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Tradercity Stary

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Feb 12th, 2016
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  1. activateAddons [
  2. "map_eu",
  3. "bb_mercenary"
  4. ];
  5.  
  6. activateAddons ["map_eu", "bb_mercenary"];
  7. initAmbientLife;
  8.  
  9. _vehicle_3 = objNull;
  10. if (true) then
  11. {
  12. _this = createVehicle ["C130J_wreck_EP1", [6314.1294, 7794.3662], [], 0, "CAN_COLLIDE"];
  13. _vehicle_3 = _this;
  14. _this setDir 121.77068;
  15. _this setPos [6314.1294, 7794.3662];
  16. };
  17.  
  18. _vehicle_4 = objNull;
  19. if (true) then
  20. {
  21. _this = createVehicle ["MAP_campfire", [6323.0112, 7804.4819, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
  22. _vehicle_4 = _this;
  23. _this setPos [6323.0112, 7804.4819, -3.0517578e-005];
  24. };
  25.  
  26. _vehicle_5 = objNull;
  27. if (true) then
  28. {
  29. _this = createVehicle ["MAP_PowerGenerator", [6323.8857, 7791.9546], [], 0, "CAN_COLLIDE"];
  30. _vehicle_5 = _this;
  31. _this setDir 114.73209;
  32. _this setPos [6323.8857, 7791.9546];
  33. };
  34.  
  35. _vehicle_8 = objNull;
  36. if (true) then
  37. {
  38. _this = createVehicle ["MAP_Heli_H_cross", [6348.896, 7774.5298, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
  39. _vehicle_8 = _this;
  40. _this setPos [6348.896, 7774.5298, -3.0517578e-005];
  41. };
  42.  
  43. _vehicle_11 = objNull;
  44. if (true) then
  45. {
  46. _this = createVehicle ["MAP_Camo_Box", [6322.7705, 7793.4136, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
  47. _vehicle_11 = _this;
  48. _this setDir 33.713581;
  49. _this setPos [6322.7705, 7793.4136, -3.0517578e-005];
  50. };
  51.  
  52. _vehicle_13 = objNull;
  53. if (true) then
  54. {
  55. _this = createVehicle ["AmmoCrates_NoInteractive_Large", [6328.0439, 7795.8662, 6.1035156e-005], [], 0, "CAN_COLLIDE"];
  56. _vehicle_13 = _this;
  57. _this setDir -63.280178;
  58. _this setPos [6328.0439, 7795.8662, 6.1035156e-005];
  59. };
  60.  
  61. _vehicle_14 = objNull;
  62. if (true) then
  63. {
  64. _this = createVehicle ["AmmoCrate_NoInteractive_", [6327.146, 7797.3384, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
  65. _vehicle_14 = _this;
  66. _this setPos [6327.146, 7797.3384, -3.0517578e-005];
  67. };
  68.  
  69. _this = createCenter civilian;
  70. _center_0 = _this;
  71.  
  72. _group_2 = createGroup _center_0;
  73.  
  74. _this = createCenter resistance;
  75. _center_1 = _this;
  76.  
  77. _group_3 = createGroup _center_1;
  78.  
  79. _unit_9 = objNull;
  80. if (true) then
  81. {
  82. _this = _group_2 createUnit ["RU_Citizen2", [6326.8682, 7796.312, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  83. _unit_9 = _this;
  84. _this setDir 195.50598;
  85. _this setVehicleInit "this disableAI ""MOVE"";";
  86. _this setUnitAbility 0.60000002;
  87. if (true) then {_group_2 selectLeader _this;};
  88. if (true) then {selectPlayer _this;};
  89. };
  90.  
  91. _vehicle_23 = objNull;
  92. if (true) then
  93. {
  94. _this = createVehicle ["MAP_pletivo_wired", [6268.2026, 7770.4512, -0.00012207031], [], 0, "CAN_COLLIDE"];
  95. _vehicle_23 = _this;
  96. _this setPos [6268.2026, 7770.4512, -0.00012207031];
  97. };
  98.  
  99. _vehicle_29 = objNull;
  100. if (true) then
  101. {
  102. _this = createVehicle ["Fort_Barricade", [6297.7578, 7784.4839, -0.00018310547], [], 0, "CAN_COLLIDE"];
  103. _vehicle_29 = _this;
  104. _this setDir 51.329063;
  105. _this setPos [6297.7578, 7784.4839, -0.00018310547];
  106. };
  107.  
  108. _vehicle_30 = objNull;
  109. if (true) then
  110. {
  111. _this = createVehicle ["Concrete_Wall_EP1", [6293.7671, 7790.9077, -0.00021362305], [], 0, "CAN_COLLIDE"];
  112. _vehicle_30 = _this;
  113. _this setDir 67.097618;
  114. _this setPos [6293.7671, 7790.9077, -0.00021362305];
  115. };
  116.  
  117. _vehicle_31 = objNull;
  118. if (true) then
  119. {
  120. _this = createVehicle ["Concrete_Wall_EP1", [6294.0693, 7794.6055, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  121. _vehicle_31 = _this;
  122. _this setDir -81.598557;
  123. _this setPos [6294.0693, 7794.6055, 3.0517578e-005];
  124. };
  125.  
  126. _vehicle_32 = objNull;
  127. if (true) then
  128. {
  129. _this = createVehicle ["Fence_corrugated_DZ", [6303.3545, 7779.8105], [], 0, "CAN_COLLIDE"];
  130. _vehicle_32 = _this;
  131. _this setDir -1.578124;
  132. _this setPos [6303.3545, 7779.8105];
  133. };
  134.  
  135. _vehicle_33 = objNull;
  136. if (true) then
  137. {
  138. _this = createVehicle ["DeerStand_DZ", [6296.5679, 7792.8818, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
  139. _vehicle_33 = _this;
  140. _this setDir 92.185905;
  141. _this setPos [6296.5679, 7792.8818, -3.0517578e-005];
  142. };
  143.  
  144. _vehicle_34 = objNull;
  145. if (true) then
  146. {
  147. _this = createVehicle ["Land_fort_rampart", [6302.3599, 7808.0952, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
  148. _vehicle_34 = _this;
  149. _this setDir -37.656162;
  150. _this setPos [6302.3599, 7808.0952, -3.0517578e-005];
  151. };
  152.  
  153. _vehicle_35 = objNull;
  154. if (true) then
  155. {
  156. _this = createVehicle ["Land_fort_rampart", [6327.7563, 7802.4111, -6.1035156e-005], [], 0, "CAN_COLLIDE"];
  157. _vehicle_35 = _this;
  158. _this setDir 64.003098;
  159. _this setPos [6327.7563, 7802.4111, -6.1035156e-005];
  160. };
  161.  
  162. _vehicle_36 = objNull;
  163. if (true) then
  164. {
  165. _this = createVehicle ["Hedgehog_EP1", [6301.8311, 7812.0581, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
  166. _vehicle_36 = _this;
  167. _this setPos [6301.8311, 7812.0581, -3.0517578e-005];
  168. };
  169.  
  170. _vehicle_38 = objNull;
  171. if (true) then
  172. {
  173. _this = createVehicle ["Hedgehog_EP1", [6298.3853, 7809.3804], [], 0, "CAN_COLLIDE"];
  174. _vehicle_38 = _this;
  175. _this setPos [6298.3853, 7809.3804];
  176. };
  177.  
  178. _vehicle_40 = objNull;
  179. if (true) then
  180. {
  181. _this = createVehicle ["Hedgehog_EP1", [6308.3203, 7814.915, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
  182. _vehicle_40 = _this;
  183. _this setPos [6308.3203, 7814.915, -3.0517578e-005];
  184. };
  185.  
  186. _vehicle_42 = objNull;
  187. if (true) then
  188. {
  189. _this = createVehicle ["Hedgehog_EP1", [6292.0679, 7797.2031, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  190. _vehicle_42 = _this;
  191. _this setPos [6292.0679, 7797.2031, 3.0517578e-005];
  192. };
  193.  
  194. _vehicle_44 = objNull;
  195. if (true) then
  196. {
  197. _this = createVehicle ["Hedgehog_EP1", [6290.5269, 7791.354, 0.00012207031], [], 0, "CAN_COLLIDE"];
  198. _vehicle_44 = _this;
  199. _this setPos [6290.5269, 7791.354, 0.00012207031];
  200. };
  201.  
  202. _vehicle_46 = objNull;
  203. if (true) then
  204. {
  205. _this = createVehicle ["StorageShed_DZ", [6317.8584, 7802.7764, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  206. _vehicle_46 = _this;
  207. _this setDir -14.595427;
  208. _this setPos [6317.8584, 7802.7764, 3.0517578e-005];
  209. };
  210.  
  211. _vehicle_47 = objNull;
  212. if (true) then
  213. {
  214. _this = createVehicle ["Supply_Crate_DZE", [6311.564, 7783.1963, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  215. _vehicle_47 = _this;
  216. _this setDir 49.733288;
  217. _this setPos [6311.564, 7783.1963, 3.0517578e-005];
  218. };
  219.  
  220. _unit_12 = objNull;
  221. if (true) then
  222. {
  223. _this = _group_2 createUnit ["RU_Citizen1", [6315.2993, 7786.8145, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
  224. _unit_12 = _this;
  225. _this setDir 146.77771;
  226. _this setVehicleInit "this disableAI ""MOVE"";";
  227. _this setUnitAbility 0.60000002;
  228. if (false) then {_group_2 selectLeader _this;};
  229. };
  230.  
  231. _unit_13 = objNull;
  232. if (true) then
  233. {
  234. _this = _group_2 createUnit ["RU_Citizen1", [6311.8926, 7784.9678, -6.1035156e-005], [], 0, "CAN_COLLIDE"];
  235. _unit_13 = _this;
  236. _this setDir 120.67392;
  237. _this setVehicleInit "this disableAI ""MOVE"";";
  238. _this setUnitAbility 0.60000002;
  239. if (false) then {_group_2 selectLeader _this;};
  240. };
  241.  
  242. _vehicle_48 = objNull;
  243. if (true) then
  244. {
  245. _this = createVehicle ["LADAWreck", [6298.6758, 7804.4648, 6.1035156e-005], [], 0, "CAN_COLLIDE"];
  246. _vehicle_48 = _this;
  247. _this setDir 153.13008;
  248. _this setPos [6298.6758, 7804.4648, 6.1035156e-005];
  249. };
  250.  
  251. _vehicle_49 = objNull;
  252. if (true) then
  253. {
  254. _this = createVehicle ["UralWreck", [6297.522, 7799.0767, 6.1035156e-005], [], 0, "CAN_COLLIDE"];
  255. _vehicle_49 = _this;
  256. _this setDir 42.762909;
  257. _this setPos [6297.522, 7799.0767, 6.1035156e-005];
  258. };
  259.  
  260. _unit_16 = objNull;
  261. if (true) then
  262. {
  263. _this = _group_2 createUnit ["RU_Citizen4", [6295.7949, 7801.5547, 3.0517578e-005], [], 0, "NONE"];
  264. _unit_16 = _this;
  265. _this setDir -35.560169;
  266. _this setVehicleInit "this disableAI ""MOVE"";";
  267. _this setUnitAbility 0.60000002;
  268. if (false) then {_group_2 selectLeader _this;};
  269. };
  270.  
  271. _unit_17 = objNull;
  272. if (true) then
  273. {
  274. _this = _group_2 createUnit ["Citizen3", [6323.2813, 7798.5845], [], 0, "CAN_COLLIDE"];
  275. _unit_17 = _this;
  276. _this setDir 170.93346;
  277. _this setVehicleInit "this disableAI ""MOVE"";";
  278. _this setUnitAbility 0.60000002;
  279. if (false) then {_group_2 selectLeader _this;};
  280. };
  281.  
  282. _vehicle_51 = objNull;
  283. if (true) then
  284. {
  285. _this = createVehicle ["US_Backpack_EP1", [6322.168, 7799.6333], [], 0, "CAN_COLLIDE"];
  286. _vehicle_51 = _this;
  287. _this setPos [6322.168, 7799.6333];
  288. };
  289.  
  290. _vehicle_53 = objNull;
  291. if (true) then
  292. {
  293. _this = createVehicle ["MAP_ammobednaX", [6323.2798, 7800.0103, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  294. _vehicle_53 = _this;
  295. _this setDir 30.365267;
  296. _this setPos [6323.2798, 7800.0103, 3.0517578e-005];
  297. };
  298.  
  299. _vehicle_54 = objNull;
  300. if (true) then
  301. {
  302. _this = createVehicle ["MAP_bedna_ammo2X", [6322.3892, 7798.0869, 6.1035156e-005], [], 0, "CAN_COLLIDE"];
  303. _vehicle_54 = _this;
  304. _this setDir -25.170898;
  305. _this setPos [6322.3892, 7798.0869, 6.1035156e-005];
  306. };
  307.  
  308. _vehicle_55 = objNull;
  309. if (true) then
  310. {
  311. _this = createVehicle ["MAP_GuerillaCache", [6324.8643, 7799.0459], [], 0, "CAN_COLLIDE"];
  312. _vehicle_55 = _this;
  313. _this setDir -103.59451;
  314. _this setPos [6324.8643, 7799.0459];
  315. };
  316.  
  317. _vehicle_58 = objNull;
  318. if (true) then
  319. {
  320. _this = createVehicle ["Land_fort_rampart", [6309.6108, 7779.6982, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  321. _vehicle_58 = _this;
  322. _this setDir 208.09622;
  323. _this setPos [6309.6108, 7779.6982, 3.0517578e-005];
  324. };
  325.  
  326. _vehicle_59 = objNull;
  327. if (true) then
  328. {
  329. _this = createVehicle ["Land_fort_rampart", [6320.0122, 7776.5112, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
  330. _vehicle_59 = _this;
  331. _this setDir 184.1441;
  332. _this setPos [6320.0122, 7776.5112, -3.0517578e-005];
  333. };
  334.  
  335. _vehicle_61 = objNull;
  336. if (true) then
  337. {
  338. _this = createVehicle ["Fort_Barricade", [6331.0586, 7774.8013, -0.00012207031], [], 0, "CAN_COLLIDE"];
  339. _vehicle_61 = _this;
  340. _this setDir -18.268604;
  341. _this setPos [6331.0586, 7774.8013, -0.00012207031];
  342. };
  343.  
  344. _vehicle_64 = objNull;
  345. if (true) then
  346. {
  347. _this = createVehicle ["Concrete_Wall_EP1", [6338.4458, 7778.2231, 9.1552734e-005], [], 0, "CAN_COLLIDE"];
  348. _vehicle_64 = _this;
  349. _this setDir 132.79829;
  350. _this setPos [6338.4458, 7778.2231, 9.1552734e-005];
  351. };
  352.  
  353. _vehicle_66 = objNull;
  354. if (true) then
  355. {
  356. _this = createVehicle ["Concrete_Wall_EP1", [6340.7314, 7780.9766, 6.1035156e-005], [], 0, "CAN_COLLIDE"];
  357. _vehicle_66 = _this;
  358. _this setDir 126.47797;
  359. _this setPos [6340.7314, 7780.9766, 6.1035156e-005];
  360. };
  361.  
  362. _vehicle_69 = objNull;
  363. if (true) then
  364. {
  365. _this = createVehicle ["DeerStand_DZ", [6333.5317, 7779.3682, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  366. _vehicle_69 = _this;
  367. _this setDir -35.880188;
  368. _this setPos [6333.5317, 7779.3682, 3.0517578e-005];
  369. };
  370.  
  371. _vehicle_71 = objNull;
  372. if (true) then
  373. {
  374. _this = createVehicle ["Generator_DZ", [6325.5649, 7789.7944, 9.1552734e-005], [], 0, "CAN_COLLIDE"];
  375. _vehicle_71 = _this;
  376. _this setPos [6325.5649, 7789.7944, 9.1552734e-005];
  377. };
  378.  
  379. _vehicle_72 = objNull;
  380. if (true) then
  381. {
  382. _this = createVehicle ["OutHouse_DZ", [6317.6333, 7787.896, 6.1035156e-005], [], 0, "CAN_COLLIDE"];
  383. _vehicle_72 = _this;
  384. _this setDir -0.4383024;
  385. _this setPos [6317.6333, 7787.896, 6.1035156e-005];
  386. };
  387.  
  388. _vehicle_73 = objNull;
  389. if (true) then
  390. {
  391. _this = createVehicle ["StorageShed_DZ", [6313.2764, 7789.7031, 0.00015258789], [], 0, "CAN_COLLIDE"];
  392. _vehicle_73 = _this;
  393. _this setDir -52.550987;
  394. _this setPos [6313.2764, 7789.7031, 0.00015258789];
  395. };
  396.  
  397. _vehicle_74 = objNull;
  398. if (true) then
  399. {
  400. _this = createVehicle ["WoodCrate_DZ", [6310.6812, 7786.9326, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
  401. _vehicle_74 = _this;
  402. _this setPos [6310.6812, 7786.9326, -3.0517578e-005];
  403. };
  404.  
  405. _vehicle_76 = objNull;
  406. if (true) then
  407. {
  408. _this = createVehicle ["WoodCrate_DZ", [6310.5742, 7785.5361], [], 0, "CAN_COLLIDE"];
  409. _vehicle_76 = _this;
  410. _this setDir 25.124163;
  411. _this setPos [6310.5742, 7785.5361];
  412. };
  413.  
  414. _vehicle_78 = objNull;
  415. if (true) then
  416. {
  417. _this = createVehicle ["WoodCrate_DZ", [6311.8999, 7786.4453, 0.00018310547], [], 0, "CAN_COLLIDE"];
  418. _vehicle_78 = _this;
  419. _this setPos [6311.8999, 7786.4453, 0.00018310547];
  420. };
  421.  
  422. _vehicle_83 = objNull;
  423. if (true) then
  424. {
  425. _this = createVehicle ["Misc_Backpackheap", [6315.186, 7798.8887], [], 0, "CAN_COLLIDE"];
  426. _vehicle_83 = _this;
  427. _this setPos [6315.186, 7798.8887];
  428. };
  429.  
  430. _unit_29 = objNull;
  431. if (true) then
  432. {
  433. _this = _group_2 createUnit ["RU_Citizen4", [6316.9648, 7799.3345, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  434. _unit_29 = _this;
  435. _this setDir 92.599823;
  436. _this setVehicleInit "this disableAI ""MOVE"";";
  437. _this setUnitAbility 0.60000002;
  438. if (false) then {_group_2 selectLeader _this;};
  439. };
  440.  
  441. _vehicle_84 = objNull;
  442. if (true) then
  443. {
  444. _this = createVehicle ["Fort_Barricade_EP1", [6312.3086, 7811.9263], [], 0, "CAN_COLLIDE"];
  445. _vehicle_84 = _this;
  446. _this setPos [6312.3086, 7811.9263];
  447. };
  448.  
  449. _vehicle_85 = objNull;
  450. if (true) then
  451. {
  452. _this = createVehicle ["Fort_Barricade", [6323.562, 7809.0337], [], 0, "CAN_COLLIDE"];
  453. _vehicle_85 = _this;
  454. _this setDir 14.818211;
  455. _this setPos [6323.562, 7809.0337];
  456. };
  457.  
  458. _vehicle_86 = objNull;
  459. if (true) then
  460. {
  461. _this = createVehicle ["Land_fort_bagfence_long", [6339.332, 7783.272], [], 0, "CAN_COLLIDE"];
  462. _vehicle_86 = _this;
  463. _this setDir 33.371979;
  464. _this setPos [6339.332, 7783.272];
  465. };
  466.  
  467. _vehicle_88 = objNull;
  468. if (true) then
  469. {
  470. _this = createVehicle ["Land_fort_bagfence_long", [6335.6108, 7785.7705, 6.1035156e-005], [], 0, "CAN_COLLIDE"];
  471. _vehicle_88 = _this;
  472. _this setDir 33.371979;
  473. _this setPos [6335.6108, 7785.7705, 6.1035156e-005];
  474. };
  475.  
  476. _vehicle_90 = objNull;
  477. if (true) then
  478. {
  479. _this = createVehicle ["Land_fort_bagfence_long", [6331.0005, 7789.0352], [], 0, "CAN_COLLIDE"];
  480. _vehicle_90 = _this;
  481. _this setDir 33.371979;
  482. _this setPos [6331.0005, 7789.0352];
  483. };
  484.  
  485. _vehicle_92 = objNull;
  486. if (true) then
  487. {
  488. _this = createVehicle ["Land_fort_bagfence_long", [6327.9795, 7790.5996], [], 0, "CAN_COLLIDE"];
  489. _vehicle_92 = _this;
  490. _this setDir 33.371979;
  491. _this setPos [6327.9795, 7790.5996];
  492. };
  493.  
  494. _vehicle_94 = objNull;
  495. if (true) then
  496. {
  497. _this = createVehicle ["Land_fort_bagfence_long", [6330.8374, 7792.5493], [], 0, "CAN_COLLIDE"];
  498. _vehicle_94 = _this;
  499. _this setDir 127.1575;
  500. _this setPos [6330.8374, 7792.5493];
  501. };
  502.  
  503. _unit_34 = objNull;
  504. if (true) then
  505. {
  506. _this = _group_2 createUnit ["Goat", [6339.1191, 7792.5996], [], 0, "FLY"];
  507. _unit_34 = _this;
  508. _this setDir 281.50336;
  509. _this setUnitAbility 0.60000002;
  510. if (false) then {_group_2 selectLeader _this;};
  511. if (true) then {selectPlayer _this;};
  512. if (true) then {setPlayable _this;};
  513. };
  514.  
  515. _vehicle_98 = objNull;
  516. if (true) then
  517. {
  518. _this = createVehicle ["Pickup_PK_TERROR", [6306.7256, 7805.2993, 6.1035156e-005], [], 0, "CAN_COLLIDE"];
  519. _vehicle_98 = _this;
  520. _this setDir -39.504971;
  521. _this setVehicleVarName "this setVehicleLock "LOCKED";";
  522. this setVehicleLock "LOCKED"; = _this;
  523. _this setPos [6306.7256, 7805.2993, 6.1035156e-005];
  524. };
  525.  
  526. _vehicle_101 = objNull;
  527. if (true) then
  528. {
  529. _this = createVehicle ["Land_bags_EP1", [6314.4761, 7803.3203, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
  530. _vehicle_101 = _this;
  531. _this setPos [6314.4761, 7803.3203, -3.0517578e-005];
  532. };
  533.  
  534. _vehicle_103 = objNull;
  535. if (true) then
  536. {
  537. _this = createVehicle ["Land_bags_EP1", [6315.5962, 7804.5103, -6.1035156e-005], [], 0, "CAN_COLLIDE"];
  538. _vehicle_103 = _this;
  539. _this setPos [6315.5962, 7804.5103, -6.1035156e-005];
  540. };
  541.  
  542. _vehicle_106 = objNull;
  543. if (true) then
  544. {
  545. _this = createVehicle ["Land_bags_EP1", [6314.1772, 7804.6187, 9.1552734e-005], [], 0, "CAN_COLLIDE"];
  546. _vehicle_106 = _this;
  547. _this setPos [6314.1772, 7804.6187, 9.1552734e-005];
  548. };
  549.  
  550. _vehicle_108 = objNull;
  551. if (true) then
  552. {
  553. _this = createVehicle ["Barrel4", [6315.6919, 7800.4058], [], 0, "CAN_COLLIDE"];
  554. _vehicle_108 = _this;
  555. _this setPos [6315.6919, 7800.4058];
  556. };
  557.  
  558. _vehicle_109 = objNull;
  559. if (true) then
  560. {
  561. _this = createVehicle ["Barrels", [6316.0479, 7788.894], [], 0, "CAN_COLLIDE"];
  562. _vehicle_109 = _this;
  563. _this setPos [6316.0479, 7788.894];
  564. };
  565.  
  566. _vehicle_111 = objNull;
  567. if (true) then
  568. {
  569. _this = createVehicle ["Land_Ind_BoardsPack1", [6308.7197, 7787.0879], [], 0, "CAN_COLLIDE"];
  570. _vehicle_111 = _this;
  571. _this setDir 19.230618;
  572. _this setPos [6308.7197, 7787.0879];
  573. };
  574.  
  575. _vehicle_112 = objNull;
  576. if (true) then
  577. {
  578. _this = createVehicle ["Land_covering_hut_EP1", [6311.6323, 7785.7163, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  579. _vehicle_112 = _this;
  580. _this setDir 125.15028;
  581. _this setPos [6311.6323, 7785.7163, 3.0517578e-005];
  582. };
  583.  
  584. _vehicle_113 = objNull;
  585. if (true) then
  586. {
  587. _this = createVehicle ["Land_Misc_Coil_EP1", [6307.3066, 7790.333, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  588. _vehicle_113 = _this;
  589. _this setPos [6307.3066, 7790.333, 3.0517578e-005];
  590. };
  591.  
  592. _vehicle_114 = objNull;
  593. if (true) then
  594. {
  595. _this = createVehicle ["Land_CncBlock_D", [6341.7998, 7784.2217], [], 0, "CAN_COLLIDE"];
  596. _vehicle_114 = _this;
  597. _this setDir -52.998768;
  598. _this setPos [6341.7998, 7784.2217];
  599. };
  600.  
  601. _vehicle_116 = objNull;
  602. if (true) then
  603. {
  604. _this = createVehicle ["Land_CncBlock_D", [6344.1807, 7787.064, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  605. _vehicle_116 = _this;
  606. _this setDir -49.182266;
  607. _this setPos [6344.1807, 7787.064, 3.0517578e-005];
  608. };
  609.  
  610. _vehicle_121 = objNull;
  611. if (true) then
  612. {
  613. _this = createVehicle ["Land_Misc_Garb_Heap_EP1", [6321.8877, 7773.3135], [], 0, "CAN_COLLIDE"];
  614. _vehicle_121 = _this;
  615. _this setPos [6321.8877, 7773.3135];
  616. };
  617.  
  618. _vehicle_122 = objNull;
  619. if (true) then
  620. {
  621. _this = createVehicle ["Garbage_can", [6313.6826, 7786.6699, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  622. _vehicle_122 = _this;
  623. _this setDir -53.866699;
  624. _this setPos [6313.6826, 7786.6699, 3.0517578e-005];
  625. };
  626.  
  627. _vehicle_123 = objNull;
  628. if (true) then
  629. {
  630. _this = createVehicle ["Land_Misc_IronPipes_EP1", [6306.0493, 7794.3789, 6.1035156e-005], [], 0, "CAN_COLLIDE"];
  631. _vehicle_123 = _this;
  632. _this setPos [6306.0493, 7794.3789, 6.1035156e-005];
  633. };
  634.  
  635. _vehicle_125 = objNull;
  636. if (true) then
  637. {
  638. _this = createVehicle ["Land_ladder_half", [6316.1592, 7791.2334, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  639. _vehicle_125 = _this;
  640. _this setPos [6316.1592, 7791.2334, 3.0517578e-005];
  641. };
  642.  
  643. _vehicle_129 = objNull;
  644. if (true) then
  645. {
  646. _this = createVehicle ["Pile_of_wood", [6319.5557, 7804.5542, 6.1035156e-005], [], 0, "CAN_COLLIDE"];
  647. _vehicle_129 = _this;
  648. _this setDir -10.254287;
  649. _this setPos [6319.5557, 7804.5542, 6.1035156e-005];
  650. };
  651.  
  652. _vehicle_130 = objNull;
  653. if (true) then
  654. {
  655. _this = createVehicle ["Land_Barrel_empty", [6318.7065, 7804.8608], [], 0, "CAN_COLLIDE"];
  656. _vehicle_130 = _this;
  657. _this setPos [6318.7065, 7804.8608];
  658. };
  659.  
  660. _vehicle_131 = objNull;
  661. if (true) then
  662. {
  663. _this = createVehicle ["Land_cages_EP1", [6317.5347, 7805.3042], [], 0, "CAN_COLLIDE"];
  664. _vehicle_131 = _this;
  665. _this setDir -77.78846;
  666. _this setPos [6317.5347, 7805.3042];
  667. };
  668.  
  669. _vehicle_134 = objNull;
  670. if (true) then
  671. {
  672. _this = createVehicle ["Land_Ind_TankSmall2_EP1", [6336.8906, 7782.0273, 6.1035156e-005], [], 0, "CAN_COLLIDE"];
  673. _vehicle_134 = _this;
  674. _this setDir 36.588223;
  675. _this setPos [6336.8906, 7782.0273, 6.1035156e-005];
  676. };
  677.  
  678. _vehicle_135 = objNull;
  679. if (true) then
  680. {
  681. _this = createVehicle ["Axe_woodblock", [6320.2061, 7805.0117, 9.1552734e-005], [], 0, "CAN_COLLIDE"];
  682. _vehicle_135 = _this;
  683. _this setPos [6320.2061, 7805.0117, 9.1552734e-005];
  684. };
  685.  
  686. _vehicle_136 = objNull;
  687. if (true) then
  688. {
  689. _this = createVehicle ["Land_Bag_EP1", [6318.8857, 7805.5811, 6.1035156e-005], [], 0, "CAN_COLLIDE"];
  690. _vehicle_136 = _this;
  691. _this setPos [6318.8857, 7805.5811, 6.1035156e-005];
  692. };
  693.  
  694. _vehicle_137 = objNull;
  695. if (true) then
  696. {
  697. _this = createVehicle ["WoodChair", [6323.2036, 7805.9585, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  698. _vehicle_137 = _this;
  699. _this setDir 10.272215;
  700. _this setPos [6323.2036, 7805.9585, 3.0517578e-005];
  701. };
  702.  
  703. _vehicle_139 = objNull;
  704. if (true) then
  705. {
  706. _this = createVehicle ["FoldChair", [6324.6963, 7805.1089, 6.1035156e-005], [], 0, "CAN_COLLIDE"];
  707. _vehicle_139 = _this;
  708. _this setDir 69.994286;
  709. _this setPos [6324.6963, 7805.1089, 6.1035156e-005];
  710. };
  711.  
  712. _vehicle_140 = objNull;
  713. if (true) then
  714. {
  715. _this = createVehicle ["Land_Chair_EP1", [6324.6182, 7803.6748, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  716. _vehicle_140 = _this;
  717. _this setDir 215.40927;
  718. _this setPos [6324.6182, 7803.6748, 3.0517578e-005];
  719. };
  720.  
  721. _vehicle_143 = objNull;
  722. if (true) then
  723. {
  724. _this = createVehicle ["Land_Chair_EP1", [6322.7485, 7802.729], [], 0, "CAN_COLLIDE"];
  725. _vehicle_143 = _this;
  726. _this setDir 286.10138;
  727. _this setPos [6322.7485, 7802.729];
  728. };
  729.  
  730. _vehicle_147 = objNull;
  731. if (true) then
  732. {
  733. _this = createVehicle ["WeaponHolder_ItemJerrycanEmpty", [6335.1406, 7784.5498, -6.1035156e-005], [], 0, "CAN_COLLIDE"];
  734. _vehicle_147 = _this;
  735. _this setPos [6335.1406, 7784.5498, -6.1035156e-005];
  736. };
  737.  
  738. _vehicle_149 = objNull;
  739. if (true) then
  740. {
  741. _this = createVehicle ["WeaponHolder_ItemJerrycanEmpty", [6334.0479, 7783.751], [], 0, "CAN_COLLIDE"];
  742. _vehicle_149 = _this;
  743. _this setDir -63.421936;
  744. _this setPos [6334.0479, 7783.751];
  745. };
  746.  
  747. _vehicle_151 = objNull;
  748. if (true) then
  749. {
  750. _this = createVehicle ["WeaponHolder_ItemJerrycanEmpty", [6334.8281, 7784.5239], [], 0, "CAN_COLLIDE"];
  751. _vehicle_151 = _this;
  752. _this setPos [6334.8281, 7784.5239];
  753. };
  754.  
  755. _vehicle_153 = objNull;
  756. if (true) then
  757. {
  758. _this = createVehicle ["WeaponHolder_ItemJerrycanEmpty", [6333.9907, 7783.3198, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  759. _vehicle_153 = _this;
  760. _this setDir -47.763432;
  761. _this setPos [6333.9907, 7783.3198, 3.0517578e-005];
  762. };
  763.  
  764. _vehicle_155 = objNull;
  765. if (true) then
  766. {
  767. _this = createVehicle ["WeaponHolder_ItemJerrycanEmpty", [6334.1943, 7784.1826, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  768. _vehicle_155 = _this;
  769. _this setDir -22.416037;
  770. _this setPos [6334.1943, 7784.1826, 3.0517578e-005];
  771. };
  772.  
  773. _vehicle_160 = objNull;
  774. if (true) then
  775. {
  776. _this = createVehicle ["GraveCross1", [6304.4585, 7777.7559, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
  777. _vehicle_160 = _this;
  778. _this setDir -66.392136;
  779. _this setPos [6304.4585, 7777.7559, -3.0517578e-005];
  780. };
  781.  
  782. _vehicle_162 = objNull;
  783. if (true) then
  784. {
  785. _this = createVehicle ["GraveCross1", [6306.0806, 7776.854], [], 0, "CAN_COLLIDE"];
  786. _vehicle_162 = _this;
  787. _this setDir -66.392136;
  788. _this setPos [6306.0806, 7776.854];
  789. };
  790.  
  791. _vehicle_164 = objNull;
  792. if (true) then
  793. {
  794. _this = createVehicle ["GraveCross1", [6307.1934, 7778.4297, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
  795. _vehicle_164 = _this;
  796. _this setDir -66.392136;
  797. _this setPos [6307.1934, 7778.4297, 3.0517578e-005];
  798. };
  799.  
  800. _vehicle_166 = objNull;
  801. if (true) then
  802. {
  803. _this = createVehicle ["GraveCross1", [6305.5977, 7779.7627, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
  804. _vehicle_166 = _this;
  805. _this setDir -66.392136;
  806. _this setPos [6305.5977, 7779.7627, -3.0517578e-005];
  807. };
  808.  
  809. _vehicle_168 = objNull;
  810. if (true) then
  811. {
  812. _this = createVehicle ["FuelPump_DZ", [6337.4507, 7784.5078, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
  813. _vehicle_168 = _this;
  814. _this setDir 40.73188;
  815. _this setPos [6337.4507, 7784.5078, -3.0517578e-005];
  816. };
  817.  
  818. processInitCommands;
  819. runInitScript;
  820. finishMissionInit;
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