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May 8th, 2015
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  1. -- --------------------------------------------------------
  2. -- Almost everything on DayZ has a mod that changes his
  3. -- appearance. This function has a list of all items that
  4. -- will receive a mod and apply the mod to them.
  5. -- --------------------------------------------------------
  6. function DZ_ApplyModsToAllItems()
  7.     local skinsFolder = "mods/"
  8.     local itemsFolder = "items/"
  9.     local itemsToApply = {
  10.         {skinsFolder, "ghillie_desert", 285},
  11.         {skinsFolder, "ghillie_forest", 284},
  12.         {skinsFolder, "army", 287},
  13.         {skinsFolder, "civilian", 179},
  14.         {skinsFolder, "bandit1", 180},
  15.         {skinsFolder, "bandit2", 288},
  16.         {skinsFolder, "standart", 73},
  17.         {skinsFolder, "femalestandard", 191},
  18.         {skinsFolder, "hero", 210},
  19.         {skinsFolder, "staff", 217},
  20.         {itemsFolder, "armor_clothes", 1272},  
  21.         {itemsFolder, "army_clothes", 1247},           
  22.         {itemsFolder, "sniper_clothes", 1213},         
  23.         {itemsFolder, "civilian_clothes", 1241},           
  24.         {itemsFolder, "standard_clothes", 1577},           
  25.         {itemsFolder, "beans_can", 2601},          
  26.         {itemsFolder, "first_aid_kit", 2891},          
  27.         {itemsFolder, "gps", 2976},        
  28.         {itemsFolder, "heat_pack", 1576},          
  29.         {itemsFolder, "map", 1277},        
  30.         {itemsFolder, "pain_killers", 2709},           
  31.         {itemsFolder, "pasta_can", 2770},          
  32.         {itemsFolder, "pistol_ammo", 3013},        
  33.         {itemsFolder, "shotgun_ammo", 2358},           
  34.         {itemsFolder, "backpack_small", 3026},         
  35.         {itemsFolder, "smg_ammo", 2041},           
  36.         {itemsFolder, "sniper_ammo", 2358},        
  37.         {itemsFolder, "soda_can", 2647},           
  38.         {itemsFolder, "water_bottle", 2683},           
  39.         {itemsFolder, "assault_ammo", 1271},           
  40.         {itemsFolder, "backpack_alice", 1248},
  41.         {itemsFolder, "backpack_coyote", 1252},        
  42.         {itemsFolder, "backpack_czech", 1575},         
  43.         {itemsFolder, "tent", 3243},
  44.         {itemsFolder, "watch", 2710},          
  45.         {itemsFolder, "wirefence", 983},
  46.         {itemsFolder, "wirefence_pickup", 933},
  47.         {itemsFolder, "camera", 367},
  48.         {itemsFolder, "katana", 339},
  49.     }
  50.  
  51.     for i, line in ipairs(itemsToApply) do
  52.         local txd = engineLoadTXD(line[1] .. line[2] .. ".txd")
  53.                     engineImportTXD(txd, line[3])
  54.         local dff = engineLoadDFF(line[1] .. line[2] .. ".dff", line[3])
  55.                     engineReplaceModel(dff, line[3])
  56.     end
  57. end
  58. addEventHandler("onClientResourceStart", resourceRoot, DZ_ApplyModsToAllItems)
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