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  1. Nihilego @ Grassy Seed
  2. Ability: Beast Boost
  3. Level: 50
  4. EVs: 76 HP / 172 Def / 4 SpD
  5. Quiet Nature
  6. IVs: 0 Atk / 0 Spe
  7. - Power Gem
  8. - Acid Spray
  9. - Trick Room
  10. - Protect
  11. Stole this spread from a smogon player, but lives through jolly, banded chomp's eq 100% of the time as long as grassy terrain is up. Acid Spray is to support special attackers like p2, milotic, and itself. Unexpected trick room user, so it's not likely going to get faked out in game 1. Also, once beast boost gets going everything snowballs way too hard for the opponent.
  12.  
  13. Tapu Bulu @ Leftovers
  14. Ability: Grassy Surge
  15. Level: 50
  16. EVs: 252 HP / 56 Atk / 84 Def / 116 SpD
  17. Brave Nature
  18. - Horn Leech
  19. - Rock Slide
  20. - Leech Seed
  21. - Protect
  22. The glue of the team. Lives pelipper's hurricane 7/8 times, and lives jolly chomp's poison jab 43.7% of the time (100% for both adamant and jolly if chomp gets hit with intimidate). I prefer leech seed to sub as it provides passive healing and helps stall the round timer if you need it, giving you an optional wincon in bo3. Otherwise horn leech for longevity, and rock slide to fish for flinches in trick room.
  23.  
  24. Porygon2 @ Eviolite
  25. Ability: Download
  26. Level: 50
  27. Shiny: Yes
  28. EVs: 252 HP / 84 Def / 172 SpD
  29. Modest Nature
  30. IVs: 0 Atk / 0 Spe
  31. - Trick Room
  32. - Recover
  33. - Ice Beam
  34. - Thunderbolt
  35. Will kill chomp with +1 ice beam if not assvest/sash chomps. Otherwise standard p2.
  36.  
  37. Milotic (F) @ Wiki Berry
  38. Ability: Competitive
  39. Level: 50
  40. Shiny: Yes
  41. EVs: 252 HP / 76 Def / 180 SpD
  42. Calm Nature
  43. IVs: 0 Atk / 20 Spe
  44. - Scald
  45. - Ice Beam
  46. - Hidden Power [Grass]
  47. - Protect
  48. Best troll ever. Lives through jolly chomp's tectonic rage, and has a 44% chance of living adamant chomp's tr, guaranteed if arcanine switches in/leads; also lives timid LO koko's tbolt and procs the berry. Also this deters intimidators because of competitive, and doesn't care about snarl as it gets a +1 boost off it, and since the best initmidator is Arcanine they probably won't bring it. Carries HP Grass as a second way of surprising gastrodon and deterring it from showing up in g2/3. So it offers a subtle way of influencing your opponents choices. Opted out of recover as it didn't do as much as I wanted and with the 50% berry, it seemed like overkill.
  49.  
  50. Garchomp @ Groundium Z
  51. Ability: Rough Skin
  52. Level: 50
  53. Shiny: Yes
  54. EVs: 124 HP / 196 Atk / 188 SpD
  55. Brave Nature
  56. IVs: 0 Spe
  57. - Earthquake
  58. - Fire Fang
  59. - Poison Jab
  60. - Protect
  61. Brave to underspeed chomps in tr, and a few other things. Otherwise pretty standard chomp moveset. Guarantees ohkos on arcanine/muk after intimidate with tectonic rage. Lives through Timid ninetails freeze-dry and ~1/3 of the time Blizzard. Also lives through Modest LO koko's hp ice and max SpA lele's moonblast if no LO is involved. Also has a chance of living the showdown standard specs fini's moonblast 3/8 time, unfortunately it speed ties in and out of trick room; granted I think most fini's are trying to speed creep each other so it'd outspeed in trick room and have an 84% chance to 2hko with poison jab.
  62.  
  63. Arcanine @ Firium Z
  64. Ability: Intimidate
  65. Level: 50
  66. Shiny: Yes
  67. EVs: 252 HP / 252 Atk / 4 SpD
  68. Brave Nature
  69. IVs: 0 Spe
  70. - Flare Blitz
  71. - Extreme Speed
  72. - Roar
  73. - Protect
  74. Roar is there to stop Extreme memeboost teams (eevee teams) otherwise espeed to kill sashed things after they're down to their sash, and flare blitz to ruin kartana and celesteela's day. Firium z because it makes sure that celesteela goes down regardless of physical bulk, or more likely other intimidate mons. I'm in the process of optimizing this spread, as I think I can get away with cutting some attack and placing it into bulk. Didn't like Snarl as much since it only outspeeds in TR, and I wanted a way to deal with memeboost teams.
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