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Aug 12th, 2015
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  1.     class SmokeShellWhite: Default
  2.     {
  3.         animationSpeedCoef=1;
  4.         colorCoef[]=
  5.         {
  6.             "colorR",
  7.             "colorG",
  8.             "colorB",
  9.             "colorA"
  10.         };
  11.         sizeCoef=1;
  12.         position[]={0,0,0};
  13.         interval=0.07;
  14.         circleRadius=0;
  15.         circleVelocity[]={0,0,0};
  16.         particleShape="WarFXPE\ParticleEffects\Universal\smoke_01";
  17.         particleFSNtieth=1;
  18.         particleFSIndex=0;
  19.         particleFSFrameCount=1;
  20.         particleFSLoop=1;
  21.         angleVar=360;
  22.         animationName="";
  23.         particleType="Billboard";
  24.         timerPeriod=1;
  25.         lifeTime=20;//4
  26.         moveVelocity[]={0,0.30000001,0};//{0,0,0}
  27.         rotationVelocity=0;
  28.         weight=10.05;//10.1
  29.         volume=7.9000001;
  30.         rubbing=0.3;
  31.         size[]={0.31,3,12};//{0.31,3}
  32.         color[]=
  33.         {
  34.             {1,1,1,1},
  35.             {1,1,1,0}
  36.         };
  37.         animationSpeed[]={1};
  38.         randomDirectionPeriod=0.30000001;//0
  39.         randomDirectionIntensity=0.15000001;//0
  40.         onTimerScript="";
  41.         beforeDestroyScript="";
  42.         lifeTimeVar=0.5;
  43.         positionVar[]={0,0,0};
  44.         MoveVelocityVar[]={1,0.4,1};//{0.2,0.2,0.2}
  45.         rotationVelocityVar=25;//20
  46.         sizeVar=0.5;
  47.         colorVar[]={0,0,0,0.34999999};
  48.         randomDirectionPeriodVar=0;
  49.         randomDirectionIntensityVar=0;
  50.         blockAIVisibility=1;
  51.     };
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