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Feb 25th, 2017
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  1. // Viewmodel
  2. viewmodel_offset_x "1"
  3. viewmodel_offset_y "2"
  4. viewmodel_offset_z "-2"
  5. viewmodel_fov "68"
  6.  
  7. // Bob
  8. cl_bob_lower_amt "15"
  9. cl_bobamt_lat ".1"
  10. cl_bobamt_vert ".1"
  11. cl_bobcycle ".98"
  12. cl_viewmodel_shift_left_amt "0"
  13. cl_viewmodel_shift_right_amt "0"
  14.  
  15. // Crosshair
  16. cl_crosshairgap "3"
  17. cl_crosshairsize "3"
  18. cl_crosshairstyle "5"
  19. cl_crosshairdot "0"
  20. cl_crosshair_sniper_width "2"
  21. cl_crosshaircolor_b "127"
  22. cl_crosshaircolor_g "255"
  23. cl_crosshaircolor_r "0"
  24. cl_crosshairthickness "0"
  25.  
  26. // No Info Messages
  27. gameinstructor_enable "0"
  28. cl_showhelp "0"
  29. cl_autohelp "0"
  30. cl_disablefreezecam "1"
  31.  
  32. // Rates
  33. rate "786432"
  34. cl_cmdrate "128"
  35. cl_updaterate "128"
  36. cl_interp_ratio "1"
  37. cl_interp "0"
  38. cl_lagcompensation "1"
  39. cl_predict "1"
  40. cl_predictweapons "1"
  41.  
  42. // Net
  43. fps_max "300"
  44. net_graph "1"
  45. net_graphheight "0"
  46. net_graphmsecs "400"
  47. net_graphpos "2"
  48. net_graphproportionalfont "0"
  49. net_graphshowinterp "1"
  50. net_graphshowlatency "1"
  51. net_graphsolid "1"
  52. net_graphtext "1"
  53. net_maxroutable "1200"
  54. net_scale "5"
  55.  
  56. // Other
  57. r_drawtracers_firstperson "0"
  58. lobby_voice_chat_enabled "0"
  59. cl_use_opens_buy_menu "0"
  60. mm_dedicated_search_maxping "50"
  61. cl_autowepswitch "0"
  62. cl_join_advertise "2"
  63. cl_forcepreload "1"
  64. sv_forcepreload "1"
  65.  
  66. // Sound
  67. snd_front_headphone_position "53.2"
  68. snd_rear_headphone_position "90.0"
  69. snd_headphone_pan_exponent "1.2"
  70. snd_headphone_pan_radial_weight "0.5"
  71. snd_setmixer PlayerFootsteps vol "0.1"
  72. snd_setmixer GlobalFootsteps vol "1.2"
  73. snd_setmixer Ambient vol "0.0"
  74.  
  75. // Mouse
  76. m_rawinput "1"
  77. m_mouseaccel2 "0"
  78. m_mouseaccel1 "0"
  79. m_customaccel "0"
  80. m_mousespeed "0"
  81.  
  82. // Hud
  83. hud_showtargetid "1"
  84. cl_teammate_colors_show "2"
  85. cl_hud_bomb_under_radar "1"
  86. cl_hud_radar_scale "1"
  87. cl_radar_scale ".4"
  88. cl_radar_always_centered "0"
  89. cl_hud_playercount_showcount "0"
  90. cl_hud_playercount_pos "1"
  91. cl_hud_color "9"
  92. cl_hud_healthammo_style "1"
  93. cl_loadout_colorweaponnames "1"
  94. cl_radar_icon_scale_min "1"
  95. cl_showloadout "1"
  96. safezonex ".8615"
  97. safezoney ".9295"
  98. hud_scaling ".85"
  99. cl_hud_background_alpha "0"
  100.  
  101. // Netgraph + Scoreboard
  102. alias "+scorenet" "+showscores; net_graphheight 0"
  103. alias "-scorenet" "-showscores; net_graphheight 9999"
  104. bind "TAB" "+scorenet"
  105.  
  106. // Crouch Jump
  107. alias +cjump "+jump; +duck"
  108. alias -cjump "-jump; -duck"
  109. bind "CTRL" "+cjump"
  110.  
  111. // Jump Throw
  112. alias "+jumpthrow" "+jump;-attack"
  113. alias "-jumpthrow" "-jump"
  114. bind "mouse3" "+jumpthrow"
  115.  
  116. // Drop Bomb
  117. bind "w" "use weapon_c4;drop"
  118.  
  119. // Voice Enable Bind
  120. bind "n" "toggle voice_enable 1 0"
  121.  
  122. // Clear Decals
  123. bind "f" "+lookatweapon; r_cleardecals"
  124. bind "shift" "+speed; r_cleardecals"
  125.  
  126. // Show Bomb
  127. bind "a" "toggle gameinstructor_enable"
  128.  
  129. // Buy Binds
  130. bind "kp_home" "buy ak47; buy m4a1;"
  131. bind "kp_pgup" "buy ump45;"
  132. bind "kp_uparrow" "buy awp;"
  133. bind "kp_slash" "buy hegrenade;"
  134. bind "kp_multiply" "buy flashbang;"
  135. bind "kp_minus" "buy smokegrenade;"
  136. bind "kp_plus" "buy incgrenade; buy molotov;"
  137. bind "kp_enter" "buy decoy;"
  138. bind "kp_del" "buy defuser;"
  139. bind "kp_ins" "buy vest; buy vesthelm; buy vest;"
  140. bind "kp_end" "buy p250;"
  141. bind "kp_downarrow" "buy tec9; buy fiveseven;"
  142. bind "kp_pgdn" "buy deagle; buy revolver;"
  143.  
  144. // Display Damage
  145. alias displaydamage "displaydamage_on"
  146. alias displaydamage_on "con_filter_text Damage Given To; con_filter_text_out Player:; con_filter_enable 2; developer 1; playvol buttons\blip1 0.5; alias displaydamage "displaydamage_off""
  147. alias displaydamage_off "con_filter_enable 0; developer 0; playvol buttons\blip2 0.5; alias displaydamage "displaydamage_on""
  148. bind "F5" "displaydamage"
  149.  
  150. // Game volume
  151. alias "vgmin" "volume 0;echo |*__________| VOLUME 0% MINIMUM;alias vgup vg1;alias vgdn vgmin"
  152. alias "vg1" "volume 0.1;echo |_*_________| VOLUME 10%;alias vgup vg2;alias vgdn vgmin"
  153. alias "vg2" "volume 0.2;echo |__*________| VOLUME 20%;alias vgup vg4;alias vgdn vg1"
  154. alias "vg4" "volume 0.4;echo |___*_______| VOLUME 40%;alias vgup vg6;alias vgdn vg2"
  155. alias "vg6" "volume 0.6;echo |_____*_____| VOLUME 60%;alias vgup vg7;alias vgdn vg4"
  156. alias "vg7" "volume 0.7;echo |_______*___| VOLUME 70%;alias vgup vg8;alias vgdn vg6"
  157. alias "vg8" "volume 0.8;echo |_________*_| VOLUME 80%;alias vgup vg9;alias vgdn vg7"
  158. alias "vg9" "volume 0.9;echo |__________*| VOLUME 90%;alias vgup vg10;alias vgdn vg8"
  159. alias "vg10" "volume 1;echo |__________X| VOLUME 100% MAXIMUM;alias vgup vg2;alias vgdn vg9"
  160. alias "vgup" "vg1"
  161. alias "vgdn" "vg1"
  162. alias vol "volume"
  163. bind "f3" "vgdn"
  164. bind "f4" "vgup"
  165.  
  166.  
  167. // End
  168. clear
  169. echo "Shock's Config Loaded 100% !"
  170. echo ""
  171. echo "Good Luck & Have Fun!"
  172. host_writeconfig
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