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- This deck needs a bit of work, but this is what I have at the moment.
- Alien Ammonite x3 (A must-have in the deck. Ammonite's ability means that drawing it means you get to summon Cosmic Fortress Gol'Gar.)
- Alien Grey x3
- Alien Dog x2
- Alien Kid x2
- Alien Telepath x3
- Alien Warrior x3
- Alien Mother
- Alien Overlord x2
- Evil Dragon Ananta (Obligatory "boss battle". You can honestly skip this one - if you use Gol'Gar properly, you don't need Ananta, I most just included it for coolness.)
- Alien Brain x2 (Notably, since the creatures the brain controls become reptiles they don't break Rivalry of Warlords or Solidarity.)
- "A"-Cell Breeding Device
- Mysterious Triangle (Can help summon Gol'Gar or XYZ's)
- Code A Ancient Ruins x3
- Planet Pollutant Virus
- Swords of Revealing Light
- Snake Whistle (You can skip this if you want. It doesn't activate when a monster is destroyed BY BATTLE. It's mostly just useful for replacing the monsters you tribute for Offering to the Snake Deity.)
- Molting Escape
- Offering to the Snake Deity
- Burden of the Mighty (Aliens are naturally a bit weaker than other archetypes. This can bring some heavy-hitters down to your level.)
- Solidarity x2 (And this can bring YOU up to THEIR level. Since all of the monsters in this deck are reptiles, Solidarity will always work for you.)
- Viper's Rebirth (Take it or leave it. Code A Ancient Ruins is honestly a better way of bringing your monsters back. This is mostly just good as a quick way to summon XYZ's.
- Otherworld - The "A" Zone
- Dimensional Prison x2
- Mirror Force
- Torrential Tribute
- Dark Hole
- Rivalry of Warlords (Since every monster in this deck is a reptile, Rivalry has no effect on you, but can potentially seriously screw over your opponents.)
- Dark Bribe x2 (I picked these up while building my Casino deck, and I found I prefer them over MST a bit, due to negating the effects of the cards they destroy.)
- Mystical Space Typhoon x2 (...but since Dark Bribe can only destroy cards AS they're activated and not once they've already been played, you need a few of these too.)
- EXTRA DECK--
- Cosmic Fortress Gol'Gar x3 (Your bread and butter. Gol'Gar, used properly, can wreck your enemy.)
- King of the Feral Imps x3 (Just there for the Hell of it, mostly.)
- Gagagigo the Risen x3 (Again, just there for the Hell of it.)
- Flying Saucer Muusik'i - DO NOT USE IT. It's not a bad card, but it's a machine which will screw up Solidarity and Rivalry of Warlords.
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