Advertisement
Guest User

Untitled

a guest
Oct 31st, 2014
187
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 2.18 KB | None | 0 0
  1. o. Fighting Engine Conditions Discussion
  2. 1. Charge Level (charge)
  3. 2. Charge Level 1 (charge1)
  4. 3. Charge Level 2 (charge2)
  5. 4. Charge Level 3 (charge3)
  6. 5. On-Landing (OL)
  7. 6. On-Landing Cancel (OLC)
  8. 7. instant Charge (iC)
  9. 8. instant Charge On-Landing (iCOL)
  10. 9. instant Block (iB)
  11. 10. In Air (IA)
  12. 11. While Running (WR)
  13. 12. instant While Running (iWR)
  14. 13. While Blocking (WB)
  15. 14. Wind Path (WP)
  16. 15. vertical Wind Path (vWP)
  17. 16. horizontal Wind Path (hWP)
  18. 17. Block (BLOCK)
  19. 18. Guard Break (BREAK)
  20. 19. Guard Crush (Crush)
  21. 20. Ninpo Cancelling (NINC)
  22. 21. Step Canceling (STEPC)
  23. 22. Near an Enemy (NEAR)
  24. 23. Near a Wall (NEARWALL)
  25. 24. Near a Downed Enem (DOWN)
  26. 25. Level Ground (LEVELG)
  27. 26. Wind Run (WINDRUN)
  28. 27. Wall Cling (WALLCLING)
  29. 28. Wall Run (WALLRUN)
  30. 29. vertical Wall Run (vWALLRUN)
  31. 30. horizontal Wall Run (hWALLRUN)
  32. 31. ceiling Wall Run (cWALLRUN)
  33. 32. Phantom State (PHANTOM)
  34. 33. Low Health (LOWH)
  35. 34. Area Affect (AREA)
  36. 35. little In Air (lIA)
  37. 36. Delay (DELAY)
  38. 37. Wall Cling Cancel (WALLCLINGC)
  39. p. Fighting Engine Status Discussion
  40. 1. Block Stun (BLOCK)
  41. 2. Hit Stun (HIT)
  42. 3. Stagger Stun (STAGGER)
  43. 4. Guard Break (BREAK)
  44. 5. Guard Crush (CRUSH)
  45. 6. Clear Away (CLEAR)
  46. 7. reverse Clear Away (rCLEAR)
  47. 8. Multiple Opponent (MULTI)
  48. 9. Throw (THROW)
  49. 10. Decapitate (DECAP)
  50. 11. Recovery (REC)
  51. 12. Essence Technique (ET)
  52. 13. Ultimate Technique (UT)
  53. 14. little Launch (lLaunch)
  54. 15. Launch (LAUNCH)
  55. 16. Self-launching (SELFLAUNCH)
  56. 17. Absorbing Life (ABSORB)
  57. 18. Projectile Strike (PROJ)
  58. 19. Just Frame (JF)
  59. 20. Behind an Enemy (Enemy)
  60. 21. Grounding Knockdown (GROUND)
  61. 22. Spin Stun (SPIN)
  62. 23. Crumple Stun (CRUMPLE)
  63. 24. Wall Stun (WSTUN)
  64. 25. Wind Path Stun (WPSTUN)
  65. 26. vertical Wind Path Stun (vWPSTUN)
  66. 27. horizontal Wind Path Stun (hWPSTUN)
  67. 28. Parry (PARRY)
  68. 29. Weapon Locking (LOCK)
  69. 30. Protection (PROT)
  70. 31. Invincibility (INV)
  71. 32. Counter Hit (CH)
  72. 33. Distance (DIST)
  73. 34. Burrowing (BURROW)
  74. 35. Back-turned (BT)
  75. 36. Unblockable (UB)
  76. 37. Area Affect (AREA)
  77. 38. Confusion (CONF)
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement