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Feb 17th, 2015
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  1. Current time: 2015/02/17 20:25:35
  2.  
  3. Version 1.63.125548
  4. Item STR_EQUIP_NAME_41 listed twice
  5. Item STR_EQUIP_DESC_41 listed twice
  6. Conflicting addon Monaro in 'holdenmonarocop\', previous definition in 'holdenmonaro\'
  7. File nissan_350z\config.cpp, line 244: '/CfgVehicles/350zBase/Library.libTextDesc': Missing ';' prior '}'
  8. Unsupported language English in stringtable
  9. Unknown entity: 'C inatallations and equipment, fuel and ammunition storage facilities and parked tactical aircraft. The original BS-1 system was designed for the 7.62mm Kalashnikov AKMS assault rifle with PBS-1 silencers. When the Soviet army switched over to 5.45x39mm ammunition, they were replaced with AKS-74UB compact assault rifles with PBS-4 silencers. The original GSN-19 grenade launcher system was slightly reworked, primarily to use different launching ammunition new mounting brackets better suited
  10. Unknown entity: 'C equipment, and then cause enough damage to render the target inoperative. The grenade has no propelling system in itself, instead being launched by special blank cartridges which are loaded into a detachable box magazine.</German>
  11. <English>From world.guns.ru: &lt'
  12. Unknown entity: 'C inatallations and equipment, fuel and ammunition storage facilities and parked tactical aircraft. The original BS-1 system was designed for the 7.62mm Kalashnikov AKMS assault rifle with PBS-1 silencers. When the Soviet army switched over to 5.45x39mm ammunition, they were replaced with AKS-74UB compact assault rifles with PBS-4 silencers. The original GSN-19 grenade launcher system was slightly reworked, primarily to use different launching ammunition new mounting brackets better suited
  13. Unknown entity: 'C equipment, and then cause enough damage to render the target inoperative. The grenade has no propelling system in itself, instead being launched by special blank cartridges which are loaded into a detachable box magazine.</English>
  14. <Italian>From world.guns.ru: &lt'
  15. Unknown entity: 'C inatallations and equipment, fuel and ammunition storage facilities and parked tactical aircraft. The original BS-1 system was designed for the 7.62mm Kalashnikov AKMS assault rifle with PBS-1 silencers. When the Soviet army switched over to 5.45x39mm ammunition, they were replaced with AKS-74UB compact assault rifles with PBS-4 silencers. The original GSN-19 grenade launcher system was slightly reworked, primarily to use different launching ammunition new mounting brackets better suited
  16. Unknown entity: 'C equipment, and then cause enough damage to render the target inoperative. The grenade has no propelling system in itself, instead being launched by special blank cartridges which are loaded into a detachable box magazine.</Italian>
  17. <Spanish>From world.guns.ru: &lt'
  18. Unknown entity: 'C inatallations and equipment, fuel and ammunition storage facilities and parked tactical aircraft. The original BS-1 system was designed for the 7.62mm Kalashnikov AKMS assault rifle with PBS-1 silencers. When the Soviet army switched over to 5.45x39mm ammunition, they were replaced with AKS-74UB compact assault rifles with PBS-4 silencers. The original GSN-19 grenade launcher system was slightly reworked, primarily to use different launching ammunition new mounting brackets better suited
  19. Unknown entity: 'C equipment, and then cause enough damage to render the target inoperative. The grenade has no propelling system in itself, instead being launched by special blank cartridges which are loaded into a detachable box magazine.</Spanish>
  20. <French>From world.guns.ru: &lt'
  21. Unknown entity: 'C inatallations and equipment, fuel and ammunition storage facilities and parked tactical aircraft. The original BS-1 system was designed for the 7.62mm Kalashnikov AKMS assault rifle with PBS-1 silencers. When the Soviet army switched over to 5.45x39mm ammunition, the AKMS assault rifles with PBS-1 silencer were replaced with AKS-74UB compact assault rifles with PBS-4 silencers. The original GSN-19 grenade launcher system was slightly reworked, primarily to use different launching ammunit
  22. Unknown entity: 'C equipment, and then cause enough damage to render the target inoperative. The grenade has no propelling system in itself, instead being launched by special blank cartridges which are loaded into a detachable box magazine.</French>
  23. <Czech>From world.guns.ru: &lt'
  24. Unknown entity: 'C inatallations and equipment, fuel and ammunition storage facilities and parked tactical aircraft. The original BS-1 system was designed for the 7.62mm Kalashnikov AKMS assault rifle with PBS-1 silencers. When the Soviet army switched over to 5.45x39mm ammunition, the AKMS assault rifles with PBS-1 silencer were replaced with AKS-74UB compact assault rifles with PBS-4 silencers. The original GSN-19 grenade launcher system was slightly reworked, primarily to use different launching ammunit
  25. Unknown entity: 'C equipment, and then cause enough damage to render the target inoperative. The grenade has no propelling system in itself, instead being launched by special blank cartridges which are loaded into a detachable box magazine.</Czech>
  26. <Russian>From world.guns.ru: &lt'
  27. Unknown entity: 'C inatallations and equipment, fuel and ammunition storage facilities and parked tactical aircraft. The original BS-1 system was designed for the 7.62mm Kalashnikov AKMS assault rifle with PBS-1 silencers. When the Soviet army switched over to 5.45x39mm ammunition, the AKMS assault rifles with PBS-1 silencer were replaced with AKS-74UB compact assault rifles with PBS-4 silencers. The original GSN-19 grenade launcher system was slightly reworked, primarily to use different launching ammunit
  28. Unknown entity: 'C equipment, and then cause enough damage to render the target inoperative. The grenade has no propelling system in itself, instead being launched by special blank cartridges which are loaded into a detachable box magazine.</Russian>
  29. <Polish>From world.guns.ru: &lt'
  30. Unknown entity: 'C inatallations and equipment, fuel and ammunition storage facilities and parked tactical aircraft. The original BS-1 system was designed for the 7.62mm Kalashnikov AKMS assault rifle with PBS-1 silencers. When the Soviet army switched over to 5.45x39mm ammunition, the AKMS assault rifles with PBS-1 silencer were replaced with AKS-74UB compact assault rifles with PBS-4 silencers. The original GSN-19 grenade launcher system was slightly reworked, primarily to use different launching ammunit
  31. Unknown entity: 'C equipment, and then cause enough damage to render the target inoperative. The grenade has no propelling system in itself, instead being launched by special blank cartridges which are loaded into a detachable box magazine.</Polish>
  32. <Hungarian>From world.guns.ru: &lt'
  33. Unknown entity: 'C inatallations and equipment, fuel and ammunition storage facilities and parked tactical aircraft. The original BS-1 system was designed for the 7.62mm Kalashnikov AKMS assault rifle with PBS-1 silencers. When the Soviet army switched over to 5.45x39mm ammunition, the AKMS assault rifles with PBS-1 silencer were replaced with AKS-74UB compact assault rifles with PBS-4 silencers. The original GSN-19 grenade launcher system was slightly reworked, primarily to use different launching ammunit
  34. Unknown entity: 'C equipment, and then cause enough damage to render the target inoperative. The grenade has no propelling system in itself, instead being launched by special blank cartridges which are loaded into a detachable box magazine.</Hungarian>
  35. </Key>
  36. <Key ID="STR_VIL_AKS74UB_BS1_SHORT">
  37. <German>Compact assault rifle with silenced grenade launcher&lt'
  38. Item STR_VIL_DN_BS1 listed twice
  39. Item STR_AUTHOR_VILAS listed twice
  40. Item STR_VIL_EASTERN listed twice
  41. Item STR_VIL_WEAPONS listed twice
  42. Item str_dss_10rnd_vss listed twice
  43. Item str_dss_20rnd_vss listed twice
  44. Item str_dn_20rnd_9x39_sp5_vss listed twice
  45. Item str_dn_ak_107_gl_pso listed twice
  46. Item str_dn_ak_107_kobra listed twice
  47. Item str_dn_M40A3 listed twice
  48. Item str_dn_rpk_74 listed twice
  49. Item str_ep1_dn_fn_fal listed twice
  50. Updating base class ->NonStrategic, by Ca\config.bin/CfgVehicles/HouseBase/
  51. Updating base class ->HouseBase, by Ca\config.bin/CfgVehicles/Ruins/
  52. Updating base class ->DestructionEffects, by Ca\config.bin/CfgVehicles/House/DestructionEffects/
  53. Updating base class ->FlagCarrierCore, by ca\ca_pmc\config.bin/CfgVehicles/FlagCarrier/
  54. Updating base class ->Car, by holdenmonaro\config.bin/CfgVehicles/Car_sedan/
  55. Updating base class ->Man, by nof_fsk\config.cpp/CfgVehicles/CAManBase/
  56. Updating base class ->BulletCore, by ca\weapons\config.bin/CfgAmmo/BulletBase/
  57. Updating base class ->GrenadeCore, by ca\weapons\config.bin/CfgAmmo/GrenadeBase/
  58. Updating base class ->VehicleMagazine, by ca\weapons\config.bin/CfgMagazines/14Rnd_FFAR/
  59. Updating base class ->PistolCore, by ca\weapons\config.bin/cfgWeapons/Pistol/
  60. Updating base class ->Default, by ca\weapons\config.bin/cfgWeapons/GrenadeLauncher/
  61. Updating base class ->RifleCore, by ca\weapons\config.bin/cfgWeapons/Rifle/
  62. Updating base class ->LauncherCore, by ca\weapons\config.bin/cfgWeapons/RocketPods/
  63. Updating base class ->RocketPods, by ca\weapons\config.bin/cfgWeapons/FFARLauncher/
  64. Updating base class ->Default, by ca\weapons\config.bin/cfgWeapons/ItemCore/
  65. Updating base class ->Bag_Base_EP1, by ca\weapons_e\ammoboxes\config.bin/cfgVehicles/US_Patrol_Pack_EP1/
  66. Updating base class ->Bag_Base_EP1, by ca\weapons_e\ammoboxes\config.bin/cfgVehicles/US_Backpack_EP1/
  67. Updating base class ->Bag_Base_EP1, by ca\weapons_e\ammoboxes\config.bin/cfgVehicles/CZ_Backpack_EP1/
  68. Updating base class Man->CAManBase, by ca\characters\config.bin/CfgVehicles/Civilian/
  69. Updating base class TalkTopics->TalkTopics, by bb_mercs_desert\config.bin/CfgVehicles/SoldierWB/TalkTopics/
  70. Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier/
  71. Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_Light/
  72. Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier2/
  73. Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_GL/
  74. Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_Officer/
  75. Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_SL/
  76. Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_TL/
  77. Updating base class ->USMC_Soldier_AT_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_LAT/
  78. Updating base class ->USMC_Soldier_AT_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_AT/
  79. Updating base class ->USMC_Soldier_AT_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_HAT/
  80. Updating base class ->USMC_Soldier_AT_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_AA/
  81. Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_Medic/
  82. Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_AR/
  83. Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_Soldier_MG/
  84. Updating base class ->USMC_SoldierS_Sniper, by ca\characters2\config.bin/CfgVehicles/USMC_SoldierS_SniperH/
  85. Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_SoldierM_Marksman/
  86. Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_SoldierS/
  87. Updating base class ->USMC_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/USMC_SoldierS_Engineer/
  88. Updating base class ->FR_Base, by ca\characters2\config.bin/CfgVehicles/FR_TL/
  89. Updating base class ->FR_Base, by ca\characters2\config.bin/CfgVehicles/FR_R/
  90. Updating base class ->FR_Base, by ca\characters2\config.bin/CfgVehicles/FR_Marksman/
  91. Updating base class ->FR_Base, by ca\characters2\config.bin/CfgVehicles/FR_Corpsman/
  92. Updating base class ->FR_Base, by ca\characters2\config.bin/CfgVehicles/FR_AR/
  93. Updating base class ->FR_Base, by ca\characters2\config.bin/CfgVehicles/FR_GL/
  94. Updating base class ->FR_Base, by ca\characters2\config.bin/CfgVehicles/FR_Sapper/
  95. Updating base class ->FR_Base, by ca\characters2\config.bin/CfgVehicles/FR_AC/
  96. Updating base class ->RU_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/RU_Soldier2/
  97. Updating base class Soldier->MVD_Soldier_Base, by ca\characters2\config.bin/CfgVehicles/MVD_Soldier/
  98. Updating base class ->Citizen, by ca\characters2\config.bin/CfgVehicles/Citizen1/
  99. Updating base class ->US_Soldier_Base_EP1, by ca\characters_e\config.bin/CfgVehicles/US_Delta_Force_EP1/
  100. Updating base class ->US_Soldier_Base_EP1, by ca\characters_e\config.bin/CfgVehicles/US_Delta_Force_TL_EP1/
  101. Updating base class ->US_Delta_Force_EP1, by ca\characters_e\config.bin/CfgVehicles/US_Delta_Force_Medic_EP1/
  102. Updating base class ->US_Delta_Force_EP1, by ca\characters_e\config.bin/CfgVehicles/US_Delta_Force_AR_EP1/
  103. Updating base class ->US_Delta_Force_EP1, by ca\characters_e\config.bin/CfgVehicles/US_Delta_Force_Marksman_EP1/
  104. Updating base class ->US_Delta_Force_EP1, by ca\characters_e\config.bin/CfgVehicles/US_Delta_Force_Air_Controller_EP1/
  105. Updating base class ->HMMWV_Base, by ca\wheeled\config.bin/CfgVehicles/HMMWV_M2/
  106. Updating base class ->HMMWV_Base, by ca\wheeled\config.bin/CfgVehicles/HMMWV_TOW/
  107. Updating base class ->HMMWV_Base, by ca\wheeled\config.bin/CfgVehicles/HMMWV_MK19/
  108. Updating base class Car->SkodaBase, by ca\wheeled\config.bin/CfgVehicles/car_sedan/
  109. Updating base class ->Pickup_PK_base, by ca\wheeled\datsun_armed\config.bin/CfgVehicles/Pickup_PK_GUE/
  110. Updating base class ->Offroad_DSHKM_base, by ca\wheeled\hilux_armed\config.bin/CfgVehicles/Offroad_DSHKM_Gue/
  111. Updating base class ->Offroad_DSHKM_base, by ca\wheeled\hilux_armed\config.bin/CfgVehicles/Offroad_SPG9_Gue/
  112. Updating base class ->UH60_Base, by ca\air\config.bin/CfgVehicles/MH60S/
  113. Updating base class ->House, by ca\misc3\config.bin/CfgVehicles/Land_Fire/
  114. Updating base class ->House, by ca\misc3\config.bin/CfgVehicles/Land_A_tent/
  115. Updating base class ->Camp_base, by ca\misc3\config.bin/CfgVehicles/ACamp/
  116. Updating base class ->Car, by ca\wheeled2\lada\config.bin/CfgVehicles/Lada_base/
  117. Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_Lamp_Small_EP1/
  118. Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_Lamp_Street1_EP1/
  119. Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_Lamp_Street2_EP1/
  120. Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_Lampa_Ind_EP1/
  121. Updating base class StreetLamp_EP1->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_PowLines_Conc2L_EP1/
  122. Updating base class StreetLamp_BaseMediumOrange->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_sidl/
  123. Updating base class StreetLamp_BaseMediumOrange->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_sidl_2/
  124. Updating base class StreetLamp_BaseMediumOrange->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_sidl_3/
  125. Updating base class StreetLamp_BaseWeakYellow->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_ind/
  126. Updating base class StreetLamp_BaseWeakYellow->StreetLamp, by z\addons\dayz_code\config.bin/CfgNonAIVehicles/Land_lampa_ind_zebr/
  127. Updating base class RscStandardDisplay->, by z\addons\dayz_code\config.bin/RscDisplayStart/
  128. Updating base class RscShortcutButton->RscShortcutButtonMain, by z\addons\dayz_code\config.bin/RscDisplayMain/controls/CA_Exit/
  129. Updating base class RscText->, by z\addons\dayz_code\config.bin/RscTitles/Default/
  130. Updating base class zZombie_Base->zZombie_new_Base, by z\addons\dayz_code\config.bin/CfgVehicles/z_villager1/
  131. Updating base class zZombie_Base->zZombie_new_Base, by z\addons\dayz_code\config.bin/CfgVehicles/z_worker1/
  132. Updating base class Soldier_Crew_PMC->Soldier_Bodyguard_M4_PMC, by z\addons\dayz_code\config.bin/CfgVehicles/SurvivorW2_DZ/
  133. Updating base class HighCommand->Logic, by z\addons\dayz_code\config.bin/CfgVehicles/HighCommandSubordinate/
  134. Updating base class ->ViewOptics, by z\addons\dayz_code\config.bin/CfgVehicles/Mi17_base/Turrets/MainTurret/ViewOptics/
  135. Updating base class HouseBase->, by z\addons\dayz_code\config.bin/CfgVehicles/House/
  136. Updating base class NonStrategic->BuiltItems, by z\addons\dayz_code\config.bin/CfgVehicles/Fort_RazorWire/
  137. Updating base class MeleeHatchet->MeleeWeapon, by z\addons\dayz_code\config.bin/CfgWeapons/MeleeCrowbar/
  138. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face1/
  139. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face2/
  140. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face3/
  141. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face4/
  142. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face5/
  143. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face5_camo/
  144. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face6/
  145. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face6_camo/
  146. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face7/
  147. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face8/
  148. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face8_camo/
  149. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face9/
  150. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face10/
  151. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face11/
  152. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face12/
  153. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face13/
  154. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face13_camo/
  155. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face14/
  156. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face15/
  157. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face16/
  158. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face17/
  159. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face18/
  160. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face19/
  161. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face20/
  162. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face21/
  163. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face22/
  164. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face23/
  165. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face24/
  166. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face25/
  167. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face26/
  168. Updating base class ->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face27/
  169. Updating base class ->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face28/
  170. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face29/
  171. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face30/
  172. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face31/
  173. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face32/
  174. Updating base class Default->OW_Nope, by z\addons\dayz_code\config.bin/CfgFaces/Man/Merc_Face33/
  175. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/Pro_Helmet/
  176. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/Pro_Helmet_g/
  177. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/Pro_Helmet_2/
  178. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/Kevlar_Helmet/
  179. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/Kevlar_Helmet_g/
  180. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/wdl_helmet/
  181. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/Barett/
  182. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/US_green_beret/
  183. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/US_black_beret/
  184. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/Barett_g/
  185. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/Bdu_cap/
  186. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/Bdu_cap_g/
  187. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/b_TacticalGlasses/
  188. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/headset/
  189. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/headset_g/
  190. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/gasmask/
  191. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/gasmask2/
  192. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/gasmask_helmet/
  193. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/gasmask_red/
  194. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/gasmask_helmet2/
  195. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/pilot_mask/
  196. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/pilot_mask_v/
  197. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/pilot_v/
  198. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/skull_cap/
  199. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/skull_cap2/
  200. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/taliban_hat_shadow/
  201. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/dive_mask/
  202. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/BlackSun_sof_w/
  203. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/RedSun_sof_w/
  204. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/None_sof_w/
  205. Updating base class ->None, by z\addons\dayz_code\config.bin/CfgGlasses/goggles_winter/
  206. Updating base class VehicleMagazine->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/29Rnd_30mm_AGS30/
  207. Updating base class VehicleMagazine->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/48Rnd_40mm_MK19/
  208. Updating base class 4000Rnd_762x51_M134->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/2000Rnd_762x51_M134/
  209. Updating base class VehicleMagazine->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/100Rnd_127x99_M2/
  210. Updating base class VehicleMagazine->CA_Magazine, by z\addons\dayz_code\config.bin/CfgMagazines/50Rnd_127x107_DSHKM/
  211. Updating base class Hatchet_Swing->Melee_Swing, by z\addons\dayz_code\config.bin/CfgMagazines/crowbar_swing/
  212. Updating base class CA_Magazine->Melee_Swing, by z\addons\dayz_code\config.bin/CfgMagazines/Hatchet_Swing/
  213. Updating base class Land_HouseV_1I2->House, by zero_buildings\config.cpp/CfgVehicles/Land_HouseV_1L2/
  214. Updating base class Land_HouseV_1I2->House, by zero_buildings\config.cpp/CfgVehicles/Land_HouseV_3I3/
  215. Updating base class ->Plane, by ca\air2\mv22\config.bin/CfgVehicles/MV22/
  216. Updating base class ViewOptics->, by ca\air2\uh1y\config.bin/CfgVehicles/UH1_Base/Turrets/MainTurret/ViewOptics/
  217. Updating base class ->HouseBase, by ca\misc_e\config.bin/CfgVehicles/House/
  218. Updating base class ->Land_CamoNet_EAST, by ca\misc_e\config.bin/CfgVehicles/Land_CamoNet_EAST_EP1/
  219. Updating base class ->Land_CamoNetB_EAST, by ca\misc_e\config.bin/CfgVehicles/Land_CamoNetB_EAST_EP1/
  220. Updating base class ->Sign_1L_Noentry, by ca\misc_e\config.bin/CfgVehicles/Sign_1L_Noentry_EP1/
  221. Updating base class ->Sign_circle, by ca\misc_e\config.bin/CfgVehicles/Helper_Base_EP1/
  222. Updating base class ->Rifle, by ca\weapons_baf\config.bin/cfgWeapons/BAF_AS50_scoped/
  223. Updating base class ->Rifle, by ca\weapons_e\config.bin/cfgWeapons/M60A4_EP1/
  224. Updating base class ->M249, by ca\weapons_e\config.bin/cfgWeapons/M249_EP1/
  225. Updating base class ->M249, by ca\weapons_e\config.bin/cfgWeapons/M249_m145_EP1/
  226. Updating base class ->m107, by ca\weapons_e\m107\config.bin/CfgWeapons/m107_TWS_EP1/
  227. Updating base class ->M240, by ca\weapons_e\m240\config.bin/CfgWeapons/m240_scoped_EP1/
  228. Updating base class ->V3S_Base, by ca\wheeled_e\v3s\config.bin/CfgVehicles/V3S_Base_EP1/
  229. Updating base class ->V3S_Base_EP1, by ca\wheeled_e\v3s\config.bin/CfgVehicles/V3S_Refuel_TK_GUE_EP1/
  230. Updating base class AKS_BASE->AK_BASE, by vilas_aks_cfg\config.cpp/cfgWeapons/AKS_74_UN_kobra/
  231. Updating base class House->DZE_OpenHouse, by warehouse\config.bin/CfgVehicles/Land_Ind_Pec_03/
  232. Updating base class ->C130J_base, by ca\air_e\config.bin/CfgVehicles/C130J_US_EP1/
  233. Updating base class ->Helicopter, by ca\air_e\ah6j\config.bin/CfgVehicles/AH6_Base_EP1/
  234. Updating base class ->Plane, by ca\air_e\an2\config.bin/CfgVehicles/An2_Base_EP1/
  235. Updating base class ->CH47_base_EP1, by ca\air_e\ch47\config.bin/CfgVehicles/CH_47F_EP1/
  236. Updating base class ViewOptics->, by ca\air_e\uh1h\config.bin/CfgVehicles/UH1H_base/Turrets/MainTurret/ViewOptics/
  237. Updating base class ->Soldier_Base_PMC, by ca\characters_pmc\config.bin/cfgVehicles/Soldier_Crew_PMC/
  238. Updating base class ->Soldier_Base_PMC, by ca\characters_pmc\config.bin/cfgVehicles/Soldier_TL_PMC/
  239. Updating base class ->Soldier_Base_PMC, by ca\characters_pmc\config.bin/cfgVehicles/Soldier_Bodyguard_M4_PMC/
  240. Updating base class ->Soldier_Base_PMC, by ca\characters_pmc\config.bin/cfgVehicles/Soldier_Bodyguard_AA12_PMC/
  241. Updating base class ->BAF_Soldier_MTP, by ca\characters_w_baf\config.bin/CfgVehicles/BAF_Soldier_W/
  242. Updating base class ->BAF_Soldier_L_MTP, by ca\characters_w_baf\config.bin/CfgVehicles/BAF_Soldier_L_W/
  243. Updating base class ->BAF_Soldier_Officer_MTP, by ca\characters_w_baf\config.bin/CfgVehicles/BAF_Soldier_Officer_W/
  244. Updating base class ->BAF_Soldier_SniperH_MTP, by ca\characters_w_baf\config.bin/CfgVehicles/BAF_Soldier_SniperH_W/
  245. Updating base class ->M113Ambul_Base, by ca\tracked_e\m113\config.bin/CfgVehicles/M113Ambul_UN_EP1/
  246. Updating base class ->M113_Base, by ca\tracked_e\m113\config.bin/CfgVehicles/M113_UN_EP1/
  247. Updating base class ->M113Ambul_Base, by ca\tracked_e\m113\config.bin/CfgVehicles/M113Ambul_TK_EP1/
  248. Updating base class ->M113_Base, by ca\tracked_e\m113\config.bin/CfgVehicles/M113_TK_EP1/
  249. Updating base class ->Helicopter, by ca\air_d_baf\config.bin/CfgVehicles/BAF_Merlin_HC3_D/
  250. Updating base class AK_BASE->AKS_BASE, by ca\communityconfigurationproject_e\ai_madeaks74unkobrafullysilenced\config.bin/CfgWeapons/AKS_74_UN_kobra/
  251. Strange convex component93 in zero_buildings\models\mil_house_i.p3d:geometryView
  252. Strange convex component94 in zero_buildings\models\mil_house_i.p3d:geometryView
  253. Strange convex component95 in zero_buildings\models\mil_house_i.p3d:geometryView
  254. Strange convex component96 in zero_buildings\models\mil_house_i.p3d:geometryView
  255. Strange convex component99 in zero_buildings\models\mil_house_i.p3d:geometryView
  256. Strange convex component100 in zero_buildings\models\mil_house_i.p3d:geometryView
  257. Strange convex component101 in zero_buildings\models\mil_house_i.p3d:geometryView
  258. Strange convex component102 in zero_buildings\models\mil_house_i.p3d:geometryView
  259. Strange convex component103 in zero_buildings\models\mil_house_i.p3d:geometryView
  260. Strange convex component104 in zero_buildings\models\mil_house_i.p3d:geometryView
  261. Strange convex component105 in zero_buildings\models\mil_house_i.p3d:geometryView
  262. Strange convex component106 in zero_buildings\models\mil_house_i.p3d:geometryView
  263. Strange convex component107 in zero_buildings\models\mil_house_i.p3d:geometryView
  264. Strange convex component108 in zero_buildings\models\mil_house_i.p3d:geometryView
  265. Strange convex component109 in zero_buildings\models\mil_house_i.p3d:geometryView
  266. Strange convex component110 in zero_buildings\models\mil_house_i.p3d:geometryView
  267. Strange convex component111 in zero_buildings\models\mil_house_i.p3d:geometryView
  268. Strange convex component112 in zero_buildings\models\mil_house_i.p3d:geometryView
  269. Strange convex component113 in zero_buildings\models\mil_house_i.p3d:geometryView
  270. Strange convex component114 in zero_buildings\models\mil_house_i.p3d:geometryView
  271. Strange convex component115 in zero_buildings\models\mil_house_i.p3d:geometryView
  272. Strange convex component116 in zero_buildings\models\mil_house_i.p3d:geometryView
  273. Strange convex component117 in zero_buildings\models\mil_house_i.p3d:geometryView
  274. Strange convex component118 in zero_buildings\models\mil_house_i.p3d:geometryView
  275. Strange convex component119 in zero_buildings\models\mil_house_i.p3d:geometryView
  276. Strange convex component120 in zero_buildings\models\mil_house_i.p3d:geometryView
  277. Strange convex component121 in zero_buildings\models\mil_house_i.p3d:geometryView
  278. Strange convex component122 in zero_buildings\models\mil_house_i.p3d:geometryView
  279. Strange convex component123 in zero_buildings\models\mil_house_i.p3d:geometryView
  280. Strange convex component124 in zero_buildings\models\mil_house_i.p3d:geometryView
  281. Strange convex component125 in zero_buildings\models\mil_house_i.p3d:geometryView
  282. Strange convex component126 in zero_buildings\models\mil_house_i.p3d:geometryView
  283. Strange convex component127 in zero_buildings\models\mil_house_i.p3d:geometryView
  284. Strange convex component128 in zero_buildings\models\mil_house_i.p3d:geometryView
  285. Strange convex component129 in zero_buildings\models\mil_house_i.p3d:geometryView
  286. Strange convex component130 in zero_buildings\models\mil_house_i.p3d:geometryView
  287. Strange convex component131 in zero_buildings\models\mil_house_i.p3d:geometryView
  288. Strange convex component132 in zero_buildings\models\mil_house_i.p3d:geometryView
  289. Strange convex component133 in zero_buildings\models\mil_house_i.p3d:geometryView
  290. Strange convex component134 in zero_buildings\models\mil_house_i.p3d:geometryView
  291. Strange convex component81 in zero_buildings\models\housev_3i3_i.p3d:geometryFire
  292. ca\misc\houpacka.p3d: house, config class missing
  293. ca\misc\houpacka.p3d: house, config class missing
  294. ca\misc\houpacka.p3d: house, config class missing
  295. Warning: looped for animation: ca\anims\characters\data\anim\sdr\mov\erc\wlk\non\non\amovpercmwlksnonwnondf.rtm differs (looped now 1)! MoveName: amovpercmrunsnonwbindf_rfl
  296. 350z: ABSwitch - unknown animation source ABSwitch
  297. 350z_green: ABSwitch - unknown animation source ABSwitch
  298. 350z_pink: ABSwitch - unknown animation source ABSwitch
  299. 350z_black: ABSwitch - unknown animation source ABSwitch
  300. 350z_v: ABSwitch - unknown animation source ABSwitch
  301. 350z_blue: ABSwitch - unknown animation source ABSwitch
  302. 350z_city: ABSwitch - unknown animation source ABSwitch
  303. AH6X_DZ: FLIR_turret - unknown animation source FLIR_turret
  304. AH6X_DZ: FLIR_gun - unknown animation source FLIR_gun
  305. 350z_yellow: ABSwitch - unknown animation source ABSwitch
  306. UH1Y_DZE: ObsTurret - unknown animation source ObsTurret
  307. UH1Y_DZE: ObsGun - unknown animation source ObsGun
  308. Fresnel k must be >0, given n=0.8,k=0
  309. Fresnel k must be >0, given n=0.8,k=0
  310. "DayZ Epoch: PRELOAD Functions\init [[L 1-1-A:1 REMOTE],any]"
  311. "DayZ Epoch: MPframework inited"
  312. Warning: z\addons\dayz_communityassets\models\compass.p3d:0 Error while trying to generate ST for points: 863, 853, 852
  313. Group B 1-1-A (0x245f8100) - network ID 2:4083
  314. - no main subgroup
  315. Network simulation, time = 0.000
  316. Group B 1-1-A (0x245f8100) - network ID 2:4083
  317. - no main subgroup
  318. Group B 1-1-A (0x245f8100) - network ID 2:4083
  319. - no main subgroup
  320. Group B 1-1-A (0x245f8100) - network ID 2:4083
  321. - no main subgroup
  322. Group B 1-1-A (0x245f8100) - network ID 2:4083
  323. - no main subgroup
  324. Group B 1-1-A (0x245f8100) - network ID 2:4083
  325. - no main subgroup
  326. Group B 1-1-A (0x245f8100) - network ID 2:4083
  327. - no main subgroup
  328. Group B 1-1-A (0x245f8100) - network ID 2:4083
  329. - no main subgroup
  330. "DEBUG: loadscreen guard started."
  331. "DEBUG: loadscreen guard started."
  332. "Admin Tools: AdminList.sqf loaded"
  333. CLICK ACTIONS: loading...
  334. "[DZAI] Initializing DZAI Client Addon version 1.0.0."
  335. ca\misc\houpacka.p3d: house, config class missing
  336. ca\misc\houpacka.p3d: house, config class missing
  337. ca\misc\houpacka.p3d: house, config class missing
  338. ca\misc\houpacka.p3d: house, config class missing
  339. ca\misc\houpacka.p3d: house, config class missing
  340. Strange convex component288 in warehouse\models\warehouse.p3d:geometry
  341. Strange convex component289 in warehouse\models\warehouse.p3d:geometry
  342. Strange convex component290 in warehouse\models\warehouse.p3d:geometry
  343. Strange convex component291 in warehouse\models\warehouse.p3d:geometry
  344. Strange convex component292 in warehouse\models\warehouse.p3d:geometry
  345. Strange convex component293 in warehouse\models\warehouse.p3d:geometry
  346. Strange convex component294 in warehouse\models\warehouse.p3d:geometry
  347. Strange convex component295 in warehouse\models\warehouse.p3d:geometry
  348. Strange convex component296 in warehouse\models\warehouse.p3d:geometry
  349. Strange convex component297 in warehouse\models\warehouse.p3d:geometry
  350. Strange convex component298 in warehouse\models\warehouse.p3d:geometry
  351. Strange convex component299 in warehouse\models\warehouse.p3d:geometry
  352. Strange convex component300 in warehouse\models\warehouse.p3d:geometry
  353. Strange convex component301 in warehouse\models\warehouse.p3d:geometry
  354. Strange convex component302 in warehouse\models\warehouse.p3d:geometry
  355. Strange convex component303 in warehouse\models\warehouse.p3d:geometry
  356. Strange convex component304 in warehouse\models\warehouse.p3d:geometry
  357. Strange convex component305 in warehouse\models\warehouse.p3d:geometry
  358. Strange convex component306 in warehouse\models\warehouse.p3d:geometry
  359. Strange convex component307 in warehouse\models\warehouse.p3d:geometry
  360. Strange convex component308 in warehouse\models\warehouse.p3d:geometry
  361. Strange convex component309 in warehouse\models\warehouse.p3d:geometry
  362. Strange convex component310 in warehouse\models\warehouse.p3d:geometry
  363. Strange convex component311 in warehouse\models\warehouse.p3d:geometry
  364. Strange convex component312 in warehouse\models\warehouse.p3d:geometry
  365. Strange convex component313 in warehouse\models\warehouse.p3d:geometry
  366. Strange convex component314 in warehouse\models\warehouse.p3d:geometry
  367. Strange convex component315 in warehouse\models\warehouse.p3d:geometry
  368. Strange convex component316 in warehouse\models\warehouse.p3d:geometry
  369. Strange convex component317 in warehouse\models\warehouse.p3d:geometry
  370. Strange convex component252 in warehouse\models\warehouse.p3d:geometryFire
  371. Strange convex component253 in warehouse\models\warehouse.p3d:geometryFire
  372. Strange convex component254 in warehouse\models\warehouse.p3d:geometryFire
  373. Strange convex component255 in warehouse\models\warehouse.p3d:geometryFire
  374. Strange convex component256 in warehouse\models\warehouse.p3d:geometryFire
  375. Strange convex component257 in warehouse\models\warehouse.p3d:geometryFire
  376. Strange convex component258 in warehouse\models\warehouse.p3d:geometryFire
  377. Strange convex component259 in warehouse\models\warehouse.p3d:geometryFire
  378. Strange convex component260 in warehouse\models\warehouse.p3d:geometryFire
  379. Strange convex component261 in warehouse\models\warehouse.p3d:geometryFire
  380. Strange convex component262 in warehouse\models\warehouse.p3d:geometryFire
  381. Strange convex component263 in warehouse\models\warehouse.p3d:geometryFire
  382. Strange convex component264 in warehouse\models\warehouse.p3d:geometryFire
  383. Strange convex component265 in warehouse\models\warehouse.p3d:geometryFire
  384. Strange convex component266 in warehouse\models\warehouse.p3d:geometryFire
  385. Strange convex component267 in warehouse\models\warehouse.p3d:geometryFire
  386. Strange convex component268 in warehouse\models\warehouse.p3d:geometryFire
  387. Strange convex component269 in warehouse\models\warehouse.p3d:geometryFire
  388. Strange convex component270 in warehouse\models\warehouse.p3d:geometryFire
  389. Strange convex component271 in warehouse\models\warehouse.p3d:geometryFire
  390. Strange convex component272 in warehouse\models\warehouse.p3d:geometryFire
  391. Strange convex component273 in warehouse\models\warehouse.p3d:geometryFire
  392. Strange convex component274 in warehouse\models\warehouse.p3d:geometryFire
  393. Strange convex component275 in warehouse\models\warehouse.p3d:geometryFire
  394. Strange convex component276 in warehouse\models\warehouse.p3d:geometryFire
  395. Strange convex component277 in warehouse\models\warehouse.p3d:geometryFire
  396. Strange convex component278 in warehouse\models\warehouse.p3d:geometryFire
  397. Strange convex component279 in warehouse\models\warehouse.p3d:geometryFire
  398. Strange convex component280 in warehouse\models\warehouse.p3d:geometryFire
  399. Strange convex component281 in warehouse\models\warehouse.p3d:geometryFire
  400. Strange convex component249 in warehouse\models\warehouse.p3d:geometryView
  401. Strange convex component250 in warehouse\models\warehouse.p3d:geometryView
  402. Strange convex component251 in warehouse\models\warehouse.p3d:geometryView
  403. Strange convex component252 in warehouse\models\warehouse.p3d:geometryView
  404. Strange convex component253 in warehouse\models\warehouse.p3d:geometryView
  405. Strange convex component254 in warehouse\models\warehouse.p3d:geometryView
  406. Strange convex component255 in warehouse\models\warehouse.p3d:geometryView
  407. Strange convex component256 in warehouse\models\warehouse.p3d:geometryView
  408. Strange convex component257 in warehouse\models\warehouse.p3d:geometryView
  409. Strange convex component258 in warehouse\models\warehouse.p3d:geometryView
  410. Strange convex component259 in warehouse\models\warehouse.p3d:geometryView
  411. Strange convex component260 in warehouse\models\warehouse.p3d:geometryView
  412. Strange convex component261 in warehouse\models\warehouse.p3d:geometryView
  413. Strange convex component262 in warehouse\models\warehouse.p3d:geometryView
  414. Strange convex component263 in warehouse\models\warehouse.p3d:geometryView
  415. Strange convex component264 in warehouse\models\warehouse.p3d:geometryView
  416. Strange convex component265 in warehouse\models\warehouse.p3d:geometryView
  417. Strange convex component266 in warehouse\models\warehouse.p3d:geometryView
  418. Strange convex component267 in warehouse\models\warehouse.p3d:geometryView
  419. Strange convex component268 in warehouse\models\warehouse.p3d:geometryView
  420. Strange convex component269 in warehouse\models\warehouse.p3d:geometryView
  421. Strange convex component270 in warehouse\models\warehouse.p3d:geometryView
  422. Strange convex component271 in warehouse\models\warehouse.p3d:geometryView
  423. Strange convex component272 in warehouse\models\warehouse.p3d:geometryView
  424. Strange convex component273 in warehouse\models\warehouse.p3d:geometryView
  425. Strange convex component274 in warehouse\models\warehouse.p3d:geometryView
  426. Strange convex component275 in warehouse\models\warehouse.p3d:geometryView
  427. Strange convex component276 in warehouse\models\warehouse.p3d:geometryView
  428. Strange convex component277 in warehouse\models\warehouse.p3d:geometryView
  429. Strange convex component278 in warehouse\models\warehouse.p3d:geometryView
  430. "AC_functions version 1.03"
  431. "Elevator script initialized"
  432. "[AGN] Starting Trader City Safezone Commander!"
  433. Client: Network message 2bb6 (update info 33902890) is pending
  434. Client: Network message 2bb7 (update info 339021f0) is pending
  435. Client: Network message 2bb8 (update info 339022b8) is pending
  436. Client: Network message 2bb8 (update info 33902418) is pending
  437. Client: Network message 2bb9 (update info 33902310) is pending
  438. Client: Network message 2bb9 (update info 33902368) is pending
  439. Client: Network message 2bb9 (update info 339023c0) is pending
  440. 350z_gold: ABSwitch - unknown animation source ABSwitch
  441. 350z_red: ABSwitch - unknown animation source ABSwitch
  442. "End Mission"
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