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Jul 25th, 2015
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  1. scn SDTrophyQuest
  2.  
  3. int doOnce
  4. int deadcount
  5.  
  6. begin gamemode
  7.  
  8. if (DogmeatREF.HasBeenHired == 1)
  9. SDDogmeatTrophyRef.Enable
  10. endif
  11.  
  12. if (GetQuestCompleted MS02 == 1)
  13. SDMMechanistTrophyRef.Enable
  14. SDMAntTrophyRef.Enable
  15. endif
  16.  
  17. if (GetQuestCompleted MS03 == 1)
  18. SDMGuideTrophyRef.Enable
  19. endif
  20.  
  21. if (GetQuestCompleted MS04 == 1)
  22. SDMThoseTrophyRef.Enable
  23. endif
  24.  
  25. if (GetQuestCompleted MS05 == 1)
  26. SDNukaFridgeTrophyRef.Enable
  27. endif
  28.  
  29. if (GetQuestCompleted MS06 == 1)
  30. SDUnionTrophyRef.Enable
  31. endif
  32.  
  33. if (GetQuestCompleted MS08 == 1)
  34. SDReplicatedTrophyRef.Enable
  35. endif
  36.  
  37. if (GetQuestCompleted MS09 == 1)
  38. SDBloodTrophyRef.Enable
  39. endif
  40.  
  41. if (GetQuestCompleted MS10 == 1)
  42. SDOasisTrophyRef.Enable
  43. endif
  44.  
  45. if (GetQuestCompleted MS12 == 1)
  46. SDMTenpennyTrophyRef.Enable
  47. endif
  48.  
  49. if (GetQuestCompleted MS13 == 1)
  50. SDStrictlyTrophyRef.Enable
  51. endif
  52.  
  53. if (GetQuestCompleted MS14 == 1)
  54. SDShootTrophyRef.Enable
  55. endif
  56.  
  57. if (GetQuestCompleted MS15 == 1)
  58. SDIndependenceTrophyRef.Enable
  59. endif
  60.  
  61. if (GetQuestCompleted MS16 == 1)
  62. SDTroubleTrophyRef.Enable
  63. endif
  64.  
  65. if (GetQuestCompleted MS17 == 1)
  66. SDAgathaTrophyRef.Enable
  67. endif
  68.  
  69. if (GetQuestCompleted MS18 == 1)
  70. SDRangersTrophyRef.Enable
  71. endif
  72.  
  73. if ( GNRMapMarker.GetMapMarkerVisible == 2 )
  74. SDGNRDiscTrophyRef.Enable
  75. endif
  76.  
  77. if (ParadiseFallsMapMarker.GetMapMarkerVisible == 2)
  78. SDParadiseTrophy.Enable
  79. endif
  80.  
  81. if (SuperDuperMartMapMarkerREF.GetMapMarkerVisible == 2)
  82. SDMartDiscTrophyRef.Enable
  83. endif
  84.  
  85. if (RivetCityMapMarker.GetMapMarkerVisible == 2)
  86. SDRCDiscTrophyRef.Enable
  87. endif
  88.  
  89. if (LincolnMemorialMapMarker.GetMapMarkerVisible == 2)
  90. SDJeffDiscTrophyRef.Enable
  91. endif
  92.  
  93. if (Vault92MapMarkerREF.GetMapMarkerVisible == 2) || (Vault108MapMarkerREF.GetMapMarkerVisible == 2) || (Vault106MapMarker.GetMapMarkerVisible == 2) || (Vault87MapMarker.GetMapMarkerVisible == 2)
  94. SDVaultDiscTrophyRef.Enable
  95. endif
  96.  
  97. if (PentagonMarker.GetMapMarkerVisible == 2)
  98. SDCitadelDiscTrophyRef.Enable
  99. endif
  100.  
  101. if (MinefieldMapMarker.GetMapMarkerVisible == 2)
  102. SDMineDiscTrophyRef.Enable
  103. endif
  104.  
  105. if (LLMapMarker.GetMapMarkerVisible == 2)
  106. SDMLamplightTrophyRef.Enable
  107. endif
  108.  
  109. if (Player.GetDistance AlienRadioBeaconREF <= 1000) || (Player.GetItemCount WeapAlienBlaster > 0)
  110. SDMDiscAlienTrophyRef.Enable
  111. endif
  112.  
  113. if (GetHasNote SchematicsBottlecapMineNote20 == 1)
  114. SDMBottlecapTrophyRef.Enable
  115. endif
  116.  
  117. if (GetHasNote SchematicsDartGunNote20 == 1)
  118. SDMDartTrophyRef.Enable
  119. endif
  120.  
  121. if (GetHasNote SchematicsRailwayRifleNote20 == 1)
  122. SDRailTrophyRef.Enable
  123. endif
  124.  
  125. if (GetHasNote SchematicsShishkebabNote20 == 1)
  126. SDMShishTrophyRef.Enable
  127. endif
  128.  
  129. if (GetHasNote SchematicsRockitLauncherNote20 == 1)
  130. SDMRockitTrophyRef.Enable
  131. endif
  132.  
  133. if (GetHasNote SchematicsDeathclawGauntletNote20 ==1)
  134. SDMDeathclawWeapTrophyRef.Enable
  135. endif
  136.  
  137. if (GetHasNote SchematicsNukaCocktailNote20 == 1)
  138. SDMWeapNukaTrophyRef.Enable
  139. endif
  140.  
  141. if (GetDeadCount CrEyebotEnclave >= 10)
  142. SDMEyebotTrophyRef.Enable
  143. endif
  144.  
  145. if (GetDeadCount CrSuperMutantBehemoth == 1) || (GetDeadCount FFMutantCamp01Behemoth == 1)
  146. if (GetDeadCount EvergreenMillsBehemoth == 1)
  147. if (GetDeadCount MQ01Behemoth == 1)
  148. if (GetDeadCount DCWorld05Behemoth == 1)
  149. if (GetDeadCount LDCrSuperMutantBehemothCapitolBuilding == 1)
  150. SDMBehemothTrophyRef1.Enable
  151. endif
  152. endif
  153. endif
  154. endif
  155. endif
  156.  
  157. if (GetDeadCount EvergreenMillsBehemoth == 1)
  158. SDMEMBehemothTrophyRef.Enable
  159. endif
  160.  
  161. if (GetDeadCount MQ01Behemoth == 1)
  162. SDMGNRBehemothTrophyRef.Enable
  163. endif
  164.  
  165. set deadCount to GetDeadCount CrDeathClaw
  166. if (deadCount >= 5 && doOnce == 0)
  167. set doOnce to 1
  168. SDMDeathclawTrophyRef.Enable
  169. endif
  170.  
  171. set deadCount to GetDeadCount NVDLC02CrYaoGuai
  172. if (deadCount >= 10 && doOnce == 0)
  173. set doOnce to 1
  174. SDMGuaiTrophyRef.Enable
  175. endif
  176.  
  177. set deadCount to GetDeadCount LvlFeralGhoulDC + GetDeadCount LvlFeralGhoul
  178. if (deadCount >= 50 && doOnce == 0)
  179. set doOnce to 1
  180. SDMFeralTrophyRef.Enable
  181. endif
  182.  
  183. if (player.GetActorValue BigGuns >= 100)
  184. SDMBigGunsTrophyRef.Enable
  185. endif
  186.  
  187. if (Player.GetActorValue Barter >= 100)
  188. SDMBarterTrophyRef.Enable
  189. endif
  190.  
  191. if (player.GetActorValue EnergyWeapons >= 100)
  192. SDMEnergyTrophyRef.Enable
  193. endif
  194.  
  195. if (player.GetActorValue Explosives >= 100)
  196. SDMExplosivesTrophyRef.Enable
  197. endif
  198.  
  199. if (player.GetActorValue Lockpick >= 100)
  200. SDMLockTrophyRef.Enable
  201. endif
  202.  
  203. if (player.GetActorValue Medicine >= 100)
  204. SDMMedTrophyRef.Enable
  205. endif
  206.  
  207. if (player.GetActorValue Repair >= 100)
  208. SDMRepairTrophyRef.Enable
  209. endif
  210.  
  211. if (player.GetActorValue Science >= 100)
  212. SDMScienceTrophyRef.Enable
  213. endif
  214.  
  215. if (player.GetActorValue MeleeWeapons >= 100)
  216. SDMeleeTrophyRef.Enable
  217. endif
  218.  
  219. if (Player.GetActorValue Guns >= 100)
  220. SDMSmallGunsTrophyRef.Enable
  221. endif
  222.  
  223. if (Player.GetActorValue Speech >= 100)
  224. SDMSpeechTrophyRef.Enable
  225. endif
  226.  
  227. if (player.GetActorValue Unarmed >= 100)
  228. SDMUnarmedTrophyRef.Enable
  229. endif
  230.  
  231. if (player.GetActorValue Sneak >= 100)
  232. SDMSneakTrophyRef.Enable
  233. endif
  234.  
  235.  
  236. end
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