Advertisement
Guest User

Config

a guest
Oct 1st, 2015
55
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
JSON 3.45 KB | None | 0 0
  1. {
  2.   "Animals": {
  3.     "Bear": "Bear",
  4.     "Boar": "Boar",
  5.     "Chicken": "Chicken",
  6.     "Horse": "Horse",
  7.     "Stag": "Stag",
  8.     "Wolf": "Wolf"
  9.   },
  10.   "Attackers": {
  11.   },
  12.   "Colors": {
  13.     "Animal": "#ffc587",
  14.     "Attacker": "#ffc587",
  15.     "Bodypart": "#ffc587",
  16.     "Distance": "#ffc587",
  17.     "Message": "#ffffff",
  18.     "Prefix": "grey",
  19.     "Victim": "#ffc587",
  20.     "Weapon": "#ffc587"
  21.   },
  22.   "Messages": {
  23.     "Animal Death": [
  24.       "{attacker} killed a {victim} with a {weapon} from {distance}m."
  25.     ],
  26.     "Arrow": [
  27.       "{attacker} killed {victim} with an arrow at {distance}m, hitting the {bodypart}."
  28.     ],
  29.     "Arrow Sleep": [
  30.       "{attacker} killed {victim} with an arrow from {distance}m, while he slept."
  31.     ],
  32.     "Barricade": [
  33.       "{victim} was impaled on a {attacker}."
  34.     ],
  35.     "Bite": [
  36.       "A {attacker} ripped apart {victim}."
  37.     ],
  38.     "Bite Sleep": [
  39.       "A {attacker} ripped apart {victim}, while he slept."
  40.     ],
  41.     "Bleeding": [
  42.       "{victim}'s heart stopped as he could not stop the bleeding from his wounds."
  43.     ],
  44.     "Blunt": [
  45.       "{attacker} stuck a {weapon} right through through {victim}'s {bodypart}."
  46.     ],
  47.     "Blunt Sleep": [
  48.       "{attacker} killed {victim} with a {weapon}, while he slept."
  49.     ],
  50.     "Bullet": [
  51.       "{attacker} shot {victim} in the {bodypart} with an {weapon} from {distance}m away."
  52.     ],
  53.     "Bullet Sleep": [
  54.       "{attacker} killed {victim}, while sleeping. (In the {bodypart} with a {weapon}, from {distance}m)"
  55.     ],
  56.     "Cold": [
  57.       "{victim} froze to death."
  58.     ],
  59.     "Drowned": [
  60.       "{victim} drowned to Davy Jones' locker."
  61.     ],
  62.     "Explosion": [
  63.       "{victim} was blown into body parts with {attacker}'s {weapon}."
  64.     ],
  65.     "Explosion Sleep": [
  66.       "{victim} was dreaming while he was blown into body parts by {attacker}'s {weapon}."
  67.     ],
  68.     "Fall": [
  69.       "{victim} fell to his death."
  70.     ],
  71.     "Generic": [
  72.       "{victim} died."
  73.     ],
  74.     "Heat": [
  75.       "{victim} burned to death."
  76.     ],
  77.     "Helicopter": [
  78.       "{victim} was shot down by a {attacker}."
  79.     ],
  80.     "Hunger": [
  81.       "{victim} starved to death."
  82.     ],
  83.     "Poison": [
  84.       "{victim} died by poison."
  85.     ],
  86.     "Radiation": [
  87.       "{victim} did not know that radiation kills."
  88.     ],
  89.     "Slash": [
  90.       "{attacker} sliced {victim} into pieces with a {weapon} and hit the {bodypart}."
  91.     ],
  92.     "Slash Sleep": [
  93.       "{attacker} sliced {victim} into pieces, while he slept."
  94.     ],
  95.     "Stab": [
  96.       "{attacker} stabbed {victim} to death with a {weapon} and hit the {bodypart}."
  97.     ],
  98.     "Stab Sleep": [
  99.       "{attacker} stabbed {victim}, while he slept."
  100.     ],
  101.     "Suicide": [
  102.       "{victim} committed suicide."
  103.     ],
  104.     "Thirst": [
  105.       "{victim} died dehydrated."
  106.     ],
  107.     "Trap": [
  108.       "{victim} stepped on a {attacker}."
  109.     ],
  110.     "Unknown": [
  111.       "{victim} died."
  112.     ]
  113.   },
  114.   "Settings": {
  115.     "Broadcast To Chat": false,
  116.     "Broadcast To Console": false,
  117.     "Message In Radius": false,
  118.     "Message Radius": 300,
  119.     "Plugin Icon": "76561198206240711",
  120.     "Prefix": "",
  121.     "Show Animal Deaths": false,
  122.     "Show Animal Kills": true,
  123.     "Show Barricade Deaths": true,
  124.     "Show Explosion Deaths": true,
  125.     "Show Metabolism Deaths": true,
  126.     "Show Player Kills": true,
  127.     "Show Suicides": true,
  128.     "Show Trap Deaths": true,
  129.     "Use Popup Notifications": true
  130.   }
  131. }
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement