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StarWolve136

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Oct 23rd, 2016
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  1. Using configuration source: "C:\Users\JohnClive\Documents\My Games\Zero-K\springsettings.cfg"
  2. ============== <User Config> ==============
  3. AdvSky = 1
  4. AllowDeferredMapRendering = 1
  5. AllowDeferredModelRendering = 1
  6. BumpWaterAnisotropy = 2
  7. BumpWaterBlurReflection = 1
  8. BumpWaterDepthBits = 16
  9. BumpWaterReflection = 2
  10. BumpWaterShoreWaves = 0
  11. BumpWaterTexSizeReflection = 128
  12. CamMode = 1
  13. CamTimeExponent = 4.0
  14. CamTimeFactor = 1.0
  15. DualScreenMiniMapOnLeft = 1
  16. DynamicSky = 1
  17. FPSFOV = 90
  18. FSAALevel = 2
  19. Fullscreen = 0
  20. GroundDetail = 100
  21. GroundScarAlphaFade = 1
  22. HangTimeout = 0
  23. HardwareCursor = 1
  24. InitialNetworkTimeout = 0
  25. InputTextGeo = 0.37799999 0.19288884 0.02 0.25
  26. LODScale = 1.000
  27. LODScaleReflection = 1.000
  28. LODScaleRefraction = 1.000
  29. LODScaleShadow = 1.000
  30. LastSelectedMap = Tropical
  31. LastSelectedMod = Zero-K $VERSION
  32. LastSelectedScript = Commanders
  33. LoadingMT = 1
  34. MaxParticles = 20000
  35. MaxSounds = 32
  36. MaximumTransmissionUnit = 0
  37. MiddleClickScrollSpeed = -0.005
  38. MouseDragScrollThreshold = 0
  39. ReconnectTimeout = 0
  40. ScrollWheelSpeed = -25
  41. ShadowMapSize = 8192
  42. Shadows = 1
  43. ShowClock = 0
  44. ShowPlayerInfo = 0
  45. SmoothLines = 1
  46. TreeRadius = 1000
  47. UnitIconDist = 151
  48. UnitLodDist = 9999
  49. UsePBO = 0
  50. Water = 4
  51. WindowBorderless = 1
  52. WindowPosX = 0
  53. WindowPosY = 0
  54. XResolution = 1366
  55. XResolutionWindowed = 1366
  56. YResolution = 768
  57. YResolutionWindowed = 768
  58. ============== </User Config> ==============
  59. Available log sections: KeyBindings, AutohostInterface, GameServer, Net, CSMFGroundTextures, RoamMeshDrawer, BumpWater, DynWater, SkyBox, DecalsDrawerGL4, FarTextureHandler, Model, Piece, OBJParser, ModelRenderContainer, Shader, Texture, Font, CregSerializer, ArchiveScanner, VFS, Sound, LuaSocket, GroundMoveType, Path
  60. Enabled log sections: Sound(Notice)
  61. Enable or disable log sections using the LogSections configuration key
  62. or the SPRING_LOG_SECTIONS environment variable (both comma separated).
  63. Use "none" to disable the default log sections.
  64. LogOutput initialized.
  65. Spring 103.0.1-280-g0b43e12 develop
  66. Build Environment: boost-105500, GNU libstdc++ version 20130531
  67. Compiler Version: gcc-4.8.1
  68. Operating System: Microsoft Windows
  69. Microsoft Business Edition, 64-bit (build 9200)
  70. Intel(R) Core(TM) i5-4430 CPU @ 3.00GHz; 8131MB RAM, 16323MB pagefile
  71. Word Size: 32-bit (emulated)
  72. CPU Clock: std::chrono::high_resolution_clock
  73. Physical CPU Cores: 4
  74. Logical CPU Cores: 4
  75. [CMyMath::Init] CPU SSE mask: 127, flags:
  76. SSE 1.0: 1, SSE 2.0: 1
  77. SSE 3.0: 1, SSSE 3.0: 1
  78. SSE 4.1: 1, SSE 4.2: 1
  79. SSE 4.0A: 0, SSE 5.0A: 0
  80. using streflop SSE FP-math mode, CPU supports SSE instructions
  81. Supported Video modes on Display 1 x:0 y:0 1366x768:
  82. 640x480, 720x480, 720x576, 800x600, 1280x720, 1024x768, 1280x768, 1360x768, 1366x768, 1280x800, 1152x864, 1280x960, 1280x1024
  83. SDL version: linked 2.0.4; compiled 2.0.4
  84. GL version: 4.5.0 NVIDIA 375.57
  85. GL vendor: NVIDIA Corporation
  86. GL renderer: GeForce GT 420/PCIe/SSE2
  87. GLSL version: 4.50 NVIDIA
  88. GLEW version: 1.5.8
  89. Video RAM: total 1024MB, available 835MB
  90. SwapInterval: 1
  91. FBO::maxSamples: 32
  92. GL info:
  93. haveARB: 1, haveGLSL: 1, ATI hacks: 0
  94. FBO support: 1, NPOT-texture support: 1, 24bit Z-buffer support: 1
  95. maximum texture size: 16384, compress MIP-map textures: 0
  96. maximum SmoothPointSize: 190, maximum vec4 varying/attributes: 31/16
  97. maximum drawbuffers: 8, maximum recommended indices/vertices: 1048576/1048576
  98. number of UniformBufferBindings: 84 (64kB)
  99. VSync disabled
  100. [InitOpenGL] video mode set to 1366x768:24bit @60Hz (windowed)
  101. [WatchDog::Install] disabled
  102. [WatchDog] registering controls for thread [main]
  103. [ThreadPool::SetThreadCount][1] #wanted=4 #current=1 #max=4
  104. [ThreadPool::SetThreadCount][2] #threads=3
  105. [DataDirs] Isolation Mode!
  106. Using read-write data directory: C:\Users\JohnClive\Documents\My Games\Zero-K\
  107. Using read-only data directory: C:\Users\JohnClive\Documents\My Games\Spring\
  108. Using read-only data directory: C:\Users\JohnClive\Documents\My Games\Zero-K\engine\103.0.1-280-g0b43e12\
  109. Scanning: C:\Users\JohnClive\Documents\My Games\Zero-K\engine\103.0.1-280-g0b43e12\base
  110. Scanning: C:\Users\JohnClive\Documents\My Games\Zero-K\maps
  111. Scanning: C:\Users\JohnClive\Documents\My Games\Zero-K\games
  112. Scanning: C:\Users\JohnClive\Documents\My Games\Zero-K\packages
  113. CArchiveScanner: 21 ms
  114. [f=-000001] [Sound] OpenAL info:
  115. [f=-000001] [Sound] Available Devices:
  116. [f=-000001] [Sound] Speakers (Realtek High Definition Audio)
  117. [f=-000001] [Sound] Speakers (Realtek High Definition Audio)
  118. [f=-000001] [Sound] Device: OpenAL Soft
  119. [f=-000001] [Sound] Vendor: OpenAL Community
  120. [f=-000001] [Sound] Version: 1.1 ALSOFT 1.16.0
  121. [f=-000001] [Sound] Renderer: OpenAL Soft
  122. [f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length
  123. [f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device
  124. [f=-000001] [Sound] Max Sounds: 32
  125. [f=-000001] [WatchDog] registering controls for thread [audio]
  126. [f=-000001] Joysticks found: 0
  127. [f=-000001] [ThreadPool::SetThreadCount][1] #wanted=3 #current=4 #max=4
  128. [f=-000001] [ThreadPool::SetThreadCount][2] #threads=2
  129. [f=-000001] [Threading] Main thread CPU affinity mask set: 12
  130. [Info] Using filesystem-writepath: C:\Users\JohnClive\Documents\My Games\Zero-K
  131. [f=-000001] [StartScript] Loading StartScript from: C:\Users\JohnClive\AppData\Local\Temp\tmpDB53.tmp
  132. [f=-000001] Hosting on: localhost:8452
  133. [f=-000001] Connecting to local server
  134. [f=-000001] [AddGameSetupArchivesToVFS] using map: Fields_Of_Isis
  135. [f=-000001] Checksums: game=0x5D801D8C map=0xBFFD2056
  136. [f=-000001] PreGame::StartServer: 125 ms
  137. [f=-000001] [InitOpenGL] video mode set to 1366x768:24bit @60Hz (windowed)
  138. [f=-000001] [AddGameSetupArchivesToVFS] using map: Fields_Of_Isis
  139. [f=-000001] [AddGameSetupArchivesToVFS] using game: Tutorial - Running Start r389 (archive: Tutorial - Running Start r389.sdz)
  140. [f=-000001] Recording demo to: C:\Users\JohnClive\Documents\My Games\Zero-K\demos\20161023_195856_Fields_Of_Isis_103.0.1-280-g0b43e12 develop.sdfz
  141. [f=-000001] PreGame::GameDataReceived: 68 ms
  142. [f=-000001] [PreGame::UpdateClientNet] user number 0 (team 0, allyteam 0)
  143. [f=-000001] [LuaIntro] Searching for new Widgets
  144. [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/
  145. [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/
  146. [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/
  147. [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
  148. [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/
  149. [f=-000001] [LuaIntro] Found new widget "SpringLogo"
  150. [f=-000001] [LuaIntro] Found new widget "LoadTexture"
  151. [f=-000001] [LuaIntro] Found new widget "LoadProgress"
  152. [f=-000001] [LuaIntro] Found new widget "Main"
  153. [f=-000001] [LuaIntro] Found new widget "Music"
  154. [f=-000001] [LuaIntro] Found new widget "WM Stuff"
  155. [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown
  156. [f=-000001] [LuaIntro] Loading widget: WM Stuff <wm.lua>
  157. [f=-000001] [LuaIntro] Loading widget: LoadProgress <loadprogress.lua>
  158. [f=-000001] [LuaIntro] Loading widget: Main <main.lua>
  159. [f=-000001] [LuaIntro] Loading widget: Music <music.lua>
  160. [f=-000001] [LuaIntro] Loading widget: LoadTexture <bg_texture.lua>
  161. [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1)
  162. [f=-000001] [WatchDog] registering controls for thread [load]
  163. [f=-000001] Parsing Map Information
  164. [f=-000001] Loading SMF
  165. [f=-000001] Loading Map (45 MB)
  166. [f=-000001] Loading Radar Icons
  167. [f=-000001] Loading GameData Definitions
  168. [f=-000001] Loading UnitDefs_posts
  169. [f=-000001] Loacing FeatureDefs_posts
  170. [f=-000001] Loading WeaponDefs_posts
  171. [f=-000001] Loading ArmorDefs_posts
  172. [f=-000001] [defs.lua] loading all *Defs tables: 1376ms
  173. [f=-000001] Game::LoadDefs (GameData): 1564 ms
  174. [f=-000001] Loading Sound Definitions
  175. [f=-000001] [Sound] parsed 315 sounds from gamedata/sounds.lua
  176. [f=-000001] Game::LoadDefs (Sound): 18 ms
  177. [f=-000001] Creating Smooth Height Mesh
  178. [f=-000001] SmoothHeightMesh::MakeSmoothMesh: 38 ms
  179. [f=-000001] Creating QuadField & CEGs
  180. [f=-000001] [CDamageArrayHandler] number of ArmorDefs: 5
  181. [f=-000001] [RegisterAssimpModelFormats] supported Assimp model formats: *.3ds;*.blend;*.dae;*.lwo;
  182. [f=-000001] Creating Unit Textures
  183. [f=-000001] Creating Sky
  184. [f=-000001] Loading Weapon Definitions
  185. [f=-000001] Loading Unit Definitions
  186. [f=-000001] Loading Feature Definitions
  187. [f=-000001] [IPathManager::GetInstance] using DEFAULT path-manager
  188. [f=-000001] Initializing Map Features
  189. [f=-000001] Creating ShadowHandler
  190. [f=-000001] Creating GroundDrawer
  191. [f=-000001] Loading Map Tiles
  192. [f=-000001] Loading Square Textures
  193. [f=-000001] CSMFGroundTextures::ConvolveHeightMap: 1 ms
  194. [f=-000001] Switching to ROAM Mesh Rendering
  195. [f=-000001] Creating TreeDrawer
  196. [f=-000001] Loaded DecalsDrawer: Legacy
  197. [f=-000001] Creating ProjectileDrawer & UnitDrawer
  198. [f=-000001] Creating Projectile Textures
  199. [f=-000001] Creating Water
  200. [f=-000001] Game::LoadInterface (Camera&Mouse): 486 ms
  201. [f=-000001] Game::LoadInterface (Console): 2 ms
  202. [f=-000001] InfoTexture: shaders
  203. [f=-000001] Loading LuaRules
  204. [f=-000001] Total: 135 quads
  205. [f=-000001] Total: 135 quads
  206. [f=-000001] Total: 135 quads
  207. LuaRules: Loaded gadget: Metalspot Finder Gadget <mex_spot_finder.lua>
  208. LuaRules: Loaded gadget: Save/Load <api_saveload.lua>
  209. LuaRules: Loaded gadget: base64 api for missions <mission_base64.lua>
  210. LuaRules: Loaded gadget: No Friendly Fire <unit_nofriendlyfire.lua>
  211. LuaRules: Loaded gadget: IconGenerator <unit_icongenerator.lua>
  212. LuaRules: Loaded gadget: Mex Placement <mex_placement.lua>
  213. LuaRules: Loaded gadget: Nano Frame Death Handeling <unit_nanoframe_death.lua>
  214. LuaRules: Loaded gadget: No Self-D <unit_noselfd.lua>
  215. LuaRules: Loaded gadget: ShareControl <share_control.lua>
  216. LuaRules: Loaded gadget: UnitPriority <unit_priority.lua>
  217. LuaRules: Loaded gadget: Mex Control with energy link <unit_mex_overdrive.lua>
  218. LuaRules: Loaded gadget: Script notification <unit_script_notification.lua>
  219. LuaRules: Loaded gadget: Antinuke Handler <unit_antinuke_handler.lua>
  220. LuaRules: Loaded gadget: Attributes <unit_attributes.lua>
  221. LuaRules: Loaded gadget: Boolean Disable <unit_boolean_disable.lua>
  222. LuaRules: Loaded gadget: Impulse Float Toggle <unit_impulsefloat_toggle.lua>
  223. LuaRules: Loaded gadget: LockOptions <lockunits_modoption.lua>
  224. LuaRules: Loaded gadget: Perks <game_perks.lua>
  225. LuaRules: Loaded gadget: Shield Charge <unit_shield_charge.lua>
  226. LuaRules: Loaded gadget: Stockpile <unit_stockpile.lua>
  227. LuaRules: Loaded gadget: AirPlantParents <unit_air_plants.lua>
  228. LuaRules: Loaded gadget: AirTransport_SeaPickup <unit_transport_pickup_floating_amphib.lua>
  229. LuaRules: Loaded gadget: Aircraft Command <unit_bomber_command.lua>
  230. LuaRules: Loaded gadget: Aircraft Crashing <unit_aircraft_crash.lua>
  231. LuaRules: Loaded gadget: Allow Builder Hold Fire <unit_allow_builder_hold_fire.lua>
  232. LuaRules: Loaded gadget: Area Guard <cmd_areaguard.lua>
  233. LuaRules: Loaded gadget: Block Load Onto <unit_block_loadonto.lua>
  234. LuaRules: Loaded gadget: Blocking Tag Implementation <feature_blocking_tag_implementation.lua>
  235. LuaRules: Loaded gadget: Bomber Dive <unit_bomber_dive.lua>
  236. LuaRules: Loaded gadget: CAI <ai_cai.lua>
  237. LuaRules: Loaded gadget: CEG Spawner <dbg_ceg_spawner.lua>
  238. LuaRules: Loaded gadget: Capture <unit_capture.lua>
  239. LuaRules: Loaded gadget: Carrier Drones <unit_carrier_drones.lua>
  240. LuaRules: Loaded gadget: Control gunship strafe range <unit_control_gunship_stafe_range.lua>
  241. LuaRules: Loaded gadget: D-Gun Aim Fix <unit_dgun_aim.lua>
  242. LuaRules: Loaded gadget: Decloak when damaged <unit_decloak_damaged.lua>
  243. LuaRules: Loaded gadget: Dev Commands <dbg_dev_commands.lua>
  244. LuaRules: Loaded gadget: Disable Buildoptions <unit_disable_buildoptions.lua>
  245. LuaRules: Loaded gadget: Dont fire at radar <unit_dont_fire_at_radar.lua>
  246. LuaRules: Loaded gadget: Experience <unit_xp.lua>
  247. LuaRules: Loaded gadget: Factory Anti Slacker <factory_anti_slacker.lua>
  248. LuaRules: Loaded gadget: Fall Damage <unit_fall_damage.lua>
  249. LuaRules: Loaded gadget: Feature Effects <feature_fx.lua>
  250. LuaRules: Loaded gadget: Fog Hidden Effects API <api_fog_hidden_effects.lua>
  251. LuaRules: Loaded gadget: GameRules Events <unit_gamerules_events.lua>
  252. LuaRules: Loaded gadget: Grey Goo <unit_grey_goo.lua>
  253. LuaRules: Loaded gadget: Gunship Strafe Control <unit_gunship_strafe_control.lua>
  254. LuaRules: Loaded gadget: Hide Autorepairlevel Command <cmd_hide_autorepairlevel.lua>
  255. LuaRules: Loaded gadget: Instant Self Destruct <unit_instant_self_destruct.lua>
  256. LuaRules: Loaded gadget: Jumpjets <unit_jumpjets.lua>
  257. LuaRules: Loaded gadget: LUS <unit_script.lua>
  258. LuaRules: Loaded gadget: Lag Monitor <game_lagmonitor.lua>
  259. LuaRules: Loaded gadget: LupsNanoSpray <lups_nano_spray.lua>
  260. LuaRules: Loaded gadget: Missile Silo Controller <unit_missilesilo.lua>
  261. LuaRules: Loaded gadget: Mission Ready <init_mission_ready.lua>
  262. LuaRules: Loaded gadget: Mission Runner <mission_runner.lua>
  263. LuaRules: Loaded gadget: Mod statistics <mod_stats.lua>
  264. LuaRules: Loaded gadget: Modular Comm Info <api_modularcomms.lua>
  265. LuaRules: Loaded gadget: NoAirNuke <exp_no_air_nuke.lua>
  266. LuaRules: Loaded gadget: One Click Weapon <unit_oneclick_weapon.lua>
  267. LuaRules: Loaded gadget: Orbital Drop <mission_orbital_drop.lua>
  268. LuaRules: Loaded gadget: Overkill Prevention <unit_overkill_prevention.lua>
  269. LuaRules: Loaded gadget: Overkill Prevention Placeholder <unit_overkill_prevention_placeholder.lua>
  270. LuaRules: Loaded gadget: Paralysis <unit_paralysis_damage.lua>
  271. LuaRules: Loaded gadget: Prevent Lab Hax <unit_prevent_lab_hax.lua>
  272. LuaRules: Loaded gadget: Prevent Landship <unit_prevent_landship.lua>
  273. LuaRules: Loaded gadget: Projectile Radar Homing <weapon_projectile_radar_homing.lua>
  274. LuaRules: Loaded gadget: Projectile Retarget <weapon_projectile_retarget.lua>
  275. LuaRules: Loaded gadget: Puppy Handler <unit_puppy_handler.lua>
  276. LuaRules: Loaded gadget: Reclaim HP changer <unit_reclaim_hp.lua>
  277. LuaRules: Loaded gadget: Refuel Pad Handler <unit_refuel_pad_handler.lua>
  278. LuaRules: Loaded gadget: Regeneration <unit_regeneration.lua>
  279. LuaRules: Loaded gadget: Remove Wait <cmd_remove_wait.lua>
  280. LuaRules: Loaded gadget: Repair Speed Changer <unit_repair_speed.lua>
  281. LuaRules: Loaded gadget: Resign Gadget <game_resign.lua>
  282. LuaRules: Loaded gadget: Retreat Command <cmd_retreat.lua>
  283. LuaRules: Loaded gadget: Rezz Hp changer + effect <unit_rezz_hp.lua>
  284. LuaRules: Loaded gadget: Self destruct blocker <unit_self_destruct.lua>
  285. LuaRules: Loaded gadget: Set Nano Piece <unit_setnanopiece.lua>
  286. LuaRules: Loaded gadget: Shield Link <unit_shield_link.lua>
  287. LuaRules: Loaded gadget: Shockwaves <lups_shockwaves.lua>
  288. LuaRules: Loaded gadget: Show Shooter <unit_show_shooter.lua>
  289. LuaRules: Loaded gadget: Solar Force Closed <unit_solar_force_closed.lua>
  290. LuaRules: Loaded gadget: Spherical LOS <unit_spherical_los.lua>
  291. LuaRules: Loaded gadget: StartSetup <start_unit_setup.lua>
  292. LuaRules: Loaded gadget: Tactical Unit AI Commands <unit_tactical_ai_commands.lua>
  293. LuaRules: Loaded gadget: Target Priority <unit_target_priority.lua>
  294. LuaRules: Loaded gadget: Target on the move <unit_target_on_the_move.lua>
  295. LuaRules: Loaded gadget: Teleporter <unit_teleporter.lua>
  296. LuaRules: Loaded gadget: Terrain Texture Handler <terrain_texture_handler.lua>
  297. LuaRules: Loaded gadget: Time slow v2 <unit_timeslow.lua>
  298. LuaRules: Loaded gadget: Transport Selected Load <cmd_select_load_helper.lua>
  299. LuaRules: Loaded gadget: Transport Speed <unit_transport_speed.lua>
  300. LuaRules: Loaded gadget: TransportAIbuttons <unit_transport_ai_buttons.lua>
  301. LuaRules: Loaded gadget: Turn Without Interia <unit_turn_without_interia.lua>
  302. LuaRules: Loaded gadget: Typemap Options <typemap_options.lua>
  303. LuaRules: Loaded gadget: UnitStealth <unit_stealth.lua>
  304. LuaRules: Loaded gadget: Units on fire <unit_is_on_fire.lua>
  305. LuaRules: Loaded gadget: Vertical Swarm <unit_vertical_swarm.lua>
  306. LuaRules: Loaded gadget: Wade Effects <wake_fx.lua>
  307. LuaRules: Loaded gadget: Water Effects <unit_water_effects.lua>
  308. LuaRules: Loaded gadget: Weapon Impulse <weapon_impulse.lua>
  309. LuaRules: Loaded gadget: Weapon Timed Replace <weapon_timed_replace.lua>
  310. LuaRules: Loaded gadget: Windmill Control <unit_windmill_control.lua>
  311. LuaRules: Loaded gadget: api_subdir_gadgets.lua <api_subdir_gadgets.lua>
  312. LuaRules: Loaded gadget: api_widget_events.lua <api_widget_events.lua>
  313. LuaRules: Loaded gadget: astar.lua <astar.lua>
  314. LuaRules: Loaded gadget: awards.lua <awards.lua>
  315. LuaRules: Loaded gadget: game_over.lua <game_over.lua>
  316. LuaRules: Loaded gadget: init_auto_ready.lua <init_auto_ready.lua>
  317. LuaRules: Loaded gadget: lups_cloak_fx.lua <lups_cloak_fx.lua>
  318. LuaRules: Loaded gadget: lups_thrusters.lua <lups_thrusters.lua>
  319. LuaRules: Loaded gadget: lups_wrapper.lua <lups_wrapper.lua>
  320. LuaRules: Loaded gadget: start_boxes.lua <start_boxes.lua>
  321. LuaRules: Loaded gadget: unit_morph.lua <unit_morph.lua>
  322. LuaRules: Loaded gadget: unit_terraform.lua <unit_terraform.lua>
  323. LuaRules: Loaded gadget: Center Offset and Growth Scale <unit_centeroffset.lua>
  324. LuaRules: Loaded gadget: Commander Upgrade <unit_commander_upgrade.lua>
  325. LuaRules: Loaded gadget: CustomUnitShaders <api_custom_unit_shaders.lua>
  326. LuaRules: Loaded gadget: MarketPlace <unit_marketplace.lua>
  327. LuaRules: Loaded gadget: UnitCloakShield <unit_cloak_shield.lua>
  328. LuaRules: Loaded gadget: Fighter pull-up <unit_fighter_pullup.lua>
  329. LuaRules: Loaded gadget: Energy Drain <unit_energy_drain.lua>
  330. LuaRules: Loaded gadget: Chicken control <chicken_control.lua>
  331. LuaRules: Loaded gadget: Area Denial <weapon_area_damage.lua>
  332. LuaRules: Loaded gadget: Cannot Damage Unit <unit_cannot_damage_unit.lua>
  333. LuaRules: Loaded gadget: Disallow unit for command targeting <unit_untargetable.lua>
  334. LuaRules: Loaded gadget: Single-Hit Weapon <weapon_single_hit.lua>
  335. LuaRules: Loaded gadget: Starlight Satellite Capture <unit_starlight_satellite_capture.lua>
  336. LuaRules: Loaded gadget: Noexplode Stopper <weapon_noexplode_stopper.lua>
  337. LuaRules: Loaded gadget: Unit Explosion Spawner <unit_explosion_spawner.lua>
  338. LuaRules: Loaded gadget: Shield Merge <weapon_shield_merge.lua>
  339. LuaRules: Loaded gadget: Endgame Graphs <endgame_graphs.lua>
  340. LuaRules: Loaded gadget: Planet Wars Structures <unit_planetwars.lua>
  341. LuaRules: Loaded gadget: Profiler <dbg_profiler.lua>
  342. [f=-000001] Initializing gadget
  343. LuaRules: Loaded gadget: Zombies! <unit_zombies.lua>
  344. [f=-000001] LUARULES-DRAW (GADGETS)
  345. >> Loaded gadget: Engine Taskbar Stuff <engine_taskbar_stuff.lua>
  346. >> Loaded gadget: Metalspot Finder Gadget <mex_spot_finder.lua>
  347. >> Loaded gadget: Save/Load <api_saveload.lua>
  348. >> Loaded gadget: base64 api for missions <mission_base64.lua>
  349. >> Loaded gadget: Script notification <unit_script_notification.lua>
  350. >> Loaded gadget: AirTransport_SeaPickup <unit_transport_pickup_floating_amphib.lua>
  351. >> Loaded gadget: Aircraft Command <unit_bomber_command.lua>
  352. >> Loaded gadget: Block Load Onto <unit_block_loadonto.lua>
  353. >> Loaded gadget: CAI <ai_cai.lua>
  354. >> Loaded gadget: Capture <unit_capture.lua>
  355. >> Loaded gadget: Dev Commands <dbg_dev_commands.lua>
  356. >> Loaded gadget: Fog Hidden Effects API <api_fog_hidden_effects.lua>
  357. >> Loaded gadget: Jumpjets <unit_jumpjets.lua>
  358. >> Loaded gadget: LupsNanoSpray <lups_nano_spray.lua>
  359. >> Loaded gadget: Mission Ready <init_mission_ready.lua>
  360. >> Loaded gadget: Mission Runner <mission_runner.lua>
  361. >> Loaded gadget: Mod statistics <mod_stats.lua>
  362. >> Loaded gadget: Modular Comm Info <api_modularcomms.lua>
  363. >> Loaded gadget: One Click Weapon <unit_oneclick_weapon.lua>
  364. >> Loaded gadget: Resign Gadget <game_resign.lua>
  365. >> Loaded gadget: Retreat Command <cmd_retreat.lua>
  366. >> Loaded gadget: Shield Link <unit_shield_link.lua>
  367. >> Loaded gadget: Shockwaves <lups_shockwaves.lua>
  368. >> Loaded gadget: Teleporter <unit_teleporter.lua>
  369. >> Loaded gadget: Terrain Texture Handler <terrain_texture_handler.lua>
  370. >> Loaded gadget: Thrusters <lups_thrusters.lua>
  371. >> Loaded gadget: TransportAIbuttons <unit_transport_ai_buttons.lua>
  372. >> Loaded gadget: Widget Events <api_widget_events.lua>
  373. >> Loaded gadget: api_subdir_gadgets.lua <api_subdir_gadgets.lua>
  374. >> Loaded gadget: astar.lua <astar.lua>
  375. >> Loaded gadget: awards.lua <awards.lua>
  376. >> Loaded gadget: cmd_areaguard.lua <cmd_areaguard.lua>
  377. >> Loaded gadget: cmd_hide_autorepairlevel.lua <cmd_hide_autorepairlevel.lua>
  378. >> Loaded gadget: cmd_remove_wait.lua <cmd_remove_wait.lua>
  379. >> Loaded gadget: cmd_select_load_helper.lua <cmd_select_load_helper.lua>
  380. >> Loaded gadget: dbg_ceg_spawner.lua <dbg_ceg_spawner.lua>
  381. >> Loaded gadget: endgame_graphs.lua <endgame_graphs.lua>
  382. >> Loaded gadget: factory_anti_slacker.lua <factory_anti_slacker.lua>
  383. >> Loaded gadget: feature_fx.lua <feature_fx.lua>
  384. >> Loaded gadget: game_lagmonitor.lua <game_lagmonitor.lua>
  385. >> Loaded gadget: game_over.lua <game_over.lua>
  386. >> Loaded gadget: game_perks.lua <game_perks.lua>
  387. >> Loaded gadget: lockunits_modoption.lua <lockunits_modoption.lua>
  388. >> Loaded gadget: mex_placement.lua <mex_placement.lua>
  389. >> Loaded gadget: share_control.lua <share_control.lua>
  390. >> Loaded gadget: start_boxes.lua <start_boxes.lua>
  391. >> Loaded gadget: unit_air_plants.lua <unit_air_plants.lua>
  392. >> Loaded gadget: unit_aircraft_crash.lua <unit_aircraft_crash.lua>
  393. >> Loaded gadget: unit_allow_builder_hold_fire.lua <unit_allow_builder_hold_fire.lua>
  394. >> Loaded gadget: unit_attributes.lua <unit_attributes.lua>
  395. >> Loaded gadget: unit_bomber_dive.lua <unit_bomber_dive.lua>
  396. >> Loaded gadget: unit_cannot_damage_unit.lua <unit_cannot_damage_unit.lua>
  397. >> Loaded gadget: unit_carrier_drones.lua <unit_carrier_drones.lua>
  398. >> Loaded gadget: unit_centeroffset.lua <unit_centeroffset.lua>
  399. >> Loaded gadget: unit_control_gunship_stafe_range.lua <unit_control_gunship_stafe_range.lua>
  400. >> Loaded gadget: unit_dont_fire_at_radar.lua <unit_dont_fire_at_radar.lua>
  401. >> Loaded gadget: unit_fall_damage.lua <unit_fall_damage.lua>
  402. >> Loaded gadget: unit_fighter_pullup.lua <unit_fighter_pullup.lua>
  403. >> Loaded gadget: unit_gamerules_events.lua <unit_gamerules_events.lua>
  404. >> Loaded gadget: unit_icongenerator.lua <unit_icongenerator.lua>
  405. >> Loaded gadget: unit_impulsefloat_toggle.lua <unit_impulsefloat_toggle.lua>
  406. >> Loaded gadget: unit_is_on_fire.lua <unit_is_on_fire.lua>
  407. >> Loaded gadget: unit_marketplace.lua <unit_marketplace.lua>
  408. >> Loaded gadget: unit_mex_overdrive.lua <unit_mex_overdrive.lua>
  409. >> Loaded gadget: unit_missilesilo.lua <unit_missilesilo.lua>
  410. >> Loaded gadget: unit_morph.lua <unit_morph.lua>
  411. >> Loaded gadget: unit_overkill_prevention.lua <unit_overkill_prevention.lua>
  412. >> Loaded gadget: unit_overkill_prevention_placeholder.lua <unit_overkill_prevention_placeholder.lua>
  413. >> Loaded gadget: unit_planetwars.lua <unit_planetwars.lua>
  414. >> Loaded gadget: unit_prevent_lab_hax.lua <unit_prevent_lab_hax.lua>
  415. >> Loaded gadget: unit_prevent_landship.lua <unit_prevent_landship.lua>
  416. >> Loaded gadget: unit_priority.lua <unit_priority.lua>
  417. >> Loaded gadget: unit_regeneration.lua <unit_regeneration.lua>
  418. >> Loaded gadget: unit_rezz_hp.lua <unit_rezz_hp.lua>
  419. >> Loaded gadget: unit_self_destruct.lua <unit_self_destruct.lua>
  420. >> Loaded gadget: unit_solar_force_closed.lua <unit_solar_force_closed.lua>
  421. >> Loaded gadget: unit_spherical_los.lua <unit_spherical_los.lua>
  422. >> Loaded gadget: unit_starlight_satellite_capture.lua <unit_starlight_satellite_capture.lua>
  423. >> Loaded gadget: unit_stealth.lua <unit_stealth.lua>
  424. >> Loaded gadget: unit_target_on_the_move.lua <unit_target_on_the_move.lua>
  425. >> Loaded gadget: unit_target_priority.lua <unit_target_priority.lua>
  426. >> Loaded gadget: unit_terraform.lua <unit_terraform.lua>
  427. >> Loaded gadget: unit_transport_speed.lua <unit_transport_speed.lua>
  428. >> Loaded gadget: unit_turn_without_interia.lua <unit_turn_without_interia.lua>
  429. >> Loaded gadget: unit_untargetable.lua <unit_untargetable.lua>
  430. >> Loaded gadget: unit_water_effects.lua <unit_water_effects.lua>
  431. >> Loaded gadget: unit_windmill_control.lua <unit_windmill_control.lua>
  432. >> Loaded gadget: unit_xp.lua <unit_xp.lua>
  433. >> Loaded gadget: unit_zombies.lua <unit_zombies.lua>
  434. >> Loaded gadget: wake_fx.lua <wake_fx.lua>
  435. >> Loaded gadget: weapon_area_damage.lua <weapon_area_damage.lua>
  436. >> Loaded gadget: weapon_impulse.lua <weapon_impulse.lua>
  437. >> Loaded gadget: weapon_noexplode_stopper.lua <weapon_noexplode_stopper.lua>
  438. >> Loaded gadget: weapon_shield_merge.lua <weapon_shield_merge.lua>
  439. >> Loaded gadget: weapon_single_hit.lua <weapon_single_hit.lua>
  440. >> Loaded gadget: Commander Upgrade <unit_commander_upgrade.lua>
  441. >> Loaded gadget: CustomUnitShaders <api_custom_unit_shaders.lua>
  442. >> Loaded gadget: UnitCloakShield <unit_cloak_shield.lua>
  443. >> Loaded gadget: Lups Cloak FX <lups_cloak_fx.lua>
  444. >> Loaded gadget: Chicken control <chicken_control.lua>
  445. >> Loaded gadget: Unit Explosion Spawner <unit_explosion_spawner.lua>
  446. >> Loaded gadget: Lups <lups_wrapper.lua>
  447. >> Loaded gadget: Chicken Spawner <unit_spawner.lua>
  448. >> Loaded gadget: Profiler <dbg_profiler.lua>
  449. [f=-000001] LUARULES-DRAW (GADGETS)
  450. [f=-000001] Loading LuaGaia
  451. [f=-000001] Loading LuaUI
  452. [f=-000001] LuaUI Entry Point: "luaui.lua"
  453. [f=-000001] LuaUI Access Lock: enabled
  454. [f=-000001] LuaSocket Enabled: yes
  455. [f=-000001] Using LUAUI_DIRNAME = LuaUI/
  456. [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt
  457. [f=-000001] LuaUI: bound F11 to the widget selector
  458. [f=-000001] LuaUI: bound CTRL+F11 to tweak mode
  459. [f=-000001] Failed to load: minimap_startbox_new.lua ([string "LuaRules/Utilities/startbox_utilities.lua"]:91: bad argument #1 to 'randomseed' (number expected, got no value))
  460. [f=-000001] Loading last game win data
  461. [f=-000001] Resetting win data
  462. [f=-000001] Last game player count: 1, This game player count: 1
  463. [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3
  464. [f=-000001] Player and team counts match, continuing
  465. [f=-000001] JohnStar145 was in last game but is now absent, resetting scores
  466. [f=-000001] Loaded API widget: Cluster Detection <api_cluster_detection.lua>
  467. [f=-000001] Loaded API widget: Shared Functions <api_shared_functions.lua>
  468. [f=-000001] Loaded API widget: i18n <api_i18n.lua>
  469. [f=-000001] Loaded API widget: GUI Hide Hax <gui_api_hide_hax.lua>
  470. [f=-000001] Loaded API widget: Startbox API <api_startboxes.lua>
  471. [f=-000001] Loaded API widget: Modular Comm Info <api_modularcomms.lua>
  472. [f=-000001] Loaded API widget: Mission GUI <mission_gui.lua>
  473. [f=-000001] Loaded API widget: Chili Framework <api_chili.lua>
  474. [f=-000001] Loaded API widget: Lag (AFK) monitor <api_lag_monitor.lua>
  475. [f=-000001] Loaded API widget: Lups <lups_wrapper.lua>
  476. [f=-000001] Loaded API widget: Pre-Selection Handler <api_preselection.lua>
  477. [f=-000001] Loaded widget: Deferred rendering <gfx_deferred_rendering.lua>
  478. [f=-000001] Loaded widget: Cutscenes <mission_cutscene.lua>
  479. [f=-000001] Hardware mouse-cursor is enabled!
  480. [f=-000001] Set "shadows" config-parameter to 1
  481. [f=-000001] Ground-decals rendering is enabled!
  482. [f=-000001] Set maximum particles to: 20000
  483. [f=-000001] Set UnitLodDist to 9999
  484. [f=-000001] Set UnitIconDist to 151
  485. [f=-000001] model shaders is enabled!
  486. [f=-000001] Player ENABLE TTS
  487. [f=-000001] Player TTS VOLUME 30
  488. [f=-000001] Player ENABLE TTS
  489. [f=-000001] Player TTS VOLUME 30
  490. [f=-000001] Loaded widget: EPIC Menu <gui_epicmenu.lua>
  491. [f=-000001] Loaded widget: Chili Minimap <gui_chili_minimap.lua>
  492. [f=-000001] Loaded widget: Chili Widget Selector <gui_chili_widgetselector.lua>
  493. [f=-000001] Loaded widget: Custom Cursor Sets <gui_customcursorsets.lua>
  494. [f=-000001] Mexspot Fetcher fetching
  495. [f=-000001] Loaded widget: Mexspot Fetcher <wg_mexspot_fetcher.lua>
  496. [f=-000001] Loaded widget: Chili Commander Upgrade <gui_chili_commander_upgrade.lua>
  497. [f=-000001] Loaded widget: HealthBars <unit_healthbars.lua>
  498. [f=-000001] Loaded widget: Noises <snd_noises.lua>
  499. [f=-000001] Loaded widget: Unit Icons <unit_icons.lua>
  500. [f=-000001] Loaded widget: Chili Vote Display <gui_chili_vote.lua>
  501. [f=-000001] Loaded widget: Messenger <mission_messenger.lua>
  502. [f=-000001] Loaded widget: Auto Patrol Nanos <unit_auto_patrol_nanos.lua>
  503. [f=-000001] Loaded widget: BuildETA <gui_build_eta.lua>
  504. [f=-000001] Loaded widget: Cloak Fire State 2 <unit_cloakfirestate2.lua>
  505. [f=-000001] Loaded widget: EndGame Stats <gui_chili_endgraph.lua>
  506. [f=-000001] Loaded widget: Initial Queue ZK <unit_initial_queue.lua>
  507. [f=-000001] Loaded widget: Unit Marker Zero-K <unit_marker.lua>
  508. [f=-000001] Loaded widget: Win Counter <win_counter.lua>
  509. [f=-000001] Loaded widget: Antinuke Coverage <gui_antinuke_coverage.lua>
  510. [f=-000001] Loaded widget: Area Attack Tweak <cmd_area_attack_tweak.lua>
  511. [f=-000001] Loaded widget: Attack Warning <unit_attack_warning.lua>
  512. [f=-000001] Loaded widget: Auto First Build Facing <init_autofirstbuildfacing.lua>
  513. [f=-000001] Loaded widget: Auto Group <unit_auto_group.lua>
  514. [f=-000001] Loaded widget: Autoquit <autoquit.lua>
  515. [f=-000001] Loaded widget: Blast Radius <gui_blastradius.lua>
  516. [f=-000001] Loaded widget: CameraShake <camera_shake.lua>
  517. [f=-000001] Loaded widget: Chili EndGame Window <gui_chili_endgamewindow.lua>
  518. [f=-000001] Loaded widget: Chili Inactivity Win <gui_chili_inactivity_win.lua>
  519. [f=-000001] Loaded widget: Chili Nuke Warning <gui_chili_nuke_warning.lua>
  520. [f=-000001] Loaded widget: Chili Rejoining Progress Bar <gui_chili_rejoin_progress.lua>
  521. [f=-000001] Loaded widget: Chili Selections & CursorTip <gui_chili_selections_and_cursortip.lua>
  522. [f=-000001] Loaded widget: Chili Spectator Panels <gui_chili_spectator_panels.lua>
  523. [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info <init_startpointelocom_info.lua>
  524. [f=-000001] Loaded widget: Constructor Auto Assist <unit_factory_guard.lua>
  525. [f=-000001] Loaded widget: Context Menu <gui_contextmenu.lua>
  526. [f=-000001] Loaded widget: Darkening <gui_darkening.lua>
  527. [f=-000001] Loaded widget: Decloak Range <unit_decloak_range.lua>
  528. [f=-000001] Loaded widget: Decoration Handler <unit_decoration_handler.lua>
  529. [f=-000001] Loaded widget: Defense Range Zero-K <gui_defenserange.lua>
  530. [f=-000001] Loaded widget: Economic Victory Announcer <gui_economic_victory_announcer.lua>
  531. [f=-000001] Loaded widget: Ferry Points <cmd_ferry_points.lua>
  532. [f=-000001] Loaded widget: Ghost Site <unit_ghostsite.lua>
  533. [f=-000001] Loaded widget: Haven Handler <gui_havens.lua>
  534. [f=-000001] Loaded widget: Highlight Geos <gui_highlight_geos.lua>
  535. [f=-000001] Loaded widget: In-game Guide <gui_ingame_guide.lua>
  536. [f=-000001] Loaded widget: In-game Ignore <ignore.lua>
  537. [f=-000001] Loaded widget: Keep Target <cmd_keep_target.lua>
  538. [f=-000001] Loaded widget: Local Widgets Config <localwidgets.lua>
  539. [f=-000001] Loaded widget: MetalFeatures <gui_metal_features.lua>
  540. [f=-000001] Loaded widget: Mex Placement Handler <cmd_mex_placement.lua>
  541. [f=-000001] Loaded widget: MinimapEvents <minimap_events.lua>
  542. [f=-000001] Loaded widget: Missile Silo Range <missilesilo_range.lua>
  543. [f=-000001] Loaded widget: Mission Results Handler <mission_results.lua>
  544. [f=-000001] Loaded widget: Morph Finished notification <unit_morph_finished.lua>
  545. [f=-000001] Loaded widget: Music Player <snd_music.lua>
  546. [f=-000001] Loaded widget: NoDuplicateOrders <cmd_no_duplicate_orders.lua>
  547. [f=-000001] Loaded widget: Orbit Command <cmd_orbit.lua>
  548. [f=-000001] Loaded widget: Persistent Build Spacing <gui_persistent_build_spacing.lua>
  549. [f=-000001] Loaded widget: Point Tracker <gui_point_tracker.lua>
  550. [f=-000001] Loaded widget: Projectile Lights <gfx_projectile_lights.lua>
  551. [f=-000001] Loaded widget: ReclaimInfo <gui_reclaiminfo.lua>
  552. [f=-000001] Loaded widget: Show All Commands v2 <unit_showallcommands_2.lua>
  553. [f=-000001] Loaded widget: Showeco and Grid Drawer <gui_showeco_action.lua>
  554. [f=-000001] Loaded widget: SmoothCam <camera_smoothcam.lua>
  555. [f=-000001] Loaded widget: Spectate Selected Team <gui_spectate_selected_team.lua>
  556. [f=-000001] Loaded widget: State Reverse Toggle <cmd_state_reverse_toggle.lua>
  557. [f=-000001] Loaded widget: Stereo3D <gfx_stereo3d.lua>
  558. [f=-000001] Loaded widget: Stockpiler <unit_stockpile.lua>
  559. [f=-000001] Loaded widget: Transport AI <unit_transport_ai.lua>
  560. [f=-000001] Loaded widget: Transport Load Double Tap <cmd_select_load.lua>
  561. [f=-000001] Loaded widget: Voice Assistant <unit_voice.lua>
  562. [f=-000001] Loaded widget: Beauty Shot <camera_beautyshot.lua>
  563. [f=-000001] Loaded widget: Camera Info Snapshot <camera_info_snapshot.lua>
  564. [f=-000001] Loaded widget: Frame Gap Logger <dbg_frame_gap_logger.lua>
  565. [f=-000001] Reloaded cmdcolors from file: cmdcolors.tmp
  566. [f=-000001] Loaded widget: Mission Unit Highlight <mission_unit_highlight.lua>
  567. [f=-000001] Loaded widget: Attack AoE <gui_attack_aoe.lua>
  568. [f=-000001] Loaded widget: Chili Custom Modoptions Info <gui_custommodoptions_info.lua>
  569. [f=-000001] Loaded widget: Icon Sets <gui_icon_sets.lua>
  570. [f=-000001] Loaded widget: Objectives <mission_objectives.lua>
  571. [f=-000001] Loaded widget: Recorder (Save) <dbg_recorder_save.lua>
  572. [f=-000001] Loaded widget: Select Keys <gui_selectkeys.lua>
  573. [f=-000001] Loaded widget: SmoothScroll <camera_smooth_move.lua>
  574. [f=-000001] Loaded widget: Unit Start State <unit_start_state.lua>
  575. [f=-000001] Loaded widget: UnitNoStuckInFactory <unit_nostuck_infactory.lua>
  576. [f=-000001] Loaded widget: MessageBoxes <mission_messagebox.lua>
  577. [f=-000001] Loaded widget: Mission Countdown <mission_countdown.lua>
  578. [f=-000001] Loaded widget: Mission Score <mission_scoreindicator.lua>
  579. [f=-000001] Loaded widget: Monitors Unit Camera <mission_camera_monitor.lua>
  580. [f=-000001] Loaded widget: Monitors Unit Selections <mission_selection_monitor.lua>
  581. [f=-000001] Loaded widget: PlanetWars Info <gui_planetwars_info.lua>
  582. [f=-000001] <Replay control buttons> Live mode. Widget removed.
  583. [f=-000001] Loaded widget: Replay control buttons <gui_replay_controls.lua>
  584. [f=-000001] Loaded widget: Commands FX <gfx_commands_fx.lua>
  585. [f=-000001] Loaded widget: MessageBoxes ZK <mission_messagebox_zk.lua>
  586. [f=-000001] Loaded widget: UnitShapes <unit_shapes.lua>
  587. [f=-000001] Loaded widget: Map Edge Extension <map_edge_extension.lua>
  588. [f=-000001] Loaded widget: AllyCursors <gui_ally_cursors.lua>
  589. [f=-000001] Loaded widget: Building Starter <unit_building_starter.lua>
  590. [f=-000001] Loaded widget: Cloaker Guard <unit_cloaker_guard.lua>
  591. [f=-000001] Loaded widget: CommandInsert <cmd_commandinsert.lua>
  592. [f=-000001] Loaded widget: Gadget Icons <unit_gadget_icons.lua>
  593. [f=-000001] Loaded widget: Rank Icons 2 <unit_rank_icons.lua>
  594. [f=-000001] Loaded widget: Selection Send <gui_selectionsend.lua>
  595. [f=-000001] Loaded widget: Shield Guard <unit_shield_guard.lua>
  596. [f=-000001] Loaded widget: State Icons <unit_state_icons.lua>
  597. [f=-000001] Marketplace and Bounty Icons: Widget removed.
  598. [f=-000001] Loaded widget: Bounty & Marketplace Icons (experimental) <unit_bounty_marketplace_icons.lua>
  599. [f=-000001] Loaded widget: Mission Night <mission_night.lua>
  600. [f=-000001] Loaded widget: LupsManager <gfx_lups_manager.lua>
  601. [f=-000001] Loaded widget: Units on Fire <gfx_lups_units_on_fire.lua>
  602. [f=-000001] Loaded widget: Newton Firezone <cmd_newton_firezone.lua>
  603. [f=-000001] Loaded widget: Receive Units Indicator <gui_recv_indicator.lua>
  604. [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 <gui_vertlineaid.lua>
  605. [f=-000001] Loaded widget: Auto-toggle false color vision <gui_auto_engine_falsecolor.lua>
  606. [f=-000001] Loaded widget: Chili Crude Player List <gui_chili_crudeplayerlist.lua>
  607. [f=-000001] Loaded widget: Chili Docking <gui_chili_docking.lua>
  608. [f=-000001] Loaded widget: Chili Pro Console <gui_chili_proconsole_test.lua>
  609. [f=-000001] Loaded widget: HUD Presets <gui_hud_presets.lua>
  610. [f=-000001] Loaded widget: Image Preloader <dbg_img_preload.lua>
  611. [f=-000001] Loaded widget: Chili Core Selector <gui_chili_core_selector.lua>
  612. [f=-000001] Loaded widget: Default Group Recall Fix <gui_group_recall_fix.lua>
  613. [f=-000001] Loaded widget: Restricted Zones <gui_restrictedzones.lua>
  614. [f=-000001] Loaded widget: Jumpjet GUI <gui_jumpjets.lua>
  615. [f=-000001] Loaded widget: CustomFormations2 <cmd_customformations2.lua>
  616. [f=-000001] SetSunLighting
  617. [f=-000001] Loaded widget: Sun and Atmosphere Handler. <gfx_sun_and_atmosphere.lua>
  618. [f=-000001] Loaded widget: Chili Integral Menu <gui_chili_integral_menu.lua>
  619. [f=-000001] Loaded widget: GC at >300MB <dbg_forcegc_spring97.lua>
  620. [f=-000001] Loaded widget: Lasso Terraform GUI <gui_lasso_terraform.lua>
  621. [f=-000001] Loaded widget: Persistent Build Height <gui_persistent_build_height.lua>
  622. [f=-000001] Player ENABLE TTS
  623. [f=-000001] Player TTS VOLUME 30
  624. [f=-000001] Loaded widget: Text To Speech Control <snd_text_to_speech.lua>
  625. [f=-000001] Writing last game win data
  626. [f=-000001] LuaUI v0.3
  627. [f=-000001] map marks rendering is disabled!
  628. [f=-000001] Set UnitIconDist to 1000
  629. [f=-000001] [LoadFinalize] finalizing PFS
  630. [f=-000001] [Path] [PathEstimator::Hash] mapChecksum=3146918117
  631. [f=-000001] [Path] [PathEstimator::Hash] typeMapChecksum=2776208535
  632. [f=-000001] [Path] [PathEstimator::Hash] moveDefChecksum=3858341393
  633. [f=-000001] [Path] [PathEstimator::Hash] blockingChecksum=1889642437
  634. [f=-000001] [Path] [PathEstimator::Hash] BLOCK_SIZE=8
  635. [f=-000001] [Path] [PathEstimator::Hash] PATHESTIMATOR_VERSION=79
  636. [f=-000001] [Path] [PathEstimator::ReadFile] hash=3081175977
  637. [f=-000001] PathCosts: creating PE8 cache with 4 PF threads (20 MB)
  638. [f=-000001] PathCosts: precached 2 of 7168 blocks
  639. [f=-000001] PathCosts: precached 451 of 7168 blocks
  640. [f=-000001] PathCosts: precached 899 of 7168 blocks
  641. [f=-000001] PathCosts: precached 1351 of 7168 blocks
  642. [f=-000001] PathCosts: precached 1800 of 7168 blocks
  643. [f=-000001] PathCosts: precached 2250 of 7168 blocks
  644. [f=-000001] PathCosts: precached 2699 of 7168 blocks
  645. [f=-000001] PathCosts: precached 3148 of 7168 blocks
  646. [f=-000001] PathCosts: precached 3596 of 7168 blocks
  647. [f=-000001] PathCosts: precached 4046 of 7168 blocks
  648. [f=-000001] PathCosts: precached 4495 of 7168 blocks
  649. [f=-000001] PathCosts: precached 4944 of 7168 blocks
  650. [f=-000001] PathCosts: precached 5393 of 7168 blocks
  651. [f=-000001] PathCosts: precached 5842 of 7168 blocks
  652. [f=-000001] PathCosts: precached 6842 of 7168 blocks
  653. [f=-000001] PathCosts: writing
  654. [f=-000001] [Path] [PathEstimator::Hash] mapChecksum=3146918117
  655. [f=-000001] [Path] [PathEstimator::Hash] typeMapChecksum=2776208535
  656. [f=-000001] [Path] [PathEstimator::Hash] moveDefChecksum=3858341393
  657. [f=-000001] [Path] [PathEstimator::Hash] blockingChecksum=1889642437
  658. [f=-000001] [Path] [PathEstimator::Hash] BLOCK_SIZE=8
  659. [f=-000001] [Path] [PathEstimator::Hash] PATHESTIMATOR_VERSION=79
  660. [f=-000001] [Path] [PathEstimator::WriteFile] hash=3081175977
  661. [f=-000001] PathCosts: written
  662. [f=-000001] [Path] [PathEstimator::Hash] mapChecksum=3146918117
  663. [f=-000001] [Path] [PathEstimator::Hash] typeMapChecksum=2776208535
  664. [f=-000001] [Path] [PathEstimator::Hash] moveDefChecksum=3858341393
  665. [f=-000001] [Path] [PathEstimator::Hash] blockingChecksum=1889642437
  666. [f=-000001] [Path] [PathEstimator::Hash] BLOCK_SIZE=32
  667. [f=-000001] [Path] [PathEstimator::Hash] PATHESTIMATOR_VERSION=79
  668. [f=-000001] [Path] [PathEstimator::ReadFile] hash=3081176001
  669. [f=-000001] PathCosts: creating PE32 cache with 4 PF threads (7 MB)
  670. [f=-000001] PathCosts: precached 0 of 448 blocks
  671. [f=-000001] PathCosts: precached 30 of 448 blocks
  672. [f=-000001] PathCosts: precached 63 of 448 blocks
  673. [f=-000001] PathCosts: precached 97 of 448 blocks
  674. [f=-000001] PathCosts: precached 126 of 448 blocks
  675. [f=-000001] PathCosts: precached 156 of 448 blocks
  676. [f=-000001] PathCosts: precached 184 of 448 blocks
  677. [f=-000001] PathCosts: precached 217 of 448 blocks
  678. [f=-000001] PathCosts: precached 248 of 448 blocks
  679. [f=-000001] PathCosts: precached 287 of 448 blocks
  680. [f=-000001] PathCosts: precached 318 of 448 blocks
  681. [f=-000001] PathCosts: precached 347 of 448 blocks
  682. [f=-000001] PathCosts: writing
  683. [f=-000001] [Path] [PathEstimator::Hash] mapChecksum=3146918117
  684. [f=-000001] [Path] [PathEstimator::Hash] typeMapChecksum=2776208535
  685. [f=-000001] [Path] [PathEstimator::Hash] moveDefChecksum=3858341393
  686. [f=-000001] [Path] [PathEstimator::Hash] blockingChecksum=1889642437
  687. [f=-000001] [Path] [PathEstimator::Hash] BLOCK_SIZE=32
  688. [f=-000001] [Path] [PathEstimator::Hash] PATHESTIMATOR_VERSION=79
  689. [f=-000001] [Path] [PathEstimator::WriteFile] hash=3081176001
  690. [f=-000001] PathCosts: written
  691. [f=-000001] [LoadFinalize] finalized PFS (1232ms, checksum cf53b5df)
  692. [f=-000001] Loading Skirmish AIs
  693. [f=-000001] [WatchDog] deregistering controls for thread [load]
  694. [f=-000001] Mex Placement Initialised with 34 spots.
  695. [f=-000001] GameID: f0780d585bec7f609e513e8205d7c910
  696. [f=-000001] Connection attempt from Player
  697. [f=-000001] -> Version: 103.0.1-280-g0b43e12 develop
  698. [f=-000001] -> Connection established (given id 0)
  699. [f=-000001] Skirmish AI "Hostiles" (ID:0, Short-Name:"NullAI", Version:"") took over control of team 1
  700. [f=-000001] Skirmish AI "Allies" (ID:1, Short-Name:"NullAI", Version:"") took over control of team 2
  701. [f=-000001] Player Player finished loading and is now ingame
  702. [f=0000029] Switching to Free style camera
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