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By: a guest on Mar 27th, 2012  |  syntax: None  |  size: 3.08 KB  |  views: 301  |  expires: Never
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  5. ======Sonic 2 HD (64-bit) Version 2.00 Build 2790======
  6.          at Tue Mar 27 22:09:17 2012
  7.  
  8.         Naka Negotiation complete!
  9. Processing NakaUserW32::UserInitialization();
  10.         (FFromSetup == 0,
  11.          uDisplayMode == 0,
  12.          uVideoQuality == 0,
  13.          uVideoDriverIndex == 1,
  14.          uInputDriverIndex == 2,
  15.          uAudioDriverIndex == 1,
  16.          FKeepInsideDefaultMonitor == 1)
  17. Processing NakaUserW32::Create();
  18.         NakaSMK is starting up...
  19. Processing NakaUserW32::AddAndLoadDrivers();
  20. Processing NakaVideoD3D9W32::NakaVideoD3D9W32();
  21. Processing NakaVideoD3D9W32::Load();
  22. Processing NakaVideoD3D9W32::NakaVideoD3D9W32();
  23. Processing NakaVideoD3D9W32::Load();
  24. Processing NakaVideoGL2W32::NakaVideoGL2W32();
  25. Processing NakaVideoGL2W32::Load();
  26. Processing NakaVideoGL2W32::Start();
  27. Processing NakaVideoGL2W32::ConnectThread(GameThread);
  28.         Begin GL device driver hook.
  29.         {
  30.                 Processing NakaVideoGL2W32::APILinkGLExt();
  31.                 (GL version == 3)
  32.                 Non-Power-Of-Two textures supported for faster loading times!
  33.                 (GL texture units == 32)
  34.         }
  35.         End GL device driver hook.
  36. Processing NakaVideoGL2W32::Stop();
  37. Processing NakaVideoGL2W32::DisconnectThread();
  38. Processing NakaAudioDS8W32::NakaAudioDS8W32();
  39. Processing NakaAudioDS8W32::Load();
  40. Processing NakaUserW32::SwitchWindowUIMode();
  41.         (NakaUIModeScale)
  42. Processing NakaUser::SetActiveVideoDriver();
  43. Processing NakaMessageServer::BeginSendNewMessage();
  44.         (uAccessedMessage == 0)
  45. Processing NakaMessageServer::EndSendNewMessage();
  46. Processing NakaUser::SetActiveInputDriver();
  47. Processing NakaMessageServer::BeginSendNewMessage();
  48.         (uAccessedMessage == 1)
  49. Processing NakaMessageServer::EndSendNewMessage();
  50. Processing NakaUser::SetActiveAudioDriver();
  51. Processing NakaMessageServer::BeginSendNewMessage();
  52.         (uAccessedMessage == 2)
  53. Processing NakaMessageServer::EndSendNewMessage();
  54. Processing NakaUser::RequestGameRestart();
  55. Processing NakaMessageServer::BeginSendNewMessage();
  56.         (uAccessedMessage == 3)
  57. Processing NakaMessageServer::EndSendNewMessage();
  58.         Now playing Sonic 2 HD (64-bit).
  59. Processing NakaUserW32::UserRun();
  60. Processing NakaUserW32::MessageLoop();
  61. Processing NakaVideoD3D9W32::PreVideoStart();
  62. Processing NakaVideoD3D9W32::SetD3DPresentation();
  63. Processing NakaVideoD3D9W32::Start();
  64. Processing NakaAudioDS8W32::Start();
  65. Processing NakaUser::RequestGameTermination();
  66. Processing NakaMessageServer::BeginSendNewMessage();
  67.         (uAccessedMessage == 0)
  68. Processing NakaMessageServer::EndSendNewMessage();
  69. Processing NakaVideoD3D9W32::Stop();
  70. Processing NakaAudioDS8W32::Stop();
  71. Processing NakaUserW32::UnloadAndRemoveDrivers();
  72. Processing NakaAudioDS8W32::Unload();
  73. Processing NakaAudioDS8W32::~NakaAudioDS8W32();
  74. Processing NakaVideoGL2W32::Unload();
  75. Processing NakaVideoGL2W32::~NakaVideoGL2W32();
  76. Processing NakaVideoD3D9W32::Unload();
  77. Processing NakaVideoD3D9W32::~NakaVideoD3D9W32();
  78. Processing NakaVideoD3D9W32::Unload();
  79. Processing NakaVideoD3D9W32::~NakaVideoD3D9W32();
  80. Processing NakaUserW32::UserShutdown();
  81.         Naka needs his beauty sleep.
  82.  
  83. Sonic 2 HD (64-bit) shutdown properly at Tue Mar 27 22:13:42 2012
  84. ========================================================