Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- <?xml version="1.0"?>
- <spellcast xmlns:xi="http://www.w3.org/2001/XInclude">
- <config
- RequireVersion="2.44"
- showGearSwaps="false"
- Debug="false"
- ShowSpellInfo="false"
- AutoLoadXMLOnJobChange="true"
- />
- <variables clear="true">
- <!-- xi:include href="Include.xml" xpointer="/includes/include[@name='VarStaves']/*"/ -->
- <var name="Staff-Idle">Chatoyant Staff</var>
- <var name="Staff-Ice">Atinian Staff</var>
- <var name="Staff-Wind">Atinian Staff</var>
- <var name="Staff-Earth">Atinian Staff</var>
- <var name="Staff-Thunder">Atinian Staff</var>
- <var name="Staff-Water">Atinian Staff</var>
- <var name="Staff-Fire">Atinian Staff</var>
- <var name="Staff-Dark">Atinian Staff</var>
- <var name="Staff-Light">Atinian Staff</var>
- <var name="Staff-Stun">Apamajas II</var>
- <var name="Melee-Weapon">Lehbrailg +1</var>
- <var name="Melee-Sub">Pole Grip</var>
- <var name="Melee-Ammo">Brigantia Pebble</var>
- <var name="Nuke-Waist">Oneiros Sash</var>
- <!-- exclude any Obi vars you do not have -->
- <var name="Obi-Ice">Hyorin Obi</var>
- <var name="Obi-Thunder">Rairin Obi</var>
- <var name="Obi-Dark">Anrin Obi</var>
- <var name="Obi-Light">Korin Obi</var>
- <var name="DayWeather-Back">Twilight Cape</var>
- <var name="Grip-Idle">Vallus Grip</var>
- <var name="Ammo">Hasty Pinion</var>
- <var name="Idle-Neck">Twilight Torque</var>
- <var name="Idle-Rear">Moonshade Earring</var>
- <var name="Idle-Body">Hagondes Coat</var>
- <var name="Idle-Back">Cheviot Cape</var>
- <!-- because I always forget stuff -->
- <var name="Special-Gear">Enhancing Magic Gear|Augur's Gloves</var>
- <var name="PorterMoogle">Argute Belt|Scholar's M.board|Svnt. Loafers +2</var>
- </variables>
- <sets>
- <group Name="SCH|Mage" default="yes">
- <set name="MiscGear">
- <main>Plenitas Virga</main>
- <main>Chatoyant Staff</main>
- <main>Arka IV</main>
- <main>Apamajas II</main>
- <main>Atinian Staff</main>
- <main>Lehbrailg +1</main>
- <sub>Curatio Grip</sub>
- <sub>Vallus Grip</sub>
- <ammo>Aqua Sachet</ammo>
- <ammo>Hasty Pinion</ammo>
- <ammo>Incantor Stone</ammo>
- <ammo>Brigantia Pebble</ammo>
- <head>Hagondes Hat</head>
- <head>Argute M.board</head>
- <head>Scholar's M.board</head>
- <head>Nefer Khat</head>
- <neck>Twilight Torque</neck>
- <lear>Hecate's Earring</lear>
- <lear>Savant's Earring</lear>
- <body>Twilight Cloak</body>
- <body>Savant's Gown +2</body>
- <hands>Svnt. Bracers +2</hands>
- <hands>Hagondes Cuffs</hands>
- <hands>Scholar's Bracers</hands>
- <hands>Argute Bracers</hands>
- <hands>Serpentes Cuffs</hands>
- <back>Cheviot Cape</back>
- <back>Bookworm's Cape</back>
- <back>Twilight Cape</back>
- <waist>Rairin Obi</waist>
- <waist>Hyorin Obi</waist>
- <waist>Korin Obi</waist>
- <waist>Oneiros Sash</waist>
- <waist>Wanion Belt</waist>
- <waist>Demonry Sash</waist>
- <legs>Savant's Pants +2</legs>
- <legs>Scholar's Pants</legs>
- <feet>Argute Loafers +2</feet>
- </set>
- <set name="Idle">
- <main>$Staff-Idle</main>
- <sub>$Grip-Idle</sub>
- <ammo>Incantor Stone</ammo>
- <head>Nahtirah Hat</head>
- <neck>$Idle-Neck</neck>
- <lear>Darkness Earring</lear>
- <rear>Moonshade Earring</rear>
- <body>Hagondes Coat</body>
- <hands>Gendewitha Gages</hands>
- <lring>Omega Ring</lring>
- <rring>Aqua Ring</rring>
- <back>$Idle-Back</back>
- <waist>Argute Belt</waist>
- <legs>Hagondes Pants</legs>
- <feet>Hagondes Sabots</feet>
- </set>
- <set name="Sublimation" baseset="Idle">
- <head>Scholar's M.board</head>
- <neck>Wiglen Gorget</neck>
- <lear>Savant's Earring</lear>
- <body>Argute Gown</body>
- </set>
- <set name="Engaged">
- <main lock="t" />
- <sub lock="t" />
- <range lock="t" />
- <hands>Yaoyotl Gloves</hands>
- <feet>Argute Loafers +2</feet>
- </set>
- <set name="WS">
- <hands>Yaoyotl Gloves</hands>
- <feet>Argute Loafers +2</feet>
- </set>
- <set name="Shattersoul" baseset="WS">
- <neck>Aife's Medal</neck>
- <rear>Psystorm Earring</rear>
- <hands>Yaoyotl Gloves</hands>
- <rring>Snow Ring</rring>
- <feet>Argute Loafers +2</feet>
- </set>
- <set name="Resting">
- <main>Chatoyant Staff</main>
- <sub>Ariesian Grip</sub>
- <ammo>Clarus Stone</ammo>
- <head>Goliard Chapeau</head>
- <neck>Grandiose Chain</neck>
- <lear>Antivenom Earring</lear>
- <rear>Moonshade Earring</rear>
- <hands>Serpentes Cuffs</hands>
- <body>$Idle-Body</body>
- <waist>Austerity Belt</waist>
- <legs>Sagacity Lappas</legs>
- </set>
- <set name="FastCast|Precast">
- <sub>Arbuda Grip</sub>
- <ammo>Hasty Pinion</ammo>
- <lear>Loquac. Earring</lear>
- <hands>Gendewitha Gages</hands>
- <lring>Prolix Ring</lring>
- <back>Swith Cape</back>
- <waist>Goading Belt</waist>
- <legs>Bokwus Slops</legs>
- <feet>Argute Loafers +2</feet>
- </set>
- <set name="DarkArts">
- <!-- body>Scholar's Gown</body -->
- </set>
- <set name="LightArts">
- <legs>Scholar's Pants</legs>
- </set>
- <set name="INT">
- <ammo>Snow Sachet</ammo>
- <head>Nahtirah Hat</head>
- <neck>Savant's Chain</neck>
- <lear>Lifestorm Earring</lear>
- <rear>Psystorm Earring</rear>
- <lring>Omega Ring</lring>
- <rring>Snow Ring</rring>
- <back>Refraction Cape</back>
- <waist>Argute Belt</waist>
- <feet>Argute Loafers +2</feet>
- </set>
- <set name="Enfeebling">
- <sub>Mephitis Grip</sub>
- <ammo>Hasty Pinion</ammo>
- <head>Nahtirah Hat</head>
- <neck>Eddy Necklace</neck>
- <lear>Lifestorm Earring</lear>
- <rear>Psystorm Earring</rear>
- <hands>Yaoyotl Gloves</hands>
- <rring>Mediator's Ring</rring>
- <back>Refraction Cape</back>
- <waist>Demonry Sash</waist>
- <feet>Argute Loafers +2</feet>
- </set>
- <set name="Enfeebling-BlackMagic" baseset="Enfeebling">
- <ammo>Snow Sachet</ammo>
- <rring>Snow Ring</rring>
- <waist>Wanion Belt</waist>
- </set>
- <set name="Enfeebling-WhiteMagic" baseset="Enfeebling">
- <ammo>Aqua Sachet</ammo>
- <rring>Aqua Ring</rring>
- <waist>Demonry Sash</waist>
- </set>
- <set name="ElementalMagic|Helix">
- <sub>Mephitis Grip</sub>
- <ammo>Savant's Treatise</ammo>
- <head>Hagondes Hat</head>
- <neck>Eddy Necklace</neck>
- <lear>Hecate's Earring</lear>
- <rear>Strophadic Earring</rear>
- <hands>Yaoyotl Gloves</hands>
- <lring>Omega Ring</lring>
- <rring>Snow Ring</rring>
- <back>Bookworm's Cape</back>
- <waist>Oneiros Sash</waist>
- <legs>Hagondes Pants</legs>
- <feet>Svnt. Loafers +2</feet>
- </set>
- <set name="DarkMagic">
- <sub>Arbuda Grip</sub>
- <ammo>Hasty Pinion</ammo>
- <head>Nahtirah Hat</head>
- <neck>Eddy Necklace</neck>
- <lear>Lifestorm Earring</lear>
- <rear>Psystorm Earring</rear>
- <body>Hedera Cotehardie</body>
- <hands>Gendewitha Gages</hands>
- <lring>Prolix Ring</lring>
- <rring>Mediator's Ring</rring>
- <back>Swith Cape</back>
- <waist>Goading Belt</waist>
- <legs>Bokwus Slops</legs>
- <feet>Argute Loafers +2</feet>
- </set>
- <set name="Stun" BaseSet="DarkMagic">
- <sub>Arbuda Grip</sub>
- <neck>Eddy Necklace</neck>
- <lear>Lifestorm Earring</lear>
- <rear>Psystorm Earring</rear>
- <feet>Argute Loafers +2</feet>
- </set>
- <set name="Impact" BaseSet="ElementalMagic">
- <head>Remove</head>
- <body>Twilight Cloak</body>
- </set>
- <set name="Drain" BaseSet="DarkMagic">
- <sub>Mephitis Grip</sub>
- <head>Appetence Crown</head>
- <rear>Hirudinea Earring</rear>
- <feet>Argute Loafers +2</feet>
- </set>
- <set name="MND">
- <ammo>Aqua Sachet</ammo>
- <neck>Savant's Chain</neck>
- <lear>Lifestorm Earring</lear>
- <rear>Psystorm Earring</rear>
- <lring>Omega Ring</lring>
- <rring>Aqua Ring</rring>
- <back>Refraction Cape</back>
- <waist>Argute Belt</waist>
- <feet>Argute Loafers +2</feet>
- </set>
- <set name="HealingMagic" baseset="MND">
- <sub>Curatio Grip</sub>
- <back>Altruistic Cape</back>
- </set>
- <set name="Cure" baseset="HealingMagic">
- <main>Arka IV</main>
- </set>
- <set name="DivineMagic">
- <ammo>Hasty Pinion</ammo>
- <sub>Mephitis Grip</sub>
- <neck>Eddy Necklace</neck>
- <lring>Omega Ring</lring>
- <rring>Mediator's Ring</rring>
- <back>Altruistic Cape</back>
- <waist>Argute Belt</waist>
- <feet>Argute Loafers +2</feet>
- </set>
- <set name="EnhancingMagic">
- <!-- Important for Phalanx Barspells and Embrava -->
- <sub>Fulcio Grip</sub>
- <ammo>Savant's Treatise</ammo>
- <head>Svnt. Bonnet +2</head>
- <neck>Enhancing Torque</neck>
- <waist>Siegel Sash</waist>
- <feet>Rubeus Boots</feet>
- </set>
- <set name="Stoneskin" baseset="EnhancingMagic" />
- <set name="Stormsurge" baseset="EnhancingMagic">
- <ammo>Hasty Pinion</ammo>
- <waist>Argute Belt</waist>
- <feet>Argute Loafers +2</feet>
- </set>
- <set name="SneakInvis">
- <ammo>Hasty Pinion</ammo>
- <back>Skulker's Cape</back>
- <feet>Argute Loafers +2</feet>
- </set>
- </group>
- <group name="Town" inherit="Mage">
- <set name="Idle|Engaged|EnhancingMagic">
- <feet>Desert Boots +1</feet>
- </set>
- </group>
- <group name="MACC" inherit="Stun">
- <set name="Idle|Stun">
- <main>Atinian Staff</main>
- </set>
- </group>
- <group name="Stun|Tojil" inherit="Mage">
- <set name="Idle|Engaged|EnhancingMagic">
- <!-- Here I Idle in stun gear to minimize lag -->
- <main>$Staff-Stun</main>
- <sub>Arbuda Grip</sub>
- <ammo>$Ammo</ammo>
- <head>Nahtirah Hat</head>
- <neck>$Idle-Neck</neck>
- <lear>Loquac. Earring</lear>
- <rear>Moonshade Earring</rear>
- <body>Hedera Cotehardie</body>
- <hands>Gendewitha Gages</hands>
- <lring>Prolix Ring</lring>
- <rring>Mediator's Ring</rring>
- <back>$Idle-Back</back>
- <waist>Argute Belt</waist>
- <legs>Bokwus Slops</legs>
- <feet>Argute Loafers +2</feet>
- </set>
- </group>
- <!-- group name="Melee|DD|Solo" inherit="Mage" load ="no">
- <set name="Engaged">
- <main>$Melee-Weapon</main>
- <sub>$Melee-Sub</sub>
- <neck>Asperity Necklace</neck>
- <lear>Bladeborn Earring</lear>
- <rear>Steelflash Earring</rear>
- <hands>Yaoyotl Gloves</hands>
- <lring>K'ayres Ring</lring>
- <rring>Mars's Ring</rring>
- <back>Rancorous Mantle</back>
- <waist>Windbuffet Belt</waist>
- <feet>Argute Loafers +2</feet>
- </set>
- <set name="Idle" baseset="Engaged">
- <rear>Moonshade Earring</rear>
- </set>
- <set name="WS">
- <neck>Aife's Medal</neck>
- <lear>Lifestorm Earring</lear>
- <hands>Yaoyotl Gloves</hands>
- <rring>Aqua Ring</rring>
- <feet>Argute Loafers +2</feet>
- </set>
- <set name="Shattersoul" baseset="WS">
- <neck>Aife's Medal</neck>
- <rear>Psystorm Earring</rear>
- <hands>Yaoyotl Gloves</hands>
- <rring>Snow Ring</rring>
- <feet>Argute Loafers +2</feet>
- </set>
- </group -->
- </sets>
- <rules>
- <if status = "Dead|Zoning">
- <cancelspell />
- <return />
- </if>
- <!-- Lock various slots when using particular gear. -->
- <if mode="OR" EquipMain="$Melee-Weapon" status="Engaged">
- <changelock slot="main|sub|range" when="All" lock="true" />
- </if>
- <if EquipLear="Reraise Earring">
- <changelock slot="lear" when="All" lock="true" />
- </if>
- <if EquipRear="Reraise Earring">
- <changelock slot="rear" when="All" lock="true" />
- </if>
- <if spell="autoset">
- <equip when="idle" set="Idle" />
- <equip when="resting" set="Resting" />
- <equip when="engaged" set="Engaged" />
- </if>
- <if buffactive="Sublimation: Activated" NotSpell="Sublimation">
- <equip when="aftercast" set="Sublimation" />
- </if>
- <elseif Spell="Sublimation" NotBuffActive="Sublimation*">
- <equip when="aftercast" set="Sublimation" />
- </elseif>
- <else>
- <equip when="aftercast" set="%Status" />
- </else>
- <if type="JobAbility">
- <if spell="Penury|Parsimony">
- <if buffactive="Light Arts|Addendum: White">
- <changespell spell="Penury" />
- </if>
- <elseif buffactive="Dark Arts|Addendum: Black">
- <changespell spell="Parsimony" />
- </elseif>
- </if>
- <elseif spell="Celerity|Alacrity">
- <if buffactive="Light Arts|Addendum: White">
- <changespell spell="Celerity" />
- </if>
- <elseif buffactive="Dark Arts|Addendum: Black">
- <changespell spell="Alacrity" />
- </elseif>
- </elseif>
- <elseif spell="Accession|Manifestation">
- <if buffactive="Light Arts|Addendum: White">
- <changespell spell="Accession" />
- </if>
- <elseif buffactive="Dark Arts|Addendum: Black">
- <changespell spell="Manifestation" />
- </elseif>
- </elseif>
- <elseif spell="Rapture|Ebullience">
- <if buffactive="Light Arts|Addendum: White">
- <changespell spell="Rapture" />
- </if>
- <elseif buffactive="Dark Arts|Addendum: Black">
- <changespell spell="Ebullience" />
- </elseif>
- </elseif>
- <elseif spell="Perpetuance|Immanence">
- <if buffactive="Light Arts|Addendum: White">
- <changespell spell="Perpetuance" />
- </if>
- <elseif buffactive="Dark Arts|Addendum: Black">
- <changespell spell="Immanence" />
- </elseif>
- </elseif>
- <elseif spell="Tranquility|Equanimity">
- <if buffactive="Light Arts|Addendum: White">
- <changespell spell="Tranquility" />
- </if>
- <elseif buffactive="Dark Arts|Addendum: Black">
- <changespell spell="Equanimity" />
- </elseif>
- </elseif>
- <elseif spell="Altruism|Focalization">
- <if buffactive="Light Arts|Addendum: White">
- <changespell spell="Altruism" />
- </if>
- <elseif buffactive="Dark Arts|Addendum: Black">
- <changespell spell="Focalization" />
- </elseif>
- </elseif>
- <elseif spell="Dark Arts">
- <equip set="DarkArts" />
- </elseif>
- <elseif spell="Light Arts">
- <equip set="LightArts" />
- </elseif>
- <elseif spell="Sublimation">
- <equip set="Sublimation" />
- </elseif>
- </if>
- <elseif type="*Magic">
- <if type="WhiteMagic">
- <if Skill="HealingMagic">
- <if spell="Cur*">
- <equip when="midcast" set="Cure" />
- </if>
- <else>
- <equip when="midcast" set="HealingMagic" />
- </else>
- </if>
- <elseif Skill="EnhancingMagic">
- <if spell="Embrava">
- <if NotBuffactive="Tabula Rasa">
- <addtochat color="4">!!!=== Tabula Rasa must be active ===!!!</addtochat>
- <cancelspell />
- <return />
- </if>
- <equip when="midcast" set="EnhancingMagic" />
- </if>
- <elseif spell="*storm">
- <equip when="midcast" set="Stormsurge" />
- </elseif>
- <elseif spell="Sneak">
- <if TargetType="self">
- <command when="midcast">cancel 71</command>
- <equip when="precast|midcast" set="SneakInvis" />
- </if>
- </elseif>
- <elseif spell="Invisible">
- <if TargetType="self">
- <equip when="precast|midcast" set="SneakInvis" />
- </if>
- </elseif>
- <else>
- <equip when="midcast" set="EnhancingMagic" />
- </else>
- </elseif>
- <elseif Skill="DivineMagic">
- <equip when="midcast" set="DivineMagic">
- <main>$Staff-%SpellElement</main>
- </equip>
- </elseif>
- <elseif Skill="EnfeeblingMagic">
- <equip when="midcast" set="Enfeebling-%Type">
- <main>$Staff-%SpellElement</main>
- </equip>
- </elseif>
- <equip when="precast" set="Precast" />
- <!-- Start Obi check -->
- <if advanced='("%SpellElement" = "%WeatherElement")'>
- <equip when="midcast">
- <back lock="yes">$DayWeather-Back</back>
- <waist lock="yes">$Obi-%WeatherElement</waist>
- </equip>
- <addtochat color="4">=== %Spell %Weather [ $DayWeather-Back $Obi-%WeatherElement equipped ] ===</addtochat>
- </if>
- <elseif advanced='("%SpellElement" = "%DayElement")'>
- <equip when="midcast">
- <back lock="yes">$DayWeather-Back</back>
- <waist lock="yes">$Obi-%DayElement</waist>
- </equip>
- <addtochat color="4">=== %Spell %Day [ $DayWeather-Back $Obi-%DayElement equipped ] ===</addtochat>
- </elseif>
- <else>
- <addtochat color="4">=== %Spell [ Standard Non-Obi waist equipped ] ===</addtochat>
- </else>
- <!-- End Obi Check -->
- </if>
- <elseif type="BlackMagic">
- <if skill="ElementalMagic">
- <if spell="Impact">
- <if MPLT="666" notbuffactive="Parsimony">
- <addtochat color="4">
- === Not Enough MP for Impact!!! ===
- </addtochat>
- <cancelspell />
- <return />
- </if>
- <else>
- <precastdelay delay="3" />
- <equip when="precast" set="Precast|Impact" />
- <equip when="midcast" set="ElementalMagic|Impact" />
- </else>
- </if>
- <elseif spell="*Helix">
- <equip when="midcast" set="Helix">
- <main>$Staff-%SpellElement</main>
- <waist>$Obi-%WeatherElement</waist>
- </equip>
- </elseif>
- <else>
- <if NotBuffActive="Addendum: Black|Enlightenment">
- <if Spell="Thunder V|Thunder IV" ><changespell Spell="Thunder III" /></if>
- <elseif Spell="Blizzard V|Blizzard IV"><changespell Spell="Blizzard III" /></elseif>
- <elseif Spell="Fire V|Fire IV" ><changespell Spell="Fire III" /></elseif>
- <elseif Spell="Aero V|Aero IV" ><changespell Spell="Aero III" /></elseif>
- <elseif Spell="Water V|Water IV" ><changespell Spell="Water III" /></elseif>
- <elseif Spell="Stone V|Stone IV" ><changespell Spell="Stone III" /></elseif>
- </if>
- <equip when="midcast" set="ElementalMagic">
- <main>$Staff-%SpellElement</main>
- </equip>
- </else>
- </if>
- <elseif Skill="EnfeeblingMagic">
- <equip when="midcast" set="Enfeebling-%Type">
- <main>$Staff-%SpellElement</main>
- </equip>
- </elseif>
- <elseif Skill="DarkMagic">
- <if spell="Drain*|Aspir*">
- <equip when="midcast" set="Drain">
- <main>$Staff-%SpellElement</main>
- </equip>
- </if>
- <elseif spell="Stun">
- <equip when="midcast" set="Stun">
- <main>$Staff-Stun</main>
- </equip>
- </elseif>
- <elseif spell="Tractor">
- <return />
- </elseif>
- <elseif spell="Kaustra">
- <if NotBuffactive="Tabula Rasa">
- <command>input /echo !!!=== Tabula Rasa must be active ===!!!</command>
- <cancelspell />
- <return />
- </if>
- <else>
- <equip when="midcast" set="DarkMagic">
- <main>$Staff-%SpellElement</main>
- </equip>
- </else>
- </elseif>
- <else>
- <equip when="midcast" set="DarkMagic">
- <main>$Staff-%SpellElement</main>
- </equip>
- </else>
- </elseif>
- <equip when="precast" set="Precast" />
- <!-- Start Obi check -->
- <if advanced='("%SpellElement" = "%WeatherElement")'>
- <equip when="midcast">
- <waist lock="yes">$Obi-%WeatherElement</waist>
- </equip>
- <addtochat color="4">=== %Spell %WeatherElement weather [ $Obi-%WeatherElement equipped ] ===</addtochat>
- </if>
- <elseif advanced='("%SpellElement" = "%DayElement")'>
- <equip when="midcast">
- <waist lock="yes">$Obi-%DayElement</waist>
- </equip>
- <addtochat color="4">=== %Spell %Day [ $Obi-%DayElement equipped ] ===</addtochat>
- </elseif>
- <else>
- <equip when="midcast">
- <waist lock="yes">$Nuke-Waist</waist>
- </equip>
- <addtochat color="4">=== %Spell %Day [ $Nuke-Waist equipped ] ===</addtochat>
- </else>
- <!-- End Obi Check -->
- </elseif>
- </elseif>
- <elseif type="WeaponSkill">
- <castdelay delay=".2" />
- <aftercastdelay delay="3" />
- <if spell="Shattersoul">
- <addtochat color="4">=== %Spell INT set equipped ===</addtochat>
- <equip set="Shattersoul" />
- </if>
- <elseif spell="Realmrazer">
- <addtochat color="4">=== %Spell MND set equipped ===</addtochat>
- <equip set="WS" />
- </elseif>
- <else>
- <addtochat color="4">=== %Spell MND set equipped ===</addtochat>
- <equip set="WS" />
- </else>
- </elseif>
- </rules>
- </spellcast>
Add Comment
Please, Sign In to add comment