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- 4.3.0.7 - 2016.9.05
- Fixed bug where kings of defeated factions could sometimes respawn as commoners
- Fixed script errors after a faction is defeated
- Fixed Native bug where lords in a prison break scenario would sometimes attack the player
- Fixed choosing your own faction color
- Enabled polygamy option under 'Content Options' in the camp menu (currently only available for kingdom ladies,
- claimants and lords will not settle for being concubines or 'second wives')
- 4.3.0.6c - 2016.8.20
- Fixed calculation for handing common girls to madam
- Fixed casualty reporting when sallying out or when enemies sally out
- 4.3.0.6b - 2016.8.19
- Fixed looters spawned after sieges running to the edges of the world map
- Vassals can now capture ladies after sieges. To capture a lady you must be the one that has taken the castle,
- and you must either request the castle for you or your spouse. (if you "request nothing" or are a mercenary,
- you cannot capture any prisoners. If the castle is not granted to you, any ladies held there will be set free
- by the new lord.)
- You can now send your wife as a traveling companion back home as a vassal
- Morale bonus mouseover text now visible for wine, ale and date fruit
- Adjusted heraldic horse tableau
- 4.3.0.6 - 2016.8.16
- Fixed remaining bugs with commanding allied parties in battles
- Added option in camp menu allowing you to choose which foods your army will consume
- Added option to employ captured female claimants or promoted companions in taverns
- 4.3.0.5d - 2016.8.14
- Fixed kingdom ladies not swapping back to original faction after rebellion quest completed
- 4.3.0.5c - 2016.8.14
- Fixed ladies never changing their current center
- 4.3.0.5b - 2016.8.12
- Fixed WSE randomized height occasionally turning troops into the size of ants
- Added a new heraldic horse
- Added content option for native legacy face-codes
- Added new textures for native faces for compatibility with new face codes
- 4.3.0.5 - 2016.8.10
- Fixed algorithm for selling prisoners to bath-house
- Added the ability to enfeoff your wife
- Fixed some bugs with wife as a traveling companions
- Added the ability to sell prisoners of war or outlaws to prison guards
- Dark Hunters drop more loot now
- Added a toggle-able option (default off) for realistic wounding:
- excessive blunt damage will kill, low cut/pierce damage will wound
- Increased number of peasant women when enslaving villagers
- Raiding a village will spawn a party of refugees (3:1 female male ratio)
- Younger lords now use new face textures (new game only)
- Added eyelash accessories for females - natural (same as hair color) and mascara version (black only)
- Added some new hairstyles for corprus faces
- Non-hero troops now have semi-randomized heights based on their base STR and gender (WSE only)
- Added new interactions with lords and married ladies
- Fixed some bugs with custom nobility titles for player kingdom
- Married and enfeoffed ladies now have faction-based titles
- Tournaments at feasts now only happen once per day - to compensate, base tournament prize increased from 200 to 1000,
- winners will also get a random item as a bonus prize.
- Fixed allied lords sometimes getting assigned to the player's command when requirements are not met
- Fixed Dhirim siege using the wrong terrain code
- Upgraded WSE version used from 4.3.0 to 4.3.2
- Corprus faces now have aged textures
- 4.3.0.4 - 2016.8.06
- Added more interaction options when visiting lady
- Recalculated formula for interacting with people
- Fixed several script warnings and errors
- Fixed interacting with lord when traveling on the map
- Re-activated duel quest for married lady
- Spiked helmet no longer covers graveth's eyes
- 4.3.0.3 - 2016.8.04
- Added Custom Banner Creator
- Added Brothel System
- Added more interactions with captive lords/ladies
- Added the ability to let your companions separate from your party and lead troops
- Weapons now have the correct length
- Some minor balance tweaks to item prices, difficulty, damage
- Dark Knights and Black Khergits can now be disabled
- Fixed corprus faces having the wrong body
- Added salty coins and milk
- Added sparring with your troops in camp
- Fixed renaming towns and castles
- Fixed rescuing prisoners from dungeon while under disguise
- Fixed conversation getting stuck when talking to master craftsman about disguises
- 4.3.0.2 - 2016.7.29
- Fixed inconsistent faces across scenes
- Fixed corprus face textures
- Tweaked AI routing to be less volatile
- Fixed error messages in camp scenes or when missiles land in water
- Fixed conversation getting stuck when interacting with captive ladies/lords
- Added new slave trader Galeas in Shariz, fixed bug where Ramun the Slave Trader was duplicated in Yalen
- Slave traders now buy prisoners at a fixed price of 100 instead of 50. Ransom Brokers unchanged.
- Fixed Jelkala tavern scene
- Decreased chance to be set free when taken prisoner in towns to 4%, added new interactions when refusing bail
- Added 2 east-asian face textures for rus heads
- 4.3.0.1 - 2016.7.28
- Added camp scenes
- Added improved horse-archery AI
- Added battle formations
- Added new battle minimap integrating WFAS and motomataru formations
- Added new AI battle morale and routing system
- Ranged troops outside of the 'archers division' such as horse archers or sword sisters will now man towers in siege defense
- Balance tweaks to khergit troops and upgrade path: horse archers no longer use javelins, horsemen and lancers use javelins,
- skirmishers now fork to horsemen and horse archers, stats on some troops increased
- Diplomacy disguise system is now functional
- Townsmen and Townswomen now use daggers and clubs against bandits instead of their fists in starting quest
- Several older weapon meshes replaced
- Added pike-bracing, upstab
- Dark Knights and Black Khergits added to the game
- You now get loot when fighting enemy lords inside of a village
- New map icons
- All siege scenes now have two ladders
- Arena spectator models are now more detailed
- Added new male and female body models, separated at the legs to fit with the native formations
- Added new earring models for female heads
- Added new male head meshes and face textures
- Added strapon models
- Added new head meshes, textures and hair (both corprus and rus faces options)
- Added tavern animations pack
- Added optional new town scenes for swadian and vaegir towns
- Added new interactions with captured prisoners, tavern scenes, and spouse
- Added new interactions when captured by bandits or debauched lords
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