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- scn SDTrophyQuest
- int doOnce
- int deadcount
- begin gamemode
- if (DogmeatREF.HasBeenHired == 1)
- SDDogmeatTrophyRef.Enable
- endif
- if (GetQuestCompleted MS02 == 1)
- SDMMechanistTrophyRef.Enable
- SDMAntTrophyRef.Enable
- endif
- if (GetQuestCompleted MS03 == 1)
- SDMGuideTrophyRef.Enable
- endif
- if (GetQuestCompleted MS04 == 1)
- SDMThoseTrophyRef.Enable
- endif
- if (GetQuestCompleted MS05 == 1)
- SDNukaFridgeTrophyRef.Enable
- endif
- if (GetQuestCompleted MS06 == 1)
- SDUnionTrophyRef.Enable
- endif
- if (GetQuestCompleted MS08 == 1)
- SDReplicatedTrophyRef.Enable
- endif
- if (GetQuestCompleted MS09 == 1)
- SDBloodTrophyRef.Enable
- endif
- if (GetQuestCompleted MS10 == 1)
- SDOasisTrophyRef.Enable
- endif
- if (GetQuestCompleted MS12 == 1)
- SDMTenpennyTrophyRef.Enable
- endif
- if (GetQuestCompleted MS13 == 1)
- SDStrictlyTrophyRef.Enable
- endif
- if (GetQuestCompleted MS14 == 1)
- SDShootTrophyRef.Enable
- endif
- if (GetQuestCompleted MS15 == 1)
- SDIndependenceTrophyRef.Enable
- endif
- if (GetQuestCompleted MS16 == 1)
- SDTroubleTrophyRef.Enable
- endif
- if (GetQuestCompleted MS17 == 1)
- SDAgathaTrophyRef.Enable
- endif
- if (GetQuestCompleted MS18 == 1)
- SDRangersTrophyRef.Enable
- endif
- if ( GNRMapMarker.GetMapMarkerVisible == 2 )
- SDGNRDiscTrophyRef.Enable
- endif
- if (ParadiseFallsMapMarker.GetMapMarkerVisible == 2)
- SDParadiseTrophy.Enable
- endif
- if (SuperDuperMartMapMarkerREF.GetMapMarkerVisible == 2)
- SDMartDiscTrophyRef.Enable
- endif
- if (RivetCityMapMarker.GetMapMarkerVisible == 2)
- SDRCDiscTrophyRef.Enable
- endif
- if (LincolnMemorialMapMarker.GetMapMarkerVisible == 2)
- SDJeffDiscTrophyRef.Enable
- endif
- if (Vault92MapMarkerREF.GetMapMarkerVisible == 2) || (Vault108MapMarkerREF.GetMapMarkerVisible == 2) || (Vault106MapMarker.GetMapMarkerVisible == 2) || (Vault87MapMarker.GetMapMarkerVisible == 2)
- SDVaultDiscTrophyRef.Enable
- endif
- if (PentagonMarker.GetMapMarkerVisible == 2)
- SDCitadelDiscTrophyRef.Enable
- endif
- if (MinefieldMapMarker.GetMapMarkerVisible == 2)
- SDMineDiscTrophyRef.Enable
- endif
- if (LLMapMarker.GetMapMarkerVisible == 2)
- SDMLamplightTrophyRef.Enable
- endif
- if (Player.GetDistance AlienRadioBeaconREF <= 1000) || (Player.GetItemCount WeapAlienBlaster > 0)
- SDMDiscAlienTrophyRef.Enable
- endif
- if (GetHasNote SchematicsBottlecapMineNote20 == 1)
- SDMBottlecapTrophyRef.Enable
- endif
- if (GetHasNote SchematicsDartGunNote20 == 1)
- SDMDartTrophyRef.Enable
- endif
- if (GetHasNote SchematicsRailwayRifleNote20 == 1)
- SDRailTrophyRef.Enable
- endif
- if (GetHasNote SchematicsShishkebabNote20 == 1)
- SDMShishTrophyRef.Enable
- endif
- if (GetHasNote SchematicsRockitLauncherNote20 == 1)
- SDMRockitTrophyRef.Enable
- endif
- if (GetHasNote SchematicsDeathclawGauntletNote20 ==1)
- SDMDeathclawWeapTrophyRef.Enable
- endif
- if (GetHasNote SchematicsNukaCocktailNote20 == 1)
- SDMWeapNukaTrophyRef.Enable
- endif
- if (GetDeadCount CrEyebotEnclave >= 10)
- SDMEyebotTrophyRef.Enable
- endif
- if (GetDeadCount CrSuperMutantBehemoth == 1) || (GetDeadCount FFMutantCamp01Behemoth == 1)
- if (GetDeadCount EvergreenMillsBehemoth == 1)
- if (GetDeadCount MQ01Behemoth == 1)
- if (GetDeadCount DCWorld05Behemoth == 1)
- if (GetDeadCount LDCrSuperMutantBehemothCapitolBuilding == 1)
- SDMBehemothTrophyRef1.Enable
- endif
- endif
- endif
- endif
- endif
- if (GetDeadCount EvergreenMillsBehemoth == 1)
- SDMEMBehemothTrophyRef.Enable
- endif
- if (GetDeadCount MQ01Behemoth == 1)
- SDMGNRBehemothTrophyRef.Enable
- endif
- set deadCount to GetDeadCount CrDeathClaw
- if (deadCount >= 5 && doOnce == 0)
- set doOnce to 1
- SDMDeathclawTrophyRef.Enable
- endif
- set deadCount to GetDeadCount NVDLC02CrYaoGuai
- if (deadCount >= 10 && doOnce == 0)
- set doOnce to 1
- SDMGuaiTrophyRef.Enable
- endif
- set deadCount to GetDeadCount LvlFeralGhoulDC + GetDeadCount LvlFeralGhoul
- if (deadCount >= 50 && doOnce == 0)
- set doOnce to 1
- SDMFeralTrophyRef.Enable
- endif
- if (player.GetActorValue BigGuns >= 100)
- SDMBigGunsTrophyRef.Enable
- endif
- if (Player.GetActorValue Barter >= 100)
- SDMBarterTrophyRef.Enable
- endif
- if (player.GetActorValue EnergyWeapons >= 100)
- SDMEnergyTrophyRef.Enable
- endif
- if (player.GetActorValue Explosives >= 100)
- SDMExplosivesTrophyRef.Enable
- endif
- if (player.GetActorValue Lockpick >= 100)
- SDMLockTrophyRef.Enable
- endif
- if (player.GetActorValue Medicine >= 100)
- SDMMedTrophyRef.Enable
- endif
- if (player.GetActorValue Repair >= 100)
- SDMRepairTrophyRef.Enable
- endif
- if (player.GetActorValue Science >= 100)
- SDMScienceTrophyRef.Enable
- endif
- if (player.GetActorValue MeleeWeapons >= 100)
- SDMeleeTrophyRef.Enable
- endif
- if (Player.GetActorValue Guns >= 100)
- SDMSmallGunsTrophyRef.Enable
- endif
- if (Player.GetActorValue Speech >= 100)
- SDMSpeechTrophyRef.Enable
- endif
- if (player.GetActorValue Unarmed >= 100)
- SDMUnarmedTrophyRef.Enable
- endif
- if (player.GetActorValue Sneak >= 100)
- SDMSneakTrophyRef.Enable
- endif
- end
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