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  1. ////////////////////////////////////////////////////////////////////
  2. //DeRap: Produced from mikero's Dos Tools Dll version 5.24
  3. //Produced on Sat Aug 29 20:10:57 2015 : Created on Sat Aug 29 20:10:57 2015
  4. //http://dev-heaven.net/projects/list_files/mikero-pbodll
  5. ////////////////////////////////////////////////////////////////////
  6.  
  7. #define _ARMA_
  8.  
  9.  
  10. version = 12;
  11. class Mission
  12. {
  13. addOns[] = {"exile_client","a3_map_altis"};
  14. addOnsAuto[] = {"exile_client","a3_map_altis"};
  15. randomSeed = 8080942;
  16. class Intel
  17. {
  18. timeOfChanges = 1800.0002;
  19. startWeather = 0.3;
  20. startWind = 0.1;
  21. startWaves = 0.1;
  22. forecastWeather = 0.3;
  23. forecastWind = 0.1;
  24. forecastWaves = 0.1;
  25. forecastLightnings = 0.1;
  26. year = 2039;
  27. month = 6;
  28. day = 24;
  29. hour = 12;
  30. minute = 0;
  31. startFogDecay = 0.013;
  32. forecastFogDecay = 0.013;
  33. };
  34. class Sensors
  35. {
  36. items = 3;
  37. class Item0
  38. {
  39. position[] = {14599.966,22.349989,16797.193};
  40. a = 175;
  41. b = 175;
  42. rectangular = 1;
  43. activationBy = "ANY";
  44. repeating = 1;
  45. interruptable = 1;
  46. age = "UNKNOWN";
  47. name = "ExileTrader";
  48. expCond = "(vehicle player) in thisList";
  49. expActiv = "call ExileClient_object_player_event_onEnterSafezone";
  50. expDesactiv = "call ExileClient_object_player_event_onLeaveSafezone";
  51. class Effects{};
  52. };
  53. class Item1
  54. {
  55. position[] = {2998.0603,3.775602,18175.479};
  56. a = 175;
  57. b = 175;
  58. rectangular = 1;
  59. activationBy = "ANY";
  60. repeating = 1;
  61. interruptable = 1;
  62. age = "UNKNOWN";
  63. name = "ExileTrader";
  64. expCond = "(vehicle player) in thisList";
  65. expActiv = "call ExileClient_object_player_event_onEnterSafezone";
  66. expDesactiv = "call ExileClient_object_player_event_onLeaveSafezone";
  67. class Effects{};
  68. };
  69. class Item2
  70. {
  71. position[] = {23334.605,4.009558,24188.938};
  72. a = 175;
  73. b = 175;
  74. rectangular = 1;
  75. activationBy = "ANY";
  76. repeating = 1;
  77. interruptable = 1;
  78. age = "UNKNOWN";
  79. name = "ExileTrader";
  80. expCond = "(vehicle player) in thisList";
  81. expActiv = "call ExileClient_object_player_event_onEnterSafezone";
  82. expDesactiv = "call ExileClient_object_player_event_onLeaveSafezone";
  83. class Effects{};
  84. };
  85. };
  86. class Groups
  87. {
  88. items = 1;
  89. class Item0
  90. {
  91. side = "GUER";
  92. class Vehicles
  93. {
  94. items = 100;
  95. class Item0
  96. {
  97. position[] = {13237.161,20.660374,11705.338};
  98. special = "NONE";
  99. id = 0;
  100. side = "GUER";
  101. vehicle = "Exile_Unit_GhostPlayer";
  102. player = "PLAY CDG";
  103. leader = 1;
  104. skill = 0.6;
  105. };
  106. class Item1
  107. {
  108. position[] = {13234.718,19.578526,11705.455};
  109. special = "NONE";
  110. id = 1;
  111. side = "GUER";
  112. vehicle = "Exile_Unit_GhostPlayer";
  113. player = "PLAY CDG";
  114. skill = 0.6;
  115. };
  116. class Item2
  117. {
  118. position[] = {13232.741,18.706799,11705.57};
  119. special = "NONE";
  120. id = 2;
  121. side = "GUER";
  122. vehicle = "Exile_Unit_GhostPlayer";
  123. player = "PLAY CDG";
  124. skill = 0.6;
  125. };
  126. class Item3
  127. {
  128. position[] = {13230.821,17.984247,11705.514};
  129. special = "NONE";
  130. id = 3;
  131. side = "GUER";
  132. vehicle = "Exile_Unit_GhostPlayer";
  133. player = "PLAY CDG";
  134. skill = 0.6;
  135. };
  136. class Item4
  137. {
  138. position[] = {13228.785,17.41203,11705.281};
  139. special = "NONE";
  140. id = 4;
  141. side = "GUER";
  142. vehicle = "Exile_Unit_GhostPlayer";
  143. player = "PLAY CDG";
  144. skill = 0.6;
  145. };
  146. class Item5
  147. {
  148. position[] = {13226.924,16.956467,11705.455};
  149. special = "NONE";
  150. id = 5;
  151. side = "GUER";
  152. vehicle = "Exile_Unit_GhostPlayer";
  153. player = "PLAY CDG";
  154. skill = 0.6;
  155. };
  156. class Item6
  157. {
  158. position[] = {13225.296,16.538645,11705.048};
  159. special = "NONE";
  160. id = 6;
  161. side = "GUER";
  162. vehicle = "Exile_Unit_GhostPlayer";
  163. player = "PLAY CDG";
  164. skill = 0.6;
  165. };
  166. class Item7
  167. {
  168. position[] = {13223.492,16.13907,11705.514};
  169. special = "NONE";
  170. id = 7;
  171. side = "GUER";
  172. vehicle = "Exile_Unit_GhostPlayer";
  173. player = "PLAY CDG";
  174. skill = 0.6;
  175. };
  176. class Item8
  177. {
  178. position[] = {13221.398,15.754031,11705.338};
  179. special = "NONE";
  180. id = 8;
  181. side = "GUER";
  182. vehicle = "Exile_Unit_GhostPlayer";
  183. player = "PLAY CDG";
  184. skill = 0.6;
  185. };
  186. class Item9
  187. {
  188. position[] = {13219.652,15.484016,11705.398};
  189. special = "NONE";
  190. id = 9;
  191. side = "GUER";
  192. vehicle = "Exile_Unit_GhostPlayer";
  193. player = "PLAY CDG";
  194. skill = 0.6;
  195. };
  196. class Item10
  197. {
  198. position[] = {13237.393,20.350965,11702.838};
  199. special = "NONE";
  200. id = 10;
  201. side = "GUER";
  202. vehicle = "Exile_Unit_GhostPlayer";
  203. player = "PLAY CDG";
  204. skill = 0.6;
  205. };
  206. class Item11
  207. {
  208. position[] = {13235.357,19.481894,11703.129};
  209. special = "NONE";
  210. id = 11;
  211. side = "GUER";
  212. vehicle = "Exile_Unit_GhostPlayer";
  213. player = "PLAY CDG";
  214. skill = 0.6;
  215. };
  216. class Item12
  217. {
  218. position[] = {13233.264,18.675148,11702.896};
  219. special = "NONE";
  220. id = 12;
  221. side = "GUER";
  222. vehicle = "Exile_Unit_GhostPlayer";
  223. player = "PLAY CDG";
  224. skill = 0.6;
  225. };
  226. class Item13
  227. {
  228. position[] = {13231.229,18.033972,11703.188};
  229. special = "NONE";
  230. id = 13;
  231. side = "GUER";
  232. vehicle = "Exile_Unit_GhostPlayer";
  233. player = "PLAY CDG";
  234. skill = 0.6;
  235. };
  236. class Item14
  237. {
  238. position[] = {13229.25,17.450659,11703.068};
  239. special = "NONE";
  240. id = 14;
  241. side = "GUER";
  242. vehicle = "Exile_Unit_GhostPlayer";
  243. player = "PLAY CDG";
  244. skill = 0.6;
  245. };
  246. class Item15
  247. {
  248. position[] = {13227.622,17.04477,11703.012};
  249. special = "NONE";
  250. id = 15;
  251. side = "GUER";
  252. vehicle = "Exile_Unit_GhostPlayer";
  253. player = "PLAY CDG";
  254. skill = 0.6;
  255. };
  256. class Item16
  257. {
  258. position[] = {13225.411,16.547203,11703.129};
  259. special = "NONE";
  260. id = 16;
  261. side = "GUER";
  262. vehicle = "Exile_Unit_GhostPlayer";
  263. player = "PLAY CDG";
  264. skill = 0.6;
  265. };
  266. class Item17
  267. {
  268. position[] = {13223.608,16.157663,11703.068};
  269. special = "NONE";
  270. id = 17;
  271. side = "GUER";
  272. vehicle = "Exile_Unit_GhostPlayer";
  273. player = "PLAY CDG";
  274. skill = 0.6;
  275. };
  276. class Item18
  277. {
  278. position[] = {13221.864,15.82023,11703.188};
  279. special = "NONE";
  280. id = 18;
  281. side = "GUER";
  282. vehicle = "Exile_Unit_GhostPlayer";
  283. player = "PLAY CDG";
  284. skill = 0.6;
  285. };
  286. class Item19
  287. {
  288. position[] = {13219.537,15.460279,11703.188};
  289. special = "NONE";
  290. id = 19;
  291. side = "GUER";
  292. vehicle = "Exile_Unit_GhostPlayer";
  293. player = "PLAY CDG";
  294. skill = 0.6;
  295. };
  296. class Item20
  297. {
  298. position[] = {13237.684,20.122702,11700.919};
  299. special = "NONE";
  300. id = 20;
  301. side = "GUER";
  302. vehicle = "Exile_Unit_GhostPlayer";
  303. player = "PLAY CDG";
  304. skill = 0.6;
  305. };
  306. class Item21
  307. {
  308. position[] = {13235.242,19.243696,11701.034};
  309. special = "NONE";
  310. id = 21;
  311. side = "GUER";
  312. vehicle = "Exile_Unit_GhostPlayer";
  313. player = "PLAY CDG";
  314. skill = 0.6;
  315. };
  316. class Item22
  317. {
  318. position[] = {13233.03,18.533854,11700.976};
  319. special = "NONE";
  320. id = 22;
  321. side = "GUER";
  322. vehicle = "Exile_Unit_GhostPlayer";
  323. player = "PLAY CDG";
  324. skill = 0.6;
  325. };
  326. class Item23
  327. {
  328. position[] = {13230.764,17.812525,11701.093};
  329. special = "NONE";
  330. id = 23;
  331. side = "GUER";
  332. vehicle = "Exile_Unit_GhostPlayer";
  333. player = "PLAY CDG";
  334. skill = 0.6;
  335. };
  336. class Item24
  337. {
  338. position[] = {13229.134,17.34927,11700.976};
  339. special = "NONE";
  340. id = 24;
  341. side = "GUER";
  342. vehicle = "Exile_Unit_GhostPlayer";
  343. player = "PLAY CDG";
  344. skill = 0.6;
  345. };
  346. class Item25
  347. {
  348. position[] = {13227.389,16.968922,11701.093};
  349. special = "NONE";
  350. id = 25;
  351. side = "GUER";
  352. vehicle = "Exile_Unit_GhostPlayer";
  353. player = "PLAY CDG";
  354. skill = 0.6;
  355. };
  356. class Item26
  357. {
  358. position[] = {13225.296,16.517365,11701.209};
  359. special = "NONE";
  360. id = 26;
  361. side = "GUER";
  362. vehicle = "Exile_Unit_GhostPlayer";
  363. player = "PLAY CDG";
  364. skill = 0.6;
  365. };
  366. class Item27
  367. {
  368. position[] = {13223.435,16.115486,11701.268};
  369. special = "NONE";
  370. id = 27;
  371. side = "GUER";
  372. vehicle = "Exile_Unit_GhostPlayer";
  373. player = "PLAY CDG";
  374. skill = 0.6;
  375. };
  376. class Item28
  377. {
  378. position[] = {13221.456,15.7518,11701.209};
  379. special = "NONE";
  380. id = 28;
  381. side = "GUER";
  382. vehicle = "Exile_Unit_GhostPlayer";
  383. player = "PLAY CDG";
  384. skill = 0.6;
  385. };
  386. class Item29
  387. {
  388. position[] = {13219.304,15.384468,11701.326};
  389. special = "NONE";
  390. id = 29;
  391. side = "GUER";
  392. vehicle = "Exile_Unit_GhostPlayer";
  393. player = "PLAY CDG";
  394. skill = 0.6;
  395. };
  396. class Item30
  397. {
  398. position[] = {13237.858,19.79587,11699.057};
  399. special = "NONE";
  400. id = 30;
  401. side = "GUER";
  402. vehicle = "Exile_Unit_GhostPlayer";
  403. player = "PLAY CDG";
  404. skill = 0.6;
  405. };
  406. class Item31
  407. {
  408. position[] = {13235.066,18.972578,11698.881};
  409. special = "NONE";
  410. id = 31;
  411. side = "GUER";
  412. vehicle = "Exile_Unit_GhostPlayer";
  413. player = "PLAY CDG";
  414. skill = 0.6;
  415. };
  416. class Item32
  417. {
  418. position[] = {13232.799,18.265938,11699};
  419. special = "NONE";
  420. id = 32;
  421. side = "GUER";
  422. vehicle = "Exile_Unit_GhostPlayer";
  423. player = "PLAY CDG";
  424. skill = 0.6;
  425. };
  426. class Item33
  427. {
  428. position[] = {13230.473,17.599703,11699.115};
  429. special = "NONE";
  430. id = 33;
  431. side = "GUER";
  432. vehicle = "Exile_Unit_GhostPlayer";
  433. player = "PLAY CDG";
  434. skill = 0.6;
  435. };
  436. class Item34
  437. {
  438. position[] = {13228.785,17.253115,11699};
  439. special = "NONE";
  440. id = 34;
  441. side = "GUER";
  442. vehicle = "Exile_Unit_GhostPlayer";
  443. player = "PLAY CDG";
  444. skill = 0.6;
  445. };
  446. class Item35
  447. {
  448. position[] = {13227.272,16.92468,11698.881};
  449. special = "NONE";
  450. id = 35;
  451. side = "GUER";
  452. vehicle = "Exile_Unit_GhostPlayer";
  453. player = "PLAY CDG";
  454. skill = 0.6;
  455. };
  456. class Item36
  457. {
  458. position[] = {13225.063,16.448162,11698.939};
  459. special = "NONE";
  460. id = 36;
  461. side = "GUER";
  462. vehicle = "Exile_Unit_GhostPlayer";
  463. player = "PLAY CDG";
  464. skill = 0.6;
  465. };
  466. class Item37
  467. {
  468. position[] = {13223.201,16.043352,11699.057};
  469. special = "NONE";
  470. id = 37;
  471. side = "GUER";
  472. vehicle = "Exile_Unit_GhostPlayer";
  473. player = "PLAY CDG";
  474. skill = 0.6;
  475. };
  476. class Item38
  477. {
  478. position[] = {13221.805,15.756227,11699};
  479. special = "NONE";
  480. id = 38;
  481. side = "GUER";
  482. vehicle = "Exile_Unit_GhostPlayer";
  483. player = "PLAY CDG";
  484. skill = 0.6;
  485. };
  486. class Item39
  487. {
  488. position[] = {13219.421,15.350844,11699.23};
  489. special = "NONE";
  490. id = 39;
  491. side = "GUER";
  492. vehicle = "Exile_Unit_GhostPlayer";
  493. player = "PLAY CDG";
  494. skill = 0.6;
  495. };
  496. class Item40
  497. {
  498. position[] = {13237.918,19.454409,11696.905};
  499. special = "NONE";
  500. id = 40;
  501. side = "GUER";
  502. vehicle = "Exile_Unit_GhostPlayer";
  503. player = "PLAY CDG";
  504. skill = 0.6;
  505. };
  506. class Item41
  507. {
  508. position[] = {13236.288,19.065742,11697.021};
  509. special = "NONE";
  510. id = 41;
  511. side = "GUER";
  512. vehicle = "Exile_Unit_GhostPlayer";
  513. player = "PLAY CDG";
  514. skill = 0.6;
  515. };
  516. class Item42
  517. {
  518. position[] = {13234.486,18.498407,11697.078};
  519. special = "NONE";
  520. id = 42;
  521. side = "GUER";
  522. vehicle = "Exile_Unit_GhostPlayer";
  523. player = "PLAY CDG";
  524. skill = 0.6;
  525. };
  526. class Item43
  527. {
  528. position[] = {13232.334,17.895802,11697.138};
  529. special = "NONE";
  530. id = 43;
  531. side = "GUER";
  532. vehicle = "Exile_Unit_GhostPlayer";
  533. player = "PLAY CDG";
  534. skill = 0.6;
  535. };
  536. class Item44
  537. {
  538. position[] = {13230.064,17.49938,11697.138};
  539. special = "NONE";
  540. id = 44;
  541. side = "GUER";
  542. vehicle = "Exile_Unit_GhostPlayer";
  543. player = "PLAY CDG";
  544. skill = 0.6;
  545. };
  546. class Item45
  547. {
  548. position[] = {13227.68,16.987776,11697.196};
  549. special = "NONE";
  550. id = 45;
  551. side = "GUER";
  552. vehicle = "Exile_Unit_GhostPlayer";
  553. player = "PLAY CDG";
  554. skill = 0.6;
  555. };
  556. class Item46
  557. {
  558. position[] = {13225.645,16.549015,11697.254};
  559. special = "NONE";
  560. id = 46;
  561. side = "GUER";
  562. vehicle = "Exile_Unit_GhostPlayer";
  563. player = "PLAY CDG";
  564. skill = 0.6;
  565. };
  566. class Item47
  567. {
  568. position[] = {13224.074,16.186087,11697.196};
  569. special = "NONE";
  570. id = 47;
  571. side = "GUER";
  572. vehicle = "Exile_Unit_GhostPlayer";
  573. player = "PLAY CDG";
  574. skill = 0.6;
  575. };
  576. class Item48
  577. {
  578. position[] = {13221.864,15.70447,11697.138};
  579. special = "NONE";
  580. id = 48;
  581. side = "GUER";
  582. vehicle = "Exile_Unit_GhostPlayer";
  583. player = "PLAY CDG";
  584. skill = 0.6;
  585. };
  586. class Item49
  587. {
  588. position[] = {13220.003,15.385726,11697.254};
  589. special = "NONE";
  590. id = 49;
  591. side = "GUER";
  592. vehicle = "Exile_Unit_GhostPlayer";
  593. player = "PLAY CDG";
  594. skill = 0.6;
  595. };
  596. class Item50
  597. {
  598. position[] = {13237.918,19.109877,11694.752};
  599. special = "NONE";
  600. id = 50;
  601. side = "GUER";
  602. vehicle = "Exile_Unit_GhostPlayer";
  603. player = "PLAY CDG";
  604. skill = 0.6;
  605. };
  606. class Item51
  607. {
  608. position[] = {13236.639,18.824335,11694.811};
  609. special = "NONE";
  610. id = 51;
  611. side = "GUER";
  612. vehicle = "Exile_Unit_GhostPlayer";
  613. player = "P
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