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  1. <?xml version="1.0" encoding="UTF-8" ?>
  2. <Root PresetName="Custom" MajorVersion="0" MinorVersion="8">
  3. <KeyboardLayout>en-US</KeyboardLayout>
  4. <LockedDevice>{NoDevice}</LockedDevice>
  5. <MouseXMode Value="" />
  6. <MouseXDecay Value="0" />
  7. <MouseYMode Value="" />
  8. <MouseYDecay Value="0" />
  9. <MouseReset>
  10. <Primary Device="{NoDevice}" Key="" />
  11. <Secondary Device="{NoDevice}" Key="" />
  12. </MouseReset>
  13. <MouseSensitivity Value="1.00000000" />
  14. <MouseDecayRate Value="4.00000000" />
  15. <MouseDeadzone Value="0.05000000" />
  16. <MouseLinearity Value="1.00000000" />
  17. <MouseGUI Value="0" />
  18. <YawAxisRaw>
  19. <Binding Device="GamePad" Key="Pad_RStickX" />
  20. <Inverted Value="0" />
  21. <Deadzone Value="0.10000000" />
  22. </YawAxisRaw>
  23. <YawLeftButton>
  24. <Primary Device="Keyboard" Key="Key_A" />
  25. <Secondary Device="{NoDevice}" Key="" />
  26. </YawLeftButton>
  27. <YawRightButton>
  28. <Primary Device="Keyboard" Key="Key_D" />
  29. <Secondary Device="{NoDevice}" Key="" />
  30. </YawRightButton>
  31. <YawToRollMode Value="Bindings_YawIntoRollNone" />
  32. <YawToRollSensitivity Value="0.47999996" />
  33. <YawToRollButton>
  34. <Primary Device="GamePad" Key="Pad_LThumb" />
  35. <Secondary Device="{NoDevice}" Key="" />
  36. <ToggleOn Value="1" />
  37. </YawToRollButton>
  38. <RollAxisRaw>
  39. <Binding Device="GamePad" Key="Pad_LStickX" />
  40. <Inverted Value="0" />
  41. <Deadzone Value="0.10000000" />
  42. </RollAxisRaw>
  43. <RollLeftButton>
  44. <Primary Device="{NoDevice}" Key="" />
  45. <Secondary Device="{NoDevice}" Key="" />
  46. </RollLeftButton>
  47. <RollRightButton>
  48. <Primary Device="{NoDevice}" Key="" />
  49. <Secondary Device="{NoDevice}" Key="" />
  50. </RollRightButton>
  51. <PitchAxisRaw>
  52. <Binding Device="GamePad" Key="Pad_LStickY" />
  53. <Inverted Value="0" />
  54. <Deadzone Value="0.10000000" />
  55. </PitchAxisRaw>
  56. <PitchUpButton>
  57. <Primary Device="{NoDevice}" Key="" />
  58. <Secondary Device="{NoDevice}" Key="" />
  59. </PitchUpButton>
  60. <PitchDownButton>
  61. <Primary Device="{NoDevice}" Key="" />
  62. <Secondary Device="{NoDevice}" Key="" />
  63. </PitchDownButton>
  64. <LateralThrustRaw>
  65. <Binding Device="{NoDevice}" Key="" />
  66. <Inverted Value="0" />
  67. <Deadzone Value="0.00000000" />
  68. </LateralThrustRaw>
  69. <LeftThrustButton>
  70. <Primary Device="Keyboard" Key="Key_Q" />
  71. <Secondary Device="{NoDevice}" Key="" />
  72. </LeftThrustButton>
  73. <RightThrustButton>
  74. <Primary Device="Keyboard" Key="Key_E" />
  75. <Secondary Device="{NoDevice}" Key="" />
  76. </RightThrustButton>
  77. <VerticalThrustRaw>
  78. <Binding Device="GamePad" Key="Pad_RStickY" />
  79. <Inverted Value="0" />
  80. <Deadzone Value="0.00000000" />
  81. </VerticalThrustRaw>
  82. <UpThrustButton>
  83. <Primary Device="Keyboard" Key="Key_R" />
  84. <Secondary Device="{NoDevice}" Key="" />
  85. </UpThrustButton>
  86. <DownThrustButton>
  87. <Primary Device="Keyboard" Key="Key_F" />
  88. <Secondary Device="{NoDevice}" Key="" />
  89. </DownThrustButton>
  90. <AheadThrust>
  91. <Binding Device="{NoDevice}" Key="" />
  92. <Inverted Value="0" />
  93. <Deadzone Value="0.00000000" />
  94. </AheadThrust>
  95. <ForwardThrustButton>
  96. <Primary Device="{NoDevice}" Key="" />
  97. <Secondary Device="{NoDevice}" Key="" />
  98. </ForwardThrustButton>
  99. <BackwardThrustButton>
  100. <Primary Device="{NoDevice}" Key="" />
  101. <Secondary Device="{NoDevice}" Key="" />
  102. </BackwardThrustButton>
  103. <ThrottleAxis>
  104. <Binding Device="{NoDevice}" Key="" />
  105. <Inverted Value="0" />
  106. <Deadzone Value="0.00000000" />
  107. </ThrottleAxis>
  108. <ThrottleRange Value="" />
  109. <ToggleReverseThrottleInput>
  110. <Primary Device="{NoDevice}" Key="" />
  111. <Secondary Device="{NoDevice}" Key="" />
  112. <ToggleOn Value="1" />
  113. </ToggleReverseThrottleInput>
  114. <ForwardKey>
  115. <Primary Device="GamePad" Key="Pad_RBumper" />
  116. <Secondary Device="Keyboard" Key="Key_W" />
  117. </ForwardKey>
  118. <BackwardKey>
  119. <Primary Device="GamePad" Key="Pad_LBumper" />
  120. <Secondary Device="Keyboard" Key="Key_S" />
  121. </BackwardKey>
  122. <ThrottleIncrement Value="0.00000000" />
  123. <SetSpeedMinus100>
  124. <Primary Device="{NoDevice}" Key="" />
  125. <Secondary Device="{NoDevice}" Key="" />
  126. </SetSpeedMinus100>
  127. <SetSpeedMinus75>
  128. <Primary Device="{NoDevice}" Key="" />
  129. <Secondary Device="{NoDevice}" Key="" />
  130. </SetSpeedMinus75>
  131. <SetSpeedMinus50>
  132. <Primary Device="{NoDevice}" Key="" />
  133. <Secondary Device="{NoDevice}" Key="" />
  134. </SetSpeedMinus50>
  135. <SetSpeedMinus25>
  136. <Primary Device="{NoDevice}" Key="" />
  137. <Secondary Device="{NoDevice}" Key="" />
  138. </SetSpeedMinus25>
  139. <SetSpeedZero>
  140. <Primary Device="Keyboard" Key="Key_X" />
  141. <Secondary Device="{NoDevice}" Key="" />
  142. </SetSpeedZero>
  143. <SetSpeed25>
  144. <Primary Device="{NoDevice}" Key="" />
  145. <Secondary Device="{NoDevice}" Key="" />
  146. </SetSpeed25>
  147. <SetSpeed50>
  148. <Primary Device="{NoDevice}" Key="" />
  149. <Secondary Device="{NoDevice}" Key="" />
  150. </SetSpeed50>
  151. <SetSpeed75>
  152. <Primary Device="{NoDevice}" Key="" />
  153. <Secondary Device="{NoDevice}" Key="" />
  154. </SetSpeed75>
  155. <SetSpeed100>
  156. <Primary Device="{NoDevice}" Key="" />
  157. <Secondary Device="{NoDevice}" Key="" />
  158. </SetSpeed100>
  159. <YawAxis_Landing>
  160. <Binding Device="{NoDevice}" Key="" />
  161. <Inverted Value="0" />
  162. <Deadzone Value="0.00000000" />
  163. </YawAxis_Landing>
  164. <YawLeftButton_Landing>
  165. <Primary Device="GamePad" Key="Pos_Pad_LTrigger" />
  166. <Secondary Device="{NoDevice}" Key="" />
  167. </YawLeftButton_Landing>
  168. <YawRightButton_Landing>
  169. <Primary Device="GamePad" Key="Pos_Pad_RTrigger" />
  170. <Secondary Device="{NoDevice}" Key="" />
  171. </YawRightButton_Landing>
  172. <YawToRollMode_Landing Value="Bindings_YawIntoRollNone" />
  173. <PitchAxis_Landing>
  174. <Binding Device="{NoDevice}" Key="" />
  175. <Inverted Value="0" />
  176. <Deadzone Value="0.00000000" />
  177. </PitchAxis_Landing>
  178. <PitchUpButton_Landing>
  179. <Primary Device="{NoDevice}" Key="" />
  180. <Secondary Device="{NoDevice}" Key="" />
  181. </PitchUpButton_Landing>
  182. <PitchDownButton_Landing>
  183. <Primary Device="{NoDevice}" Key="" />
  184. <Secondary Device="{NoDevice}" Key="" />
  185. </PitchDownButton_Landing>
  186. <RollAxis_Landing>
  187. <Binding Device="{NoDevice}" Key="" />
  188. <Inverted Value="0" />
  189. <Deadzone Value="0.00000000" />
  190. </RollAxis_Landing>
  191. <RollLeftButton_Landing>
  192. <Primary Device="{NoDevice}" Key="" />
  193. <Secondary Device="{NoDevice}" Key="" />
  194. </RollLeftButton_Landing>
  195. <RollRightButton_Landing>
  196. <Primary Device="{NoDevice}" Key="" />
  197. <Secondary Device="{NoDevice}" Key="" />
  198. </RollRightButton_Landing>
  199. <LateralThrust_Landing>
  200. <Binding Device="GamePad" Key="Pad_RStickX" />
  201. <Inverted Value="0" />
  202. <Deadzone Value="0.00000000" />
  203. </LateralThrust_Landing>
  204. <LeftThrustButton_Landing>
  205. <Primary Device="{NoDevice}" Key="" />
  206. <Secondary Device="{NoDevice}" Key="" />
  207. </LeftThrustButton_Landing>
  208. <RightThrustButton_Landing>
  209. <Primary Device="{NoDevice}" Key="" />
  210. <Secondary Device="{NoDevice}" Key="" />
  211. </RightThrustButton_Landing>
  212. <VerticalThrust_Landing>
  213. <Binding Device="GamePad" Key="Pad_RStickY" />
  214. <Inverted Value="0" />
  215. <Deadzone Value="0.00000000" />
  216. </VerticalThrust_Landing>
  217. <UpThrustButton_Landing>
  218. <Primary Device="{NoDevice}" Key="" />
  219. <Secondary Device="{NoDevice}" Key="" />
  220. </UpThrustButton_Landing>
  221. <DownThrustButton_Landing>
  222. <Primary Device="{NoDevice}" Key="" />
  223. <Secondary Device="{NoDevice}" Key="" />
  224. </DownThrustButton_Landing>
  225. <AheadThrust_Landing>
  226. <Binding Device="{NoDevice}" Key="" />
  227. <Inverted Value="0" />
  228. <Deadzone Value="0.00000000" />
  229. </AheadThrust_Landing>
  230. <ForwardThrustButton_Landing>
  231. <Primary Device="GamePad" Key="Pad_RBumper" />
  232. <Secondary Device="{NoDevice}" Key="" />
  233. </ForwardThrustButton_Landing>
  234. <BackwardThrustButton_Landing>
  235. <Primary Device="GamePad" Key="Pad_LBumper" />
  236. <Secondary Device="{NoDevice}" Key="" />
  237. </BackwardThrustButton_Landing>
  238. <ToggleFlightAssist>
  239. <Primary Device="GamePad" Key="Pad_RBumper" />
  240. <Secondary Device="Keyboard" Key="Key_Z" />
  241. <ToggleOn Value="1" />
  242. <Group Value="3" />
  243. </ToggleFlightAssist>
  244. <YawToRollMode_FAOff Value="Bindings_YawIntoRollNone" />
  245. <UseBoostJuice>
  246. <Primary Device="GamePad" Key="Pad_B" />
  247. <Secondary Device="{NoDevice}" Key="" />
  248. <Group Value="4" Activator="1" />
  249. </UseBoostJuice>
  250. <HyperSuperCombination>
  251. <Primary Device="GamePad" Key="Pad_Y" />
  252. <Secondary Device="Keyboard" Key="Key_J" />
  253. <Group Value="3" Activator="1" />
  254. </HyperSuperCombination>
  255. <Supercruise>
  256. <Primary Device="GamePad" Key="Pad_DPadUp" />
  257. <Secondary Device="{NoDevice}" Key="" />
  258. <Group Value="3" />
  259. </Supercruise>
  260. <Hyperspace>
  261. <Primary Device="GamePad" Key="Pad_DPadDown" />
  262. <Secondary Device="{NoDevice}" Key="" />
  263. <Group Value="3" />
  264. </Hyperspace>
  265. <DisableRotationCorrectToggle>
  266. <Primary Device="{NoDevice}" Key="" />
  267. <Secondary Device="{NoDevice}" Key="" />
  268. <ToggleOn Value="1" />
  269. </DisableRotationCorrectToggle>
  270. <SelectTarget>
  271. <Primary Device="GamePad" Key="Pad_A" />
  272. <Secondary Device="Keyboard" Key="Key_T" />
  273. <Group Value="1" Activator="1" />
  274. </SelectTarget>
  275. <CycleNextTarget>
  276. <Primary Device="GamePad" Key="Pad_DPadLeft" />
  277. <Secondary Device="Keyboard" Key="Key_G" />
  278. <Group Value="1" />
  279. </CycleNextTarget>
  280. <CyclePreviousTarget>
  281. <Primary Device="{NoDevice}" Key="" />
  282. <Secondary Device="{NoDevice}" Key="" />
  283. </CyclePreviousTarget>
  284. <SelectHighestThreat>
  285. <Primary Device="GamePad" Key="Pad_DPadDown" />
  286. <Secondary Device="Keyboard" Key="Key_H" />
  287. <Group Value="1" />
  288. </SelectHighestThreat>
  289. <CycleNextHostileTarget>
  290. <Primary Device="GamePad" Key="Pad_DPadRight" />
  291. <Secondary Device="{NoDevice}" Key="" />
  292. <Group Value="1" />
  293. </CycleNextHostileTarget>
  294. <CyclePreviousHostileTarget>
  295. <Primary Device="{NoDevice}" Key="" />
  296. <Secondary Device="{NoDevice}" Key="" />
  297. </CyclePreviousHostileTarget>
  298. <TargetWingman0>
  299. <Primary Device="Keyboard" Key="Key_7" />
  300. <Secondary Device="{NoDevice}" Key="" />
  301. </TargetWingman0>
  302. <TargetWingman1>
  303. <Primary Device="Keyboard" Key="Key_8" />
  304. <Secondary Device="{NoDevice}" Key="" />
  305. </TargetWingman1>
  306. <TargetWingman2>
  307. <Primary Device="Keyboard" Key="Key_9" />
  308. <Secondary Device="{NoDevice}" Key="" />
  309. </TargetWingman2>
  310. <SelectTargetsTarget>
  311. <Primary Device="Keyboard" Key="Key_0" />
  312. <Secondary Device="{NoDevice}" Key="" />
  313. </SelectTargetsTarget>
  314. <WingNavLock>
  315. <Primary Device="Keyboard" Key="Key_Minus" />
  316. <Secondary Device="{NoDevice}" Key="" />
  317. </WingNavLock>
  318. <CycleNextSubsystem>
  319. <Primary Device="GamePad" Key="Pad_DPadUp" />
  320. <Secondary Device="Keyboard" Key="Key_Y" />
  321. <Group Value="1" />
  322. </CycleNextSubsystem>
  323. <CyclePreviousSubsystem>
  324. <Primary Device="{NoDevice}" Key="" />
  325. <Secondary Device="{NoDevice}" Key="" />
  326. </CyclePreviousSubsystem>
  327. <GunsightSystem />
  328. <TargetNextRouteSystem>
  329. <Primary Device="{NoDevice}" Key="" />
  330. <Secondary Device="{NoDevice}" Key="" />
  331. </TargetNextRouteSystem>
  332. <PrimaryFire>
  333. <Primary Device="GamePad" Key="Pos_Pad_RTrigger" />
  334. <Secondary Device="Mouse" Key="Mouse_1" />
  335. </PrimaryFire>
  336. <SecondaryFire>
  337. <Primary Device="GamePad" Key="Pos_Pad_LTrigger" />
  338. <Secondary Device="Mouse" Key="Mouse_2" />
  339. </SecondaryFire>
  340. <CycleFireGroupNext>
  341. <Primary Device="GamePad" Key="Pad_RBumper" />
  342. <Secondary Device="Keyboard" Key="Key_N" />
  343. <Group Value="2" />
  344. </CycleFireGroupNext>
  345. <CycleFireGroupPrevious>
  346. <Primary Device="GamePad" Key="Pad_LBumper" />
  347. <Secondary Device="{NoDevice}" Key="" />
  348. <Group Value="2" />
  349. </CycleFireGroupPrevious>
  350. <DeployHardpointToggle>
  351. <Primary Device="GamePad" Key="Pad_X" />
  352. <Secondary Device="Keyboard" Key="Key_U" />
  353. <Group Value="2" Activator="1" />
  354. </DeployHardpointToggle>
  355. <DeployHardpointsOnFire Value="0" />
  356. <ToggleButtonUpInput>
  357. <Primary Device="GamePad" Key="Pad_LBumper" />
  358. <Secondary Device="Keyboard" Key="Key_Delete" />
  359. <ToggleOn Value="1" />
  360. <Group Value="3" />
  361. </ToggleButtonUpInput>
  362. <DeployHeatSink>
  363. <Primary Device="GamePad" Key="Pad_LBumper" />
  364. <Secondary Device="{NoDevice}" Key="" />
  365. <Group Value="4" />
  366. </DeployHeatSink>
  367. <ShipSpotLightToggle>
  368. <Primary Device="GamePad" Key="Pad_DPadLeft" />
  369. <Secondary Device="{NoDevice}" Key="" />
  370. <Group Value="4" />
  371. </ShipSpotLightToggle>
  372. <RadarRangeAxis>
  373. <Binding Device="{NoDevice}" Key="" />
  374. <Inverted Value="0" />
  375. <Deadzone Value="0.00000000" />
  376. </RadarRangeAxis>
  377. <RadarIncreaseRange>
  378. <Primary Device="GamePad" Key="Pad_RBumper" />
  379. <Secondary Device="Keyboard" Key="Key_PageUp" />
  380. <Group Value="1" />
  381. </RadarIncreaseRange>
  382. <RadarDecreaseRange>
  383. <Primary Device="GamePad" Key="Pad_LBumper" />
  384. <Secondary Device="Keyboard" Key="Key_PageDown" />
  385. <Group Value="1" />
  386. </RadarDecreaseRange>
  387. <IncreaseEnginesPower>
  388. <Primary Device="GamePad" Key="Pad_DPadUp" />
  389. <Secondary Device="{NoDevice}" Key="" />
  390. </IncreaseEnginesPower>
  391. <IncreaseWeaponsPower>
  392. <Primary Device="GamePad" Key="Pad_DPadRight" />
  393. <Secondary Device="{NoDevice}" Key="" />
  394. </IncreaseWeaponsPower>
  395. <IncreaseSystemsPower>
  396. <Primary Device="GamePad" Key="Pad_DPadLeft" />
  397. <Secondary Device="{NoDevice}" Key="" />
  398. </IncreaseSystemsPower>
  399. <ResetPowerDistribution>
  400. <Primary Device="GamePad" Key="Pad_DPadDown" />
  401. <Secondary Device="{NoDevice}" Key="" />
  402. </ResetPowerDistribution>
  403. <OculusReset>
  404. <Primary Device="{NoDevice}" Key="" />
  405. <Secondary Device="{NoDevice}" Key="" />
  406. </OculusReset>
  407. <ToggleCargoScoop>
  408. <Primary Device="GamePad" Key="Pad_DPadUp" />
  409. <Secondary Device="Keyboard" Key="Key_Home" />
  410. <ToggleOn Value="1" />
  411. <Group Value="4" />
  412. </ToggleCargoScoop>
  413. <EjectAllCargo>
  414. <Primary Device="Keyboard" Key="Key_End" />
  415. <Secondary Device="{NoDevice}" Key="" />
  416. </EjectAllCargo>
  417. <LandingGearToggle>
  418. <Primary Device="GamePad" Key="Pad_DPadDown" />
  419. <Secondary Device="Keyboard" Key="Key_L" />
  420. <Group Value="4" />
  421. </LandingGearToggle>
  422. <MicrophoneMute>
  423. <Primary Device="Keyboard" Key="Key_BackSlash" />
  424. <Secondary Device="{NoDevice}" Key="" />
  425. </MicrophoneMute>
  426. <MuteButtonMode Value="mute_toggle" />
  427. <CqcMuteButtonMode Value="mute_pushToTalk" />
  428. <UseShieldCell>
  429. <Primary Device="GamePad" Key="Pad_DPadRight" />
  430. <Secondary Device="{NoDevice}" Key="" />
  431. <Group Value="4" />
  432. </UseShieldCell>
  433. <FireChaffLauncher>
  434. <Primary Device="GamePad" Key="Pad_RBumper" />
  435. <Secondary Device="{NoDevice}" Key="" />
  436. <Group Value="4" />
  437. </FireChaffLauncher>
  438. <PhotoCameraToggle>
  439. <Primary Device="{NoDevice}" Key="" />
  440. <Secondary Device="Keyboard" Key="Key_Space">
  441. <Modifier Device="Keyboard" Key="Key_LeftControl" />
  442. <Modifier Device="Keyboard" Key="Key_LeftAlt" />
  443. </Secondary>
  444. </PhotoCameraToggle>
  445. <UIFocus>
  446. <Primary Device="{NoDevice}" Key="" />
  447. <Secondary Device="{NoDevice}" Key="" />
  448. </UIFocus>
  449. <UIFocusMode Value="Bindings_FocusModeHold" />
  450. <FocusLeftPanel>
  451. <Primary Device="GamePad" Key="Pad_DPadLeft" />
  452. <Secondary Device="Keyboard" Key="Key_1" />
  453. <Group Value="2" />
  454. </FocusLeftPanel>
  455. <FocusCommsPanel>
  456. <Primary Device="GamePad" Key="Pad_DPadUp" />
  457. <Secondary Device="Keyboard" Key="Key_2" />
  458. <Group Value="2" />
  459. </FocusCommsPanel>
  460. <FocusOnTextEntryField Value="1" />
  461. <QuickCommsPanel>
  462. <Primary Device="Keyboard" Key="Key_Enter" />
  463. <Secondary Device="{NoDevice}" Key="" />
  464. </QuickCommsPanel>
  465. <FocusRadarPanel>
  466. <Primary Device="GamePad" Key="Pad_DPadDown" />
  467. <Secondary Device="Keyboard" Key="Key_3" />
  468. <Group Value="2" />
  469. </FocusRadarPanel>
  470. <FocusRightPanel>
  471. <Primary Device="GamePad" Key="Pad_DPadRight" />
  472. <Secondary Device="Keyboard" Key="Key_4" />
  473. <Group Value="2" />
  474. </FocusRightPanel>
  475. <EnableCameraLockOn Value="1" />
  476. <GalaxyMapOpen>
  477. <Primary Device="GamePad" Key="Pad_DPadLeft" />
  478. <Secondary Device="{NoDevice}" Key="" />
  479. <Group Value="3" />
  480. </GalaxyMapOpen>
  481. <SystemMapOpen>
  482. <Primary Device="GamePad" Key="Pad_DPadRight" />
  483. <Secondary Device="{NoDevice}" Key="" />
  484. <Group Value="3" />
  485. </SystemMapOpen>
  486. <ShowPGScoreSummaryInput>
  487. <Primary Device="GamePad" Key="Pad_Back" />
  488. <Secondary Device="Keyboard" Key="Key_F1" />
  489. <ToggleOn Value="1" />
  490. </ShowPGScoreSummaryInput>
  491. <HeadLookToggle>
  492. <Primary Device="GamePad" Key="Pad_RThumb" />
  493. <Secondary Device="{NoDevice}" Key="" />
  494. <ToggleOn Value="1" />
  495. </HeadLookToggle>
  496. <Pause>
  497. <Primary Device="Keyboard" Key="Key_P" />
  498. <Secondary Device="{NoDevice}" Key="" />
  499. </Pause>
  500. <UI_Up>
  501. <Primary Device="GamePad" Key="Pad_DPadUp" />
  502. <Secondary Device="Keyboard" Key="Key_W" />
  503. </UI_Up>
  504. <UI_Down>
  505. <Primary Device="GamePad" Key="Pad_DPadDown" />
  506. <Secondary Device="Keyboard" Key="Key_S" />
  507. </UI_Down>
  508. <UI_Left>
  509. <Primary Device="GamePad" Key="Pad_DPadLeft" />
  510. <Secondary Device="Keyboard" Key="Key_A" />
  511. </UI_Left>
  512. <UI_Right>
  513. <Primary Device="GamePad" Key="Pad_DPadRight" />
  514. <Secondary Device="Keyboard" Key="Key_D" />
  515. </UI_Right>
  516. <UI_Select>
  517. <Primary Device="GamePad" Key="Pad_A" />
  518. <Secondary Device="Keyboard" Key="Key_Space" />
  519. </UI_Select>
  520. <UI_Back>
  521. <Primary Device="GamePad" Key="Pad_B" />
  522. <Secondary Device="Keyboard" Key="Key_Backspace" />
  523. </UI_Back>
  524. <CycleNextPanel>
  525. <Primary Device="GamePad" Key="Pad_RBumper" />
  526. <Secondary Device="Keyboard" Key="Key_E" />
  527. </CycleNextPanel>
  528. <CyclePreviousPanel>
  529. <Primary Device="GamePad" Key="Pad_LBumper" />
  530. <Secondary Device="Keyboard" Key="Key_Q" />
  531. </CyclePreviousPanel>
  532. <MouseHeadlook Value="1" />
  533. <MouseHeadlookInvert Value="0" />
  534. <MouseHeadlookSensitivity Value="0.50000000" />
  535. <HeadlookDefault Value="0" />
  536. <HeadlookIncrement Value="0.00000000" />
  537. <HeadlookMode Value="Bindings_HeadlookModeAccumulate" />
  538. <HeadlookResetOnToggle Value="1" />
  539. <HeadlookSensitivity Value="1.00000000" />
  540. <HeadLookReset>
  541. <Primary Device="{NoDevice}" Key="" />
  542. <Secondary Device="{NoDevice}" Key="" />
  543. </HeadLookReset>
  544. <HeadLookPitchUp>
  545. <Primary Device="{NoDevice}" Key="" />
  546. <Secondary Device="{NoDevice}" Key="" />
  547. </HeadLookPitchUp>
  548. <HeadLookPitchDown>
  549. <Primary Device="{NoDevice}" Key="" />
  550. <Secondary Device="{NoDevice}" Key="" />
  551. </HeadLookPitchDown>
  552. <HeadLookPitchAxisRaw>
  553. <Binding Device="GamePad" Key="Pad_RStickY" />
  554. <Inverted Value="0" />
  555. <Deadzone Value="0.00000000" />
  556. </HeadLookPitchAxisRaw>
  557. <HeadLookYawLeft>
  558. <Primary Device="{NoDevice}" Key="" />
  559. <Secondary Device="{NoDevice}" Key="" />
  560. </HeadLookYawLeft>
  561. <HeadLookYawRight>
  562. <Primary Device="{NoDevice}" Key="" />
  563. <Secondary Device="{NoDevice}" Key="" />
  564. </HeadLookYawRight>
  565. <HeadLookYawAxis>
  566. <Binding Device="GamePad" Key="Pad_RStickX" />
  567. <Inverted Value="0" />
  568. <Deadzone Value="0.00000000" />
  569. </HeadLookYawAxis>
  570. <CamPitchAxis>
  571. <Binding Device="GamePad" Key="Pad_RStickY" />
  572. <Inverted Value="1" />
  573. <Deadzone Value="0.00000000" />
  574. </CamPitchAxis>
  575. <CamPitchUp>
  576. <Primary Device="Keyboard" Key="Key_T" />
  577. <Secondary Device="{NoDevice}" Key="" />
  578. </CamPitchUp>
  579. <CamPitchDown>
  580. <Primary Device="Keyboard" Key="Key_G" />
  581. <Secondary Device="{NoDevice}" Key="" />
  582. </CamPitchDown>
  583. <CamYawAxis>
  584. <Binding Device="GamePad" Key="Pad_RStickX" />
  585. <Inverted Value="1" />
  586. <Deadzone Value="0.00000000" />
  587. </CamYawAxis>
  588. <CamYawLeft>
  589. <Primary Device="Keyboard" Key="Key_Q" />
  590. <Secondary Device="{NoDevice}" Key="" />
  591. </CamYawLeft>
  592. <CamYawRight>
  593. <Primary Device="Keyboard" Key="Key_E" />
  594. <Secondary Device="{NoDevice}" Key="" />
  595. </CamYawRight>
  596. <CamTranslateYAxis>
  597. <Binding Device="GamePad" Key="Pad_LStickY" />
  598. <Inverted Value="0" />
  599. <Deadzone Value="0.00000000" />
  600. </CamTranslateYAxis>
  601. <CamTranslateForward>
  602. <Primary Device="Keyboard" Key="Key_W" />
  603. <Secondary Device="{NoDevice}" Key="" />
  604. </CamTranslateForward>
  605. <CamTranslateBackward>
  606. <Primary Device="Keyboard" Key="Key_S" />
  607. <Secondary Device="{NoDevice}" Key="" />
  608. </CamTranslateBackward>
  609. <CamTranslateXAxis>
  610. <Binding Device="GamePad" Key="Pad_LStickX" />
  611. <Inverted Value="0" />
  612. <Deadzone Value="0.00000000" />
  613. </CamTranslateXAxis>
  614. <CamTranslateLeft>
  615. <Primary Device="Keyboard" Key="Key_A" />
  616. <Secondary Device="{NoDevice}" Key="" />
  617. </CamTranslateLeft>
  618. <CamTranslateRight>
  619. <Primary Device="Keyboard" Key="Key_D" />
  620. <Secondary Device="{NoDevice}" Key="" />
  621. </CamTranslateRight>
  622. <CamTranslateZAxis>
  623. <Binding Device="{NoDevice}" Key="" />
  624. <Inverted Value="0" />
  625. <Deadzone Value="0.00000000" />
  626. </CamTranslateZAxis>
  627. <CamTranslateUp>
  628. <Primary Device="Keyboard" Key="Key_R" />
  629. <Secondary Device="{NoDevice}" Key="" />
  630. </CamTranslateUp>
  631. <CamTranslateDown>
  632. <Primary Device="Keyboard" Key="Key_F" />
  633. <Secondary Device="{NoDevice}" Key="" />
  634. </CamTranslateDown>
  635. <CamZoomAxis>
  636. <Binding Device="{NoDevice}" Key="" />
  637. <Inverted Value="0" />
  638. <Deadzone Value="0.00000000" />
  639. </CamZoomAxis>
  640. <CamZoomIn>
  641. <Primary Device="GamePad" Key="Pos_Pad_RTrigger" />
  642. <Secondary Device="{NoDevice}" Key="" />
  643. </CamZoomIn>
  644. <CamZoomOut>
  645. <Primary Device="GamePad" Key="Pos_Pad_LTrigger" />
  646. <Secondary Device="{NoDevice}" Key="" />
  647. </CamZoomOut>
  648. <CamTranslateZHold>
  649. <Primary Device="GamePad" Key="Pad_X" />
  650. <Secondary Device="{NoDevice}" Key="" />
  651. <ToggleOn Value="1" />
  652. </CamTranslateZHold>
  653. </Root>
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