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Attmpt to give Fighters shields in Sins.

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May 8th, 2011
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  1. [ABILITY_FIGHTERSHIELDS.entity]
  2.  
  3. TXT
  4. entityType "Ability"
  5. buffInstantActionType "ApplyBuffToTargetsLinked"
  6. instantActionTriggerType "AlwaysPerform"
  7. buffType "BUFF_FIGHTERSHIELDS"
  8. targetFilter
  9. numOwnerships 1
  10. ownership "Player"
  11. numObjects 1
  12. object "Fighter"
  13. numSpaces 1
  14. space "Normal"
  15. numConstraints 1
  16. constraint "LinkedSquad"
  17. effectInfo
  18. effectAttachInfo
  19. attachType "Invalid"
  20. smallEffectName ""
  21. largeEffectName ""
  22. soundID ""
  23. needsToFaceTarget FALSE
  24. canCollideWithTarget TRUE
  25. moveThruTarget FALSE
  26. isUltimateAbility FALSE
  27. maxNumLevels 3
  28. levelSourceType "Intrinsic"
  29. minExperienceLevelRequired
  30. Level:0 0.000000
  31. Level:1 1.000000
  32. Level:2 2.000000
  33. aiUseTime "Invalid"
  34. aiUseTargetCondition "Invalid"
  35. isAutoCastAvailable FALSE
  36. isAutoCastOnByDefault FALSE
  37. pickRandomPlanetToExploreForAutoCastTarget FALSE
  38. ignoreNonCombatShipsForAutoCastTarget TRUE
  39. onlyAutoCastWhenDamageTakenExceedsPerc 0.000000
  40. useCostType "Passive"
  41. researchPrerequisites
  42. NumResearchPrerequisites 0
  43. nameStringID "IDS_ABILITY_COMBATMODULE_2_NAME"
  44. descStringID "IDS_ABILITY_COMBATMODULE_2_DESC"
  45. hudIcon "HUDICON_ABILITY_ENERGYWEAPONBOOST"
  46. smallHudIcon "HUDICON_ABILITY_ENERGYWEAPONBOOST"
  47. infoCardIcon ""
  48.  
  49. ----------------------------------------------------------------------------------
  50.  
  51. [BUFF_FIGHTERSHIELDS]
  52.  
  53. TXT
  54. entityType "Buff"
  55. onReapplyDuplicateType "PrioritizeOldBuffs"
  56. buffStackingLimitType "ForAllPlayers"
  57. stackingLimit 1
  58. allowFirstSpawnerToStack FALSE
  59. buffExclusivityForAIType "ExclusiveForAllPlayers"
  60. isInterruptable FALSE
  61. isChannelling FALSE
  62. numInstantActions 0
  63. numPeriodicActions 0
  64. numOverTimeActions 1
  65. overTimeAction
  66. buffOverTimeActionType "RestoreShields"
  67. shieldRestoreRate
  68. Level:0 2.000000
  69. Level:1 2.000000
  70. Level:2 2.000000
  71. numEntityModifiers 1
  72. entityModifier
  73. buffEntityModifierType "MaxShieldPoints"
  74. value
  75. Level:0 15.000000
  76. Level:1 15.000000
  77. Level:2 15.000000
  78. numEntityBoolModifiers 0
  79. numFinishConditions 1
  80. finishCondition
  81. finishConditionType "OwnerChanged"
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