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- Sprit of Benevolence- A pure of heart youth instilled with pure cosmic energy to aid them in their journey into life.
- A Spirit of Benevolence is very similiar to healers in the effect that they are very in tune with healing and support
- type magic
- A Spirit of Benevolence uses Divine energy to cast spells, which refreshes after 8 hours of rest or half the energy with
- 1 hour of deep meditation
- Magical Prowess: casting spells uses MP, each level you gain 1 MP+1/2 Wiz mod to your MP pool. This increases to 2 MP+1/2wiz mod
- every 6th level
- Spirit Ranking: Each ranking of spirit grants additional bonuses
- Table: The Spirit of Benevolence
- Hit Die: d5
- Level Saving Throws
- BaB Fort Ref Will
- 1st +1 +2 +0 +2 Fledgeling Spirit
- 2nd +2 +3 +0 +2 Initiate Spirit
- 3rd +2 +3 +1 +3 Novice Spirit
- 4th +3 +4 +1 +3 extra feat
- 5th +3 +4 +1 +4 Intermediate Spirit
- 6th +5/+1 +5 +2 +4 Ancient Wisdom
- 7th +5/+1 +5 +2 +5 extra Feat
- 8th +6/+2 +6 +2 +5 Adept Spirit
- 9th +6/+2 +6 +3 +6 Empowered Spiritual Link
- 10th +7/+3 +7 +3 +7 Expert Spirit
- 11th +8/+3/+1 +7 +3 +7
- 12th +8/+4/+2 +8 +4 +8 Binding Heals
- 13th +9/+5/+3 +8 +4 +8 Devoted Spirit
- 14th +9/+5/+4 +9 +4 +9 Extra Feat
- 15th +10/+6/+5 +9 +9 Bonus to Ancient Wisdom
- 16th +10/+6/+6/+1 +10 +10 Master Spirit
- 17th +11/+7/+7/+2 +10 +10 Spirit link power strike
- 18th +12/+8/+8/+3 +11 +11
- 19th +12/+9/+9/+4 +11 +12 extra feat
- 20th +13/+10/+10/+5 +12 +6 Divine Spirit
- At 1st level a SoB gains access to: Fledgeling Spirit: +2 to healing spells
- cleric cantrips and 1st level spells (2+1 per wiz mod)
- Cure light wounds (4+1 per 3 CL during combat)
- At 2nd level a Sob Gains access to: Initiate Spirit +2 Initiative
- Cleric 2nd level spells (select 1 +1 per Wiz mod)
- At 3rd level a SoB gains acess to:Novice Spirit +2 healing spells
- Spiritual Link- A Spirit of Benevolence can link their energies with 1 person granting target
- +2 per CL Spell resistance and can cast touch spells from 30 feet plus 5ft per CL
- Spirit link is cast as a standard action and has a 1d2 round Cd lasts until end of combat
- Cure moderate wounds with spirit link partner
- at 5th level gain access to Intermediate Spirit +2 wisdom
- cleric 3rd level spells (1 + 1 per wiz mod
- Improved Spiritial link- Healing spells cast using the link do not count towards your expended spells
- Also Initial spirit linking heals grant a 1d3 per level divine shield which lasts untill expended
- at 6th level - Ancient Wisdom: Add your Charisma mod with your wisdom mod
- at 8th level gain access to Adept Spirit +3 healing spells
- Cleric 4th level spells (1+1 per wiz mod)
- Cast Enhanced Cure serious wounds with link partner
- Spirit link can now be cast as an immediate action
- at 9th Level Gain access to empowered Spiritual Link
- Link now grants +2 will save per CL
- Spiritual Link drive-(once per day +1 per 3 wiz) A spirit on Benevolence can empower their link partner granting them +2 to hit
- and +1 to damage per CL for 1 turn (immediate action)
- At 10th level Gain access to Expert Spirit +2 healing spells +2 initiative
- Cleric 5th level Spells (1+1 per wiz mod)
- Spiritual Link Overheal-as a full round action begin channeling energy through the spiritual bond healing the target for 1/2 of his max hp
- each turn for 4 turns (any damage dealt to the caster interupts the effect (causes AoO)
- Can cast cure enhanced critical wounds on spirit partner
- At 12th level Gain access to Binding Heals-beneficial spells cast on an ally will also affect your spirit linked partner]
- In addition non healing spells cast at your spirit linked partner will gains a 50% bonus when applicable
- At 13th Level gain access to Devoted Spirit +4 wisdom
- Access Cleric 6th Level spells (1+1) per wiz mod
- Spirit bond Release-Single target spirit bond explodes in magical energy outwards dealing 1d3+wiz mod Times your CL and stunning targets for 1 turn
- Has 1d6 Cd
- At 15th Level
- Acess to cleric 7th level spells (1+1 per wiz mod)
- Increase the Ancient Wisdom bonus by twice your charasma Mod
- At 16th Level Gain acess to Master Spirit +4 healing +10 will save
- Spirit Link now grants +3 Spell resistance per level and Immunity to negative energy
- Can cast Cure Death wounds with linked partner
- At 17th Level
- Acess to Cleric 8th level spells (1+1 per wiz Mod)
- Spirit Link Power strike- Convert Divine energy into physical energy granting your link partner dmg to their attack roll
- Roll your healing spell of choice(spell is used) and grant that to their next dmg
- At 19th Level
- Acess to Cleric 9th level spells
- extra Feat
- At 20th Level Acess to Divine Spirit +8 healing spells +6 wisdom
- Grand Spirit Link: Link partner becomes immune to damage and double their hit and dmg rolls for 2 turns
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