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Smuggling skill Lotj

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Mar 4th, 2013
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  1. (OOC) Renok: Zak, what do you think about making the tax avoidance a 60 smuggling flat 15% tax savings?
  2.  
  3. (OOC) Renok: err feat
  4.  
  5. (OOC) *Zakattack: Hmmm
  6.  
  7. (OOC) Renok: Do taxes apply to the salesman bonus credits?
  8.  
  9. (OOC) *Zakattack: Couldn't tell you. I still think there needs to be a chance of failure/penalty.
  10.  
  11. (OOC) *Zakattack: Not sure what, though.
  12.  
  13. (OOC) Renok: Not sure how many would use it if its too bad. The penalty would be a feat slot
  14.  
  15. (OOC) *Zakattack: Maybe it has a chance to send an alert to the governing clan, like they have spies on the cargo pad, and then the governing clan can decide if it's a crime or not and the penalty to go with it.
  16.  
  17. (OOC) *Tyanna: Penalty could be something like you pay taxes and a half if you get caught?
  18.  
  19. (OOC) Renok: I dont like it being passive.
  20.  
  21. (OOC) Renok: I do think A lower, flat rate combined with salesman could be useful
  22.  
  23. (OOC) *Zakattack: I don't like it passive either, i guess.
  24.  
  25. (OOC) *Zakattack: I' starting to like tyanna's idea.
  26.  
  27. (OOC) *Tyanna: Or, how about something like "The local cargo master (or whatever you want to call him) has fined you * credits for trying to avoid taxes"?
  28.  
  29. (OOC) *Tyanna: It could be varied, depending on the value of cargo you're selling?
  30.  
  31. (OOC) Renok: Depending on stacking.....If you have saleman and sell for 2500 with 20%. Normally you get 2k. Say bonus is 15% so taxes is now 5% and you get 10% from salesman. if it stacks right you could get 2625 out of it instead of 2k.
  32.  
  33. (OOC) Renok: Its not just cargo though.
  34.  
  35. (OOC) *Tyanna: That was just what I was thinking for cargo. You could modify it for a vendor.
  36.  
  37. (OOC) *Zakattack: I know. If it's implemented I want it to apply to pawn shops as well.
  38.  
  39. (OOC) Renok: This is the name I want for it though....Creative accounting.
  40.  
  41. (OOC) Renok: Does anyone know if you pay extra taxes on your salesman bonus credits?
  42.  
  43. (OOC) *Zakattack: So, example. Smugsellcargo <ship name> <cargo> <amount> either you don't get caught and you make the extra money or you get caught and pay a fine.
  44.  
  45. (OOC) *Tyanna: So would it be smugsell <item> at a pawn shop with the same result?
  46.  
  47. (OOC) Renok: I would just pay taxes because its a known variable and easier to get ahead.
  48.  
  49. (OOC) *Zakattack: Smugsell <contraband> same effect
  50.  
  51. (OOC) *Zakattack: What level smuggling?
  52.  
  53. (OOC) Renok: skill or feat?
  54.  
  55. (OOC) *Zakattack: Also I think the vendor needs to have an echo so people in the room can see you're being shady.
  56.  
  57. (OOC) *Jaxx: Renok but it does..provide a variance and a good skillset to smuggling. And Zak I was thinking mid 50s for that skill/feat?
  58.  
  59. (OOC) *Zakattack: hmm. I say skill.
  60.  
  61. (OOC) Renok: 30 for skill 60 for feat
  62.  
  63. (OOC) *Zakattack: 30's a little low.
  64.  
  65. (OOC) Renok: actually 45.
  66.  
  67. (OOC) *Zakattack: I was thinking 55 but imm's can decide.
  68.  
  69. (OOC) Renok: Open enough to be used but not accessible by everyone.
  70.  
  71. (OOC) *Tyanna: Maybe an echo if you fail, or just all the time? If you're successfully cheating the planet for taxes wouldn't a skilled smuggler be able to do it without everyone in the room knowing?
  72.  
  73. (OOC) *Zakattack: Fair. I was just thinking the vendor would wink at you or something.
  74.  
  75. (OOC) Renok: Success gives no echo, except to the player.
  76.  
  77. (OOC) *Jaxx: Better to make it for fail and for like planetary governments it could be a precursor. RP hook there.
  78.  
  79. (OOC) *Zakattack: Meh ok.
  80.  
  81. (OOC) *Jaxx: I.E.: Why no, Mister Stormtrooper, I have no kriffing clue why I forgot to pay taxes on the goods on yer planet.
  82.  
  83. (OOC) Renok: Otherwise people will meta on your success and still arrest you.
  84.  
  85. (OOC) *Tyanna: Alert the governing clan as well, otherwise there's really no risk.
  86.  
  87. (OOC) *Tyanna: Spend some time in there Light, it's worth it.
  88.  
  89. (OOC) *Jaxx: Tyanna = like how tapdata alerts governing clans?
  90.  
  91. (OOC) Renok: 3 for each class to see max
  92.  
  93. (OOC) *Tyanna: Something like that, yes. For a fail, obviously.
  94.  
  95. (OOC) Renok: Someone has attempted to avoid taxes on planetname
  96.  
  97. (OOC) *Zakattack: Yeah but since it would start at 20% it'd be really hard to get the percent up and with a high chance of failure with a possible high penalty to boot.
  98.  
  99. (OOC) *Zakattack: Maybe a delayed alert.
  100.  
  101. (OOC) *Jaxx: Mm. Or a cred penalty to prevent the shopkeeper from alerting said authorities?
  102.  
  103. (OOC) *Tyanna: I would go automatic alert, unless you want to do something like "avoid cargo taxes" and "avoid shop taxes" then make it delayed, cause that narrows the search area somewhat.
  104.  
  105. (OOC) Renok: I lower max % increases the risk but a feat slot can mitigate it.
  106.  
  107. (OOC) *Tyanna: If you're going to have both skill and feat, a lower % max makes sense to me.
  108.  
  109. (OOC) Renok: I say output it to banklog, with the characters name perhaps
  110.  
  111. (OOC) *Zakattack: If it's delayed you as the smuggler can rest a little easier, but if you continue to fail they can narrow down your cargo route.
  112.  
  113. (OOC) *Tyanna: Makes sense to have some kind of record, as most planets will have cameras in those places. So you would at least see "Human male" or "A being in yada yada".
  114.  
  115. (OOC) *Zakattack: Do banklog's normally include names?
  116.  
  117. (OOC) *Tyanna: Yes, you can even search the banklog for a specific name.
  118.  
  119. (OOC) *Zakattack: ok. So we have a 45-55 skill for smuggling that avoids taxes in both pawn shops and cargo pads, it's not passive, and failure results in...?
  120.  
  121. (OOC) *Tyanna: Both a cred penalty and delay alert to the governing clan?
  122.  
  123. (OOC) *Zakattack: Both?
  124.  
  125. (OOC) Renok: Alert can get real annoying for the clan though.
  126.  
  127. (OOC) *Tyanna: That's true.
  128.  
  129. (OOC) *Zakattack: Good point
  130.  
  131. (OOC) Renok: Cred penalty banklog and a cooldown
  132.  
  133. (OOC) *Tyanna: How long of a cooldown, tho?
  134.  
  135. (OOC) *Zakattack: hmm cooldown
  136.  
  137. (OOC) Renok: cooldown. pay a fine to reset the cooldown?
  138.  
  139. (OOC) *Tyanna: You could do that. A cooldown would prevent spammage, mostly.
  140.  
  141. (OOC) *Zakattack: How does the banklog describe the victim? Ship name?
  142.  
  143. (OOC) *Zakattack: How should it... rather
  144.  
  145. (OOC) Renok: race gender and ship name
  146.  
  147. (OOC) Renok: that way a good smuggler can disguise.and.renameship?
  148.  
  149. (OOC) Renok: actually add restring if.they are using one as well.
  150.  
  151. (OOC) *Tyanna: Anyone can renameship. So the banklog would show the disguised race/gender instead of the real one?
  152.  
  153. (OOC) *Zakattack: yes.
  154.  
  155. (OOC) *Tyanna: I like that.
  156.  
  157. (OOC) *Zakattack: me too.
  158.  
  159. (OOC) *Zakattack: ok. So we have a 45-55 skill for smuggling that avoids taxes in both pawn shops and cargo pads, it's not passive, and failure results in a cred penalty that goes in the governing clans bank log as a "fine collected" with the race, gender and shipname, a
  160.  
  161. (OOC) *Zakattack: a cooldown.
  162.  
  163. (OOC) *Zakattack: along with*
  164.  
  165. (OOC) *Zakattack: and disguise fools the banklog entry. All good?
  166.  
  167. (OOC) *Tyanna: Could we spread that one more to include vendors? Cause you pay taxes every time you collect your credits, and sometimes it's a pretty hefty slice.
  168.  
  169. (OOC) Renok: I say cooldown for failure. The cred penalty to.the governing clan can reset the cooldown.
  170.  
  171. (OOC) Renok: Ie you fail. 10 min cooldown. wait or pay fine?
  172.  
  173. (OOC) *Zakattack: So if you can't afford the fine you get a cooldown?
  174.  
  175. (OOC) Renok: actually...failure. cooldown and pay full tax rate. fine would reset cd, but still log it all
  176.  
  177. (OOC) *Tyanna: You pay it, and it gives you something like "You pay the government * credits for avoiding taxes." and your name is added to the banklog.
  178.  
  179. (OOC) *Zakattack: Ok.
  180.  
  181. (OOC) Renok: No the fine is optional.
  182.  
  183. (OOC) *Tyanna: race/gender/shipname, that is.
  184.  
  185. (OOC) *Tyanna: That's what I meant, Renok. If you pay the fine.
  186.  
  187. (OOC) Renok: Either pay the fine or take the cooldown
  188.  
  189. (OOC) Renok: Yeah
  190.  
  191. (OOC) *Zakattack: Good brainstorm guys.
  192.  
  193. (OOC) *Tyanna: I would think that if you fail, you have to pay the original taxes.
  194.  
  195. (OOC) *Zakattack: No, more than the original taxes
  196.  
  197. (OOC) Renok: yes. Original tax is paid and you get a cd. pay a fine.to remove cd
  198.  
  199. (OOC) *Zakattack: Coolio.
  200.  
  201. (OOC) *Tyanna: That makes sense. And it's logged either way.
  202.  
  203. (OOC) Renok: yes. And make the cd 30-60 minutes.
  204.  
  205. (OOC) *Tyanna: I would go with maybe 10 for the first offense? If you regularly try and fail on that planet, it ups the cd? Could that be done?
  206.  
  207. (OOC) Renok: well The problem could be that a cargo route takes 10 minutes.
  208.  
  209. (OOC) *Tyanna: True, but we're not just talking about cargo.
  210.  
  211. (OOC) Renok: A long cd would encourage paying the fine.
  212.  
  213. (OOC) Renok: Oh ya.
  214.  
  215. (OOC) *Tyanna: What I meant was..if you try and fail the first time, it's 10 min or so many creds. The next time, it gets higher. Maybe a max of 60 min or a higher cred penalty.
  216.  
  217. (OOC) *Tyanna: Sort of the opposite of what you get in experience points when you're learning a skill.
  218.  
  219. (OOC) Renok: Bank log would like Renok failed to pay all taxes owed for selling a small ring.
  220.  
  221. (OOC) Renok: Renok has paid backtaxes for selling a small ring.
  222.  
  223. (OOC) *Tyanna: Tax failure - Jawa male/Brainstorm
  224.  
  225. (OOC) Renok: actually scratch that
  226.  
  227. (OOC) Renok: since you pay the full amount would say attempted to pay less than full taxes.
  228.  
  229. (OOC) *Tyanna: That's kinda wordy for a banklog.
  230.  
  231. (OOC) Renok: I never read one
  232.  
  233. (NEWBIE) *Quicksilver: There's a word minimum
  234.  
  235. (OOC) *Tyanna: For withdraw.
  236.  
  237. (OOC) *Zakattack: I have to go guys, but NIce brainstorm. See ya.
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