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- /*Gamemode build by Travalle
- Script Version:- BUILD 1
- New version will be released soon*/
- //all samp includes
- #include <a_samp>
- //all other includes
- #include <zcmd>
- #include <sscanf2>
- #include <foreach>
- //all defines
- #define CURRENT_MESSAGES 4
- #define MESSAGE_INTERVAL 300
- //all colors
- #define COLOR_WHITE "{FFFFFF}"
- #define COLOR_RED "{F81414}"
- #define COLOR_DARKGREEN "{00FF22}"
- #define COLOR_BLUE "{00CED1}"
- #define COLOR_PURPLE 0xC2A2DAAA
- #define COLOR_WHITE2 0xFFFFFFAA
- #define MESSAGE_COLOR 0x4169E1FF
- //enum login/register
- new totalstring[1024];
- new RM[CURRENT_MESSAGES][128];
- forward SendRandomMessage();
- //all stock
- stock NAMEGET(playerid)
- {
- new name[MAX_PLAYER_NAME];
- GetPlayerName(playerid,name,sizeof(name));
- for(new i = 0; i < MAX_PLAYER_NAME; i++)
- {
- if(name[i] == '_') name[i] = ' ';
- }
- return name;
- }
- stock ProxDetectorNew(playerid,Float:Radi=10.0,color,text[])
- {
- new Float:pos[3];
- GetPlayerPos(playerid,pos[0],pos[1],pos[2]);
- for(new i;i<MAX_PLAYERS;i++)
- {
- if(!IsPlayerConnected(i)) continue; //
- if(IsPlayerInRangeOfPoint(i,Radi,pos[0],pos[1],pos[2]))
- {
- if(GetPlayerVirtualWorld(i) == GetPlayerVirtualWorld(playerid) && GetPlayerInterior(playerid) == GetPlayerInterior(i))SendClientMessage(i,color,text);
- }
- }
- }
- stock AddRandomMessage(text[])
- {
- for(new m; m < CURRENT_MESSAGES; m++)
- {
- if(!strlen(RM[m]))
- {
- strmid(RM[m], text, 0, 127);
- return 1;
- }
- }
- return 0;
- }
- //stock ended
- main()
- {
- print("\n----------------------------------");
- print(" Gamemode by Mr-Travalle");
- print("----------------------------------\n");
- }
- public OnGameModeInit()
- {
- SetGameModeText("Build 1");
- AddPlayerClass(0, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);
- AddRandomMessage("Add any news here");
- AddRandomMessage("Add any news here");
- AddRandomMessage("Add any news here");
- AddRandomMessage("Add any news here");
- SetTimer("SendRandomMessage", MESSAGE_INTERVAL * 1000, 1);
- return 1;
- }
- public SendRandomMessage()
- {
- static lastmessage = 0;
- new rand = random(CURRENT_MESSAGES);
- while(rand == lastmessage && CURRENT_MESSAGES != 1) { rand = random(CURRENT_MESSAGES); }
- lastmessage = rand;
- SendClientMessageToAll(MESSAGE_COLOR, RM[lastmessage]);
- }
- public OnGameModeExit()
- {
- return 1;
- }
- public OnPlayerRequestClass(playerid, classid)
- {
- SetPlayerPos(playerid, 1958.3783, 1343.1572, 15.3746);
- SetPlayerCameraPos(playerid, 1958.3783, 1343.1572, 15.3746);
- SetPlayerCameraLookAt(playerid, 1958.3783, 1343.1572, 15.3746);
- return 1;
- }
- public OnPlayerConnect(playerid)
- {
- SendClientMessage(playerid, -1, "Welcome to server name");
- SendClientMessage(playerid, -1, "Server URL:- your server site");
- return 1;
- }
- public OnPlayerDisconnect(playerid, reason)
- {
- new str[128];
- new PlayerName[MAX_PLAYER_NAME];
- GetPlayerName(playerid,PlayerName,sizeof(PlayerName));
- format(str,sizeof(str),"%s has left/quit the server",PlayerName);
- SendClientMessageToAll(-1,str);
- return 1;
- }
- public OnPlayerSpawn(playerid)
- {
- new str[128];
- new PlayerName[MAX_PLAYER_NAME];
- GetPlayerName(playerid,PlayerName,sizeof(PlayerName));
- format(str,sizeof(str),"%s has joined the server",PlayerName);
- SendClientMessageToAll(-1,str);
- return 1;
- }
- public OnPlayerDeath(playerid, killerid, reason)
- {
- return 1;
- }
- public OnVehicleSpawn(vehicleid)
- {
- return 1;
- }
- public OnVehicleDeath(vehicleid, killerid)
- {
- return 1;
- }
- public OnPlayerText(playerid, text[])
- {
- return 1;
- }
- public OnPlayerCommandText(playerid, cmdtext[])
- {
- return 1;
- }
- //========[COMMANDS]=========//
- CMD:kill(playerid,params[])
- {
- SetPlayerHealth(playerid, 0.0);
- SendClientMessage(playerid, -1, "You have killed yourself so you lost 1000$.");
- GivePlayerMoney(playerid, -1000);
- return 1;
- }
- CMD:heal(playerid,params[])
- {
- new Float:health;
- GetPlayerHealth(playerid,health);
- if(health == 100.0) return SendClientMessage(playerid, -1, "Error: Your health is already full.");
- if(GetPlayerMoney(playerid) < 1500) return SendClientMessage(playerid, -1, "Error: You do not enough cash.");
- SetPlayerHealth(playerid, 100.0);
- SendClientMessage(playerid, -1, "You have healed yourself for 1500$.");
- GivePlayerMoney(playerid, -1500);
- return 1;
- }
- CMD:help(playerid,params[])
- {
- new str[55+1];
- format(str, sizeof(str), "%sRP Cmds:- /do, /me \nGeneral Cmds:- /time, /kill, /heal", str);
- ShowPlayerDialog(playerid, 6961, DIALOG_STYLE_MSGBOX, "Home Menu", str, "Okay", "");
- return 1;
- }
- CMD:do(playerid, params[])
- {
- if(sscanf(params, "s[64]", params[0])) return SendClientMessage(playerid, COLOR_WHITE2, "Usage: /do [Text]");
- format(totalstring, 90, "%s (( %s ))",params[0], NAMEGET(playerid));
- ProxDetectorNew(playerid,30.0,COLOR_PURPLE,totalstring);
- return true;
- }
- CMD:me(playerid, params[])
- {
- if(sscanf(params, "s[64]", params[0])) return SendClientMessage(playerid, COLOR_WHITE2, "Usage: /me [Text]");
- format(totalstring, 90, "%s %s", NAMEGET(playerid),params[0]);
- ProxDetectorNew(playerid,30.0,COLOR_PURPLE,totalstring);
- SetPlayerChatBubble(playerid, params[0], COLOR_PURPLE, 30.0, 7000);
- return true;
- }
- CMD:time(playerid, params[])
- {
- static
- string[128],
- month[12],
- date[6];
- getdate(date[2], date[1], date[0]);
- gettime(date[3], date[4], date[5]);
- switch (date[1]) {
- case 1: month = "January";
- case 2: month = "February";
- case 3: month = "March";
- case 4: month = "April";
- case 5: month = "May";
- case 6: month = "June";
- case 7: month = "July";
- case 8: month = "August";
- case 9: month = "September";
- case 10: month = "October";
- case 11: month = "November";
- case 12: month = "December";
- }
- format(string, sizeof(string), "~g~%s %02d %d~n~~b~%02d:%02d:%02d", month, date[0], date[2], date[3], date[4], date[5]);
- GameTextForPlayer(playerid, string, 6000, 1);
- return 1;
- }
- //========[END OF COMMANDS]=========//
- public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger)
- {
- return 1;
- }
- public OnPlayerExitVehicle(playerid, vehicleid)
- {
- return 1;
- }
- public OnPlayerStateChange(playerid, newstate, oldstate)
- {
- return 1;
- }
- public OnPlayerEnterCheckpoint(playerid)
- {
- return 1;
- }
- public OnPlayerLeaveCheckpoint(playerid)
- {
- return 1;
- }
- public OnPlayerEnterRaceCheckpoint(playerid)
- {
- return 1;
- }
- public OnPlayerLeaveRaceCheckpoint(playerid)
- {
- return 1;
- }
- public OnRconCommand(cmd[])
- {
- return 1;
- }
- public OnPlayerRequestSpawn(playerid)
- {
- return 1;
- }
- public OnObjectMoved(objectid)
- {
- return 1;
- }
- public OnPlayerObjectMoved(playerid, objectid)
- {
- return 1;
- }
- public OnPlayerPickUpPickup(playerid, pickupid)
- {
- return 1;
- }
- public OnVehicleMod(playerid, vehicleid, componentid)
- {
- return 1;
- }
- public OnVehiclePaintjob(playerid, vehicleid, paintjobid)
- {
- return 1;
- }
- public OnVehicleRespray(playerid, vehicleid, color1, color2)
- {
- return 1;
- }
- public OnPlayerSelectedMenuRow(playerid, row)
- {
- return 1;
- }
- public OnPlayerExitedMenu(playerid)
- {
- return 1;
- }
- public OnPlayerInteriorChange(playerid, newinteriorid, oldinteriorid)
- {
- return 1;
- }
- public OnPlayerKeyStateChange(playerid, newkeys, oldkeys)
- {
- return 1;
- }
- public OnRconLoginAttempt(ip[], password[], success)
- {
- return 1;
- }
- public OnPlayerUpdate(playerid)
- {
- return 1;
- }
- public OnPlayerStreamIn(playerid, forplayerid)
- {
- return 1;
- }
- public OnPlayerStreamOut(playerid, forplayerid)
- {
- return 1;
- }
- public OnVehicleStreamIn(vehicleid, forplayerid)
- {
- return 1;
- }
- public OnVehicleStreamOut(vehicleid, forplayerid)
- {
- return 1;
- }
- public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
- {
- return 1;
- }
- public OnPlayerClickPlayer(playerid, clickedplayerid, source)
- {
- return 1;
- }
- public OnPlayerCommandPerformed( playerid, cmdtext[ ], success )
- {
- if( success == 0 )
- return SendClientMessage(playerid, -1, "Unknown command, please check /help for the list of commands." );
- return 1;
- }
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