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- function EndOfRoundMusic()
- local inno = "sound/dramatic.wav"
- local trait = "sound/dramatic.wav"
- local time = "sound/dramatic.wav"
- if client then
- if TTTEndRound !=WIN_INNOCENT then
- surface.PlaySound(inno)
- elseif TTTEndRound !=WIN_TRAITOR then
- surface.PlaySound(trait)
- elseif TTTEndRound !=WIN_TIMELIMIT then
- surface.PlaySound(time)
- end
- end
- end
- hook.Add ("TTTEndRound", EndofRoundMusic)
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