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  1. [AutopsySectoid_Diff_0 X2TechTemplate]
  2. InstantRequirements=(RequiredItemQuantities[0]=(ItemTemplateName="CorpseSectoid", Quantity=6))
  3.  
  4. [AutopsyViper_Diff_0 X2TechTemplate]
  5. InstantRequirements=(RequiredItemQuantities[0]=(ItemTemplateName="CorpseViper", Quantity=5))
  6.  
  7. [AutopsyMuton_Diff_0 X2TechTemplate]
  8. InstantRequirements=(RequiredItemQuantities[0]=(ItemTemplateName="CorpseMuton", Quantity=5))
  9.  
  10. [AutopsyBerserker_Diff_0 X2TechTemplate]
  11. InstantRequirements=(RequiredItemQuantities[0]=(ItemTemplateName="CorpseBerserker", Quantity=6))
  12.  
  13. [AutopsyArchon_Diff_0 X2TechTemplate]
  14. InstantRequirements=(RequiredItemQuantities[0]=(ItemTemplateName="CorpseArchon", Quantity=5))
  15.  
  16. [AutopsyGatekeeper_Diff_0 X2TechTemplate]
  17. InstantRequirements=(RequiredItemQuantities[0]=(ItemTemplateName="CorpseGatekeeper", Quantity=3))
  18.  
  19. [AutopsyAndromedon_Diff_0 X2TechTemplate]
  20. InstantRequirements=(RequiredItemQuantities[0]=(ItemTemplateName="CorpseAndromedon", Quantity=5))
  21.  
  22. [AutopsyFaceless_Diff_0 X2TechTemplate]
  23. InstantRequirements=(RequiredItemQuantities[0]=(ItemTemplateName="CorpseFaceless", Quantity=3))
  24.  
  25. [AutopsyChryssalid_Diff_0 X2TechTemplate]
  26. InstantRequirements=(RequiredItemQuantities[0]=(ItemTemplateName="CorpseChryssalid", Quantity=15))
  27.  
  28. [AutopsyAdventTrooper_Diff_0 X2TechTemplate]
  29. InstantRequirements=(RequiredItemQuantities[0]=(ItemTemplateName="CorpseAdventTrooper", Quantity=10))
  30.  
  31. [AutopsyAdventStunLancer_Diff_0 X2TechTemplate]
  32. InstantRequirements=(RequiredItemQuantities[0]=(ItemTemplateName="CorpseAdventStunLancer", Quantity=4))
  33.  
  34. [AutopsyAdventShieldbearer_Diff_0 X2TechTemplate]
  35. InstantRequirements=(RequiredItemQuantities[0]=(ItemTemplateName="CorpseAdventShieldbearer", Quantity=4))
  36.  
  37. [AutopsyAdventMEC_Diff_0 X2TechTemplate]
  38. InstantRequirements=(RequiredItemQuantities[0]=(ItemTemplateName="CorpseAdventMEC", Quantity=3))
  39.  
  40. [AutopsyAdventTurret_Diff_0 X2TechTemplate]
  41. InstantRequirements=(RequiredItemQuantities[0]=(ItemTemplateName="CorpseAdventTurret", Quantity=3))
  42.  
  43. [AutopsySectopod_Diff_0 X2TechTemplate]
  44. InstantRequirements=(RequiredItemQuantities[0]=(ItemTemplateName="CorpseSectopod", Quantity=3))
  45.  
  46. [AutopsySectoid_Diff_1 X2TechTemplate]
  47. InstantRequirements=(RequiredItemQuantities[0]=(ItemTemplateName="CorpseSectoid", Quantity=6))
  48.  
  49. [AutopsyViper_Diff_1 X2TechTemplate]
  50. InstantRequirements=(RequiredItemQuantities[0]=(ItemTemplateName="CorpseViper", Quantity=5))
  51.  
  52. [AutopsyMuton_Diff_1 X2TechTemplate]
  53. InstantRequirements=(RequiredItemQuantities[0]=(ItemTemplateName="CorpseMuton", Quantity=6))
  54.  
  55. [AutopsyBerserker_Diff_1 X2TechTemplate]
  56. InstantRequirements=(RequiredItemQuantities[0]=(ItemTemplateName="CorpseBerserker", Quantity=6))
  57.  
  58. [AutopsyArchon_Diff_1 X2TechTemplate]
  59. InstantRequirements=(RequiredItemQuantities[0]=(ItemTemplateName="CorpseArchon", Quantity=5))
  60.  
  61. [AutopsyGatekeeper_Diff_1 X2TechTemplate]
  62. InstantRequirements=(RequiredItemQuantities[0]=(ItemTemplateName="CorpseGatekeeper", Quantity=6))
  63.  
  64. [AutopsyAndromedon_Diff_1 X2TechTemplate]
  65. InstantRequirements=(RequiredItemQuantities[0]=(ItemTemplateName="CorpseAndromedon", Quantity=5))
  66.  
  67. [AutopsyFaceless_Diff_1 X2TechTemplate]
  68. InstantRequirements=(RequiredItemQuantities[0]=(ItemTemplateName="CorpseFaceless", Quantity=4))
  69.  
  70. [AutopsyChryssalid_Diff_1 X2TechTemplate]
  71. InstantRequirements=(RequiredItemQuantities[0]=(ItemTemplateName="CorpseChryssalid", Quantity=15))
  72.  
  73. [AutopsyAdventTrooper_Diff_1 X2TechTemplate]
  74. InstantRequirements=(RequiredItemQuantities[0]=(ItemTemplateName="CorpseAdventTrooper", Quantity=15))
  75.  
  76. [AutopsyAdventStunLancer_Diff_1 X2TechTemplate]
  77. InstantRequirements=(RequiredItemQuantities[0]=(ItemTemplateName="CorpseAdventStunLancer", Quantity=6))
  78.  
  79. [AutopsyAdventShieldbearer_Diff_1 X2TechTemplate]
  80. InstantRequirements=(RequiredItemQuantities[0]=(ItemTemplateName="CorpseAdventShieldbearer", Quantity=4))
  81.  
  82. [AutopsyAdventMEC_Diff_1 X2TechTemplate]
  83. InstantRequirements=(RequiredItemQuantities[0]=(ItemTemplateName="CorpseAdventMEC", Quantity=4))
  84.  
  85. [AutopsyAdventTurret_Diff_1 X2TechTemplate]
  86. InstantRequirements=(RequiredItemQuantities[0]=(ItemTemplateName="CorpseAdventTurret", Quantity=3))
  87.  
  88. [AutopsySectopod_Diff_1 X2TechTemplate]
  89. InstantRequirements=(RequiredItemQuantities[0]=(ItemTemplateName="CorpseSectopod", Quantity=6))
  90.  
  91. [AutopsySectoid_Diff_2 X2TechTemplate]
  92. InstantRequirements=(RequiredItemQuantities[0]=(ItemTemplateName="CorpseSectoid", Quantity=6))
  93.  
  94. [AutopsyViper_Diff_2 X2TechTemplate]
  95. InstantRequirements=(RequiredItemQuantities[0]=(ItemTemplateName="CorpseViper", Quantity=5))
  96.  
  97. [AutopsyMuton_Diff_2 X2TechTemplate]
  98. InstantRequirements=(RequiredItemQuantities[0]=(ItemTemplateName="CorpseMuton", Quantity=6))
  99.  
  100. [AutopsyBerserker_Diff_2 X2TechTemplate]
  101. InstantRequirements=(RequiredItemQuantities[0]=(ItemTemplateName="CorpseBerserker", Quantity=6))
  102.  
  103. [AutopsyArchon_Diff_2 X2TechTemplate]
  104. InstantRequirements=(RequiredItemQuantities[0]=(ItemTemplateName="CorpseArchon", Quantity=5))
  105.  
  106. [AutopsyGatekeeper_Diff_2 X2TechTemplate]
  107. InstantRequirements=(RequiredItemQuantities[0]=(ItemTemplateName="CorpseGatekeeper", Quantity=6))
  108.  
  109. [AutopsyAndromedon_Diff_2 X2TechTemplate]
  110. InstantRequirements=(RequiredItemQuantities[0]=(ItemTemplateName="CorpseAndromedon", Quantity=5))
  111.  
  112. [AutopsyFaceless_Diff_2 X2TechTemplate]
  113. InstantRequirements=(RequiredItemQuantities[0]=(ItemTemplateName="CorpseFaceless", Quantity=4))
  114.  
  115. [AutopsyChryssalid_Diff_2 X2TechTemplate]
  116. InstantRequirements=(RequiredItemQuantities[0]=(ItemTemplateName="CorpseChryssalid", Quantity=15))
  117.  
  118. [AutopsyAdventTrooper_Diff_2 X2TechTemplate]
  119. InstantRequirements=(RequiredItemQuantities[0]=(ItemTemplateName="CorpseAdventTrooper", Quantity=15))
  120.  
  121. [AutopsyAdventStunLancer_Diff_2 X2TechTemplate]
  122. InstantRequirements=(RequiredItemQuantities[0]=(ItemTemplateName="CorpseAdventStunLancer", Quantity=6))
  123.  
  124. [AutopsyAdventShieldbearer_Diff_2 X2TechTemplate]
  125. InstantRequirements=(RequiredItemQuantities[0]=(ItemTemplateName="CorpseAdventShieldbearer", Quantity=4))
  126.  
  127. [AutopsyAdventMEC_Diff_2 X2TechTemplate]
  128. InstantRequirements=(RequiredItemQuantities[0]=(ItemTemplateName="CorpseAdventMEC", Quantity=4))
  129.  
  130. [AutopsyAdventTurret_Diff_2 X2TechTemplate]
  131. InstantRequirements=(RequiredItemQuantities[0]=(ItemTemplateName="CorpseAdventTurret", Quantity=3))
  132.  
  133. [AutopsySectopod_Diff_2 X2TechTemplate]
  134. InstantRequirements=(RequiredItemQuantities[0]=(ItemTemplateName="CorpseSectopod", Quantity=6))
  135.  
  136. [ModularWeapons_Diff_3 X2TechTemplate]
  137. PointsToComplete=1200
  138.  
  139. [GaussWeapons_Diff_3 X2TechTemplate]
  140. PointsToComplete=8000
  141.  
  142. [MagnetizedWeapons_Diff_3 X2TechTemplate]
  143. PointsToComplete=15000
  144.  
  145. [PlasmaRifle_Diff_3 X2TechTemplate]
  146. PointsToComplete=25000
  147. Cost=(ResourceCosts[0]=(ItemTemplateName="AlienAlloy", Quantity=15), ResourceCosts[1]=(ItemTemplateName="EleriumDust", Quantity=15))
  148.  
  149. [HeavyPlasma_Diff_3 X2TechTemplate]
  150. PointsToComplete=10000
  151. Cost=(ResourceCosts[0]=(ItemTemplateName="AlienAlloy", Quantity=10), ResourceCosts[1]=(ItemTemplateName="EleriumDust", Quantity=10))
  152.  
  153. [PlasmaSniper_Diff_3 X2TechTemplate]
  154. PointsToComplete=13000
  155. Cost=(ResourceCosts[0]=(ItemTemplateName="AlienAlloy", Quantity=10), ResourceCosts[1]=(ItemTemplateName="EleriumDust", Quantity=10))
  156.  
  157. [AlloyCannon_Diff_3 X2TechTemplate]
  158. PointsToComplete=7000
  159. Cost=(ResourceCosts[0]=(ItemTemplateName="AlienAlloy", Quantity=20))
  160.  
  161. [HybridMaterials_Diff_3 X2TechTemplate]
  162. PointsToComplete=1200
  163. Cost=(ArtifactCosts[0]=(ItemTemplateName="CorpseAdventTrooper", Quantity=4))
  164.  
  165. [PlatedArmor_Diff_3 X2TechTemplate]
  166. PointsToComplete=15000
  167. Cost=(ResourceCosts[0]=(ItemTemplateName="AlienAlloy", Quantity=15))
  168.  
  169. [EXOSuit_Diff_3 X2TechTemplate]
  170. PointsToComplete=1000
  171. Cost=(ResourceCosts[0]=(ItemTemplateName="AlienAlloy", Quantity=10), ResourceCosts[1]=(ItemTemplateName="EleriumDust", Quantity=10), ArtifactCosts[0]=(ItemTemplateName="CorpseAdventTrooper", Quantity=4), ArtifactCosts[1]=(ItemTemplateName="EleriumCore", Quantity=1))
  172.  
  173. [SpiderSuit_Diff_3 X2TechTemplate]
  174. PointsToComplete=1000
  175. Cost=(ResourceCosts[0]=(ItemTemplateName="AlienAlloy", Quantity=10), ResourceCosts[1]=(ItemTemplateName="EleriumDust", Quantity=10), ArtifactCosts[0]=(ItemTemplateName="CorpseAdventStunLancer", Quantity=3), ArtifactCosts[1]=(ItemTemplateName="EleriumCore", Quantity=1))
  176.  
  177. [PoweredArmor_Diff_3 X2TechTemplate]
  178. PointsToComplete=27000
  179. Cost=(ResourceCosts[0]=(ItemTemplateName="AlienAlloy", Quantity=30), ResourceCosts[1]=(ItemTemplateName="EleriumDust", Quantity=10))
  180.  
  181. [WraithSuit_Diff_3 X2TechTemplate]
  182. PointsToComplete=1750
  183. Cost=(ResourceCosts[0]=(ItemTemplateName="Supplies", Quantity=125), ResourceCosts[1]=(ItemTemplateName="AlienAlloy", Quantity=15), ResourceCosts[2]=(ItemTemplateName="EleriumDust", Quantity=15), ArtifactCosts[0]=(ItemTemplateName="EleriumCore", Quantity=1))
  184.  
  185. [WARSuit_Diff_3 X2TechTemplate]
  186. PointsToComplete=1750
  187. Cost=(ResourceCosts[0]=(ItemTemplateName="Supplies", Quantity=125), ResourceCosts[1]=(ItemTemplateName="AlienAlloy", Quantity=20), ResourceCosts[2]=(ItemTemplateName="EleriumDust", Quantity=10), ArtifactCosts[0]=(ItemTemplateName="EleriumCore", Quantity=1))
  188.  
  189. [Tech_Elerium_Diff_3 X2TechTemplate]
  190. PointsToComplete=10000
  191. Cost=(ResourceCosts[0]=(ItemTemplateName="EleriumDust", Quantity=40))
  192.  
  193. [Psionics_Diff_3 X2TechTemplate]
  194. PointsToComplete=12000
  195. Cost=(ResourceCosts[0]=(ItemTemplateName="EleriumDust", Quantity=10))
  196. PointsToComplete=2400
  197. RepeatPointsIncrease=2800
  198.  
  199. [Tech_AdventDatapad_Diff_3 X2TechTemplate]
  200. PointsToComplete=3000
  201. RepeatPointsIncrease=1200
  202.  
  203. [Tech_AlienDatapad_Diff_3 X2TechTemplate]
  204. PointsToComplete=5000
  205. RepeatPointsIncrease=1500
  206.  
  207. [AlienBiotech_Diff_3 X2TechTemplate]
  208. PointsToComplete=1400
  209.  
  210. [AutopsySectoid_Diff_3 X2TechTemplate]
  211. PointsToComplete=1600
  212. InstantRequirements=(RequiredItemQuantities[0]=(ItemTemplateName="CorpseSectoid", Quantity=10))
  213.  
  214. [AutopsyViper_Diff_3 X2TechTemplate]
  215. PointsToComplete=4000
  216. InstantRequirements=(RequiredItemQuantities[0]=(ItemTemplateName="CorpseViper", Quantity=8))
  217.  
  218. [AutopsyMuton_Diff_3 X2TechTemplate]
  219. PointsToComplete=6000
  220. InstantRequirements=(RequiredItemQuantities[0]=(ItemTemplateName="CorpseMuton", Quantity=9))
  221.  
  222. [AutopsyBerserker_Diff_3 X2TechTemplate]
  223. PointsToComplete=7000
  224. InstantRequirements=(RequiredItemQuantities[0]=(ItemTemplateName="CorpseBerserker", Quantity=9))
  225.  
  226. [AutopsyArchon_Diff_3 X2TechTemplate]
  227. PointsToComplete=9000
  228. InstantRequirements=(RequiredItemQuantities[0]=(ItemTemplateName="CorpseArchon", Quantity=8))
  229.  
  230. [AutopsyGatekeeper_Diff_3 X2TechTemplate]
  231. PointsToComplete=12000
  232. InstantRequirements=(RequiredItemQuantities[0]=(ItemTemplateName="CorpseGatekeeper", Quantity=9))
  233.  
  234. [AutopsyAndromedon_Diff_3 X2TechTemplate]
  235. PointsToComplete=12000
  236. InstantRequirements=(RequiredItemQuantities[0]=(ItemTemplateName="CorpseAndromedon", Quantity=8))
  237.  
  238. [AutopsyFaceless_Diff_3 X2TechTemplate]
  239. PointsToComplete=3000
  240. InstantRequirements=(RequiredItemQuantities[0]=(ItemTemplateName="CorpseFaceless", Quantity=7))
  241.  
  242. [AutopsyChryssalid_Diff_3 X2TechTemplate]
  243. PointsToComplete=7500
  244. InstantRequirements=(RequiredItemQuantities[0]=(ItemTemplateName="CorpseChryssalid", Quantity=20))
  245.  
  246. [AutopsyAdventTrooper_Diff_3 X2TechTemplate]
  247. PointsToComplete=1250
  248. InstantRequirements=(RequiredItemQuantities[0]=(ItemTemplateName="CorpseAdventTrooper", Quantity=25))
  249.  
  250. [AutopsyAdventStunLancer_Diff_3 X2TechTemplate]
  251. PointsToComplete=3000
  252. InstantRequirements=(RequiredItemQuantities[0]=(ItemTemplateName="CorpseAdventStunLancer", Quantity=9))
  253.  
  254. [AutopsyAdventShieldbearer_Diff_3 X2TechTemplate]
  255. PointsToComplete=4000
  256. InstantRequirements=(RequiredItemQuantities[0]=(ItemTemplateName="CorpseAdventShieldbearer", Quantity=7))
  257.  
  258. [AutopsyAdventMEC_Diff_3 X2TechTemplate]
  259. PointsToComplete=5000
  260. InstantRequirements=(RequiredItemQuantities[0]=(ItemTemplateName="CorpseAdventMEC", Quantity=7))
  261.  
  262. [AutopsyAdventTurret_Diff_3 X2TechTemplate]
  263. PointsToComplete=2000
  264. InstantRequirements=(RequiredItemQuantities[0]=(ItemTemplateName="CorpseAdventTurret", Quantity=6))
  265.  
  266. [AutopsySectopod_Diff_3 X2TechTemplate]
  267. PointsToComplete=13000
  268. InstantRequirements=(RequiredItemQuantities[0]=(ItemTemplateName="CorpseSectopod", Quantity=9))
  269. PointsToComplete=2800
  270. PointsToComplete=5000
  271. PointsToComplete=1600
  272. PointsToComplete=5000
  273.  
  274. [CodexBrainPt1_Diff_3 X2TechTemplate]
  275. PointsToComplete=6000
  276.  
  277. [BlacksiteData_Diff_3 X2TechTemplate]
  278. PointsToComplete=7500
  279.  
  280. [CodexBrainPt2_Diff_3 X2TechTemplate]
  281. PointsToComplete=12000
  282.  
  283. [ForgeStasisSuit_Diff_3 X2TechTemplate]
  284. PointsToComplete=12000
  285.  
  286. [PsiGate_Diff_3 X2TechTemplate]
  287. PointsToComplete=12000
  288.  
  289. [AutopsyAdventPsiWitch_Diff_3 X2TechTemplate]
  290. PointsToComplete=14000
  291.  
  292. [Skulljack_Diff_3 X2TechTemplate]
  293. PointsToComplete=2400
  294. Cost=(ResourceCosts[0]=(ItemTemplateName="Supplies", Quantity=75))
  295.  
  296. [ExperimentalAmmo_Diff_3 X2TechTemplate]
  297. PointsToComplete=1750
  298.  
  299. [ExperimentalGrenade_Diff_3 X2TechTemplate]
  300. PointsToComplete=1750
  301.  
  302. [ExperimentalArmor_Diff_3 X2TechTemplate]
  303. PointsToComplete=2100
  304.  
  305. [Bluescreen_Diff_3 X2TechTemplate]
  306. PointsToComplete=2100
  307.  
  308. [BattlefieldMedicine_Diff_3 X2TechTemplate]
  309. PointsToComplete=1400
  310. Cost=(ResourceCosts[0]=(ItemTemplateName="Supplies", Quantity=75), ArtifactCosts[0]=(ItemTemplateName="CorpseViper", Quantity=3), ArtifactCosts[1]=(ItemTemplateName="EleriumCore", Quantity=1))
  311.  
  312. [PlasmaGrenade_Diff_3 X2TechTemplate]
  313. PointsToComplete=1750
  314. Cost=(ResourceCosts[0]=(ItemTemplateName="Supplies", Quantity=100), ResourceCosts[1]=(ItemTemplateName="AlienAlloy", Quantity=10), ResourceCosts[2]=(ItemTemplateName="EleriumDust", Quantity=10), ArtifactCosts[0]=(ItemTemplateName="EleriumCore", Quantity=1))
  315.  
  316. [AdvancedGrenades_Diff_3 X2TechTemplate]
  317. PointsToComplete=2500
  318. Cost=(ResourceCosts[0]=(ItemTemplateName="Supplies", Quantity=75), ResourceCosts[1]=(ItemTemplateName="AlienAlloy", Quantity=10), ResourceCosts[2]=(ItemTemplateName="EleriumDust", Quantity=10), ArtifactCosts[0]=(ItemTemplateName="EleriumCore", Quantity=1))
  319.  
  320. [Skullmining_Diff_3 X2TechTemplate]
  321. PointsToComplete=1750
  322. Cost=(ResourceCosts[0]=(ItemTemplateName="Supplies", Quantity=125), ArtifactCosts[0]=(ItemTemplateName="EleriumCore", Quantity=1))
  323.  
  324. [HeavyWeapons_Diff_3 X2TechTemplate]
  325. PointsToComplete=2100
  326.  
  327. [AdvancedHeavyWeapons_Diff_3 X2TechTemplate]
  328. PointsToComplete=2100
  329. Cost=(ResourceCosts[0]=(ItemTemplateName="Supplies", Quantity=100), ArtifactCosts[0]=(ItemTemplateName="EleriumCore", Quantity=1))
  330.  
  331. [AssaultRifle_MG_Schematic_Diff_3 X2SchematicTemplate]
  332. Cost=(ResourceCosts[0]=(ItemTemplateName="Supplies", Quantity=200), ResourceCosts[1]=(ItemTemplateName="AlienAlloy", Quantity=30))
  333.  
  334. [AssaultRifle_BM_Schematic_Diff_3 X2SchematicTemplate]
  335. Cost=(ResourceCosts[0]=(ItemTemplateName="Supplies", Quantity=500), ResourceCosts[1]=(ItemTemplateName="AlienAlloy", Quantity=50), ResourceCosts[2]=(ItemTemplateName="EleriumDust", Quantity=60))
  336.  
  337. [Shotgun_MG_Schematic_Diff_3 X2SchematicTemplate]
  338. Cost=(ResourceCosts[0]=(ItemTemplateName="Supplies", Quantity=75), ResourceCosts[1]=(ItemTemplateName="AlienAlloy", Quantity=15))
  339.  
  340. [Shotgun_BM_Schematic_Diff_3 X2SchematicTemplate]
  341. Cost=(ResourceCosts[0]=(ItemTemplateName="Supplies", Quantity=200), ResourceCosts[1]=(ItemTemplateName="AlienAlloy", Quantity=40), ResourceCosts[2]=(ItemTemplateName="EleriumDust", Quantity=40))
  342.  
  343. [Cannon_MG_Schematic_Diff_3 X2SchematicTemplate]
  344. Cost=(ResourceCosts[0]=(ItemTemplateName="Supplies", Quantity=150), ResourceCosts[1]=(ItemTemplateName="AlienAlloy", Quantity=25))
  345.  
  346. [Cannon_BM_Schematic_Diff_3 X2SchematicTemplate]
  347. Cost=(ResourceCosts[0]=(ItemTemplateName="Supplies", Quantity=400), ResourceCosts[1]=(ItemTemplateName="AlienAlloy", Quantity=60), ResourceCosts[2]=(ItemTemplateName="EleriumDust", Quantity=40))
  348.  
  349. [SniperRifle_MG_Schematic_Diff_3 X2SchematicTemplate]
  350. Cost=(ResourceCosts[0]=(ItemTemplateName="Supplies", Quantity=175), ResourceCosts[1]=(ItemTemplateName="AlienAlloy", Quantity=25))
  351.  
  352. [SniperRifle_BM_Schematic_Diff_3 X2SchematicTemplate]
  353. Cost=(ResourceCosts[0]=(ItemTemplateName="Supplies", Quantity=500), ResourceCosts[1]=(ItemTemplateName="AlienAlloy", Quantity=50), ResourceCosts[2]=(ItemTemplateName="EleriumDust", Quantity=60))
  354.  
  355. [Pistol_MG_Schematic_Diff_3 X2SchematicTemplate]
  356. Cost=(ResourceCosts[0]=(ItemTemplateName="Supplies", Quantity=70), ResourceCosts[1]=(ItemTemplateName="AlienAlloy", Quantity=10))
  357.  
  358. [Pistol_BM_Schematic_Diff_3 X2SchematicTemplate]
  359. Cost=(ResourceCosts[0]=(ItemTemplateName="Supplies", Quantity=150), ResourceCosts[1]=(ItemTemplateName="AlienAlloy", Quantity=25), ResourceCosts[2]=(ItemTemplateName="EleriumDust", Quantity=25))
  360.  
  361. [Sword_MG_Schematic_Diff_3 X2SchematicTemplate]
  362. Cost=(ResourceCosts[0]=(ItemTemplateName="Supplies", Quantity=100), ResourceCosts[1]=(ItemTemplateName="AlienAlloy", Quantity=15))
  363.  
  364. [Sword_BM_Schematic_Diff_3 X2SchematicTemplate]
  365. Cost=(ResourceCosts[0]=(ItemTemplateName="Supplies", Quantity=200), ResourceCosts[1]=(ItemTemplateName="AlienAlloy", Quantity=25), ResourceCosts[2]=(ItemTemplateName="EleriumDust", Quantity=35))
  366.  
  367. [Gremlin_MG_Schematic_Diff_3 X2SchematicTemplate]
  368. Cost=(ResourceCosts[0]=(ItemTemplateName="Supplies", Quantity=60), ResourceCosts[1]=(ItemTemplateName="AlienAlloy", Quantity=15))
  369.  
  370. [Gremlin_BM_Schematic_Diff_3 X2SchematicTemplate]
  371. Cost=(ResourceCosts[0]=(ItemTemplateName="Supplies", Quantity=100), ResourceCosts[1]=(ItemTemplateName="AlienAlloy", Quantity=15), ResourceCosts[2]=(ItemTemplateName="EleriumDust", Quantity=20))
  372.  
  373. [GrenadeLauncher_MG_Schematic_Diff_3 X2SchematicTemplate]
  374. Cost=(ResourceCosts[0]=(ItemTemplateName="Supplies", Quantity=80), ResourceCosts[1]=(ItemTemplateName="AlienAlloy", Quantity=20))
  375.  
  376. [PsiAmp_MG_Schematic_Diff_3 X2SchematicTemplate]
  377. Cost=(ResourceCosts[0]=(ItemTemplateName="Supplies", Quantity=80), ResourceCosts[1]=(ItemTemplateName="EleriumDust", Quantity=25), ArtifactCosts[0]=(ItemTemplateName="CorpseSectoid", Quantity=3))
  378.  
  379. [PsiAmp_BM_Schematic_Diff_3 X2SchematicTemplate]
  380. Cost=(ResourceCosts[0]=(ItemTemplateName="Supplies", Quantity=120), ResourceCosts[1]=(ItemTemplateName="EleriumDust", Quantity=30), ArtifactCosts[0]=(ItemTemplateName="CorpseGatekeeper", Quantity=2))
  381.  
  382. [MediumPlatedArmor_Schematic_Diff_3 X2SchematicTemplate]
  383. Cost=(ResourceCosts[0]=(ItemTemplateName="Supplies", Quantity=300), ResourceCosts[1]=(ItemTemplateName="AlienAlloy", Quantity=60), ArtifactCosts[0]=(ItemTemplateName="CorpseAdventTrooper", Quantity=12))
  384.  
  385. [MediumPoweredArmor_Schematic_Diff_3 X2SchematicTemplate]
  386. Cost=(ResourceCosts[0]=(ItemTemplateName="Supplies", Quantity=600), ResourceCosts[1]=(ItemTemplateName="AlienAlloy", Quantity=90), ResourceCosts[2]=(ItemTemplateName="EleriumDust", Quantity=75))
  387.  
  388. [BattleScanner_Diff_3 X2WeaponTemplate]
  389. Cost=(ResourceCosts[0]=(ItemTemplateName="Supplies", Quantity=50))
  390.  
  391. [MimicBeacon_Diff_3 X2WeaponTemplate]
  392. Cost=(ResourceCosts[0]=(ItemTemplateName="Supplies", Quantity=60), ArtifactCosts[0]=(ItemTemplateName="CorpseFaceless", Quantity=2))
  393.  
  394. [NanofiberVest_Diff_3 X2EquipmentTemplate]
  395. Cost=(ResourceCosts[0]=(ItemTemplateName="Supplies", Quantity=60), ArtifactCosts[0]=(ItemTemplateName="CorpseAdventTrooper", Quantity=3))
  396.  
  397. [Medikit_Diff_3 X2WeaponTemplate]
  398. Cost=(ResourceCosts[0]=(ItemTemplateName="Supplies", Quantity=60))
  399.  
  400. [NanoMedikit_Diff_3 X2WeaponTemplate]
  401. Cost=(ResourceCosts[0]=(ItemTemplateName="Supplies", Quantity=100), ArtifactCosts[0]=(ItemTemplateName="CorpseViper", Quantity=2))
  402.  
  403. [Mindshield_Diff_3 X2EquipmentTemplate]
  404. Cost=(ResourceCosts[0]=(ItemTemplateName="Supplies", Quantity=60), ArtifactCosts[0]=(ItemTemplateName="CorpseSectoid", Quantity=2))
  405.  
  406. [CombatStims_Diff_3 X2WeaponTemplate]
  407. Cost=(ResourceCosts[0]=(ItemTemplateName="Supplies", Quantity=60), ArtifactCosts[0]=(ItemTemplateName="CorpseBerserker", Quantity=2))
  408.  
  409. [Hellweave_Diff_3 X2EquipmentTemplate]
  410. Cost=(ResourceCosts[0]=(ItemTemplateName="Supplies", Quantity=60), ArtifactCosts[0]=(ItemTemplateName="CorpseChryssalid", Quantity=3))
  411.  
  412. [FlashbangGrenade_Diff_3 X2GrenadeTemplate]
  413. Cost=(ResourceCosts[0]=(ItemTemplateName="Supplies", Quantity=50))
  414.  
  415. [SmokeGrenade_Diff_3 X2GrenadeTemplate]
  416. Cost=(ResourceCosts[0]=(ItemTemplateName="Supplies", Quantity=40))
  417.  
  418. [SmokeGrenadeMk2_Diff_3 X2GrenadeTemplate]
  419. Cost=(ResourceCosts[0]=(ItemTemplateName="Supplies", Quantity=60))
  420.  
  421. [EMPGrenade_Diff_3 X2GrenadeTemplate]
  422. Cost=(ResourceCosts[0]=(ItemTemplateName="Supplies", Quantity=60))
  423.  
  424. [EMPGrenadeMk2_Diff_3 X2GrenadeTemplate]
  425. Cost=(ResourceCosts[0]=(ItemTemplateName="Supplies", Quantity=60))
  426.  
  427. [ProximityMine_Diff_3 X2GrenadeTemplate]
  428. Cost=(ResourceCosts[0]=(ItemTemplateName="Supplies", Quantity=125))
  429.  
  430. [BluescreenRounds_Diff_3 X2AmmoTemplate]
  431. Cost=(ResourceCosts[0]=(ItemTemplateName="Supplies", Quantity=125))
  432.  
  433. [OfficerTrainingSchool_Diff_3 X2FacilityTemplate]
  434. Cost=(ResourceCosts[0]=(ItemTemplateName="Supplies", Quantity=100))
  435. iPower=-3
  436. UpkeepCost=25
  437. PointsToComplete=3360
  438.  
  439. [ResistanceComms_Diff_3 X2FacilityTemplate]
  440. Cost=(ResourceCosts[0]=(ItemTemplateName="Supplies", Quantity=160))
  441. iPower=-3
  442. UpkeepCost=25
  443. PointsToComplete=3840
  444.  
  445. [ResistanceComms_AdditionalCommStation_Diff_3 X2FacilityUpgradeTemplate]
  446. Cost=(ResourceCosts[0]=(ItemTemplateName="Supplies", Quantity=190))
  447. iPower=-4
  448. UpkeepCost=35
  449.  
  450. [Laboratory_Diff_3 X2FacilityTemplate]
  451. Cost=(ResourceCosts[0]=(ItemTemplateName="Supplies", Quantity=150))
  452. iPower=-3
  453. UpkeepCost=35
  454. PointsToComplete=4800
  455.  
  456. [Laboratory_AdditionalResearchStation_Diff_3 X2FacilityUpgradeTemplate]
  457. Cost=(ResourceCosts[0]=(ItemTemplateName="Supplies", Quantity=175))
  458. iPower=-3
  459. UpkeepCost=40
  460.  
  461. [Workshop_Diff_3 X2FacilityTemplate]
  462. Cost=(ResourceCosts[0]=(ItemTemplateName="Supplies", Quantity=150))
  463. iPower=-1
  464. UpkeepCost=35
  465. PointsToComplete=4800
  466.  
  467. [Workshop_AdditionalWorkbench_Diff_3 X2FacilityUpgradeTemplate]
  468. Cost=(ResourceCosts[0]=(ItemTemplateName="Supplies", Quantity=150))
  469. iPower=-2
  470. UpkeepCost=40
  471.  
  472. [ProvingGround_Diff_3 X2FacilityTemplate]
  473. Cost=(ResourceCosts[0]=(ItemTemplateName="Supplies", Quantity=125))
  474. iPower=-3
  475. UpkeepCost=25
  476. PointsToComplete=3360
  477.  
  478. [PowerRelay_Diff_3 X2FacilityTemplate]
  479. Cost=(ResourceCosts[0]=(ItemTemplateName="Supplies", Quantity=100))
  480. iPower=3
  481. UpkeepCost=10
  482. PointsToComplete=2880
  483.  
  484. [PowerRelay_PowerConduit_Diff_3 X2FacilityUpgradeTemplate]
  485. Cost=(ResourceCosts[0]=(ItemTemplateName="Supplies", Quantity=100))
  486. iPower=2
  487. UpkeepCost=10
  488.  
  489. [PowerRelay_EleriumConduit_Diff_3 X2FacilityUpgradeTemplate]
  490. Cost=(ResourceCosts[0]=(ItemTemplateName="Supplies", Quantity=300), ResourceCosts[1]=(ItemTemplateName="EleriumDust", Quantity=35))
  491. iPower=6
  492. UpkeepCost=20
  493.  
  494. [ShadowChamber_Diff_3 X2FacilityTemplate]
  495. Cost=(ResourceCosts[0]=(ItemTemplateName="Supplies", Quantity=200))
  496. iPower=-5
  497. UpkeepCost=30
  498. PointsToComplete=3600
  499.  
  500. [ShadowChamber_CelestialGate_Diff_3 X2FacilityUpgradeTemplate]
  501. Cost=(ResourceCosts[0]=(ItemTemplateName="Supplies", Quantity=300))
  502. iPower=-4
  503. UpkeepCost=50
  504.  
  505. [PsiChamber_Diff_3 X2FacilityTemplate]
  506. Cost=(ResourceCosts[0]=(ItemTemplateName="Supplies", Quantity=250), ResourceCosts[1]=(ItemTemplateName="EleriumDust", Quantity=20))
  507. iPower=-5
  508. UpkeepCost=55
  509. PointsToComplete=5040
  510.  
  511. [PsiChamber_SecondCell_Diff_3 X2FacilityUpgradeTemplate]
  512. Cost=(ResourceCosts[0]=(ItemTemplateName="Supplies", Quantity=300), ResourceCosts[1]=(ItemTemplateName="EleriumDust", Quantity=25))
  513. iPower=-5
  514. UpkeepCost=50
  515.  
  516. [UFODefense_Diff_3 X2FacilityTemplate]
  517. Cost=(ResourceCosts[0]=(ItemTemplateName="Supplies", Quantity=150))
  518. iPower=-2
  519. UpkeepCost=10
  520. PointsToComplete=3360
  521.  
  522. [DefenseFacility_QuadTurrets_Diff_3 X2FacilityUpgradeTemplate]
  523. Cost=(ResourceCosts[0]=(ItemTemplateName="Supplies", Quantity=125))
  524. iPower=-2
  525. UpkeepCost=10
  526.  
  527. [AdvancedWarfareCenter_Diff_3 X2FacilityTemplate_Infirmary]
  528. Cost=(ResourceCosts[0]=(ItemTemplateName="Supplies", Quantity=175))
  529. iPower=-3
  530. UpkeepCost=35
  531. PointsToComplete=5040
  532.  
  533. [HuntersInstinctUnlock_Diff_3 X2SoldierAbilityUnlockTemplate]
  534. Cost=(ResourceCosts[0]=(ItemTemplateName="Supplies", Quantity=200))
  535.  
  536. [HitWhereItHurtsUnlock_Diff_3 X2SoldierAbilityUnlockTemplate]
  537. Cost=(ResourceCosts[0]=(ItemTemplateName="Supplies", Quantity=200))
  538.  
  539. [CoolUnderPressureUnlock_Diff_3 X2SoldierAbilityUnlockTemplate]
  540. Cost=(ResourceCosts[0]=(ItemTemplateName="Supplies", Quantity=200))
  541.  
  542. [BiggestBoomsUnlock_Diff_3 X2SoldierAbilityUnlockTemplate]
  543. Cost=(ResourceCosts[0]=(ItemTemplateName="Supplies", Quantity=200))
  544.  
  545. [LightningStrikeUnlock_Diff_3 X2SoldierAbilityUnlockTemplate]
  546. Cost=(ResourceCosts[0]=(ItemTemplateName="Supplies", Quantity=125))
  547.  
  548. [WetWorkUnlock_Diff_3 X2SoldierUnlockTemplate]
  549. Cost=(ResourceCosts[0]=(ItemTemplateName="Supplies", Quantity=150))
  550.  
  551. [SquadSizeIUnlock_Diff_3 X2SoldierUnlockTemplate]
  552. Cost=(ResourceCosts[0]=(ItemTemplateName="Supplies", Quantity=100))
  553.  
  554. [SquadSizeIIUnlock_Diff_3 X2SoldierUnlockTemplate]
  555. Cost=(ResourceCosts[0]=(ItemTemplateName="Supplies", Quantity=150))
  556.  
  557. [IntegratedWarfareUnlock_Diff_3 X2SoldierIntegratedWarfareUnlockTemplate]
  558. Cost=(ResourceCosts[0]=(ItemTemplateName="Supplies", Quantity=200))
  559.  
  560. [VengeanceUnlock_Diff_3 X2SoldierAbilityUnlockTemplate]
  561. Cost=(ResourceCosts[0]=(ItemTemplateName="Supplies", Quantity=125))
  562.  
  563. [VultureUnlock_Diff_3 X2SoldierUnlockTemplate]
  564. Cost=(ResourceCosts[0]=(ItemTemplateName="Supplies", Quantity=100))
  565.  
  566. [StayWithMeUnlock_Diff_3 X2SoldierUnlockTemplate]
  567. Cost=(ResourceCosts[0]=(ItemTemplateName="Supplies", Quantity=175))
  568.  
  569. [IniVersion]
  570. 0=1454629667.000000
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