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- Yellow-Eyes Electric Dragon
- ★★★★★★★
- LIGHT
- Dragon/Synchro/Effect
- ATK 2300
- DEF 2000
- 1 Tuner + 1+ non-Tuner LIGHT monsters
- Once per turn, during the Damage Step, when a Spell/Trap Card, or monster effect, is activated (Quick Effect): You can negate the activation, and if you do, place 1 Electro Counter on this card. If this card would be destroyed, you can remove 1 Electro Counter from this card instead. If you do: Inflict 800 damage to your opponent.
- Yellow-Eyes Beamy
- ★★★★
- LIGHT
- Wyrm/Tuner/Effect
- ATK 1300
- DEF 1600
- If this card is Normal Summoned: You can target 1 Spell/Trap your opponent controls; destroy it, and if you do, Special Summon that card as a Normal Monster (Wyrm/LIGHT/Level 3/ATK 0/DEF 0). (This card is NOT treated as a Spell or Trap.) If Summoned this way, banish it when it leaves the field.
- Yellow-Eyes Halo
- ★★★★
- LIGHT
- Wyrm/Tuner/Effect
- ATK 1200
- DEF 1900
- Once per turn: You can discard 1 card, then target 1 Spell/Trap your opponent controls; destroy it, and if you do, Special Summon that card as a Normal Monster (Wyrm/LIGHT/Level 3/ATK 0/DEF 0). (This card is NOT treated as a Spell or Trap.) If Summoned this way, banish it when it leaves the field.
- Yellow-Eyes JJ
- ★★★★
- LIGHT
- Wyrm/Tuner/Effect
- ATK 1500
- DEF 1500
- You can discard this card, then target 1 Spell/Trap your opponent controls; destroy it, and if you do, Special Summon that card as a Normal Monster (Wyrm/LIGHT/Level 3/ATK 0/DEF 0). (This card is NOT treated as a Spell or Trap.) If Summoned this way, banish it when it leaves the field. You can only use this effect of "Yellow-Eyes JJ" once per turn.
- Yellow-Eyes Parsifal
- ★★★★
- LIGHT
- Wyrm/Tuner/Effect
- ATK 800
- DEF 1600
- When an opponent's monster declares a direct attack: You can Special Summon this card from your hand in Attack Position. If this card is Special Summoned: You can target 1 Spell/Trap your opponent controls; destroy it, and if you do, Special Summon that card as a Normal Monster (Wyrm/LIGHT/Level 3/ATK 0/DEF 0). (This card is NOT treated as a Spell or Trap.) If Summoned this way, banish it when it leaves the field. You can only use this effect of "Yellow-Eyes Parsifal" once per turn. Once per Chain, during your opponent's Main Phase, you can (Quick Effect): Immediately after this effect resolves, Synchro Summon using this card you control.
- Yellow-Eyes Evia
- ★★★★
- LIGHT
- Wyrm/Tuner/Effect
- ATK 1600
- DEF 800
- If this card is Normal or Special Summoned: You can Special Summon 1 "Yellow-Eyes Token" (Level 3/LIGHT/Wyrm/0 ATK/0 DEF) to your field. You can only use this effect of "Yellow-Eyes Evia" once per turn.
- Yellow-Eyes Genetic Trick
- Normal Spell
- Add 1 "Yellow-Eyes" monster from your Deck to your hand. You can banish this card from your GY; Set 1 "Yellow-Eyes Genetic Trick" directly from your Deck to your opponent's field. You can only use this effect of "Yellow-Eyes Genetic Trick" once per turn.
- Yellow-Eyes Shock
- Continuous Spell
- Once per turn, if a "Yellow-Eyes" monster you control battles, during damage calculation: You can make its ATK become double its current ATK until the end of the Battle Phase. If this card in its owner's control leaves the field because of an opponent's card effect: You can Set 1 "Yellow-Eyes Shock" directly from your Deck to your opponent's field. You can only use this effect of "Yellow-Eyes Shock" once per turn.
- Return of the Yellow-Eyes
- Counter Trap
- When a Spell/Trap Card, or monster effect, is activated while you control a "Yellow-Eyes" monster: Negate the activation, and if you do, destroy that card, then, if you control "Yellow-Eyes Electric Dragon", place 1 Electro Counter on it. You can only activate 1 "Return of the Yellow-Eyes" per turn.
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