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- #include <iostream>
- #include <SFML/Network.hpp>
- int main()
- {
- sf::TcpSocket client;
- unsigned port = 5000;
- sf::IpAddress ip = "192.168.1.101";
- char message[128];
- if ( client.connect(ip,port) == 0 )
- {
- std::cout << "Welcome to chat app!" << std::endl;
- while(true)
- {
- std::cout << "Message: ";
- std::cin.getline(message,128);
- client.send(message,sizeof(message));
- std::size_t bytes;
- char temp[128];
- if ( client.receive(temp,sizeof(message),bytes) == 0 )
- {
- std::cout << temp << std::endl;
- bytes = 0;
- }
- }
- }
- }
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