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OpenBroadcast log

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May 21st, 2014
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  1. 22:42:23: Open Broadcaster Software v0.624b - 64bit ( ^ω^)
  2. 22:42:23: -------------------------------
  3. 22:42:23: CPU Name: Intel(R) Core(TM) i7-4810MQ CPU @ 2.80GHz
  4. 22:42:23: CPU Speed: 2793MHz
  5. 22:42:23: Physical Memory: 16303MB Total, 12689MB Free
  6. 22:42:23: stepping id: 3, model 60, family 6, type 0, extmodel 1, extfamily 0, HTT 1, logical cores 8, total cores 4
  7. 22:42:23: monitor 1: pos={0, 0}, size={1920, 1080}
  8. 22:42:23: Windows Version: 6.1 Build 7601 S
  9. 22:42:23: Aero is Disabled
  10. 22:42:23: -------------------------------
  11. 22:42:23: OBS Modules:
  12. 22:42:23: Base Address Module
  13. 22:42:23: 000000003F760000 OBS.exe
  14. 22:42:23: 00000000E5B50000 OBSApi.dll
  15. 22:42:23: 00000000F0000000 DShowPlugin.dll
  16. 22:42:23: 00000000EFFA0000 GraphicsCapture.dll
  17. 22:42:23: 00000000EBCE0000 NoiseGate.dll
  18. 22:42:23: 00000000EBCB0000 PSVPlugin.dll
  19. 22:42:23: ------------------------------------------
  20. 22:42:23: Adapter 1
  21. 22:42:23: Video Adapter: NVIDIA GeForce GTX 870M
  22. 22:42:23: Video Adapter Dedicated Video Memory: 2065498112
  23. 22:42:23: Video Adapter Shared System Memory: 3984355328
  24. 22:42:23: Video Adapter Output 1: pos={0, 0}, size={1920, 1080}, attached=true
  25. 22:42:23: ------------------------------------------
  26. 22:42:23: Adapter 2
  27. 22:42:23: Video Adapter: NVIDIA GeForce GTX 870M
  28. 22:42:23: Video Adapter Dedicated Video Memory: 2065498112
  29. 22:42:23: Video Adapter Shared System Memory: 3984355328
  30. 22:42:23: =====Stream Start: 2014-05-21, 22:42:23===============================================
  31. 22:42:23: Multithreaded optimizations: On
  32. 22:42:23: Base resolution: 3840x2160
  33. 22:42:23: Output resolution: 3840x2160
  34. 22:42:23: ------------------------------------------
  35. 22:42:23: Nvidia optimus detected, second adapter selected, ignoring useless second adapter, I guess.
  36. 22:42:23: Loading up D3D10 on NVIDIA GeForce GTX 870M (Adapter 1)...
  37. 22:42:23: ------------------------------------------
  38. 22:42:23: Audio Format: 48000 Hz
  39. 22:42:23: ------------------------------------------
  40. 22:42:23: Audio Channels: 2 Ch
  41. 22:42:23: Playback device Default
  42. 22:42:23: ------------------------------------------
  43. 22:42:23: Using desktop audio input: Speakers (Realtek High Definition Audio)
  44. 22:42:23: Global Audio time adjust: 0
  45. 22:42:23: ------------------------------------------
  46. 22:42:23: Audio Encoding: AAC
  47. 22:42:23: bitrate: 320
  48. 22:42:23: Using graphics capture
  49. 22:42:23: Trying to hook process: Dolphin.exe
  50. 22:42:23: Scene buffering time set to 700
  51. 22:42:23: ------------------------------------------
  52. 22:42:23: Video Encoding: x264
  53. 22:42:23: fps: 60
  54. 22:42:23: width: 3840, height: 2160
  55. 22:42:23: preset: veryfast
  56. 22:42:23: profile: high
  57. 22:42:23: keyint: 250
  58. 22:42:23: CBR: yes
  59. 22:42:23: CFR: yes
  60. 22:42:23: max bitrate: 1000
  61. 22:42:23: buffer size: 1000
  62. 22:42:23: ------------------------------------------
  63. 22:42:23: SharedTexCapture hooked
  64. 22:43:01: Total frames encoded: 2161, total frames duplicated: 2089 (96.67%)
  65. 22:43:01: Number of frames skipped due to encoder lag: 2089 (96.67%)
  66. 22:43:01: Total frames rendered: 81, number of late frames: 1 (1.23%) (it's okay for some frames to be late)
  67. 22:43:01:
  68. 22:43:01: Profiler time results:
  69. 22:43:01:
  70. 22:43:01: ==============================================================
  71. 22:43:01: video thread frame - [100%] [avg time: 0.464 ms] [children: 81.9%] [unaccounted: 18.1%]
  72. 22:43:01: | scene->Preprocess - [0.216%] [avg time: 0.001 ms]
  73. 22:43:01: | GPU download and conversion - [81.7%] [avg time: 0.379 ms] [children: 90.7%] [unaccounted: -9.05%]
  74. 22:43:01: | | flush - [55.8%] [avg time: 0.259 ms]
  75. 22:43:01: | | CopyResource - [34.5%] [avg time: 0.16 ms]
  76. 22:43:01: | | conversion to 4:2:0 - [0.431%] [avg time: 0.002 ms]
  77. 22:43:01: Convert444Threads - [100%] [avg time: 5.571 ms] [children: 99.9%] [unaccounted: 0.126%]
  78. 22:43:01: | Convert444toNV12 - [99.9%] [avg time: 5.564 ms]
  79. 22:43:01: encoder thread frame - [100%] [avg time: 17.119 ms] [children: 0.0993%] [unaccounted: 99.9%]
  80. 22:43:01: | sending stuff out - [0.0993%] [avg time: 0.017 ms]
  81. 22:43:01: ==============================================================
  82. 22:43:01:
  83. 22:43:01:
  84. 22:43:01: Profiler CPU results:
  85. 22:43:01:
  86. 22:43:01: ==============================================================
  87. 22:43:01: video thread frame - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  88. 22:43:01: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  89. 22:43:01: | GPU download and conversion - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  90. 22:43:01: | | flush - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  91. 22:43:01: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 0]
  92. 22:43:01: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 0]
  93. 22:43:01: Convert444Threads - [cpu time: avg 3.9 ms, total 249.6 ms] [avg calls per frame: 2]
  94. 22:43:01: | Convert444toNV12 - [cpu time: avg 3.9 ms, total 249.6 ms] [avg calls per frame: 2]
  95. 22:43:01: encoder thread frame - [cpu time: avg 11.639 ms, total 24663.8 ms] [avg calls per frame: 1]
  96. 22:43:01: | sending stuff out - [cpu time: avg 0.007 ms, total 15.6 ms] [avg calls per frame: 1]
  97. 22:43:01: ==============================================================
  98. 22:43:01:
  99. 22:43:01: =====Stream End: 2014-05-21, 22:43:01=================================================
  100. 22:43:29: CUDA loaded successfully
  101. 22:43:29: 1 CUDA capable devices found
  102. 22:43:29: [ GPU #0 - < GeForce GTX 870M > has Compute SM 3.0, NVENC Available ]
  103. 22:43:55: =====Stream Start: 2014-05-21, 22:43:55===============================================
  104. 22:43:55: Multithreaded optimizations: On
  105. 22:43:55: Base resolution: 3840x2160
  106. 22:43:55: Output resolution: 3840x2160
  107. 22:43:55: ------------------------------------------
  108. 22:43:55: Nvidia optimus detected, second adapter selected, ignoring useless second adapter, I guess.
  109. 22:43:55: Loading up D3D10 on NVIDIA GeForce GTX 870M (Adapter 1)...
  110. 22:43:55: ------------------------------------------
  111. 22:43:55: Audio Format: 48000 Hz
  112. 22:43:55: ------------------------------------------
  113. 22:43:55: Audio Channels: 2 Ch
  114. 22:43:55: Playback device Default
  115. 22:43:55: ------------------------------------------
  116. 22:43:55: Using desktop audio input: Speakers (Realtek High Definition Audio)
  117. 22:43:55: Global Audio time adjust: 0
  118. 22:43:55: ------------------------------------------
  119. 22:43:55: Audio Encoding: AAC
  120. 22:43:55: bitrate: 320
  121. 22:43:55: Using graphics capture
  122. 22:43:55: Trying to hook process: Dolphin.exe
  123. 22:43:55: Scene buffering time set to 700
  124. 22:43:55: ------------------------------------------
  125. 22:43:55: Video Encoding: x264
  126. 22:43:55: fps: 60
  127. 22:43:55: width: 3840, height: 2160
  128. 22:43:55: preset: veryfast
  129. 22:43:55: profile: high
  130. 22:43:55: keyint: 250
  131. 22:43:55: CBR: yes
  132. 22:43:55: CFR: yes
  133. 22:43:55: max bitrate: 10000
  134. 22:43:55: buffer size: 10000
  135. 22:43:55: ------------------------------------------
  136. 22:43:55: SharedTexCapture hooked
  137. 22:44:30: Total frames encoded: 1455, total frames duplicated: 1383 (95.05%)
  138. 22:44:30: Number of frames skipped due to encoder lag: 1383 (95.05%)
  139. 22:44:30: Total frames rendered: 80, number of late frames: 0 (0.00%) (it's okay for some frames to be late)
  140. 22:44:30:
  141. 22:44:30: Profiler time results:
  142. 22:44:30:
  143. 22:44:30: ==============================================================
  144. 22:44:30: video thread frame - [100%] [avg time: 0.467 ms] [children: 84.6%] [unaccounted: 15.4%]
  145. 22:44:30: | scene->Preprocess - [0.214%] [avg time: 0.001 ms]
  146. 22:44:30: | GPU download and conversion - [84.4%] [avg time: 0.394 ms] [children: 131%] [unaccounted: -47.1%]
  147. 22:44:30: | | flush - [47.5%] [avg time: 0.222 ms]
  148. 22:44:30: | | CopyResource - [83.5%] [avg time: 0.39 ms]
  149. 22:44:30: | | conversion to 4:2:0 - [0.428%] [avg time: 0.002 ms]
  150. 22:44:30: Convert444Threads - [100%] [avg time: 6.072 ms] [children: 99.9%] [unaccounted: 0.0988%]
  151. 22:44:30: | Convert444toNV12 - [99.9%] [avg time: 6.066 ms]
  152. 22:44:30: encoder thread frame - [100%] [avg time: 23.5 ms] [children: 0.136%] [unaccounted: 99.9%]
  153. 22:44:30: | sending stuff out - [0.136%] [avg time: 0.032 ms]
  154. 22:44:30: ==============================================================
  155. 22:44:30:
  156. 22:44:30:
  157. 22:44:30: Profiler CPU results:
  158. 22:44:30:
  159. 22:44:30: ==============================================================
  160. 22:44:30: video thread frame - [cpu time: avg 0.195 ms, total 15.6 ms] [avg calls per frame: 1]
  161. 22:44:30: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
  162. 22:44:30: | GPU download and conversion - [cpu time: avg 0.195 ms, total 15.6 ms] [avg calls per frame: 1]
  163. 22:44:30: | | flush - [cpu time: avg 0.195 ms, total 15.6 ms] [avg calls per frame: 1]
  164. 22:44:30: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 0]
  165. 22:44:30: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 0]
  166. 22:44:30: Convert444Threads - [cpu time: avg 4.529 ms, total 280.801 ms] [avg calls per frame: 2]
  167. 22:44:30: | Convert444toNV12 - [cpu time: avg 4.529 ms, total 280.801 ms] [avg calls per frame: 2]
  168. 22:44:30: encoder thread frame - [cpu time: avg 10.952 ms, total 15475.3 ms] [avg calls per frame: 1]
  169. 22:44:30: | sending stuff out - [cpu time: avg 0.033 ms, total 46.8 ms] [avg calls per frame: 1]
  170. 22:44:30: ==============================================================
  171. 22:44:30:
  172. 22:44:30: =====Stream End: 2014-05-21, 22:44:30=================================================
  173.  
  174.  
  175. Last game capture log:
  176. 2014-05-21, 22:42:23: we're booting up:
  177. 22:42:23: CaptureThread: attached to process Dolphin.exe
  178. 22:42:23: DXGI Present
  179. 22:42:23: GL Present
  180. 22:42:23: (half life scientist) everything.. seems to be in order
  181. 22:42:23: DXGI: Found D3D 11
  182. 22:42:23: setting up d3d11 data
  183. 22:42:23: ---------------------- Cleared D3D11 Capture ----------------------
  184. 22:42:23: found dxgi format (dx11) of: 28, size: {1920, 1080}, multisampled: false
  185. 22:42:23: DoD3D11Hook: success
  186. 22:42:23: successfully capturing d3d11 frames via GPU
  187. 22:43:01: stop requested, terminating d3d11 capture
  188. 22:43:01: ---------------------- Cleared D3D11 Capture ----------------------
  189. 22:43:01: ---------------------- Cleared D3D11 Capture ----------------------
  190. 22:43:01: DXGI: Found D3D 11
  191. 22:43:01: setting up d3d11 data
  192. 22:43:01: ---------------------- Cleared D3D11 Capture ----------------------
  193. 22:43:01: found dxgi format (dx11) of: 28, size: {638, 480}, multisampled: false
  194. 22:43:52: ---------------------- Cleared D3D11 Capture ----------------------
  195. 22:43:52: DXGI: Found D3D 11
  196. 22:43:52: setting up d3d11 data
  197. 22:43:52: ---------------------- Cleared D3D11 Capture ----------------------
  198. 22:43:52: found dxgi format (dx11) of: 28, size: {656, 525}, multisampled: false
  199. 22:43:52: ---------------------- Cleared D3D11 Capture ----------------------
  200. 22:43:52: DXGI: Found D3D 11
  201. 22:43:52: setting up d3d11 data
  202. 22:43:52: ---------------------- Cleared D3D11 Capture ----------------------
  203. 22:43:52: found dxgi format (dx11) of: 28, size: {1920, 1080}, multisampled: false
  204. 22:43:55: DoD3D11Hook: success
  205. 22:43:55: successfully capturing d3d11 frames via GPU
  206. 22:44:30: ---------------------- Cleared D3D11 Capture ----------------------
  207. 22:44:30: DXGI: Found D3D 11
  208. 22:44:30: setting up d3d11 data
  209. 22:44:30: ---------------------- Cleared D3D11 Capture ----------------------
  210. 22:44:30: found dxgi format (dx11) of: 28, size: {638, 480}, multisampled: false
  211. 22:44:30: DoD3D11Hook: success
  212. 22:44:30: stop requested, terminating d3d11 capture
  213. 22:44:30: ---------------------- Cleared D3D11 Capture ----------------------
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