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Mar 2nd, 2017
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  1. crates {
  2. Test { # This line represents the crate id.
  3. items=[
  4. {
  5. amount=1 # The amount of an item.
  6. chance=50 # The chance, out of 100, that this item will be drawn.
  7. command="give %p pixelmon:poke_ball 10" # A command to run on picking this item.
  8. id="pixelmon:poke_ball" # The id of the item we're using
  9. name="PokeBalls" # A name
  10. },
  11. {
  12. amount=24
  13. chance=50 # The chance, out of 100, that this item will be drawn.
  14. command="give %p pixelmon:great_ball 10" # A command to run on picking this item.
  15. id="pixelmon:great_ball"
  16. lore="Greater Balls)" # Lore.
  17. name=Ballz
  18. #Enchanted dirt coming soon.
  19. }
  20. #Make sure your chances don't add past 100 or you'll get an error!
  21. ]
  22. name="ยง3Test" # Make sure this looks good everywhere :)
  23. type=Spinner # Types will be added in the future, but keeping this as a Spinner will keep your config future proof.
  24. }
  25. #Keys will also be configurable in the future, so keep your eye out.
  26. PokeBalls { # This line represents the crate id.
  27. items=[
  28. {
  29. amount=1 # The amount of an item.
  30. chance=50 # The chance, out of 100, that this item will be drawn.
  31. command="give %p pixelmon:poke_ball 10" # A command to run on picking this item.
  32. id="pixelmon:poke_ball" # The id of the item we're using
  33. name="PokeBalls" # A name
  34. },
  35. {
  36. amount=24
  37. chance=50 # The chance, out of 100, that this item will be drawn.
  38. command="give %p pixelmon:great_ball 10" # A command to run on picking this item.
  39. id="pixelmon:great_ball"
  40. lore="Greater Balls)" # Lore.
  41. name=Ballz
  42. #Enchanted dirt coming soon.
  43. }
  44. #Make sure your chances don't add past 100 or you'll get an error!
  45. ]
  46. name="ยง3TPokeballs" # Make sure this looks good everywhere :)
  47. type=Spinner # Types will be added in the future, but keeping this as a Spinner will keep your config future proof.
  48. }
  49. #Keys will also be configurable in the future, so keep your eye out.
  50. }
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