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PTFX Bug

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Apr 15th, 2016
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C# 0.44 KB | None | 0 0
  1. int ptfxhandle;
  2. Function.Call(Hash.REQUEST_NAMED_PTFX_ASSET, "scr_minigametennis");
  3. Function.Call(Hash._SET_PTFX_ASSET_NEXT_CALL, "scr_minigametennis");
  4. ptfxhandle = Function.Call<int>(Hash.START_PARTICLE_FX_LOOPED_ON_PED_BONE, "scr_tennis_ball_trail", Game.Player.Character, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 31086, 1.0, false, false, false);
  5. Function.Call(Hash.SET_PARTICLE_FX_LOOPED_COLOUR, ptfxhandle, 220.0, 100.0, 50.0); //this shit doesnt work
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