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  1. Sprit of Benevolence- A pure of heart youth instilled with pure cosmic energy to aid them in their journey into life.
  2.  
  3. A Spirit of Benevolence is very similiar to healers in the effect that they are very in tune with healing and support
  4. type magic
  5.  
  6. A Spirit of Benevolence uses Divine energy to cast spells, which refreshes after 8 hours of rest or half the energy with
  7. 1 hour of deep meditation
  8.  
  9. Magical Prowess: casting spells uses MP, each level you gain 1 MP+1/2 Wiz mod to your MP pool. This increases to 2 MP+1/2wiz mod
  10. every 6th level
  11.  
  12. Spirit Ranking: Each ranking of spirit grants additional bonuses
  13.  
  14. Table: The Spirit of Benevolence
  15. Hit Die: d5
  16. Level Saving Throws
  17. BaB Fort Ref Will
  18. 1st +1 +2 +0 +2 Fledgeling Spirit
  19. 2nd +2 +3 +0 +2 Initiate Spirit
  20. 3rd +2 +3 +1 +3 Novice Spirit
  21. 4th +3 +4 +1 +3 extra feat
  22. 5th +3 +4 +1 +4 Intermediate Spirit
  23. 6th +5/+1 +5 +2 +4 Ancient Wisdom
  24. 7th +5/+1 +5 +2 +5 extra Feat
  25. 8th +6/+2 +6 +2 +5 Adept Spirit
  26. 9th +6/+2 +6 +3 +6 Empowered Spiritual Link
  27. 10th +7/+3 +7 +3 +7 Expert Spirit
  28. 11th +8/+3/+1 +7 +3 +7
  29. 12th +8/+4/+2 +8 +4 +8 Binding Heals
  30. 13th +9/+5/+3 +8 +4 +8 Devoted Spirit
  31. 14th +9/+5/+4 +9 +4 +9 Extra Feat
  32. 15th +10/+6/+5 +9 +9 Bonus to Ancient Wisdom
  33. 16th +10/+6/+6/+1 +10 +10 Master Spirit
  34. 17th +11/+7/+7/+2 +10 +10 Spirit link power strike
  35. 18th +12/+8/+8/+3 +11 +11
  36. 19th +12/+9/+9/+4 +11 +12 extra feat
  37. 20th +13/+10/+10/+5 +12 +6 Divine Spirit
  38.  
  39. At 1st level a SoB gains access to: Fledgeling Spirit: +2 to healing spells
  40. cleric cantrips and 1st level spells (2+1 per wiz mod)
  41. Cure light wounds (4+1 per 3 CL during combat)
  42.  
  43. At 2nd level a Sob Gains access to: Initiate Spirit +2 Initiative
  44. Cleric 2nd level spells (select 1 +1 per Wiz mod)
  45.  
  46. At 3rd level a SoB gains acess to:Novice Spirit +2 healing spells
  47. Spiritual Link- A Spirit of Benevolence can link their energies with 1 person granting target
  48. +2 per CL Spell resistance and can cast touch spells from 30 feet plus 5ft per CL
  49. Spirit link is cast as a standard action and has a 1d2 round Cd lasts until end of combat
  50. Cure moderate wounds with spirit link partner
  51.  
  52. at 5th level gain access to Intermediate Spirit +2 wisdom
  53. cleric 3rd level spells (1 + 1 per wiz mod
  54. Improved Spiritial link- Healing spells cast using the link do not count towards your expended spells
  55. Also Initial spirit linking heals grant a 1d3 per level divine shield which lasts untill expended
  56.  
  57. at 6th level - Ancient Wisdom: Add your Charisma mod with your wisdom mod
  58.  
  59. at 8th level gain access to Adept Spirit +3 healing spells
  60. Cleric 4th level spells (1+1 per wiz mod)
  61. Cast Enhanced Cure serious wounds with link partner
  62. Spirit link can now be cast as an immediate action
  63.  
  64. at 9th Level Gain access to empowered Spiritual Link
  65. Link now grants +2 will save per CL
  66. Spiritual Link drive-(once per day +1 per 3 wiz) A spirit on Benevolence can empower their link partner granting them +2 to hit
  67. and +1 to damage per CL for 1 turn (immediate action)
  68.  
  69. At 10th level Gain access to Expert Spirit +2 healing spells +2 initiative
  70. Cleric 5th level Spells (1+1 per wiz mod)
  71. Spiritual Link Overheal-as a full round action begin channeling energy through the spiritual bond healing the target for 1/2 of his max hp
  72. each turn for 4 turns (any damage dealt to the caster interupts the effect (causes AoO)
  73. Can cast cure enhanced critical wounds on spirit partner
  74.  
  75. At 12th level Gain access to Binding Heals-beneficial spells cast on an ally will also affect your spirit linked partner]
  76. In addition non healing spells cast at your spirit linked partner will gains a 50% bonus when applicable
  77.  
  78. At 13th Level gain access to Devoted Spirit +4 wisdom
  79. Access Cleric 6th Level spells (1+1) per wiz mod
  80. Spirit bond Release-Single target spirit bond explodes in magical energy outwards dealing 1d3+wiz mod Times your CL and stunning targets for 1 turn
  81. Has 1d6 Cd
  82.  
  83. At 15th Level
  84. Acess to cleric 7th level spells (1+1 per wiz mod)
  85. Increase the Ancient Wisdom bonus by twice your charasma Mod
  86.  
  87.  
  88. At 16th Level Gain acess to Master Spirit +4 healing +10 will save
  89. Spirit Link now grants +3 Spell resistance per level and Immunity to negative energy
  90. Can cast Cure Death wounds with linked partner
  91.  
  92. At 17th Level
  93. Acess to Cleric 8th level spells (1+1 per wiz Mod)
  94. Spirit Link Power strike- Convert Divine energy into physical energy granting your link partner dmg to their attack roll
  95. Roll your healing spell of choice(spell is used) and grant that to their next dmg
  96.  
  97. At 19th Level
  98. Acess to Cleric 9th level spells
  99. extra Feat
  100.  
  101. At 20th Level Acess to Divine Spirit +8 healing spells +6 wisdom
  102. Grand Spirit Link: Link partner becomes immune to damage and double their hit and dmg rolls for 2 turns
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