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  1. //===========================[Maðinos]===========================================
  2. Cars[Y1] = SukurtiMasina(402,1086.5579,2361.9180,10.6519,269.6321,0,0,1000); // Yakuza Buffalo
  3. Cars[Y2] = SukurtiMasina(402,1087.4689,2370.1980,10.6521,266.7691,0,0,1000); // Yakuza Buffalo
  4. Cars[Y3] = SukurtiMasina(402,1086.9375,2377.1802,10.6521,271.7267,0,0,1000); // Yakuza Buffalo
  5. Cars[Y4] = SukurtiMasina(477,1114.4506,2388.7659,10.5754,89.2937,0,0,1000); // Yakuza ZR-350
  6. Cars[Y5] = SukurtiMasina(477,1114.6046,2383.3203,10.5754,88.9899,0,0,1000); // Yakuza ZR-350
  7. Cars[Y6] = SukurtiMasina(477,1105.0621,2397.0857,10.5746,151.3384,0,0,1000); // Yakuza ZR-350
  8. Cars[Y7] = SukurtiMasina(560,1089.4873,2399.4609,10.5123,232.6625,0,0,1000); // Yakuza Sultan
  9. Cars[Y8] = SukurtiMasina(522,1114.8016,2357.2178,10.3906,48.0009,0,0,1000); // Yakuza NRG
  10. Cars[Y9] = SukurtiMasina(522,1115.8098,2365.0933,10.3899,59.9753,0,0,1000); // Yakuza NRG
  11. Cars[Y10] = SukurtiMasina(487,1072.3091,2373.7122,17.5413,300.6433,0,0,1000); // Yakuza Maverick
  12. Cars[Y11] = SukurtiMasina(487,1074.0067,2358.5078,17.5409,308.8295,0,0,1000); // Yakuza Maverick
  13. Cars[Y12] = SukurtiMasina(520,1047.7841,2358.0239,18.3839,339.9080,0,0,1000); // Yakuza Hydra
  14. Cars[Y13] = SukurtiMasina(520,1038.6218,2369.6489,18.0978,246.9284,0,0,1000); // Yakuza Hydra
  15. Cars[N1] = SukurtiMasina(411,-2174.2832,-219.6801,35.0474,266.3577,1,1,1000); // La Cosa Nostra Infernus
  16. Cars[N2] = SukurtiMasina(411,-2172.5637,-213.5240,35.0473,269.6824,1,1,1000); // La Cosa Nostra Infernus
  17. Cars[N3] = SukurtiMasina(411,-2172.5732,-206.8830,35.0474,268.7782,1,1,1000); // La Cosa Nostra Infernus
  18. Cars[N4] = SukurtiMasina(480,-2156.2419,-202.7390,35.0925,88.5742,1,1,1000); // La Cosa Nostra Comet
  19. Cars[N5] = SukurtiMasina(480,-2156.5845,-197.5411,35.0945,89.9406,1,1,1000); // La Cosa Nostra Comet
  20. Cars[N6] = SukurtiMasina(480,-2156.9858,-191.6063,35.0951,91.2498,1,1,1000); // La Cosa Nostra Comet
  21. Cars[N7] = SukurtiMasina(495,-2100.1887,-211.4378,35.6686,86.6748,1,1,1000); // La Cosa Nostra SandKing
  22. Cars[N8] = SukurtiMasina(495,-2100.0574,-205.2409,35.6664,86.3154,1,1,1000); // La Cosa Nostra SandKing
  23. Cars[N9] = SukurtiMasina(495,-2104.2476,-198.1839,35.6722,143.0709,1,1,1000); // La Cosa Nostra SandKing
  24. Cars[N10] = SukurtiMasina(495,-2116.2773,-199.2713,35.6656,140.4733,1,1,1000); // La Cosa Nostra SandKing
  25. Cars[N11] = SukurtiMasina(495,-2117.8755,-216.2091,35.6696,46.5534,1,1,1000); // La Cosa Nostra SandKing
  26. Cars[N12] = SukurtiMasina(541,-2135.3630,-231.9276,34.9453,274.1814,1,1,1000); // La Cosa Nostra Bullet
  27. Cars[N13] = SukurtiMasina(541,-2135.4873,-238.8580,34.9454,269.7852,1,1,1000); // La Cosa Nostra Bullet
  28. Cars[N14] = SukurtiMasina(541,-2135.3167,-253.4705,34.9447,269.7527,1,1,1000); // La Cosa Nostra Bullet
  29. Cars[N15] = SukurtiMasina(541,-2134.9919,-261.9782,34.9468,268.0132,1,1,1000); // La Cosa Nostra Bullet
  30. Cars[N16] = SukurtiMasina(563,-2108.7090,-243.1225,36.0309,45.6953,1,1,1000); // La Cosa Nostra Raindance
  31. Cars[N17] = SukurtiMasina(520,-2117.4451,-116.6875,36.3632,136.0802,1,1,1000); // La Cosa Nostra Hydra
  32. Cars[N18] = SukurtiMasina(432,-2105.0386,-88.8724,35.3432,164.1003,1,1,1000); // La Cosa Nostra Tankas
  33. Cars[N19] = SukurtiMasina(432,-2140.5537,-106.2609,35.3356,271.6696,1,1,1000); // La Cosa Nostra Tankas
  34. Cars[N20] = SukurtiMasina(447,-2154.1421,-183.2639,41.1407,122.7834,1,1,1000); // La Cosa Nostra Seasparrow
  35. Cars[M1] = SukurtiMasina(523,1536.7317,-1680.0487,12.9526,359.6121,0,0,1000); // Policijos Departamento HPV-100
  36. Cars[M2] = SukurtiMasina(523,1536.7592,-1675.9937,12.9508,359.6120,0,0,1000); // Policijos Departamento HPV-100
  37. Cars[M3] = SukurtiMasina(523,1536.7936,-1670.9133,12.9488,359.6120,0,0,1000); // Policijos Departamento HPV-100
  38. Cars[M4] = SukurtiMasina(523,1536.8215,-1666.7860,12.9505,359.6119,0,0,1000); // Policijos Departamento HPV-100
  39. Cars[M5] = SukurtiMasina(497,1559.8679,-1693.2474,28.5585,133.2179,0,0,1000); // Policijos Maverick
  40. Cars[M6] = SukurtiMasina(497,1548.8389,-1710.6897,31.4441,133.2172,0,0,1000); // Policijos Maverick
  41. Cars[M7] = SukurtiMasina(427,1526.5048,-1644.8060,6.0225,178.9599,1,3,1000); // Policijos Enforcer
  42. Cars[M8] = SukurtiMasina(427,1538.6249,-1645.1650,6.0223,179.4245,1,3,1000); // Policijos Enforcer
  43. Cars[M9] = SukurtiMasina(599,1546.0073,-1672.1823,6.0817,88.7296,1,86,1000); // Policijos Ranger
  44. Cars[M10] = SukurtiMasina(599,1544.0566,-1663.2800,6.0793,90.1350,1,86,1000); // Policijos Ranger
  45. Cars[M11] = SukurtiMasina(599,1544.9738,-1655.1066,6.0778,89.7394,1,86,1000); // Policijos Ranger
  46. Cars[M12] = SukurtiMasina(597,1529.2858,-1688.4508,5.6583,270.0179,1,3,1000); // Policijos SF-PD
  47. Cars[M13] = SukurtiMasina(597,1529.7953,-1683.7413,5.6588,269.2326,1,3,1000); // Policijos SF-PD
  48. Cars[M14] = SukurtiMasina(597,1528.2728,-1676.3201,5.6622,234.9960,1,3,1000); // Policijos SF-PD
  49. Cars[M15] = SukurtiMasina(490,1585.8616,-1676.7997,6.0244,267.1523,0,0,1000); // Policijos FBI Truck
  50. Cars[M16] = SukurtiMasina(490,1586.5928,-1667.8088,6.0193,269.5303,0,0,1000); // Policijos FBI Truck
  51. Cars[M17] = SukurtiMasina(490,1600.2118,-1683.9094,6.0162,88.3215,0,0,1000); // Policijos FBI Truck
  52. Cars[T1] = SukurtiMasina(562,-695.3135,946.4655,11.9233,47.2671,3,3,1000); // Triads Elegy
  53. Cars[T2] = SukurtiMasina(562,-703.7127,945.5994,12.0544,51.3963,3,3,1000); // Triads Elegy
  54. Cars[T3] = SukurtiMasina(421,-674.1887,963.3425,12.0153,62.8593,3,3,1000); // Triads Washington
  55. Cars[T4] = SukurtiMasina(421,-674.8740,969.2457,12.0153,122.3202,3,3,1000); // Triads Washington
  56. Cars[T5] = SukurtiMasina(451,-713.7944,929.3904,12.0433,334.8078,3,3,1000); // Triads Turismo
  57. Cars[T6] = SukurtiMasina(451,-712.9697,973.3537,12.0173,221.7130,3,3,1000); // Triads Turismo
  58. Cars[T7] = SukurtiMasina(493,-654.5449,867.6832,-0.1445,192.1543,3,3,1000); // Triads JetMax
  59. Cars[T8] = SukurtiMasina(521,-700.4231,975.3557,11.9310,137.4165,3,3,1000); // Triads FCR-900
  60. Cars[T9] = SukurtiMasina(521,-706.2865,975.4130,12.0243,151.8816,3,3,1000); // Triads FCR-900
  61. Cars[T10] = SukurtiMasina(447,-702.9334,928.2888,12.3780,42.2255,3,3,1000); // Triads Seasparrow
  62. Cars[T11] = SukurtiMasina(432,-677.2628,957.2415,12.1484,89.0192,3,3,1000); // Triads Tankas
  63. AndriusZI = SukurtiMasina(411,1668.4384,-1717.5439,15.3365,56.7512,252,252,1000); // AndriusZ nuosavas Infernus
  64. DeluxXxN = SukurtiMasina(411,1669.1228,-1706.7339,15.3365,140.5293,161,161,1000); // DeluxXx nuosavas NRG-500
  65. //===========================[Vartai]===========================================
  66. YakuzaG = CreateObject(980, -2126.860352, -80.364906, 37.093704, 0.0000, 0.0000, 0.0000); // Yakuza Vartai
  67. NostraG = CreateObject(980, 1082.110596, 2392.663574, 12.487820, 0.0000, 0.0000, 90.0001); // La Cosa Nostra Vartai
  68. TriadsG = CreateObject(980, -717.287109, 955.618896, 13.912199, 0.0000, 0.0000, 90.0000); // Triads vartai
  69. PolicijaG = CreateObject(980, 1539.563110, -1627.313354, 15.156204, 0.0000, 0.0000, 90.0000); // Policijos Departamento vartai
  70. //===========================[Spawn vietos]===========================================
  71. SukurtiSpawnVieta(117,1093.0660,2357.5410,10.8203,1.1765,24,5000,29,5000,30,5000); //Yakuza
  72. SukurtiSpawnVieta(122,1093.0660,2357.5410,10.8203,1.1765,24,5000,29,5000,30,5000); //Yakuza
  73. SukurtiSpawnVieta(123,1093.0660,2357.5410,10.8203,1.1765,24,5000,29,5000,30,5000); //Yakuza
  74. SukurtiSpawnVieta(126,-2179.3247,-224.3150,36.5156,316.7585,23,5000,27,5000,29,5000); //La Cosa Nostra
  75. SukurtiSpawnVieta(127,-2179.3247,-224.3150,36.5156,316.7585,23,5000,27,5000,29,5000); //La Cosa Nostra
  76. SukurtiSpawnVieta(124,-2179.3247,-224.3150,36.5156,316.7585,23,5000,27,5000,29,5000); //La Cosa Nostra
  77. SukurtiSpawnVieta(285,1552.4615,-1675.6686,16.1953,87.6053,24,5000,27,5000,31,5000); //Policija
  78. SukurtiSpawnVieta(286,1552.4615,-1675.6686,16.1953,87.6053,24,5000,27,5000,31,5000); //Policija
  79. SukurtiSpawnVieta(287,1552.4615,-1675.6686,16.1953,87.6053,24,5000,27,5000,31,5000); //Policija
  80. SukurtiSpawnVieta(118,-688.2382,941.0095,13.6328,0.2930,22,5000,25,5000,30,5000); //Triads
  81. SukurtiSpawnVieta(120,-688.2382,941.0095,13.6328,0.2930,22,5000,25,5000,30,5000); //Triads
  82. //===========================[3D Tekstai]===========================================
  83. SukurtiSpawnVieta(294,-688.2382,941.0095,13.6328,0.2930,22,5000,25,5000,30,5000); //Triads
  84. Sukurti3D("Yakuza\nSpausk ALT",PILKA,1100.2240,2351.6272,10.8203, 100, 0, 0); // Yakuza vilos áeimo 3D Tekstas
  85. Sukurti3D("La Cosa Nostra\nSpausk ALT",PILKA,-2138.8823,-248.1457,36.5156, 100, 0, 0); // La Cosa Nostra vilos áeimo 3D Tekstas
  86. Sukurti3D("Pakilimas\nSpausk ALT",PILKA,1083.9032,2365.6770,10.8203, 100, 0, 0); // Yakuza lifto 3D Tekstas
  87. Sukurti3D("Policijos Departamentas\nSpausk ALT",PILKA, 1555.4670,-1675.4806,16.1953, 100, 0, 0); // Policijos Departamento áeimo 3D Tekstas
  88. Sukurti3D("Pakilimas\nSpausk ALT",PILKA, 1568.6511,-1689.9739,6.2188, 100, 0, 0); // Policijos Departamento pakilimo 3D Tekstas
  89. Sukurti3D("Triads\nSpausk ALT",tSpalva, -683.9302,939.5620,13.6328, 100, 0, 0); // Triads 3D Tekstas
  90. Sukurti3D("La Cosa Nostra ginklø paketas\nKainos ávairios",ZALIA2,-2161.4036,-235.6839,36.5156, 100, 0, 0); // La Cosa Nostra ginklø paketo 3D Tekstas
  91. Sukurti3D("Yakuza ginklø paketas\nKainos ávairios",ZALIA2,1091.3254,2358.3943,10.8203, 100, 0, 0); // Yakuza ginklø paketo 3D Tekstas
  92. Sukurti3D("Triads ginklø paketas\nKainos ávairios",ZALIA2,-691.8713,939.3463,13.6328, 100, 0, 0); // Triads ginklø paketo 3D Tekstas
  93. Sukurti3D("Policijos Departamento ginklø paketas\nKainos ávairios",ZALIA2,1578.2833,-1634.7343,13.5624, 100, 0, 0); // Policijos Departamento ginklø paketo 3D Tekstas
  94. Sukurti3D("La Cosa Nostra narkotikø paketas\nKainos ávairios",ZALIA2,-2157.9778,-236.3951,36.5156, 100, 0, 0); // La Cosa Nostra narkotikø paketo 3D Tekstas
  95. Sukurti3D("Yakuza narkotikø paketas\nKainos ávairios",ZALIA2,1098.6770,2354.8657,10.8203, 100, 0, 0); // Yakuza narkotikø paketo 3D Tekstas
  96. Sukurti3D("Triads narkotikø paketas\nKainos ávairios",ZALIA2,-688.1241,934.1427,13.6328, 100, 0, 0); // Triads narkotikø paketo 3D Tekstas
  97. Sukurti3D("La Cosa Nostra parduotuvë\nKainos ávairios",ZALIA2,-2162.1392,-231.7612,36.5156, 100, 0, 0); // La Cosa Nostra parduotuvës 3D Tekstas
  98. Sukurti3D("Yakuza parduotuvë\nKainos ávairios",ZALIA2,1095.2476,2359.9492,10.8203, 100, 0, 0); // Yakuza parduotuvës 3D Tekstas
  99. Sukurti3D("Triads parduotuvë\nKainos ávairios",ZALIA2,-690.5367,936.0688,13.6328, 100, 0, 0); // Triads parduotuvës 3D Tekstas
  100. //===========================[GangZones]===========================================
  101. YakuzaZ = GangZoneCreate(1010.117431, 2277.343017, 1186.117431, 2461.343017); // Yakuza G-Zone
  102. PolicijaZ = GangZoneCreate(1495.012207, -1787.070678, 1703.012207, -1563.070678); // Policijos Departamento G-Zone
  103. NostraZ = GangZoneCreate(-2224.456787, -299.770721, -2008.456787, -75.770721); // La Cosa Nostra G-Zone
  104. TriadsZ = GangZoneCreate(-791.959594, 791.941772, -591.959594, 1079.941772); // Triads G-Zone
  105. //===========================[NPC bot'ai]===========================================
  106. ConnectNPC("[YAKUZA]","Yakuza"); // Prijungia Yakuza NPC botà
  107. ConnectNPC("[TRIADS]","Triads"); // Prijungia Triads NPC botà
  108. ConnectNPC("[POLICIJA]","Policija"); // Prijungia Policijos Departamento NPC botà
  109. ConnectNPC("[LCN]","La"); // Prijungia La Cosa Nostra NPC botà
  110. YakuzaNPC = Create3DTextLabel("[NPC] Yakuza",ZALIA2,0.0, 0.0,0.0,30.0,0); // Yakuza NPC 3D Tekstas
  111. PolicijaNPC = Create3DTextLabel("[NPC] Policija",ZALIA2,0.0, 0.0,0.0,30.0,0); // Policijos Departamento NPC 3D Tekstas
  112. TriadsNPC = Create3DTextLabel("[NPC] Triads",ZALIA2,0.0, 0.0,0.0,30.0,0); // Triads NPC 3D Tekstas
  113. NostraNPC = Create3DTextLabel("[NPC] La Cosa Nostra",ZALIA2,0.0, 0.0,0.0,30.0,0); // La Cosa Nostra NPC 3D Tekstas
  114. //===========================[Pickupai]===========================================
  115. NostraP = CreatePickup(1220,1,-2161.4036,-235.6839,36.5156); // La Cosa Nostra ginklø paketas
  116. YakuzaP = CreatePickup(1220,1,1091.3254,2358.3943,10.8203); // Yakuza ginklø paketas
  117. TriadsP = CreatePickup(1220,1,-691.8713,939.3463,13.6328); // Triads ginklø paketas
  118. PolicijaP = CreatePickup(1220,1,1578.2833,-1634.7343,13.5624); // Policijos ginklø paketas
  119. NostraD = CreatePickup(1254,1,-2157.9778,-236.3951,36.5156); // La Cosa Nostra narkotikø paketas
  120. YakuzaD = CreatePickup(1254,1,1098.6770,2354.8657,10.8203); // Yakuza narkotikø pakelis
  121. TriadsD = CreatePickup(1254,1,-688.1241,934.1427,13.6328); // Triads narkotikø pakelis
  122. NostraT = CreatePickup(1318,1,-2162.1392,-231.7612,36.5156); // Yakuza licenzijos pirkimo ikona
  123. YakuzaT = CreatePickup(1318,1,1095.2476,2359.9492,10.8203); // La Cosa Nostra licenzijos pirkimo ikona
  124. TriadsT = CreatePickup(1318,1,-690.5367,936.0688,13.6328); // Triads licenzijos pirkimo ikona
  125. Gyvybes1 = CreatePickup(1240,1,423.2523,2536.4551,16.1484); // Gyvybiø ikona
  126. Gyvybes2 = CreatePickup(1240,1,224.1666,1863.8441,13.1406); // Gyvybiø ikona
  127. Gyvybes3 = CreatePickup(1240,1,-1514.7885,2518.9319,56.0703); // Gyvybiø ikona
  128. Sarvai1 = CreatePickup(1242,1,413.7518,2536.4331,19.1484); // Ðarvø ikona
  129. Sarvai2 = CreatePickup(1242,1,224.5746,1866.6238,13.1406); // Ðarvø ikona
  130. Sarvai3 = CreatePickup(1242,1,-1505.1603,1957.9526,48.4219); // Ðarvø ikona
  131. M41 = CreatePickup(356,1,-671.6065,2702.6208,70.9681); // M4 ikona
  132. M42 = CreatePickup(356,1,242.2097,1860.4883,14.0840); // M4 ikona
  133. M43 = CreatePickup(356,1,-413.7644,2228.7017,42.4297); // M4 ikona
  134. AK471 = CreatePickup(356,1,-1500.0679,1960.7955,49.0234); // AK-47 ikona
  135. Granatos1 = CreatePickup(342,1,-552.2927,2593.1858,53.9348); // Grenades ikona
  136. Snaiperis1 = CreatePickup(358,1,-587.2947,2571.9463,53.5156); // Sniper Rifle ikona
  137. Snaiperis2 = CreatePickup(358,1,-1507.3486,1974.4006,48.4171); // Sniper Rifle ikona
  138. cSnaiperis1 = CreatePickup(357,1,-810.0963,2428.9214,156.9678); // Country Rifle ikona
  139. Eagle1 = CreatePickup(348,1,247.5932,1816.3696,12.2463); // Desert Eagle ikona
  140. Eagle2 = CreatePickup(348,1,-771.4286,2423.5833,157.0775); // Desert Eagle ikona
  141. MP51 = CreatePickup(353,1,247.6270,1859.5955,14.0840); // MP5 ikona
  142. MP52 = CreatePickup(353,1,-664.9423,2316.3596,138.9008); // MP5 ikona
  143. cShotgun1 = CreatePickup(351,1,238.4866,1858.4670,17.8826); // Combat shotgun ikona
  144. Shotgun1 = CreatePickup(349,1,-800.1711,2445.3208,157.0219); // Shotgun ikona
  145. //===========================[Þemëlapio, hostname, mode pavadinimo nustatymai]===========================================
  146. new textsets[128];
  147. format(textsets,sizeof(textsets),"mapname %s",MAP); // Formatuoja
  148. SendRconCommand(textsets); // Nusiunèia komandà
  149. format(textsets,sizeof(textsets),"hostname %s",PAV); // Formatuoja
  150. SendRconCommand(textsets); // Nusiunèia komandà
  151. format(textsets,sizeof(textsets),"weburl %s",URL); // Formatuoja
  152. SendRconCommand(textsets); // Nusiunèia komandà
  153. format(textsets,sizeof(textsets),"%s",GMT);
  154. SetGameModeText(textsets);
  155. //===========================[Kitos funkcijos]===========================================
  156. EnableStuntBonusForAll(false); // Panaikina stunt bonus uþ stunt / ðokinëjimà
  157. DisableInteriorEnterExits(); // Panaikina default áeimus
  158. AntiDEAmx(); // Neleidþia konvertuotis .amx ið .pwn
  159. KrautiObjektus(); // Uþkrauna objectus
  160. NustatytiOra(19); // Pradinis oras - audra
  161. SetTimer("Zinutes", 120000, true); // Automatinës þinutës
  162. SetTimer("Apsauga", 1000, true); // Anti - Cheat
  163. SetTimer("Statistika",300 , 1); // Informacijos rodymas
  164. SetTimer("Vartai",3000,1); // Vartø atidarymas / uþdarymas
  165. SetTimer("Algos",60000*30 , 1); // Algos
  166. SetTimer("Oras", 300000, 1);// Orø keitinëjimas
  167. AFKTimer = SetTimer( "TikrinamAFK", 60000, true ); // AFK tikrinimas
  168. gTimer = SetTimer("KeiciamRCON", 300000, 1); // RCON slaptaþodþio keitinëjimas
  169. SetTimer("CheckHeadShot", TIMER_INTERVAL, 1); // HeadShot tikrinimas
  170. xReactionTimer = SetTimer("xReactionTest", TIME, 1); // Rekcijos testas
  171. CallLocalFunction("SPS_Reset_PVars", ""); // Anti - Spam PVars
  172. maxPlayers = GetMaxPlayers(); // MAX_PLAYERS tikrinimas
  173. Count1 = 0; // Nustato Yakuza balancerá á 0 ( komandoje þaidëjø nëra. )
  174. Count2 = 0; // Nustato La Cosa Nostra balancerá á 0 ( komandoje þaidëjø nëra. )
  175. Count3 = 0; // Nustato Policijos balancerá á 0 ( komandoje þaidëjø nëra. )
  176. Count4 = 0; // Nustato Triads balancerá á 0 ( komandoje þaidëjø nëra. )
  177. //===========================[TextDraws]===========================================
  178. General[0] = TextDrawCreate(554.000000, 414.000000, "_");
  179. TextDrawBackgroundColor(General[0], 255);
  180. TextDrawFont(General[0], 1);
  181. TextDrawLetterSize(General[0], 0.500000, 2.599999);
  182. TextDrawColor(General[0], -1);
  183. TextDrawSetOutline(General[0], 0);
  184. TextDrawSetProportional(General[0], 1);
  185. TextDrawSetShadow(General[0], 1);
  186. TextDrawUseBox(General[0], 1);
  187. TextDrawBoxColor(General[0], 70);
  188. TextDrawTextSize(General[0], 628.000000, 0.000000);
  189. General[1] = TextDrawCreate(554.000000, 440.000000, "_");
  190. TextDrawBackgroundColor(General[1], 255);
  191. TextDrawFont(General[1], 1);
  192. TextDrawLetterSize(General[1], 0.500000, -0.300000);
  193. TextDrawColor(General[1], -1);
  194. TextDrawSetOutline(General[1], 0);
  195. TextDrawSetProportional(General[1], 1);
  196. TextDrawSetShadow(General[1], 1);
  197. TextDrawUseBox(General[1], 1);
  198. TextDrawBoxColor(General[1], 120);
  199. TextDrawTextSize(General[1], 628.000000, 0.000000);
  200. General[2] = TextDrawCreate(554.000000, 414.000000, "_");
  201. TextDrawBackgroundColor(General[2], 255);
  202. TextDrawFont(General[2], 1);
  203. TextDrawLetterSize(General[2], 0.500000, -0.300000);
  204. TextDrawColor(General[2], -1);
  205. TextDrawSetOutline(General[2], 0);
  206. TextDrawSetProportional(General[2], 1);
  207. TextDrawSetShadow(General[2], 1);
  208. TextDrawUseBox(General[2], 1);
  209. TextDrawBoxColor(General[2], 120);
  210. TextDrawTextSize(General[2], 628.000000, 0.000000);
  211. General[3] = TextDrawCreate(631.000000, 414.000000, "_");
  212. TextDrawBackgroundColor(General[3], 255);
  213. TextDrawFont(General[3], 1);
  214. TextDrawLetterSize(General[3], 0.500000, 2.599999);
  215. TextDrawColor(General[3], -1);
  216. TextDrawSetOutline(General[3], 0);
  217. TextDrawSetProportional(General[3], 1);
  218. TextDrawSetShadow(General[3], 1);
  219. TextDrawUseBox(General[3], 1);
  220. TextDrawBoxColor(General[3], 120);
  221. TextDrawTextSize(General[3], 629.000000, 0.000000);
  222. General[4] = TextDrawCreate(554.000000, 414.000000, "_");
  223. TextDrawBackgroundColor(General[4], 255);
  224. TextDrawFont(General[4], 1);
  225. TextDrawLetterSize(General[4], 0.500000, 2.599999);
  226. TextDrawColor(General[4], -1);
  227. TextDrawSetOutline(General[4], 0);
  228. TextDrawSetProportional(General[4], 1);
  229. TextDrawSetShadow(General[4], 1);
  230. TextDrawUseBox(General[4], 1);
  231. TextDrawBoxColor(General[4], 120);
  232. TextDrawTextSize(General[4], 550.000000, 0.000000);
  233. Gear[0] = TextDrawCreate(558.000000, 430.000000, "_");
  234. TextDrawBackgroundColor(Gear[0], 255);
  235. TextDrawFont(Gear[0], 1);
  236. TextDrawLetterSize(Gear[0], 0.500000, 0.399999);
  237. TextDrawColor(Gear[0], -1);
  238. TextDrawSetOutline(Gear[0], 0);
  239. TextDrawSetProportional(Gear[0], 1);
  240. TextDrawSetShadow(Gear[0], 1);
  241. TextDrawUseBox(Gear[0], 1);
  242. TextDrawBoxColor(Gear[0], -1);
  243. TextDrawTextSize(Gear[0], 553.000000, 0.000000);
  244. Gear[1] = TextDrawCreate(562.000000, 427.399993, "_");
  245. TextDrawBackgroundColor(Gear[1], 255);
  246. TextDrawFont(Gear[1], 1);
  247. TextDrawLetterSize(Gear[1], 0.549999, 0.699999);
  248. TextDrawColor(Gear[1], -1);
  249. TextDrawSetOutline(Gear[1], 0);
  250. TextDrawSetProportional(Gear[1], 1);
  251. TextDrawSetShadow(Gear[1], 1);
  252. TextDrawUseBox(Gear[1], 1);
  253. TextDrawBoxColor(Gear[1], -151807233);
  254. TextDrawTextSize(Gear[1], 557.000000, 0.000000);
  255. Gear[2] = TextDrawCreate(566.000000, 424.600006, "_");
  256. TextDrawBackgroundColor(Gear[2], 255);
  257. TextDrawFont(Gear[2], 1);
  258. TextDrawLetterSize(Gear[2], 0.549999, 1.000000);
  259. TextDrawColor(Gear[2], -1);
  260. TextDrawSetOutline(Gear[2], 0);
  261. TextDrawSetProportional(Gear[2], 1);
  262. TextDrawSetShadow(Gear[2], 1);
  263. TextDrawUseBox(Gear[2], 1);
  264. TextDrawBoxColor(Gear[2], -1823745);
  265. TextDrawTextSize(Gear[2], 561.000000, 0.000000);
  266. Gear[3] = TextDrawCreate(570.000000, 422.000000, "_");
  267. TextDrawBackgroundColor(Gear[3], 255);
  268. TextDrawFont(Gear[3], 1);
  269. TextDrawLetterSize(Gear[3], 0.549999, 1.300000);
  270. TextDrawColor(Gear[3], -1);
  271. TextDrawSetOutline(Gear[3], 0);
  272. TextDrawSetProportional(Gear[3], 1);
  273. TextDrawSetShadow(Gear[3], 1);
  274. TextDrawUseBox(Gear[3], 1);
  275. TextDrawBoxColor(Gear[3], -1813566465);
  276. TextDrawTextSize(Gear[3], 565.000000, 0.000000);
  277. Gear[4] = TextDrawCreate(574.000000, 419.299987, "_");
  278. TextDrawBackgroundColor(Gear[4], 255);
  279. TextDrawFont(Gear[4], 1);
  280. TextDrawLetterSize(Gear[4], 0.549999, 1.600000);
  281. TextDrawColor(Gear[4], -1);
  282. TextDrawSetOutline(Gear[4], 0);
  283. TextDrawSetProportional(Gear[4], 1);
  284. TextDrawSetShadow(Gear[4], 1);
  285. TextDrawUseBox(Gear[4], 1);
  286. TextDrawBoxColor(Gear[4], -290903041);
  287. TextDrawTextSize(Gear[4], 569.000000, 0.000000);
  288. Gear[5] = TextDrawCreate(578.000000, 417.299987, "_");
  289. TextDrawBackgroundColor(Gear[5], 255);
  290. TextDrawFont(Gear[5], 1);
  291. TextDrawLetterSize(Gear[5], 0.549999, 1.800000);
  292. TextDrawColor(Gear[5], -1);
  293. TextDrawSetOutline(Gear[5], 0);
  294. TextDrawSetProportional(Gear[5], 1);
  295. TextDrawSetShadow(Gear[5], 1);
  296. TextDrawUseBox(Gear[5], 1);
  297. TextDrawBoxColor(Gear[5], -16776961);
  298. TextDrawTextSize(Gear[5], 573.000000, 0.000000);
  299. Tekstas8 = TextDrawCreate(181.000000,140.000000, "Lithuanian Team DeathMatch");
  300. TextDrawAlignment(Tekstas8, 0);
  301. TextDrawBackgroundColor(Tekstas8, 0xF6F600AA);
  302. TextDrawFont(Tekstas8, 1);
  303. TextDrawLetterSize(Tekstas8, 0.599999, 1.300000);
  304. TextDrawColor(Tekstas8, 0x0000ffff);
  305. TextDrawSetOutline(Tekstas8, 1);
  306. TextDrawSetProportional(Tekstas8, 1);
  307. TextDrawSetShadow(Tekstas8, 1);
  308. Tekstas2 = TextDrawCreate(200.000000, 280.000000, " Taisykles");
  309. TextDrawAlignment(Tekstas2, 0);
  310. TextDrawBackgroundColor(Tekstas2, 0xF6F600AA);
  311. TextDrawFont(Tekstas2, 1);
  312. TextDrawLetterSize(Tekstas2, 0.499999, 1.200000);
  313. TextDrawColor(Tekstas2, 0x0000ffff);
  314. TextDrawSetOutline(Tekstas2, 1);
  315. TextDrawSetProportional(Tekstas2, 1);
  316. TextDrawSetShadow(Tekstas2, 1);
  317. Tekstas3 = TextDrawCreate(185.000000,300.000000, "~n~~w~- 1. Gerbk visus zaidejus ~n~~w~- 2. Nesikeik ~n~~w~- 3. Neprasinek Administratoriaus, VIP~n~~w~- 4. Nefloodink, nespamink.~n~~w~- 5. Nereklamuok kitu serveriu~n~~w~- 6. Nenaudoti HACK programu~n~~w~- 7. Linksmai praleisti laika");
  318. TextDrawLetterSize(Tekstas3, 0.499999, 0.909990);
  319. TextDrawColor(Tekstas3, 0xffff00ff);
  320. TextDrawSetOutline(Tekstas3, 1);
  321. TextDrawSetProportional(Tekstas3, 1);
  322. TextDrawSetShadow(Tekstas3, 1);
  323. for(new playerid = 0; playerid < MAX_PLAYERS; playerid++)
  324. {
  325. PlayerStats[playerid] = TextDrawCreate(231.000000,405.000000,"-");
  326. Textdraw1 = TextDrawCreate(260.000000,391.000000,"Info");
  327. TextDrawUseBox(PlayerStats[playerid],1);
  328. TextDrawBoxColor(PlayerStats[playerid],0xffffff33);
  329. TextDrawTextSize(PlayerStats[playerid],389.000000,119.000000);
  330. TextDrawAlignment(PlayerStats[playerid],0);
  331. TextDrawAlignment(Textdraw1,0);
  332. TextDrawBackgroundColor(PlayerStats[playerid],0x000000ff);
  333. TextDrawBackgroundColor(Textdraw1,0xff000033);
  334. TextDrawFont(PlayerStats[playerid],2);
  335. TextDrawLetterSize(PlayerStats[playerid],0.399999,1.200000);
  336. TextDrawFont(Textdraw1,2);
  337. TextDrawLetterSize(Textdraw1,0.799999,1.300000);
  338. TextDrawColor(PlayerStats[playerid],0xffffffff);
  339. TextDrawColor(Textdraw1,0xffffffff);
  340. TextDrawSetOutline(PlayerStats[playerid],1);
  341. TextDrawSetOutline(Textdraw1,1);
  342. TextDrawSetProportional(PlayerStats[playerid],1);
  343. TextDrawSetProportional(Textdraw1,1);
  344. TextDrawSetShadow(PlayerStats[playerid],1);
  345. TextDrawSetShadow(Textdraw1,1);
  346. }
  347. ////////////////////////////////////////
  348. ----------
  349. Loaded log file: "server_log.txt".
  350. ----------
  351.  
  352. SA-MP Dedicated Server
  353. ----------------------
  354. v0.3b R2, (C)2005-2010 SA-MP Team
  355.  
  356. [14:22:21] filterscripts = "" (string)
  357. [14:22:21]
  358. [14:22:21] Server Plugins
  359. [14:22:21] --------------
  360. [14:22:21] Loading plugin: audio
  361. [14:22:21]
  362.  
  363. *** Audio Plugin v0.4 by Incognito loaded ***
  364.  
  365.  
  366. [14:22:21] Loaded.
  367. [14:22:21] Loading plugin: streamer
  368. [14:22:21]
  369.  
  370. *** Streamer Plugin v2.5 by Incognito loaded ***
  371.  
  372. [14:22:21] Loaded.
  373. [14:22:21] Loaded 2 plugins.
  374.  
  375. [14:22:21]
  376. [14:22:21] Ban list
  377. [14:22:21] --------
  378. [14:22:21] Loaded: samp.ban
  379. [14:22:21]
  380. [14:22:21]
  381. [14:22:21] Filter Scripts
  382. [14:22:21] ---------------
  383. [14:22:21] Loaded 0 filter scripts.
  384.  
  385. [14:22:21] *** Audio Plugin: Started TCP server on port 9880
  386. [14:22:21] Number of vehicle models: 24
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