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  1. #
  2. # Modify this file to change the available default wands.
  3. # New wands can be added, existing wands modified or removed (disabled)
  4. #
  5.  
  6. #
  7. # This is the Wand configuration file for the Magic plugin.
  8. #
  9. # This defines all of the wand "templates" that can be created with the
  10. # /wand and /wandp commands.
  11. #
  12. # To see the default wands and configurations, look in defaults/wands.defaults.yml
  13. #
  14. # See https://github.com/elBukkit/MagicPlugin/blob/master/WANDS.md for more information.
  15. #
  16. # Once a wand is created, it is its own unique item. It may be modified after that,
  17. # and may bear no direct relationship back to the template that created it.
  18. #
  19. # The name and description, of a wand should be defined in messages.yml as
  20. # messages.wands.<wandkey>.name
  21. # messages.wands.<wandkey>.description
  22. #
  23. # Note that wands can also be renamed on an anvil.
  24. #
  25. # There are two special entries in here:
  26. # - The "default" wand is used as a template when creating a new and with /wand.
  27. # - The "random" wand has a different and specific configuration format.
  28. #
  29. # General format:
  30. #
  31. # <wandkey>:
  32. #
  33. # # If true, this wand can not be enchanted, combined or otherwise modified
  34. #
  35. # modifiable: true
  36. #
  37. # # Set to false to disable a preset wand
  38. # enabled: <true|false>
  39. #
  40. # # Casting cost and cooldown reduction
  41. #
  42. # cost_reduction: (0.0-1.0)
  43. # cooldown_reduction: (0.0-1.0)
  44. #
  45. # # Overall and specific protection
  46. #
  47. # protection: (0.0-1.0)
  48. # protection_physical: (0.0-1.0)
  49. # protection_fire: (0.0-1.0)
  50. # protection_falling: (0.0-1.0)
  51. # protection_blast: (0.0-1.0)
  52. #
  53. # # Regeneration values are added every second
  54. #
  55. # health_regeneration: (0-20)
  56. # hunger_regeneration: (0-20)
  57. #
  58. # # If non-zero, this wand will use the Mana system instead of XP
  59. #
  60. # xp_regeneration: (0-200)
  61. # xp_max: (0-?)
  62. #
  63. # # This provides bonus damage and effects to some spells
  64. # # and increases the overall range of all targeted spells
  65. #
  66. # power: (0.0-1.0)
  67. #
  68. # # Increases player walk/fly speed- is limited by Bukkit
  69. #
  70. # haste: (0.0 - 0.4-ish)
  71. #
  72. # # Applies a potioneffect to the player while holding the wand
  73. # # also used by many spells that have visual effects when cast with this wand
  74. #
  75. # effect_color: <hex color, eg 'FF0000')
  76. # spells:
  77. # - <spellname>
  78. # materials:
  79. # - <materialname>
  80. #
  81. default:
  82. path: master
  83. icon: torch
  84. glow: true
  85. mode: cycle
  86. xp_max: 1000
  87. xp_regeneration: 5
  88. xp: 1000
  89. quiet: 1
  90. bound: false
  91. keep: false
  92. undroppable: false
  93. indestructible: false
  94. active_spell: missile
  95. spells:
  96. - missile
  97. - blessing
  98. - cluster
  99. - fireball
  100. - gatling
  101. - lightning
  102. - meteor
  103. - poison
  104. - torture
  105. - wither
  106. - wound
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