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  1. (R) MINION: Eater of Secrets @ Neutral | None | 4 | 2/4 || $B$ Destroy all enemy Secrets. Gain +1/+1 for each. &
  2. (R) MINION: Ancient Mage @ Neutral | None | 4 | 2/5 || $B$ Give adjacent minions Spell Damage +1. &
  3. (C) MINION: Dragonling Mechanic @ Neutral | None | 4 | 2/4 || $B$ Summon a 2/1 Mechanical Dragonling. &
  4. (F) MINION: Raid Leader @ Neutral | None | 3 | 2/2 || Your other minions have +1 Attack. &
  5. (C) SPELL: Darkbomb @ Warlock | None | 2 | || Deal $3 damage. &
  6. (R) SPELL: Spreading Madness @ Warlock | None | 3 | || Deal $9 damage randomly split among ALL characters. &
  7. (L) MINION: Maexxna @ Neutral | BEAST | 6 | 2/8 || Destroy any minion damaged by this minion. &
  8. (C) MINION: Goblin Auto-Barber @ Rogue | MECHANICAL | 2 | 3/2 || $B$ Give your weapon +1 Attack. &
  9. (R) MINION: Alexstrasza's Champion @ Warrior | None | 2 | 2/3 || $B$ If you're holding a Dragon, gain +1 Attack and $C$ &
  10. (C) MINION: Warbot @ Warrior | MECHANICAL | 1 | 1/3 || Enrage: +1 Attack. &
  11. (R) MINION: Shadowboxer @ Priest | MECHANICAL | 2 | 2/3 || Whenever a character is healed, deal 1 damage to a random enemy. &
  12. (C) MINION: Gilblin Stalker @ Neutral | None | 2 | 2/3 || $S$ &
  13. (E) MINION: Ancient of Lore @ Druid | None | 7 | 5/5 || Choose One - Draw a card; or Restore 5 Health. &
  14. (R) MINION: Master of Disguise @ Rogue | None | 4 | 4/4 || $B$ Give a friendly minion $S$ until your next turn. &
  15. (E) SPELL: Echo of Medivh @ Mage | None | 4 | || Put a copy of each friendly minion into your hand. &
  16. (C) MINION: Flame Juggler @ Neutral | None | 2 | 2/3 || $B$ Deal 1 damage to a random enemy. &
  17. (F) SPELL: Wild Growth @ Druid | None | 2 | || Gain an empty Mana Crystal. &
  18. (R) WEAPON: Perdition's Blade @ Rogue | None | 3 | || $B$ Deal 1 damage. Combo: Deal 2 instead. &
  19. (C) SPELL: Holy Nova @ Priest | None | 5 | || Deal $2 damage to all enemies. Restore #2 Health to all friendly characters. &
  20. (C) SPELL: Soul of the Forest @ Druid | None | 4 | || Give your minions "$D$ Summon a 2/2 Treant." &
  21. (R) MINION: Draenei Totemcarver @ Shaman | None | 4 | 4/4 || $B$ Gain +1/+1 for each friendly Totem. &
  22. (L) MINION: Iron Juggernaut @ Warrior | MECHANICAL | 6 | 6/5 || $B$ Shuffle a Mine into your opponent's deck. When drawn, it explodes for 10 damage. &
  23. (L) MINION: Chillmaw @ Neutral | DRAGON | 7 | 6/6 || $T$$D$ If you're holding a Dragon, deal 3 damage to all minions. &
  24. (C) MINION: Captured Jormungar @ Neutral | BEAST | 7 | 5/9 || &
  25. (C) MINION: Shieldbearer @ Neutral | None | 1 | 0/4 || $T$ &
  26. (E) MINION: Ancient of War @ Druid | None | 7 | 5/5 || Choose One -+5 Attack; or +5 Health and $T$ &
  27. (C) MINION: Tundra Rhino @ Hunter | BEAST | 5 | 2/5 || Your Beasts have $C$ &
  28. (F) SPELL: Holy Smite @ Priest | None | 1 | || Deal $2 damage. &
  29. (C) SPELL: Rampage @ Warrior | None | 2 | || Give a damaged minion +3/+3. &
  30. (C) MINION: Tentacle of N'Zoth @ Neutral | None | 1 | 1/1 || $D$ Deal 1 damage to all minions. &
  31. (E) MINION: Mountain Giant @ Neutral | None | 12 | 8/8 || Costs (1) less for each other card in your hand. &
  32. (C) WEAPON: Stormforged Axe @ Shaman | None | 2 | || Overload: (1) &
  33. (E) SPELL: Snake Trap @ Hunter | None | 2 | || Secret: When one of your minions is attacked, summon three 1/1 Snakes. &
  34. (L) MINION: Tirion Fordring @ Paladin | None | 8 | 6/6 || $V$ $T$ $D$ Equip a 5/3 Ashbringer. &
  35. (L) MINION: Anub'arak @ Rogue | None | 9 | 8/4 || $D$ Return this to your hand and summon a 4/4 Nerubian. &
  36. (C) MINION: Spectral Knight @ Neutral | None | 5 | 4/6 || Can't be targeted by spells or Hero Powers. &
  37. (C) SPELL: Living Roots @ Druid | None | 1 | || Choose One - Deal $2 damage; or Summon two 1/1 Saplings. &
  38. (C) SPELL: Power Overwhelming @ Warlock | None | 1 | || Give a friendly minion +4/+4 until end of turn. Then, it dies. Horribly. &
  39. (C) MINION: Tournament Attendee @ Neutral | None | 1 | 2/1 || $T$ &
  40. (C) MINION: Flamewreathed Faceless @ Shaman | None | 4 | 7/7 || Overload: (2) &
  41. (L) MINION: Fjola Lightbane @ Neutral | None | 3 | 3/4 || Whenever you target this minion with a spell, gain $V$ &
  42. (R) MINION: Flamewaker @ Mage | None | 3 | 2/4 || After you cast a spell, deal 2 damage randomly split among all enemies. &
  43. (C) MINION: Twilight Flamecaller @ Mage | None | 3 | 2/2 || $B$ Deal 1 damage to all enemy minions. &
  44. (R) MINION: Argent Watchman @ Neutral | None | 2 | 2/4 || Can't attack.$I$ Can attack as normal this turn. &
  45. (C) MINION: Mad Bomber @ Neutral | None | 2 | 3/2 || $B$ Deal 3 damage randomly split between all other characters. &
  46. (L) MINION: Gruul @ Neutral | None | 8 | 7/7 || At the end of each turn, gain +1/+1 . &
  47. (R) MINION: Light's Champion @ Neutral | None | 3 | 4/3 || $B$ Silence a Demon. &
  48. (C) MINION: Buccaneer @ Rogue | PIRATE | 1 | 2/1 || Whenever you equip a weapon, give it +1 Attack. &
  49. (C) SPELL: Power Word: Glory @ Priest | None | 1 | || Choose a minion. Whenever it attacks, restore 4 Health toyour hero. &
  50. (C) MINION: Clockwork Gnome @ Neutral | MECHANICAL | 1 | 2/1 || $D$ Add a Spare Part card to your hand. &
  51. (R) MINION: Kezan Mystic @ Neutral | None | 4 | 4/3 || $B$ Take control of a random enemy Secret. &
  52. (C) MINION: Spellslinger @ Mage | None | 3 | 3/4 || $B$ Add a random spell to each player's hand. &
  53. (E) SPELL: Brawl @ Warrior | None | 5 | || Destroy all minions except one. (chosen randomly) &
  54. (C) MINION: Cogmaster @ Neutral | None | 1 | 1/2 || Has +2 Attack while you have a Mech. &
  55. (R) MINION: Void Terror @ Warlock | DEMON | 3 | 3/3 || $B$ Destroy the minions on either side of this minion and gain their Attack and Health. &
  56. (C) SPELL: Duplicate @ Mage | None | 3 | || Secret: When a friendly minion dies, put 2 copies of it into your hand. &
  57. (R) MINION: Klaxxi Amber-Weaver @ Druid | None | 4 | 4/5 || $B$ If your C'Thun has at least 10 Attack, gain +5 Health. &
  58. (C) MINION: Museum Curator @ Priest | None | 2 | 1/2 || $B$ Discover a $D$ card. &
  59. (C) MINION: Kobold Geomancer @ Neutral | None | 2 | 2/2 || Spell Damage +1 &
  60. (R) MINION: Knight of the Wild @ Druid | None | 7 | 6/6 || Whenever you summon a Beast, reduce the Cost of this card by (1). &
  61. (E) MINION: Scaled Nightmare @ Neutral | DRAGON | 6 | 2/8 || At the start of your turn, double this minion's Attack. &
  62. (C) MINION: Explosive Sheep @ Neutral | MECHANICAL | 2 | 1/1 || $D$ Deal 2 damage to all minions. &
  63. (C) MINION: Temple Enforcer @ Priest | None | 6 | 6/6 || $B$ Give a friendly minion +3 Health. &
  64. (R) MINION: Secretkeeper @ Neutral | None | 1 | 1/2 || Whenever a Secret is played, gain +1/+1. &
  65. (R) MINION: Mistress of Pain @ Warlock | DEMON | 2 | 1/4 || Whenever this minion deals damage, restore that much Health to your hero. &
  66. (E) SPELL: Mindgames @ Priest | None | 4 | || Put a copy of a random minion from your opponent's deck into the battlefield. &
  67. (C) MINION: Mogu'shan Warden @ Neutral | None | 4 | 1/7 || $T$ &
  68. (C) MINION: Silent Knight @ Neutral | None | 3 | 2/2 || $S$ $V$ &
  69. (C) SPELL: Unleash the Hounds @ Hunter | None | 3 | || For each enemy minion, summon a 1/1 Hound with $C$ &
  70. (R) MINION: Midnight Drake @ Neutral | DRAGON | 4 | 1/4 || $B$ Gain +1 Attack for each other cardin your hand. &
  71. (C) MINION: Frostwolf Warlord @ Neutral | None | 5 | 4/4 || $B$ Gain +1/+1 for each other friendly minion on the battlefield. &
  72. (R) MINION: Corrupted Healbot @ Neutral | MECHANICAL | 5 | 6/6 || $D$ Restore 8 Health to the enemy hero. &
  73. (C) MINION: Fireguard Destroyer @ Shaman | None | 4 | 3/6 || $B$ Gain 1-4 Attack. Overload: (1) &
  74. (L) MINION: Hemet Nesingwary @ Neutral | None | 5 | 6/3 || $B$ Destroy a Beast. &
  75. (L) MINION: Archmage Antonidas @ Mage | None | 7 | 5/7 || Whenever you cast a spell, add a 'Fireball' spell to your hand. &
  76. (C) SPELL: Sense Demons @ Warlock | None | 3 | || Put 2 random Demons from your deck into your hand. &
  77. (E) WEAPON: Tentacles for Arms @ Warrior | None | 5 | || $D$ Return this to your hand. &
  78. (R) MINION: Iron Sensei @ Rogue | MECHANICAL | 3 | 2/2 || At the end of your turn, give another friendly Mech +2/+2. &
  79. (E) MINION: Coldarra Drake @ Mage | DRAGON | 6 | 6/6 || You can use your Hero Power any number of times. &
  80. (F) SPELL: Hellfire @ Warlock | None | 4 | || Deal $3 damage to ALL characters. &
  81. (C) SPELL: Frostbolt @ Mage | None | 2 | || Deal $3 damage to a character and Freeze it. &
  82. (F) SPELL: Blessing of Might @ Paladin | None | 1 | || Give a minion +3 Attack. &
  83. (F) SPELL: Windfury @ Shaman | None | 2 | || Give a minion Windfury. &
  84. (C) MINION: Dark Peddler @ Warlock | None | 2 | 2/2 || $B$ Discover a1-Cost card. &
  85. (R) MINION: Cult Sorcerer @ Mage | None | 2 | 3/2 || [x]Spell Damage +1After you cast a spell,give your C'Thun +1/+1(wherever it is). &
  86. (L) MINION: Harrison Jones @ Neutral | None | 5 | 5/4 || $B$ Destroy your opponent's weapon and draw cards equal to its Durability. &
  87. (R) MINION: Armored Warhorse @ Neutral | BEAST | 4 | 5/3 || $B$ Reveal a minion in each deck. If yours costs more, gain $C$ &
  88. (E) SPELL: Bane of Doom @ Warlock | None | 5 | || Deal $2 damage to a character. If that kills it, summon a random Demon. &
  89. (R) SPELL: Siphon Soul @ Warlock | None | 6 | || Destroy a minion. Restore #3 Health to your hero. &
  90. (E) MINION: Kidnapper @ Rogue | None | 6 | 5/3 || Combo: Return a minion to its owner's hand. &
  91. (F) MINION: Novice Engineer @ Neutral | None | 2 | 1/1 || $B$ Draw a card. &
  92. (F) SPELL: Heroic Strike @ Warrior | None | 2 | || Give your hero +4 Attack this turn. &
  93. (C) SPELL: Hunter's Mark @ Hunter | None | 1 | || Change a minion's Health to 1. &
  94. (C) MINION: Flesheating Ghoul @ Neutral | None | 3 | 2/3 || Whenever a minion dies, gain +1 Attack. &
  95. (R) SPELL: Demonwrath @ Warlock | None | 3 | || Deal $2 damage to all non-Demon minions. &
  96. (C) SPELL: Ice Barrier @ Mage | None | 3 | || Secret: When your hero is attacked, gain 8 Armor. &
  97. (C) MINION: Tinkertown Technician @ Neutral | None | 3 | 3/3 || $B$ If you have a Mech, gain +1/+1 and add a Spare Part to your hand. &
  98. (R) MINION: Aldor Peacekeeper @ Paladin | None | 3 | 3/3 || $B$ Change an enemy minion's Attack to 1. &
  99. (L) MINION: Aviana @ Druid | None | 9 | 5/5 || Your minions cost (1). &
  100. (E) SPELL: Renounce Darkness @ Warlock | None | 2 | || Replace your Hero Power and Warlock cards with another class's. The cards cost (1) less. &
  101. (R) MINION: Injured Kvaldir @ Neutral | None | 1 | 2/4 || $B$ Deal 3 damage to this minion. &
  102. (C) MINION: Dark Cultist @ Priest | None | 3 | 3/4 || $D$ Give a random friendly minion +3 Health. &
  103. (E) MINION: Piloted Sky Golem @ Neutral | MECHANICAL | 6 | 6/4 || $D$ Summon a random 4-Cost minion. &
  104. (C) MINION: Fierce Monkey @ Warrior | BEAST | 3 | 3/4 || $T$ &
  105. (C) MINION: Kor'kron Elite @ Warrior | None | 4 | 4/3 || $C$ &
  106. (C) MINION: Dalaran Aspirant @ Mage | None | 4 | 3/5 || $I$ Gain Spell Damage +1. &
  107. (L) MINION: Herald Volazj @ Priest | None | 6 | 5/5 || $B$ Summon a 1/1 copy of each of your other minions. &
  108. (R) MINION: Sunwalker @ Neutral | None | 6 | 4/5 || $T$$V$ &
  109. (L) MINION: Reno Jackson @ Neutral | None | 6 | 4/6 || $B$ If your deck contains no more than 1 of any card, fully heal your hero. &
  110. (R) SPELL: Burgle @ Rogue | None | 3 | || Add 2 random class cards to your hand (from your opponent's class). &
  111. (R) MINION: Core Rager @ Hunter | BEAST | 4 | 4/4 || $B$ If your hand is empty, gain +3/+3. &
  112. (R) SPELL: Call Pet @ Hunter | None | 2 | || Draw a card.If it's a Beast, it costs (4) less. &
  113. (E) MINION: Forbidden Ancient @ Druid | None | 1 | 1/1 || $B$ Spend all your Mana. Gain +1/+1 for each mana spent. &
  114. (C) SPELL: Blessing of Wisdom @ Paladin | None | 1 | || Choose a minion. Whenever it attacks, draw a card. &
  115. (R) MINION: Arcane Golem @ Neutral | None | 3 | 4/4 || $B$ Give your opponent a Mana Crystal. &
  116. (R) MINION: Alarm-o-Bot @ Neutral | MECHANICAL | 3 | 0/3 || At the start of your turn, swap this minion with a random one in your hand. &
  117. (C) SPELL: Ice Lance @ Mage | None | 1 | || Freeze a character. If it was already Frozen, deal $4 damage instead. &
  118. (F) SPELL: Frost Shock @ Shaman | None | 1 | || Deal $1 damage to an enemy character and Freeze it. &
  119. (F) SPELL: Mind Blast @ Priest | None | 2 | || Deal $5 damage to the enemy hero. &
  120. (C) MINION: Loot Hoarder @ Neutral | None | 2 | 2/1 || $D$ Draw a card. &
  121. (R) MINION: Bloodsail Cultist @ Warrior | PIRATE | 3 | 3/4 || $B$ If you control a Pirate, give your weapon +1/+1. &
  122. (C) MINION: Psych-o-Tron @ Neutral | MECHANICAL | 5 | 3/4 || $T$$V$ &
  123. (C) WEAPON: Truesilver Champion @ Paladin | None | 4 | || Whenever your hero attacks, restore 2 Health to it. &
  124. (E) MINION: Enhance-o Mechano @ Neutral | MECHANICAL | 4 | 3/2 || $B$ Give your other minions Windfury, $T$, or $V$(at random) &
  125. (R) MINION: Coldlight Seer @ Neutral | MURLOC | 3 | 2/3 || $B$ Give ALL other Murlocs +2 Health. &
  126. (C) MINION: Obsidian Destroyer @ Warrior | None | 7 | 7/7 || At the end of your turn, summon a 1/1 Scarab with $T$ &
  127. (C) MINION: Earthen Ring Farseer @ Neutral | None | 3 | 3/3 || $B$ Restore 3 Health. &
  128. (R) MINION: Violet Teacher @ Neutral | None | 4 | 3/5 || Whenever you cast a spell, summon a 1/1 Violet Apprentice. &
  129. (E) MINION: Twilight Summoner @ Neutral | None | 4 | 1/1 || $D$ Summon a 5/5 Faceless Destroyer. &
  130. (R) MINION: Summoning Stone @ Neutral | None | 5 | 0/6 || Whenever you cast a spell, summon a random minion of the same Cost. &
  131. (C) MINION: Venture Co. Mercenary @ Neutral | None | 5 | 7/6 || Your minions cost (3) more. &
  132. (C) MINION: Ironfur Grizzly @ Neutral | BEAST | 3 | 3/3 || $T$ &
  133. (E) SPELL: Astral Communion @ Druid | None | 4 | || Gain 10 Mana Crystals. Discard your hand. &
  134. (R) MINION: Darnassus Aspirant @ Druid | None | 2 | 2/3 || $B$ Gain an empty Mana Crystal.$D$ Lose a Mana Crystal. &
  135. (E) MINION: Mysterious Challenger @ Paladin | None | 6 | 6/6 || $B$ Put one of each Secret from your deck into the battlefield. &
  136. (E) MINION: Sideshow Spelleater @ Neutral | None | 6 | 6/5 || $B$ Copy your opponent's Hero Power. &
  137. (C) MINION: Windfury Harpy @ Neutral | None | 6 | 4/5 || Windfury &
  138. (F) SPELL: Hex @ Shaman | None | 3 | || Transform a minion into a 0/1 Frog with $T$ &
  139. (C) WEAPON: Ogre Warmaul @ Warrior | None | 3 | || 50% chance to attack the wrong enemy. &
  140. (R) MINION: Twilight Darkmender @ Priest | None | 5 | 6/5 || $B$ If your C'Thun has at least 10 Attack, restore 10 Health to your hero. &
  141. (C) MINION: Burly Rockjaw Trogg @ Neutral | None | 4 | 3/5 || Whenever your opponent casts a spell, gain +2 Attack. &
  142. (F) SPELL: Drain Life @ Warlock | None | 3 | || Deal $2 damage. Restore #2 Health to your hero. &
  143. (L) MINION: Sir Finley Mrrgglton @ Neutral | MURLOC | 1 | 1/3 || $B$ Discover a new basic Hero Power. &
  144. (L) MINION: Eydis Darkbane @ Neutral | None | 3 | 3/4 || Whenever you target this minion with a spell, deal 3 damage to a random enemy. &
  145. (C) SPELL: Naturalize @ Druid | None | 1 | || Destroy a minion. Your opponent draws 2 cards. &
  146. (C) SPELL: Avenge @ Paladin | None | 1 | || Secret: When one of your minions dies, give a random friendly minion +3/+2. &
  147. (R) SPELL: Shadowflame @ Warlock | None | 4 | || Destroy a friendly minion and deal its Attack damage to all enemy minions. &
  148. (L) MINION: Chromaggus @ Neutral | DRAGON | 8 | 6/8 || Whenever you draw a card, put another copy into your hand. &
  149. (E) SPELL: Dark Bargain @ Warlock | None | 6 | || Destroy 2 random enemy minions. Discard 2 random cards. &
  150. (C) MINION: Imp Gang Boss @ Warlock | DEMON | 3 | 2/4 || Whenever this minion takes damage, summon a 1/1 Imp. &
  151. (E) SPELL: Elemental Destruction @ Shaman | None | 3 | || Deal $4-$5 damage to all minions. Overload: (5) &
  152. (C) MINION: Possessed Villager @ Warlock | None | 1 | 1/1 || $D$ Summon a 1/1 Shadowbeast. &
  153. (C) SPELL: Redemption @ Paladin | None | 1 | || Secret: When one of your minions dies, return it to life with 1 Health. &
  154. (R) MINION: Coldlight Oracle @ Neutral | MURLOC | 3 | 2/2 || $B$ Each player draws 2 cards. &
  155. (L) MINION: Skycap'n Kragg @ Neutral | PIRATE | 7 | 4/6 || CharrrrrgeCosts (1) less for each friendly Pirate. &
  156. (L) MINION: Mal'Ganis @ Warlock | DEMON | 9 | 9/7 || Your other Demons have +2/+2.Your hero is Immune. &
  157. (C) MINION: Unbound Elemental @ Shaman | None | 3 | 2/4 || Whenever you play a card with Overload, gain +1/+1. &
  158. (L) MINION: Confessor Paletress @ Priest | None | 7 | 5/4 || $I$ Summon a random Legendary minion. &
  159. (E) MINION: Sea Giant @ Neutral | None | 10 | 8/8 || Costs (1) less for each other minion on the battlefield. &
  160. (C) MINION: Fen Creeper @ Neutral | None | 5 | 3/6 || $T$ &
  161. (R) MINION: Goblin Sapper @ Neutral | None | 3 | 2/4 || Has +4 Attack while your opponent has 6 or more cards in hand. &
  162. (R) SPELL: Shadow Madness @ Priest | None | 4 | || Gain control of an enemy minion with 3 or less Attack until end of turn. &
  163. (R) MINION: Madder Bomber @ Neutral | None | 5 | 5/4 || $B$ Deal 6 damage randomly split between all other characters. &
  164. (R) MINION: Vitality Totem @ Shaman | TOTEM | 2 | 0/3 || At the end of your turn, restore 4 Health to your hero. &
  165. (C) MINION: Shado-Pan Rider @ Rogue | None | 5 | 3/7 || Combo: Gain +3 Attack. &
  166. (C) MINION: Tuskarr Totemic @ Shaman | None | 3 | 3/2 || $B$ Summon ANY random Totem. &
  167. (R) MINION: Master Jouster @ Neutral | None | 6 | 5/6 || $B$ Reveal a minion in each deck. If yours costs more, gain $T$ and $V$ &
  168. (R) MINION: Soot Spewer @ Mage | MECHANICAL | 3 | 3/3 || Spell Damage +1 &
  169. (C) SPELL: Mind Vision @ Priest | None | 1 | || Put a copy of a random card in your opponent's hand into your hand. &
  170. (C) SPELL: On the Hunt @ Hunter | None | 1 | || Deal $1 damage.Summon a 1/1 Mastiff. &
  171. (E) SPELL: Spellbender @ Mage | None | 3 | || Secret: When an enemy casts a spell on a minion, summon a 1/3 as the new target. &
  172. (C) MINION: Antique Healbot @ Neutral | MECHANICAL | 5 | 3/3 || $B$ Restore 8 Health to your hero. &
  173. (C) SPELL: Humility @ Paladin | None | 1 | || Change a minion's Attack to 1. &
  174. (R) MINION: Selfless Hero @ Paladin | None | 1 | 2/1 || $D$ Give a random friendly minion $V$ &
  175. (F) MINION: Oasis Snapjaw @ Neutral | BEAST | 4 | 2/7 || &
  176. (F) SPELL: Assassinate @ Rogue | None | 5 | || Destroy an enemy minion. &
  177. (E) MINION: Shadowfiend @ Priest | None | 3 | 3/3 || Whenever you draw a card, reduce its Cost by (1). &
  178. (R) SPELL: Light of the Naaru @ Priest | None | 1 | || Restore #3 Health. If the target is still damaged, summon a Lightwarden. &
  179. (R) SPELL: Holy Wrath @ Paladin | None | 5 | || Draw a card and deal damage equal to its cost. &
  180. (R) MINION: Savannah Highmane @ Hunter | BEAST | 6 | 6/5 || $D$ Summon two 2/2 Hyenas. &
  181. (R) MINION: Dunemaul Shaman @ Shaman | None | 4 | 5/4 || Windfury, Overload: (1)50% chance to attack the wrong enemy. &
  182. (L) MINION: The Skeleton Knight @ Neutral | None | 6 | 7/4 || $D$ Reveal a minion in each deck. If yours costs more, return this to your hand. &
  183. (L) MINION: The Black Knight @ Neutral | None | 6 | 4/5 || $B$ Destroy an enemy minion with $T$ &
  184. (C) MINION: Starving Buzzard @ Hunter | BEAST | 5 | 3/2 || Whenever you summon a Beast, draw a card. &
  185. (C) SPELL: Circle of Healing @ Priest | None | 0 | || Restore #4 Health to ALL minions. &
  186. (C) MINION: Lightspawn @ Priest | None | 4 | 0/5 || This minion's Attack is always equal to its Health. &
  187. (E) SPELL: Feign Death @ Hunter | None | 2 | || Trigger all $D$ on your minions. &
  188. (C) MINION: Webspinner @ Hunter | BEAST | 1 | 1/1 || $D$ Add a random Beast card to your hand. &
  189. (C) MINION: Refreshment Vendor @ Neutral | None | 4 | 3/5 || $B$ Restore 4 Health to each hero. &
  190. (C) WEAPON: Arcanite Reaper @ Warrior | None | 5 | || &
  191. (E) MINION: Steamwheedle Sniper @ Hunter | None | 2 | 2/3 || Your Hero Power can target minions. &
  192. (F) MINION: Stonetusk Boar @ Neutral | BEAST | 1 | 1/1 || $C$ &
  193. (L) MINION: Sneed's Old Shredder @ Neutral | MECHANICAL | 8 | 5/7 || $D$ Summon a random Legendary minion. &
  194. (C) MINION: Shrinkmeister @ Priest | None | 2 | 3/2 || $B$ Give a minion -2 Attack this turn. &
  195. (R) MINION: Grim Patron @ Neutral | None | 5 | 3/3 || Whenever this minion survives damage, summon another Grim Patron. &
  196. (C) SPELL: Reincarnate @ Shaman | None | 2 | || Destroy a minion, then return it to life with full Health. &
  197. (C) SPELL: Silence @ Priest | None | 0 | || Silence a minion. &
  198. (E) SPELL: Lock and Load @ Hunter | None | 2 | || Each time you cast a spell this turn, add a random Hunter card to your hand. &
  199. (R) MINION: Metaltooth Leaper @ Hunter | MECHANICAL | 3 | 3/3 || $B$ Give your other Mechs +2 Attack. &
  200. (E) MINION: Recruiter @ Neutral | None | 5 | 5/4 || $I$ Add a 2/2 Squire to your hand. &
  201. (F) SPELL: Healing Touch @ Druid | None | 3 | || Restore #8 Health. &
  202. (C) MINION: Dread Infernal @ Warlock | DEMON | 6 | 6/6 || $B$ Deal 1 damage to ALL other characters. &
  203. (E) SPELL: Bestial Wrath @ Hunter | None | 1 | || Give a friendly Beast +2 Attack and Immune this turn. &
  204. (L) MINION: King Mukla @ Neutral | BEAST | 3 | 5/5 || $B$ Give your opponent 2 Bananas. &
  205. (L) MINION: Ragnaros, Lightlord @ Paladin | None | 8 | 8/8 || At the end of your turn, restore 8 Health to a damaged friendly character. &
  206. (C) MINION: Kvaldir Raider @ Neutral | None | 5 | 4/4 || $I$ Gain +2/+2. &
  207. (C) SPELL: Bash @ Warrior | None | 3 | || Deal $3 damage.Gain 3 Armor. &
  208. (R) MINION: Ravenholdt Assassin @ Neutral | None | 7 | 7/5 || $S$ &
  209. (R) MINION: Injured Blademaster @ Neutral | None | 3 | 4/7 || $B$ Deal 4 damage to HIMSELF. &
  210. (E) SPELL: Cabalist's Tome @ Mage | None | 5 | || Add 3 random Mage spells to your hand. &
  211. (R) MINION: Reliquary Seeker @ Warlock | None | 1 | 1/1 || $B$ If you have 6 other minions, gain +4/+4. &
  212. (C) MINION: Shattered Sun Cleric @ Neutral | None | 3 | 3/2 || $B$ Give a friendly minion +1/+1. &
  213. (C) MINION: Dark Arakkoa @ Druid | None | 6 | 5/7 || [x]$T$$B$ Give your C'Thun+3/+3 (wherever it is). &
  214. (C) MINION: Booty Bay Bodyguard @ Neutral | None | 5 | 5/4 || $T$ &
  215. (L) MINION: Rhonin @ Mage | None | 8 | 7/7 || $D$ Add 3 copies of Arcane Missiles to your hand. &
  216. (R) MINION: Dragon Egg @ Neutral | None | 1 | 0/2 || Whenever this minion takes damage, summon a 2/1 Whelp. &
  217. (L) MINION: Lord Jaraxxus @ Warlock | DEMON | 9 | 3/15 || $B$ Destroy your hero and replace it with Lord Jaraxxus. &
  218. (F) MINION: Houndmaster @ Hunter | None | 4 | 4/3 || $B$ Give a friendly Beast +2/+2 and $T$ &
  219. (L) MINION: Neptulon @ Shaman | None | 7 | 7/7 || $B$ Add 4 random Murlocs to your hand. Overload: (3) &
  220. (C) SPELL: Ancestral Knowledge @ Shaman | None | 2 | || Draw 2 cards. Overload: (2) &
  221. (L) MINION: Nat, the Darkfisher @ Neutral | None | 2 | 2/4 || At the start of your opponent's turn, they have a 50% chance to draw an extra card. &
  222. (C) SPELL: Bloodlust @ Shaman | None | 5 | || Give your minions +3 Attack this turn. &
  223. (R) MINION: Ancient Shade @ Neutral | None | 4 | 7/4 || $B$ Shuffle an 'Ancient Curse' into your deck that deals 7 damage to you when drawn. &
  224. (C) MINION: Argent Horserider @ Neutral | None | 3 | 2/1 || $C$$V$ &
  225. (C) SPELL: Shadow Word: Death @ Priest | None | 3 | || Destroy a minion with an Attack of 5 or more. &
  226. (C) SPELL: Lightning Bolt @ Shaman | None | 1 | || Deal $3 damage. Overload: (1) &
  227. (R) MINION: Deathlord @ Neutral | None | 3 | 2/8 || $T$ $D$ Your opponent puts a minion from their deck into the battlefield. &
  228. (C) MINION: Twilight Whelp @ Priest | DRAGON | 1 | 2/1 || $B$ If you're holding a Dragon, gain +2 Health. &
  229. (L) MINION: The Boogeymonster @ Neutral | None | 8 | 6/7 || Whenever this attacks and kills a minion, gain +2/+2. &
  230. (C) SPELL: Flame Lance @ Mage | None | 5 | || Deal $8 damage to a minion. &
  231. (L) MINION: Captain Greenskin @ Neutral | PIRATE | 5 | 5/4 || $B$ Give your weapon +1/+1. &
  232. (R) MINION: Emperor Cobra @ Neutral | BEAST | 3 | 2/3 || Destroy any minion damaged by this minion. &
  233. (L) MINION: Elite Tauren Chieftain @ Neutral | None | 5 | 5/5 || $B$ Give both players the power to ROCK! (with a Power Chord card) &
  234. (R) MINION: Undercity Huckster @ Rogue | None | 2 | 2/2 || $D$ Add a random class card to your hand (from your opponent's class). &
  235. (C) MINION: Acolyte of Pain @ Neutral | None | 3 | 1/3 || Whenever this minion takes damage, draw a card. &
  236. (L) MINION: Yogg-Saron, Hope's End @ Neutral | None | 10 | 7/5 || $B$ Cast a random spell for each spell you've cast this game (targets chosen randomly). &
  237. (F) SPELL: Arcane Missiles @ Mage | None | 1 | || Deal $3 damage randomly split among all enemies. &
  238. (C) MINION: Wrathguard @ Warlock | DEMON | 2 | 4/3 || Whenever this minion takes damage, also deal that amount to your hero. &
  239. (F) MINION: Timber Wolf @ Hunter | BEAST | 1 | 1/1 || Your other Beasts have +1 Attack. &
  240. (C) SPELL: Entomb @ Priest | None | 6 | || Choose an enemy minion.Shuffle it into your deck. &
  241. (R) MINION: Corrupted Seer @ Neutral | MURLOC | 6 | 2/3 || $B$ Deal 2 damage to all non-Murloc minions. &
  242. (L) MINION: Edwin VanCleef @ Rogue | None | 3 | 2/2 || Combo: Gain +2/+2 for each card played earlier this turn. &
  243. (L) MINION: Cenarius @ Druid | None | 9 | 5/8 || Choose One - Give your other minions +2/+2; or Summon two 2/2 Treants with $T$ &
  244. (R) SPELL: Blizzard @ Mage | None | 6 | || Deal $2 damage to all enemy minions and Freeze them. &
  245. (F) SPELL: Charge @ Warrior | None | 3 | || Give a friendly minion +2 Attack and $C$ &
  246. (R) MINION: Unearthed Raptor @ Rogue | None | 3 | 3/4 || $B$ Choose a friendly minion. Gain a copy of its $D$ effect. &
  247. (R) MINION: Felguard @ Warlock | DEMON | 3 | 3/5 || $T$ $B$ Destroy one of your Mana Crystals. &
  248. (C) MINION: Jungle Panther @ Neutral | BEAST | 3 | 4/2 || $S$ &
  249. (L) MINION: Blingtron 3000 @ Neutral | MECHANICAL | 5 | 3/4 || $B$ Equip a random weapon for each player. &
  250. (C) SPELL: Gang Up @ Rogue | None | 2 | || Choose a minion. Shuffle 3 copies of it into your deck. &
  251. (R) SPELL: Everyfin is Awesome @ Shaman | None | 7 | || Give your minions +2/+2.Costs (1) less for each Murloc you control. &
  252. (C) MINION: Leper Gnome @ Neutral | None | 1 | 1/1 || $D$ Deal 2 damage to the enemy hero. &
  253. (C) MINION: Faerie Dragon @ Neutral | DRAGON | 2 | 3/2 || Can't be targeted by spells or Hero Powers. &
  254. (R) SPELL: Effigy @ Mage | None | 3 | || Secret: When a friendly minion dies, summon a random minion with the same Cost. &
  255. (C) MINION: Brave Archer @ Hunter | None | 1 | 2/1 || $I$ If your hand is empty, deal 2 damage to the enemy hero. &
  256. (C) MINION: Hooded Acolyte @ Priest | None | 4 | 3/6 || Whenever a character is healed, give yourC'Thun +1/+1 (wherever it is). &
  257. (L) MINION: Trade Prince Gallywix @ Rogue | None | 6 | 5/8 || Whenever your opponent casts a spell, gain a copy of it and give them a Coin. &
  258. (C) MINION: Tomb Pillager @ Rogue | None | 4 | 5/4 || $D$ Add a Coin to your hand. &
  259. (R) MINION: Doomcaller @ Neutral | None | 8 | 7/9 || $B$ Give your C'Thun +2/+2 (wherever it is). If it's dead, shuffle it into your deck. &
  260. (C) MINION: Silver Hand Knight @ Neutral | None | 5 | 4/4 || $B$ Summon a 2/2 Squire. &
  261. (L) MINION: Kel'Thuzad @ Neutral | None | 8 | 6/8 || At the end of each turn, summon all friendly minions that died this turn. &
  262. (R) SPELL: Powershot @ Hunter | None | 3 | || Deal $2 damage to a minion and the minions next to it. &
  263. (C) MINION: Darkshire Alchemist @ Priest | None | 5 | 4/5 || $B$ Restore 5 Health. &
  264. (R) MINION: Bloodsail Corsair @ Neutral | PIRATE | 1 | 1/2 || $B$ Remove 1 Durability from your opponent's weapon. &
  265. (E) MINION: Wee Spellstopper @ Mage | None | 4 | 2/5 || Adjacent minions can't be targeted by spells or Hero Powers. &
  266. (R) SPELL: Mass Dispel @ Priest | None | 4 | || Silence all enemy minions. Draw a card. &
  267. (C) MINION: N'Zoth's First Mate @ Warrior | PIRATE | 1 | 1/1 || $B$ Equip a 1/3 Rusty Hook. &
  268. (C) SPELL: Sacrificial Pact @ Warlock | None | 0 | || Destroy a Demon. Restore #5 Health to your hero. &
  269. (R) SPELL: Bite @ Druid | None | 4 | || Give your hero +4 Attack this turn and 4 Armor. &
  270. (C) SPELL: Stormcrack @ Shaman | None | 2 | || Deal $4 damage to a minion. Overload: (1) &
  271. (E) MINION: Big Game Hunter @ Neutral | None | 5 | 4/2 || $B$ Destroy a minion with an Attack of 7 or more. &
  272. (E) MINION: Magnataur Alpha @ Warrior | None | 4 | 5/3 || Also damages the minions next to whomeverhe attacks. &
  273. (C) MINION: Polluted Hoarder @ Neutral | None | 4 | 4/2 || $D$ Draw a card. &
  274. (C) MINION: Tournament Medic @ Neutral | None | 4 | 1/8 || $I$ Restore 2 Health to your hero. &
  275. (F) SPELL: Deadly Poison @ Rogue | None | 1 | || Give your weapon +2 Attack. &
  276. (F) MINION: Wolfrider @ Neutral | None | 3 | 3/1 || $C$ &
  277. (R) MINION: Saboteur @ Neutral | None | 3 | 4/3 || $B$ Your opponent's Hero Power costs (5) more next turn. &
  278. (E) MINION: Eternal Sentinel @ Shaman | None | 2 | 3/2 || $B$ Unlock your Overloaded Mana Crystals. &
  279. (C) MINION: Totem Golem @ Shaman | TOTEM | 2 | 3/4 || Overload: (1) &
  280. (E) MINION: Twilight Guardian @ Neutral | DRAGON | 4 | 2/6 || $B$ If you're holding a Dragon, gain +1 Attack and $T$ &
  281. (R) SPELL: Upgrade! @ Warrior | None | 1 | || If you have a weapon, give it +1/+1. Otherwise equip a 1/3 weapon. &
  282. (R) MINION: Mogor's Champion @ Neutral | None | 6 | 8/5 || 50% chance to attack the wrong enemy. &
  283. (C) SPELL: Snipe @ Hunter | None | 2 | || Secret: After your opponent plays a minion, deal $4 damage to it. &
  284. (R) MINION: Steward of Darkshire @ Paladin | None | 3 | 3/3 || Whenever you summon a 1-Health minion, give it $V$ &
  285. (L) MINION: Sylvanas Windrunner @ Neutral | None | 6 | 5/5 || $D$ Take control of a random enemy minion. &
  286. (C) MINION: Warhorse Trainer @ Paladin | None | 3 | 2/4 || Your Silver Hand Recruits have +1 Attack. &
  287. (C) SPELL: Shiv @ Rogue | None | 2 | || Deal $1 damage. Draw a card. &
  288. (C) MINION: Dragonhawk Rider @ Neutral | None | 3 | 3/3 || $I$ Gain Windfurythis turn. &
  289. (R) MINION: Shady Dealer @ Rogue | None | 3 | 4/3 || $B$ If you have a Pirate, gain +1/+1. &
  290. (R) MINION: Kirin Tor Mage @ Mage | None | 3 | 4/3 || $B$ The next Secret you play this turn costs (0). &
  291. (C) MINION: Aberrant Berserker @ Neutral | None | 4 | 3/5 || Enrage: +2 Attack. &
  292. (E) MINION: Blood of The Ancient One @ Neutral | None | 9 | 9/9 || If you control two of theseat the end of your turn, merge them into 'The Ancient One'. &
  293. (E) MINION: Sea Reaver @ Warrior | None | 6 | 6/7 || When you draw this, deal 1 damage to your minions. &
  294. (C) MINION: Grotesque Dragonhawk @ Neutral | BEAST | 7 | 5/5 || Windfury &
  295. (R) MINION: Sludge Belcher @ Neutral | None | 5 | 3/5 || $T$$D$ Summon a 1/2 Slime with $T$ &
  296. (E) MINION: Pit Lord @ Warlock | DEMON | 4 | 5/6 || $B$ Deal 5 damage to your hero. &
  297. (R) SPELL: Imp-losion @ Warlock | None | 4 | || Deal $2-$4 damage to a minion. Summon a 1/1 Imp for each damage dealt. &
  298. (C) SPELL: Velen's Chosen @ Priest | None | 3 | || Give a minion +2/+4 and Spell Damage +1. &
  299. (R) SPELL: Thistle Tea @ Rogue | None | 6 | || Draw a card. Add 2 extra copies of it to your hand. &
  300. (C) MINION: Bladed Cultist @ Rogue | None | 1 | 1/2 || Combo: Gain +1/+1. &
  301. (C) SPELL: Tinker's Sharpsword Oil @ Rogue | None | 4 | || Give your weapon +3 Attack. Combo: Give a random friendly minion +3 Attack. &
  302. (L) MINION: Emperor Thaurissan @ Neutral | None | 6 | 5/5 || At the end of your turn, reduce the Cost of cards in your hand by (1). &
  303. (C) MINION: Stormpike Commando @ Neutral | None | 5 | 4/2 || $B$ Deal 2 damage. &
  304. (E) MINION: Naga Sea Witch @ Neutral | None | 5 | 5/5 || Your cards cost (5). &
  305. (L) MINION: Baron Rivendare @ Neutral | None | 4 | 1/7 || Your minions trigger their $D$s twice. &
  306. (C) MINION: Sorcerer's Apprentice @ Mage | None | 2 | 3/2 || Your spells cost (1) less. &
  307. (L) MINION: Deathwing, Dragonlord @ Neutral | DRAGON | 10 | 12/12 || $D$ Put all Dragons from your hand into the battlefield. &
  308. (R) MINION: Fencing Coach @ Neutral | None | 3 | 2/2 || $B$ The next time you use your Hero Power, it costs (2) less. &
  309. (L) MINION: Wilfred Fizzlebang @ Warlock | None | 6 | 4/4 || Cards you draw from your Hero Power cost (0). &
  310. (R) WEAPON: Cursed Blade @ Warrior | None | 1 | || Double all damage dealt to your hero. &
  311. (C) MINION: Water Elemental @ Mage | None | 4 | 3/6 || Freeze any character damaged by this minion. &
  312. (L) MINION: Malorne @ Druid | BEAST | 7 | 9/7 || $D$ Shuffle this minion into your deck. &
  313. (R) MINION: Doomguard @ Warlock | DEMON | 5 | 5/7 || $C$ $B$ Discard two random cards. &
  314. (L) MINION: Alexstrasza @ Neutral | DRAGON | 9 | 8/8 || $B$ Set a hero's remaining Health to 15. &
  315. (C) MINION: Faceless Behemoth @ Neutral | None | 10 | 10/10 || &
  316. (C) MINION: Thrallmar Farseer @ Neutral | None | 3 | 2/3 || Windfury &
  317. (R) MINION: Mire Keeper @ Druid | None | 4 | 3/3 || [x]Choose One -Summon a2/2 Slime; or Gain anempty Mana Crystal. &
  318. (C) SPELL: Bolster @ Warrior | None | 2 | || Give your $T$ minions +2/+2. &
  319. (L) MINION: Mekgineer Thermaplugg @ Neutral | MECHANICAL | 9 | 9/7 || Whenever an enemy minion dies, summon a Leper Gnome. &
  320. (L) MINION: Rend Blackhand @ Neutral | None | 7 | 8/4 || $B$ If you're holding a Dragon, destroy a Legendary minion. &
  321. (C) MINION: Lost Tallstrider @ Neutral | BEAST | 4 | 5/4 || &
  322. (R) MINION: Grove Tender @ Druid | None | 3 | 2/4 || Choose One - Give each player a Mana Crystal; or Each player draws a card. &
  323. (R) MINION: Sunfury Protector @ Neutral | None | 2 | 2/3 || $B$ Give adjacent minions $T$ &
  324. (R) MINION: Abomination @ Neutral | None | 5 | 4/4 || $T$ $D$ Deal 2 damage to ALL characters. &
  325. (F) SPELL: Arcane Shot @ Hunter | None | 1 | || Deal $2 damage. &
  326. (E) MINION: Faceless Shambler @ Neutral | None | 4 | 1/1 || $T$$B$ Copy a friendly minion's Attack and Health. &
  327. (L) MINION: Eadric the Pure @ Paladin | None | 7 | 3/7 || $B$ Change all enemy minions'Attack to 1. &
  328. (C) MINION: Scarlet Crusader @ Neutral | None | 3 | 3/1 || $V$ &
  329. (R) SPELL: Feral Spirit @ Shaman | None | 3 | || Summon two 2/3 Spirit Wolves with $T$ Overload: (2) &
  330. (C) SPELL: Shadowstep @ Rogue | None | 0 | || Return a friendly minion to your hand. It costs (2) less. &
  331. (R) SPELL: Revenge @ Warrior | None | 2 | || Deal $1 damage to all minions. If you have 12 or less Health, deal $3 damage instead. &
  332. (E) MINION: Recombobulator @ Neutral | None | 2 | 3/2 || $B$ Transform a friendly minion into a random minion with the same Cost. &
  333. (L) MINION: N'Zoth, the Corruptor @ Neutral | None | 10 | 5/7 || $B$ Summon your $D$ minions that died this game. &
  334. (L) MINION: Gazlowe @ Neutral | None | 6 | 3/6 || Whenever you cast a 1-mana spell, add a random Mech to your hand. &
  335. (C) MINION: Tunnel Trogg @ Shaman | None | 1 | 1/3 || Whenever you Overload, gain +1 Attack per locked Mana Crystal. &
  336. (F) MINION: Reckless Rocketeer @ Neutral | None | 6 | 5/2 || $C$ &
  337. (R) MINION: Mana Addict @ Neutral | None | 2 | 1/3 || Whenever you cast a spell, gain +2 Attack this turn. &
  338. (E) MINION: Grand Crusader @ Neutral | None | 6 | 5/5 || $B$ Add a random Paladin card to your hand. &
  339. (C) MINION: Murloc Knight @ Paladin | MURLOC | 4 | 3/4 || $I$ Summon a random Murloc. &
  340. (C) MINION: Ironforge Rifleman @ Neutral | None | 3 | 2/2 || $B$ Deal 1 damage. &
  341. (R) MINION: Master of Evolution @ Shaman | None | 4 | 4/5 || $B$ Transform a friendly minion into a random one that costs (1) more. &
  342. (E) SPELL: Forbidden Healing @ Paladin | None | 0 | || Spend all your Mana. Restore twice that much Health. &
  343. (E) SPELL: Forbidden Shaping @ Priest | None | 0 | || Spend all your Mana. Summon a random minion that costs that much. &
  344. (F) SPELL: Shadow Bolt @ Warlock | None | 3 | || Deal $4 damage to a minion. &
  345. (C) MINION: Mukla's Champion @ Neutral | BEAST | 5 | 4/3 || $I$ Give your other minions +1/+1. &
  346. (C) MINION: Infested Tauren @ Neutral | None | 4 | 2/3 || $T$$D$ Summon a 2/2 Slime. &
  347. (L) MINION: Mogor the Ogre @ Neutral | None | 6 | 7/6 || All minions have a 50% chance to attack the wrong enemy. &
  348. (C) MINION: Arathi Weaponsmith @ Warrior | None | 4 | 3/3 || $B$ Equip a 2/2 weapon. &
  349. (R) SPELL: Blade Flurry @ Rogue | None | 4 | || Destroy your weapon and deal its damage to all enemy minions. &
  350. (R) MINION: Addled Grizzly @ Druid | BEAST | 3 | 2/2 || After you summon a minion, give it +1/+1. &
  351. (C) MINION: Wildwalker @ Druid | None | 4 | 4/4 || $B$ Give a friendly Beast +3 Health. &
  352. (C) MINION: Beckoner of Evil @ Neutral | None | 2 | 2/3 || $B$ Give your C'Thun +2/+2 (wherever it is). &
  353. (F) SPELL: Sinister Strike @ Rogue | None | 1 | || Deal $3 damage to the enemy hero. &
  354. (R) SPELL: Headcrack @ Rogue | None | 3 | || Deal $2 damage to the enemy hero. Combo: Return this to your hand next turn. &
  355. (E) SPELL: Beneath the Grounds @ Rogue | None | 3 | || Shuffle 3 Ambushes into your opponent's deck. When drawn, you summon a 4/4 Nerubian. &
  356. (C) MINION: Bloodsail Raider @ Neutral | PIRATE | 2 | 2/3 || $B$ Gain Attack equal to the Attack of your weapon. &
  357. (R) MINION: Pint-Sized Summoner @ Neutral | None | 2 | 2/2 || The first minion you play each turn costs (1) less. &
  358. (C) MINION: North Sea Kraken @ Neutral | None | 9 | 9/7 || $B$ Deal 4 damage. &
  359. (C) SPELL: Forgotten Torch @ Mage | None | 3 | || Deal $3 damage. Shuffle a 'Roaring Torch' into your deck that deals 6 damage. &
  360. (F) MINION: Voodoo Doctor @ Neutral | None | 1 | 2/1 || $B$ Restore 2 Health. &
  361. (L) MINION: Tinkmaster Overspark @ Neutral | None | 3 | 3/3 || $B$ Transform another random minion into a 5/5 Devilsaur or a 1/1 Squirrel. &
  362. (C) MINION: Acidic Swamp Ooze @ Neutral | None | 2 | 3/2 || $B$ Destroy your opponent's weapon. &
  363. (R) SPELL: Explorer's Hat @ Hunter | None | 2 | || Give a minion +1/+1 and "$D$ Add an Explorer's Hat to your hand." &
  364. (F) SPELL: Shadow Word: Pain @ Priest | None | 2 | || Destroy a minion with 3 or less Attack. &
  365. (R) SPELL: Counterspell @ Mage | None | 3 | || Secret: When your opponent casts a spell, Counter it. &
  366. (R) MINION: Auchenai Soulpriest @ Priest | None | 4 | 3/5 || Your cards and powers that restore Health now deal damage instead. &
  367. (C) MINION: Dark Iron Dwarf @ Neutral | None | 4 | 4/4 || $B$ Give a minion +2 Attack this turn. &
  368. (R) SPELL: Healing Wave @ Shaman | None | 3 | || Restore #7 Health. Reveal a minion in each deck. If yours costs more, Restore #14 instead. &
  369. (C) SPELL: Cone of Cold @ Mage | None | 4 | || Freeze a minion and the minions next to it, and deal $1 damage to them. &
  370. (R) MINION: Imp Master @ Neutral | None | 3 | 1/5 || At the end of your turn, deal 1 damage to this minion and summon a 1/1 Imp. &
  371. (R) MINION: Crazed Alchemist @ Neutral | None | 2 | 2/2 || $B$ Swap the Attack and Health of a minion. &
  372. (C) SPELL: Battle Rage @ Warrior | None | 2 | || Draw a card for each damaged friendly character. &
  373. (C) SPELL: Fan of Knives @ Rogue | None | 3 | || Deal $1 damage to all enemy minions. Draw a card. &
  374. (C) SPELL: Demonfire @ Warlock | None | 2 | || Deal $2 damage to a minion. If it's a friendly Demon, give it +2/+2 instead. &
  375. (R) MINION: Silithid Swarmer @ Neutral | None | 3 | 3/5 || Can only attack if your hero attacked this turn. &
  376. (C) MINION: Gadgetzan Jouster @ Neutral | None | 1 | 1/2 || $B$ Reveal a minion in each deck. If yours costs more, gain +1/+1. &
  377. (R) MINION: Murloc Tidecaller @ Neutral | MURLOC | 1 | 1/2 || Whenever a Murloc is summoned, gain +1 Attack. &
  378. (L) MINION: Leeroy Jenkins @ Neutral | None | 5 | 6/2 || $C$ $B$ Summon two 1/1 Whelps for your opponent. &
  379. (C) MINION: Core Hound @ Neutral | BEAST | 7 | 9/5 || &
  380. (C) SPELL: Inner Rage @ Warrior | None | 0 | || Deal $1 damage to a minion and give it +2 Attack. &
  381. (C) MINION: Nerubian Prophet @ Neutral | None | 6 | 4/4 || At the start of your turn, reduce this card'sCost by (1). &
  382. (R) MINION: Scarlet Purifier @ Paladin | None | 3 | 4/3 || $B$ Deal 2 damage to all minions with $D$. &
  383. (C) MINION: Zombie Chow @ Neutral | None | 1 | 2/3 || $D$ Restore 5 Health to the enemy hero. &
  384. (C) SPELL: Mirror Image @ Mage | None | 1 | || Summon two 0/2 minions with $T$ &
  385. (C) MINION: Summoning Portal @ Warlock | None | 4 | 0/4 || Your minions cost (2) less, but not less than (1). &
  386. (C) MINION: Dire Wolf Alpha @ Neutral | BEAST | 2 | 2/2 || Adjacent minions have +1 Attack. &
  387. (F) SPELL: Backstab @ Rogue | None | 0 | || Deal $2 damage to an undamaged minion. &
  388. (C) MINION: Hungry Dragon @ Neutral | DRAGON | 4 | 5/6 || $B$ Summon a random 1-Cost minion for your opponent. &
  389. (C) MINION: Twilight Elder @ Neutral | None | 3 | 3/4 || At the end of your turn, give your C'Thun +1/+1 (wherever it is). &
  390. (C) SPELL: Sprint @ Rogue | None | 7 | || Draw 4 cards. &
  391. (C) MINION: Mechanical Yeti @ Neutral | MECHANICAL | 4 | 4/5 || $D$ Give each player a Spare Part. &
  392. (C) MINION: Silvermoon Guardian @ Neutral | None | 4 | 3/3 || $V$ &
  393. (E) SPELL: Force of Nature @ Druid | None | 5 | || Summon three 2/2 Treants. &
  394. (E) SPELL: Lightbomb @ Priest | None | 6 | || Deal damage to each minion equal to its Attack. &
  395. (E) MINION: Darkspeaker @ Neutral | None | 5 | 3/6 || $B$ Swap stats with a friendly minion. &
  396. (C) MINION: Anodized Robo Cub @ Druid | MECHANICAL | 2 | 2/2 || $T$ Choose One -+1 Attack; or +1 Health. &
  397. (E) MINION: Djinni of Zephyrs @ Neutral | None | 5 | 4/6 || After you cast a spell on another friendly minion, cast a copy of it on this one. &
  398. (C) SPELL: Wrath @ Druid | None | 2 | || Choose One - Deal $3 damage to a minion; or $1 damage and draw a card. &
  399. (R) MINION: Shifting Shade @ Priest | None | 4 | 4/3 || $D$ Copy a card from your opponent's deck and add it to your hand. &
  400. (L) MINION: Stalagg @ Neutral | None | 5 | 7/4 || $D$ If Feugen also died this game, summon Thaddius. &
  401. (L) MINION: Ysera @ Neutral | DRAGON | 9 | 4/12 || At the end of your turn, add a Dream Card to your hand. &
  402. (C) MINION: Ogre Brute @ Neutral | None | 3 | 4/4 || 50% chance to attack the wrong enemy. &
  403. (E) MINION: Doomsayer @ Neutral | None | 2 | 0/7 || At the start of your turn, destroy ALL minions. &
  404. (E) MINION: Hungry Crab @ Neutral | BEAST | 1 | 1/2 || $B$ Destroy a Murloc and gain +2/+2. &
  405. (E) MINION: Garrison Commander @ Neutral | None | 2 | 2/3 || You can use your Hero Power twice a turn. &
  406. (C) MINION: Snowchugger @ Mage | MECHANICAL | 2 | 2/3 || Freeze any character damaged by this minion. &
  407. (E) SPELL: Dark Wispers @ Druid | None | 6 | || Choose One - Summon 5 Wisps; or Give a minion +5/+5 and $T$ &
  408. (R) SPELL: Ball of Spiders @ Hunter | None | 6 | || Summon three 1/1 Webspinners. &
  409. (C) MINION: Dust Devil @ Shaman | None | 1 | 3/1 || Windfury. Overload: (2) &
  410. (L) MINION: Feugen @ Neutral | None | 5 | 4/7 || $D$ If Stalagg also died this game, summon Thaddius. &
  411. (C) SPELL: Seal of Light @ Paladin | None | 2 | || Restore #4 Health to your hero and gain +2 Attack this turn. &
  412. (C) MINION: Dalaran Mage @ Neutral | None | 3 | 1/4 || Spell Damage +1 &
  413. (E) SPELL: Shadowform @ Priest | None | 3 | || Your Hero Power becomes 'Deal 2 damage'. If already in Shadowform: 3 damage. &
  414. (L) MINION: Fandral Staghelm @ Druid | None | 4 | 3/5 || Your Choose One cards have both effects combined. &
  415. (R) MINION: Forlorn Stalker @ Hunter | None | 3 | 4/2 || $B$ Give all $D$ minions in your hand +1/+1. &
  416. (C) MINION: Fossilized Devilsaur @ Neutral | None | 8 | 8/8 || $B$ If you control a Beast, gain $T$ &
  417. (C) MINION: Squirming Tentacle @ Neutral | None | 3 | 2/4 || $T$ &
  418. (E) WEAPON: Hammer of Twilight @ Shaman | None | 5 | || $D$ Summon a 4/2 Elemental. &
  419. (R) SPELL: Evolve @ Shaman | None | 1 | || Transform your minions into random minions that cost (1) more. &
  420. (C) MINION: Flametongue Totem @ Shaman | TOTEM | 2 | 0/3 || Adjacent minions have +2 Attack. &
  421. (C) MINION: Druid of the Flame @ Druid | None | 3 | 2/2 || Choose One - Transform into a 5/2 minion; or a 2/5 minion. &
  422. (C) SPELL: Explosive Trap @ Hunter | None | 2 | || Secret: When your hero is attacked, deal $2 damage to all enemies. &
  423. (C) SPELL: Betrayal @ Rogue | None | 2 | || Force an enemy minion to deal its damage to the minions next to it. &
  424. (C) MINION: Blood Imp @ Warlock | DEMON | 1 | 0/1 || $S$. At the end of your turn, give another random friendly minion +1 Health. &
  425. (C) MINION: Cult Apothecary @ Neutral | None | 5 | 4/4 || $B$ For each enemy minion, restore 2 Health to your hero. &
  426. (F) MINION: Sen'jin Shieldmasta @ Neutral | None | 4 | 3/5 || $T$ &
  427. (C) SPELL: Slam @ Warrior | None | 2 | || Deal $2 damage to a minion. If it survives, draw a card. &
  428. (C) MINION: Usher of Souls @ Warlock | None | 5 | 5/6 || Whenever a friendly minion dies, give your C'Thun +1/+1(wherever it is). &
  429. (R) MINION: Wyrmrest Agent @ Priest | None | 2 | 1/4 || $B$ If you're holding a Dragon, gain +1 Attack and $T$ &
  430. (C) SPELL: Stand Against Darkness @ Paladin | None | 5 | || Summon five 1/1 Silver Hand Recruits. &
  431. (R) MINION: King of Beasts @ Hunter | BEAST | 5 | 2/6 || $T$ $B$ Gain +1 Attack for each other Beast you have. &
  432. (E) MINION: Kodorider @ Neutral | None | 6 | 3/5 || $I$ Summon a 3/5 War Kodo. &
  433. (C) SPELL: Inner Fire @ Priest | None | 1 | || Change a minion's Attack to be equal to its Health. &
  434. (C) SPELL: Flash Heal @ Priest | None | 1 | || Restore #5 Health. &
  435. (R) SPELL: Lava Burst @ Shaman | None | 3 | || Deal $5 damage. Overload: (2) &
  436. (L) MINION: Cho'gall @ Warlock | None | 7 | 7/7 || $B$ The next spell you cast this turn costs Health instead of Mana. &
  437. (L) MINION: Baron Geddon @ Neutral | None | 7 | 7/5 || At the end of your turn, deal 2 damage to ALL other characters. &
  438. (E) MINION: Giant Sand Worm @ Hunter | BEAST | 8 | 8/8 || Whenever this attacks and kills a minion, it may attack again. &
  439. (C) MINION: Silverback Patriarch @ Neutral | BEAST | 3 | 1/4 || $T$ &
  440. (F) SPELL: Innervate @ Druid | None | 0 | || Gain 2 Mana Crystals this turn only. &
  441. (C) MINION: Fiery Bat @ Hunter | BEAST | 1 | 2/1 || $D$ Deal 1 damage to a random enemy. &
  442. (R) MINION: Screwjank Clunker @ Warrior | MECHANICAL | 4 | 2/5 || $B$ Give a friendly Mech +2/+2. &
  443. (R) MINION: Ogre Ninja @ Rogue | None | 5 | 6/6 || $S$50% chance to attack the wrong enemy. &
  444. (E) MINION: Shadowcaster @ Rogue | None | 5 | 4/4 || $B$ Choose a friendly minion. Add a 1/1 copy to your hand that costs (1). &
  445. (R) MINION: Armorsmith @ Warrior | None | 2 | 1/4 || Whenever a friendly minion takes damage, gain 1 Armor. &
  446. (F) SPELL: Tracking @ Hunter | None | 1 | || Look at the top three cards of your deck. Draw one and discard the others. &
  447. (C) MINION: Murloc Tinyfin @ Neutral | MURLOC | 0 | 1/1 || &
  448. (L) MINION: Deathwing @ Neutral | DRAGON | 10 | 12/12 || $B$ Destroy all other minions and discard your hand. &
  449. (E) WEAPON: Poisoned Blade @ Rogue | None | 4 | || Your Hero Power gives this weapon +1 Attack instead of replacing it. &
  450. (C) SPELL: Dart Trap @ Hunter | None | 2 | || Secret: After an opposing Hero Power is used, deal $5 damage to a random enemy. &
  451. (C) MINION: Anubisath Sentinel @ Neutral | None | 5 | 4/4 || $D$ Give a random friendly minion +3/+3. &
  452. (L) MINION: Gahz'rilla @ Hunter | BEAST | 7 | 6/9 || Whenever this minion takes damage, double its Attack. &
  453. (C) SPELL: Divine Spirit @ Priest | None | 2 | || Double a minion's Health. &
  454. (L) MINION: Nexus-Champion Saraad @ Neutral | None | 5 | 4/5 || $I$ Add a random spell to your hand. &
  455. (F) SPELL: Sap @ Rogue | None | 2 | || Return an enemy minion to your opponent's hand. &
  456. (R) MINION: Knife Juggler @ Neutral | None | 2 | 2/2 || After you summon a minion, deal 1 damage to a random enemy. &
  457. (E) SPELL: Wisps of the Old Gods @ Druid | None | 7 | || Choose One - Summon seven 1/1 Wisps; or Give your minions +2/+2. &
  458. (C) SPELL: Crackle @ Shaman | None | 2 | || Deal $3-$6 damage. Overload: (1) &
  459. (C) SPELL: Dragon's Breath @ Mage | None | 5 | || Deal $4 damage. Costs (1) less for each minion that died this turn. &
  460. (C) MINION: Pit Fighter @ Neutral | None | 5 | 5/6 || &
  461. (C) SPELL: Mind Control @ Priest | None | 10 | || Take control of an enemy minion. &
  462. (F) SPELL: Hammer of Wrath @ Paladin | None | 4 | || Deal $3 damage.Draw a card. &
  463. (C) MINION: Darkshire Councilman @ Warlock | None | 3 | 1/5 || After you summon a minion, gain +1 Attack. &
  464. (R) MINION: Cutpurse @ Rogue | None | 2 | 2/2 || Whenever this minion attacks a hero, add the Coin to your hand. &
  465. (L) MINION: Varian Wrynn @ Warrior | None | 10 | 7/7 || $B$ Draw 3 cards.Put any minions you drew directly into the battlefield. &
  466. (C) WEAPON: Assassin's Blade @ Rogue | None | 5 | || &
  467. (R) WEAPON: Powermace @ Shaman | None | 3 | || $D$ Give a random friendly Mech +2/+2. &
  468. (C) SPELL: Cobra Shot @ Hunter | None | 5 | || Deal $3 damage to a minion and the enemy hero. &
  469. (E) MINION: Shadowbomber @ Priest | None | 1 | 2/1 || $B$ Deal 3 damage to each hero. &
  470. (E) MINION: Stablemaster @ Hunter | None | 3 | 4/2 || $B$ Give a friendly Beast Immune this turn. &
  471. (R) WEAPON: King's Defender @ Warrior | None | 3 | || $B$ If you have a minion with $T$, gain +1 Durability. &
  472. (C) MINION: Frost Elemental @ Neutral | None | 6 | 5/5 || $B$ Freeze a character. &
  473. (R) SPELL: Polymorph: Boar @ Mage | None | 3 | || Transform a minion into a 4/2 Boar with $C$ &
  474. (E) MINION: Ancient Harbinger @ Neutral | None | 6 | 4/6 || At the start of your turn, put a 10-Cost minion from your deck into your hand. &
  475. (L) MINION: Ragnaros the Firelord @ Neutral | None | 8 | 8/8 || Can't attack. At the end of your turn, deal 8 damage to a random enemy. &
  476. (C) SPELL: Conceal @ Rogue | None | 1 | || Give your minions $S$ until your next turn. &
  477. (L) MINION: Al'Akir the Windlord @ Shaman | None | 8 | 3/5 || Windfury, $C$, $V$, $T$ &
  478. (C) SPELL: Kill Command @ Hunter | None | 3 | || Deal $3 damage. If you have a Beast, deal $5 damage instead. &
  479. (R) MINION: Siege Engine @ Warrior | MECHANICAL | 5 | 5/5 || Whenever you gain Armor, give this minion +1 Attack. &
  480. (R) MINION: Target Dummy @ Neutral | MECHANICAL | 0 | 0/2 || $T$ &
  481. (C) MINION: Lance Carrier @ Neutral | None | 2 | 1/2 || $B$ Give a friendly minion +2 Attack. &
  482. (E) MINION: Blade of C'Thun @ Rogue | None | 9 | 4/4 || $B$ Destroy a minion. Add its Attack and Health to C'Thun's (wherever it is). &
  483. (R) SPELL: Fist of Jaraxxus @ Warlock | None | 4 | || When you play or discard this, deal $4 damage to a random enemy. &
  484. (C) MINION: Rumbling Elemental @ Shaman | None | 4 | 2/6 || After you play a Battlecry minion, deal 2 damage to a random enemy. &
  485. (C) MINION: Bilefin Tidehunter @ Neutral | MURLOC | 2 | 2/1 || $B$ Summon a 1/1 Ooze with $T$ &
  486. (F) SPELL: Polymorph @ Mage | None | 4 | || Transform a minion into a 1/1 Sheep. &
  487. (L) MINION: Bloodmage Thalnos @ Neutral | None | 2 | 1/1 || Spell Damage +1. $D$ Draw a card. &
  488. (C) MINION: Archmage @ Neutral | None | 6 | 4/7 || Spell Damage +1 &
  489. (C) SPELL: Primal Fusion @ Shaman | None | 1 | || Give a minion +1/+1 for each of your Totems. &
  490. (C) MINION: Razorfen Hunter @ Neutral | None | 3 | 2/3 || $B$ Summon a 1/1 Boar. &
  491. (C) MINION: Annoy-o-Tron @ Neutral | MECHANICAL | 2 | 1/2 || $T$$V$ &
  492. (R) MINION: Eerie Statue @ Neutral | None | 4 | 7/7 || Can't attack unless it's the only minion in the battlefield. &
  493. (C) MINION: Dancing Swords @ Neutral | None | 3 | 4/4 || $D$ Your opponent draws a card. &
  494. (C) SPELL: Raven Idol @ Druid | None | 1 | || Choose One -Discover a minion; or Discover a spell. &
  495. (R) MINION: Animated Armor @ Mage | None | 4 | 4/4 || Your hero can only take 1 damage at a time. &
  496. (E) WEAPON: Coghammer @ Paladin | None | 3 | || $B$ Give a random friendly minion $V$ and $T$ &
  497. (F) MINION: Warsong Commander @ Warrior | None | 3 | 2/3 || Your $C$ minions have +1 Attack. &
  498. (L) MINION: Troggzor the Earthinator @ Neutral | None | 7 | 6/6 || Whenever your opponent casts a spell, summon a Burly Rockjaw Trogg. &
  499. (R) MINION: Angry Chicken @ Neutral | BEAST | 1 | 1/1 || Enrage: +5 Attack. &
  500. (C) MINION: Ironbark Protector @ Druid | None | 8 | 8/8 || $T$ &
  501. (R) SPELL: Competitive Spirit @ Paladin | None | 1 | || Secret: When your turn starts, give your minions +1/+1. &
  502. (C) MINION: Flame Imp @ Warlock | DEMON | 1 | 3/2 || $B$ Deal 3 damage to your hero. &
  503. (L) MINION: Foe Reaper 4000 @ Neutral | MECHANICAL | 8 | 6/9 || Also damages the minions next to whomever he attacks. &
  504. (C) SPELL: Solemn Vigil @ Paladin | None | 5 | || Draw 2 cards. Costs (1) less for each minion that died this turn. &
  505. (C) MINION: Argent Protector @ Paladin | None | 2 | 2/2 || $B$ Give a friendly minion $V$ &
  506. (C) MINION: Ethereal Conjurer @ Mage | None | 5 | 6/3 || $B$ Discover a spell. &
  507. (C) MINION: Nerub'ar Weblord @ Neutral | None | 2 | 1/4 || Minions with Battlecry cost (2) more. &
  508. (R) MINION: Lightwarden @ Neutral | None | 1 | 1/2 || Whenever a character is healed, gain +2 Attack. &
  509. (C) MINION: Grimscale Oracle @ Neutral | MURLOC | 1 | 1/1 || ALL other Murlocs have +1 Attack. &
  510. (L) MINION: Xaril, Poisoned Mind @ Rogue | None | 4 | 3/2 || Battlecry and $D$ Add a random Toxin card to your hand. &
  511. (C) MINION: Druid of the Saber @ Druid | None | 2 | 2/1 || Choose One - Transform to gain $C$; or +1/+1 and $S$. &
  512. (C) MINION: Mana Wyrm @ Mage | None | 1 | 1/3 || Whenever you cast a spell, gain +1 Attack. &
  513. (C) SPELL: Flamestrike @ Mage | None | 7 | || Deal $4 damage to all enemy minions. &
  514. (R) MINION: Void Crusher @ Warlock | DEMON | 6 | 5/4 || $I$ Destroy a random minion for each player. &
  515. (L) MINION: Anomalus @ Mage | None | 8 | 8/6 || $D$ Deal 8 damage to all minions. &
  516. (R) SPELL: Mortal Strike @ Warrior | None | 4 | || Deal $4 damage. If you have 12 or less Health, deal $6 instead. &
  517. (F) MINION: Boulderfist Ogre @ Neutral | None | 6 | 6/7 || &
  518. (E) MINION: Crazed Worshipper @ Neutral | None | 5 | 3/6 || $T$ Whenever this minion takes damage, give your C'Thun +1/+1 (wherever it is). &
  519. (R) SPELL: Blood To Ichor @ Warrior | None | 1 | || Deal $1 damage to a minion. If it survives, summon a 2/2 Slime. &
  520. (C) MINION: Blackwing Technician @ Neutral | None | 3 | 2/4 || $B$ If you're holding a Dragon, gain +1/+1. &
  521. (F) MINION: Bloodfen Raptor @ Neutral | BEAST | 2 | 3/2 || &
  522. (F) MINION: River Crocolisk @ Neutral | BEAST | 2 | 2/3 || &
  523. (R) WEAPON: Eaglehorn Bow @ Hunter | None | 3 | || Whenever a friendly Secret is revealed, gain +1 Durability. &
  524. (E) MINION: Crowd Favorite @ Neutral | None | 4 | 4/4 || Whenever you play a card with Battlecry, gain +1/+1. &
  525. (L) MINION: Old Murk-Eye @ Neutral | MURLOC | 4 | 2/4 || $C$ Has +1 Attack for each other Murloc on the battlefield. &
  526. (C) SPELL: Savage Roar @ Druid | None | 3 | || Give your characters +2 Attack this turn. &
  527. (L) MINION: Hogger, Doom of Elwynn @ Neutral | None | 7 | 6/6 || Whenever this minion takes damage, summon a 2/2 Gnoll with $T$ &
  528. (R) MINION: Demented Frostcaller @ Mage | None | 4 | 2/4 || After you cast a spell, Freeze a random enemy. &
  529. (C) MINION: Pit Snake @ Rogue | BEAST | 1 | 2/1 || Destroy any minion damaged by this minion. &
  530. (R) MINION: Thunder Bluff Valiant @ Shaman | None | 5 | 3/6 || $I$ Give your Totems +2 Attack. &
  531. (L) MINION: Gelbin Mekkatorque @ Neutral | None | 6 | 6/6 || $B$ Summon an AWESOME invention. &
  532. (F) SPELL: Mark of the Wild @ Druid | None | 2 | || Give a minion $T$ and +2/+2. (+2 Attack/+2 Health) &
  533. (E) MINION: Blood Knight @ Neutral | None | 3 | 3/3 || $B$ All minions lose $V$ Gain +3/+3 for each Shield lost. &
  534. (R) SPELL: Ancestral Spirit @ Shaman | None | 2 | || Give a minion "$D$ Resummon this minion." &
  535. (R) SPELL: Anyfin Can Happen @ Paladin | None | 10 | || Summon 7 Murlocs that died this game. &
  536. (C) SPELL: Shield Block @ Warrior | None | 3 | || Gain 5 Armor.Draw a card. &
  537. (L) MINION: Elise Starseeker @ Neutral | None | 4 | 3/5 || $B$ Shuffle the 'Map to the Golden Monkey' into your deck. &
  538. (C) MINION: Ogre Magi @ Neutral | None | 4 | 4/4 || Spell Damage +1 &
  539. (F) MINION: Magma Rager @ Neutral | None | 3 | 5/1 || &
  540. (E) MINION: Frost Giant @ Neutral | None | 10 | 8/8 || Costs (1) less for each time you used your Hero Power this game. &
  541. (E) MINION: Faceless Manipulator @ Neutral | None | 5 | 3/3 || $B$ Choose a minion and become a copy of it. &
  542. (C) MINION: Bluegill Warrior @ Neutral | MURLOC | 2 | 2/1 || $C$ &
  543. (L) MINION: King Krush @ Hunter | BEAST | 9 | 8/8 || $C$ &
  544. (R) MINION: Fallen Hero @ Mage | None | 2 | 3/2 || Your Hero Power deals 1 extra damage. &
  545. (R) MINION: Blackwater Pirate @ Neutral | PIRATE | 4 | 2/5 || Your weapons cost (2) less. &
  546. (L) MINION: Y'Shaarj, Rage Unbound @ Neutral | None | 10 | 10/10 || At the end of your turn, put a minion from your deck into the battlefield. &
  547. (E) MINION: Echoing Ooze @ Neutral | None | 2 | 1/2 || $B$ Summon an exact copy of this minion at the end of the turn. &
  548. (C) MINION: Undertaker @ Neutral | None | 1 | 1/2 || Whenever you summon a minion with $D$, gain +1 Attack. &
  549. (C) SPELL: Sacred Trial @ Paladin | None | 1 | || Secret: After your opponent has at least 3 minions and plays another, destroy it. &
  550. (C) MINION: Guardian of Kings @ Paladin | None | 7 | 5/6 || $B$ Restore 6 Health to your hero. &
  551. (C) MINION: Ancient Brewmaster @ Neutral | None | 4 | 5/4 || $B$ Return a friendly minion from the battlefield to your hand. &
  552. (C) MINION: Elven Archer @ Neutral | None | 1 | 1/1 || $B$ Deal 1 damage. &
  553. (C) MINION: Evolved Kobold @ Neutral | None | 4 | 2/2 || Spell Damage +2 &
  554. (F) MINION: Nightblade @ Neutral | None | 5 | 4/4 || $B$ Deal 3 damage to the enemy hero. &
  555. (C) MINION: Zealous Initiate @ Neutral | None | 1 | 1/1 || $D$ Give a random friendly minion +1/+1. &
  556. (R) MINION: Fel Cannon @ Warlock | MECHANICAL | 4 | 3/5 || At the end of your turn, deal 2 damage to a non-Mech minion. &
  557. (R) MINION: Gadgetzan Auctioneer @ Neutral | None | 6 | 4/4 || Whenever you cast a spell, draw a card. &
  558. (R) SPELL: Nourish @ Druid | None | 5 | || Choose One - Gain 2 Mana Crystals; or Draw 3 cards. &
  559. (C) MINION: Goldshire Footman @ Neutral | None | 1 | 1/2 || $T$ &
  560. (R) MINION: Demolisher @ Neutral | MECHANICAL | 3 | 1/4 || At the start of your turn, deal 2 damage to a random enemy. &
  561. (E) MINION: Master of Ceremonies @ Neutral | None | 3 | 4/2 || $B$ If you have a minion with Spell Damage, gain +2/+2. &
  562. (E) SPELL: Forbidden Flame @ Mage | None | 0 | || Spend all your Mana. Deal that much damage to a minion. &
  563. (C) MINION: Haunted Creeper @ Neutral | BEAST | 2 | 1/2 || $D$ Summon two 1/1 Spectral Spiders. &
  564. (R) MINION: Illuminator @ Neutral | None | 3 | 2/4 || If you control a Secret at the end of your turn, restore 4 Health to your hero. &
  565. (C) SPELL: Quick Shot @ Hunter | None | 2 | || Deal $3 damage.If your hand is empty, draw a card. &
  566. (C) MINION: Dread Corsair @ Neutral | PIRATE | 4 | 3/3 || $T$ Costs (1) less per Attack of your weapon. &
  567. (R) SPELL: Explosive Shot @ Hunter | None | 5 | || Deal $5 damage to a minion and $2 damage to adjacent ones. &
  568. (R) MINION: Goblin Blastmage @ Mage | None | 4 | 5/4 || $B$ If you have a Mech, deal 4 damage randomly split among all enemies. &
  569. (R) SPELL: Starfall @ Druid | None | 5 | || Choose One - Deal $5 damage to a minion; or $2 damage to all enemy minions. &
  570. (E) MINION: Patient Assassin @ Rogue | None | 2 | 1/1 || $S$. Destroy any minion damaged by this minion. &
  571. (C) MINION: Cult Master @ Neutral | None | 4 | 4/2 || Whenever one of your other minions dies, draw a card. &
  572. (R) MINION: Coliseum Manager @ Neutral | None | 3 | 2/5 || $I$ Return this minion to your hand. &
  573. (E) MINION: Molten Giant @ Neutral | None | 25 | 8/8 || Costs (1) less for each damage your hero has taken. &
  574. (R) MINION: Savage Combatant @ Druid | BEAST | 4 | 5/4 || $I$ Give your hero+2 Attack this turn. &
  575. (F) SPELL: Holy Light @ Paladin | None | 2 | || Restore #6 Health. &
  576. (E) MINION: Vilefin Inquisitor @ Paladin | MURLOC | 1 | 1/3 || $B$ Your Hero Power becomes 'Summon a 1/1 Murloc.' &
  577. (R) SPELL: Blessed Champion @ Paladin | None | 5 | || Double a minion's Attack. &
  578. (R) SPELL: Equality @ Paladin | None | 2 | || Change the Health of ALL minions to 1. &
  579. (L) MINION: Dreadscale @ Hunter | BEAST | 3 | 4/2 || At the end of your turn, deal 1 damage to all other minions. &
  580. (C) MINION: Druid of the Claw @ Druid | None | 5 | 4/4 || Choose One - $C$; or +2 Health and $T$ &
  581. (R) MINION: Frothing Berserker @ Warrior | None | 3 | 2/4 || Whenever a minion takes damage, gain +1 Attack. &
  582. (L) MINION: Twin Emperor Vek'lor @ Neutral | None | 7 | 4/6 || [x]$T$$B$ If your C'Thun hasat least 10 Attack, summonanother Emperor. &
  583. (C) MINION: Cruel Taskmaster @ Warrior | None | 2 | 2/2 || $B$ Deal 1 damage to a minion and give it +2 Attack. &
  584. (R) MINION: Keeper of the Grove @ Druid | None | 4 | 2/2 || Choose One - Deal 2 damage; or Silence a minion. &
  585. (E) MINION: Southsea Captain @ Neutral | PIRATE | 3 | 3/3 || Your other Pirates have +1/+1. &
  586. (F) SPELL: Hand of Protection @ Paladin | None | 1 | || Give a minion $V$ &
  587. (C) SPELL: Mark of Nature @ Druid | None | 3 | || Choose One - Give a minion +4 Attack; or +4 Health and $T$ &
  588. (F) MINION: Northshire Cleric @ Priest | None | 1 | 1/3 || Whenever a minion is healed, draw a card. &
  589. (E) MINION: Junkbot @ Neutral | MECHANICAL | 5 | 1/5 || Whenever a friendly Mech dies, gain +2/+2. &
  590. (C) SPELL: Swipe @ Druid | None | 4 | || Deal $4 damage to an enemy and $1 damage to all other enemies. &
  591. (E) MINION: Quartermaster @ Paladin | None | 5 | 2/5 || $B$ Give your Silver Hand Recruits +2/+2. &
  592. (R) SPELL: Journey Below @ Rogue | None | 1 | || Discover a $D$ card. &
  593. (C) SPELL: Power of the Wild @ Druid | None | 2 | || Choose One - Give your minions +1/+1; or Summon a 3/2 Panther. &
  594. (R) MINION: Argent Commander @ Neutral | None | 6 | 4/2 || $C$$V$ &
  595. (F) MINION: Murloc Raider @ Neutral | MURLOC | 1 | 2/1 || &
  596. (C) MINION: Frigid Snobold @ Neutral | None | 4 | 2/6 || Spell Damage +1 &
  597. (R) SPELL: Divine Favor @ Paladin | None | 3 | || Draw cards until you have as many in hand as your opponent. &
  598. (C) MINION: Spiteful Smith @ Neutral | None | 5 | 4/6 || Enrage: Your weapon has +2 Attack. &
  599. (E) MINION: Anima Golem @ Warlock | MECHANICAL | 6 | 9/9 || At the end of each turn, destroy this minion if it's your only one. &
  600. (C) MINION: Flying Machine @ Neutral | MECHANICAL | 3 | 1/4 || Windfury &
  601. (R) MINION: Thing from Below @ Shaman | None | 6 | 5/5 || [x]$T$Costs (1) less for eachTotem you've summonedthis game. &
  602. (C) SPELL: A Light in the Darkness @ Paladin | None | 2 | || Discover a minion.Give it +1/+1. &
  603. (C) MINION: Boneguard Lieutenant @ Neutral | None | 2 | 3/2 || $I$ Gain +1 Health. &
  604. (E) SPELL: Sabotage @ Rogue | None | 4 | || Destroy a random enemy minion. Combo: And your opponent's weapon. &
  605. (C) MINION: Windspeaker @ Shaman | None | 4 | 3/3 || $B$ Give a friendly minion Windfury. &
  606. (C) MINION: Micro Machine @ Neutral | MECHANICAL | 2 | 1/2 || At the start of each turn, gain +1 Attack. &
  607. (C) MINION: Force-Tank MAX @ Neutral | MECHANICAL | 8 | 7/7 || $V$ &
  608. (L) MINION: Malkorok @ Warrior | None | 7 | 6/5 || $B$ Equip a random weapon. &
  609. (E) SPELL: Confuse @ Priest | None | 2 | || Swap the Attack and Health of all minions. &
  610. (C) MINION: Blackwing Corruptor @ Neutral | None | 5 | 5/4 || $B$ If you're holding a Dragon, deal 3 damage. &
  611. (C) SPELL: Thoughtsteal @ Priest | None | 3 | || Copy 2 cards from your opponent's deck and put them into your hand. &
  612. (R) MINION: Ancient Watcher @ Neutral | None | 2 | 4/5 || Can't attack. &
  613. (L) MINION: Nefarian @ Neutral | DRAGON | 9 | 8/8 || $B$ Add 2 random spells to your hand (from your opponent's class). &
  614. (E) SPELL: Blood Warriors @ Warrior | None | 3 | || Add a copy of each damaged friendly minion to your hand. &
  615. (L) MINION: Loatheb @ Neutral | None | 5 | 5/5 || $B$ Enemy spells cost (5) more next turn. &
  616. (R) SPELL: Misdirection @ Hunter | None | 2 | || Secret: When a character attacks your hero, instead he attacks another random character. &
  617. (C) SPELL: Whirlwind @ Warrior | None | 1 | || Deal $1 damage to ALL minions. &
  618. (E) SPELL: Call of the Wild @ Hunter | None | 8 | || Summon all three Animal Companions. &
  619. (L) MINION: Bolvar Fordragon @ Paladin | None | 5 | 1/7 || Whenever a friendly minion dies while this is in your hand, gain +1 Attack. &
  620. (C) SPELL: Forked Lightning @ Shaman | None | 1 | || Deal $2 damage to 2 random enemy minions. Overload: (2) &
  621. (C) SPELL: Shatter @ Mage | None | 2 | || Destroy a Frozen minion. &
  622. (E) SPELL: Avenging Wrath @ Paladin | None | 6 | || Deal $8 damage randomly split among all enemies. &
  623. (R) MINION: Infested Wolf @ Hunter | BEAST | 4 | 3/3 || $D$ Summon two 1/1 Spiders. &
  624. (R) MINION: Master Swordsmith @ Neutral | None | 2 | 1/3 || At the end of your turn, give another random friendly minion +1 Attack. &
  625. (C) MINION: Holy Champion @ Priest | None | 4 | 3/5 || Whenever a character is healed, gain +2 Attack. &
  626. (C) MINION: Young Dragonhawk @ Neutral | BEAST | 1 | 1/1 || Windfury &
  627. (C) SPELL: Eviscerate @ Rogue | None | 2 | || Deal $2 damage. Combo: Deal $4 damage instead. &
  628. (C) MINION: Floating Watcher @ Warlock | DEMON | 5 | 4/4 || Whenever your hero takes damage on your turn, gain +2/+2. &
  629. (F) SPELL: Ancestral Healing @ Shaman | None | 0 | || Restore a minion to full Health and give it $T$ &
  630. (L) MINION: C'Thun @ Neutral | None | 10 | 6/6 || $B$ Deal damage equal to this minion's Attack randomly split among all enemies. &
  631. (C) SPELL: Moonfire @ Druid | None | 0 | || Deal $1 damage. &
  632. (C) MINION: Shielded Minibot @ Paladin | MECHANICAL | 2 | 2/2 || $V$ &
  633. (C) MINION: Duskboar @ Neutral | BEAST | 2 | 4/1 || &
  634. (R) SPELL: Convert @ Priest | None | 2 | || Put a copy of an enemy minion into your hand. &
  635. (R) MINION: Upgraded Repair Bot @ Priest | MECHANICAL | 5 | 5/5 || $B$ Give a friendly Mech +4 Health. &
  636. (R) MINION: Skeram Cultist @ Neutral | None | 6 | 7/6 || $B$ Give your C'Thun +2/+2 (wherever it is). &
  637. (C) SPELL: Earth Shock @ Shaman | None | 1 | || Silence a minion, then deal $1 damage to it. &
  638. (C) MINION: Spellbreaker @ Neutral | None | 4 | 4/3 || $B$ Silence a minion. &
  639. (L) MINION: Lorewalker Cho @ Neutral | None | 2 | 0/4 || Whenever a player casts a spell, put a copy into the other player's hand. &
  640. (E) SPELL: Pyroblast @ Mage | None | 10 | || Deal $10 damage. &
  641. (L) MINION: Illidan Stormrage @ Neutral | DEMON | 6 | 7/5 || Whenever you play a card, summon a 2/1 Flame of Azzinoth. &
  642. (C) MINION: Piloted Shredder @ Neutral | MECHANICAL | 4 | 4/3 || $D$ Summon a random 2-Cost minion. &
  643. (C) MINION: Dragonkin Sorcerer @ Neutral | DRAGON | 4 | 3/5 || Whenever you target this minion with a spell, gain +1/+1. &
  644. (E) MINION: Validated Doomsayer @ Neutral | None | 5 | 0/7 || At the start of your turn, set this minion's Attack to 7. &
  645. (R) SPELL: Commanding Shout @ Warrior | None | 2 | || Your minions can't be reduced below 1 Health this turn. Draw a card. &
  646. (R) MINION: Mana Wraith @ Neutral | None | 2 | 2/2 || ALL minions cost (1) more. &
  647. (E) WEAPON: Gorehowl @ Warrior | None | 7 | || Attacking a minion costs 1 Attack instead of 1 Durability. &
  648. (E) MINION: Siltfin Spiritwalker @ Shaman | MURLOC | 4 | 2/5 || Whenever another friendly Murloc dies, draw a card. Overload: (1) &
  649. (R) MINION: Arcane Nullifier X-21 @ Neutral | MECHANICAL | 4 | 2/5 || $T$Can't be targeted by spells or Hero Powers. &
  650. (C) MINION: Evil Heckler @ Neutral | None | 4 | 5/4 || $T$ &
  651. (C) MINION: Ship's Cannon @ Neutral | None | 2 | 2/3 || After you summon a Pirate, deal 2 damage to a random enemy. &
  652. (C) MINION: Desert Camel @ Hunter | BEAST | 3 | 2/4 || $B$ Put a 1-Cost minion from each deck into the battlefield. &
  653. (L) MINION: Mimiron's Head @ Neutral | MECHANICAL | 5 | 4/5 || At the start of your turn, if you have at least 3 Mechs, destroy them all and form V-07-TR-0N. &
  654. (F) SPELL: Rockbiter Weapon @ Shaman | None | 1 | || Give a friendly character +3 Attack this turn. &
  655. (E) WEAPON: Gladiator's Longbow @ Hunter | None | 7 | || Your hero is Immune while attacking. &
  656. (R) MINION: Ancient Shieldbearer @ Warrior | None | 7 | 6/6 || $B$ If your C'Thun has at least 10 Attack, gain 10 Armor. &
  657. (R) MINION: Mech-Bear-Cat @ Druid | MECHANICAL | 6 | 7/6 || Whenever this minion takes damage, add a Spare Part card to your hand. &
  658. (L) MINION: Majordomo Executus @ Neutral | None | 9 | 9/7 || $D$ Replace your hero with Ragnaros, the Firelord. &
  659. (C) SPELL: Mortal Coil @ Warlock | None | 1 | || Deal $1 damage to a minion. If that kills it, draw a card. &
  660. (R) MINION: Mana Tide Totem @ Shaman | TOTEM | 3 | 0/3 || At the end of your turn, draw a card. &
  661. (E) MINION: Earth Elemental @ Shaman | None | 5 | 7/8 || $T$ Overload: (3) &
  662. (C) MINION: Youthful Brewmaster @ Neutral | None | 2 | 3/2 || $B$ Return a friendly minion from the battlefield to your hand. &
  663. (F) SPELL: Fireball @ Mage | None | 4 | || Deal $6 damage. &
  664. (C) SPELL: Mirror Entity @ Mage | None | 3 | || Secret: After your opponent plays a minion, summon a copy of it. &
  665. (C) MINION: Anub'ar Ambusher @ Rogue | None | 4 | 5/5 || $D$ Return a random friendly minion to your hand. &
  666. (C) SPELL: Power Word: Tentacles @ Priest | None | 5 | || Give a minion +2/+6. &
  667. (E) SPELL: Crush @ Warrior | None | 7 | || Destroy a minion. If you have a damaged minion, this costs (4) less. &
  668. (E) WEAPON: Charged Hammer @ Shaman | None | 4 | || $D$ Your Hero Power becomes 'Deal 2 damage.' &
  669. (C) SPELL: Totemic Might @ Shaman | None | 0 | || Give your Totems +2 Health. &
  670. (F) WEAPON: Light's Justice @ Paladin | None | 1 | || &
  671. (C) MINION: Mechwarper @ Neutral | MECHANICAL | 2 | 2/3 || Your Mechs cost (1) less. &
  672. (R) MINION: Ram Wrangler @ Hunter | None | 5 | 3/3 || $B$ If you have a Beast, summon arandom Beast. &
  673. (R) MINION: Dark Iron Skulker @ Rogue | None | 5 | 4/3 || $B$ Deal 2 damage to all undamaged enemy minions. &
  674. (C) MINION: Axe Flinger @ Warrior | None | 4 | 2/5 || Whenever this minion takes damage, deal 2 damage to the enemy hero. &
  675. (F) MINION: Voidwalker @ Warlock | DEMON | 1 | 1/3 || $T$ &
  676. (R) SPELL: Infest @ Hunter | None | 3 | || Give your minions "$D$ Add a random Beast to your hand." &
  677. (C) MINION: Stonesplinter Trogg @ Neutral | None | 2 | 2/3 || Whenever your opponent casts a spell, gain +1 Attack. &
  678. (R) MINION: Wailing Soul @ Neutral | None | 4 | 3/5 || $B$ Silence your other minions. &
  679. (C) MINION: Lowly Squire @ Neutral | None | 1 | 1/2 || $I$ Gain +1 Attack. &
  680. (R) MINION: One-eyed Cheat @ Rogue | PIRATE | 2 | 4/1 || Whenever you summon a Pirate, gain $S$. &
  681. (C) MINION: Bloodhoof Brave @ Warrior | None | 4 | 2/6 || $T$Enrage: +3 Attack. &
  682. (C) SPELL: Vanish @ Rogue | None | 6 | || Return all minions to their owner's hand. &
  683. (R) SPELL: Holy Fire @ Priest | None | 6 | || Deal $5 damage. Restore #5 Health to your hero. &
  684. (E) MINION: Cyclopian Horror @ Neutral | None | 4 | 3/3 || $T$ $B$ Gain +1 Health for each enemy minion. &
  685. (E) MINION: Captain's Parrot @ Neutral | BEAST | 2 | 1/1 || $B$ Put a random Pirate from your deck into your hand. &
  686. (L) MINION: Cairne Bloodhoof @ Neutral | None | 6 | 4/5 || $D$ Summon a 4/5 Baine Bloodhoof. &
  687. (C) MINION: Jeweled Scarab @ Neutral | BEAST | 2 | 1/1 || $B$ Discover a3-Cost card. &
  688. (C) MINION: Fearsome Doomguard @ Warlock | DEMON | 7 | 6/8 || &
  689. (R) MINION: Shieldmaiden @ Warrior | None | 6 | 5/5 || $B$ Gain 5 Armor. &
  690. (E) WEAPON: Sword of Justice @ Paladin | None | 3 | || After you summon a minion, give it +1/+1 and this loses 1 Durability. &
  691. (R) SPELL: Lava Shock @ Shaman | None | 2 | || Deal $2 damage.Unlock your Overloaded Mana Crystals. &
  692. (C) SPELL: Frost Nova @ Mage | None | 3 | || Freeze all enemy minions. &
  693. (R) MINION: Jeeves @ Neutral | MECHANICAL | 4 | 1/4 || At the end of each player's turn, that player draws until they have 3 cards. &
  694. (C) MINION: Gorillabot A-3 @ Neutral | MECHANICAL | 4 | 3/4 || $B$ If you control another Mech, Discover a Mech. &
  695. (F) SPELL: Power Word: Shield @ Priest | None | 1 | || Give a minion +2 Health.Draw a card. &
  696. (R) MINION: Cobalt Guardian @ Paladin | MECHANICAL | 5 | 6/3 || Whenever you summon a Mech, gain $V$ &
  697. (L) MINION: Mukla, Tyrant of the Vale @ Neutral | BEAST | 6 | 5/5 || $B$ Add 2 Bananas to your hand. &
  698. (C) MINION: Gurubashi Berserker @ Neutral | None | 5 | 2/7 || Whenever this minion takes damage, gain +3 Attack. &
  699. (C) SPELL: Noble Sacrifice @ Paladin | None | 1 | || Secret: When an enemy attacks, summon a 2/1 Defender as the new target. &
  700. (L) MINION: Nat Pagle @ Neutral | None | 2 | 0/4 || At the start of your turn, you have a 50% chance to draw an extra card. &
  701. (C) SPELL: Flamecannon @ Mage | None | 2 | || Deal $4 damage to a random enemy minion. &
  702. (C) MINION: Spider Tank @ Neutral | MECHANICAL | 3 | 3/4 || &
  703. (C) SPELL: Blessing of Kings @ Paladin | None | 4 | || Give a minion +4/+4. (+4 Attack/+4 Health) &
  704. (L) MINION: Soggoth the Slitherer @ Neutral | None | 9 | 5/9 || $T$Can't be targeted by spells or Hero Powers. &
  705. (C) MINION: Spawn of N'Zoth @ Neutral | None | 3 | 2/2 || $D$ Give your minions +1/+1. &
  706. (C) SPELL: Seal of Champions @ Paladin | None | 3 | || Give a minion+3 Attack and $V$ &
  707. (R) MINION: SI:7 Agent @ Rogue | None | 3 | 3/3 || Combo: Deal 2 damage. &
  708. (C) MINION: Silver Hand Regent @ Neutral | None | 3 | 3/3 || $I$ Summon a 1/1 Silver Hand Recruit. &
  709. (C) MINION: Abusive Sergeant @ Neutral | None | 1 | 2/1 || $B$ Give a minion +2 Attack this turn. &
  710. (E) WEAPON: Doomhammer @ Shaman | None | 5 | || Windfury, Overload: (2) &
  711. (L) MINION: Hallazeal the Ascended @ Shaman | None | 5 | 4/6 || Whenever your spells deal damage, restore that much Health to your hero. &
  712. (C) MINION: Mounted Raptor @ Druid | BEAST | 3 | 3/2 || $D$ Summon a random 1-Cost minion. &
  713. (C) SPELL: Eye for an Eye @ Paladin | None | 1 | || Secret: When your hero takes damage, deal that much damage to the enemy hero. &
  714. (R) MINION: Questing Adventurer @ Neutral | None | 3 | 2/2 || Whenever you play a card, gain +1/+1. &
  715. (C) MINION: Unstable Ghoul @ Neutral | None | 2 | 1/3 || $T$ $D$ Deal 1 damage to all minions. &
  716. (E) WEAPON: Cogmaster's Wrench @ Rogue | None | 3 | || Has +2 Attack while you have a Mech. &
  717. (C) SPELL: Demonfuse @ Warlock | None | 2 | || Give a Demon +3/+3. Give your opponent a Mana Crystal. &
  718. (C) SPELL: Consecration @ Paladin | None | 4 | || Deal $2 damage to all enemies. &
  719. (C) SPELL: Feral Rage @ Druid | None | 3 | || Choose One - Give your hero +4 Attack this turn; or Gain 8 Armor. &
  720. (E) MINION: Dreadsteed @ Warlock | DEMON | 4 | 1/1 || $D$ Summon a Dreadsteed. &
  721. (C) MINION: Stoneskin Gargoyle @ Neutral | None | 3 | 1/4 || At the start of your turn, restore this minion to full Health. &
  722. (R) MINION: Defender of Argus @ Neutral | None | 4 | 2/3 || $B$ Give adjacent minions +1/+1 and $T$ &
  723. (L) MINION: Shifter Zerus @ Neutral | None | 1 | 1/1 || Each turn this is in your hand, transform it into a random minion. &
  724. (L) MINION: Vol'jin @ Priest | None | 5 | 6/2 || $B$ Swap Health with another minion. &
  725. (F) SPELL: Claw @ Druid | None | 1 | || Give your hero +2 Attack this turn and 2 Armor. &
  726. (L) MINION: Gormok the Impaler @ Neutral | None | 4 | 4/4 || $B$ If you have at least 4 other minions, deal 4 damage. &
  727. (C) MINION: Ice Rager @ Neutral | None | 3 | 5/2 || &
  728. (E) SPELL: Embrace the Shadow @ Priest | None | 2 | || This turn, your healing effects deal damage instead. &
  729. (E) MINION: Murloc Warleader @ Neutral | MURLOC | 3 | 3/3 || ALL other Murlocs have +2/+1. &
  730. (C) MINION: Darkscale Healer @ Neutral | None | 5 | 4/5 || $B$ Restore 2 Health to all friendly characters. &
  731. (R) WEAPON: Argent Lance @ Paladin | None | 2 | || $B$ Reveal a minion in each deck. If yours costs more, +1 Durability. &
  732. (C) MINION: Frostwolf Grunt @ Neutral | None | 2 | 2/2 || $T$ &
  733. (C) WEAPON: Death's Bite @ Warrior | None | 4 | || $D$ Deal 1 damage to all minions. &
  734. (F) SPELL: Multi-Shot @ Hunter | None | 4 | || Deal $3 damage to two random enemy minions. &
  735. (E) SPELL: Lay on Hands @ Paladin | None | 8 | || Restore #8 Health. Draw 3 cards. &
  736. (R) MINION: Mind Control Tech @ Neutral | None | 3 | 3/3 || $B$ If your opponent has 4 or more minions, take control of one at random. &
  737. (C) MINION: Orgrimmar Aspirant @ Warrior | None | 3 | 3/3 || $I$ Give your weapon +1 Attack. &
  738. (C) MINION: Eldritch Horror @ Neutral | None | 8 | 6/10 || &
  739. (E) SPELL: Arcane Blast @ Mage | None | 1 | || Deal $2 damage to a minion. This spell gets double bonus from Spell Damage. &
  740. (C) SPELL: Animal Companion @ Hunter | None | 3 | || Summon a random Beast Companion. &
  741. (C) MINION: Gnomish Inventor @ Neutral | None | 4 | 2/4 || $B$ Draw a card. &
  742. (L) MINION: Brann Bronzebeard @ Neutral | None | 3 | 2/4 || Your Battlecries trigger twice. &
  743. (C) MINION: Volcanic Drake @ Neutral | DRAGON | 6 | 6/4 || Costs (1) less for each minion that died this turn. &
  744. (C) SPELL: Repentance @ Paladin | None | 1 | || Secret: After your opponent plays a minion, reduce its Health to 1. &
  745. (C) MINION: Chillwind Yeti @ Neutral | None | 4 | 4/5 || &
  746. (C) SPELL: Soulfire @ Warlock | None | 1 | || Deal $4 damage. Discard a random card. &
  747. (R) SPELL: Shadow Word: Horror @ Priest | None | 4 | || Destroy all minions with 2 or less Attack. &
  748. (C) MINION: Twisted Worgen @ Neutral | None | 2 | 3/1 || $S$ &
  749. (R) MINION: Wobbling Runts @ Neutral | None | 6 | 2/6 || $D$ Summon three 2/2 Runts. &
  750. (E) MINION: Mini-Mage @ Neutral | None | 4 | 4/1 || $S$Spell Damage +1 &
  751. (C) MINION: Mad Scientist @ Neutral | None | 2 | 2/2 || $D$ Put a Secret from your deck into the battlefield. &
  752. (E) SPELL: Twisting Nether @ Warlock | None | 8 | || Destroy all minions. &
  753. (C) MINION: Tomb Spider @ Neutral | BEAST | 4 | 3/3 || $B$ Discover a Beast. &
  754. (R) SPELL: Savagery @ Druid | None | 1 | || Deal damage equal to your hero's Attack to a minion. &
  755. (C) SPELL: Deadly Shot @ Hunter | None | 3 | || Destroy a random enemy minion. &
  756. (C) MINION: Wisp @ Neutral | None | 0 | 1/1 || &
  757. (F) WEAPON: Fiery War Axe @ Warrior | None | 2 | || &
  758. (C) MINION: Ravaging Ghoul @ Warrior | None | 3 | 3/3 || $B$ Deal 1 damage to all other minions. &
  759. (L) MINION: Nozdormu @ Neutral | DRAGON | 9 | 8/8 || Players only have 15 seconds to take their turns. &
  760. (C) SPELL: Cold Blood @ Rogue | None | 1 | || Give a minion +2 Attack. Combo: +4 Attack instead. &
  761. (C) MINION: King's Elekk @ Hunter | BEAST | 2 | 3/2 || $B$ Reveal a minion in each deck. If yours costs more, draw it. &
  762. (L) MINION: Onyxia @ Neutral | DRAGON | 9 | 8/8 || $B$ Summon 1/1 Whelps until your side of the battlefield is full. &
  763. (C) SPELL: Poison Seeds @ Druid | None | 4 | || Destroy all minions and summon 2/2 Treants to replace them. &
  764. (R) MINION: Wild Pyromancer @ Neutral | None | 2 | 3/2 || After you cast a spell, deal 1 damage to ALL minions. &
  765. (L) MINION: Grommash Hellscream @ Warrior | None | 8 | 4/9 || $C$Enrage: +6 Attack &
  766. (E) MINION: Fel Reaver @ Neutral | MECHANICAL | 5 | 8/8 || Whenever your opponent plays a card, remove the top 3 cards of your deck. &
  767. (R) MINION: Lightwell @ Priest | None | 2 | 0/5 || At the start of your turn, restore 3 Health to a damaged friendly character. &
  768. (L) MINION: Acidmaw @ Hunter | BEAST | 7 | 4/2 || Whenever another minion takes damage, destroy it. &
  769. (C) MINION: Salty Dog @ Neutral | PIRATE | 5 | 7/4 || &
  770. (E) MINION: Cabal Shadow Priest @ Priest | None | 6 | 4/5 || $B$ Take control of an enemy minion that has 2 or less Attack. &
  771. (L) MINION: Hogger @ Neutral | None | 6 | 4/4 || At the end of your turn, summon a 2/2 Gnoll with $T$ &
  772. (E) SPELL: Demonheart @ Warlock | None | 5 | || Deal $5 damage to a minion. If it's a friendly Demon, give it +5/+5 instead. &
  773. (C) SPELL: Bear Trap @ Hunter | None | 2 | || Secret: After your hero is attacked, summon a 3/3 Bear with $T$ &
  774. (R) MINION: Stampeding Kodo @ Neutral | BEAST | 5 | 3/5 || $B$ Destroy a random enemy minion with 2 or less Attack. &
  775. (C) MINION: Priestess of Elune @ Neutral | None | 6 | 5/4 || $B$ Restore 4 Health to your hero. &
  776. (L) MINION: Prophet Velen @ Priest | None | 7 | 7/7 || Double the damage and healing of your spells and Hero Power. &
  777. (R) MINION: Gnomish Experimenter @ Neutral | None | 3 | 3/2 || $B$ Draw a card. If it's a minion, transform it into a Chicken. &
  778. (C) MINION: Fire Elemental @ Shaman | None | 6 | 6/5 || $B$ Deal 3 damage. &
  779. (C) SPELL: Shadow Strike @ Rogue | None | 3 | || Deal $5 damage to an undamaged character. &
  780. (L) MINION: Arch-Thief Rafaam @ Neutral | None | 9 | 7/8 || $B$ Discover a powerful Artifact. &
  781. (C) MINION: C'Thun's Chosen @ Neutral | None | 4 | 4/2 || [x]$V$$B$ Give your C'Thun+2/+2 (wherever it is). &
  782. (R) MINION: Lil' Exorcist @ Neutral | None | 3 | 2/3 || $T$$B$ Gain +1/+1 for each enemy $D$ minion. &
  783. (F) SPELL: Execute @ Warrior | None | 1 | || Destroy a damaged enemy minion. &
  784. (R) MINION: Volcanic Lumberer @ Druid | None | 9 | 7/8 || $T$Costs (1) less for each minion that died this turn. &
  785. (R) SPELL: Vaporize @ Mage | None | 3 | || Secret: When a minion attacks your hero, destroy it. &
  786. (C) MINION: Gnomeregan Infantry @ Neutral | None | 3 | 1/4 || $C$$T$ &
  787. (C) MINION: Lord of the Arena @ Neutral | None | 6 | 6/5 || $T$ &
  788. (C) MINION: Southsea Squidface @ Rogue | PIRATE | 4 | 4/4 || $D$ Give your weapon +2 Attack. &
  789. (C) SPELL: Freezing Trap @ Hunter | None | 2 | || Secret: When an enemy minion attacks, return it to its owner's hand and it costs (2) more. &
  790. (C) SPELL: Cleave @ Warrior | None | 2 | || Deal $2 damage to two random enemy minions. &
  791. (L) MINION: Toshley @ Neutral | None | 6 | 5/7 || Battlecry and $D$ Add a Spare Part card to your hand. &
  792. (E) MINION: Clockwork Giant @ Neutral | MECHANICAL | 12 | 8/8 || Costs (1) less for each card in your opponent's hand. &
  793. (C) MINION: Scavenging Hyena @ Hunter | BEAST | 2 | 2/2 || Whenever a friendly Beast dies, gain +2/+1. &
  794. (C) MINION: Puddlestomper @ Neutral | MURLOC | 2 | 3/2 || &
  795. (R) MINION: Jungle Moonkin @ Druid | BEAST | 4 | 4/4 || Both players haveSpell Damage +2. &
  796. (E) SPELL: Enter the Coliseum @ Paladin | None | 6 | || Destroy all minions except each player's highest Attack minion. &
  797. (F) SPELL: Arcane Explosion @ Mage | None | 2 | || Deal $1 damage to all enemy minions. &
  798. (R) SPELL: Lightning Storm @ Shaman | None | 3 | || Deal $2-$3 damage to all enemy minions. Overload: (2) &
  799. (L) MINION: Bolf Ramshield @ Neutral | None | 6 | 3/9 || Whenever your hero takes damage, this minion takes it instead. &
  800. (C) SPELL: Corruption @ Warlock | None | 1 | || Choose an enemy minion. At the start of your turn, destroy it. &
  801. (C) SPELL: Mark of Y'Shaarj @ Druid | None | 2 | || Give a minion +2/+2.If it's a Beast, drawa card. &
  802. (C) MINION: Murloc Tidehunter @ Neutral | MURLOC | 2 | 2/1 || $B$ Summon a 1/1 Murloc Scout. &
  803. (R) MINION: Nerubian Egg @ Neutral | None | 2 | 0/2 || $D$ Summon a 4/4 Nerubian. &
  804. (R) MINION: Darkshire Librarian @ Warlock | None | 2 | 3/2 || $B$Discard a random card. $D$Draw a card. &
  805. (C) MINION: Keeper of Uldaman @ Paladin | None | 4 | 3/4 || $B$ Set a minion's Attack and Health to 3. &
  806. (C) MINION: Stormwind Knight @ Neutral | None | 4 | 2/5 || $C$ &
  807. (C) MINION: Huge Toad @ Neutral | BEAST | 2 | 3/2 || $D$ Deal 1 damage to a random enemy. &
  808. (R) MINION: Young Priestess @ Neutral | None | 1 | 2/1 || At the end of your turn, give another random friendly minion +1 Health. &
  809. (C) MINION: Amani Berserker @ Neutral | None | 2 | 2/3 || Enrage: +3 Attack &
  810. (L) MINION: Princess Huhuran @ Hunter | BEAST | 5 | 6/5 || $B$ Trigger a friendly minion's $D$ effect. &
  811. (L) MINION: The Mistcaller @ Shaman | None | 6 | 4/4 || $B$ Give all minions in your hand and deck +1/+1. &
  812. (C) MINION: Carrion Grub @ Hunter | BEAST | 3 | 2/5 || &
  813. (R) MINION: Azure Drake @ Neutral | DRAGON | 5 | 4/4 || Spell Damage +1. $B$ Draw a card. &
  814. (R) SPELL: Muster for Battle @ Paladin | None | 3 | || Summon three 1/1 Silver Hand Recruits. Equip a 1/4 Weapon. &
  815. (E) SPELL: Ice Block @ Mage | None | 3 | || Secret: When your hero takes fatal damage, prevent it and become Immune this turn. &
  816. (C) MINION: Druid of the Fang @ Druid | None | 5 | 4/4 || $B$ If you have a Beast, transform this minion into a 7/7. &
  817. (R) MINION: Spawn of Shadows @ Priest | None | 4 | 5/4 || $I$ Deal 4 damage to each hero. &
  818. (L) MINION: Malygos @ Neutral | DRAGON | 9 | 4/12 || Spell Damage +5 &
  819. (R) MINION: Twilight Drake @ Neutral | DRAGON | 4 | 4/1 || $B$ Gain +1 Health for each card in your hand. &
  820. (L) MINION: Flame Leviathan @ Mage | MECHANICAL | 7 | 7/7 || When you draw this, deal 2 damage to all characters. &
  821. (C) MINION: Stormwind Champion @ Neutral | None | 7 | 6/6 || Your other minions have +1/+1. &
  822. (C) MINION: Tauren Warrior @ Neutral | None | 3 | 2/3 || $T$ Enrage: +3 Attack &
  823. (R) MINION: Servant of Yogg-Saron @ Mage | None | 5 | 5/4 || $B$ Cast a random spell that costs (5) or less (targets chosen randomly). &
  824. (C) SPELL: Curse of Rafaam @ Warlock | None | 2 | || Give your opponent a 'Cursed!' card.While they hold it, they take 2 damage on their turn. &
  825. (R) MINION: Tuskarr Jouster @ Paladin | None | 5 | 5/5 || $B$ Reveal a minion in each deck. If yours costs more, restore 7 Health to your hero. &
  826. (C) MINION: Am'gam Rager @ Neutral | None | 3 | 1/5 || &
  827. (R) MINION: Sparring Partner @ Warrior | None | 2 | 3/2 || $T$$B$ Give aminion $T$ &
  828. (C) MINION: Argent Squire @ Neutral | None | 1 | 1/1 || $V$ &
  829. (R) MINION: Dragon Consort @ Paladin | DRAGON | 5 | 5/5 || $B$ The next Dragon you play costs (2) less. &
  830. (L) MINION: Justicar Trueheart @ Neutral | None | 6 | 6/3 || $B$ Replace your starting Hero Power with a better one. &
  831. (R) SPELL: Recycle @ Druid | None | 6 | || Shuffle an enemy minion into your opponent's deck. &
  832. (C) MINION: Worgen Infiltrator @ Neutral | None | 1 | 2/1 || $S$ &
  833. (L) MINION: Icehowl @ Neutral | None | 9 | 10/10 || $C$Can't attack heroes. &
  834. (E) MINION: Shade of Naxxramas @ Neutral | None | 3 | 2/2 || $S$. At the start of your turn, gain +1/+1. &
  835. (R) SPELL: Forbidden Ritual @ Warlock | None | 0 | || Spend all your Mana. Summon that many 1/1 Tentacles. &
  836. (C) MINION: Ironbeak Owl @ Neutral | BEAST | 3 | 2/1 || $B$ Silence a minion. &
  837. (R) SPELL: Unstable Portal @ Mage | None | 2 | || Add a random minion to your hand. It costs (3) less. &
  838. (C) MINION: Raging Worgen @ Neutral | None | 3 | 3/3 || Enrage: Windfury and +1 Attack &
  839. (R) MINION: Ethereal Arcanist @ Mage | None | 4 | 3/3 || If you control a Secret at the end of your turn, gain +2/+2. &
  840. (E) SPELL: Far Sight @ Shaman | None | 3 | || Draw a card. That card costs (3) less. &
  841. (R) MINION: Disciple of C'Thun @ Neutral | None | 3 | 2/1 || $B$ Deal 2 damage. Give your C'Thun +2/+2 (wherever it is). &
  842. (E) SPELL: Shield Slam @ Warrior | None | 1 | || Deal 1 damage to a minion for each Armor you have. &
  843. (E) SPELL: Bouncing Blade @ Warrior | None | 3 | || Deal $1 damage to a random minion. Repeat until a minion dies. &
  844. (F) SPELL: Arcane Intellect @ Mage | None | 3 | || Draw 2 cards. &
  845. (L) MINION: Dr. Boom @ Neutral | None | 7 | 7/7 || $B$ Summon two 1/1 Boom Bots. WARNING: Bots may explode. &
  846. (C) MINION: Drakonid Crusher @ Neutral | DRAGON | 6 | 6/6 || $B$ If your opponent has 15 or less Health, gain +3/+3. &
  847. (C) WEAPON: Glaivezooka @ Hunter | None | 2 | || $B$ Give a random friendly minion +1 Attack. &
  848. (C) MINION: Whirling Zap-o-matic @ Shaman | MECHANICAL | 2 | 3/2 || Windfury &
  849. (R) WEAPON: Rallying Blade @ Paladin | None | 3 | || $B$ Give +1/+1 to your minions with $V$ &
  850. (E) SPELL: DOOM! @ Warlock | None | 10 | || Destroy all minions. Draw a card for each. &
  851. (C) MINION: Defias Ringleader @ Rogue | None | 2 | 2/2 || Combo: Summon a 2/1 Defias Bandit. &
  852. (E) SPELL: Ancestor's Call @ Shaman | None | 4 | || Put a random minion from each player's hand into the battlefield. &
  853. (L) MINION: The Beast @ Neutral | BEAST | 6 | 9/7 || $D$ Summon a 3/3 Finkle Einhorn for your opponent. &
  854. (C) MINION: Undercity Valiant @ Rogue | None | 2 | 3/2 || Combo: Deal 1 damage. &
  855. (C) MINION: Southsea Deckhand @ Neutral | PIRATE | 1 | 2/1 || Has $C$ while you have a weapon equipped. &
  856. (R) SPELL: Flare @ Hunter | None | 2 | || All minions lose $S$. Destroy all enemy Secrets. Draw a card. &
  857. (C) MINION: Stranglethorn Tiger @ Neutral | BEAST | 5 | 5/5 || $S$ &
  858. (L) MINION: Millhouse Manastorm @ Neutral | None | 2 | 4/4 || $B$ Enemy spells cost (0) next turn. &
  859. (R) MINION: Tiny Knight of Evil @ Warlock | DEMON | 2 | 3/2 || Whenever you discard a card, gain +1/+1. &
  860. (C) SPELL: Divine Strength @ Paladin | None | 1 | || Give a minion +1/+2. &
  861. (R) SPELL: Excavated Evil @ Priest | None | 5 | || Deal $3 damage to all minions.Shuffle this card into your opponent's deck. &
  862. (C) MINION: Twilight Geomancer @ Neutral | None | 2 | 1/4 || [x]$T$$B$ Give your C'Thun$T$ (wherever it is). &
  863. (C) MINION: Voidcaller @ Warlock | DEMON | 4 | 3/4 || $D$ Put a random Demon from your hand into the battlefield. &
  864. (E) MINION: Hobgoblin @ Neutral | None | 3 | 2/3 || Whenever you play a 1-Attack minion, give it +2/+2. &
  865. (C) MINION: Clockwork Knight @ Neutral | MECHANICAL | 5 | 5/5 || $B$ Give a friendly Mech +1/+1. &
  866. (C) MINION: Harvest Golem @ Neutral | MECHANICAL | 3 | 2/3 || $D$ Summon a 2/1 Damaged Golem. &
  867. (R) MINION: Bomb Lobber @ Neutral | None | 5 | 3/3 || $B$ Deal 4 damage to a random enemy minion. &
  868. (C) SPELL: Starfire @ Druid | None | 6 | || Deal $5 damage.Draw a card. &
  869. (C) MINION: Maiden of the Lake @ Neutral | None | 4 | 2/6 || Your Hero Power costs (1). &
  870. (E) SPELL: Mulch @ Druid | None | 3 | || Destroy a minion.Add a random minion to your opponent's hand. &
  871. (F) MINION: Succubus @ Warlock | DEMON | 2 | 4/3 || $B$ Discard a random card. &
  872. (E) SPELL: Tree of Life @ Druid | None | 9 | || Restore all characters to full Health. &
  873. (E) SPELL: Preparation @ Rogue | None | 0 | || The next spell you cast this turn costs (3) less. &
  874. (C) MINION: Faceless Summoner @ Mage | None | 6 | 5/5 || $B$ Summon a random 3-Cost minion. &
  875. (C) MINION: Bog Creeper @ Neutral | None | 7 | 6/8 || $T$ &
  876. (R) SPELL: Resurrect @ Priest | None | 2 | || Summon a random friendly minion that died this game. &
  877. (C) MINION: War Golem @ Neutral | None | 7 | 7/7 || &
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