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Apr 30th, 2016
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  1. -- I finally got genosans..
  2. -- No i did not make this.
  3. -- tbh. its cringey
  4. -- here u go.. have this genosans. idc anymore
  5. dot = false
  6. des = false
  7. local ChatService = game:GetService("Chat")
  8. local player = game.Players.LocalPlayer
  9. char = player.Character
  10. hum = char.Humanoid
  11. torso = hum.Torso
  12. lig = Instance.new("PointLight",player.Character.Torso)
  13. lig.Color=Color3.new(0,255,255)
  14. m=player:GetMouse()
  15. bb = Instance.new("BillboardGui",player.Character.Head)
  16. bb.Enabled = true
  17. bb.AlwaysOnTop = true
  18. bb.Size = UDim2.new(0,200,0,50)
  19. bb.StudsOffset = Vector3.new(0,1,0)
  20. gui=Instance.new("TextBox",bb)
  21. gui.Text = "* "
  22. gui.Size = UDim2.new(0,133,0,45)
  23. gui.Position=UDim2.new(0,57,0,-40)
  24. gui.TextColor3 = Color3.new(255,255,255)
  25. gui.BackgroundColor3=Color3.new(0,0,0)
  26. gui.TextWrapped = true
  27. gui.TextScaled = true
  28. gui.TextXAlignment = "Left"
  29. gui.TextYAlignment = "Top"
  30. gui.Visible = false
  31. gui.BorderColor3 = Color3.new(0,0,0)
  32.  
  33. gui1=Instance.new("TextButton",bb)
  34. gui1.Position=UDim2.new(0,5,0,-43)
  35. gui1.Size = UDim2.new(0,190,0,51)
  36.  
  37. gui1.TextColor3 = Color3.new(255,255,255)
  38. gui1.BackgroundColor3=Color3.new(255,255,255)
  39.  
  40. gui1.Visible = false
  41. img = Instance.new("ImageLabel",bb)
  42. img.Size = UDim2.new(0,46,0,47)
  43. img.Position = UDim2.new(0,10,0,-41)
  44. img.Image = "rbxassetid://320541387"
  45. img.BorderColor3 = Color3.new(0,0,0)
  46. img.Visible = false
  47. asd = Instance.new("Sound",player.Character.Torso)
  48. asd.SoundId = "http://www.roblox.com/asset/?id = 399570826"
  49.  
  50. asd1 = Instance.new("Sound",player.Character.Torso)
  51. asd1.SoundId = "http://www.roblox.com/asset/?id = 399570826"
  52.  
  53. asd2 = Instance.new("Sound",player.Character.Torso)
  54. asd2.SoundId = "http://www.roblox.com/asset/?id = 399570826"
  55. asd2.Looped = true
  56. asd3 = Instance.new("Sound",player.Character.Torso)
  57. asd3.SoundId = "http://www.roblox.com/asset/?id = 399570826"
  58. asd3.Looped = true
  59. asd4 = Instance.new("Sound",player.Character.Torso)
  60. asd4.SoundId = "http://www.roblox.com/asset/?id = 399570826"
  61. asd4.Looped = false
  62. asd5 = Instance.new("Sound",player.Character.Torso)
  63. asd5.SoundId = "http://www.roblox.com/asset/?id = 0"
  64. asd5.Looped = true
  65. dunkd = Instance.new("Sound",player.Character.Torso)
  66. dunkd.SoundId = "http://www.roblox.com/asset/?id = 399570826"
  67. dunkd.Looped = false
  68. function play(play)
  69. asd:Play()
  70. asd1:Play()
  71. end
  72. eye = Instance.new("Part",player.Character)
  73. eye.BrickColor = BrickColor.new("Toothpaste")
  74. eye.Material = "Neon"
  75. eye.FormFactor = 3
  76. eye.Shape = "Ball"
  77. eye.Size = Vector3.new(0.37,0.37,0.1)
  78. weld = Instance.new("Weld",eye)
  79. weld.Part0 = eye
  80. weld.Part1 = player.Character.Head
  81. weld.C0 = CFrame.new(0.1,-0.2,0.45)
  82. eye.Transparency = 1
  83. -- listen for their chatting
  84. player.Chatted:connect(function(message)
  85. a = string.len(message)
  86. gui.Text = "* "
  87. gui.Visible = true
  88. gui1.Visible = true
  89. des = false
  90. img.Visible = true
  91. print(a)
  92. if dot == false then
  93. for i = 1,string.len(message) do wait(0.07)
  94. gui.Text =gui.Text..message:sub(i,i)
  95.  
  96. play()
  97. end
  98. end
  99.  
  100. des = true
  101. end)
  102. m.KeyDown:connect(function(k)
  103. if k == "g" then
  104. asd2:Play()
  105. eye.Transparency = 0
  106.  
  107. end
  108. end)
  109. m.KeyDown:connect(function(k)
  110. if k == "p" then
  111. eye.Transparency = 1
  112. asd3:Play()
  113. end
  114. end)
  115. m.KeyDown:connect(function(k)
  116. if k == "r" then
  117. eye.Transparency = 0
  118. asd4:Play()
  119. end
  120. end)
  121. m.KeyDown:connect(function(k)
  122. if k == "q" then
  123. eye.Transparency = 1
  124. asd5:Play()
  125. end
  126. end)
  127. m.KeyDown:connect(function(k)
  128. if k == "z" then
  129.  
  130. img.Image = "rbxassetid://320541386"
  131. end
  132. end)
  133. m.KeyDown:connect(function(k)
  134. if k == "c" then
  135. img.Image = "rbxassetid://320541386"
  136. end
  137. end)
  138. m.KeyDown:connect(function(k)
  139. if k == "n" then
  140. img.Image = "rbxassetid://320541386"
  141. end
  142. end)
  143. m.KeyDown:connect(function(k)
  144. if k == "b" then
  145. img.Image = "rbxassetid://320541386"
  146. end
  147. end)
  148. m.KeyDown:connect(function(k)
  149. if k == "m" then
  150. img.Image = "rbxassetid://320541386"
  151. end
  152. end)
  153. m.KeyDown:connect(function(k)
  154. if k == "v" then
  155. img.Image = "rbxassetid://320541386"
  156. end
  157. end)
  158. m.KeyDown:connect(function(k)
  159. if k == "h" then
  160. img.Image = "rbxassetid://320541386"
  161. end
  162. end)
  163. m.KeyDown:connect(function(k)
  164. if k == "j" then
  165. img.Image = "rbxassetid://320541386"
  166. end
  167. end)
  168. m.KeyDown:connect(function(k)
  169. if k == "l" then
  170. img.Image = "rbxassetid://320541386"
  171. print("You take your very last breath...")
  172. asdd = Instance.new("Sound",player.Character.Torso)
  173. asdd.SoundId = "http://www.roblox.com/asset/?id = 399570826"
  174. asdd.Looped = false
  175. spawn(function()
  176. wait()
  177. asdd:Play()
  178. end)
  179. wait(2)
  180. asddd = Instance.new("Sound",player.Character.Torso)
  181. asddd.SoundId = "http://www.roblox.com/asset/?id = 399570826"
  182. asddd.Looped = false
  183. spawn(function()
  184. wait()
  185. asddd:Play()
  186. end)
  187. wait(2)
  188. asdded = Instance.new("Sound",player.Character.Torso)
  189. asdded.SoundId = "http://www.roblox.com/asset/?id = 399570826"
  190. asdded.Looped = false
  191. spawn(function()
  192. wait()
  193. asdded:Play()
  194. end)
  195. char:BreakJoints()
  196. end
  197. end)
  198. m.KeyDown:connect(function(k)
  199. if k == "x" then
  200. if des == true then
  201. gui.Visible = false
  202. gui.Text = "* "
  203. gui1.Visible = false
  204. img.Visible = false
  205. end
  206. end
  207. end)
  208. m.KeyDown:connect(function(k)
  209. if k == "f" then
  210. asd3:Stop()
  211. asd2:Stop()
  212. asd4:Stop()
  213. dunkd:Stop()
  214. eye.Transparency = 1
  215. asd5:Stop()
  216. end
  217. end)
  218. m.KeyDown:connect(function(k)
  219. if k == "u" then
  220. dunkd = Instance.new("Sound",player.Character.Torso)
  221. dunkd.SoundId = "http://www.roblox.com/asset/?id = 399570826"
  222. dunkd.Looped = false
  223. dunkd:Play()
  224. end
  225. end)
  226. m.KeyDown:connect(function(k)
  227. if k == "y" then
  228. img.Image = "rbxassetid://320541386"
  229. end
  230. end)
  231. -- my god...
  232. -- Suck_HiyaThere moves to arizona
  233.  
  234. --------------------------------------------------------
  235.  
  236. pls = game:GetService'Players'
  237. rs = game:GetService'RunService'
  238. uinps = game:GetService'UserInputService'
  239. lp = pls.LocalPlayer
  240. mouse = lp:GetMouse()
  241. c = lp.Character
  242. human = c.Humanoid
  243. human.MaxHealth = 50
  244. soundVol = 0
  245. wait()
  246. human.Health = 50
  247. c.Health:Destroy()
  248.  
  249. --------------------------------------------------------
  250.  
  251. Debounces = {
  252. AnimationCycles = 0;
  253. FPS = 0;
  254. scalingDamage = false;
  255. damageLevel = 0;
  256. attackNumber = 0;
  257. isAttacking = false;
  258. isMoving = false;
  259. isSprinting = false;
  260. isBoosting = false;
  261. isPassive = false;
  262. isTyping = false;
  263. }
  264.  
  265. --------------------------------------------------------
  266.  
  267. numLerp = function(start, goal, alpha)
  268. return(((goal - start) * alpha) + start)
  269. end
  270.  
  271. CFrameZero = function()
  272. return CFrame.new(Vector3.new())
  273. end
  274.  
  275. rad = function(value)
  276. return math.rad(value)
  277. end
  278.  
  279. CFAngles = function(Vector)
  280. return CFrame.Angles(rad(Vector.x),rad(Vector.y),rad(Vector.z))
  281. end
  282.  
  283. --------------------------------------------------------
  284.  
  285. AnimStat = {
  286. lerpSpeed = .2;
  287. lerpSpeed2 = .35;
  288. lerpTween = 0;
  289. }
  290.  
  291. Joints = {
  292. c.HumanoidRootPart.RootJoint;
  293. c.Torso.Neck;
  294. c.Torso['Left Shoulder'];
  295. c.Torso['Right Shoulder'];
  296. c.Torso['Left Hip'];
  297. c.Torso['Right Hip'];
  298. }
  299.  
  300. JointTargets = {
  301. CFrameZero();
  302. CFrameZero();
  303. CFrameZero();
  304. CFrameZero();
  305. CFrameZero();
  306. CFrameZero();
  307. }
  308.  
  309. --------------------------------------------------------
  310.  
  311. BodyColors = {
  312. HeadColor = BrickColor.new("Bright Orange");
  313. LeftArmColor = BrickColor.new("Bright Orange");
  314. RightArmColor = BrickColor.new("Bright Orange");
  315. LeftLegColor = BrickColor.new("Bright Orange");
  316. RightLegColor = BrickColor.new("Bright Orange");
  317. TorsoColor = BrickColor.new("Mid gray");
  318. }
  319.  
  320. Customs = {
  321. Face = "http://www.roblox.com/asset/?id=8560915";
  322. Shirt = "http://www.roblox.com/asset/?id=334781688";
  323. Pants = "http://www.roblox.com/asset/?id=335237283";
  324. }
  325.  
  326. --------------------------------------------------------
  327.  
  328. prepareCharacter = function()
  329. local transPoints = {
  330. NumberSequenceKeypoint.new(0,0,0),
  331. NumberSequenceKeypoint.new(.4,.05,0),
  332. NumberSequenceKeypoint.new(.8,.16,0),
  333. NumberSequenceKeypoint.new(1,.25,0)
  334. }
  335. local sizePoints = {
  336. NumberSequenceKeypoint.new(0,.5,0),
  337. NumberSequenceKeypoint.new(.18,.5,0),
  338. NumberSequenceKeypoint.new(.49,.69,0),
  339. NumberSequenceKeypoint.new(.74,.5,0),
  340. NumberSequenceKeypoint.new(.92,.25,0),
  341. NumberSequenceKeypoint.new(1,.0625,0)
  342. }
  343. local Size = NumberSequence.new(sizePoints)
  344. local Transparency = NumberSequence.new(transPoints)
  345. rayModel = Instance.new("Model",c)
  346. efxBlock = Instance.new("Part",c)
  347. efxBlock.Material = "Neon"
  348. efxBlock.FormFactor = "Custom"
  349. efxBlock.Size = Vector3.new(.3,.3,.3)
  350. light = Instance.new("PointLight",c.Head)
  351. light.Range = 8
  352. light.Color = Color3.new(1,1,1)
  353. light.Shadows = false
  354. local particles = Instance.new("ParticleEmitter",efxBlock)
  355. particles.Color = ColorSequence.new(Color3.new(.85,.85,.85),Color3.new(1,1,1))
  356. particles.ZOffset = 1
  357. particles.LightEmission = .96
  358. particles.Size = Size
  359. particles.Name = "Fire"
  360. particles.Transparency = Transparency
  361. particles.LockedToPart = true
  362. particles.Rate = 25
  363. particles.EmissionDirection = "Right"
  364. particles.Acceleration = Vector3.new(-.5,0,0)
  365. particles.Texture = "rbxassetid://24378732"
  366. particles.Lifetime = NumberRange.new(.25,.25)
  367. particles.Speed = NumberRange.new(-.5,5)
  368. script.Parent = efxBlock
  369. fire = particles
  370. local offset = Vector3.new(0.2, .23, -0.5)
  371. local weld = Instance.new("Weld",c.Head)
  372. weld.Part0 = c.Head
  373. weld.Part1 = efxBlock
  374. weld.C0 = CFrame.new(offset) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0))
  375. efxBlock.Parent = c
  376. local music = Instance.new("Sound",c.Torso)
  377. music.SoundId = "rbxassetid://316012176"
  378. music.Looped = true
  379. music.Volume = soundVol
  380. fight = music
  381. local music2 = Instance.new("Sound",c.Torso)
  382. music2.SoundId = "rbxassetid://316014309"
  383. music2.Looped = true
  384. music2.Volume = soundVol
  385. sans = music2
  386. pointGyro = Instance.new("BodyGyro",c.HumanoidRootPart)
  387. pointGyro.P = 1e7
  388. pointGyro.D = 1e3
  389. pointGyro.MaxTorque = Vector3.new(0,1e7,0)
  390. animator = c.Humanoid:FindFirstChild("Animator")
  391. if animator then
  392. animator:Destroy()
  393. end
  394. c.Torso.roblox:Destroy()
  395. for i,v in pairs (c.Head:children()) do
  396. if v.ClassName == "Sound" then
  397. v:Destroy()
  398. end
  399. end
  400. for i = 1,#Joints do
  401. Joints[i].C1 = CFrame.new(Vector3.new())
  402. end
  403. human.WalkSpeed = 0
  404. human.JumpPower = 0
  405. end
  406.  
  407. uinps.InputBegan:connect(function(InputObject)
  408. if InputObject.KeyCode == Enum.KeyCode.K and Debounces.isTyping == false then
  409. Debounces.isPassive = not Debounces.isPassive
  410. end
  411. end)
  412.  
  413. setJointCFrames = function(table)
  414. for i = 1,#table do
  415. JointTargets[i] = table[i]
  416. end
  417. AnimationCycles = 0
  418. end
  419.  
  420. setLerp = function(speed)
  421. AnimStat.lerpSpeed = speed
  422. end
  423.  
  424. setTween = function(tween)
  425. AnimStat.lerpTween = tween
  426. end
  427.  
  428. takeDamage = function(position,damage,distance,platformStand)
  429. for i,v in pairs (pls:children()) do
  430. if v.ClassName == "Player" and v:FindFirstChild("Character") then
  431. local torso = v.Character:FindFirstChild("Torso")
  432. if torso and (torso.Position - position).magnitude < distance then
  433. if v.Character.Humanoid.MaxHealth > 1000 then
  434. v.Character.Humanoid.MaxHealth = 100;
  435. v.Character.Humanoid.Breakjoints()
  436. end
  437.  
  438.  
  439. v.Character.Humanoid:TakeDamage(damage)
  440. if platformStand == true then
  441. v.Character.PlatformStand = platformStand
  442. end
  443. end
  444. end
  445. end
  446. end
  447.  
  448. --------------------------------------------------------
  449.  
  450. prepareCharacter()
  451.  
  452. --------------------------------------------------------
  453.  
  454. spawn(function()
  455. local sine = 0
  456. while wait() do
  457. pointGyro.CFrame = CFrame.new(Vector3.new(),(mouse.Hit.p - c.HumanoidRootPart.CFrame.p).unit * 100)
  458. if Debounces.isAttacking == false and Debounces.isMoving == false and Debounces.isBoosting == false then
  459. setLerp(.1)
  460. if Debounces.isPassive == true then
  461. setJointCFrames({
  462. CFrame.new(Vector3.new(0, 0 + math.sin(tick() * 1.5)/25, 0)) * CFAngles(Vector3.new(0, 0, 0));
  463. CFrame.new(Vector3.new(0, 1.5 + math.sin(tick() * -1.5)/35, math.sin(tick() * 1.5)/35)) * CFAngles(Vector3.new(1.554 + math.sin((-tick() + 2) * 1.5) * 5, -0.001, -0.001));
  464. CFrame.new(Vector3.new(-1.06, -0.03 + math.sin(tick() * 1.5)/25, 0.449)) * CFAngles(Vector3.new(-29.511, 0, 29.51));
  465. CFrame.new(Vector3.new(1.059, -0.031 + math.sin(tick() * 1.5)/25, 0.449)) * CFAngles(Vector3.new(-29.511, -3.842, -29.511));
  466. CFrame.new(Vector3.new(-0.49, -2, -0.05/1.5)) * CFAngles(Vector3.new(0, 8.885, 0));
  467. CFrame.new(Vector3.new(0.49, -2, -0.05/1.5)) * CFAngles(Vector3.new(-0.001, -8.886, 0));
  468. })
  469. else
  470. setJointCFrames({
  471. CFrame.new(Vector3.new(0, 0 + math.sin(tick() * 1.5)/25, 0)) * CFAngles(Vector3.new(0, 0, 0));
  472. CFrame.new(Vector3.new(0, 1.5 + math.sin(tick() * -1.5)/35, math.sin(tick() * 1.5)/35)) * CFAngles(Vector3.new(1.554 + math.sin((-tick() + 2) * 1.5) * 5, -0.001, -0.001));
  473. CFrame.new(Vector3.new(-1.06, -0.03 + math.sin(tick() * 1.5)/25, 0.449)) * CFAngles(Vector3.new(-29.511, 0, 29.51));
  474. CFrame.new(Vector3.new(1.059, -0.031 + math.sin(tick() * 1.5)/25, 0.449)) * CFAngles(Vector3.new(-29.511, -3.842, -29.511));
  475. CFrame.new(Vector3.new(-0.49, -2, -0.05/1.5)) * CFAngles(Vector3.new(0, 8.885, 0));
  476. CFrame.new(Vector3.new(0.49, -2, -0.05/1.5)) * CFAngles(Vector3.new(-0.001, -8.886, 0));
  477. })
  478. end
  479. elseif Debounces.isAttacking == false and Debounces.isMoving == true and Debounces.isBoosting == false then
  480. sine = sine + math.rad(12)
  481. human.WalkSpeed = 15
  482. setLerp(.15)
  483. setJointCFrames({
  484. CFrame.new(Vector3.new(0, 0, 0)) * CFAngles(Vector3.new(0, math.sin(sine) * -2.5, 0));
  485. CFrame.new(Vector3.new(0, 1.499, -0.04)) * CFAngles(Vector3.new(-5.676, -0.001 - math.sin(sine) * 3, -0.001));
  486. CFrame.new(Vector3.new(-1.97, 0 + math.sin(sine + .5)/20, 0.1 + math.sin(-sine)/2)/1.3) * CFAngles(Vector3.new(-5 + math.sin(sine) * 23, 0, 0));
  487. CFrame.new(Vector3.new(1.97, 0 - math.sin(sine + .5)/20, 0.1 + math.sin(sine)/2)/1.3) * CFAngles(Vector3.new(-5 + math.sin(-sine) * 23, 0, 0));
  488. CFrame.new(Vector3.new(-0.5, -1.93 - math.cos(sine)/8.7, 0.2 + math.sin(sine)/2)) * CFAngles(Vector3.new(-15 + math.sin(-sine) * 30, 0, 0));
  489. CFrame.new(Vector3.new(0.5, -1.93 + math.cos(sine)/8.7, 0.2 + math.sin(-sine)/2)) * CFAngles(Vector3.new(-15 + math.sin(sine) * 30, 0, 0));
  490. })
  491. end
  492. if Debounces.scalingDamage == true then
  493. takeDamage(c.HumanoidRootPart.Position,Debounces.damageLevel,8,true)
  494. end
  495. end
  496. end)
  497.  
  498. human.Changed:connect(function(prop)
  499. if prop == "MoveDirection" then
  500. if human.MoveDirection.magnitude > .02 then
  501. Debounces.isMoving = true
  502. else
  503. Debounces.isMoving = false
  504. end
  505. end
  506. end)
  507.  
  508. uinps.InputBegan:connect(function(InputObject)
  509. if InputObject.KeyCode == Enum.KeyCode.A and Debounces.isAttacking == false and Debounces.isSprinting == true and Debounces.isBoosting == false and Debounces.isPassive == true and Debounces.isTyping == false then
  510. Debounces.isBoosting = true
  511. Debounces.damageLevel = 10
  512. Debounces.scalingDamage = true
  513. local vel = Instance.new("BodyVelocity",c.HumanoidRootPart)
  514. setLerp(.15)
  515. setJointCFrames({
  516. CFrame.new(Vector3.new(0, -0.901, 0)) * CFAngles(Vector3.new(-22.001, 0, 20));
  517. CFrame.new(Vector3.new(-0.001, 1.52, 0)) * CFAngles(Vector3.new(-10.372, 28.758, -1.837));
  518. CFrame.new(Vector3.new(-0.7, -0.2, -0.801)) * CFAngles(Vector3.new(45, 0, 45));
  519. CFrame.new(Vector3.new(1.7, 0.2, 0.199)) * CFAngles(Vector3.new(-15.001, -15.001, 45));
  520. CFrame.new(Vector3.new(-0.3, -2, 0.2)) * CFAngles(Vector3.new(-11.283, -17.801, 19.495));
  521. CFrame.new(Vector3.new(0.9, -2, -0.201)) * CFAngles(Vector3.new(15, -15, 29.999));
  522. })
  523. local boostSpeed = 250
  524. local efx = Instance.new("Sound",c.Head)
  525. efx.SoundId = "rbxassetid://200632875"
  526. efx.Pitch = math.random(1100,1300)/1000
  527. efx.Volume = .5
  528. efx:Play()
  529. spawn(function()
  530. wait(5)
  531. efx:Destroy()
  532. end)
  533. vel.Velocity = (c.HumanoidRootPart.Position - c.HumanoidRootPart.CFrame:toWorldSpace(CFrame.new(1,0,0)).p).unit * boostSpeed
  534. vel.P = 1e3
  535. vel.MaxForce = Vector3.new(math.huge,0,math.huge)
  536. wait(.15)
  537. vel.P = 1000
  538. vel.MaxForce = Vector3.new(3000,0,3000)
  539. vel.Velocity = Vector3.new()
  540. wait(.3)
  541. setLerp(.3)
  542. setJointCFrames({
  543. CFrame.new(Vector3.new(0, -0.901, 0)) * CFAngles(Vector3.new(-22.001, 0, 13));
  544. CFrame.new(Vector3.new(-0.001, 1.52, 0)) * CFAngles(Vector3.new(-30.239, 42.47, 11.879));
  545. CFrame.new(Vector3.new(-1.9, -0.2, -0.401)) * CFAngles(Vector3.new(44.999, 0, -45));
  546. CFrame.new(Vector3.new(1.5, 0.4, 0.599)) * CFAngles(Vector3.new(-62.058, -21.088, -15.383));
  547. CFrame.new(Vector3.new(-0.7, -1.8, 0.6)) * CFAngles(Vector3.new(-59.239, -26.158, -14.457));
  548. CFrame.new(Vector3.new(0.5, -1, -0.801)) * CFAngles(Vector3.new(-0.505, -14.478, -18.968));
  549. })
  550. wait(.2)
  551. vel:Destroy()
  552. Debounces.damageLevel = 0
  553. Debounces.scalingDamage = false
  554. Debounces.isBoosting = false
  555. end
  556. end)
  557.  
  558. uinps.InputBegan:connect(function(InputObject)
  559. if InputObject.KeyCode == Enum.KeyCode.D and Debounces.isAttacking == false and Debounces.isSprinting == true and Debounces.isBoosting == false and Debounces.isPassive == true and Debounces.isTyping == false then
  560. Debounces.isBoosting = true
  561. Debounces.damageLevel = 10
  562. Debounces.scalingDamage = true
  563. local vel = Instance.new("BodyVelocity",c.HumanoidRootPart)
  564. setLerp(.15)
  565. setJointCFrames({
  566. CFrame.new(Vector3.new(0, -0.901, 0)) * CFAngles(Vector3.new(-22.001, 0, -15));
  567. CFrame.new(Vector3.new(-0.001, 1.52, 0)) * CFAngles(Vector3.new(-13.603, -45.662, -6.645));
  568. CFrame.new(Vector3.new(-1.9, 0, -0.201)) * CFAngles(Vector3.new(31.935, -7.436, -60.853));
  569. CFrame.new(Vector3.new(1.9, 0, 0.399)) * CFAngles(Vector3.new(-3.644, -23.448, 59.102));
  570. CFrame.new(Vector3.new(-1.1, -1.8, 0)) * CFAngles(Vector3.new(-3.616, -11.936, -29.566));
  571. CFrame.new(Vector3.new(0.1, -1.6, -0.601)) * CFAngles(Vector3.new(1.943, -7.181, -32.528));
  572. })
  573. local boostSpeed = 250
  574. local efx = Instance.new("Sound",c.Head)
  575. efx.SoundId = "rbxassetid://200632875"
  576. efx.Pitch = math.random(1100,1300)/1000
  577. efx.Volume = .5
  578. efx:Play()
  579. spawn(function()
  580. wait(5)
  581. efx:Destroy()
  582. end)
  583. vel.Velocity = (c.HumanoidRootPart.Position - c.HumanoidRootPart.CFrame:toWorldSpace(CFrame.new(-1,0,0)).p).unit * boostSpeed
  584. vel.P = 1e3
  585. vel.MaxForce = Vector3.new(math.huge,0,math.huge)
  586. wait(.15)
  587. vel.P = 1000
  588. vel.MaxForce = Vector3.new(3000,0,3000)
  589. vel.Velocity = Vector3.new()
  590. wait(.3)
  591. setLerp(.3)
  592. setJointCFrames({
  593. CFrame.new(Vector3.new(0, -0.901, 0)) * CFAngles(Vector3.new(-22.001, 0, -13));
  594. CFrame.new(Vector3.new(-0.001, 1.52, 0)) * CFAngles(Vector3.new(-12.936, -46.206, -2.327));
  595. CFrame.new(Vector3.new(-1.9, 0.2, -0.201)) * CFAngles(Vector3.new(45, 0, -60));
  596. CFrame.new(Vector3.new(1.7, 0, -0.401)) * CFAngles(Vector3.new(14.035, -5.69, 35.342));
  597. CFrame.new(Vector3.new(-0.3, -1.8, 0.6)) * CFAngles(Vector3.new(-55.479, -10.612, 15.729));
  598. CFrame.new(Vector3.new(0.5, -1, -0.801)) * CFAngles(Vector3.new(14.999, -15, 14.999));
  599. })
  600. wait(.2)
  601. vel:Destroy()
  602. Debounces.damageLevel = 0
  603. Debounces.scalingDamage = false
  604. Debounces.isBoosting = false
  605. end
  606. end)
  607.  
  608. uinps.InputBegan:connect(function(InputObject)
  609. if InputObject.KeyCode == Enum.KeyCode.W and Debounces.isAttacking == false and Debounces.isSprinting == true and Debounces.isBoosting == false and Debounces.isPassive == true and Debounces.isTyping == false then
  610. Debounces.isBoosting = true
  611. Debounces.damageLevel = 10
  612. Debounces.scalingDamage = true
  613. local vel = Instance.new("BodyVelocity",c.HumanoidRootPart)
  614. setLerp(.15)
  615. setJointCFrames({
  616. CFrame.new(Vector3.new(0, -0.901, 0)) * CFAngles(Vector3.new(-40.001, 0, 5));
  617. CFrame.new(Vector3.new(-0.001, 1.429, 0.2)) * CFAngles(Vector3.new(25.141, -8.347, 0.878));
  618. CFrame.new(Vector3.new(-1.5, 0, .101)) * CFAngles(Vector3.new(14.999, -0.001, 0));
  619. CFrame.new(Vector3.new(1.7, 0.199, -0.401)) * CFAngles(Vector3.new(28.08, -0.358, 21.087));
  620. CFrame.new(Vector3.new(-0.5, -1.8, 0.6)) * CFAngles(Vector3.new(-29.448, 3.57, -1.5));
  621. CFrame.new(Vector3.new(0.499, -1.6, -0.401)) * CFAngles(Vector3.new(-0.505, -14.478, -3.968));
  622. })
  623. local boostSpeed = 250
  624. local efx = Instance.new("Sound",c.Head)
  625. efx.SoundId = "rbxassetid://200632875"
  626. efx.Pitch = math.random(1100,1300)/1000
  627. efx.Volume = .5
  628. efx:Play()
  629. spawn(function()
  630. wait(5)
  631. efx:Destroy()
  632. end)
  633. vel.Velocity = (c.HumanoidRootPart.Position - c.HumanoidRootPart.CFrame:toWorldSpace(CFrame.new(0,0,1)).p).unit * boostSpeed
  634. vel.P = 1e3
  635. vel.MaxForce = Vector3.new(math.huge,0,math.huge)
  636. wait(.15)
  637. vel.P = 1000
  638. vel.MaxForce = Vector3.new(3000,0,3000)
  639. vel.Velocity = Vector3.new()
  640. wait(.3)
  641. setLerp(.3)
  642. setJointCFrames({
  643. CFrame.new(Vector3.new(0, -0.901, 0)) * CFAngles(Vector3.new(-22.001, 40, -13));
  644. CFrame.new(Vector3.new(-0.001, 1.52, 0)) * CFAngles(Vector3.new(-12.936, -46.206, -2.327));
  645. CFrame.new(Vector3.new(-1.9, 0.2, -0.201)) * CFAngles(Vector3.new(45, 0, -60));
  646. CFrame.new(Vector3.new(1.7, 0, -0.401)) * CFAngles(Vector3.new(14.035, -5.69, 35.342));
  647. CFrame.new(Vector3.new(-0.3, -1.8, 0.6)) * CFAngles(Vector3.new(-55.479, -10.612, 15.729));
  648. CFrame.new(Vector3.new(0.5, -1, -0.801)) * CFAngles(Vector3.new(14.999, -15, 14.999));
  649. })
  650. wait(.2)
  651. vel:Destroy()
  652. Debounces.damageLevel = 0
  653. Debounces.scalingDamage = false
  654. Debounces.isBoosting = false
  655. end
  656. end)
  657.  
  658. uinps.InputBegan:connect(function(InputObject)
  659. if InputObject.KeyCode == Enum.KeyCode.S and Debounces.isAttacking == false and Debounces.isSprinting == true and Debounces.isBoosting == false and Debounces.isPassive == true and Debounces.isTyping == false then
  660. Debounces.isBoosting = true
  661. Debounces.damageLevel = 10
  662. Debounces.scalingDamage = true
  663. local vel = Instance.new("BodyVelocity",c.HumanoidRootPart)
  664. setLerp(.15)
  665. setJointCFrames({
  666. CFrame.new(Vector3.new(0, -.3, 0)) * CFAngles(Vector3.new(15, 0, 0));
  667. CFrame.new(Vector3.new(-0.001, 1.52, -0.03)) * CFAngles(Vector3.new(-5.298, -1.305, -4.093));
  668. CFrame.new(Vector3.new(-1.7, 0, -0.201)) * CFAngles(Vector3.new(12.112, -6.562, -16.939));
  669. CFrame.new(Vector3.new(1.7, 0, -0.201)) * CFAngles(Vector3.new(8.817, 8.378, 20.465));
  670. CFrame.new(Vector3.new(-0.7, -1.8, 0.2)) * CFAngles(Vector3.new(-14.432, 3.06, -2.373));
  671. CFrame.new(Vector3.new(0.5, -1.8, -0.201)) * CFAngles(Vector3.new(-0.505, -14.478, -3.968));
  672. })
  673. local boostSpeed = 150
  674. local boostSpeed = 250
  675. local efx = Instance.new("Sound",c.Head)
  676. efx.SoundId = "rbxassetid://200632875"
  677. efx.Pitch = math.random(1100,1300)/1000
  678. efx.Volume = .5
  679. efx:Play()
  680. spawn(function()
  681. wait(5)
  682. efx:Destroy()
  683. end)
  684. vel.Velocity = (c.HumanoidRootPart.Position - c.HumanoidRootPart.CFrame:toWorldSpace(CFrame.new(0,0,-1)).p).unit * boostSpeed
  685. vel.P = 1e3
  686. vel.MaxForce = Vector3.new(math.huge,0,math.huge)
  687. wait(.15)
  688. vel.P = 1000
  689. vel.MaxForce = Vector3.new(3000,0,3000)
  690. vel.Velocity = Vector3.new()
  691. wait(.3)
  692. setLerp(.3)
  693. setJointCFrames({
  694. CFrame.new(Vector3.new(0, -.5, 0)) * CFAngles(Vector3.new(4, 0, 0));
  695. CFrame.new(Vector3.new(-0.001, 1.52, -0.03)) * CFAngles(Vector3.new(-20.081, 28.752, 3.598));
  696. CFrame.new(Vector3.new(-1.7, 0.2, -0.601)) * CFAngles(Vector3.new(59.51, -3.841, -14.511));
  697. CFrame.new(Vector3.new(1.7, 0.2, 0.399)) * CFAngles(Vector3.new(-47.597, -13.104, 17.887));
  698. CFrame.new(Vector3.new(-0.7, -1.4, 0.2)) * CFAngles(Vector3.new(-44.477, 3.836, -0.524));
  699. CFrame.new(Vector3.new(0.5, -1.4, -0.601)) * CFAngles(Vector3.new(-15.868, -12.953, -7.631));
  700. })
  701. wait(.2)
  702. vel:Destroy()
  703. Debounces.damageLevel = 0
  704. Debounces.scalingDamage = false
  705. Debounces.isBoosting = false
  706. end
  707. end)
  708.  
  709. uinps.InputBegan:connect(function(InputObject)
  710. if InputObject.KeyCode == Enum.KeyCode.Q and Debounces.isAttacking == false and Debounces.isSprinting == false and Debounces.isPassive == true and Debounces.isTyping == false then
  711. local isLooping = true
  712. uinps.InputEnded:connect(function(InputObject2)
  713. if InputObject2.KeyCode == Enum.KeyCode.Q then
  714. isLooping = false
  715. end
  716. end)
  717. while true do
  718. if isLooping == false then
  719. break
  720. end
  721. Debounces.attackNumber = Debounces.attackNumber + 1
  722. local aimPos = mouse.Hit.p
  723. local head = Instance.new("Part",c)
  724. head.Size = Vector3.new(12,.2,12)
  725. head.CanCollide = false
  726. head.Anchored = true
  727. head.Transparency = 1
  728. for i = 1,2 do
  729. local decal = Instance.new("Decal",head)
  730. decal.Texture = "rbxassetid://323497117"
  731. if i == 1 then
  732. decal.Face = Enum.NormalId.Top
  733. else
  734. decal.Face = Enum.NormalId.Bottom
  735. end
  736. end
  737. if Debounces.attackNumber%2 == 1 then
  738. head.CFrame = CFrame.new(c.Torso.CFrame:toWorldSpace(CFrame.new(8,8,.5)).p,aimPos)
  739. else
  740. head.CFrame = CFrame.new(c.Torso.CFrame:toWorldSpace(CFrame.new(-8,8,.5)).p,aimPos)
  741. end
  742. spawn(function()
  743. local timer = 0
  744. while rs.RenderStepped:wait() do
  745. if timer >= 1.55 then
  746. break
  747. end
  748. head.CFrame = head.CFrame * CFrame.Angles(0,0,math.rad(timer * 25/(Debounces.FPS/60)))
  749. timer = timer + 1/30/(Debounces.FPS/60)
  750. end
  751. head.CFrame = CFrame.new(head.CFrame.p,aimPos)
  752. local ray = Ray.new(head.CFrame.p,(aimPos - head.CFrame.p).unit * 999)
  753. local hit, pos = workspace:FindPartOnRay(ray,c)
  754. local dis = (head.CFrame.p - pos).magnitude
  755. local rayPart = Instance.new("Part",rayModel)
  756. rayPart.Material = "Neon"
  757. rayPart.FormFactor = "Custom"
  758. rayPart.BrickColor = BrickColor.new(1,1,1)
  759. rayPart.Anchored = true
  760. rayPart.CanCollide = false
  761. rayPart.Size = Vector3.new(7,7,dis + 400)
  762. local rayCFrame = CFrame.new(head.CFrame.p + (aimPos - head.CFrame.p).unit * (dis/2 + 200),head.CFrame.p + (aimPos - head.CFrame.p).unit * dis * 2)
  763. rayPart.CFrame = rayCFrame
  764. head:Destroy()
  765. end)
  766. wait()
  767. local s = Instance.new("Sound",head)
  768. s.Volume = 1
  769. s.SoundId = "rbxassetid://332223043"
  770. s:Play()
  771. wait(.04)
  772. end
  773. end
  774. end)
  775.  
  776. uinps.InputBegan:connect(function(InputObj)
  777. if InputObj.KeyCode == Enum.KeyCode.E and Debounces.isAttacking == false and Debounces.isSprinting == false and Debounces.isPassive == true and Debounces.isTyping == false then
  778. Debounces.isAttacking = true
  779. local aimPos = c.HumanoidRootPart.CFrame:toWorldSpace(CFrame.new(0,0,-999)).p
  780. local head = Instance.new("Part",c)
  781. head.Size = Vector3.new(18,.2,18)
  782. head.CanCollide = false
  783. head.Anchored = true
  784. head.CFrame = CFrame.new(c.HumanoidRootPart.CFrame:toWorldSpace(CFrame.new(0,0,-9)).p,aimPos)
  785. head.Transparency = 1
  786. for i = 1,2 do
  787. local decal = Instance.new("Decal",head)
  788. decal.Texture = "rbxassetid://323497117"
  789. if i == 1 then
  790. decal.Face = Enum.NormalId.Top
  791. else
  792. decal.Face = Enum.NormalId.Bottom
  793. end
  794. end
  795. setLerp(.1)
  796. setJointCFrames({
  797. CFrame.new(Vector3.new(0, 0, 0)) * CFAngles(Vector3.new(0, 0, 0));
  798. CFrame.new(Vector3.new(0, 1.499, -0.09)) * CFAngles(Vector3.new(-11.676, -0.001, -0.001));
  799. CFrame.new(Vector3.new(-1.7, 0, 0)) * CFAngles(Vector3.new(-12.808, -28.88, -21.502));
  800. CFrame.new(Vector3.new(1.699, 1.2, 0.599)) * CFAngles(Vector3.new(-146.606, 16.571, 13.928));
  801. CFrame.new(Vector3.new(-0.501, -1.601, 0.6)) * CFAngles(Vector3.new(-60, 0, -0.001));
  802. CFrame.new(Vector3.new(0.5, -1.4, -0.4)) * CFAngles(Vector3.new(-15.001, -15.001, 0));
  803. })
  804. spawn(function()
  805. local timer = 0
  806. while rs.RenderStepped:wait() do
  807. if timer >= 1.55/.8 then
  808. break
  809. end
  810. head.CFrame = head.CFrame * CFrame.Angles(0,0,math.rad(timer * 25/(Debounces.FPS/60)))
  811. timer = timer + 1/30/(Debounces.FPS/60)
  812. end
  813. head.CFrame = CFrame.new(head.CFrame.p,aimPos)
  814. local ray = Ray.new(head.CFrame.p,(aimPos - head.CFrame.p).unit * 999)
  815. local hit, pos = workspace:FindPartOnRay(ray,c)
  816. local dis = (head.CFrame.p - pos).magnitude
  817. local rayPart = Instance.new("Part",rayModel)
  818. rayPart.Material = "Neon"
  819. rayPart.FormFactor = "Custom"
  820. rayPart.Name = "Punch"
  821. rayPart.BrickColor = BrickColor.new(1,1,1)
  822. rayPart.Anchored = true
  823. rayPart.CanCollide = false
  824. rayPart.Size = Vector3.new(28,28,dis + 400)
  825. local rayCFrame = CFrame.new(head.CFrame.p + (aimPos - head.CFrame.p).unit * (dis/2 + 200),head.CFrame.p + (aimPos - head.CFrame.p).unit * dis * 2)
  826. rayPart.CFrame = rayCFrame
  827. head:Destroy()
  828. end)
  829. wait()
  830. local s = Instance.new("Sound",head)
  831. s.Volume = 1
  832. s.SoundId = "rbxassetid://332223043"
  833. s.Pitch = .8
  834. s:Play()
  835. wait(.75)
  836. setLerp(.17)
  837. setJointCFrames({
  838. CFrame.new(Vector3.new(0, -.5, 0)) * CFAngles(Vector3.new(-20, 15, 0));
  839. CFrame.new(Vector3.new(0, 1.499, -0.09)) * CFAngles(Vector3.new(-11.676, 14.999, -0.001));
  840. CFrame.new(Vector3.new(-1.7, 0, 0.2)) * CFAngles(Vector3.new(-33.928, -4.374, -38.76));
  841. CFrame.new(Vector3.new(1.499, 0.4, -0.601)) * CFAngles(Vector3.new(74.335, 25.091, -6.155));
  842. CFrame.new(Vector3.new(-0.501, -1.601, 0.6)) * CFAngles(Vector3.new(-45, 0, -0.001));
  843. CFrame.new(Vector3.new(0.5, -1.8, -0.4)) * CFAngles(Vector3.new(-15, -15, 0));
  844. })
  845. wait(.5)
  846. Debounces.isAttacking = false
  847. end
  848. end)
  849.  
  850. reflect = function(d,n)
  851. local i, n = -1 * d.unit, n.unit
  852. local dot = n:Dot(i)
  853. return 2*dot*n - i
  854. end
  855.  
  856. makeReflectionBeam = function(pos,look,isCrit)
  857. local ray = Ray.new(pos,look)
  858. local hit,hitpos,norm = workspace:FindPartOnRay(ray,c)
  859. local e = Instance.new("Part",rayModel)
  860. e.Anchored = true
  861. e.CanCollide = false
  862. e.BrickColor = BrickColor.new("White")
  863. e.Material = "Neon"
  864. e.FormFactor = "Custom"
  865. e.Size = Vector3.new(6,6,(pos - hitpos).magnitude)
  866. if isCrit == true then
  867. e.Size = Vector3.new(16,16,(pos - hitpos).magnitude)
  868. e.Name = "Punch"
  869. end
  870. e.CFrame = CFrame.new(pos + (hitpos - pos)/2, pos)
  871. local e = Instance.new("Sound",c)
  872. if isCrit == true then
  873. e.Volume = .5
  874. else
  875. e.Volume = .3
  876. e.Pitch = 1.5
  877. end
  878. e.SoundId = "rbxassetid://200632875"
  879. e:Play()
  880. spawn(function()
  881. wait(6)
  882. e:Destroy()
  883. end)
  884. wait(.05)
  885. if hit ~= nil then
  886. newDir = reflect(look.unit,norm,isCrit)
  887. makeReflectionBeam(hitpos,newDir * 999,isCrit)
  888. end
  889. end
  890.  
  891. uinps.InputBegan:connect(function(InputObject)
  892. if InputObject.KeyCode == Enum.KeyCode.Q and Debounces.isAttacking == false and Debounces.isSprinting == true and Debounces.isPassive == true and Debounces.isTyping == false then
  893. local isLooping = true
  894. uinps.InputEnded:connect(function(InputObject2)
  895. if InputObject2.KeyCode == Enum.KeyCode.Q then
  896. isLooping = false
  897. end
  898. end)
  899. while true do
  900. if isLooping == false then
  901. break
  902. end
  903. Debounces.attackNumber = Debounces.attackNumber + 1
  904. local aimPos = mouse.Hit.p
  905. local head = Instance.new("Part",c)
  906. head.Size = Vector3.new(12,.2,12)
  907. head.CanCollide = false
  908. head.Anchored = true
  909. head.Transparency = 1
  910. for i = 1,2 do
  911. local decal = Instance.new("Decal",head)
  912. decal.Texture = "rbxassetid://323497117"
  913. if i == 1 then
  914. decal.Face = Enum.NormalId.Top
  915. else
  916. decal.Face = Enum.NormalId.Bottom
  917. end
  918. end
  919. if Debounces.attackNumber%2 == 1 then
  920. head.CFrame = CFrame.new(c.Torso.CFrame:toWorldSpace(CFrame.new(8,8,.5)).p,aimPos)
  921. else
  922. head.CFrame = CFrame.new(c.Torso.CFrame:toWorldSpace(CFrame.new(-8,8,.5)).p,aimPos)
  923. end
  924. spawn(function()
  925. local timer = 0
  926. while rs.RenderStepped:wait() do
  927. if timer >= 1.55 then
  928. break
  929. end
  930. head.CFrame = head.CFrame * CFrame.Angles(0,0,math.rad(timer * 25/(Debounces.FPS/60)))
  931. timer = timer + 1/30/(Debounces.FPS/60)
  932. end
  933. head.CFrame = CFrame.new(head.CFrame.p,aimPos)
  934. head:Destroy()
  935. makeReflectionBeam(head.CFrame.p,(head.CFrame.p - aimPos).unit * -999,false)
  936. end)
  937.  
  938. wait()
  939. local s = Instance.new("Sound",head)
  940. s.Volume = 1
  941. s.SoundId = "rbxassetid://332223043"
  942. s.Pitch = 1.02
  943. s:Play()
  944. wait(.2)
  945. end
  946. end
  947. end)
  948.  
  949. uinps.InputBegan:connect(function(InputObj)
  950. if InputObj.KeyCode == Enum.KeyCode.E and Debounces.isAttacking == false and Debounces.isSprinting == true and Debounces.isPassive == true and Debounces.isTyping == false then
  951. Debounces.isAttacking = true
  952. local aimPos = c.HumanoidRootPart.CFrame:toWorldSpace(CFrame.new(0,0,-999)).p
  953. local head = Instance.new("Part",c)
  954. head.Size = Vector3.new(18,.2,18)
  955. head.CanCollide = false
  956. head.Anchored = true
  957. head.CFrame = CFrame.new(c.HumanoidRootPart.CFrame:toWorldSpace(CFrame.new(0,0,-9)).p,aimPos)
  958. head.Transparency = 1
  959. for i = 1,2 do
  960. local decal = Instance.new("Decal",head)
  961. decal.Texture = "rbxassetid://323497117"
  962. if i == 1 then
  963. decal.Face = Enum.NormalId.Top
  964. else
  965. decal.Face = Enum.NormalId.Bottom
  966. end
  967. end
  968. setLerp(.1)
  969. setJointCFrames({
  970. CFrame.new(Vector3.new(0, 0, 0)) * CFAngles(Vector3.new(0, 0, 0));
  971. CFrame.new(Vector3.new(0, 1.499, -0.09)) * CFAngles(Vector3.new(-11.676, -0.001, -0.001));
  972. CFrame.new(Vector3.new(-1.7, 0, 0)) * CFAngles(Vector3.new(-12.808, -28.88, -21.502));
  973. CFrame.new(Vector3.new(1.699, 1.2, 0.599)) * CFAngles(Vector3.new(-146.606, 16.571, 13.928));
  974. CFrame.new(Vector3.new(-0.501, -1.601, 0.6)) * CFAngles(Vector3.new(-60, 0, -0.001));
  975. CFrame.new(Vector3.new(0.5, -1.4, -0.4)) * CFAngles(Vector3.new(-15.001, -15.001, 0));
  976. })
  977. spawn(function()
  978. local timer = 0
  979. while rs.RenderStepped:wait() do
  980. if timer >= 1.55/.8 then
  981. break
  982. end
  983. head.CFrame = head.CFrame * CFrame.Angles(0,0,math.rad(timer * 25/(Debounces.FPS/60)))
  984. timer = timer + 1/30/(Debounces.FPS/60)
  985. end
  986. head.CFrame = CFrame.new(head.CFrame.p,aimPos)
  987. head:Destroy()
  988. makeReflectionBeam(head.CFrame.p,(head.CFrame.p - aimPos).unit * -999,true)
  989. end)
  990. wait()
  991. local s = Instance.new("Sound",head)
  992. s.Volume = 2
  993. s.SoundId = "rbxassetid://332223043"
  994. s.Pitch = .8
  995. s:Play()
  996. wait(.75)
  997. setLerp(.17)
  998. setJointCFrames({
  999. CFrame.new(Vector3.new(0, -.5, 0)) * CFAngles(Vector3.new(-20, 15, 0));
  1000. CFrame.new(Vector3.new(0, 1.499, -0.09)) * CFAngles(Vector3.new(-11.676, 14.999, -0.001));
  1001. CFrame.new(Vector3.new(-1.7, 0, 0.2)) * CFAngles(Vector3.new(-33.928, -4.374, -38.76));
  1002. CFrame.new(Vector3.new(1.499, 0.4, -0.601)) * CFAngles(Vector3.new(74.335, 25.091, -6.155));
  1003. CFrame.new(Vector3.new(-0.501, -1.601, 0.6)) * CFAngles(Vector3.new(-45, 0, -0.001));
  1004. CFrame.new(Vector3.new(0.5, -1.8, -0.4)) * CFAngles(Vector3.new(-15, -15, 0));
  1005. })
  1006. wait(.5)
  1007. Debounces.isAttacking = false
  1008. end
  1009. end)
  1010.  
  1011. uinps.InputBegan:connect(function(InputObj)
  1012. if InputObj.KeyCode == Enum.KeyCode.Slash then
  1013. local finishEvent = nil
  1014. Debounces.isTyping = true
  1015. finishEvent = uinps.InputBegan:connect(function(InputObj)
  1016. if InputObj.KeyCode == Enum.KeyCode.Return or InputObj.UserInputType == Enum.UserInputType.MouseButton1 then
  1017. Debounces.isTyping = false
  1018. finishEvent:disconnect()
  1019. end
  1020. end)
  1021. end
  1022. end)
  1023.  
  1024. uinps.InputBegan:connect(function(InputObj)
  1025. if InputObj.KeyCode == Enum.KeyCode.LeftShift then
  1026. Debounces.isSprinting = true
  1027. end
  1028. end)
  1029.  
  1030. uinps.InputEnded:connect(function(InputObj)
  1031. if InputObj.KeyCode == Enum.KeyCode.LeftShift then
  1032. Debounces.isSprinting = false
  1033. end
  1034. end)
  1035.  
  1036. rs.RenderStepped:connect(function()
  1037. Debounces.FPS = 1/rs.RenderStepped:wait()
  1038. local FPSLerp = AnimStat.lerpSpeed/(Debounces.FPS/60)
  1039. if Debounces.isPassive == false then
  1040. fight:Pause()
  1041. sans:Resume()
  1042. efxBlock.Transparency = 1
  1043. else
  1044. fight:Resume()
  1045. sans:Pause()
  1046. efxBlock.Transparency = 0
  1047. end
  1048. for i,v in pairs (rayModel:children()) do
  1049. if v.Transparency >= 1 then
  1050. v:Destroy()
  1051. else
  1052. v.CanCollide = true
  1053. local parts = v:GetTouchingParts()
  1054. v.CanCollide = false
  1055. for i = 1,#parts do
  1056. if parts[i].Parent:FindFirstChild("Humanoid") and parts[i].Parent ~= c and v.Name ~= "Punch" then
  1057. parts[i].Parent.Humanoid:TakeDamage(.5/(Debounces.FPS/60))
  1058. elseif parts[i].Parent:FindFirstChild("Humanoid") and parts[i].Parent ~= c and v.Name == "Punch" then
  1059. parts[i].Parent.Humanoid:TakeDamage(3.1/(Debounces.FPS/60))
  1060. end
  1061. end
  1062. v.Size = v.Size + Vector3.new(1/(Debounces.FPS/60),1/(Debounces.FPS/60),0)
  1063. v.Transparency = v.Transparency + .05/(Debounces.FPS/60)
  1064. end
  1065. end
  1066. for i = 1,#Joints do
  1067. Joints[i].C0 = Joints[i].C0:lerp(JointTargets[i], FPSLerp)
  1068. end
  1069. light.Brightness = math.random(1,4)
  1070. end)
  1071. -- ~CLarramore
  1072. -- ~CLarramore 2016 (writing over my old signature)
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