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- 17:16:54: Open Broadcaster Software v0.583b - 32bit (´・ω・`)
- 17:16:54: -------------------------------
- 17:16:54: CPU Name: Intel(R) Core(TM) i5-3570K CPU @ 3.40GHz
- 17:16:54: CPU Speed: 3400MHz
- 17:16:54: Physical Memory: 4095MB Total, 4095MB Free
- 17:16:54: stepping id: 9, model 58, family 6, type 0, extmodel 1, extfamily 0, HTT 1, logical cores 4, total cores 4
- 17:16:54: monitor 1: pos={0, 0}, size={1920, 1080}
- 17:16:54: Windows Version: 6.1 Build 7601 S
- 17:16:54: Aero is Disabled
- 17:16:54: -------------------------------
- 17:16:54: OBS Modules:
- 17:16:54: Base Address Module
- 17:16:54: 01190000 OBS.exe
- 17:16:54: 646D0000 OBSApi.dll
- 17:16:54: 683A0000 DShowPlugin.dll
- 17:16:54: 72AD0000 GraphicsCapture.dll
- 17:16:54: 72C90000 NoiseGate.dll
- 17:16:54: 6E6C0000 PSVPlugin.dll
- 17:16:54: ------------------------------------------
- 17:16:54: Adapter 1
- 17:16:54: Video Adapter: NVIDIA GeForce GTX 570
- 17:16:54: Video Adapter Dedicated Video Memory: 1293352960
- 17:16:54: Video Adapter Shared System Memory: 2952671232
- 17:16:54: Video Adapter Output 1: pos={0, 0}, size={1920, 1080}, attached=true
- 17:16:54: ------------------------------------------
- 17:16:54: Adapter 2
- 17:16:54: Video Adapter: Intel(R) HD Graphics 4000
- 17:16:54: Video Adapter Dedicated Video Memory: 67108864
- 17:16:54: Video Adapter Shared System Memory: 1711276032
- 17:16:54: =====Stream Start: 2013-11-04, 17:16:54===============================================
- 17:16:54: Multithreaded optimizations: On
- 17:16:54: Base resolution: 1920x1080
- 17:16:54: Output resolution: 852x480
- 17:16:54: ------------------------------------------
- 17:16:54: Loading up D3D10 on NVIDIA GeForce GTX 570...
- 17:16:54: ------------------------------------------
- 17:16:54: Audio Format: 48000hz
- 17:16:54: Playback device Default
- 17:16:54: ------------------------------------------
- 17:16:54: Using desktop audio input: Speakers (Realtek High Definition Audio)
- 17:16:54: ------------------------------------------
- 17:16:54: Using auxilary audio input: FrontMic (Realtek High Definition Audio)
- 17:16:54: ------------------------------------------
- 17:16:54: Audio Encoding: AAC
- 17:16:54: bitrate: 128
- 17:16:54: Using graphics capture
- 17:16:54: Scene buffering time set to 700
- 17:16:54: ------------------------------------------
- 17:16:54: Video Encoding: x264
- 17:16:54: fps: 30
- 17:16:54: width: 852, height: 480
- 17:16:54: preset: veryfast
- 17:16:54: profile: high
- 17:16:54: keyint: 60
- 17:16:54: CBR: yes
- 17:16:54: CFR: yes
- 17:16:54: max bitrate: 1250
- 17:16:54: buffer size: 1250
- 17:16:54: ------------------------------------------
- 17:16:54: MMDeviceAudioSource: Frequency for device 'Speakers (Realtek High Definition Audio)' is 384000, samples per sec is 48000
- 17:16:54: MMDeviceAudioSource: Frequency for device 'FrontMic (Realtek High Definition Audio)' is 352800, samples per sec is 44100
- 17:16:56: Using RTMP service: Twitch / Justin.tv
- 17:16:56: Server selection: rtmp://live-ord.justin.tv/app
- 17:16:56: Interface: Broadcom NetLink (TM) Gigabit Ethernet (ethernet, 1000 mbps)
- 17:16:56: Completed handshake with rtmp://live-ord.justin.tv/app in 148 ms.
- 17:16:57: SO_SNDBUF was at 8192
- 17:16:57: SO_SNDBUF is now 65536
- Warning -- SharedTexCapture::Init: Could not open file mapping: 2
- 17:17:01: SharedTexCapture hooked
- 17:17:02: RTMPPublisher::SocketLoop: Increasing send buffer to ISB 262144 (buffer: 0 / 176128)
- 17:38:44: Exit signal received, terminating capture
- 17:38:49: Total frames encoded: 39430, total frames duplicated: 29 (0.07%)
- 17:38:49: Total frames rendered: 39417, number of late frames: 6 (0.02%) (it's okay for some frames to be late)
- 17:38:49: RTMPPublisher::SocketLoop: Graceful loop exit
- 17:38:49: Average send payload: 5075 bytes, average send interval: 29 ms
- 17:38:49: Number of times waited to send: 0, Waited for a total of 0 bytes
- 17:38:49: Number of b-frames dropped: 0 (0%), Number of p-frames dropped: 0 (0%), Total 0 (0%)
- 17:38:49: Number of bytes sent: 226792299
- 17:38:49:
- 17:38:49: Profiler time results:
- 17:38:49:
- 17:38:49: ==============================================================
- 17:38:49: video thread frame - [100%] [avg time: 0.273 ms] [children: 35.5%] [unaccounted: 64.5%]
- 17:38:49: | scene->Preprocess - [0.366%] [avg time: 0.001 ms]
- 17:38:49: | GPU download and conversion - [35.2%] [avg time: 0.096 ms] [children: 30.8%] [unaccounted: 4.4%]
- 17:38:49: | | flush - [26%] [avg time: 0.071 ms]
- 17:38:49: | | CopyResource - [4.03%] [avg time: 0.011 ms]
- 17:38:49: | | conversion to 4:2:0 - [0.733%] [avg time: 0.002 ms]
- 17:38:49: Convert444Threads - [100%] [avg time: 0.176 ms] [children: 97.2%] [unaccounted: 2.84%]
- 17:38:49: | Convert444toNV12 - [97.2%] [avg time: 0.171 ms]
- 17:38:49: encoder thread frame - [100%] [avg time: 0.502 ms]
- 17:38:49: ==============================================================
- 17:38:49:
- 17:38:49:
- 17:38:49: Profiler CPU results:
- 17:38:49:
- 17:38:49: ==============================================================
- 17:38:49: video thread frame - [cpu time: avg 0.005 ms, total 218.401 ms] [avg calls per frame: 1]
- 17:38:49: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 17:38:49: | GPU download and conversion - [cpu time: avg 0.001 ms, total 62.4 ms] [avg calls per frame: 1]
- 17:38:49: | | flush - [cpu time: avg 0.001 ms, total 46.8 ms] [avg calls per frame: 1]
- 17:38:49: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 17:38:49: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
- 17:38:49: Convert444Threads - [cpu time: avg 0.008 ms, total 655.204 ms] [avg calls per frame: 2]
- 17:38:49: | Convert444toNV12 - [cpu time: avg 0.008 ms, total 655.204 ms] [avg calls per frame: 2]
- 17:38:49: encoder thread frame - [cpu time: avg 0.009 ms, total 358.802 ms] [avg calls per frame: 1]
- 17:38:49: ==============================================================
- 17:38:49:
- 17:38:49: =====Stream End: 2013-11-04, 17:38:49=================================================
- Last game capture log:
- 2013-11-04, 16:44:54: we're booting up:
- 16:44:54: D3D9 Present
- 16:44:54: NV Capture available
- 16:44:54: FBO available
- 16:44:54: GL Present
- 16:44:54: (half life scientist) everything.. seems to be in order
- 16:44:54: D3D9EndScene called
- 16:44:54: D3DPRESENT_PARAMETERS {
- 16:44:54: BackBufferWidth: 1024
- 16:44:54: BackBufferHeight: 768
- 16:44:54: BackBufferFormat: D3DFMT_A8R8G8B8
- 16:44:54: BackBufferCount: 1
- 16:44:54: MultiSampleType: D3DMULTISAMPLE_NONE
- 16:44:54: MultiSampleQuality: 0
- 16:44:54: SwapEffect: D3DSWAPEFFECT_DISCARD
- 16:44:54: hDeviceWindow: 1054518
- 16:44:54: Windowed: false
- 16:44:54: EnableAutoDepthStencil: true
- 16:44:54: AutoDepthStencilFormat: D3DFMT_D24S8
- 16:44:54: Flags: None
- 16:44:54: FullScreen_RefreshRateInHz: 120
- 16:44:54: PresentationInterval: 2147483648
- 16:44:54: };
- 16:44:54: successfully set up d3d9 hooks
- 16:44:54: D3D9Present called
- 16:44:54: DoD3D9GPUHook: success
- 16:44:54: D3DSURFACE_DESC {
- 16:44:54: Format: D3DFMT_A8R8G8B8
- 16:44:54: Type: D3DRTYPE_SURFACE
- 16:44:54: Usage: D3DUSAGE_RENDERTARGET
- 16:44:54: Pool: D3DPOOL_DEFAULT
- 16:44:54: MultiSampleType: D3DMULTISAMPLE_NONE
- 16:44:54: MultiSampleQuality: 0
- 16:44:54: Width: 1024
- 16:44:54: Height: 768
- 16:44:54: };
- 16:44:54: successfully capturing d3d9 frames via GPU
- 16:46:40: ---------------------- Cleared D3D9 Capture ----------------------
- 16:46:40: received restart event, capturing
- 16:46:40: DoD3D9GPUHook: success
- 16:46:40: D3D9Reset called
- 16:46:40: ---------------------- Cleared D3D9 Capture ----------------------
- 16:46:40: successfully set up d3d9 hooks
- 16:46:42: D3D9EndScene called
- 16:46:42: D3D9Present called
- 16:46:42: DoD3D9GPUHook: success
- 16:46:42: D3DSURFACE_DESC {
- 16:46:42: Format: D3DFMT_A8R8G8B8
- 16:46:42: Type: D3DRTYPE_SURFACE
- 16:46:42: Usage: D3DUSAGE_RENDERTARGET
- 16:46:42: Pool: D3DPOOL_DEFAULT
- 16:46:42: MultiSampleType: D3DMULTISAMPLE_NONE
- 16:46:42: MultiSampleQuality: 0
- 16:46:42: Width: 1024
- 16:46:42: Height: 768
- 16:46:42: };
- 16:46:42: successfully capturing d3d9 frames via GPU
- 16:47:40: ---------------------- Cleared D3D9 Capture ----------------------
- 16:47:40: received restart event, capturing
- 16:47:40: DoD3D9GPUHook: shareDevice->CreateTexture2D failed, result = 2147942487
- 16:47:40: ---------------------- Cleared D3D9 Capture ----------------------
- 16:47:40: D3D9Reset called
- 16:47:40: ---------------------- Cleared D3D9 Capture ----------------------
- 16:47:40: D3DPRESENT_PARAMETERS {
- 16:47:40: BackBufferWidth: 1024
- 16:47:40: BackBufferHeight: 768
- 16:47:40: BackBufferFormat: D3DFMT_A8R8G8B8
- 16:47:40: BackBufferCount: 1
- 16:47:40: MultiSampleType: D3DMULTISAMPLE_NONE
- 16:47:40: MultiSampleQuality: 0
- 16:47:40: SwapEffect: D3DSWAPEFFECT_DISCARD
- 16:47:40: hDeviceWindow: 1054518
- 16:47:40: Windowed: false
- 16:47:40: EnableAutoDepthStencil: true
- 16:47:40: AutoDepthStencilFormat: D3DFMT_D24S8
- 16:47:40: Flags: None
- 16:47:40: FullScreen_RefreshRateInHz: 120
- 16:47:40: PresentationInterval: 2147483648
- 16:47:40: };
- 16:47:40: successfully set up d3d9 hooks
- 16:47:42: D3D9EndScene called
- 16:47:42: D3D9Present called
- 16:47:42: DoD3D9GPUHook: success
- 16:47:42: D3DSURFACE_DESC {
- 16:47:42: Format: D3DFMT_A8R8G8B8
- 16:47:42: Type: D3DRTYPE_SURFACE
- 16:47:42: Usage: D3DUSAGE_RENDERTARGET
- 16:47:42: Pool: D3DPOOL_DEFAULT
- 16:47:42: MultiSampleType: D3DMULTISAMPLE_NONE
- 16:47:42: MultiSampleQuality: 0
- 16:47:42: Width: 1024
- 16:47:42: Height: 768
- 16:47:42: };
- 16:47:42: successfully capturing d3d9 frames via GPU
- 16:49:10: ---------------------- Cleared D3D9 Capture ----------------------
- 16:49:10: received restart event, capturing
- 16:49:10: DoD3D9GPUHook: success
- 16:49:10: D3D9Reset called
- 16:49:10: ---------------------- Cleared D3D9 Capture ----------------------
- 16:49:10: successfully set up d3d9 hooks
- 16:49:12: D3D9EndScene called
- 16:49:12: D3D9Present called
- 16:49:12: DoD3D9GPUHook: success
- 16:49:12: D3DSURFACE_DESC {
- 16:49:12: Format: D3DFMT_A8R8G8B8
- 16:49:12: Type: D3DRTYPE_SURFACE
- 16:49:12: Usage: D3DUSAGE_RENDERTARGET
- 16:49:12: Pool: D3DPOOL_DEFAULT
- 16:49:12: MultiSampleType: D3DMULTISAMPLE_NONE
- 16:49:12: MultiSampleQuality: 0
- 16:49:12: Width: 1024
- 16:49:12: Height: 768
- 16:49:12: };
- 16:49:12: successfully capturing d3d9 frames via GPU
- 16:55:58: D3D9Reset called
- 16:55:58: ---------------------- Cleared D3D9 Capture ----------------------
- 16:55:58: successfully set up d3d9 hooks
- 16:55:59: D3D9EndScene called
- 16:55:59: D3D9Present called
- 16:55:59: DoD3D9GPUHook: success
- 16:55:59: D3DSURFACE_DESC {
- 16:55:59: Format: D3DFMT_A8R8G8B8
- 16:55:59: Type: D3DRTYPE_SURFACE
- 16:55:59: Usage: D3DUSAGE_RENDERTARGET
- 16:55:59: Pool: D3DPOOL_DEFAULT
- 16:55:59: MultiSampleType: D3DMULTISAMPLE_NONE
- 16:55:59: MultiSampleQuality: 0
- 16:55:59: Width: 1024
- 16:55:59: Height: 768
- 16:55:59: };
- 16:55:59: successfully capturing d3d9 frames via GPU
- 17:16:59: ---------------------- Cleared D3D9 Capture ----------------------
- 17:16:59: received restart event, capturing
- 17:16:59: DoD3D9GPUHook: success
- 17:16:59: D3D9Reset called
- 17:16:59: ---------------------- Cleared D3D9 Capture ----------------------
- 17:16:59: successfully set up d3d9 hooks
- 17:17:01: D3D9EndScene called
- 17:17:01: D3D9Present called
- 17:17:01: DoD3D9GPUHook: success
- 17:17:01: D3DSURFACE_DESC {
- 17:17:01: Format: D3DFMT_A8R8G8B8
- 17:17:01: Type: D3DRTYPE_SURFACE
- 17:17:01: Usage: D3DUSAGE_RENDERTARGET
- 17:17:01: Pool: D3DPOOL_DEFAULT
- 17:17:01: MultiSampleType: D3DMULTISAMPLE_NONE
- 17:17:01: MultiSampleQuality: 0
- 17:17:01: Width: 1024
- 17:17:01: Height: 768
- 17:17:01: };
- 17:17:01: successfully capturing d3d9 frames via GPU
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