449%] [avg time: 0.002 ms]
  310. 11:34:33: Convert444Threads - [100%] [avg time: 0.568 ms] [children: 99.3%] [unaccounted: 0.704%]
  311. 11:34:33: | Convert444toNV12 - [99.3%] [avg time: 0.564 ms]
  312. 11:34:33: encoder thread frame - [100%] [avg time: 1.316 ms] [children: 0.152%] [unaccounted: 99.8%]
  313. 11:34:33: | sending stuff out - [0.152%] [avg time: 0.002 ms]
  314. 11:34:33: ==============================================================
  315. 11:34:33:
  316. 11:34:33:
  317. 11:34:33: Profiler CPU results:
  318. 11:34:33:
  319. 11:34:33: ==============================================================
  320. 11:34:33: video thread frame - [cpu time: avg 0.031 ms, total 15.6 ms] [avg calls per frame: 1]
  321. 11:34:33: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  322. 11:34:33: | GPU download and conversion - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  323. 11:34:33: | | flush - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  324. 11:34:33: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  325. 11:34:33: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  326. 11:34:33: Convert444Threads - [cpu time: avg 0.317 ms, total 296.401 ms] [avg calls per frame: 2]
  327. 11:34:33: | Convert444toNV12 - [cpu time: avg 0.317 ms, total 296.401 ms] [avg calls per frame: 2]
  328. 11:34:33: encoder thread frame - [cpu time: avg 0.97 ms, total 452.402 ms] [avg calls per frame: 1]
  329. 11:34:33: | sending stuff out - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  330. 11:34:33: ==============================================================
  331. 11:34:33:
  332. 11:34:33: =====Stream End: 2014-04-25, 11:34:33=================================================
  333. 11:34:34: Using fixed low latency mode, factor 20
  334. 11:34:34: =====Stream Start: 2014-04-25, 11:34:34===============================================
  335. 11:34:34: Multithreaded optimizations: On
  336. 11:34:34: Base resolution: 1680x1050
  337. 11:34:34: Output resolution: 1680x1050
  338. 11:34:34: ------------------------------------------
  339. 11:34:34: Loading up D3D10 on NVIDIA GeForce GTX 650 Ti BOOST (Adapter 1)...
  340. 11:34:34: ------------------------------------------
  341. 11:34:34: Audio Format: 48000 Hz
  342. 11:34:34: ------------------------------------------
  343. 11:34:34: Audio Channels: 2 Ch
  344. 11:34:34: Playback device {0.0.0.00000000}.{246bad12-c813-4290-b8e3-fc238b6e88e5}
  345. 11:34:34: ------------------------------------------
  346. 11:34:34: Using desktop audio input: Speakers (Realtek High Definition Audio)
  347. 11:34:34: Global Audio time adjust: 0
  348. 11:34:34: ------------------------------------------
  349. 11:34:34: Using auxilary audio input: Microphone (Realtek High Definition Audio)
  350. 11:34:34: Mic time offset: 0
  351. 11:34:34: ------------------------------------------
  352. 11:34:34: Audio Encoding: AAC
  353. 11:34:34: bitrate: 128
  354. 11:34:34: Using graphics capture
  355. 11:34:34: Trying to hook process: WildStar64.exe
  356. Warning -- GraphicsCaptureSource::BeginScene: Failed to inject library, GetLastError = 5
  357. 11:34:34: Scene buffering time set to 700
  358. 11:34:34: ------------------------------------------
  359. 11:34:34: Video Encoding: x264
  360. 11:34:34: fps: 30
  361. 11:34:34: width: 1680, height: 1050
  362. 11:34:34: preset: veryfast
  363. 11:34:34: profile: high
  364. 11:34:34: keyint: 250
  365. 11:34:34: CBR: yes
  366. 11:34:34: CFR: yes
  367. 11:34:34: max bitrate: 1000
  368. 11:34:34: buffer size: 1000
  369. 11:34:34: ------------------------------------------
  370. 11:34:36: Connection to (null) failed: No server specified to connect to
  371. 11:34:37: Total frames encoded: 81, total frames duplicated: 0 (0.00%)
  372. 11:34:37: Total frames rendered: 86, number of late frames: 1 (1.16%) (it's okay for some frames to be late)
  373. 11:34:37: Number of times waited to send: 0, Waited for a total of 0 bytes
  374. 11:34:37: Number of b-frames dropped: 0 (0%), Number of p-frames dropped: 0 (0%), Total 0 (0%)
  375. 11:34:37: Number of bytes sent: 0
  376. 11:34:38:
  377. 11:34:38: Profiler time results:
  378. 11:34:38:
  379. 11:34:38: ==============================================================
  380. 11:34:38: video thread frame - [100%] [avg time: 0.646 ms] [children: 15.2%] [unaccounted: 84.8%]
  381. 11:34:38: | scene->Preprocess - [0.155%] [avg time: 0.001 ms]
  382. 11:34:38: | GPU download and conversion - [15%] [avg time: 0.097 ms] [children: 13.6%] [unaccounted: 1.39%]
  383. 11:34:38: | | flush - [6.19%] [avg time: 0.04 ms]
  384. 11:34:38: | | CopyResource - [1.55%] [avg time: 0.01 ms]
  385. 11:34:38: | | conversion to 4:2:0 - [5.88%] [avg time: 0.038 ms]
  386. 11:34:38: Convert444Threads - [100%] [avg time: 0.6 ms] [children: 99.3%] [unaccounted: 0.667%]
  387. 11:34:38: | Convert444toNV12 - [99.3%] [avg time: 0.596 ms]
  388. 11:34:38: encoder thread frame - [100%] [avg time: 1.168 ms] [children: 0.257%] [unaccounted: 99.7%]
  389. 11:34:38: | sending stuff out - [0.257%] [avg time: 0.003 ms]
  390. 11:34:38: ==============================================================
  391. 11:34:38:
  392. 11:34:38:
  393. 11:34:38: Profiler CPU results:
  394. 11:34:38:
  395. 11:34:38: ==============================================================
  396. 11:34:38: video thread frame - [cpu time: avg 0.362 ms, total 31.2 ms] [avg calls per frame: 1]
  397. 11:34:38: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  398. 11:34:38: | GPU download and conversion - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  399. 11:34:38: | | flush - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  400. 11:34:38: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  401. 11:34:38: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  402. 11:34:38: Convert444Threads - [cpu time: avg 0.255 ms, total 31.2 ms] [avg calls per frame: 2]
  403. 11:34:38: | Convert444toNV12 - [cpu time: avg 0.255 ms, total 31.2 ms] [avg calls per frame: 2]
  404. 11:34:38: encoder thread frame - [cpu time: avg 1.3 ms, total 78 ms] [avg calls per frame: 1]
  405. 11:34:38: | sending stuff out - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  406. 11:34:38: ==============================================================
  407. 11:34:38:
  408. 11:34:38: =====Stream End: 2014-04-25, 11:34:38=================================================
  409. 11:35:26: Settings::Video: Enabling Aero
  410. 11:35:29: =====Stream Start: 2014-04-25, 11:35:29===============================================
  411. 11:35:29: Multithreaded optimizations: On
  412. 11:35:29: Base resolution: 1680x1050
  413. 11:35:29: Output resolution: 1680x1050
  414. 11:35:29: ------------------------------------------
  415. 11:35:29: Loading up D3D10 on NVIDIA GeForce GTX 650 Ti BOOST (Adapter 1)...
  416. 11:35:30: ------------------------------------------
  417. 11:35:30: Audio Format: 48000 Hz
  418. 11:35:30: ------------------------------------------
  419. 11:35:30: Audio Channels: 2 Ch
  420. 11:35:30: Playback device {0.0.0.00000000}.{246bad12-c813-4290-b8e3-fc238b6e88e5}
  421. 11:35:30: ------------------------------------------
  422. 11:35:30: Using desktop audio input: Speakers (Realtek High Definition Audio)
  423. 11:35:30: Global Audio time adjust: 0
  424. 11:35:30: ------------------------------------------
  425. 11:35:30: Using auxilary audio input: Microphone (Realtek High Definition Audio)
  426. 11:35:30: Mic time offset: 0
  427. 11:35:30: ------------------------------------------
  428. 11:35:30: Audio Encoding: AAC
  429. 11:35:30: bitrate: 128
  430. 11:35:30: Using graphics capture
  431. 11:35:30: Trying to hook process: WildStar64.exe
  432. Warning -- GraphicsCaptureSource::BeginScene: Failed to inject library, GetLastError = 5
  433. 11:35:30: Scene buffering time set to 700
  434. 11:35:30: ------------------------------------------
  435. 11:35:30: Video Encoding: x264
  436. 11:35:30: fps: 30
  437. 11:35:30: width: 1680, height: 1050
  438. 11:35:30: preset: veryfast
  439. 11:35:30: profile: high
  440. 11:35:30: keyint: 250
  441. 11:35:30: CBR: yes
  442. 11:35:30: CFR: yes
  443. 11:35:30: max bitrate: 1000
  444. 11:35:30: buffer size: 1000
  445. 11:35:30: ------------------------------------------
  446. 11:35:31: Total frames encoded: 31, total frames duplicated: 0 (0.00%)
  447. 11:35:31: Total frames rendered: 51, number of late frames: 1 (1.96%) (it's okay for some frames to be late)
  448. 11:35:32:
  449. 11:35:32: Profiler time results:
  450. 11:35:32:
  451. 11:35:32: ==============================================================
  452. 11:35:32: video thread frame - [100%] [avg time: 0.646 ms] [children: 8.82%] [unaccounted: 91.2%]
  453. 11:35:32: | scene->Preprocess - [0.155%] [avg time: 0.001 ms]
  454. 11:35:32: | GPU download and conversion - [8.67%] [avg time: 0.056 ms] [children: 8.67%] [unaccounted: 0%]
  455. 11:35:32: | | flush - [4.64%] [avg time: 0.03 ms]
  456. 11:35:32: | | CopyResource - [3.72%] [avg time: 0.024 ms]
  457. 11:35:32: | | conversion to 4:2:0 - [0.31%] [avg time: 0.002 ms]
  458. 11:35:32: Convert444Threads - [100%] [avg time: 0.582 ms] [children: 99.3%] [unaccounted: 0.687%]
  459. 11:35:32: | Convert444toNV12 - [99.3%] [avg time: 0.578 ms]
  460. 11:35:32: encoder thread frame - [100%] [avg time: 1.927 ms] [children: 0.0519%] [unaccounted: 99.9%]
  461. 11:35:32: | sending stuff out - [0.0519%] [avg time: 0.001 ms]
  462. 11:35:32: ==============================================================
  463. 11:35:32:
  464. 11:35:32:
  465. 11:35:32: Profiler CPU results:
  466. 11:35:32:
  467. 11:35:32: ==============================================================
  468. 11:35:32: video thread frame - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  469. 11:35:32: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  470. 11:35:32: | GPU download and conversion - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  471. 11:35:32: | | flush - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  472. 11:35:32: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  473. 11:35:32: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  474. 11:35:32: Convert444Threads - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 2]
  475. 11:35:32: | Convert444toNV12 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 2]
  476. 11:35:32: encoder thread frame - [cpu time: avg 0.624 ms, total 15.6 ms] [avg calls per frame: 1]
  477. 11:35:32: | sending stuff out - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  478. 11:35:32: ==============================================================
  479. 11:35:32:
  480. 11:35:32: =====Stream End: 2014-04-25, 11:35:32=================================================
  481. 11:35:32: Using fixed low latency mode, factor 20
  482. 11:35:32: =====Stream Start: 2014-04-25, 11:35:32===============================================
  483. 11:35:32: Multithreaded optimizations: On
  484. 11:35:32: Base resolution: 1680x1050
  485. 11:35:32: Output resolution: 1680x1050
  486. 11:35:32: ------------------------------------------
  487. 11:35:32: Loading up D3D10 on NVIDIA GeForce GTX 650 Ti BOOST (Adapter 1)...
  488. 11:35:33: ------------------------------------------
  489. 11:35:33: Audio Format: 48000 Hz
  490. 11:35:33: ------------------------------------------
  491. 11:35:33: Audio Channels: 2 Ch
  492. 11:35:33: Playback device {0.0.0.00000000}.{246bad12-c813-4290-b8e3-fc238b6e88e5}
  493. 11:35:33: ------------------------------------------
  494. 11:35:33: Using desktop audio input: Speakers (Realtek High Definition Audio)
  495. 11:35:33: Global Audio time adjust: 0
  496. 11:35:33: ------------------------------------------
  497. 11:35:33: Using auxilary audio input: Microphone (Realtek High Definition Audio)
  498. 11:35:33: Mic time offset: 0
  499. 11:35:33: ------------------------------------------
  500. 11:35:33: Audio Encoding: AAC
  501. 11:35:33: bitrate: 128
  502. 11:35:33: Using graphics capture
  503. 11:35:33: Trying to hook process: WildStar64.exe
  504. Warning -- GraphicsCaptureSource::BeginScene: Failed to inject library, GetLastError = 5
  505. 11:35:33: Scene buffering time set to 700
  506. 11:35:33: ------------------------------------------
  507. 11:35:33: Video Encoding: x264
  508. 11:35:33: fps: 30
  509. 11:35:33: width: 1680, height: 1050
  510. 11:35:33: preset: veryfast
  511. 11:35:33: profile: high
  512. 11:35:33: keyint: 250
  513. 11:35:33: CBR: yes
  514. 11:35:33: CFR: yes
  515. 11:35:33: max bitrate: 1000
  516. 11:35:33: buffer size: 1000
  517. 11:35:33: ------------------------------------------
  518. 11:35:35: librtmp error: Problem accessing the DNS. (addr: www.twitch.tv, error: 10022)
  519. 11:35:35: Connection to http://www.twitch.tv/baldylox/ failed: Could not connect to server
  520. 11:35:35:
  521. 11:35:35: Problem accessing the DNS. (addr: www.twitch.tv, error: 10022)
  522. 11:35:35:
  523. 11:35:36: Total frames encoded: 81, total frames duplicated: 0 (0.00%)
  524. 11:35:36: Total frames rendered: 86, number of late frames: 1 (1.16%) (it's okay for some frames to be late)
  525. 11:35:36: Number of times waited to send: 0, Waited for a total of 0 bytes
  526. 11:35:36: Number of b-frames dropped: 0 (0%), Number of p-frames dropped: 0 (0%), Total 0 (0%)
  527. 11:35:36: Number of bytes sent: 0
  528. 11:35:36:
  529. 11:35:36: Profiler time results:
  530. 11:35:36:
  531. 11:35:36: ==============================================================
  532. 11:35:36: video thread frame - [100%] [avg time: 0.655 ms] [children: 8.55%] [unaccounted: 91.5%]
  533. 11:35:36: | scene->Preprocess - [0.153%] [avg time: 0.001 ms]
  534. 11:35:36: | GPU download and conversion - [8.4%] [avg time: 0.055 ms] [children: 5.95%] [unaccounted: 2.44%]
  535. 11:35:36: | | flush - [4.27%] [avg time: 0.028 ms]
  536. 11:35:36: | | CopyResource - [1.53%] [avg time: 0.01 ms]
  537. 11:35:36: | | conversion to 4:2:0 - [0.153%] [avg time: 0.001 ms]
  538. 11:35:36: Convert444Threads - [100%] [avg time: 0.607 ms] [children: 99.3%] [unaccounted: 0.659%]
  539. 11:35:36: | Convert444toNV12 - [99.3%] [avg time: 0.603 ms]
  540. 11:35:36: encoder thread frame - [100%] [avg time: 1.243 ms] [children: 0.241%] [unaccounted: 99.8%]
  541. 11:35:36: | sending stuff out - [0.241%] [avg time: 0.003 ms]
  542. 11:35:36: ==============================================================
  543. 11:35:36:
  544. 11:35:36:
  545. 11:35:36: Profiler CPU results:
  546. 11:35:36:
  547. 11:35:36: ==============================================================
  548. 11:35:36: video thread frame - [cpu time: avg 0.181 ms, total 15.6 ms] [avg calls per frame: 1]
  549. 11:35:36: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  550. 11:35:36: | GPU download and conversion - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  551. 11:35:36: | | flush - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  552. 11:35:36: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  553. 11:35:36: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  554. 11:35:36: Convert444Threads - [cpu time: avg 0.511 ms, total 62.4 ms] [avg calls per frame: 2]
  555. 11:35:36: | Convert444toNV12 - [cpu time: avg 0.511 ms, total 62.4 ms] [avg calls per frame: 2]
  556. 11:35:36: encoder thread frame - [cpu time: avg 1.04 ms, total 62.4 ms] [avg calls per frame: 1]
  557. 11:35:36: | sending stuff out - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  558. 11:35:36: ==============================================================
  559. 11:35:36:
  560. 11:35:36: =====Stream End: 2014-04-25, 11:35:36=================================================
  561. 11:36:13: Settings::Video: Enabling Aero
  562. 11:38:36: Settings::Video: Enabling Aero
  563. 11:38:52: =====Stream Start: 2014-04-25, 11:38:52===============================================
  564. 11:38:52: Multithreaded optimizations: On
  565. 11:38:52: Base resolution: 1600x900
  566. 11:38:52: Output resolution: 532x300
  567. 11:38:52: ------------------------------------------
  568. 11:38:52: Loading up D3D10 on NVIDIA GeForce GTX 650 Ti BOOST (Adapter 1)...
  569. 11:38:52: ------------------------------------------
  570. 11:38:52: Audio Format: 48000 Hz
  571. 11:38:52: ------------------------------------------
  572. 11:38:52: Audio Channels: 2 Ch
  573. 11:38:52: Playback device {0.0.0.00000000}.{246bad12-c813-4290-b8e3-fc238b6e88e5}
  574. 11:38:52: ------------------------------------------
  575. 11:38:52: Using desktop audio input: Speakers (Realtek High Definition Audio)
  576. 11:38:52: Global Audio time adjust: 0
  577. 11:38:52: ------------------------------------------
  578. 11:38:52: Using auxilary audio input: Microphone (Realtek High Definition Audio)
  579. 11:38:52: Mic time offset: 0
  580. 11:38:52: ------------------------------------------
  581. 11:38:52: Audio Encoding: AAC
  582. 11:38:52: bitrate: 128
  583. 11:38:52: Using graphics capture
  584. 11:38:52: Trying to hook process: WildStar64.exe
  585. Warning -- GraphicsCaptureSource::BeginScene: Failed to inject library, GetLastError = 5
  586. 11:38:52: Scene buffering time set to 700
  587. 11:38:52: ------------------------------------------
  588. 11:38:52: Video Encoding: x264
  589. 11:38:52: fps: 30
  590. 11:38:52: width: 532, height: 300
  591. 11:38:52: preset: veryfast
  592. 11:38:52: profile: main
  593. 11:38:52: keyint: 60
  594. 11:38:52: CBR: yes
  595. 11:38:52: CFR: yes
  596. 11:38:52: max bitrate: 1000
  597. 11:38:52: buffer size: 1000
  598. 11:38:52: ------------------------------------------
  599. 11:38:56: Total frames encoded: 78, total frames duplicated: 0 (0.00%)
  600. 11:38:56: Total frames rendered: 83, number of late frames: 1 (1.20%) (it's okay for some frames to be late)
  601. 11:38:56:
  602. 11:38:56: Profiler time results:
  603. 11:38:56:
  604. 11:38:56: ==============================================================
  605. 11:38:56: video thread frame - [100%] [avg time: 0.571 ms] [children: 10.3%] [unaccounted: 89.7%]
  606. 11:38:56: | scene->Preprocess - [0.175%] [avg time: 0.001 ms]
  607. 11:38:56: | GPU download and conversion - [10.2%] [avg time: 0.058 ms] [children: 8.41%] [unaccounted: 1.75%]
  608. 11:38:56: | | flush - [4.73%] [avg time: 0.027 ms]
  609. 11:38:56: | | CopyResource - [3.15%] [avg time: 0.018 ms]
  610. 11:38:56: | | conversion to 4:2:0 - [0.525%] [avg time: 0.003 ms]
  611. 11:38:56: Convert444Threads - [100%] [avg time: 0.058 ms] [children: 96.6%] [unaccounted: 3.45%]
  612. 11:38:56: | Convert444toNV12 - [96.6%] [avg time: 0.056 ms]
  613. 11:38:56: encoder thread frame - [100%] [avg time: 0.206 ms] [children: 0%] [unaccounted: 100%]
  614. 11:38:56: | sending stuff out - [0%] [avg time: 0 ms]
  615. 11:38:56: ==============================================================
  616. 11:38:56:
  617. 11:38:56:
  618. 11:38:56: Profiler CPU results:
  619. 11:38:56:
  620. 11:38:56: ==============================================================
  621. 11:38:56: video thread frame - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  622. 11:38:56: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  623. 11:38:56: | GPU download and conversion - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  624. 11:38:56: | | flush - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  625. 11:38:56: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  626. 11:38:56: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  627. 11:38:56: Convert444Threads - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 2]
  628. 11:38:56: | Convert444toNV12 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 2]
  629. 11:38:56: encoder thread frame - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  630. 11:38:56: | sending stuff out - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  631. 11:38:56: ==============================================================
  632. 11:38:56:
  633. 11:38:56: =====Stream End: 2014-04-25, 11:38:56=================================================
  634. 11:38:56: Using fixed low latency mode, factor 20
  635. 11:38:56: =====Stream Start: 2014-04-25, 11:38:56===============================================
  636. 11:38:56: Multithreaded optimizations: On
  637. 11:38:56: Base resolution: 1600x900
  638. 11:38:56: Output resolution: 532x300
  639. 11:38:56: ------------------------------------------
  640. 11:38:56: Loading up D3D10 on NVIDIA GeForce GTX 650 Ti BOOST (Adapter 1)...
  641. 11:38:57: ------------------------------------------
  642. 11:38:57: Audio Format: 48000 Hz
  643. 11:38:57: ------------------------------------------
  644. 11:38:57: Audio Channels: 2 Ch
  645. 11:38:57: Playback device {0.0.0.00000000}.{246bad12-c813-4290-b8e3-fc238b6e88e5}
  646. 11:38:57: ------------------------------------------
  647. 11:38:57: Using desktop audio input: Speakers (Realtek High Definition Audio)
  648. 11:38:57: Global Audio time adjust: 0
  649. 11:38:57: ------------------------------------------
  650. 11:38:57: Using auxilary audio input: Microphone (Realtek High Definition Audio)
  651. 11:38:57: Mic time offset: 0
  652. 11:38:57: ------------------------------------------
  653. 11:38:57: Audio Encoding: AAC
  654. 11:38:57: bitrate: 128
  655. 11:38:57: Using graphics capture
  656. 11:38:57: Trying to hook process: WildStar64.exe
  657. Warning -- GraphicsCaptureSource::BeginScene: Failed to inject library, GetLastError = 5
  658. 11:38:57: Scene buffering time set to 700
  659. 11:38:57: ------------------------------------------
  660. 11:38:57: Video Encoding: x264
  661. 11:38:57: fps: 30
  662. 11:38:57: width: 532, height: 300
  663. 11:38:57: preset: veryfast
  664. 11:38:57: profile: main
  665. 11:38:57: keyint: 60
  666. 11:38:57: CBR: yes
  667. 11:38:57: CFR: yes
  668. 11:38:57: max bitrate: 1000
  669. 11:38:57: buffer size: 1000
  670. 11:38:57: ------------------------------------------
  671. 11:38:59: Using RTMP service: Twitch / Justin.tv
  672. 11:38:59: Server selection: rtmp://live.justin.tv/app
  673. 11:38:59: librtmp error: Problem accessing the DNS. (addr: live.justin.tv, error: 10022)
  674. 11:38:59: Connection to rtmp://live.justin.tv/app failed: Could not connect to server
  675. 11:38:59:
  676. 11:38:59: Problem accessing the DNS. (addr: live.justin.tv, error: 10022)
  677. 11:38:59:
  678. 11:39:00: Total frames encoded: 81, total frames duplicated: 0 (0.00%)
  679. 11:39:00: Total frames rendered: 86, number of late frames: 1 (1.16%) (it's okay for some frames to be late)
  680. 11:39:00: Number of times waited to send: 0, Waited for a total of 0 bytes
  681. 11:39:00: Number of b-frames dropped: 0 (0%), Number of p-frames dropped: 0 (0%), Total 0 (0%)
  682. 11:39:00: Number of bytes sent: 0
  683. 11:39:00:
  684. 11:39:00: Profiler time results:
  685. 11:39:00:
  686. 11:39:00: ==============================================================
  687. 11:39:00: video thread frame - [100%] [avg time: 0.694 ms] [children: 10.5%] [unaccounted: 89.5%]
  688. 11:39:00: | scene->Preprocess - [0.144%] [avg time: 0.001 ms]
  689. 11:39:00: | GPU download and conversion - [10.4%] [avg time: 0.072 ms] [children: 8.36%] [unaccounted: 2.02%]
  690. 11:39:00: | | flush - [4.76%] [avg time: 0.033 ms]
  691. 11:39:00: | | CopyResource - [2.02%] [avg time: 0.014 ms]
  692. 11:39:00: | | conversion to 4:2:0 - [1.59%] [avg time: 0.011 ms]
  693. 11:39:00: Convert444Threads - [100%] [avg time: 0.06 ms] [children: 96.7%] [unaccounted: 3.33%]
  694. 11:39:00: | Convert444toNV12 - [96.7%] [avg time: 0.058 ms]
  695. 11:39:00: encoder thread frame - [100%] [avg time: 0.2 ms] [children: 1%] [unaccounted: 99%]
  696. 11:39:00: | sending stuff out - [1%] [avg time: 0.002 ms]
  697. 11:39:00: ==============================================================
  698. 11:39:00:
  699. 11:39:00:
  700. 11:39:00: Profiler CPU results:
  701. 11:39:00:
  702. 11:39:00: ==============================================================
  703. 11:39:00: video thread frame - [cpu time: avg 0.181 ms, total 15.6 ms] [avg calls per frame: 1]
  704. 11:39:00: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  705. 11:39:00: | GPU download and conversion - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  706. 11:39:00: | | flush - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  707. 11:39:00: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  708. 11:39:00: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  709. 11:39:00: Convert444Threads - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 2]
  710. 11:39:00: | Convert444toNV12 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 2]
  711. 11:39:00: encoder thread frame - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  712. 11:39:00: | sending stuff out - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  713. 11:39:00: ==============================================================
  714. 11:39:00:
  715. 11:39:00: =====Stream End: 2014-04-25, 11:39:00=================================================
  716. 11:43:31: Settings::Video: Enabling Aero
  717. 11:45:39: =====Stream Start: 2014-04-25, 11:45:39===============================================
  718. 11:45:39: Multithreaded optimizations: On
  719. 11:45:39: Base resolution: 1920x1080
  720. 11:45:39: Output resolution: 960x540
  721. 11:45:39: ------------------------------------------
  722. 11:45:39: Loading up D3D10 on NVIDIA GeForce GTX 650 Ti BOOST (Adapter 1)...
  723. 11:45:40: ------------------------------------------
  724. 11:45:40: Audio Format: 48000 Hz
  725. 11:45:40: ------------------------------------------
  726. 11:45:40: Audio Channels: 2 Ch
  727. 11:45:40: Playback device {0.0.0.00000000}.{246bad12-c813-4290-b8e3-fc238b6e88e5}
  728. 11:45:40: ------------------------------------------
  729. 11:45:40: Using desktop audio input: Speakers (Realtek High Definition Audio)
  730. 11:45:40: Global Audio time adjust: 0
  731. 11:45:40: ------------------------------------------
  732. 11:45:40: Using auxilary audio input: Microphone (Realtek High Definition Audio)
  733. 11:45:40: Mic time offset: 0
  734. 11:45:40: ------------------------------------------
  735. 11:45:40: Audio Encoding: AAC
  736. 11:45:40: bitrate: 128
  737. 11:45:40: Using graphics capture
  738. 11:45:40: Trying to hook process: WildStar64.exe
  739. Warning -- GraphicsCaptureSource::BeginScene: Failed to inject library, GetLastError = 5
  740. 11:45:40: Scene buffering time set to 400
  741. 11:45:40: ------------------------------------------
  742. 11:45:40: Video Encoding: x264
  743. 11:45:40: fps: 30
  744. 11:45:40: width: 960, height: 540
  745. 11:45:40: preset: veryfast
  746. 11:45:40: profile: main
  747. 11:45:40: keyint: 60
  748. 11:45:40: CBR: yes
  749. 11:45:40: CFR: yes
  750. 11:45:40: max bitrate: 2000
  751. 11:45:40: buffer size: 2000
  752. 11:45:40: ------------------------------------------
  753. 11:45:57: Total frames encoded: 498, total frames duplicated: 1 (0.20%)
  754. 11:45:57: Total frames rendered: 503, number of late frames: 1 (0.20%) (it's okay for some frames to be late)
  755. 11:45:57:
  756. 11:45:57: Profiler time results:
  757. 11:45:57:
  758. 11:45:57: ==============================================================
  759. 11:45:57: video thread frame - [100%] [avg time: 0.514 ms] [children: 13.6%] [unaccounted: 86.4%]
  760. 11:45:57: | scene->Preprocess - [0.195%] [avg time: 0.001 ms]
  761. 11:45:57: | GPU download and conversion - [13.4%] [avg time: 0.069 ms] [children: 8.75%] [unaccounted: 4.67%]
  762. 11:45:57: | | flush - [5.25%] [avg time: 0.027 ms]
  763. 11:45:57: | | CopyResource - [3.31%] [avg time: 0.017 ms]
  764. 11:45:57: | | conversion to 4:2:0 - [0.195%] [avg time: 0.001 ms]
  765. 11:45:57: Convert444Threads - [100%] [avg time: 0.165 ms] [children: 98.8%] [unaccounted: 1.21%]
  766. 11:45:57: | Convert444toNV12 - [98.8%] [avg time: 0.163 ms]
  767. 11:45:57: encoder thread frame - [100%] [avg time: 0.439 ms] [children: 0.228%] [unaccounted: 99.8%]
  768. 11:45:57: | sending stuff out - [0.228%] [avg time: 0.001 ms]
  769. 11:45:57: ==============================================================
  770. 11:45:57:
  771. 11:45:57:
  772. 11:45:57: Profiler CPU results:
  773. 11:45:57:
  774. 11:45:57: ==============================================================
  775. 11:45:57: video thread frame - [cpu time: avg 0.031 ms, total 15.6 ms] [avg calls per frame: 1]
  776. 11:45:57: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  777. 11:45:57: | GPU download and conversion - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  778. 11:45:57: | | flush - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  779. 11:45:57: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  780. 11:45:57: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  781. 11:45:57: Convert444Threads - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 2]
  782. 11:45:57: | Convert444toNV12 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 2]
  783. 11:45:57: encoder thread frame - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  784. 11:45:57: | sending stuff out - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  785. 11:45:57: ==============================================================
  786. 11:45:57:
  787. 11:45:57: =====Stream End: 2014-04-25, 11:45:57=================================================
Advertisement
Add Comment
Please, Sign In to add comment