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- variables:
- {1.%player%} = false
- {2.%player%} = false
- {3.%player%} = false
- {4.%player%} = false
- {5.%player%} = false
- {6.%player%} = false
- {7.%player%} = false
- {8.%player%} = false
- {9.%player%} = false
- on first join:
- set {1.%player%} to true
- command /lvl1:
- trigger:
- set {1.%player%} to true
- set {2.%player%} to false
- set {3.%player%} to false
- set {4.%player%} to false
- set {5.%player%} to false
- set {6.%player%} to false
- set {7.%player%} to false
- set {8.%player%} to false
- set {9.%player%} to false
- command /lvl2:
- trigger:
- set {2.%player%} to true
- set {1.%player%} to false
- set {3.%player%} to false
- set {4.%player%} to false
- set {5.%player%} to false
- set {6.%player%} to false
- set {7.%player%} to false
- set {8.%player%} to false
- set {9.%player%} to false
- command /lvl3:
- trigger:
- set {3.%player%} to true
- set {2.%player%} to false
- set {1.%player%} to false
- set {4.%player%} to false
- set {5.%player%} to false
- set {6.%player%} to false
- set {7.%player%} to false
- set {8.%player%} to false
- set {9.%player%} to false
- command /lvl4:
- trigger:
- set {4.%player%} to true
- set {2.%player%} to false
- set {3.%player%} to false
- set {1.%player%} to false
- set {5.%player%} to false
- set {6.%player%} to false
- set {7.%player%} to false
- set {8.%player%} to false
- set {9.%player%} to false
- command /lvl5:
- trigger:
- set {5.%player%} to true
- set {2.%player%} to false
- set {3.%player%} to false
- set {4.%player%} to false
- set {1.%player%} to false
- set {6.%player%} to false
- set {7.%player%} to false
- set {8.%player%} to false
- set {9.%player%} to false
- command /lvl6:
- trigger:
- set {6.%player%} to true
- set {2.%player%} to false
- set {3.%player%} to false
- set {4.%player%} to false
- set {5.%player%} to false
- set {1.%player%} to false
- set {7.%player%} to false
- set {8.%player%} to false
- set {9.%player%} to false
- command /lvl7:
- trigger:
- set {7.%player%} to true
- set {2.%player%} to false
- set {3.%player%} to false
- set {4.%player%} to false
- set {5.%player%} to false
- set {6.%player%} to false
- set {1.%player%} to false
- set {8.%player%} to false
- set {9.%player%} to false
- command /lvl8:
- trigger:
- set {8.%player%} to true
- set {2.%player%} to false
- set {3.%player%} to false
- set {4.%player%} to false
- set {5.%player%} to false
- set {6.%player%} to false
- set {7.%player%} to false
- set {1.%player%} to false
- set {9.%player%} to false
- command /lvl9:
- trigger:
- set {9.%player%} to true
- set {2.%player%} to false
- set {3.%player%} to false
- set {4.%player%} to false
- set {5.%player%} to false
- set {6.%player%} to false
- set {7.%player%} to false
- set {8.%player%} to false
- set {1.%player%} to false
- on mine of stone:
- cancel event
- command /monety:
- trigger:
- send "&aMonety %{wykopanystone::%player%}%"
- on mine of stone:
- if {1.%player%} is true:
- add 1 to {wykopanystone::%player%}
- send "&c+1"
- if {2.%player%} is true:
- add 2 to {wykopanystone::%player%}
- send "&c+2"
- if {3.%player%} is true:
- add 3 to {wykopanystone::%player%}
- send "&c+3"
- if {4.%player%} is true:
- add 4 to {wykopanystone::%player%}
- send "&c+4"
- if {5.%player%} is true:
- add 5 to {wykopanystone::%player%}
- send "&c+5"
- if {6.%player%} is true:
- add 6 to {wykopanystone::%player%}
- send "&c+6"
- if {7.%player%} is true:
- add 7 to {wykopanystone::%player%}
- send "&c+7"
- if {8.%player%} is true:
- add 8 to {wykopanystone::%player%}
- send "&c+8"
- if {9.%player%} is true:
- add 9 to {wykopanystone::%player%}
- send "&c+9"
- command /staty:
- trigger:
- open chest with 6 rows named "&4&lStatystki" to player
- wait 4 tick
- format slot 0 of player with 1 of green glass named "&4&LStatystyki" to be unstealable
- format slot 1 of player with 1 of green glass named "&4&LStatystyki" to be unstealable
- format slot 2 of player with 1 of green glass named "&4&LStatystyki" to be unstealable
- format slot 3 of player with 1 of green glass named "&4&LStatystyki" to be unstealable
- format slot 4 of player with 1 of green glass named "&4&LStatystyki" to be unstealable
- format slot 5 of player with 1 of green glass named "&4&LStatystyki" to be unstealable
- format slot 6 of player with 1 of green glass named "&4&LStatystyki" to be unstealable
- format slot 7 of player with 1 of green glass named "&4&LStatystyki" to be unstealable
- format slot 8 of player with 1 of green glass named "&4&LStatystyki" to be unstealable
- format slot 9 of player with 1 of green glass named "&4&LStatystyki" to be unstealable
- format slot 10 of player with 1 of red glass named "&4&LStatystyki" to be unstealable
- format slot 11 of player with 1 of red glass named "&4&LStatystyki" to be unstealable
- format slot 12 of player with 1 of red glass named "&4&LStatystyki" to be unstealable
- format slot 14 of player with 1 of red glass named "&4&LStatystyki" to be unstealable
- format slot 15 of player with 1 of red glass named "&4&LStatystyki" to be unstealable
- format slot 16 of player with 1 of red glass named "&4&LStatystyki" to be unstealable
- format slot 17 of player with 1 of green glass named "&4&LStatystyki" to be unstealable
- format slot 18 of player with 1 of green glass named "&4&LStatystyki" to be unstealable
- format slot 19 of player with 1 of red glass named "&4&LStatystyki" to be unstealable
- format slot 20 of player with 1 of red glass named "&4&LStatystyki" to be unstealable
- format slot 21 of player with 1 of red glass named "&4&LStatystyki" to be unstealable
- format slot 23 of player with 1 of red glass named "&4&LStatystyki" to be unstealable
- format slot 24 of player with 1 of red glass named "&4&LStatystyki" to be unstealable
- format slot 25 of player with 1 of red glass named "&4&LStatystyki" to be unstealable
- format slot 26 of player with 1 of green glass named "&4&LStatystyki" to be unstealable
- format slot 27 of player with 1 of green glass named "&4&LStatystyki" to be unstealable
- format slot 28 of player with 1 of red glass named "&4&LStatystyki" to be unstealable
- format slot 29 of player with 1 of red glass named "&4&LStatystyki" to be unstealable
- format slot 33 of player with 1 of red glass named "&4&LStatystyki" to be unstealable
- format slot 34 of player with 1 of red glass named "&4&LStatystyki" to be unstealable
- format slot 35 of player with 1 of green glass named "&4&LStatystyki" to be unstealable
- format slot 36 of player with 1 of green glass named "&4&LStatystyki" to be unstealable
- format slot 37 of player with 1 of red glass named "&4&LStatystyki" to be unstealable
- format slot 38 of player with 1 of red glass named "&4&LStatystyki" to be unstealable
- format slot 39 of player with 1 of red glass named "&4&LStatystyki" to be unstealable
- format slot 41 of player with 1 of red glass named "&4&LStatystyki" to be unstealable
- format slot 42 of player with 1 of red glass named "&4&LStatystyki" to be unstealable
- format slot 43 of player with 1 of red glass named "&4&LStatystyki" to be unstealable
- format slot 44 of player with 1 of green glass named "&4&LStatystyki" to be unstealable
- format slot 45 of player with 1 of green glass named "&4&LStatystyki" to be unstealable
- format slot 46 of player with 1 of green glass named "&4&LStatystyki" to be unstealable
- format slot 47 of player with 1 of green glass named "&4&LStatystyki" to be unstealable
- format slot 48 of player with 1 of green glass named "&4&LStatystyki" to be unstealable
- format slot 49 of player with 1 of green glass named "&4&LStatystyki" to be unstealable
- format slot 50 of player with 1 of green glass named "&4&LStatystyki" to be unstealable
- format slot 51 of player with 1 of green glass named "&4&LStatystyki" to be unstealable
- format slot 52 of player with 1 of green glass named "&4&LStatystyki" to be unstealable
- format slot 53 of player with 1 of green glass named "&4&LStatystyki" to be unstealable
- format slot 30 of player with 1 of stone named "&4&lWykopanego kamienia" with lore "&4&lWykopales: %{wykopanystone::%player%}% kamienia!" to be unstealable
- format slot 13 of player with 1 of player head named "&4&lGraczy online:" with lore "&9&lObecnie jest %number of all players% graczy!" to be unstealable
- on walking on diamond block:
- add 1 diamond helmet of protection 4 and unbreaking 3 named "&eZestaw &aStartowy" to player
- add 1 diamond chestplate of protection 4 and unbreaking 3 named "&eZestaw &aStartowy" to player
- add 1 diamond leggings of protection 4 and unbreaking 3 named "&eZestaw &aStartowy" to player
- add 1 diamond boots of protection 4 and unbreaking 3 named "&eZestaw &aStartowy" to player
- add 1 diamond sword of sharpness 5 and fire aspect 2 named "&cZestaw Startowy" to player
- add 64 cobblestone to player
- send "&fDostales Zestaw Startowy"
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