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Badfatcat23

Freija

May 11th, 2015
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  1. Starting Statistics:
  2. Size Medium
  3. Speed 30 ft.
  4. AC +2 natural armor
  5. Saves Fort (good), Ref (bad), Will (good)
  6. Attack 2 claws (1d4)
  7. Ability Scores Str 16, Dex 12, Con 13, Int 7, Wis 10, Cha 11
  8. Free Evolutions claws, limbs (arms), limbs (legs).
  9.  
  10. Evolution:
  11. Improved Natural Armor (Ex): An eidolon's hide grows thick fur, rigid scales, or bony plates, giving it a +2 bonus to its natural armor. This evolution can be taken once for every five levels the summoner possesses.
  12.  
  13. Pull (Ex): An eidolon gains the ability to pull creatures closer with a successful attack. Select one type of natural attack. Whenever the eidolon makes a successful attack of the selected type, it can attempt a free combat maneuver check. If successful, the target of the attack is pulled 5 feet closer to the eidolon. This ability only works on creatures of a size equal to or smaller than the eidolon. Creatures pulled in this way do not provoke attacks of opportunity. The eidolon must have a reach of 10 feet or more to select this evolution. This evolution can be selected more than once. Its effects do not stack. Each time an eidolon selects this evolution, it applies to a different natural attack.
  14.  
  15. Reach (Ex): One of an eidolon's attacks is capable of striking at foes at a distance. Pick one attack. The eidolon's reach with that attack increases by 5 feet.
  16.  
  17. skills
  18. Perception
  19. Survival
  20. Climb
  21. Swim
  22.  
  23. Feats
  24. Weapon Focus (Claws)
  25.  
  26. 1HD, BAB 1
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