Advertisement
thisisnotras

Aeneas

May 31st, 2014
48
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 6.60 KB | None | 0 0
  1. CHARACTER -
  2. Aeneas
  3.  
  4. INSPITATION -
  5. Captain Harlock- large scale battles, grandiose main character, large ship,
  6. Tron: Legacy - aesthetics, general designs, discs
  7. Nobunagun - E-Genes, historical figures
  8. Cowboy Bebop - Hijinks, 'atmosphere'
  9. Conception II - Baby making
  10. The Irregular at Magic High School - Magic/Tech theories
  11. Fate/Stay/Zero Night - 'Heroes'
  12. Brynhildr In The Darkness - Harness concept
  13. Tiger and Bunny - Sponsors,
  14.  
  15. WHAT IS HE -
  16. A Generator - Generated spirit given to an organic form with nanomachines, fueled by Mythic Aether Lines installed inside of him.
  17. Class 3, Conquerer - The third wave of Generators, instilled with an urge to explore and subjugate.
  18.  
  19. THE IDEA BEHIND HIM -
  20. Originated from an E-Gene style project by the name Gene-Tree and under a more specific designation called MAGI 'Mythic Aetherial Gene Invigoration.' The idea was to use Vorpal Works' Aether-Draw technology and to withdraw/recreate a living creature in the form of an ancient/storied Hero. Aeneas is a combination of this project along with various different hybridizing projects, including internal integration of an Aether Line - previously an illegal process and banned. Created for the purpose of finding a new home for a race that no longer controlled space and to potentially bring them back to the glory of the Roman Empire.
  21.  
  22. HIS MISSION -
  23. Conquer other heroes to raise others' awareness of his great deeds, build an army, explore the stars and uncover threats to the Empire (name?). Reproduce, creating a lineage that might have Generator traits or a natural affinity for an Aether Line.
  24.  
  25. TECHNOLOGY - -
  26. Mythic Aether Lines run throughout his entire body, which process MSUs and keep his spirit hosted in a physical form by holding the nanomachines + genetic code in place. He has a greater affinity for Aether Technologies automatically because of this, but there are limitations. When strained, the Mythic Aether Lines inside of him can produce greater power that will temporarily loosen the integrity of his 'realism' at a gain of 'mythic traits'. He regenerates faster, gains immense strength and resilience as well as access to 'Legendary Factors' with a Magnifier that alters the conversion of MSU:MSR to 1:10.
  27.  
  28. Vorpal Circuit Conductor (VCC)- Main form of energy generator. Their main ability is to transform something from one state into another. Most common use is converting 'space dust', a combination of floating matter from various sources and the energy of suns, into VPEs 'Vorpal Produced Energies'. The model and capabilities of the Conductor vary, usually in the fields of energy production ratio, longevity and size.
  29.  
  30. Aether Lines (AL)- a form of Vorpal Circuit Conductor set to process energy from what is commonly referred to as a 'Magic Frequency' in a manner very different from the normal operation of the VCC. Most Aether Lines are used to perform tasks not commonly accepted as being possible through science and are used to account for a missing factor in any process (I.E. "Unlimited bullets") or to remove the consequence for an action (repelling said bullets with an Aether Shield). Aether Lines require 'willpower' to be activated and is often exhausting to a user depending on the amount of focus required for the task. The willpower or focus energy is usually called 'Aether Synergy Units' or ASUs. Each individual is capable of a different amount due to various factors of physical and mental strengths that include training, genetics and past experience. The opposite side of this, measuring what is produced, is called "Aether Synergy Reaction" or ASR. Depending on the Aether Line itself, which vary in the same ways as VCCs, more or less effort may be required for a comparable result.
  31. The common conversion equation is --
  32. 1 ASU = .05 ASRs
  33. -- However this varies from device to device.
  34.  
  35. Mythic Aether Line - specific to Generators, these MAL are used in conjunction with a much larger amount of belief and willpower to bring about much larger effects. "Mythic Synergy Units" (MSUs) and "Mythic Synergy Reactions" (MSRs) operate at vastly different levels of required effort and realized effect. With this in mind, MAL units within Generators and sustained with an 'IBS' or 'Instilled Belief System' that constantly recycles the immense Aether given off by a Generator in exchange for fuel to keep it present.
  36. 1 ASU = .001 MSUs
  37. 1 ASR = .0001 MSRs
  38. 1 MSU = 1 MSR
  39.  
  40.  
  41. GENERATORS -
  42. Classes determined by their primary goals, charisma, MSU required for Generation and MSU limit of the individual Generator.
  43. Class 1, Soldiers (1,000 MSU)
  44. Class 2, Leaders (10,000 MSU)
  45. Class 3, Conquerers (100,000 MSU)
  46. Class 4, N/A (100,000,000 MSU?)
  47. The Japanese Nationalist Resurgence Alliance are the only Sector known to have attempted the creation of a Class 4. As each Class requires an amount of MSU much greater to that amount required by the class before it, it is unknown whether they succeeded. There are rumors of a 'Class 4, God: Amaterasu' but no confirmation of this so far...
  48.  
  49. GOALS -
  50. Reproduction - He will take every opportunity to reproduce with a member of either gender. As his genetic code is highly unstable, it's very difficult to judge the reaction that any individual's body will take on receiving his seed. It is not impossible that he could impregnate a male or non-reproductive species/gender as, with the combination of MAL and nanomachine interference, he could temporarily overwrite another's genetic code to foster a fetus. This has occurred in the past with Generation 1 Hero and has resulted in at least one documented "Hero Reborn" (see 'Hero Reborn'). As this is potentially a more effective method of producing Heroes, it is heavily encouraged.
  51.  
  52. Exploration - Looking for the perfect planets that might be colonized and contribute to the expansion of The Union (Empire), Aeneas constantly searches. Never in one Sector for longer than necessary, he only returns to major areas in order to restock supplies or settle disputes.
  53.  
  54. Dispute Resolution - With only so many known resources known to be reliable and a large population clamoring for their use, exploiting the planets of underdeveloped or impoverished races has become big business. As such, it often happens that Heroes are called in to resolve these disputes - occasionally using their own discretion but erring on the side of their Recaller (sponsor company) more often than not.
  55.  
  56. Conquering - 'The Place Where Heroes Clash.' As Heroes have been Recalled by various different corporations, Nations, Parties and private individuals, there are often situations where they clash. Sometimes it's planetside but other's it's out in the darkness of space. A Hero is only good to their Recaller
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement