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Jan 9th, 2016
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  1. [04:16:18] [Server thread/ERROR]: [Skript] Can't understand this condition/effect: register new shapeless recipe for shiny bookshelf named "§eOpenable Bookshelf" with lore "§7Place and use a §6§lRIGHT CLICK§7 to open.||§6§lSNEAK§7 if you wan't to place a block next to." using bookshelf, chest, air, air, air, air, air, air, air (Openable_Bookshelfs-1.1.sk, line 19: register new shapeless recipe for shiny bookshelf named "§eOpenable Bookshelf" with lore "§7Place and use a §6§lRIGHT CLICK§7 to open.||§6§lSNEAK§7 if you wan't to place a block next to." using bookshelf, chest, air, air, air, air, air, air, air')
  2. [04:16:18] [Server thread/ERROR]: [Skript] a slot can't be set to '1 of shiny feather named "§eClose" with lore "§7Save and close the current bookshelf."' because the latter is neither an item type nor an item stack (Openable_Bookshelfs-1.1.sk, line 55: set slot 26 of current inventory of player to 1 of shiny feather named "§eClose" with lore "§7Save and close the current bookshelf."')
  3. [04:16:18] [Server thread/ERROR]: [Skript] a slot can't be set to '1 of shiny book named "§ePlayer Management" with lore "§7Give or remove a player's access when||§7the bookshelf is locked.||||§7Be sure that the player is online while you're adding him."' because the latter is neither an item type nor an item stack (Openable_Bookshelfs-1.1.sk, line 56: set slot 8 of current inventory of player to 1 of shiny book named "§ePlayer Management" with lore "§7Give or remove a player's access when||§7the bookshelf is locked.||||§7Be sure that the player is online while you're adding him."')
  4. [04:16:18] [Server thread/ERROR]: [Skript] a slot can't be set to '1 of shiny pink dye named "§eLocked" with lore "§7Owner §6§l%{_b_s-o}%"' because the latter is neither an item type nor an item stack (Openable_Bookshelfs-1.1.sk, line 59: set slot 16 of current inventory of player to 1 of shiny pink dye named "§eLocked" with lore "§7Owner §6§l%{_b_s-o}%"')
  5. [04:16:19] [Server thread/ERROR]: [Skript] a slot can't be set to '1 of shiny light green dye named "§eUnlocked" with lore "§7Owner §6§l%{_b_s-o}%"' because the latter is neither an item type nor an item stack (Openable_Bookshelfs-1.1.sk, line 64: set slot 16 of current inventory of player to 1 of shiny light green dye named "§eUnlocked" with lore "§7Owner §6§l%{_b_s-o}%"')
  6. [04:16:19] [Server thread/ERROR]: [Skript] a slot can't be set to '1 of shiny light green dye named "§eUnlocked" with lore "§7Owner §6§l%{_b_s-o}%"' because the latter is neither an item type nor an item stack (Openable_Bookshelfs-1.1.sk, line 99: set slot 16 of current inventory of player to 1 of shiny light green dye named "§eUnlocked" with lore "§7Owner §6§l%{_b_s-o}%"')
  7. [04:16:19] [Server thread/ERROR]: [Skript] a slot can't be set to '1 of shiny pink dye named "§eLocked" with lore "§7Owner §6§l%{_b_s-o}%"' because the latter is neither an item type nor an item stack (Openable_Bookshelfs-1.1.sk, line 105: set slot 16 of current inventory of player to 1 of shiny pink dye named "§eLocked" with lore "§7Owner §6§l%{_b_s-o}%"')
  8. [04:16:19] [Server thread/ERROR]: [Skript] Can't understand this condition/effect: format slot 4 of player with shiny paper named "§eSoon" with lore "§7Soon in version §6§l1.2" to be unstealable (Openable_Bookshelfs-1.1.sk, line 116: format slot 4 of player with shiny paper named "§eSoon" with lore "§7Soon in version §6§l1.2" to be unstealable')
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