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- #include "script.h"
- #include "keyboard.h"
- #include <string>
- #include <ctime>
- #pragma warning(disable : 4244 4305) // double <-> float conversions
- bool cruise_switch_pressed()
- {
- return IsKeyJustUp(VK_NUMPAD0);
- }
- void main()
- {
- bool isActivated = false;
- while (true)
- {
- if (cruise_switch_pressed())
- {
- if (isActivated)
- {
- isActivated = false;
- }
- else
- {
- isActivated = true;
- }
- }
- if (isActivated)
- {
- Ped ccPlayerPed = PLAYER::PLAYER_PED_ID();
- Entity ccPlayerVehicle = PED::GET_VEHICLE_PED_IS_USING(ccPlayerPed);
- float ccVehicleSpeed = 3.0;
- ENTITY::SET_ENTITY_MAX_SPEED(ccPlayerVehicle, ccVehicleSpeed);
- UI::SET_TEXT_FONT(0);
- UI::SET_TEXT_SCALE(0.6, 0.8);
- UI::SET_TEXT_COLOUR(255, 255, 255, 255);
- UI::SET_TEXT_WRAP(0, 1);
- UI::SET_TEXT_CENTRE(true);
- UI::SET_TEXT_DROPSHADOW(15, 15, 0, 0, 0);
- UI::SET_TEXT_EDGE(5, 0, 0, 0, 255);
- UI::_SET_TEXT_ENTRY("STRING");
- UI::_ADD_TEXT_COMPONENT_STRING("TEST");
- UI::_DRAW_TEXT(0.5, 0);
- }
- WAIT(0);
- }
- }
- void ScriptMain()
- {
- srand(GetTickCount());
- main();
- }
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