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- #ifndef OBSTACLE_H
- #define OBSTACLE_H
- #include "Entity.h"
- #include "SpriteNode.h"
- #include <SFML/Graphics.hpp>
- class TubeObstacle : public Entity
- {
- public:
- typedef std::unique_ptr<TubeObstacle> Ptr;
- private:
- virtual void updateCurrent(sf::Time frameTime);
- private:
- SpriteNode::Ptr mUp;
- SpriteNode::Ptr mDown;
- const static unsigned int spaceBetween = 200;
- public:
- TubeObstacle(sf::Texture& up, sf::Texture& down);
- };
- #endif // OBSTACLE_H
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